@antv/l7-layers 2.9.32-alpha.2 → 2.9.33

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (628) hide show
  1. package/es/Geometry/index.d.ts +32 -0
  2. package/es/Geometry/index.js +118 -0
  3. package/es/Geometry/models/billboard.d.ts +26 -0
  4. package/es/Geometry/models/billboard.js +228 -0
  5. package/es/Geometry/models/index.d.ts +5 -0
  6. package/es/Geometry/models/index.js +9 -0
  7. package/es/Geometry/models/plane.d.ts +45 -0
  8. package/es/Geometry/models/plane.js +419 -0
  9. package/es/Geometry/models/sprite.d.ts +47 -0
  10. package/es/Geometry/models/sprite.js +301 -0
  11. package/es/Geometry/shaders/billboard_frag.glsl +13 -0
  12. package/es/Geometry/shaders/billboard_vert.glsl +50 -0
  13. package/es/Geometry/shaders/plane_frag.glsl +22 -0
  14. package/es/Geometry/shaders/plane_vert.glsl +53 -0
  15. package/es/Geometry/shaders/sprite_frag.glsl +21 -0
  16. package/es/Geometry/shaders/sprite_vert.glsl +28 -0
  17. package/es/canvas/index.d.ts +23 -0
  18. package/es/canvas/index.js +121 -0
  19. package/es/canvas/models/canvas.d.ts +18 -0
  20. package/es/canvas/models/canvas.js +212 -0
  21. package/es/canvas/models/index.d.ts +5 -0
  22. package/es/canvas/models/index.js +5 -0
  23. package/es/citybuliding/building.d.ts +17 -0
  24. package/es/citybuliding/building.js +86 -0
  25. package/es/citybuliding/models/build.d.ts +22 -0
  26. package/es/citybuliding/models/build.js +187 -0
  27. package/es/citybuliding/shaders/build_frag.glsl +117 -0
  28. package/es/citybuliding/shaders/build_vert.glsl +54 -0
  29. package/es/core/BaseLayer.d.ts +225 -0
  30. package/es/core/BaseLayer.js +1424 -0
  31. package/es/core/BaseModel.d.ts +140 -0
  32. package/es/core/BaseModel.js +489 -0
  33. package/es/core/interface.d.ts +224 -0
  34. package/es/core/interface.js +30 -0
  35. package/es/core/schema.d.ts +27 -0
  36. package/es/core/schema.js +25 -0
  37. package/es/core/shape/Path.d.ts +39 -0
  38. package/es/core/shape/Path.js +62 -0
  39. package/es/core/shape/extrude.d.ts +17 -0
  40. package/es/core/shape/extrude.js +148 -0
  41. package/es/core/triangulation.d.ts +128 -0
  42. package/es/core/triangulation.js +553 -0
  43. package/es/earth/index.d.ts +22 -0
  44. package/es/earth/index.js +98 -0
  45. package/es/earth/models/atmosphere.d.ts +9 -0
  46. package/es/earth/models/atmosphere.js +135 -0
  47. package/es/earth/models/base.d.ts +16 -0
  48. package/es/earth/models/base.js +206 -0
  49. package/es/earth/models/bloomsphere.d.ts +9 -0
  50. package/es/earth/models/bloomsphere.js +134 -0
  51. package/es/earth/shaders/atmosphere_frag.glsl +17 -0
  52. package/es/earth/shaders/atmosphere_vert.glsl +26 -0
  53. package/es/earth/shaders/base_frag.glsl +13 -0
  54. package/es/earth/shaders/base_vert.glsl +52 -0
  55. package/es/earth/shaders/bloomsphere_frag.glsl +15 -0
  56. package/es/earth/shaders/bloomsphere_vert.glsl +20 -0
  57. package/es/earth/utils.d.ts +26 -0
  58. package/es/earth/utils.js +104 -0
  59. package/es/heatmap/index.d.ts +21 -0
  60. package/es/heatmap/index.js +141 -0
  61. package/es/heatmap/models/grid.d.ts +8 -0
  62. package/es/heatmap/models/grid.js +106 -0
  63. package/es/heatmap/models/grid3d.d.ts +8 -0
  64. package/es/heatmap/models/grid3d.js +140 -0
  65. package/es/heatmap/models/heatmap.d.ts +24 -0
  66. package/es/heatmap/models/heatmap.js +463 -0
  67. package/es/heatmap/models/hexagon.d.ts +8 -0
  68. package/es/heatmap/models/hexagon.js +107 -0
  69. package/es/heatmap/models/index.d.ts +5 -0
  70. package/es/heatmap/models/index.js +12 -0
  71. package/es/heatmap/shaders/grid_vert.glsl +42 -0
  72. package/es/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  73. package/es/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  74. package/es/heatmap/shaders/heatmap_frag.glsl +47 -0
  75. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  76. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  77. package/es/heatmap/shaders/heatmap_vert.glsl +10 -0
  78. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  79. package/es/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  80. package/es/heatmap/shaders/hexagon_frag.glsl +12 -0
  81. package/es/heatmap/shaders/hexagon_vert.glsl +41 -0
  82. package/es/heatmap/triangulation.d.ts +5 -0
  83. package/es/heatmap/triangulation.js +37 -0
  84. package/es/image/index.d.ts +19 -0
  85. package/es/image/index.js +104 -0
  86. package/es/image/models/dataImage.d.ts +22 -0
  87. package/es/image/models/dataImage.js +200 -0
  88. package/es/image/models/image.d.ts +19 -0
  89. package/es/image/models/image.js +164 -0
  90. package/es/image/models/index.d.ts +5 -0
  91. package/es/image/models/index.js +9 -0
  92. package/es/image/models/tileDataImage.d.ts +19 -0
  93. package/es/image/models/tileDataImage.js +174 -0
  94. package/es/image/shaders/dataImage_frag.glsl +38 -0
  95. package/es/image/shaders/image_frag.glsl +9 -0
  96. package/es/image/shaders/image_vert.glsl +17 -0
  97. package/es/index.d.ts +17 -0
  98. package/es/index.js +107 -0
  99. package/es/line/index.d.ts +43 -0
  100. package/es/line/index.js +140 -0
  101. package/es/line/models/arc.d.ts +17 -0
  102. package/es/line/models/arc.js +356 -0
  103. package/es/line/models/arc_3d.d.ts +17 -0
  104. package/es/line/models/arc_3d.js +333 -0
  105. package/es/line/models/earthArc_3d.d.ts +17 -0
  106. package/es/line/models/earthArc_3d.js +336 -0
  107. package/es/line/models/great_circle.d.ts +12 -0
  108. package/es/line/models/great_circle.js +294 -0
  109. package/es/line/models/half.d.ts +18 -0
  110. package/es/line/models/half.js +281 -0
  111. package/es/line/models/index.d.ts +5 -0
  112. package/es/line/models/index.js +25 -0
  113. package/es/line/models/line.d.ts +21 -0
  114. package/es/line/models/line.js +443 -0
  115. package/es/line/models/linearline.d.ts +11 -0
  116. package/es/line/models/linearline.js +275 -0
  117. package/es/line/models/simpleLine.d.ts +14 -0
  118. package/es/line/models/simpleLine.js +234 -0
  119. package/es/line/models/simpleTileLine.d.ts +9 -0
  120. package/es/line/models/simpleTileLine.js +100 -0
  121. package/es/line/models/tile.d.ts +8 -0
  122. package/es/line/models/tile.js +178 -0
  123. package/es/line/models/wall.d.ts +12 -0
  124. package/es/line/models/wall.js +293 -0
  125. package/es/line/shaders/arc_chunks.vert.glsl +21 -0
  126. package/es/line/shaders/dash/arc_dash_frag.glsl +28 -0
  127. package/es/line/shaders/dash/arc_dash_vert.glsl +150 -0
  128. package/es/line/shaders/dash/line_dash_frag.glsl +31 -0
  129. package/es/line/shaders/dash/line_dash_vert.glsl +93 -0
  130. package/es/line/shaders/half/line_half_frag.glsl +53 -0
  131. package/es/line/shaders/half/line_half_vert.glsl +169 -0
  132. package/es/line/shaders/line_arc2d_vert.glsl +114 -0
  133. package/es/line/shaders/line_arc_3d_frag.glsl +103 -0
  134. package/es/line/shaders/line_arc_3d_vert.glsl +206 -0
  135. package/es/line/shaders/line_arc_frag.glsl +88 -0
  136. package/es/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  137. package/es/line/shaders/line_arc_great_circle_vert.glsl +214 -0
  138. package/es/line/shaders/line_arc_vert.glsl +178 -0
  139. package/es/line/shaders/line_bezier_vert.glsl +85 -0
  140. package/es/line/shaders/line_frag.glsl +99 -0
  141. package/es/line/shaders/line_vert.glsl +192 -0
  142. package/es/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
  143. package/es/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
  144. package/es/line/shaders/linear/arc_linear_frag.glsl +38 -0
  145. package/es/line/shaders/linear/arc_linear_vert.glsl +138 -0
  146. package/es/line/shaders/linear/line_linear_frag.glsl +27 -0
  147. package/es/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  148. package/es/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  149. package/es/line/shaders/simple/simpleline_frag.glsl +10 -0
  150. package/es/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  151. package/es/line/shaders/simple/simpleline_vert.glsl +79 -0
  152. package/es/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  153. package/es/line/shaders/tile/line_tile_vert.glsl +52 -0
  154. package/es/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  155. package/es/line/shaders/tile/simpleline_vert.glsl +21 -0
  156. package/es/line/shaders/wall/wall_frag.glsl +89 -0
  157. package/es/line/shaders/wall/wall_vert.glsl +77 -0
  158. package/es/mask/index.d.ts +27 -0
  159. package/es/mask/index.js +153 -0
  160. package/es/mask/models/fill.d.ts +12 -0
  161. package/es/mask/models/fill.js +124 -0
  162. package/es/mask/models/index.d.ts +5 -0
  163. package/es/mask/models/index.js +5 -0
  164. package/es/mask/shaders/mask_vert.glsl +16 -0
  165. package/es/plugins/DataMappingPlugin.d.ts +18 -0
  166. package/es/plugins/DataMappingPlugin.js +413 -0
  167. package/es/plugins/DataSourcePlugin.d.ts +7 -0
  168. package/es/plugins/DataSourcePlugin.js +84 -0
  169. package/es/plugins/FeatureScalePlugin.d.ts +24 -0
  170. package/es/plugins/FeatureScalePlugin.js +340 -0
  171. package/es/plugins/LayerAnimateStylePlugin.d.ts +5 -0
  172. package/es/plugins/LayerAnimateStylePlugin.js +29 -0
  173. package/es/plugins/LayerModelPlugin.d.ts +10 -0
  174. package/es/plugins/LayerModelPlugin.js +72 -0
  175. package/es/plugins/LayerStylePlugin.d.ts +8 -0
  176. package/es/plugins/LayerStylePlugin.js +39 -0
  177. package/es/plugins/LightingPlugin.d.ts +36 -0
  178. package/es/plugins/LightingPlugin.js +104 -0
  179. package/es/plugins/MultiPassRendererPlugin.d.ts +23 -0
  180. package/es/plugins/MultiPassRendererPlugin.js +65 -0
  181. package/es/plugins/PixelPickingPlugin.d.ts +8 -0
  182. package/es/plugins/PixelPickingPlugin.js +126 -0
  183. package/es/plugins/RegisterStyleAttributePlugin.d.ts +15 -0
  184. package/es/plugins/RegisterStyleAttributePlugin.js +156 -0
  185. package/es/plugins/ShaderUniformPlugin.d.ts +17 -0
  186. package/es/plugins/ShaderUniformPlugin.js +99 -0
  187. package/es/plugins/UpdateModelPlugin.d.ts +8 -0
  188. package/es/plugins/UpdateModelPlugin.js +31 -0
  189. package/es/plugins/UpdateStyleAttributePlugin.d.ts +12 -0
  190. package/es/plugins/UpdateStyleAttributePlugin.js +83 -0
  191. package/es/point/index.d.ts +40 -0
  192. package/es/point/index.js +229 -0
  193. package/es/point/models/earthExtrude.d.ts +24 -0
  194. package/es/point/models/earthExtrude.js +274 -0
  195. package/es/point/models/earthFill.d.ts +11 -0
  196. package/es/point/models/earthFill.js +258 -0
  197. package/es/point/models/extrude.d.ts +24 -0
  198. package/es/point/models/extrude.js +295 -0
  199. package/es/point/models/fill.d.ts +40 -0
  200. package/es/point/models/fill.js +403 -0
  201. package/es/point/models/fillmage.d.ts +25 -0
  202. package/es/point/models/fillmage.js +366 -0
  203. package/es/point/models/image.d.ts +11 -0
  204. package/es/point/models/image.js +239 -0
  205. package/es/point/models/index.d.ts +5 -0
  206. package/es/point/models/index.js +30 -0
  207. package/es/point/models/normal.d.ts +16 -0
  208. package/es/point/models/normal.js +124 -0
  209. package/es/point/models/radar.d.ts +24 -0
  210. package/es/point/models/radar.js +232 -0
  211. package/es/point/models/simplePoint.d.ts +16 -0
  212. package/es/point/models/simplePoint.js +179 -0
  213. package/es/point/models/text.d.ts +57 -0
  214. package/es/point/models/text.js +619 -0
  215. package/es/point/models/tile.d.ts +15 -0
  216. package/es/point/models/tile.js +175 -0
  217. package/es/point/models/tileText.d.ts +52 -0
  218. package/es/point/models/tileText.js +509 -0
  219. package/es/point/shaders/animate/wave_frag.glsl +65 -0
  220. package/es/point/shaders/earth/extrude_frag.glsl +44 -0
  221. package/es/point/shaders/earth/extrude_vert.glsl +140 -0
  222. package/es/point/shaders/earth/fill_frag.glsl +86 -0
  223. package/es/point/shaders/earth/fill_vert.glsl +125 -0
  224. package/es/point/shaders/extrude/extrude_frag.glsl +44 -0
  225. package/es/point/shaders/extrude/extrude_vert.glsl +121 -0
  226. package/es/point/shaders/fill_frag.glsl +84 -0
  227. package/es/point/shaders/fill_vert.glsl +188 -0
  228. package/es/point/shaders/image/fillImage_frag.glsl +20 -0
  229. package/es/point/shaders/image/fillImage_vert.glsl +116 -0
  230. package/es/point/shaders/image_frag.glsl +39 -0
  231. package/es/point/shaders/image_vert.glsl +90 -0
  232. package/es/point/shaders/normal_frag.glsl +6 -0
  233. package/es/point/shaders/normal_vert.glsl +24 -0
  234. package/es/point/shaders/radar/radar_frag.glsl +53 -0
  235. package/es/point/shaders/radar/radar_vert.glsl +70 -0
  236. package/es/point/shaders/simplePoint_frag.glsl +53 -0
  237. package/es/point/shaders/simplePoint_vert.glsl +79 -0
  238. package/es/point/shaders/text_frag.glsl +48 -0
  239. package/es/point/shaders/text_vert.glsl +131 -0
  240. package/es/point/shaders/tile/fill_tile_frag.glsl +76 -0
  241. package/es/point/shaders/tile/fill_tile_vert.glsl +78 -0
  242. package/es/point/shaders/tile/text_frag.glsl +33 -0
  243. package/es/point/shaders/tile/text_map_frag.glsl +31 -0
  244. package/es/point/shaders/tile/text_map_vert.glsl +38 -0
  245. package/es/point/shaders/tile/text_vert.glsl +48 -0
  246. package/es/point/shape/extrude.d.ts +15 -0
  247. package/es/point/shape/extrude.js +63 -0
  248. package/es/polygon/index.d.ts +27 -0
  249. package/es/polygon/index.js +146 -0
  250. package/es/polygon/models/extrude.d.ts +28 -0
  251. package/es/polygon/models/extrude.js +302 -0
  252. package/es/polygon/models/fill.d.ts +17 -0
  253. package/es/polygon/models/fill.js +210 -0
  254. package/es/polygon/models/index.d.ts +5 -0
  255. package/es/polygon/models/index.js +28 -0
  256. package/es/polygon/models/ocean.d.ts +21 -0
  257. package/es/polygon/models/ocean.js +202 -0
  258. package/es/polygon/models/tile.d.ts +12 -0
  259. package/es/polygon/models/tile.js +101 -0
  260. package/es/polygon/models/water.d.ts +16 -0
  261. package/es/polygon/models/water.js +179 -0
  262. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  263. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  264. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  265. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  266. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  267. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  268. package/es/polygon/shaders/polygon_frag.glsl +12 -0
  269. package/es/polygon/shaders/polygon_linear_frag.glsl +22 -0
  270. package/es/polygon/shaders/polygon_linear_vert.glsl +74 -0
  271. package/es/polygon/shaders/polygon_vert.glsl +66 -0
  272. package/es/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  273. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
  274. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
  275. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
  276. package/es/polygon/shaders/water/polygon_water_frag.glsl +71 -0
  277. package/es/polygon/shaders/water/polygon_water_vert.glsl +26 -0
  278. package/es/raster/buffers/triangulation.d.ts +6 -0
  279. package/es/raster/buffers/triangulation.js +25 -0
  280. package/es/raster/index.d.ts +19 -0
  281. package/es/raster/index.js +107 -0
  282. package/es/raster/models/index.d.ts +5 -0
  283. package/es/raster/models/index.js +10 -0
  284. package/es/raster/models/raster.d.ts +22 -0
  285. package/es/raster/models/raster.js +242 -0
  286. package/es/raster/models/rasterRgb.d.ts +20 -0
  287. package/es/raster/models/rasterRgb.js +226 -0
  288. package/es/raster/models/rasterTile.d.ts +18 -0
  289. package/es/raster/models/rasterTile.js +140 -0
  290. package/es/raster/raster.d.ts +30 -0
  291. package/es/raster/raster.js +174 -0
  292. package/es/raster/shaders/raster_2d_frag.glsl +64 -0
  293. package/es/raster/shaders/raster_2d_vert.glsl +17 -0
  294. package/es/raster/shaders/raster_frag.glsl +9 -0
  295. package/es/raster/shaders/raster_rgb_frag.glsl +12 -0
  296. package/es/raster/shaders/raster_vert.glsl +44 -0
  297. package/es/shader/minify_frag.glsl +7 -0
  298. package/es/shader/minify_picking_frag.glsl +10 -0
  299. package/es/tile/interface.d.ts +29 -0
  300. package/es/tile/interface.js +1 -0
  301. package/es/tile/manager/baseMapTileLayerManager.d.ts +7 -0
  302. package/es/tile/manager/baseMapTileLayerManager.js +119 -0
  303. package/es/tile/manager/baseTileManager.d.ts +27 -0
  304. package/es/tile/manager/baseTileManager.js +107 -0
  305. package/es/tile/manager/tileConfigManager.d.ts +17 -0
  306. package/es/tile/manager/tileConfigManager.js +121 -0
  307. package/es/tile/manager/tileLayerManager.d.ts +15 -0
  308. package/es/tile/manager/tileLayerManager.js +255 -0
  309. package/es/tile/manager/tilePickerManager.d.ts +21 -0
  310. package/es/tile/manager/tilePickerManager.js +194 -0
  311. package/es/tile/models/tileModel.d.ts +10 -0
  312. package/es/tile/models/tileModel.js +81 -0
  313. package/es/tile/tileFactory/base.d.ts +44 -0
  314. package/es/tile/tileFactory/base.js +472 -0
  315. package/es/tile/tileFactory/index.d.ts +5 -0
  316. package/es/tile/tileFactory/index.js +34 -0
  317. package/es/tile/tileFactory/line.d.ts +12 -0
  318. package/es/tile/tileFactory/line.js +62 -0
  319. package/es/tile/tileFactory/point.d.ts +12 -0
  320. package/es/tile/tileFactory/point.js +63 -0
  321. package/es/tile/tileFactory/polygon.d.ts +12 -0
  322. package/es/tile/tileFactory/polygon.js +62 -0
  323. package/es/tile/tileFactory/raster.d.ts +12 -0
  324. package/es/tile/tileFactory/raster.js +58 -0
  325. package/es/tile/tileFactory/rasterData.d.ts +12 -0
  326. package/es/tile/tileFactory/rasterData.js +86 -0
  327. package/es/tile/tileFactory/rasterDataLayer.d.ts +20 -0
  328. package/es/tile/tileFactory/rasterDataLayer.js +90 -0
  329. package/es/tile/tileFactory/test.d.ts +12 -0
  330. package/es/tile/tileFactory/test.js +105 -0
  331. package/es/tile/tileFactory/vectorLayer.d.ts +35 -0
  332. package/es/tile/tileFactory/vectorLayer.js +260 -0
  333. package/es/tile/tileLayer/baseMapTileLayer.d.ts +30 -0
  334. package/es/tile/tileLayer/baseMapTileLayer.js +195 -0
  335. package/es/tile/tileLayer/baseTileLayer.d.ts +48 -0
  336. package/es/tile/tileLayer/baseTileLayer.js +420 -0
  337. package/es/tile/tileTest.d.ts +15 -0
  338. package/es/tile/tileTest.js +62 -0
  339. package/es/tile/tmsMapTileLayer.d.ts +7 -0
  340. package/es/tile/tmsMapTileLayer.js +97 -0
  341. package/es/tile/tmsTileLayer.d.ts +7 -0
  342. package/es/tile/tmsTileLayer.js +101 -0
  343. package/es/tile/utils.d.ts +19 -0
  344. package/es/tile/utils.js +209 -0
  345. package/es/utils/blend.d.ts +2 -0
  346. package/es/utils/blend.js +54 -0
  347. package/es/utils/collision-index.d.ts +47 -0
  348. package/es/utils/collision-index.js +102 -0
  349. package/es/utils/dataMappingStyle.d.ts +31 -0
  350. package/es/utils/dataMappingStyle.js +150 -0
  351. package/es/utils/extrude_polyline.d.ts +67 -0
  352. package/es/utils/extrude_polyline.js +611 -0
  353. package/es/utils/grid-index.d.ts +28 -0
  354. package/es/utils/grid-index.js +179 -0
  355. package/es/utils/layerData.d.ts +2 -0
  356. package/es/utils/layerData.js +176 -0
  357. package/es/utils/multiPassRender.d.ts +16 -0
  358. package/es/utils/multiPassRender.js +50 -0
  359. package/es/utils/polylineNormal.d.ts +9 -0
  360. package/es/utils/polylineNormal.js +191 -0
  361. package/es/utils/simpleLine.d.ts +23 -0
  362. package/es/utils/simpleLine.js +103 -0
  363. package/es/utils/symbol-layout.d.ts +43 -0
  364. package/es/utils/symbol-layout.js +299 -0
  365. package/es/utils/updateShape.d.ts +2 -0
  366. package/es/utils/updateShape.js +20 -0
  367. package/es/wind/index.d.ts +20 -0
  368. package/es/wind/index.js +98 -0
  369. package/es/wind/models/index.d.ts +5 -0
  370. package/es/wind/models/index.js +5 -0
  371. package/es/wind/models/utils.d.ts +19 -0
  372. package/es/wind/models/utils.js +226 -0
  373. package/es/wind/models/wind.d.ts +33 -0
  374. package/es/wind/models/wind.js +331 -0
  375. package/es/wind/models/windRender.d.ts +104 -0
  376. package/es/wind/models/windRender.js +357 -0
  377. package/es/wind/models/windShader.d.ts +12 -0
  378. package/es/wind/models/windShader.js +12 -0
  379. package/es/wind/shaders/wind_frag.glsl +9 -0
  380. package/es/wind/shaders/wind_vert.glsl +17 -0
  381. package/lib/Geometry/index.js +130 -0
  382. package/lib/Geometry/models/billboard.js +242 -0
  383. package/lib/Geometry/models/index.js +22 -0
  384. package/lib/Geometry/models/plane.js +434 -0
  385. package/lib/Geometry/models/sprite.js +315 -0
  386. package/lib/Geometry/shaders/billboard_frag.glsl +13 -0
  387. package/lib/Geometry/shaders/billboard_vert.glsl +50 -0
  388. package/lib/Geometry/shaders/plane_frag.glsl +22 -0
  389. package/lib/Geometry/shaders/plane_vert.glsl +53 -0
  390. package/lib/Geometry/shaders/sprite_frag.glsl +21 -0
  391. package/lib/Geometry/shaders/sprite_vert.glsl +28 -0
  392. package/lib/canvas/index.js +133 -0
  393. package/lib/canvas/models/canvas.js +221 -0
  394. package/lib/canvas/models/index.js +16 -0
  395. package/lib/citybuliding/building.js +99 -0
  396. package/lib/citybuliding/models/build.js +202 -0
  397. package/lib/citybuliding/shaders/build_frag.glsl +117 -0
  398. package/lib/citybuliding/shaders/build_vert.glsl +54 -0
  399. package/lib/core/BaseLayer.js +1419 -0
  400. package/lib/core/BaseModel.js +506 -0
  401. package/lib/core/interface.js +41 -0
  402. package/lib/core/schema.js +33 -0
  403. package/lib/core/shape/Path.js +88 -0
  404. package/lib/core/shape/extrude.js +180 -0
  405. package/lib/core/triangulation.js +619 -0
  406. package/lib/earth/index.js +113 -0
  407. package/lib/earth/models/atmosphere.js +149 -0
  408. package/lib/earth/models/base.js +216 -0
  409. package/lib/earth/models/bloomsphere.js +148 -0
  410. package/lib/earth/shaders/atmosphere_frag.glsl +17 -0
  411. package/lib/earth/shaders/atmosphere_vert.glsl +26 -0
  412. package/lib/earth/shaders/base_frag.glsl +13 -0
  413. package/lib/earth/shaders/base_vert.glsl +52 -0
  414. package/lib/earth/shaders/bloomsphere_frag.glsl +15 -0
  415. package/lib/earth/shaders/bloomsphere_vert.glsl +20 -0
  416. package/lib/earth/utils.js +136 -0
  417. package/lib/heatmap/index.js +154 -0
  418. package/lib/heatmap/models/grid.js +120 -0
  419. package/lib/heatmap/models/grid3d.js +154 -0
  420. package/lib/heatmap/models/heatmap.js +486 -0
  421. package/lib/heatmap/models/hexagon.js +121 -0
  422. package/lib/heatmap/models/index.js +26 -0
  423. package/lib/heatmap/shaders/grid_vert.glsl +42 -0
  424. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +14 -0
  425. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +46 -0
  426. package/lib/heatmap/shaders/heatmap_frag.glsl +47 -0
  427. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +10 -0
  428. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +35 -0
  429. package/lib/heatmap/shaders/heatmap_vert.glsl +10 -0
  430. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  431. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +64 -0
  432. package/lib/heatmap/shaders/hexagon_frag.glsl +12 -0
  433. package/lib/heatmap/shaders/hexagon_vert.glsl +41 -0
  434. package/lib/heatmap/triangulation.js +44 -0
  435. package/lib/image/index.js +117 -0
  436. package/lib/image/models/dataImage.js +215 -0
  437. package/lib/image/models/image.js +178 -0
  438. package/lib/image/models/index.js +22 -0
  439. package/lib/image/models/tileDataImage.js +188 -0
  440. package/lib/image/shaders/dataImage_frag.glsl +38 -0
  441. package/lib/image/shaders/image_frag.glsl +9 -0
  442. package/lib/image/shaders/image_vert.glsl +17 -0
  443. package/lib/index.js +275 -0
  444. package/lib/line/index.js +152 -0
  445. package/lib/line/models/arc.js +373 -0
  446. package/lib/line/models/arc_3d.js +351 -0
  447. package/lib/line/models/earthArc_3d.js +354 -0
  448. package/lib/line/models/great_circle.js +310 -0
  449. package/lib/line/models/half.js +298 -0
  450. package/lib/line/models/index.js +46 -0
  451. package/lib/line/models/line.js +460 -0
  452. package/lib/line/models/linearline.js +292 -0
  453. package/lib/line/models/simpleLine.js +249 -0
  454. package/lib/line/models/simpleTileLine.js +115 -0
  455. package/lib/line/models/tile.js +194 -0
  456. package/lib/line/models/wall.js +309 -0
  457. package/lib/line/shaders/arc_chunks.vert.glsl +21 -0
  458. package/lib/line/shaders/dash/arc_dash_frag.glsl +28 -0
  459. package/lib/line/shaders/dash/arc_dash_vert.glsl +150 -0
  460. package/lib/line/shaders/dash/line_dash_frag.glsl +31 -0
  461. package/lib/line/shaders/dash/line_dash_vert.glsl +93 -0
  462. package/lib/line/shaders/half/line_half_frag.glsl +53 -0
  463. package/lib/line/shaders/half/line_half_vert.glsl +169 -0
  464. package/lib/line/shaders/line_arc2d_vert.glsl +114 -0
  465. package/lib/line/shaders/line_arc_3d_frag.glsl +103 -0
  466. package/lib/line/shaders/line_arc_3d_vert.glsl +206 -0
  467. package/lib/line/shaders/line_arc_frag.glsl +88 -0
  468. package/lib/line/shaders/line_arc_great_circle_frag.glsl +101 -0
  469. package/lib/line/shaders/line_arc_great_circle_vert.glsl +214 -0
  470. package/lib/line/shaders/line_arc_vert.glsl +178 -0
  471. package/lib/line/shaders/line_bezier_vert.glsl +85 -0
  472. package/lib/line/shaders/line_frag.glsl +99 -0
  473. package/lib/line/shaders/line_vert.glsl +192 -0
  474. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +46 -0
  475. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +206 -0
  476. package/lib/line/shaders/linear/arc_linear_frag.glsl +38 -0
  477. package/lib/line/shaders/linear/arc_linear_vert.glsl +138 -0
  478. package/lib/line/shaders/linear/line_linear_frag.glsl +27 -0
  479. package/lib/line/shaders/linearLine/line_linear_frag.glsl +20 -0
  480. package/lib/line/shaders/linearLine/line_linear_vert.glsl +112 -0
  481. package/lib/line/shaders/simple/simpleline_frag.glsl +10 -0
  482. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +11 -0
  483. package/lib/line/shaders/simple/simpleline_vert.glsl +79 -0
  484. package/lib/line/shaders/tile/line_tile_map_vert.glsl +25 -0
  485. package/lib/line/shaders/tile/line_tile_vert.glsl +52 -0
  486. package/lib/line/shaders/tile/simpleline_map_vert.glsl +15 -0
  487. package/lib/line/shaders/tile/simpleline_vert.glsl +21 -0
  488. package/lib/line/shaders/wall/wall_frag.glsl +89 -0
  489. package/lib/line/shaders/wall/wall_vert.glsl +77 -0
  490. package/lib/mask/index.js +168 -0
  491. package/lib/mask/models/fill.js +141 -0
  492. package/lib/mask/models/index.js +16 -0
  493. package/lib/mask/shaders/mask_vert.glsl +16 -0
  494. package/lib/plugins/DataMappingPlugin.js +427 -0
  495. package/lib/plugins/DataSourcePlugin.js +97 -0
  496. package/lib/plugins/FeatureScalePlugin.js +363 -0
  497. package/lib/plugins/LayerAnimateStylePlugin.js +41 -0
  498. package/lib/plugins/LayerModelPlugin.js +83 -0
  499. package/lib/plugins/LayerStylePlugin.js +50 -0
  500. package/lib/plugins/LightingPlugin.js +119 -0
  501. package/lib/plugins/MultiPassRendererPlugin.js +77 -0
  502. package/lib/plugins/PixelPickingPlugin.js +139 -0
  503. package/lib/plugins/RegisterStyleAttributePlugin.js +168 -0
  504. package/lib/plugins/ShaderUniformPlugin.js +112 -0
  505. package/lib/plugins/UpdateModelPlugin.js +42 -0
  506. package/lib/plugins/UpdateStyleAttributePlugin.js +94 -0
  507. package/lib/point/index.js +242 -0
  508. package/lib/point/models/earthExtrude.js +290 -0
  509. package/lib/point/models/earthFill.js +293 -0
  510. package/lib/point/models/extrude.js +312 -0
  511. package/lib/point/models/fill.js +419 -0
  512. package/lib/point/models/fillmage.js +382 -0
  513. package/lib/point/models/image.js +255 -0
  514. package/lib/point/models/index.js +53 -0
  515. package/lib/point/models/normal.js +141 -0
  516. package/lib/point/models/radar.js +249 -0
  517. package/lib/point/models/simplePoint.js +196 -0
  518. package/lib/point/models/text.js +634 -0
  519. package/lib/point/models/tile.js +189 -0
  520. package/lib/point/models/tileText.js +524 -0
  521. package/lib/point/shaders/animate/wave_frag.glsl +65 -0
  522. package/lib/point/shaders/earth/extrude_frag.glsl +44 -0
  523. package/lib/point/shaders/earth/extrude_vert.glsl +140 -0
  524. package/lib/point/shaders/earth/fill_frag.glsl +86 -0
  525. package/lib/point/shaders/earth/fill_vert.glsl +125 -0
  526. package/lib/point/shaders/extrude/extrude_frag.glsl +44 -0
  527. package/lib/point/shaders/extrude/extrude_vert.glsl +121 -0
  528. package/lib/point/shaders/fill_frag.glsl +84 -0
  529. package/lib/point/shaders/fill_vert.glsl +188 -0
  530. package/lib/point/shaders/image/fillImage_frag.glsl +20 -0
  531. package/lib/point/shaders/image/fillImage_vert.glsl +116 -0
  532. package/lib/point/shaders/image_frag.glsl +39 -0
  533. package/lib/point/shaders/image_vert.glsl +90 -0
  534. package/lib/point/shaders/normal_frag.glsl +6 -0
  535. package/lib/point/shaders/normal_vert.glsl +24 -0
  536. package/lib/point/shaders/radar/radar_frag.glsl +53 -0
  537. package/lib/point/shaders/radar/radar_vert.glsl +70 -0
  538. package/lib/point/shaders/simplePoint_frag.glsl +53 -0
  539. package/lib/point/shaders/simplePoint_vert.glsl +79 -0
  540. package/lib/point/shaders/text_frag.glsl +48 -0
  541. package/lib/point/shaders/text_vert.glsl +131 -0
  542. package/lib/point/shaders/tile/fill_tile_frag.glsl +76 -0
  543. package/lib/point/shaders/tile/fill_tile_vert.glsl +78 -0
  544. package/lib/point/shaders/tile/text_frag.glsl +33 -0
  545. package/lib/point/shaders/tile/text_map_frag.glsl +31 -0
  546. package/lib/point/shaders/tile/text_map_vert.glsl +38 -0
  547. package/lib/point/shaders/tile/text_vert.glsl +48 -0
  548. package/lib/point/shape/extrude.js +78 -0
  549. package/lib/polygon/index.js +160 -0
  550. package/lib/polygon/models/extrude.js +318 -0
  551. package/lib/polygon/models/fill.js +225 -0
  552. package/lib/polygon/models/index.js +50 -0
  553. package/lib/polygon/models/ocean.js +219 -0
  554. package/lib/polygon/models/tile.js +114 -0
  555. package/lib/polygon/models/water.js +196 -0
  556. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +44 -0
  557. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +44 -0
  558. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +85 -0
  559. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +90 -0
  560. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +48 -0
  561. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +93 -0
  562. package/lib/polygon/shaders/polygon_frag.glsl +12 -0
  563. package/lib/polygon/shaders/polygon_linear_frag.glsl +22 -0
  564. package/lib/polygon/shaders/polygon_linear_vert.glsl +74 -0
  565. package/lib/polygon/shaders/polygon_vert.glsl +66 -0
  566. package/lib/polygon/shaders/tile/polygon_tile_map_vert.glsl +16 -0
  567. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +42 -0
  568. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +247 -0
  569. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +21 -0
  570. package/lib/polygon/shaders/water/polygon_water_frag.glsl +71 -0
  571. package/lib/polygon/shaders/water/polygon_water_vert.glsl +26 -0
  572. package/lib/raster/buffers/triangulation.js +35 -0
  573. package/lib/raster/index.js +120 -0
  574. package/lib/raster/models/index.js +23 -0
  575. package/lib/raster/models/raster.js +259 -0
  576. package/lib/raster/models/rasterRgb.js +241 -0
  577. package/lib/raster/models/rasterTile.js +154 -0
  578. package/lib/raster/raster.js +191 -0
  579. package/lib/raster/shaders/raster_2d_frag.glsl +64 -0
  580. package/lib/raster/shaders/raster_2d_vert.glsl +17 -0
  581. package/lib/raster/shaders/raster_frag.glsl +9 -0
  582. package/lib/raster/shaders/raster_rgb_frag.glsl +12 -0
  583. package/lib/raster/shaders/raster_vert.glsl +44 -0
  584. package/lib/shader/minify_frag.glsl +7 -0
  585. package/lib/shader/minify_picking_frag.glsl +10 -0
  586. package/lib/tile/interface.js +5 -0
  587. package/lib/tile/manager/baseMapTileLayerManager.js +134 -0
  588. package/lib/tile/manager/baseTileManager.js +121 -0
  589. package/lib/tile/manager/tileConfigManager.js +133 -0
  590. package/lib/tile/manager/tileLayerManager.js +273 -0
  591. package/lib/tile/manager/tilePickerManager.js +205 -0
  592. package/lib/tile/models/tileModel.js +94 -0
  593. package/lib/tile/tileFactory/base.js +496 -0
  594. package/lib/tile/tileFactory/index.js +66 -0
  595. package/lib/tile/tileFactory/line.js +73 -0
  596. package/lib/tile/tileFactory/point.js +74 -0
  597. package/lib/tile/tileFactory/polygon.js +73 -0
  598. package/lib/tile/tileFactory/raster.js +71 -0
  599. package/lib/tile/tileFactory/rasterData.js +99 -0
  600. package/lib/tile/tileFactory/rasterDataLayer.js +104 -0
  601. package/lib/tile/tileFactory/test.js +118 -0
  602. package/lib/tile/tileFactory/vectorLayer.js +275 -0
  603. package/lib/tile/tileLayer/baseMapTileLayer.js +202 -0
  604. package/lib/tile/tileLayer/baseTileLayer.js +429 -0
  605. package/lib/tile/tileTest.js +74 -0
  606. package/lib/tile/tmsMapTileLayer.js +114 -0
  607. package/lib/tile/tmsTileLayer.js +118 -0
  608. package/lib/tile/utils.js +248 -0
  609. package/lib/utils/blend.js +65 -0
  610. package/lib/utils/collision-index.js +118 -0
  611. package/lib/utils/dataMappingStyle.js +154 -0
  612. package/lib/utils/extrude_polyline.js +653 -0
  613. package/lib/utils/grid-index.js +188 -0
  614. package/lib/utils/layerData.js +187 -0
  615. package/lib/utils/multiPassRender.js +61 -0
  616. package/lib/utils/polylineNormal.js +230 -0
  617. package/lib/utils/simpleLine.js +116 -0
  618. package/lib/utils/symbol-layout.js +308 -0
  619. package/lib/utils/updateShape.js +27 -0
  620. package/lib/wind/index.js +111 -0
  621. package/lib/wind/models/index.js +16 -0
  622. package/lib/wind/models/utils.js +253 -0
  623. package/lib/wind/models/wind.js +346 -0
  624. package/lib/wind/models/windRender.js +373 -0
  625. package/lib/wind/models/windShader.js +25 -0
  626. package/lib/wind/shaders/wind_frag.glsl +9 -0
  627. package/lib/wind/shaders/wind_vert.glsl +17 -0
  628. package/package.json +6 -6
@@ -0,0 +1,118 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.TMSTileLayer = void 0;
9
+
10
+ var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
11
+
12
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
+
14
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
+
16
+ var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
17
+
18
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
19
+
20
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
21
+
22
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
23
+
24
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
25
+
26
+ var _baseTileLayer = _interopRequireDefault(require("./tileLayer/baseTileLayer"));
27
+
28
+ var _utils = require("./utils");
29
+
30
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
31
+
32
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
33
+
34
+ var TMSTileLayer = /*#__PURE__*/function (_BaseTileLayer) {
35
+ (0, _inherits2.default)(TMSTileLayer, _BaseTileLayer);
36
+
37
+ var _super = _createSuper(TMSTileLayer);
38
+
39
+ function TMSTileLayer() {
40
+ var _this;
41
+
42
+ (0, _classCallCheck2.default)(this, TMSTileLayer);
43
+
44
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
45
+ args[_key] = arguments[_key];
46
+ }
47
+
48
+ _this = _super.call.apply(_super, [this].concat(args));
49
+ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'TMS');
50
+ return _this;
51
+ }
52
+
53
+ (0, _createClass2.default)(TMSTileLayer, [{
54
+ key: "tileUnLoad",
55
+ value: function tileUnLoad(tile) {
56
+ this.tileLayerManager.removeChilds(tile.layerIDList, false);
57
+ }
58
+ }, {
59
+ key: "tileUpdate",
60
+ value: function tileUpdate() {
61
+ var _this2 = this;
62
+
63
+ if (!this.tilesetManager) {
64
+ return;
65
+ }
66
+
67
+ this.tilesetManager.tiles.filter(function (tile) {
68
+ return tile.isLoaded;
69
+ }).map(function (tile) {
70
+ var _tile$data;
71
+
72
+ if ((_tile$data = tile.data) !== null && _tile$data !== void 0 && _tile$data.layers && _this2.sourceLayer) {
73
+ // vector
74
+ var vectorTileLayer = tile.data.layers[_this2.sourceLayer];
75
+ var features = vectorTileLayer === null || vectorTileLayer === void 0 ? void 0 : vectorTileLayer.features;
76
+
77
+ if (!(Array.isArray(features) && features.length > 0)) {
78
+ return;
79
+ }
80
+ }
81
+
82
+ if (!tile.parentLayerIDList.includes(_this2.parent.id)) {
83
+ var _tile$layerIDList;
84
+
85
+ var _this2$tileLayerManag = _this2.tileLayerManager.createTile(tile),
86
+ layers = _this2$tileLayerManag.layers,
87
+ layerIDList = _this2$tileLayerManag.layerIDList;
88
+
89
+ tile.parentLayerIDList.push(_this2.parent.id);
90
+
91
+ (_tile$layerIDList = tile.layerIDList).push.apply(_tile$layerIDList, (0, _toConsumableArray2.default)(layerIDList));
92
+
93
+ _this2.tileLayerManager.addChilds(layers);
94
+
95
+ _this2.setPickState(layers);
96
+ } else {
97
+ if (!tile.isVisibleChange) {
98
+ return;
99
+ }
100
+
101
+ var _layers = _this2.tileLayerManager.getChilds(tile.layerIDList);
102
+
103
+ (0, _utils.updateTileVisible)(tile, _layers, _this2.layerService);
104
+
105
+ _this2.setPickState(_layers);
106
+ }
107
+ });
108
+
109
+ if (this.tilesetManager.isLoaded) {
110
+ // 将事件抛出,图层上可以使用瓦片
111
+ this.parent.emit('tiles-loaded', this.tilesetManager.currentTiles);
112
+ }
113
+ }
114
+ }]);
115
+ return TMSTileLayer;
116
+ }(_baseTileLayer.default);
117
+
118
+ exports.TMSTileLayer = TMSTileLayer;
@@ -0,0 +1,248 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.getContainerSize = getContainerSize;
9
+ exports.getLayerShape = getLayerShape;
10
+ exports.getMaskValue = getMaskValue;
11
+ exports.isTileChildLoaded = isTileChildLoaded;
12
+ exports.isTileLoaded = isTileLoaded;
13
+ exports.isTileParentLoaded = isTileParentLoaded;
14
+ exports.isVectorTile = isVectorTile;
15
+ exports.readPixel = readPixel;
16
+ exports.readRasterValue = readRasterValue;
17
+ exports.registerLayers = registerLayers;
18
+ exports.tileAllLoad = tileAllLoad;
19
+ exports.tileVectorParser = void 0;
20
+ exports.updateLayersConfig = updateLayersConfig;
21
+ exports.updateTileVisible = updateTileVisible;
22
+
23
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
24
+
25
+ var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
26
+
27
+ var _l7Core = require("@antv/l7-core");
28
+
29
+ var _l7Utils = require("@antv/l7-utils");
30
+
31
+ var tileVectorParser = ['mvt', 'geojsonvt', 'testTile'];
32
+ exports.tileVectorParser = tileVectorParser;
33
+
34
+ function isVectorTile(parserType) {
35
+ return tileVectorParser.indexOf(parserType) >= 0;
36
+ }
37
+
38
+ function registerLayers(parentLayer, layers) {
39
+ layers.map(function (layer) {
40
+ var container = (0, _l7Core.createLayerContainer)(parentLayer.sceneContainer);
41
+ layer.setContainer(container, parentLayer.sceneContainer);
42
+ layer.init();
43
+ });
44
+ }
45
+
46
+ function getLayerShape(layerType, layer) {
47
+ var _layerShape$scale;
48
+
49
+ var layerShape = layer.getAttribute('shape');
50
+
51
+ if (layerShape && (_layerShape$scale = layerShape.scale) !== null && _layerShape$scale !== void 0 && _layerShape$scale.field) {
52
+ var _layerShape$scale2;
53
+
54
+ if (((_layerShape$scale2 = layerShape.scale) === null || _layerShape$scale2 === void 0 ? void 0 : _layerShape$scale2.values) === 'text') {
55
+ return [layerShape.scale.field, layerShape.scale.values];
56
+ }
57
+
58
+ return layerShape.scale.field;
59
+ }
60
+
61
+ switch (layerType) {
62
+ case 'PolygonLayer':
63
+ return 'fill';
64
+
65
+ case 'LineLayer':
66
+ return 'tileline';
67
+
68
+ case 'PointLayer':
69
+ return 'circle';
70
+
71
+ case 'RasterLayer':
72
+ return 'image';
73
+
74
+ default:
75
+ return '';
76
+ }
77
+ }
78
+
79
+ function getMaskValue(layerType, mask) {
80
+ switch (layerType) {
81
+ case 'PolygonLayer':
82
+ return true;
83
+
84
+ case 'LineLayer':
85
+ return true;
86
+
87
+ case 'PointLayer':
88
+ return false;
89
+
90
+ case 'RasterLayer':
91
+ return mask;
92
+
93
+ default:
94
+ return mask;
95
+ }
96
+ }
97
+
98
+ function getContainerSize(container) {
99
+ if (container.getContext) {
100
+ return {
101
+ width: container.width / _l7Utils.DOM.DPR,
102
+ height: container.height / _l7Utils.DOM.DPR
103
+ };
104
+ } else {
105
+ return container.getBoundingClientRect();
106
+ }
107
+ }
108
+
109
+ function readRasterValue(tile, mapService, x, y) {
110
+ var _tile$bboxPolygon, _tile$data, _tile$data2, _tile$data3;
111
+
112
+ var bbox = (tile === null || tile === void 0 ? void 0 : (_tile$bboxPolygon = tile.bboxPolygon) === null || _tile$bboxPolygon === void 0 ? void 0 : _tile$bboxPolygon.bbox) || [0, 0, 10, -10];
113
+
114
+ var _bbox = (0, _slicedToArray2.default)(bbox, 4),
115
+ _bbox$ = _bbox[0],
116
+ minLng = _bbox$ === void 0 ? 0 : _bbox$,
117
+ _bbox$2 = _bbox[1],
118
+ minLat = _bbox$2 === void 0 ? 0 : _bbox$2,
119
+ _bbox$3 = _bbox[2],
120
+ maxLng = _bbox$3 === void 0 ? 10 : _bbox$3,
121
+ _bbox$4 = _bbox[3],
122
+ maxLat = _bbox$4 === void 0 ? -10 : _bbox$4;
123
+
124
+ var tileXY = mapService.lngLatToContainer([minLng, minLat]);
125
+ var tileMaxXY = mapService.lngLatToContainer([maxLng, maxLat]);
126
+ var tilePixelWidth = tileMaxXY.x - tileXY.x;
127
+ var tilePixelHeight = tileXY.y - tileMaxXY.y;
128
+ var pos = [(x - tileXY.x) / tilePixelWidth, // x
129
+ (y - tileMaxXY.y) / tilePixelHeight // y
130
+ ];
131
+ var tileWidth = (tile === null || tile === void 0 ? void 0 : (_tile$data = tile.data) === null || _tile$data === void 0 ? void 0 : _tile$data.width) || 1;
132
+ var tileHeight = (tile === null || tile === void 0 ? void 0 : (_tile$data2 = tile.data) === null || _tile$data2 === void 0 ? void 0 : _tile$data2.height) || 1;
133
+ var indexX = Math.floor(pos[0] * tileWidth);
134
+ var indexY = Math.floor(pos[1] * tileHeight);
135
+ var index = Math.max(0, indexY - 1) * tileWidth + indexX;
136
+ var data = tile === null || tile === void 0 ? void 0 : (_tile$data3 = tile.data) === null || _tile$data3 === void 0 ? void 0 : _tile$data3.data[index];
137
+ return data;
138
+ }
139
+
140
+ function readPixel(x, y, rendererService) {
141
+ var readPixels = rendererService.readPixels,
142
+ getContainer = rendererService.getContainer;
143
+ var xInDevicePixel = x * _l7Utils.DOM.DPR;
144
+ var yInDevicePixel = y * _l7Utils.DOM.DPR;
145
+
146
+ var _getContainerSize = getContainerSize(getContainer()),
147
+ width = _getContainerSize.width,
148
+ height = _getContainerSize.height;
149
+
150
+ width *= _l7Utils.DOM.DPR;
151
+ height *= _l7Utils.DOM.DPR;
152
+
153
+ if (xInDevicePixel > width - 1 * _l7Utils.DOM.DPR || xInDevicePixel < 0 || yInDevicePixel > height - 1 * _l7Utils.DOM.DPR || yInDevicePixel < 0) {
154
+ return false;
155
+ }
156
+
157
+ var pickedColors = readPixels({
158
+ x: Math.floor(xInDevicePixel),
159
+ // 视口坐标系原点在左上,而 WebGL 在左下,需要翻转 Y 轴
160
+ y: Math.floor(height - (y + 1) * _l7Utils.DOM.DPR),
161
+ width: 1,
162
+ height: 1,
163
+ data: new Uint8Array(1 * 1 * 4)
164
+ });
165
+ return pickedColors;
166
+ }
167
+
168
+ function isTileLoaded(tile) {
169
+ return tile.layerIDList.length === tile.loadedLayers;
170
+ }
171
+
172
+ function isTileChildLoaded(tile) {
173
+ var childs = tile.children;
174
+ return childs.filter(function (child) {
175
+ return isTileLoaded(child);
176
+ }).length === childs.length;
177
+ }
178
+
179
+ function isTileParentLoaded(tile) {
180
+ var parent = tile.parent;
181
+
182
+ if (!parent) {
183
+ return true;
184
+ } else {
185
+ return isTileLoaded(parent);
186
+ }
187
+ }
188
+
189
+ function tileAllLoad(tile, callback) {
190
+ var timer = window.setInterval(function () {
191
+ var tileLoaded = isTileLoaded(tile);
192
+ var tileChildLoaded = isTileChildLoaded(tile);
193
+ var tileParentLoaded = isTileParentLoaded(tile);
194
+
195
+ if (tileLoaded && tileChildLoaded && tileParentLoaded) {
196
+ callback();
197
+ window.clearInterval(timer);
198
+ }
199
+ }, 36);
200
+ }
201
+
202
+ function updateLayersConfig(layers, key, value) {
203
+ layers.map(function (layer) {
204
+ if (key === 'mask') {
205
+ // Tip: 栅格瓦片生效、设置全局的 mask、瓦片被全局的 mask 影响
206
+ layer.style({
207
+ mask: value
208
+ });
209
+ } else {
210
+ layer.updateLayerConfig((0, _defineProperty2.default)({}, key, value));
211
+ }
212
+ });
213
+ }
214
+
215
+ function dispatchTileVisibleChange(tile, callback) {
216
+ if (tile.isVisible) {
217
+ callback();
218
+ } else {
219
+ tileAllLoad(tile, function () {
220
+ callback();
221
+ });
222
+ }
223
+ }
224
+
225
+ function updateImmediately(layers) {
226
+ var immediately = true;
227
+ layers.map(function (layer) {
228
+ if (layer.type !== 'PointLayer') {
229
+ immediately = false;
230
+ }
231
+ });
232
+ return immediately;
233
+ }
234
+
235
+ function updateTileVisible(tile, layers, layerService) {
236
+ if (layers.length === 0) return;
237
+
238
+ if (updateImmediately(layers)) {
239
+ updateLayersConfig(layers, 'visible', tile.isVisible);
240
+ layerService.reRender();
241
+ return;
242
+ }
243
+
244
+ dispatchTileVisibleChange(tile, function () {
245
+ updateLayersConfig(layers, 'visible', tile.isVisible);
246
+ layerService.reRender();
247
+ });
248
+ }
@@ -0,0 +1,65 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.BlendTypes = void 0;
9
+
10
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
11
+
12
+ var _l7Core = require("@antv/l7-core");
13
+
14
+ var _BlendTypes;
15
+
16
+ var BlendTypes = (_BlendTypes = {}, (0, _defineProperty2.default)(_BlendTypes, _l7Core.BlendType.additive, {
17
+ enable: true,
18
+ func: {
19
+ srcRGB: _l7Core.gl.ONE,
20
+ dstRGB: _l7Core.gl.ONE,
21
+ srcAlpha: 1,
22
+ dstAlpha: 1
23
+ }
24
+ }), (0, _defineProperty2.default)(_BlendTypes, _l7Core.BlendType.none, {
25
+ enable: false
26
+ }), (0, _defineProperty2.default)(_BlendTypes, _l7Core.BlendType.normal, {
27
+ enable: true,
28
+ func: {
29
+ srcRGB: _l7Core.gl.SRC_ALPHA,
30
+ dstRGB: _l7Core.gl.ONE_MINUS_SRC_ALPHA,
31
+ srcAlpha: 1,
32
+ dstAlpha: 1
33
+ }
34
+ }), (0, _defineProperty2.default)(_BlendTypes, _l7Core.BlendType.subtractive, {
35
+ enable: true,
36
+ func: {
37
+ srcRGB: _l7Core.gl.ONE,
38
+ dstRGB: _l7Core.gl.ONE,
39
+ srcAlpha: _l7Core.gl.ZERO,
40
+ dstAlpha: _l7Core.gl.ONE_MINUS_SRC_COLOR
41
+ },
42
+ equation: {
43
+ rgb: _l7Core.gl.FUNC_SUBTRACT,
44
+ alpha: _l7Core.gl.FUNC_SUBTRACT
45
+ }
46
+ }), (0, _defineProperty2.default)(_BlendTypes, _l7Core.BlendType.max, {
47
+ enable: true,
48
+ func: {
49
+ srcRGB: _l7Core.gl.ONE,
50
+ dstRGB: _l7Core.gl.ONE
51
+ },
52
+ equation: {
53
+ rgb: _l7Core.gl.MAX_EXT
54
+ }
55
+ }), (0, _defineProperty2.default)(_BlendTypes, _l7Core.BlendType.min, {
56
+ enable: true,
57
+ func: {
58
+ srcRGB: _l7Core.gl.ONE,
59
+ dstRGB: _l7Core.gl.ONE
60
+ },
61
+ equation: {
62
+ rgb: _l7Core.gl.MIN_EXT
63
+ }
64
+ }), _BlendTypes);
65
+ exports.BlendTypes = BlendTypes;
@@ -0,0 +1,118 @@
1
+ "use strict";
2
+
3
+ var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
+
5
+ Object.defineProperty(exports, "__esModule", {
6
+ value: true
7
+ });
8
+ exports.default = void 0;
9
+
10
+ var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
11
+
12
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
+
14
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
+
16
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
17
+
18
+ var _glMatrix = require("gl-matrix");
19
+
20
+ var _gridIndex = _interopRequireDefault(require("./grid-index"));
21
+
22
+ // @mapbox/grid-index 并没有类似 hitTest 的单纯获取碰撞检测结果的方法,query 将导致计算大量多余的包围盒结果,因此使用改良版
23
+
24
+ /**
25
+ * 基于网格实现文本避让,大幅提升包围盒碰撞检测效率
26
+ * @see https://zhuanlan.zhihu.com/p/74373214
27
+ */
28
+ var CollisionIndex = /*#__PURE__*/function () {
29
+ function CollisionIndex(width, height) {
30
+ (0, _classCallCheck2.default)(this, CollisionIndex);
31
+ (0, _defineProperty2.default)(this, "viewportPadding", 100);
32
+ this.width = width;
33
+ this.height = height;
34
+ this.viewportPadding = Math.max(width, height); // 创建网格索引
35
+
36
+ this.grid = new _gridIndex.default(width + this.viewportPadding, height + this.viewportPadding, 25);
37
+ this.screenRightBoundary = width + this.viewportPadding;
38
+ this.screenBottomBoundary = height + this.viewportPadding;
39
+ this.gridRightBoundary = width + 2 * this.viewportPadding;
40
+ this.gridBottomBoundary = height + 2 * this.viewportPadding;
41
+ }
42
+
43
+ (0, _createClass2.default)(CollisionIndex, [{
44
+ key: "placeCollisionBox",
45
+ value: function placeCollisionBox(collisionBox) {
46
+ // const projectedPoint = this.project(
47
+ // mvpMatrix,
48
+ // collisionBox.anchorPointX,
49
+ // collisionBox.anchorPointY,
50
+ // );
51
+ var tlX = collisionBox.x1 + collisionBox.anchorPointX + this.viewportPadding;
52
+ var tlY = collisionBox.y1 + collisionBox.anchorPointY + this.viewportPadding;
53
+ var brX = collisionBox.x2 + collisionBox.anchorPointX + this.viewportPadding;
54
+ var brY = collisionBox.y2 + collisionBox.anchorPointY + this.viewportPadding;
55
+
56
+ if (!this.isInsideGrid(tlX, tlY, brX, brY) || this.grid.hitTest(tlX, tlY, brX, brY)) {
57
+ return {
58
+ box: []
59
+ };
60
+ }
61
+
62
+ return {
63
+ box: [tlX, tlY, brX, brY]
64
+ };
65
+ }
66
+ }, {
67
+ key: "insertCollisionBox",
68
+ value: function insertCollisionBox(box, featureIndex) {
69
+ var key = {
70
+ featureIndex: featureIndex
71
+ };
72
+ this.grid.insert(key, box[0], box[1], box[2], box[3]);
73
+ }
74
+ /**
75
+ * 后续碰撞检测都需要投影到 viewport 坐标系
76
+ * @param {THREE.Matrix4} mvpMatrix mvp矩阵
77
+ * @param {number} x P20 平面坐标X
78
+ * @param {number} y P20 平面坐标Y
79
+ * @return {Point} projectedPoint
80
+ */
81
+
82
+ }, {
83
+ key: "project",
84
+ value: function project(mvpMatrix, x, y) {
85
+ var point = _glMatrix.vec4.fromValues(x, y, 0, 1);
86
+
87
+ var out = _glMatrix.vec4.create(); // @ts-ignore
88
+
89
+
90
+ var mat = _glMatrix.mat4.fromValues.apply(_glMatrix.mat4, (0, _toConsumableArray2.default)(mvpMatrix));
91
+
92
+ _glMatrix.vec4.transformMat4(out, point, mat); // GL 坐标系[-1, 1] -> viewport 坐标系[width, height]
93
+
94
+
95
+ return {
96
+ x: (out[0] / out[3] + 1) / 2 * this.width + this.viewportPadding,
97
+ y: (-out[1] / out[3] + 1) / 2 * this.height + this.viewportPadding
98
+ };
99
+ }
100
+ /**
101
+ * 判断包围盒是否在整个网格内,需要加上 buffer
102
+ * @param {number} x1 x1
103
+ * @param {number} y1 y1
104
+ * @param {number} x2 x2
105
+ * @param {number} y2 y2
106
+ * @return {Point} isInside
107
+ */
108
+
109
+ }, {
110
+ key: "isInsideGrid",
111
+ value: function isInsideGrid(x1, y1, x2, y2) {
112
+ return x2 >= 0 && x1 < this.gridRightBoundary && y2 >= 0 && y1 < this.gridBottomBoundary;
113
+ }
114
+ }]);
115
+ return CollisionIndex;
116
+ }();
117
+
118
+ exports.default = CollisionIndex;
@@ -0,0 +1,154 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.handleStyleColor = handleStyleColor;
7
+ exports.handleStyleDataMapping = handleStyleDataMapping;
8
+ exports.handleStyleFloat = handleStyleFloat;
9
+
10
+ var _lodash = require("lodash");
11
+
12
+ // 画布默认的宽度
13
+ var WIDTH = 1024;
14
+ /**
15
+ * 当 style 中使用的 opacity 不是常数的时候根据数据进行映射
16
+ * @param field
17
+ * @param values
18
+ * @param updateOptions
19
+ */
20
+
21
+ function registerStyleAttribute(fieldName, layer, field, values, updateOptions) {
22
+ layer.updateStyleAttribute(fieldName, field, values, updateOptions);
23
+ }
24
+ /**
25
+ * 当样式发生变化时判断是否需要进行数据映射
26
+ * @param configToUpdate
27
+ * @param layer
28
+ */
29
+
30
+
31
+ function handleStyleDataMapping(configToUpdate, layer) {
32
+ // 瓦片图层不需要进行样式数据映射
33
+ if (layer.tileLayer || layer.isTileLayer) return;
34
+
35
+ if (configToUpdate.opacity) {
36
+ // 处理 style 中 opacity 属性的数据映射
37
+ handleStyleFloat('opacity', layer, configToUpdate.opacity);
38
+ }
39
+
40
+ if (configToUpdate.strokeWidth) {
41
+ // 处理 style 中 strokeWidth 属性的数据映射
42
+ handleStyleFloat('strokeWidth', layer, configToUpdate.strokeWidth);
43
+ }
44
+
45
+ if (configToUpdate.strokeOpacity) {
46
+ // 处理 style 中 strokeOpacity 属性的数据映射
47
+ handleStyleFloat('strokeOpacity', layer, configToUpdate.strokeOpacity);
48
+ }
49
+
50
+ if (configToUpdate.stroke) {
51
+ // 处理 style 中 stroke (strokeColor) 属性的数据映射
52
+ handleStyleColor('stroke', layer, configToUpdate.stroke);
53
+ }
54
+
55
+ if (configToUpdate.offsets) {
56
+ // 处理 style 中 offsets 属性的数据映射
57
+ handleStyleOffsets('offsets', layer, configToUpdate.offsets);
58
+ }
59
+
60
+ if (configToUpdate.textOffset) {
61
+ // 处理 style 中 textOffset 属性的数据映射
62
+ handleStyleOffsets('textOffset', layer, configToUpdate.textOffset);
63
+ }
64
+
65
+ if (configToUpdate.thetaOffset) {
66
+ // 处理 style 中 thetaOffset 属性的数据映射
67
+ handleStyleFloat('thetaOffset', layer, configToUpdate.thetaOffset);
68
+ }
69
+ }
70
+ /**
71
+ * 根据传入参数 float 的类型和值做相应的操作
72
+ */
73
+
74
+
75
+ function handleStyleFloat(fieldName, layer, styleFloat) {
76
+ if ((0, _lodash.isString)(styleFloat)) {
77
+ // 如果传入的 styleFloat 是 string 类型,那么就认为其对应的是传入数据的字段
78
+ registerStyleAttribute(fieldName, layer, styleFloat, function (value) {
79
+ return value;
80
+ });
81
+ } else if ((0, _lodash.isNumber)(styleFloat)) {
82
+ // 传入 number、默认值处理
83
+ registerStyleAttribute(fieldName, layer, [styleFloat], undefined);
84
+ } else if (Array.isArray(styleFloat) && styleFloat.length === 2) {
85
+ // 传入的 styleFloat 是长度为 2 的数组
86
+ if ((0, _lodash.isString)(styleFloat[0]) && (0, _lodash.isFunction)(styleFloat[1])) {
87
+ // 字段回调函数 [string, callback]
88
+ registerStyleAttribute(fieldName, layer, styleFloat[0], styleFloat[1]);
89
+ } else if ((0, _lodash.isString)(styleFloat[0]) && Array.isArray(styleFloat[1]) && (0, _lodash.isNumber)(styleFloat[1][0]) && (0, _lodash.isNumber)(styleFloat[1][1])) {
90
+ // 字段映射 [string, [start: number, end: number]]
91
+ registerStyleAttribute(fieldName, layer, styleFloat[0], styleFloat[1]);
92
+ } else {
93
+ // 兼容
94
+ registerStyleAttribute(fieldName, layer, [1.0], undefined);
95
+ }
96
+ } else {
97
+ // 兼容
98
+ registerStyleAttribute(fieldName, layer, [1.0], undefined);
99
+ }
100
+ }
101
+ /**
102
+ * 根据传入参数 offsets 的类型和值做相应的操作
103
+ * @param fieldName
104
+ * @param layer
105
+ * @param styleOffsets
106
+ */
107
+
108
+
109
+ function handleStyleOffsets(fieldName, layer, styleOffsets) {
110
+ if ((0, _lodash.isString)(styleOffsets)) {
111
+ // 如果传入的 styleOffsets 是 string 类型,那么就认为其对应的是传入数据的字段
112
+ registerStyleAttribute(fieldName, layer, styleOffsets, function (value) {
113
+ return value;
114
+ });
115
+ } else if (Array.isArray(styleOffsets) && styleOffsets.length === 2 && (0, _lodash.isString)(styleOffsets[0]) && (0, _lodash.isFunction)(styleOffsets[1])) {
116
+ // 字段回调函数 [string, callback]
117
+ registerStyleAttribute(fieldName, layer, styleOffsets[0], styleOffsets[1]);
118
+ } else if (Array.isArray(styleOffsets) && styleOffsets.length === 2 && (0, _lodash.isNumber)(styleOffsets[0]) && (0, _lodash.isNumber)(styleOffsets[1])) {
119
+ // 字段映射 [string, [start: number, end: number]]
120
+ registerStyleAttribute(fieldName, layer, styleOffsets, undefined);
121
+ } else {
122
+ // 兼容
123
+ registerStyleAttribute(fieldName, layer, [0, 0], undefined);
124
+ }
125
+ }
126
+ /**
127
+ * 根据传入参数 stroke / color 的类型和值做相应的操作
128
+ * @param fieldName
129
+ * @param layer
130
+ * @param styleColor
131
+ */
132
+
133
+
134
+ function handleStyleColor(fieldName, layer, styleColor) {
135
+ if ((0, _lodash.isString)(styleColor)) {
136
+ // 如果传入的 styleColor 是 string 类型,那么就认为其是颜色值
137
+ registerStyleAttribute(fieldName, layer, styleColor, undefined);
138
+ } else if (Array.isArray(styleColor) && styleColor.length === 2) {
139
+ // 传入的 styleColor 是长度为 2 的数组
140
+ if ((0, _lodash.isString)(styleColor[0]) && (0, _lodash.isFunction)(styleColor[1])) {
141
+ // 字段回调函数 [string, callback]
142
+ registerStyleAttribute(fieldName, layer, styleColor[0], styleColor[1]);
143
+ } else if ((0, _lodash.isString)(styleColor[0]) && Array.isArray(styleColor[1]) && styleColor[1].length > 0) {
144
+ // 字段映射 [string, [start: string, end: string]]
145
+ registerStyleAttribute(fieldName, layer, styleColor[0], styleColor[1]);
146
+ } else {
147
+ // 兼容
148
+ registerStyleAttribute(fieldName, layer, '#fff', undefined);
149
+ }
150
+ } else {
151
+ // 兼容
152
+ registerStyleAttribute(fieldName, layer, '#fff', undefined);
153
+ }
154
+ }