@airbreather/mod-nodejs-types 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (285) hide show
  1. package/acore.d.ts +35 -0
  2. package/classes/ACMap.d.ts +29 -0
  3. package/classes/ACObject.d.ts +33 -0
  4. package/classes/Auction.d.ts +39 -0
  5. package/classes/AuctionHouse.d.ts +18 -0
  6. package/classes/Aura.d.ts +25 -0
  7. package/classes/AuraApplication.d.ts +21 -0
  8. package/classes/AuraEffect.d.ts +45 -0
  9. package/classes/Battleground.d.ts +16 -0
  10. package/classes/BattlegroundQueue.d.ts +12 -0
  11. package/classes/ByteBuffer.d.ts +34 -0
  12. package/classes/CastSpellBuilder.d.ts +41 -0
  13. package/classes/ChatCommandBuilder.d.ts +13 -0
  14. package/classes/ChatHandler.d.ts +23 -0
  15. package/classes/Condition.d.ts +29 -0
  16. package/classes/ConditionSourceInfo.d.ts +15 -0
  17. package/classes/Config.d.ts +22 -0
  18. package/classes/Corpse.d.ts +14 -0
  19. package/classes/Creature.d.ts +82 -0
  20. package/classes/CreatureTemplate.d.ts +73 -0
  21. package/classes/DynamicObject.d.ts +23 -0
  22. package/classes/Field.d.ts +23 -0
  23. package/classes/GameObject.d.ts +36 -0
  24. package/classes/GmTicket.d.ts +24 -0
  25. package/classes/Group.d.ts +28 -0
  26. package/classes/Guardian.d.ts +7 -0
  27. package/classes/Guild.d.ts +28 -0
  28. package/classes/GuildMember.d.ts +25 -0
  29. package/classes/Item.d.ts +41 -0
  30. package/classes/ItemTemplate.d.ts +123 -0
  31. package/classes/Loot.d.ts +29 -0
  32. package/classes/LootStore.d.ts +16 -0
  33. package/classes/LootTemplate.d.ts +8 -0
  34. package/classes/MailDraft.d.ts +15 -0
  35. package/classes/MailSender.d.ts +24 -0
  36. package/classes/Minion.d.ts +12 -0
  37. package/classes/Pet.d.ts +18 -0
  38. package/classes/Player.d.ts +156 -0
  39. package/classes/QueryResult.d.ts +14 -0
  40. package/classes/Quest.d.ts +21 -0
  41. package/classes/Roll.d.ts +14 -0
  42. package/classes/Spell.d.ts +18 -0
  43. package/classes/SpellChainNode.d.ts +7 -0
  44. package/classes/SpellEffectInfo.d.ts +50 -0
  45. package/classes/SpellImplicitTargetInfo.d.ts +15 -0
  46. package/classes/SpellInfo.d.ts +200 -0
  47. package/classes/TempSummon.d.ts +15 -0
  48. package/classes/ThreatReference.d.ts +24 -0
  49. package/classes/Transport.d.ts +13 -0
  50. package/classes/Unit.d.ts +173 -0
  51. package/classes/Vehicle.d.ts +15 -0
  52. package/classes/WorldObject.d.ts +51 -0
  53. package/classes/WorldPacket.d.ts +8 -0
  54. package/classes/index.d.ts +52 -0
  55. package/enums/AURA_FLAGS.d.ts +20 -0
  56. package/enums/AccountFlags.d.ts +39 -0
  57. package/enums/AccountTypes.d.ts +10 -0
  58. package/enums/AchievementFlags.d.ts +15 -0
  59. package/enums/AcoreStrings.d.ts +1507 -0
  60. package/enums/ArenaTeamInfoType.d.ts +14 -0
  61. package/enums/ArenaType.d.ts +9 -0
  62. package/enums/AuctionHouseId.d.ts +8 -0
  63. package/enums/AuraRemoveMode.d.ts +11 -0
  64. package/enums/AuraStateType.d.ts +33 -0
  65. package/enums/AuraType.d.ts +323 -0
  66. package/enums/BAG_FAMILY_MASK.d.ts +21 -0
  67. package/enums/BattlegroundDesertionType.d.ts +14 -0
  68. package/enums/BattlegroundQueueGroupTypes.d.ts +13 -0
  69. package/enums/BattlegroundTypeId.d.ts +20 -0
  70. package/enums/CharterTypes.d.ts +9 -0
  71. package/enums/ChatMsg.d.ts +58 -0
  72. package/enums/ClassContext.d.ts +24 -0
  73. package/enums/Classes.d.ts +18 -0
  74. package/enums/ConditionSourceType.d.ts +37 -0
  75. package/enums/ConditionTypes.d.ts +67 -0
  76. package/enums/CorpseType.d.ts +8 -0
  77. package/enums/CreatureChaseMovementType.d.ts +10 -0
  78. package/enums/CreatureClasses.d.ts +11 -0
  79. package/enums/CreatureEliteType.d.ts +11 -0
  80. package/enums/CreatureFamily.d.ts +47 -0
  81. package/enums/CreatureFlagsExtra.d.ts +40 -0
  82. package/enums/CreatureFlightMovementType.d.ts +10 -0
  83. package/enums/CreatureGroundMovementType.d.ts +10 -0
  84. package/enums/CreatureRandomMovementType.d.ts +10 -0
  85. package/enums/CreatureType.d.ts +35 -0
  86. package/enums/CreatureTypeFlags.d.ts +37 -0
  87. package/enums/CurrentSpellTypes.d.ts +9 -0
  88. package/enums/DamageEffectType.d.ts +11 -0
  89. package/enums/DatabaseFieldTypes.d.ts +15 -0
  90. package/enums/Db.d.ts +9 -0
  91. package/enums/DeathState.d.ts +10 -0
  92. package/enums/Difficulty.d.ts +15 -0
  93. package/enums/DispelType.d.ts +34 -0
  94. package/enums/DuelCompleteType.d.ts +8 -0
  95. package/enums/Emote.d.ts +181 -0
  96. package/enums/EnchantmentSlot.d.ts +21 -0
  97. package/enums/EvadeReason.d.ts +10 -0
  98. package/enums/Expansions.d.ts +9 -0
  99. package/enums/GMTicketEscalationStatus.d.ts +14 -0
  100. package/enums/GOState.d.ts +9 -0
  101. package/enums/Gender.d.ts +8 -0
  102. package/enums/GossipAction.d.ts +18 -0
  103. package/enums/GossipSender.d.ts +15 -0
  104. package/enums/GroupJoinBattlegroundResult.d.ts +22 -0
  105. package/enums/GroupMemberFlags.d.ts +8 -0
  106. package/enums/GroupType.d.ts +14 -0
  107. package/enums/GuildBankEventLogTypes.d.ts +14 -0
  108. package/enums/GuildDefaultRanks.d.ts +13 -0
  109. package/enums/GuildEventLogTypes.d.ts +11 -0
  110. package/enums/GuildMemberFlags.d.ts +10 -0
  111. package/enums/HighGuid.d.ts +18 -0
  112. package/enums/HolidayIds.d.ts +34 -0
  113. package/enums/InventoryResult.d.ts +94 -0
  114. package/enums/InventoryType.d.ts +66 -0
  115. package/enums/ItemBondingType.d.ts +11 -0
  116. package/enums/ItemClass.d.ts +22 -0
  117. package/enums/ItemFlags.d.ts +37 -0
  118. package/enums/ItemFlags2.d.ts +37 -0
  119. package/enums/ItemFlagsCustom.d.ts +8 -0
  120. package/enums/ItemModType.d.ts +49 -0
  121. package/enums/ItemQualities.d.ts +13 -0
  122. package/enums/ItemSpelltriggerType.d.ts +17 -0
  123. package/enums/ItemSubclass.d.ts +42 -0
  124. package/enums/ItemSubclassArmor.d.ts +30 -0
  125. package/enums/ItemSubclassConsumable.d.ts +26 -0
  126. package/enums/ItemSubclassContainer.d.ts +26 -0
  127. package/enums/ItemSubclassGem.d.ts +26 -0
  128. package/enums/ItemSubclassGeneric.d.ts +10 -0
  129. package/enums/ItemSubclassGlyph.d.ts +28 -0
  130. package/enums/ItemSubclassJunk.d.ts +20 -0
  131. package/enums/ItemSubclassKey.d.ts +12 -0
  132. package/enums/ItemSubclassMoney.d.ts +10 -0
  133. package/enums/ItemSubclassPermanent.d.ts +10 -0
  134. package/enums/ItemSubclassProjectile.d.ts +18 -0
  135. package/enums/ItemSubclassQuest.d.ts +10 -0
  136. package/enums/ItemSubclassQuiver.d.ts +16 -0
  137. package/enums/ItemSubclassReagent.d.ts +10 -0
  138. package/enums/ItemSubclassRecipe.d.ts +30 -0
  139. package/enums/ItemSubclassTradeGoods.d.ts +40 -0
  140. package/enums/ItemSubclassWeapon.d.ts +50 -0
  141. package/enums/Language.d.ts +24 -0
  142. package/enums/LfgRoles.d.ts +10 -0
  143. package/enums/LocaleConstant.d.ts +14 -0
  144. package/enums/LogLevel.d.ts +12 -0
  145. package/enums/LootModes.d.ts +12 -0
  146. package/enums/LootState.d.ts +13 -0
  147. package/enums/LootStoreType.d.ts +19 -0
  148. package/enums/LootType.d.ts +19 -0
  149. package/enums/MailCheckedMask.d.ts +11 -0
  150. package/enums/MailMessageType.d.ts +10 -0
  151. package/enums/MailStationery.d.ts +13 -0
  152. package/enums/Mechanics.d.ts +44 -0
  153. package/enums/MovementGeneratorType.d.ts +27 -0
  154. package/enums/MovementSlot.d.ts +8 -0
  155. package/enums/NPCFlags.d.ts +35 -0
  156. package/enums/NearObjectsMask.d.ts +9 -0
  157. package/enums/OBJECT_UPDATE_TYPE.d.ts +11 -0
  158. package/enums/OnlineState.d.ts +8 -0
  159. package/enums/PetDiet.d.ts +14 -0
  160. package/enums/PetSpellState.d.ts +9 -0
  161. package/enums/PetType.d.ts +8 -0
  162. package/enums/PlayerChatTag.d.ts +11 -0
  163. package/enums/PlayerXPSource.d.ts +11 -0
  164. package/enums/Powers.d.ts +15 -0
  165. package/enums/ProcFlags.d.ts +93 -0
  166. package/enums/ProcFlagsHit.d.ts +21 -0
  167. package/enums/QuestStatus.d.ts +12 -0
  168. package/enums/QuestTypes.d.ts +17 -0
  169. package/enums/Races.d.ts +28 -0
  170. package/enums/ReactStates.d.ts +8 -0
  171. package/enums/RemoveMethod.d.ts +9 -0
  172. package/enums/ReputationRank.d.ts +13 -0
  173. package/enums/ReputationSource.d.ts +12 -0
  174. package/enums/RollMask.d.ts +12 -0
  175. package/enums/RollVote.d.ts +11 -0
  176. package/enums/ServerSideVisibilityType.d.ts +9 -0
  177. package/enums/ShapeshiftForm.d.ts +37 -0
  178. package/enums/SheathState.d.ts +9 -0
  179. package/enums/ShutdownMask.d.ts +8 -0
  180. package/enums/SkillType.d.ts +157 -0
  181. package/enums/SocketColor.d.ts +9 -0
  182. package/enums/SpellAttributes.d.ts +317 -0
  183. package/enums/SpellAuraInterruptFlags.d.ts +36 -0
  184. package/enums/SpellCastResult.d.ts +195 -0
  185. package/enums/SpellCastTargetFlags.d.ts +33 -0
  186. package/enums/SpellCategoryFlags.d.ts +7 -0
  187. package/enums/SpellDmgClass.d.ts +9 -0
  188. package/enums/SpellEffIndex.d.ts +14 -0
  189. package/enums/SpellEffectImplicitTargetTypes.d.ts +8 -0
  190. package/enums/SpellEffects.d.ts +170 -0
  191. package/enums/SpellFacingFlags.d.ts +6 -0
  192. package/enums/SpellFamilyFlag.d.ts +46 -0
  193. package/enums/SpellFamilyNames.d.ts +23 -0
  194. package/enums/SpellImmuneBlockType.d.ts +7 -0
  195. package/enums/SpellImmunity.d.ts +17 -0
  196. package/enums/SpellInterruptFlags.d.ts +11 -0
  197. package/enums/SpellModOp.d.ts +36 -0
  198. package/enums/SpellModType.d.ts +8 -0
  199. package/enums/SpellPreventionType.d.ts +8 -0
  200. package/enums/SpellRangeFlag.d.ts +8 -0
  201. package/enums/SpellSchoolMask.d.ts +25 -0
  202. package/enums/SpellSchools.d.ts +12 -0
  203. package/enums/SpellSpecificType.d.ts +28 -0
  204. package/enums/SpellTargetCheckTypes.d.ts +14 -0
  205. package/enums/SpellTargetDirectionTypes.d.ts +16 -0
  206. package/enums/SpellTargetObjectTypes.d.ts +17 -0
  207. package/enums/SpellTargetReferenceTypes.d.ts +11 -0
  208. package/enums/SpellTargetSelectionCategories.d.ts +12 -0
  209. package/enums/SpellValueMod.d.ts +16 -0
  210. package/enums/Stats.d.ts +10 -0
  211. package/enums/SummonCategory.d.ts +12 -0
  212. package/enums/SummonPropFlags.d.ts +23 -0
  213. package/enums/SummonType.d.ts +18 -0
  214. package/enums/TargetIcon.d.ts +14 -0
  215. package/enums/Targets.d.ts +112 -0
  216. package/enums/TauntState.d.ts +8 -0
  217. package/enums/TeamId.d.ts +8 -0
  218. package/enums/TeleportToOptions.d.ts +13 -0
  219. package/enums/TempSummonType.d.ts +15 -0
  220. package/enums/TextEmote.d.ts +258 -0
  221. package/enums/TriggerCastFlags.d.ts +27 -0
  222. package/enums/TypeId.d.ts +13 -0
  223. package/enums/UnitDynFlags.d.ts +14 -0
  224. package/enums/UnitFlags.d.ts +38 -0
  225. package/enums/UnitFlags2.d.ts +25 -0
  226. package/enums/UnitModifierFlatType.d.ts +8 -0
  227. package/enums/UnitModifierPctType.d.ts +8 -0
  228. package/enums/UnitMods.d.ts +38 -0
  229. package/enums/UnitMoveType.d.ts +14 -0
  230. package/enums/UnitStandStateType.d.ts +16 -0
  231. package/enums/UnitState.d.ts +60 -0
  232. package/enums/WeaponAttackType.d.ts +8 -0
  233. package/enums/index.d.ts +177 -0
  234. package/hooks/account.d.ts +19 -0
  235. package/hooks/auction.d.ts +67 -0
  236. package/hooks/battleground-queue.d.ts +88 -0
  237. package/hooks/battleground.d.ts +33 -0
  238. package/hooks/creature.d.ts +58 -0
  239. package/hooks/game-object.d.ts +68 -0
  240. package/hooks/group.d.ts +39 -0
  241. package/hooks/guild.d.ts +138 -0
  242. package/hooks/index.d.ts +20 -0
  243. package/hooks/item.d.ts +40 -0
  244. package/hooks/loot.d.ts +9 -0
  245. package/hooks/map.d.ts +30 -0
  246. package/hooks/misc.d.ts +54 -0
  247. package/hooks/nodejs.d.ts +7 -0
  248. package/hooks/pet.d.ts +30 -0
  249. package/hooks/player.d.ts +966 -0
  250. package/hooks/spell.d.ts +82 -0
  251. package/hooks/ticket.d.ts +10 -0
  252. package/hooks/unit.d.ts +116 -0
  253. package/hooks/vehicle.d.ts +21 -0
  254. package/hooks/world-object.d.ts +16 -0
  255. package/hooks/world.d.ts +7 -0
  256. package/package.json +37 -0
  257. package/records/AchievementEntry.d.ts +14 -0
  258. package/records/BattlegroundScore.d.ts +58 -0
  259. package/records/Box.d.ts +6 -0
  260. package/records/ChaseAngle.d.ts +7 -0
  261. package/records/ChaseRange.d.ts +8 -0
  262. package/records/CreatureModel.d.ts +8 -0
  263. package/records/CreatureMovementData.d.ts +12 -0
  264. package/records/GlyphPropertiesEntry.d.ts +9 -0
  265. package/records/GroupMember.d.ts +9 -0
  266. package/records/GroupQueueInfo.d.ts +22 -0
  267. package/records/Homebind.d.ts +10 -0
  268. package/records/ImmunityInfo.d.ts +12 -0
  269. package/records/ItemDamage.d.ts +8 -0
  270. package/records/ItemSocket.d.ts +7 -0
  271. package/records/ItemSpell.d.ts +12 -0
  272. package/records/ItemStat.d.ts +7 -0
  273. package/records/LootItem.d.ts +12 -0
  274. package/records/ObjectGuid.d.ts +10 -0
  275. package/records/PetInfo.d.ts +20 -0
  276. package/records/Position.d.ts +9 -0
  277. package/records/PvPDifficultyEntry.d.ts +10 -0
  278. package/records/SpellCastTimesEntry.d.ts +7 -0
  279. package/records/SpellCategoryEntry.d.ts +7 -0
  280. package/records/SpellDurationEntry.d.ts +7 -0
  281. package/records/SpellModifier.d.ts +11 -0
  282. package/records/SpellRadiusEntry.d.ts +9 -0
  283. package/records/SpellRangeEntry.d.ts +11 -0
  284. package/records/SummonPropertiesEntry.d.ts +11 -0
  285. package/records/index.d.ts +27 -0
@@ -0,0 +1,10 @@
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+ declare global {
2
+ const enum EvadeReason {
3
+ EVADE_REASON_NO_HOSTILES, // the creature's threat list is empty
4
+ EVADE_REASON_BOUNDARY, // the creature has moved outside its evade boundary
5
+ EVADE_REASON_SEQUENCE_BREAK, // this is a boss and the pre-requisite encounters for engaging it are not defeated yet
6
+ EVADE_REASON_NO_PATH, // the creature was unable to reach its target for over 5 seconds
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+ EVADE_REASON_OTHER,
8
+ }
9
+ }
10
+ export {};
@@ -0,0 +1,9 @@
1
+ declare global {
2
+ const enum Expansions {
3
+ EXPANSION_CLASSIC = 0,
4
+ EXPANSION_THE_BURNING_CRUSADE = 1,
5
+ EXPANSION_WRATH_OF_THE_LICH_KING = 2,
6
+ MAX_EXPANSIONS = 3,
7
+ }
8
+ }
9
+ export {};
@@ -0,0 +1,14 @@
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+ declare global {
2
+ // from Blizzard LUA:
3
+ // GMTICKET_ASSIGNEDTOGM_STATUS_NOT_ASSIGNED = 0; -- ticket is not currently assigned to a gm
4
+ // GMTICKET_ASSIGNEDTOGM_STATUS_ASSIGNED = 1; -- ticket is assigned to a normal gm
5
+ // GMTICKET_ASSIGNEDTOGM_STATUS_ESCALATED = 2; -- ticket is in the escalation queue
6
+ // 3 is a custom value and should never actually be sent
7
+ const enum GMTicketEscalationStatus {
8
+ TICKET_UNASSIGNED = 0,
9
+ TICKET_ASSIGNED = 1,
10
+ TICKET_IN_ESCALATION_QUEUE = 2,
11
+ TICKET_ESCALATED_ASSIGNED = 3,
12
+ }
13
+ }
14
+ export {};
@@ -0,0 +1,9 @@
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+ declare global {
2
+ // client side GO show states
3
+ const enum GOState {
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+ GO_STATE_ACTIVE = 0, // show in world as used and not reset (closed door open)
5
+ GO_STATE_READY = 1, // show in world as ready (closed door close)
6
+ GO_STATE_ACTIVE_ALTERNATIVE = 2, // show in world as used in alt way and not reset (closed door open by cannon fire)
7
+ }
8
+ }
9
+ export {};
@@ -0,0 +1,8 @@
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+ declare global {
2
+ const enum Gender {
3
+ GENDER_MALE = 0,
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+ GENDER_FEMALE = 1,
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+ GENDER_NONE = 2,
6
+ }
7
+ }
8
+ export {};
@@ -0,0 +1,18 @@
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+ declare global {
2
+ const enum GossipAction {
3
+ GOSSIP_ACTION_TRADE = 1,
4
+ GOSSIP_ACTION_TRAIN = 2,
5
+ GOSSIP_ACTION_TAXI = 3,
6
+ GOSSIP_ACTION_GUILD = 4,
7
+ GOSSIP_ACTION_BATTLE = 5,
8
+ GOSSIP_ACTION_BANK = 6,
9
+ GOSSIP_ACTION_INN = 7,
10
+ GOSSIP_ACTION_HEAL = 8,
11
+ GOSSIP_ACTION_TABARD = 9,
12
+ GOSSIP_ACTION_AUCTION = 10,
13
+ GOSSIP_ACTION_INN_INFO = 11,
14
+ GOSSIP_ACTION_UNLEARN = 12,
15
+ GOSSIP_ACTION_INFO_DEF = 1000,
16
+ }
17
+ }
18
+ export {};
@@ -0,0 +1,15 @@
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+ declare global {
2
+ const enum GossipSender {
3
+ GOSSIP_SENDER_MAIN = 1,
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+ GOSSIP_SENDER_INN_INFO = 2,
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+ GOSSIP_SENDER_INFO = 3,
6
+ GOSSIP_SENDER_SEC_PROFTRAIN = 4,
7
+ GOSSIP_SENDER_SEC_CLASSTRAIN = 5,
8
+ GOSSIP_SENDER_SEC_BATTLEINFO = 6,
9
+ GOSSIP_SENDER_SEC_BANK = 7,
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+ GOSSIP_SENDER_SEC_INN = 8,
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+ GOSSIP_SENDER_SEC_MAILBOX = 9,
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+ GOSSIP_SENDER_SEC_STABLEMASTER = 10,
13
+ }
14
+ }
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+ export {};
@@ -0,0 +1,22 @@
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+ declare global {
2
+ const enum GroupJoinBattlegroundResult {
3
+ // positive values are indexes in BattlemasterList.dbc
4
+ ERR_GROUP_JOIN_BATTLEGROUND_FAIL = 0, // Your group has joined a battleground queue, but you are not eligible (showed for non existing BattlemasterList.dbc indexes)
5
+ ERR_BATTLEGROUND_NONE = -1, // not show anything
6
+ ERR_GROUP_JOIN_BATTLEGROUND_DESERTERS = -2, // You cannot join the battleground yet because you or one of your party members is flagged as a Deserter.
7
+ ERR_ARENA_TEAM_PARTY_SIZE = -3, // Incorrect party size for this arena.
8
+ ERR_BATTLEGROUND_TOO_MANY_QUEUES = -4, // You can only be queued for 2 battles at once
9
+ ERR_BATTLEGROUND_CANNOT_QUEUE_FOR_RATED = -5, // You cannot queue for a rated match while queued for other battles
10
+ ERR_BATTLEGROUND_QUEUED_FOR_RATED = -6, // You cannot queue for another battle while queued for a rated arena match
11
+ ERR_BATTLEGROUND_TEAM_LEFT_QUEUE = -7, // Your team has left the arena queue
12
+ ERR_BATTLEGROUND_NOT_IN_BATTLEGROUND = -8, // You can't do that in a battleground.
13
+ ERR_BATTLEGROUND_JOIN_XP_GAIN = -9, // doesn't exist in client...
14
+ ERR_BATTLEGROUND_JOIN_RANGE_INDEX = -10, // Cannot join the queue unless all members of your party are in the same battleground level range.
15
+ ERR_BATTLEGROUND_JOIN_TIMED_OUT = -11, // %s was unavailable to join the queue. (ObjectGuid guid exist in client cache)
16
+ ERR_BATTLEGROUND_JOIN_FAILED = -12, // Join as a group failed (ObjectGuid guid doesn't exist in client cache)
17
+ ERR_LFG_CANT_USE_BATTLEGROUND = -13, // You cannot queue for a battleground or arena while using the dungeon system.
18
+ ERR_IN_RANDOM_BG = -14, // Can't do that while in a Random Battleground queue.
19
+ ERR_IN_NON_RANDOM_BG = -15, // Can't queue for Random Battleground while in another Battleground queue.
20
+ }
21
+ }
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+ export {};
@@ -0,0 +1,8 @@
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+ declare global {
2
+ const enum GroupMemberFlags {
3
+ MEMBER_FLAG_ASSISTANT = 0x01,
4
+ MEMBER_FLAG_MAINTANK = 0x02,
5
+ MEMBER_FLAG_MAINASSIST = 0x04,
6
+ }
7
+ }
8
+ export {};
@@ -0,0 +1,14 @@
1
+ declare global {
2
+ const enum GroupType {
3
+ GROUPTYPE_NORMAL = 0x00,
4
+ GROUPTYPE_BG = 0x01,
5
+ GROUPTYPE_RAID = 0x02,
6
+ GROUPTYPE_BGRAID = GROUPTYPE_BG | GROUPTYPE_RAID, // mask
7
+ GROUPTYPE_LFG_RESTRICTED = 0x04, // Script_HasLFGRestrictions()
8
+ GROUPTYPE_LFG = 0x08,
9
+ // 0x10, leave/change group?, I saw this flag when leaving group and after leaving BG while in group
10
+ // GROUPTYPE_ONE_PERSON_PARTY = 0x20, 4.x Script_IsOnePersonParty()
11
+ // GROUPTYPE_EVERYONE_ASSISTANT = 0x40, 4.x Script_IsEveryoneAssistant()
12
+ }
13
+ }
14
+ export {};
@@ -0,0 +1,14 @@
1
+ declare global {
2
+ const enum GuildBankEventLogTypes {
3
+ GUILD_BANK_LOG_DEPOSIT_ITEM = 1,
4
+ GUILD_BANK_LOG_WITHDRAW_ITEM = 2,
5
+ GUILD_BANK_LOG_MOVE_ITEM = 3,
6
+ GUILD_BANK_LOG_DEPOSIT_MONEY = 4,
7
+ GUILD_BANK_LOG_WITHDRAW_MONEY = 5,
8
+ GUILD_BANK_LOG_REPAIR_MONEY = 6,
9
+ GUILD_BANK_LOG_MOVE_ITEM2 = 7,
10
+ GUILD_BANK_LOG_UNK1 = 8,
11
+ GUILD_BANK_LOG_BUY_SLOT = 9
12
+ }
13
+ }
14
+ export {};
@@ -0,0 +1,13 @@
1
+ declare global {
2
+ const enum GuildDefaultRanks {
3
+ // These ranks can be modified, but they cannot be deleted
4
+ GR_GUILDMASTER = 0,
5
+ GR_OFFICER = 1,
6
+ GR_VETERAN = 2,
7
+ GR_MEMBER = 3,
8
+ GR_INITIATE = 4
9
+ // When promoting member server does: rank--
10
+ // When demoting member server does: rank++
11
+ }
12
+ }
13
+ export {};
@@ -0,0 +1,11 @@
1
+ declare global {
2
+ const enum GuildEventLogTypes {
3
+ GUILD_EVENT_LOG_INVITE_PLAYER = 1,
4
+ GUILD_EVENT_LOG_JOIN_GUILD = 2,
5
+ GUILD_EVENT_LOG_PROMOTE_PLAYER = 3,
6
+ GUILD_EVENT_LOG_DEMOTE_PLAYER = 4,
7
+ GUILD_EVENT_LOG_UNINVITE_PLAYER = 5,
8
+ GUILD_EVENT_LOG_LEAVE_GUILD = 6
9
+ }
10
+ }
11
+ export {};
@@ -0,0 +1,10 @@
1
+ declare global {
2
+ const enum GuildMemberFlags {
3
+ GUILDMEMBER_STATUS_NONE = 0x0000,
4
+ GUILDMEMBER_STATUS_ONLINE = 0x0001,
5
+ GUILDMEMBER_STATUS_AFK = 0x0002,
6
+ GUILDMEMBER_STATUS_DND = 0x0004,
7
+ GUILDMEMBER_STATUS_MOBILE = 0x0008, // remote chat from mobile app
8
+ }
9
+ }
10
+ export {};
@@ -0,0 +1,18 @@
1
+ declare global {
2
+ const enum HighGuid {
3
+ Item = 0x4000, // blizz 4000
4
+ Container = 0x4000, // blizz 4000
5
+ Player = 0x0000, // blizz 0000
6
+ GameObject = 0xF110, // blizz F110
7
+ Transport = 0xF120, // blizz F120 (for GAMEOBJECT_TYPE_TRANSPORT)
8
+ Unit = 0xF130, // blizz F130
9
+ Pet = 0xF140, // blizz F140
10
+ Vehicle = 0xF150, // blizz F550
11
+ DynamicObject = 0xF100, // blizz F100
12
+ Corpse = 0xF101, // blizz F100
13
+ Mo_Transport = 0x1FC0, // blizz 1FC0 (for GAMEOBJECT_TYPE_MO_TRANSPORT)
14
+ Instance = 0x1F40, // blizz 1F40
15
+ Group = 0x1F50,
16
+ }
17
+ }
18
+ export {};
@@ -0,0 +1,34 @@
1
+ declare global {
2
+ // values based at Holidays.dbc
3
+ const enum HolidayIds {
4
+ HOLIDAY_NONE = 0,
5
+
6
+ HOLIDAY_FIREWORKS_SPECTACULAR = 62,
7
+ HOLIDAY_FEAST_OF_WINTER_VEIL = 141,
8
+ HOLIDAY_NOBLEGARDEN = 181,
9
+ HOLIDAY_CHILDRENS_WEEK = 201,
10
+ HOLIDAY_CALL_TO_ARMS_AV = 283,
11
+ HOLIDAY_CALL_TO_ARMS_WS = 284,
12
+ HOLIDAY_CALL_TO_ARMS_AB = 285,
13
+ HOLIDAY_FISHING_EXTRAVAGANZA = 301,
14
+ HOLIDAY_HARVEST_FESTIVAL = 321,
15
+ HOLIDAY_HALLOWS_END = 324,
16
+ HOLIDAY_LUNAR_FESTIVAL = 327,
17
+ // HOLIDAY_LOVE_IS_IN_THE_AIR = 335, unused/duplicated
18
+ HOLIDAY_FIRE_FESTIVAL = 341,
19
+ HOLIDAY_CALL_TO_ARMS_EY = 353,
20
+ HOLIDAY_BREWFEST = 372,
21
+ HOLIDAY_DARKMOON_FAIRE_ELWYNN = 374,
22
+ HOLIDAY_DARKMOON_FAIRE_THUNDER = 375,
23
+ HOLIDAY_DARKMOON_FAIRE_SHATTRATH = 376,
24
+ HOLIDAY_PIRATES_DAY = 398,
25
+ HOLIDAY_CALL_TO_ARMS_SA = 400,
26
+ HOLIDAY_PILGRIMS_BOUNTY = 404,
27
+ HOLIDAY_WOTLK_LAUNCH = 406,
28
+ HOLIDAY_DAY_OF_DEAD = 409,
29
+ HOLIDAY_CALL_TO_ARMS_IC = 420,
30
+ HOLIDAY_LOVE_IS_IN_THE_AIR = 423,
31
+ HOLIDAY_KALU_AK_FISHING_DERBY = 424,
32
+ }
33
+ }
34
+ export {};
@@ -0,0 +1,94 @@
1
+ declare global {
2
+ const enum InventoryResult {
3
+ EQUIP_ERR_OK = 0,
4
+ EQUIP_ERR_CANT_EQUIP_LEVEL_I = 1,
5
+ EQUIP_ERR_CANT_EQUIP_SKILL = 2,
6
+ EQUIP_ERR_ITEM_DOESNT_GO_TO_SLOT = 3,
7
+ EQUIP_ERR_BAG_FULL = 4,
8
+ EQUIP_ERR_NONEMPTY_BAG_OVER_OTHER_BAG = 5,
9
+ EQUIP_ERR_CANT_TRADE_EQUIP_BAGS = 6,
10
+ EQUIP_ERR_ONLY_AMMO_CAN_GO_HERE = 7,
11
+ EQUIP_ERR_NO_REQUIRED_PROFICIENCY = 8,
12
+ EQUIP_ERR_NO_EQUIPMENT_SLOT_AVAILABLE = 9,
13
+ EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM = 10,
14
+ EQUIP_ERR_YOU_CAN_NEVER_USE_THAT_ITEM2 = 11,
15
+ EQUIP_ERR_NO_EQUIPMENT_SLOT_AVAILABLE2 = 12,
16
+ EQUIP_ERR_CANT_EQUIP_WITH_TWOHANDED = 13,
17
+ EQUIP_ERR_CANT_DUAL_WIELD = 14,
18
+ EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG = 15,
19
+ EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG2 = 16,
20
+ EQUIP_ERR_CANT_CARRY_MORE_OF_THIS = 17,
21
+ EQUIP_ERR_NO_EQUIPMENT_SLOT_AVAILABLE3 = 18,
22
+ EQUIP_ERR_ITEM_CANT_STACK = 19,
23
+ EQUIP_ERR_ITEM_CANT_BE_EQUIPPED = 20,
24
+ EQUIP_ERR_ITEMS_CANT_BE_SWAPPED = 21,
25
+ EQUIP_ERR_SLOT_IS_EMPTY = 22,
26
+ EQUIP_ERR_ITEM_NOT_FOUND = 23,
27
+ EQUIP_ERR_CANT_DROP_SOULBOUND = 24,
28
+ EQUIP_ERR_OUT_OF_RANGE = 25,
29
+ EQUIP_ERR_TRIED_TO_SPLIT_MORE_THAN_COUNT = 26,
30
+ EQUIP_ERR_COULDNT_SPLIT_ITEMS = 27,
31
+ EQUIP_ERR_MISSING_REAGENT = 28,
32
+ EQUIP_ERR_NOT_ENOUGH_MONEY = 29,
33
+ EQUIP_ERR_NOT_A_BAG = 30,
34
+ EQUIP_ERR_CAN_ONLY_DO_WITH_EMPTY_BAGS = 31,
35
+ EQUIP_ERR_DONT_OWN_THAT_ITEM = 32,
36
+ EQUIP_ERR_CAN_EQUIP_ONLY1_QUIVER = 33,
37
+ EQUIP_ERR_MUST_PURCHASE_THAT_BAG_SLOT = 34,
38
+ EQUIP_ERR_TOO_FAR_AWAY_FROM_BANK = 35,
39
+ EQUIP_ERR_ITEM_LOCKED = 36,
40
+ EQUIP_ERR_YOU_ARE_STUNNED = 37,
41
+ EQUIP_ERR_YOU_ARE_DEAD = 38,
42
+ EQUIP_ERR_CANT_DO_RIGHT_NOW = 39,
43
+ EQUIP_ERR_INT_BAG_ERROR = 40,
44
+ EQUIP_ERR_CAN_EQUIP_ONLY1_BOLT = 41,
45
+ EQUIP_ERR_CAN_EQUIP_ONLY1_AMMOPOUCH = 42,
46
+ EQUIP_ERR_STACKABLE_CANT_BE_WRAPPED = 43,
47
+ EQUIP_ERR_EQUIPPED_CANT_BE_WRAPPED = 44,
48
+ EQUIP_ERR_WRAPPED_CANT_BE_WRAPPED = 45,
49
+ EQUIP_ERR_BOUND_CANT_BE_WRAPPED = 46,
50
+ EQUIP_ERR_UNIQUE_CANT_BE_WRAPPED = 47,
51
+ EQUIP_ERR_BAGS_CANT_BE_WRAPPED = 48,
52
+ EQUIP_ERR_ALREADY_LOOTED = 49,
53
+ EQUIP_ERR_INVENTORY_FULL = 50,
54
+ EQUIP_ERR_BANK_FULL = 51,
55
+ EQUIP_ERR_ITEM_IS_CURRENTLY_SOLD_OUT = 52,
56
+ EQUIP_ERR_BAG_FULL3 = 53,
57
+ EQUIP_ERR_ITEM_NOT_FOUND2 = 54,
58
+ EQUIP_ERR_ITEM_CANT_STACK2 = 55,
59
+ EQUIP_ERR_BAG_FULL4 = 56,
60
+ EQUIP_ERR_ITEM_SOLD_OUT = 57,
61
+ EQUIP_ERR_OBJECT_IS_BUSY = 58,
62
+ EQUIP_ERR_NONE = 59,
63
+ EQUIP_ERR_NOT_IN_COMBAT = 60,
64
+ EQUIP_ERR_NOT_WHILE_DISARMED = 61,
65
+ EQUIP_ERR_BAG_FULL6 = 62,
66
+ EQUIP_ERR_CANT_EQUIP_RANK = 63,
67
+ EQUIP_ERR_CANT_EQUIP_REPUTATION = 64,
68
+ EQUIP_ERR_TOO_MANY_SPECIAL_BAGS = 65,
69
+ EQUIP_ERR_LOOT_CANT_LOOT_THAT_NOW = 66,
70
+ EQUIP_ERR_ITEM_UNIQUE_EQUIPABLE = 67,
71
+ EQUIP_ERR_VENDOR_MISSING_TURNINS = 68,
72
+ EQUIP_ERR_NOT_ENOUGH_HONOR_POINTS = 69,
73
+ EQUIP_ERR_NOT_ENOUGH_ARENA_POINTS = 70,
74
+ EQUIP_ERR_ITEM_MAX_COUNT_SOCKETED = 71,
75
+ EQUIP_ERR_MAIL_BOUND_ITEM = 72,
76
+ EQUIP_ERR_NO_SPLIT_WHILE_PROSPECTING = 73,
77
+ EQUIP_ERR_ITEM_MAX_COUNT_EQUIPPED_SOCKETED = 75,
78
+ EQUIP_ERR_ITEM_UNIQUE_EQUIPPABLE_SOCKETED = 76,
79
+ EQUIP_ERR_TOO_MUCH_GOLD = 77,
80
+ EQUIP_ERR_NOT_DURING_ARENA_MATCH = 78,
81
+ EQUIP_ERR_CANNOT_TRADE_THAT = 79,
82
+ EQUIP_ERR_PERSONAL_ARENA_RATING_TOO_LOW = 80,
83
+ EQUIP_ERR_EVENT_AUTOEQUIP_BIND_CONFIRM = 81,
84
+ EQUIP_ERR_ARTEFACTS_ONLY_FOR_OWN_CHARACTERS = 82,
85
+ // no output = 83,
86
+ EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED = 84,
87
+ EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_SOCKETED_EXCEEDED = 85,
88
+ EQUIP_ERR_SCALING_STAT_ITEM_LEVEL_EXCEEDED = 86,
89
+ EQUIP_ERR_PURCHASE_LEVEL_TOO_LOW = 87,
90
+ EQUIP_ERR_CANT_EQUIP_NEED_TALENT = 88,
91
+ EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_EQUIPPED_EXCEEDED = 89,
92
+ }
93
+ }
94
+ export {};
@@ -0,0 +1,66 @@
1
+ declare global {
2
+ const enum InventoryType {
3
+ INVTYPE_NON_EQUIP = 0,
4
+ INVTYPE_HEAD = 1,
5
+ INVTYPE_NECK = 2,
6
+ INVTYPE_SHOULDERS = 3,
7
+ INVTYPE_BODY = 4,
8
+ INVTYPE_CHEST = 5,
9
+ INVTYPE_WAIST = 6,
10
+ INVTYPE_LEGS = 7,
11
+ INVTYPE_FEET = 8,
12
+ INVTYPE_WRISTS = 9,
13
+ INVTYPE_HANDS = 10,
14
+ INVTYPE_FINGER = 11,
15
+ INVTYPE_TRINKET = 12,
16
+ INVTYPE_WEAPON = 13,
17
+ INVTYPE_SHIELD = 14,
18
+ INVTYPE_RANGED = 15,
19
+ INVTYPE_CLOAK = 16,
20
+ INVTYPE_2HWEAPON = 17,
21
+ INVTYPE_BAG = 18,
22
+ INVTYPE_TABARD = 19,
23
+ INVTYPE_ROBE = 20,
24
+ INVTYPE_WEAPONMAINHAND = 21,
25
+ INVTYPE_WEAPONOFFHAND = 22,
26
+ INVTYPE_HOLDABLE = 23,
27
+ INVTYPE_AMMO = 24,
28
+ INVTYPE_THROWN = 25,
29
+ INVTYPE_RANGEDRIGHT = 26,
30
+ INVTYPE_QUIVER = 27,
31
+ INVTYPE_RELIC = 28,
32
+ }
33
+ // mod-nodejs invention
34
+ const enum InventoryTypeMask {
35
+ INVTYPE_MASK_NON_EQUIP = 1 << InventoryType.INVTYPE_NON_EQUIP,
36
+ INVTYPE_MASK_HEAD = 1 << InventoryType.INVTYPE_HEAD,
37
+ INVTYPE_MASK_NECK = 1 << InventoryType.INVTYPE_NECK,
38
+ INVTYPE_MASK_SHOULDERS = 1 << InventoryType.INVTYPE_SHOULDERS,
39
+ INVTYPE_MASK_BODY = 1 << InventoryType.INVTYPE_BODY,
40
+ INVTYPE_MASK_CHEST = 1 << InventoryType.INVTYPE_CHEST,
41
+ INVTYPE_MASK_WAIST = 1 << InventoryType.INVTYPE_WAIST,
42
+ INVTYPE_MASK_LEGS = 1 << InventoryType.INVTYPE_LEGS,
43
+ INVTYPE_MASK_FEET = 1 << InventoryType.INVTYPE_FEET,
44
+ INVTYPE_MASK_WRISTS = 1 << InventoryType.INVTYPE_WRISTS,
45
+ INVTYPE_MASK_HANDS = 1 << InventoryType.INVTYPE_HANDS,
46
+ INVTYPE_MASK_FINGER = 1 << InventoryType.INVTYPE_FINGER,
47
+ INVTYPE_MASK_TRINKET = 1 << InventoryType.INVTYPE_TRINKET,
48
+ INVTYPE_MASK_WEAPON = 1 << InventoryType.INVTYPE_WEAPON,
49
+ INVTYPE_MASK_SHIELD = 1 << InventoryType.INVTYPE_SHIELD,
50
+ INVTYPE_MASK_RANGED = 1 << InventoryType.INVTYPE_RANGED,
51
+ INVTYPE_MASK_CLOAK = 1 << InventoryType.INVTYPE_CLOAK,
52
+ INVTYPE_MASK_2HWEAPON = 1 << InventoryType.INVTYPE_2HWEAPON,
53
+ INVTYPE_MASK_BAG = 1 << InventoryType.INVTYPE_BAG,
54
+ INVTYPE_MASK_TABARD = 1 << InventoryType.INVTYPE_TABARD,
55
+ INVTYPE_MASK_ROBE = 1 << InventoryType.INVTYPE_ROBE,
56
+ INVTYPE_MASK_WEAPONMAINHAND = 1 << InventoryType.INVTYPE_WEAPONMAINHAND,
57
+ INVTYPE_MASK_WEAPONOFFHAND = 1 << InventoryType.INVTYPE_WEAPONOFFHAND,
58
+ INVTYPE_MASK_HOLDABLE = 1 << InventoryType.INVTYPE_HOLDABLE,
59
+ INVTYPE_MASK_AMMO = 1 << InventoryType.INVTYPE_AMMO,
60
+ INVTYPE_MASK_THROWN = 1 << InventoryType.INVTYPE_THROWN,
61
+ INVTYPE_MASK_RANGEDRIGHT = 1 << InventoryType.INVTYPE_RANGEDRIGHT,
62
+ INVTYPE_MASK_QUIVER = 1 << InventoryType.INVTYPE_QUIVER,
63
+ INVTYPE_MASK_RELIC = 1 << InventoryType.INVTYPE_RELIC,
64
+ }
65
+ }
66
+ export {};
@@ -0,0 +1,11 @@
1
+ declare global {
2
+ const enum ItemBondingType {
3
+ NO_BIND = 0,
4
+ BIND_WHEN_PICKED_UP = 1,
5
+ BIND_WHEN_EQUIPPED = 2,
6
+ BIND_WHEN_USE = 3,
7
+ BIND_QUEST_ITEM = 4,
8
+ BIND_QUEST_ITEM1 = 5, // not used in game
9
+ }
10
+ }
11
+ export {};
@@ -0,0 +1,22 @@
1
+ declare global {
2
+ const enum ItemClass {
3
+ ITEM_CLASS_CONSUMABLE = 0,
4
+ ITEM_CLASS_CONTAINER = 1,
5
+ ITEM_CLASS_WEAPON = 2,
6
+ ITEM_CLASS_GEM = 3,
7
+ ITEM_CLASS_ARMOR = 4,
8
+ ITEM_CLASS_REAGENT = 5,
9
+ ITEM_CLASS_PROJECTILE = 6,
10
+ ITEM_CLASS_TRADE_GOODS = 7,
11
+ ITEM_CLASS_GENERIC = 8,
12
+ ITEM_CLASS_RECIPE = 9,
13
+ ITEM_CLASS_MONEY = 10,
14
+ ITEM_CLASS_QUIVER = 11,
15
+ ITEM_CLASS_QUEST = 12,
16
+ ITEM_CLASS_KEY = 13,
17
+ ITEM_CLASS_PERMANENT = 14,
18
+ ITEM_CLASS_MISC = 15,
19
+ ITEM_CLASS_GLYPH = 16,
20
+ }
21
+ }
22
+ export {};
@@ -0,0 +1,37 @@
1
+ declare global {
2
+ const enum ItemFlags {
3
+ ITEM_FLAG_NO_PICKUP = 0x00000001,
4
+ ITEM_FLAG_CONJURED = 0x00000002, // Conjured item
5
+ ITEM_FLAG_HAS_LOOT = 0x00000004, // Item can be right clicked to open for loot
6
+ ITEM_FLAG_HEROIC_TOOLTIP = 0x00000008, // Makes green "Heroic" text appear on item
7
+ ITEM_FLAG_DEPRECATED = 0x00000010, // Cannot equip or use
8
+ ITEM_FLAG_NO_USER_DESTROY = 0x00000020, // Item can not be destroyed, except by using spell (item can be reagent for spell)
9
+ ITEM_FLAG_PLAYERCAST = 0x00000040, // Item's spells are castable by players
10
+ ITEM_FLAG_NO_EQUIP_COOLDOWN = 0x00000080, // No default 30 seconds cooldown when equipped
11
+ ITEM_FLAG_MULTI_LOOT_QUEST = 0x00000100, // NYI
12
+ ITEM_FLAG_IS_WRAPPER = 0x00000200, // Item can wrap other items
13
+ ITEM_FLAG_USES_RESOURCES = 0x00000400, // NYI
14
+ ITEM_FLAG_MULTI_DROP = 0x00000800, // Looting this item does not remove it from available loot
15
+ ITEM_FLAG_ITEM_PURCHASE_RECORD = 0x00001000, // Item can be returned to vendor for its original cost (extended cost)
16
+ ITEM_FLAG_PETITION = 0x00002000, // Item is guild or arena charter
17
+ ITEM_FLAG_HAS_TEXT = 0x00004000, // Only readable items have this (but not all)
18
+ ITEM_FLAG_NO_DISENCHANT = 0x00008000, // NYI
19
+ ITEM_FLAG_REAL_DURATION = 0x00010000, // NYI
20
+ ITEM_FLAG_NO_CREATOR = 0x00020000,
21
+ ITEM_FLAG_IS_PROSPECTABLE = 0x00040000, // Item can be prospected
22
+ ITEM_FLAG_UNIQUE_EQUIPPABLE = 0x00080000, // You can only equip one of these
23
+ ITEM_FLAG_IGNORE_FOR_AURAS = 0x00100000, // NYI
24
+ ITEM_FLAG_IGNORE_DEFAULT_ARENA_RESTRICTIONS = 0x00200000, // Item can be used during arena match
25
+ ITEM_FLAG_NO_DURABILITY_LOSS = 0x00400000, // Some Thrown weapons have it (and only Thrown) but not all
26
+ ITEM_FLAG_USE_WHEN_SHAPESHIFTED = 0x00800000, // Item can be used in shapeshift forms
27
+ ITEM_FLAG_HAS_QUEST_GLOW = 0x01000000, // NYI
28
+ ITEM_FLAG_HIDE_UNUSABLE_RECIPE = 0x02000000, // Profession recipes: can only be looted if you meet requirements and don't already know it
29
+ ITEM_FLAG_NOT_USEABLE_IN_ARENA = 0x04000000, // Item cannot be used in arena
30
+ ITEM_FLAG_IS_BOUND_TO_ACCOUNT = 0x08000000, // Item binds to account and can be sent only to your own characters
31
+ ITEM_FLAG_NO_REAGENT_COST = 0x10000000, // Spell is cast ignoring reagents
32
+ ITEM_FLAG_IS_MILLABLE = 0x20000000, // Item can be milled
33
+ ITEM_FLAG_REPORT_TO_GUILD_CHAT = 0x40000000, // NYI
34
+ ITEM_FLAG_NO_PROGRESSIVE_LOOT = 0x80000000, // NYI
35
+ }
36
+ }
37
+ export {};
@@ -0,0 +1,37 @@
1
+ declare global {
2
+ const enum ItemFlags2 {
3
+ ITEM_FLAG2_FACTION_HORDE = 0x00000001, // Only Horde can equip, loot, or buy back this item
4
+ ITEM_FLAG2_FACTION_ALLIANCE = 0x00000002, // Only Alliance can equip, loot, or buy back this item
5
+ ITEM_FLAG2_DONT_IGNORE_BUY_PRICE = 0x00000004, // when item uses extended cost, gold is also required
6
+ ITEM_FLAG2_CLASSIFY_AS_CASTER = 0x00000008, // NYI - unused
7
+ ITEM_FLAG2_CLASSIFY_AS_PHYSICAL = 0x00000010, // NYI
8
+ ITEM_FLAG2_EVERYONE_CAN_ROLL_NEED = 0x00000020, // Anyone can roll need
9
+ ITEM_FLAG2_NO_TRADE_BIND_ON_ACQUIRE = 0x00000040, // NYI - unused
10
+ ITEM_FLAG2_CAN_TRADE_BIND_ON_ACQUIRE = 0x00000080, // NYI - unused
11
+ ITEM_FLAG2_CAN_ONLY_ROLL_GREED = 0x00000100, // Need rolls disallowed, only Greed / Disenchant / Pass
12
+ ITEM_FLAG2_CASTER_WEAPON = 0x00000200, // NYI
13
+ ITEM_FLAG2_DELETE_ON_LOGIN = 0x00000400, // NYI - unused
14
+ ITEM_FLAG2_INTERNAL_ITEM = 0x00000800, // NYI - unused
15
+ ITEM_FLAG2_NO_VENDOR_VALUE = 0x00001000, // NYI - unused
16
+ ITEM_FLAG2_SHOW_BEFORE_DISCOVERED = 0x00002000, // NYI
17
+ ITEM_FLAG2_OVERRIDE_GOLD_COST = 0x00004000, // NYI - unused
18
+ ITEM_FLAG2_IGNORE_DEFAULT_RATED_BG_RESTRICTIONS = 0x00008000, // NYI
19
+ ITEM_FLAG2_NOT_USABLE_IN_RATED_BG = 0x00010000, // NYI
20
+ ITEM_FLAG2_BNET_ACCOUNT_TRADE_OK = 0x00020000, // NYI
21
+ ITEM_FLAG2_CONFIRM_BEFORE_USE = 0x00040000, // NYI - unused
22
+ ITEM_FLAG2_REEVALUATE_BONDING_ON_TRANSFORM = 0x00080000, // NYI - unused
23
+ ITEM_FLAG2_NO_TRANSFORM_ON_CHARGE_DEPLETION = 0x00100000, // NYI - unused
24
+ ITEM_FLAG2_NO_ALTER_ITEM_VISUAL = 0x00200000, // NYI
25
+ ITEM_FLAG2_NO_SOURCE_FOR_ITEM_VISUAL = 0x00400000, // NYI
26
+ ITEM_FLAG2_IGNORE_QUALITY_FOR_ITEM_VISUAL_SOURCE = 0x00800000, // NYI - unused
27
+ ITEM_FLAG2_NO_DURABILITY = 0x01000000, // NYI - unused
28
+ ITEM_FLAG2_ROLE_TANK = 0x02000000, // NYI - unused
29
+ ITEM_FLAG2_ROLE_HEALER = 0x04000000, // NYI - unused
30
+ ITEM_FLAG2_ROLE_DAMAGE = 0x08000000, // NYI - unused
31
+ ITEM_FLAG2_CAN_DROP_IN_CHALLENGE_MODE = 0x10000000, // NYI - unused
32
+ ITEM_FLAG2_NEVER_STACK_IN_LOOT_UI = 0x20000000, // NYI - unused
33
+ ITEM_FLAG2_DISENCHANT_TO_LOOT_TABLE = 0x40000000, // NYI - unused
34
+ ITEM_FLAG2_USED_IN_A_TRADESKILL = 0x80000000, // NYI - unused
35
+ }
36
+ }
37
+ export {};
@@ -0,0 +1,8 @@
1
+ declare global {
2
+ const enum ItemFlagsCustom {
3
+ ITEM_FLAGS_CU_DURATION_REAL_TIME = 0x0001, // Item duration will tick even if player is offline
4
+ ITEM_FLAGS_CU_IGNORE_QUEST_STATUS = 0x0002, // No quest status will be checked when this item drops
5
+ ITEM_FLAGS_CU_FOLLOW_LOOT_RULES = 0x0004, // Item will always follow group/master/need before greed looting rules
6
+ }
7
+ }
8
+ export {};
@@ -0,0 +1,49 @@
1
+ declare global {
2
+ const enum ItemModType {
3
+ ITEM_MOD_MANA = 0,
4
+ ITEM_MOD_HEALTH = 1,
5
+ ITEM_MOD_AGILITY = 3,
6
+ ITEM_MOD_STRENGTH = 4,
7
+ ITEM_MOD_INTELLECT = 5,
8
+ ITEM_MOD_SPIRIT = 6,
9
+ ITEM_MOD_STAMINA = 7,
10
+ ITEM_MOD_DEFENSE_SKILL_RATING = 12,
11
+ ITEM_MOD_DODGE_RATING = 13,
12
+ ITEM_MOD_PARRY_RATING = 14,
13
+ ITEM_MOD_BLOCK_RATING = 15,
14
+ ITEM_MOD_HIT_MELEE_RATING = 16,
15
+ ITEM_MOD_HIT_RANGED_RATING = 17,
16
+ ITEM_MOD_HIT_SPELL_RATING = 18,
17
+ ITEM_MOD_CRIT_MELEE_RATING = 19,
18
+ ITEM_MOD_CRIT_RANGED_RATING = 20,
19
+ ITEM_MOD_CRIT_SPELL_RATING = 21,
20
+ ITEM_MOD_HIT_TAKEN_MELEE_RATING = 22,
21
+ ITEM_MOD_HIT_TAKEN_RANGED_RATING = 23,
22
+ ITEM_MOD_HIT_TAKEN_SPELL_RATING = 24,
23
+ ITEM_MOD_CRIT_TAKEN_MELEE_RATING = 25,
24
+ ITEM_MOD_CRIT_TAKEN_RANGED_RATING = 26,
25
+ ITEM_MOD_CRIT_TAKEN_SPELL_RATING = 27,
26
+ ITEM_MOD_HASTE_MELEE_RATING = 28,
27
+ ITEM_MOD_HASTE_RANGED_RATING = 29,
28
+ ITEM_MOD_HASTE_SPELL_RATING = 30,
29
+ ITEM_MOD_HIT_RATING = 31,
30
+ ITEM_MOD_CRIT_RATING = 32,
31
+ ITEM_MOD_HIT_TAKEN_RATING = 33,
32
+ ITEM_MOD_CRIT_TAKEN_RATING = 34,
33
+ ITEM_MOD_RESILIENCE_RATING = 35,
34
+ ITEM_MOD_HASTE_RATING = 36,
35
+ ITEM_MOD_EXPERTISE_RATING = 37,
36
+ ITEM_MOD_ATTACK_POWER = 38,
37
+ ITEM_MOD_RANGED_ATTACK_POWER = 39,
38
+ //ITEM_MOD_FERAL_ATTACK_POWER = 40, not in 3.3
39
+ ITEM_MOD_SPELL_HEALING_DONE = 41, // deprecated
40
+ ITEM_MOD_SPELL_DAMAGE_DONE = 42, // deprecated
41
+ ITEM_MOD_MANA_REGENERATION = 43,
42
+ ITEM_MOD_ARMOR_PENETRATION_RATING = 44,
43
+ ITEM_MOD_SPELL_POWER = 45,
44
+ ITEM_MOD_HEALTH_REGEN = 46,
45
+ ITEM_MOD_SPELL_PENETRATION = 47,
46
+ ITEM_MOD_BLOCK_VALUE = 48,
47
+ }
48
+ }
49
+ export {};
@@ -0,0 +1,13 @@
1
+ declare global {
2
+ const enum ItemQualities {
3
+ ITEM_QUALITY_POOR = 0, //GREY
4
+ ITEM_QUALITY_NORMAL = 1, //WHITE
5
+ ITEM_QUALITY_UNCOMMON = 2, //GREEN
6
+ ITEM_QUALITY_RARE = 3, //BLUE
7
+ ITEM_QUALITY_EPIC = 4, //PURPLE
8
+ ITEM_QUALITY_LEGENDARY = 5, //ORANGE
9
+ ITEM_QUALITY_ARTIFACT = 6, //LIGHT YELLOW
10
+ ITEM_QUALITY_HEIRLOOM = 7,
11
+ }
12
+ }
13
+ export {};
@@ -0,0 +1,17 @@
1
+ declare global {
2
+ const enum ItemSpelltriggerType {
3
+ ITEM_SPELLTRIGGER_ON_USE = 0, // use after equip cooldown
4
+ ITEM_SPELLTRIGGER_ON_EQUIP = 1,
5
+ ITEM_SPELLTRIGGER_CHANCE_ON_HIT = 2,
6
+ ITEM_SPELLTRIGGER_SOULSTONE = 4,
7
+ /*
8
+ * ItemSpelltriggerType 5 might have changed on 2.4.3/3.0.3: Such auras
9
+ * will be applied on item pickup and removed on item loss - maybe on the
10
+ * other hand the item is destroyed if the aura is removed ("removed on
11
+ * death" of spell 57348 makes me think so)
12
+ */
13
+ ITEM_SPELLTRIGGER_ON_NO_DELAY_USE = 5, // no equip cooldown
14
+ ITEM_SPELLTRIGGER_LEARN_SPELL_ID = 6, // used in item_template.spell_2 with spell_id with SPELL_GENERIC_LEARN in spell_1
15
+ }
16
+ }
17
+ export {};