@airbreather/mod-nodejs-types 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (285) hide show
  1. package/acore.d.ts +35 -0
  2. package/classes/ACMap.d.ts +29 -0
  3. package/classes/ACObject.d.ts +33 -0
  4. package/classes/Auction.d.ts +39 -0
  5. package/classes/AuctionHouse.d.ts +18 -0
  6. package/classes/Aura.d.ts +25 -0
  7. package/classes/AuraApplication.d.ts +21 -0
  8. package/classes/AuraEffect.d.ts +45 -0
  9. package/classes/Battleground.d.ts +16 -0
  10. package/classes/BattlegroundQueue.d.ts +12 -0
  11. package/classes/ByteBuffer.d.ts +34 -0
  12. package/classes/CastSpellBuilder.d.ts +41 -0
  13. package/classes/ChatCommandBuilder.d.ts +13 -0
  14. package/classes/ChatHandler.d.ts +23 -0
  15. package/classes/Condition.d.ts +29 -0
  16. package/classes/ConditionSourceInfo.d.ts +15 -0
  17. package/classes/Config.d.ts +22 -0
  18. package/classes/Corpse.d.ts +14 -0
  19. package/classes/Creature.d.ts +82 -0
  20. package/classes/CreatureTemplate.d.ts +73 -0
  21. package/classes/DynamicObject.d.ts +23 -0
  22. package/classes/Field.d.ts +23 -0
  23. package/classes/GameObject.d.ts +36 -0
  24. package/classes/GmTicket.d.ts +24 -0
  25. package/classes/Group.d.ts +28 -0
  26. package/classes/Guardian.d.ts +7 -0
  27. package/classes/Guild.d.ts +28 -0
  28. package/classes/GuildMember.d.ts +25 -0
  29. package/classes/Item.d.ts +41 -0
  30. package/classes/ItemTemplate.d.ts +123 -0
  31. package/classes/Loot.d.ts +29 -0
  32. package/classes/LootStore.d.ts +16 -0
  33. package/classes/LootTemplate.d.ts +8 -0
  34. package/classes/MailDraft.d.ts +15 -0
  35. package/classes/MailSender.d.ts +24 -0
  36. package/classes/Minion.d.ts +12 -0
  37. package/classes/Pet.d.ts +18 -0
  38. package/classes/Player.d.ts +156 -0
  39. package/classes/QueryResult.d.ts +14 -0
  40. package/classes/Quest.d.ts +21 -0
  41. package/classes/Roll.d.ts +14 -0
  42. package/classes/Spell.d.ts +18 -0
  43. package/classes/SpellChainNode.d.ts +7 -0
  44. package/classes/SpellEffectInfo.d.ts +50 -0
  45. package/classes/SpellImplicitTargetInfo.d.ts +15 -0
  46. package/classes/SpellInfo.d.ts +200 -0
  47. package/classes/TempSummon.d.ts +15 -0
  48. package/classes/ThreatReference.d.ts +24 -0
  49. package/classes/Transport.d.ts +13 -0
  50. package/classes/Unit.d.ts +173 -0
  51. package/classes/Vehicle.d.ts +15 -0
  52. package/classes/WorldObject.d.ts +51 -0
  53. package/classes/WorldPacket.d.ts +8 -0
  54. package/classes/index.d.ts +52 -0
  55. package/enums/AURA_FLAGS.d.ts +20 -0
  56. package/enums/AccountFlags.d.ts +39 -0
  57. package/enums/AccountTypes.d.ts +10 -0
  58. package/enums/AchievementFlags.d.ts +15 -0
  59. package/enums/AcoreStrings.d.ts +1507 -0
  60. package/enums/ArenaTeamInfoType.d.ts +14 -0
  61. package/enums/ArenaType.d.ts +9 -0
  62. package/enums/AuctionHouseId.d.ts +8 -0
  63. package/enums/AuraRemoveMode.d.ts +11 -0
  64. package/enums/AuraStateType.d.ts +33 -0
  65. package/enums/AuraType.d.ts +323 -0
  66. package/enums/BAG_FAMILY_MASK.d.ts +21 -0
  67. package/enums/BattlegroundDesertionType.d.ts +14 -0
  68. package/enums/BattlegroundQueueGroupTypes.d.ts +13 -0
  69. package/enums/BattlegroundTypeId.d.ts +20 -0
  70. package/enums/CharterTypes.d.ts +9 -0
  71. package/enums/ChatMsg.d.ts +58 -0
  72. package/enums/ClassContext.d.ts +24 -0
  73. package/enums/Classes.d.ts +18 -0
  74. package/enums/ConditionSourceType.d.ts +37 -0
  75. package/enums/ConditionTypes.d.ts +67 -0
  76. package/enums/CorpseType.d.ts +8 -0
  77. package/enums/CreatureChaseMovementType.d.ts +10 -0
  78. package/enums/CreatureClasses.d.ts +11 -0
  79. package/enums/CreatureEliteType.d.ts +11 -0
  80. package/enums/CreatureFamily.d.ts +47 -0
  81. package/enums/CreatureFlagsExtra.d.ts +40 -0
  82. package/enums/CreatureFlightMovementType.d.ts +10 -0
  83. package/enums/CreatureGroundMovementType.d.ts +10 -0
  84. package/enums/CreatureRandomMovementType.d.ts +10 -0
  85. package/enums/CreatureType.d.ts +35 -0
  86. package/enums/CreatureTypeFlags.d.ts +37 -0
  87. package/enums/CurrentSpellTypes.d.ts +9 -0
  88. package/enums/DamageEffectType.d.ts +11 -0
  89. package/enums/DatabaseFieldTypes.d.ts +15 -0
  90. package/enums/Db.d.ts +9 -0
  91. package/enums/DeathState.d.ts +10 -0
  92. package/enums/Difficulty.d.ts +15 -0
  93. package/enums/DispelType.d.ts +34 -0
  94. package/enums/DuelCompleteType.d.ts +8 -0
  95. package/enums/Emote.d.ts +181 -0
  96. package/enums/EnchantmentSlot.d.ts +21 -0
  97. package/enums/EvadeReason.d.ts +10 -0
  98. package/enums/Expansions.d.ts +9 -0
  99. package/enums/GMTicketEscalationStatus.d.ts +14 -0
  100. package/enums/GOState.d.ts +9 -0
  101. package/enums/Gender.d.ts +8 -0
  102. package/enums/GossipAction.d.ts +18 -0
  103. package/enums/GossipSender.d.ts +15 -0
  104. package/enums/GroupJoinBattlegroundResult.d.ts +22 -0
  105. package/enums/GroupMemberFlags.d.ts +8 -0
  106. package/enums/GroupType.d.ts +14 -0
  107. package/enums/GuildBankEventLogTypes.d.ts +14 -0
  108. package/enums/GuildDefaultRanks.d.ts +13 -0
  109. package/enums/GuildEventLogTypes.d.ts +11 -0
  110. package/enums/GuildMemberFlags.d.ts +10 -0
  111. package/enums/HighGuid.d.ts +18 -0
  112. package/enums/HolidayIds.d.ts +34 -0
  113. package/enums/InventoryResult.d.ts +94 -0
  114. package/enums/InventoryType.d.ts +66 -0
  115. package/enums/ItemBondingType.d.ts +11 -0
  116. package/enums/ItemClass.d.ts +22 -0
  117. package/enums/ItemFlags.d.ts +37 -0
  118. package/enums/ItemFlags2.d.ts +37 -0
  119. package/enums/ItemFlagsCustom.d.ts +8 -0
  120. package/enums/ItemModType.d.ts +49 -0
  121. package/enums/ItemQualities.d.ts +13 -0
  122. package/enums/ItemSpelltriggerType.d.ts +17 -0
  123. package/enums/ItemSubclass.d.ts +42 -0
  124. package/enums/ItemSubclassArmor.d.ts +30 -0
  125. package/enums/ItemSubclassConsumable.d.ts +26 -0
  126. package/enums/ItemSubclassContainer.d.ts +26 -0
  127. package/enums/ItemSubclassGem.d.ts +26 -0
  128. package/enums/ItemSubclassGeneric.d.ts +10 -0
  129. package/enums/ItemSubclassGlyph.d.ts +28 -0
  130. package/enums/ItemSubclassJunk.d.ts +20 -0
  131. package/enums/ItemSubclassKey.d.ts +12 -0
  132. package/enums/ItemSubclassMoney.d.ts +10 -0
  133. package/enums/ItemSubclassPermanent.d.ts +10 -0
  134. package/enums/ItemSubclassProjectile.d.ts +18 -0
  135. package/enums/ItemSubclassQuest.d.ts +10 -0
  136. package/enums/ItemSubclassQuiver.d.ts +16 -0
  137. package/enums/ItemSubclassReagent.d.ts +10 -0
  138. package/enums/ItemSubclassRecipe.d.ts +30 -0
  139. package/enums/ItemSubclassTradeGoods.d.ts +40 -0
  140. package/enums/ItemSubclassWeapon.d.ts +50 -0
  141. package/enums/Language.d.ts +24 -0
  142. package/enums/LfgRoles.d.ts +10 -0
  143. package/enums/LocaleConstant.d.ts +14 -0
  144. package/enums/LogLevel.d.ts +12 -0
  145. package/enums/LootModes.d.ts +12 -0
  146. package/enums/LootState.d.ts +13 -0
  147. package/enums/LootStoreType.d.ts +19 -0
  148. package/enums/LootType.d.ts +19 -0
  149. package/enums/MailCheckedMask.d.ts +11 -0
  150. package/enums/MailMessageType.d.ts +10 -0
  151. package/enums/MailStationery.d.ts +13 -0
  152. package/enums/Mechanics.d.ts +44 -0
  153. package/enums/MovementGeneratorType.d.ts +27 -0
  154. package/enums/MovementSlot.d.ts +8 -0
  155. package/enums/NPCFlags.d.ts +35 -0
  156. package/enums/NearObjectsMask.d.ts +9 -0
  157. package/enums/OBJECT_UPDATE_TYPE.d.ts +11 -0
  158. package/enums/OnlineState.d.ts +8 -0
  159. package/enums/PetDiet.d.ts +14 -0
  160. package/enums/PetSpellState.d.ts +9 -0
  161. package/enums/PetType.d.ts +8 -0
  162. package/enums/PlayerChatTag.d.ts +11 -0
  163. package/enums/PlayerXPSource.d.ts +11 -0
  164. package/enums/Powers.d.ts +15 -0
  165. package/enums/ProcFlags.d.ts +93 -0
  166. package/enums/ProcFlagsHit.d.ts +21 -0
  167. package/enums/QuestStatus.d.ts +12 -0
  168. package/enums/QuestTypes.d.ts +17 -0
  169. package/enums/Races.d.ts +28 -0
  170. package/enums/ReactStates.d.ts +8 -0
  171. package/enums/RemoveMethod.d.ts +9 -0
  172. package/enums/ReputationRank.d.ts +13 -0
  173. package/enums/ReputationSource.d.ts +12 -0
  174. package/enums/RollMask.d.ts +12 -0
  175. package/enums/RollVote.d.ts +11 -0
  176. package/enums/ServerSideVisibilityType.d.ts +9 -0
  177. package/enums/ShapeshiftForm.d.ts +37 -0
  178. package/enums/SheathState.d.ts +9 -0
  179. package/enums/ShutdownMask.d.ts +8 -0
  180. package/enums/SkillType.d.ts +157 -0
  181. package/enums/SocketColor.d.ts +9 -0
  182. package/enums/SpellAttributes.d.ts +317 -0
  183. package/enums/SpellAuraInterruptFlags.d.ts +36 -0
  184. package/enums/SpellCastResult.d.ts +195 -0
  185. package/enums/SpellCastTargetFlags.d.ts +33 -0
  186. package/enums/SpellCategoryFlags.d.ts +7 -0
  187. package/enums/SpellDmgClass.d.ts +9 -0
  188. package/enums/SpellEffIndex.d.ts +14 -0
  189. package/enums/SpellEffectImplicitTargetTypes.d.ts +8 -0
  190. package/enums/SpellEffects.d.ts +170 -0
  191. package/enums/SpellFacingFlags.d.ts +6 -0
  192. package/enums/SpellFamilyFlag.d.ts +46 -0
  193. package/enums/SpellFamilyNames.d.ts +23 -0
  194. package/enums/SpellImmuneBlockType.d.ts +7 -0
  195. package/enums/SpellImmunity.d.ts +17 -0
  196. package/enums/SpellInterruptFlags.d.ts +11 -0
  197. package/enums/SpellModOp.d.ts +36 -0
  198. package/enums/SpellModType.d.ts +8 -0
  199. package/enums/SpellPreventionType.d.ts +8 -0
  200. package/enums/SpellRangeFlag.d.ts +8 -0
  201. package/enums/SpellSchoolMask.d.ts +25 -0
  202. package/enums/SpellSchools.d.ts +12 -0
  203. package/enums/SpellSpecificType.d.ts +28 -0
  204. package/enums/SpellTargetCheckTypes.d.ts +14 -0
  205. package/enums/SpellTargetDirectionTypes.d.ts +16 -0
  206. package/enums/SpellTargetObjectTypes.d.ts +17 -0
  207. package/enums/SpellTargetReferenceTypes.d.ts +11 -0
  208. package/enums/SpellTargetSelectionCategories.d.ts +12 -0
  209. package/enums/SpellValueMod.d.ts +16 -0
  210. package/enums/Stats.d.ts +10 -0
  211. package/enums/SummonCategory.d.ts +12 -0
  212. package/enums/SummonPropFlags.d.ts +23 -0
  213. package/enums/SummonType.d.ts +18 -0
  214. package/enums/TargetIcon.d.ts +14 -0
  215. package/enums/Targets.d.ts +112 -0
  216. package/enums/TauntState.d.ts +8 -0
  217. package/enums/TeamId.d.ts +8 -0
  218. package/enums/TeleportToOptions.d.ts +13 -0
  219. package/enums/TempSummonType.d.ts +15 -0
  220. package/enums/TextEmote.d.ts +258 -0
  221. package/enums/TriggerCastFlags.d.ts +27 -0
  222. package/enums/TypeId.d.ts +13 -0
  223. package/enums/UnitDynFlags.d.ts +14 -0
  224. package/enums/UnitFlags.d.ts +38 -0
  225. package/enums/UnitFlags2.d.ts +25 -0
  226. package/enums/UnitModifierFlatType.d.ts +8 -0
  227. package/enums/UnitModifierPctType.d.ts +8 -0
  228. package/enums/UnitMods.d.ts +38 -0
  229. package/enums/UnitMoveType.d.ts +14 -0
  230. package/enums/UnitStandStateType.d.ts +16 -0
  231. package/enums/UnitState.d.ts +60 -0
  232. package/enums/WeaponAttackType.d.ts +8 -0
  233. package/enums/index.d.ts +177 -0
  234. package/hooks/account.d.ts +19 -0
  235. package/hooks/auction.d.ts +67 -0
  236. package/hooks/battleground-queue.d.ts +88 -0
  237. package/hooks/battleground.d.ts +33 -0
  238. package/hooks/creature.d.ts +58 -0
  239. package/hooks/game-object.d.ts +68 -0
  240. package/hooks/group.d.ts +39 -0
  241. package/hooks/guild.d.ts +138 -0
  242. package/hooks/index.d.ts +20 -0
  243. package/hooks/item.d.ts +40 -0
  244. package/hooks/loot.d.ts +9 -0
  245. package/hooks/map.d.ts +30 -0
  246. package/hooks/misc.d.ts +54 -0
  247. package/hooks/nodejs.d.ts +7 -0
  248. package/hooks/pet.d.ts +30 -0
  249. package/hooks/player.d.ts +966 -0
  250. package/hooks/spell.d.ts +82 -0
  251. package/hooks/ticket.d.ts +10 -0
  252. package/hooks/unit.d.ts +116 -0
  253. package/hooks/vehicle.d.ts +21 -0
  254. package/hooks/world-object.d.ts +16 -0
  255. package/hooks/world.d.ts +7 -0
  256. package/package.json +37 -0
  257. package/records/AchievementEntry.d.ts +14 -0
  258. package/records/BattlegroundScore.d.ts +58 -0
  259. package/records/Box.d.ts +6 -0
  260. package/records/ChaseAngle.d.ts +7 -0
  261. package/records/ChaseRange.d.ts +8 -0
  262. package/records/CreatureModel.d.ts +8 -0
  263. package/records/CreatureMovementData.d.ts +12 -0
  264. package/records/GlyphPropertiesEntry.d.ts +9 -0
  265. package/records/GroupMember.d.ts +9 -0
  266. package/records/GroupQueueInfo.d.ts +22 -0
  267. package/records/Homebind.d.ts +10 -0
  268. package/records/ImmunityInfo.d.ts +12 -0
  269. package/records/ItemDamage.d.ts +8 -0
  270. package/records/ItemSocket.d.ts +7 -0
  271. package/records/ItemSpell.d.ts +12 -0
  272. package/records/ItemStat.d.ts +7 -0
  273. package/records/LootItem.d.ts +12 -0
  274. package/records/ObjectGuid.d.ts +10 -0
  275. package/records/PetInfo.d.ts +20 -0
  276. package/records/Position.d.ts +9 -0
  277. package/records/PvPDifficultyEntry.d.ts +10 -0
  278. package/records/SpellCastTimesEntry.d.ts +7 -0
  279. package/records/SpellCategoryEntry.d.ts +7 -0
  280. package/records/SpellDurationEntry.d.ts +7 -0
  281. package/records/SpellModifier.d.ts +11 -0
  282. package/records/SpellRadiusEntry.d.ts +9 -0
  283. package/records/SpellRangeEntry.d.ts +11 -0
  284. package/records/SummonPropertiesEntry.d.ts +11 -0
  285. package/records/index.d.ts +27 -0
@@ -0,0 +1,14 @@
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+ declare global {
2
+ namespace Acore {
3
+ class Roll {
4
+ readonly rollId: number;
5
+ readonly rollType: RollMask;
6
+ readonly itemId: number;
7
+ readonly itemRandomPropId: number;
8
+ readonly itemSuffix: number;
9
+ readonly itemCount: number;
10
+ readonly isRollInProgress: boolean;
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+ }
12
+ }
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+ }
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+ export {};
@@ -0,0 +1,18 @@
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+ declare global {
2
+ namespace Acore {
3
+ class Spell {
4
+ readonly spellInfo: SpellInfo;
5
+ readonly castTime: Temporal.Duration;
6
+ readonly powerCost: number;
7
+ readonly caster: Unit;
8
+ readonly targetDest: Position;
9
+ readonly target: WorldObject | Item | undefined;
10
+ isAutoRepeat: boolean;
11
+
12
+ cast(skipCheck?: boolean): void;
13
+ cancel(): void;
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+ finish(): void;
15
+ }
16
+ }
17
+ }
18
+ export {};
@@ -0,0 +1,7 @@
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+ declare global {
2
+ namespace Acore {
3
+ class SpellChainNode {
4
+ }
5
+ }
6
+ }
7
+ export {};
@@ -0,0 +1,50 @@
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+ declare global {
2
+ namespace Acore {
3
+ class SpellEffectInfo {
4
+ readonly effectIndex: SpellEffIndex;
5
+ readonly effect: SpellEffects;
6
+ readonly applyAuraName: AuraType;
7
+ readonly amplitude: number;
8
+ readonly dieSides: number;
9
+ readonly realPointsPerLevel: number;
10
+ readonly basePoints: number;
11
+ readonly pointsPerComboPoint: number;
12
+ readonly valueMultiplier: number;
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+ readonly damageMultiplier: number;
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+ readonly bonusMultiplier: number;
15
+ readonly miscValue: number;
16
+ readonly miscValueB: number;
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+ readonly mechanic: Mechanics;
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+ readonly targetA: SpellImplicitTargetInfo;
19
+ readonly targetB: SpellImplicitTargetInfo;
20
+ readonly radiusEntry: SpellRadiusEntry;
21
+ readonly chainTarget: number;
22
+ readonly itemType: number; // item id
23
+ readonly triggerSpell: number; // spell id
24
+ readonly spellClassMask: bigint; // flag96
25
+ readonly implicitTargetConditions: Condition[] | undefined;
26
+ readonly isEffect: boolean;
27
+ readonly isAura: boolean;
28
+ readonly isTargetingArea: boolean;
29
+ readonly isAreaAuraEffect: boolean;
30
+ readonly isFarUnitTargetEffect: boolean;
31
+ readonly isFarDestTargetEffect: boolean;
32
+ readonly isUnitOwnedAuraEffect: boolean;
33
+ readonly hasRadius: boolean;
34
+ readonly providedTargetMask: SpellCastTargetFlags;
35
+ readonly implicitTargetType: SpellEffectImplicitTargetTypes;
36
+ readonly usedTargetObjectType: SpellTargetObjectTypes;
37
+ readonly immunityInfo: ImmunityInfo;
38
+
39
+ hasEffectOf(effect: SpellEffects): boolean;
40
+ appliesAura(aura: AuraType): boolean;
41
+ calcValue(caster?: Unit, basePoints?: number, target?: Unit): number;
42
+ calcBaseValue(value: number): number;
43
+ calcValueMultiplier(caster: Unit, spell?: Spell): number;
44
+ calcDamageMultiplier(caster: Unit, spell?: Spell): number;
45
+ calcRadius(caster: Unit, spell?: Spell): number;
46
+ getMissingTargetMask(srcSet?: boolean, destSet?: boolean, mask?: SpellCastTargetFlags): SpellCastTargetFlags;
47
+ }
48
+ }
49
+ }
50
+ export {};
@@ -0,0 +1,15 @@
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+ declare global {
2
+ namespace Acore {
3
+ class SpellImplicitTargetInfo {
4
+ readonly isArea: boolean;
5
+ readonly selectionCategory: SpellTargetSelectionCategories;
6
+ readonly referenceType: SpellTargetReferenceTypes;
7
+ readonly objectType: SpellTargetObjectTypes;
8
+ readonly checkType: SpellTargetCheckTypes;
9
+ readonly directionType: SpellTargetDirectionTypes;
10
+ readonly calcDirectionAngle: number;
11
+ readonly target: Targets;
12
+ }
13
+ }
14
+ }
15
+ export {};
@@ -0,0 +1,200 @@
1
+ // TODO: this should be 2x 32-bit fields because JavaScript is goofy sometimes.
2
+ type MechanicsMask = bigint;
3
+
4
+ // TODO: this should be 3x 32-bit fields like many other things are.
5
+ // bonus points for making a realistic attempt at making enums for each
6
+ type SpellFamilyFlagsMask = bigint;
7
+
8
+ declare global {
9
+ namespace Acore {
10
+ class SpellInfo {
11
+ static bySpellId(id: number): SpellInfo;
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+
13
+ readonly spellId: number;
14
+ readonly categoryEntry: SpellCategoryEntry | undefined;
15
+ readonly dispel: DispelType;
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+ readonly mechanic: Mechanics;
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+ readonly attributes: SpellAttr0;
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+ readonly attributesEx: SpellAttr1;
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+ readonly attributesEx2: SpellAttr2;
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+ readonly attributesEx3: SpellAttr3;
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+ readonly attributesEx4: SpellAttr4;
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+ readonly attributesEx5: SpellAttr5;
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+ readonly attributesEx6: SpellAttr6;
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+ readonly attributesEx7: SpellAttr7;
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+ readonly attributesCu: SpellCustomAttributes;
26
+ readonly stances: number;
27
+ readonly stancesNot: number;
28
+ readonly targets: SpellCastTargetFlags;
29
+ readonly targetCreatureType: CreatureTypeMask;
30
+ readonly requiresSpellFocus: number; // SpellFocusObject.dbc id
31
+ readonly facingCasterFlags: SpellFacingFlags;
32
+ readonly casterAuraState: AuraStateType;
33
+ readonly targetAuraState: AuraStateType;
34
+ readonly casterAuraStateNot: AuraStateType;
35
+ readonly targetAuraStateNot: AuraStateType;
36
+ readonly casterAuraSpell: number;
37
+ readonly targetAuraSpell: number;
38
+ readonly excludeCasterAuraSpell: number;
39
+ readonly excludeTargetAuraSpell: number;
40
+ readonly castTimeEntry: SpellCastTimesEntry | undefined;
41
+ // favor recoveryTime, which yields categoryRecoveryTime if that's longer
42
+ readonly recoveryTimeRaw: Temporal.Duration;
43
+ readonly categoryRecoveryTime: Temporal.Duration;
44
+ readonly startRecoveryCategory: number;
45
+ readonly startRecoveryTime: Temporal.Duration;
46
+ readonly interruptFlags: SpellInterruptFlags;
47
+ readonly auraInterruptFlags: SpellAuraInterruptFlags;
48
+ readonly channelInterruptFlags: SpellAuraInterruptFlags;
49
+ readonly procFlags: ProcFlags;
50
+ readonly procChance: number;
51
+ readonly procCharges: number;
52
+ readonly maxLevel: number;
53
+ readonly baseLevel: number;
54
+ readonly spellLevel: number;
55
+ readonly durationEntry: SpellDurationEntry | undefined;
56
+ readonly powerType: Powers;
57
+ readonly manaCost: number;
58
+ readonly manaCostPerlevel: number;
59
+ readonly manaPerSecond: number;
60
+ readonly manaPerSecondPerLevel: number;
61
+ readonly manaCostPercentage: number;
62
+ readonly runeCostID: number;
63
+ readonly rangeEntry: SpellRangeEntry | undefined;
64
+ readonly speed: number;
65
+ readonly stackAmount: number;
66
+ readonly totem: number[];
67
+ readonly reagent: number[];
68
+ readonly reagentCount: number[];
69
+ readonly equippedItemClass: ItemClass;
70
+ readonly equippedItemSubClassMask: ItemSubclassMask;
71
+ readonly equippedItemInventoryTypeMask: InventoryTypeMask;
72
+ readonly totemCategory: number[];
73
+ readonly spellVisual: number[];
74
+ readonly spellIconID: number;
75
+ readonly activeIconID: number;
76
+ readonly spellPriority: number;
77
+ readonly spellName: string[];
78
+ readonly rankName: string[];
79
+ readonly maxTargetLevel: number;
80
+ readonly maxAffectedTargets: number;
81
+ readonly spellFamilyName: SpellFamilyNames;
82
+ readonly spellFamilyFlags: SpellFamilyFlagsMask;
83
+ readonly dmgClass: SpellDmgClass;
84
+ readonly preventionType: SpellPreventionType;
85
+ readonly areaGroupId: number;
86
+ readonly schoolMask: SpellSchoolMask;
87
+ readonly effects: SpellEffectInfo[];
88
+ readonly explicitTargetMask: SpellCastTargetFlags;
89
+ readonly chainEntry: SpellChainNode | undefined;
90
+ readonly category: number; // 0 if categoryEntry is undefined
91
+ readonly isExplicitDiscovery: boolean;
92
+ readonly isLootCrafting: boolean;
93
+ readonly isQuestTame: boolean;
94
+ readonly isProfessionOrRiding: boolean;
95
+ readonly isProfession: boolean;
96
+ readonly isPrimaryProfession: boolean;
97
+ readonly isPrimaryProfessionFirstRank: boolean;
98
+ readonly isAbilityLearnedWithProfession: boolean;
99
+ readonly isAffectingArea: boolean;
100
+ readonly isTargetingArea: boolean;
101
+ readonly needsExplicitUnitTarget: boolean;
102
+ readonly isChannelCategorySpell: boolean;
103
+ readonly isSelfCast: boolean;
104
+ readonly isPassive: boolean;
105
+ readonly isAutocastable: boolean;
106
+ readonly isCritCapable: boolean;
107
+ readonly requireCooldownInfo: boolean;
108
+ readonly isStackableWithRanks: boolean;
109
+ readonly isPassiveStackableWithRanks: boolean;
110
+ readonly isMultiSlotAura: boolean;
111
+ readonly isCooldownStartedOnEvent: boolean;
112
+ readonly isDeathPersistent: boolean;
113
+ readonly isRequiringDeadTarget: boolean;
114
+ readonly isAllowingDeadTarget: boolean;
115
+ readonly isUsableInCombat: boolean;
116
+ readonly isPositive: boolean;
117
+ readonly isChanneled: boolean;
118
+ readonly isActionAllowedChannel: boolean;
119
+ readonly needsComboPoints: boolean;
120
+ readonly isBreakingStealth: boolean;
121
+ readonly isRangedWeaponSpell: boolean;
122
+ readonly isAutoRepeatRangedSpell: boolean;
123
+ readonly hasInitialAggro: boolean;
124
+ readonly isAffectedBySpellMods: boolean;
125
+ readonly isSingleTarget: boolean;
126
+ readonly allEffectsMechanicMask: MechanicsMask;
127
+ readonly hasAnyEffectMechanic: boolean;
128
+ readonly dispelMask: DispelTypeMask;
129
+ readonly auraState: AuraStateType;
130
+ readonly spellSpecific: SpellSpecificType;
131
+ readonly duration: Temporal.Duration;
132
+ readonly maxDuration: Temporal.Duration;
133
+ readonly maxTicks: number;
134
+ readonly recoveryTime: Temporal.Duration;
135
+ readonly isRanked: boolean;
136
+ readonly rank: number;
137
+ readonly firsRankSpell: SpellInfo | undefined;
138
+ readonly lastRankSpell: SpellInfo | undefined;
139
+ readonly nextRankSpell: SpellInfo | undefined;
140
+ readonly prevRankSpell: SpellInfo | undefined;
141
+ readonly hasAreaAuraEffect: boolean;
142
+
143
+ hasEffect(effect: SpellEffects): boolean;
144
+ hasAura(aura: AuraType): boolean;
145
+ isAbilityOfSkillType(skill: SkillType): boolean;
146
+ needsToBeTriggeredByCaster(trigger: SpellInfo, effectIndex?: SpellEffIndex): boolean;
147
+ isPositiveEffect(effectIndex: SpellEffIndex): boolean;
148
+ isAffected(familyName: SpellFamilyNames, familyFlags: SpellFamilyFlagsMask): boolean;
149
+ isAffectedBySpellMod(mod: SpellModifier): boolean;
150
+ canPierceImmuneAura(auraSpell: SpellInfo): boolean;
151
+ canDispelAura(auraSpell: SpellInfo): boolean;
152
+ applyAllSpellImmunitiesTo(target: Unit, effect: SpellEffectInfo, apply: boolean): void;
153
+ canSpellProvideImmunityAgainstAura(aura: SpellInfo): boolean;
154
+ canSpellCastOverrideAuraEffect(effect: AuraEffect): boolean;
155
+ isAuraExclusiveBySpecificWith(other: SpellInfo): boolean;
156
+ isAuraExclusiveBySpecificPerCasterWith(other: SpellInfo): boolean;
157
+ checkShapeshift(other: ShapeshiftForm): SpellCastResult;
158
+ checkLocation(mapId: number, zoneId: number, areaId: number, player?: Player, strict?: boolean): SpellCastResult;
159
+ checkTarget(caster: Unit, target: WorldObject, implicit?: boolean): SpellCastResult;
160
+ checkExplicitTarget(caster: Unit, target: WorldObject, itemTarget?: Item): SpellCastResult;
161
+ checkTargetCreatureType(target: Unit): boolean;
162
+ isAuraEffectEqual(other: SpellInfo): boolean;
163
+ validateAttribute6SpellDamageMods(caster: Unit, eff: AuraEffect, isDot: boolean): boolean;
164
+ getEffectMechanicMask(effectIndex: SpellEffIndex): MechanicsMask;
165
+ getSpellMechanicMaskByEffectMask(effectMask: SpellEffIndexMask): MechanicsMask;
166
+ getEffectMechanic(effectIndex: SpellEffIndex): Mechanics;
167
+ getImmunityInfo(effectIndex: SpellEffIndex): ImmunityInfo;
168
+ getMinRange(positive?: boolean): number;
169
+ getMaxRange(positive?: boolean, caster?: Unit, spell?: Spell): number;
170
+ calcCastTime(caster?: Unit, spell?: Spell): Temporal.Duration;
171
+ calcPowerCost(caster: Unit, schoolMask: SpellSchoolMask, spell?: Spell): number;
172
+ getAuraRankForLevel(level: number): number;
173
+ isRankOf(other: SpellInfo): boolean;
174
+ isDifferentRankOf(other: SpellInfo): boolean;
175
+ isHighRankOf(other: SpellInfo): boolean;
176
+ getEffect(i: SpellEffIndex): SpellEffectInfo | undefined;
177
+ }
178
+
179
+ type SpellInfoNarrowable = SpellInfo & (
180
+ | { equippedItemClass: ItemClass.ITEM_CLASS_ARMOR; equippedItemSubClassMask: ItemSubclassMaskArmor }
181
+ | { equippedItemClass: ItemClass.ITEM_CLASS_CONSUMABLE; equippedItemSubClassMask: ItemSubclassMaskConsumable }
182
+ | { equippedItemClass: ItemClass.ITEM_CLASS_CONTAINER; equippedItemSubClassMask: ItemSubclassMaskContainer }
183
+ | { equippedItemClass: ItemClass.ITEM_CLASS_GEM; equippedItemSubClassMask: ItemSubclassMaskGem }
184
+ | { equippedItemClass: ItemClass.ITEM_CLASS_GENERIC; equippedItemSubClassMask: ItemSubclassMaskGeneric }
185
+ | { equippedItemClass: ItemClass.ITEM_CLASS_GLYPH; equippedItemSubClassMask: ItemSubclassMaskGlyph }
186
+ | { equippedItemClass: ItemClass.ITEM_CLASS_MISC; equippedItemSubClassMask: ItemSubclassMaskJunk }
187
+ | { equippedItemClass: ItemClass.ITEM_CLASS_KEY; equippedItemSubClassMask: ItemSubclassMaskKey }
188
+ | { equippedItemClass: ItemClass.ITEM_CLASS_MONEY; equippedItemSubClassMask: ItemSubclassMaskMoney }
189
+ | { equippedItemClass: ItemClass.ITEM_CLASS_PERMANENT; equippedItemSubClassMask: ItemSubclassMaskPermanent }
190
+ | { equippedItemClass: ItemClass.ITEM_CLASS_PROJECTILE; equippedItemSubClassMask: ItemSubclassMaskProjectile }
191
+ | { equippedItemClass: ItemClass.ITEM_CLASS_QUEST; equippedItemSubClassMask: ItemSubclassMaskQuest }
192
+ | { equippedItemClass: ItemClass.ITEM_CLASS_QUIVER; equippedItemSubClassMask: ItemSubclassMaskQuiver }
193
+ | { equippedItemClass: ItemClass.ITEM_CLASS_REAGENT; equippedItemSubClassMask: ItemSubclassMaskReagent }
194
+ | { equippedItemClass: ItemClass.ITEM_CLASS_RECIPE; equippedItemSubClassMask: ItemSubclassMaskRecipe }
195
+ | { equippedItemClass: ItemClass.ITEM_CLASS_TRADE_GOODS; equippedItemSubClassMask: ItemSubclassMaskTradeGoods }
196
+ | { equippedItemClass: ItemClass.ITEM_CLASS_WEAPON; equippedItemSubClassMask: ItemSubclassMaskWeapon }
197
+ )
198
+ }
199
+ }
200
+ export {};
@@ -0,0 +1,15 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class TempSummon extends Creature {
4
+ readonly summoner: WorldObject | undefined;
5
+ readonly properties: SummonPropertiesEntry | undefined;
6
+
7
+ isVisibleBySummonerOnly: boolean;
8
+ timer: Temporal.Duration;
9
+ summonType: TempSummonType;
10
+
11
+ unsummon(delay?: Temporal.Duration): void;
12
+ }
13
+ }
14
+ }
15
+ export {};
@@ -0,0 +1,24 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class ThreatReference {
4
+ readonly owner: Creature;
5
+ readonly victim: Unit;
6
+ readonly threat: number;
7
+ readonly onlineState: OnlineState;
8
+ readonly isOnline: boolean;
9
+ readonly isAvailable: boolean;
10
+ readonly isSuppressed: boolean;
11
+ readonly isOffline: boolean;
12
+ readonly tauntState: TauntState;
13
+ readonly isTaunting: boolean;
14
+ readonly isDetaunted: boolean;
15
+
16
+ addThreat(amount: number): void;
17
+ scaleThreat(factor: number): void;
18
+ modifyThreatByPercent(percent: number): void;
19
+ updateOffline(): void;
20
+ clearThreatAndDestroyThisObject(): void;
21
+ }
22
+ }
23
+ }
24
+ export {};
@@ -0,0 +1,13 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Transport extends GameObject {
4
+ readonly isMotionTransport: boolean;
5
+ readonly passengers: WorldObject[];
6
+
7
+ addPassenger(passenger: WorldObject, withAll?: boolean): void;
8
+ removePassenger(passenger: WorldObject, withAll?: boolean): void;
9
+ enableMovement(enabled: boolean): void;
10
+ }
11
+ }
12
+ }
13
+ export {};
@@ -0,0 +1,173 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Unit extends WorldObject {
4
+ readonly gender: Gender;
5
+ readonly creatureType: CreatureType;
6
+ readonly healthPct: number;
7
+ readonly movementType: MovementGeneratorType;
8
+ readonly mountId: number;
9
+ readonly vehicle: Vehicle | undefined;
10
+ readonly isDying: boolean;
11
+ readonly victim: Unit | undefined;
12
+ readonly isAttackingPlayer: boolean;
13
+ readonly isStandState: boolean;
14
+ readonly charmGuid: ObjectGuid | undefined;
15
+ readonly charmerGuid: ObjectGuid | undefined;
16
+ readonly charmerOrOwnerGuid: ObjectGuid | undefined;
17
+ readonly charmerOrOwnerOrOwnGuid: ObjectGuid | undefined;
18
+ readonly owner: Unit | undefined;
19
+ readonly followAngle: number;
20
+ readonly isAlive: boolean;
21
+ readonly isDead: boolean;
22
+ readonly isInCombat: boolean;
23
+ readonly isMounted: boolean;
24
+ readonly isInWater: boolean;
25
+ readonly isUnderWater: boolean;
26
+ readonly isFlying: boolean;
27
+ readonly isFalling: boolean;
28
+ readonly isStopped: boolean;
29
+ readonly isCharmed: boolean;
30
+ readonly isFullHealth: boolean;
31
+ readonly isPvP: boolean;
32
+ readonly isOnVehicle: boolean;
33
+ readonly isArmorer: boolean;
34
+ readonly isAuctioneer: boolean;
35
+ readonly isBanker: boolean;
36
+ readonly isBattleMaster: boolean;
37
+ readonly isGossip: boolean;
38
+ readonly isGuildMaster: boolean;
39
+ readonly isInnkeeper: boolean;
40
+ readonly isQuestGiver: boolean;
41
+ readonly isServiceProvider: boolean;
42
+ readonly isSpiritGuide: boolean;
43
+ readonly isSpiritHealer: boolean;
44
+ readonly isSpiritService: boolean;
45
+ readonly isTabardDesigner: boolean;
46
+ readonly isTaxi: boolean;
47
+ readonly isTrainer: boolean;
48
+ readonly isVendor: boolean;
49
+ readonly comboTarget: Unit | undefined;
50
+ readonly isMoving: boolean;
51
+ readonly comboPoints: number;
52
+ readonly attackers: Unit[];
53
+ readonly unorderedThreatList: ThreatReference[];
54
+ // FactionTemplates in the C++ template has a bunch, but there's also things like
55
+ // KarazhanChessGameFactions, which are different numbers from what you'd expect, and
56
+ // magic number 2082 which seems to show up only in a Zul'Drak encounter with Drakuru.
57
+ faction: number;
58
+ health: number;
59
+ maxHealth: number;
60
+ displayId: number;
61
+ nativeDisplayId: number;
62
+ sheath: SheathState;
63
+ speedWalk: number;
64
+ speedRun: number;
65
+ speedSwim: number;
66
+ speedTurn: number;
67
+ level: number;
68
+ powerType: Powers;
69
+ isPvPFlagged: boolean;
70
+ standState: UnitStandStateType;
71
+ creatorGuid: ObjectGuid | undefined;
72
+ critterGuid: ObjectGuid | undefined;
73
+ ownerGuid: ObjectGuid | undefined;
74
+ petGuid: ObjectGuid | undefined;
75
+ isFFA: boolean;
76
+ isInSanctuary: boolean;
77
+ isRooted: boolean;
78
+ isConfused: boolean;
79
+ // sometimes aka feared
80
+ isFleeing: boolean;
81
+ emoteState: Emote;
82
+
83
+ getCurrentSpell(spellType?: CurrentSpellTypes): Spell | undefined;
84
+ isNonMeleeSpellCast(withDelayed: boolean, skipChanneled?: boolean, skipAutorepeat?: boolean, isAutoshoot?: boolean, skipInstant?: boolean): boolean;
85
+ getComboPointsOn(who: Unit): number;
86
+ getAura(spellId: number, caster?: ObjectGuid, itemCaster?: ObjectGuid, requiredEffectMask?: SpellEffIndexMask): Aura | undefined;
87
+ getStat(stat: Stats): number;
88
+ getPower(power: Powers): number;
89
+ getMaxPower(power: Powers): number;
90
+ getPowerPct(power: Powers): number;
91
+ getSpeed(type: UnitMoveType): number;
92
+ getSpeedRate(type: UnitMoveType): number;
93
+ getThreat(target: Unit, includeOffline?: boolean): number;
94
+ isInAccessiblePlaceFor(creature: Creature): boolean;
95
+ getFriendlyUnitsInRange(range: number): Unit[];
96
+ getUnfriendlyUnitsInRange(range: number): Unit[];
97
+ hasAura(spellId: number, caster?: ObjectGuid, itemCaster?: ObjectGuid, requiredEffectMask?: SpellEffIndexMask): boolean;
98
+ healthAbovePct(pct: number): boolean;
99
+ healthBelowPct(pct: number): boolean;
100
+ countPctFromCurHealth(amount: number): boolean;
101
+ countPctFromMaxHealth(amount: number): boolean;
102
+ getBaseSpellPower(spellSchool: SpellSchools): number;
103
+ hasUnitState(state: UnitState): boolean;
104
+ sendChatMessageToPlayer(type: ChatMsg, lang: Language, msg: string, target: Player): void;
105
+ demorph(): void;
106
+ dismount(): void;
107
+ performEmote(emote: Emote): void;
108
+ mount(mountDisplayId: number, vehicleId?: number, creatureEntry?: number): void;
109
+ stopSpellCast(spellId?: number): void;
110
+ // set withDelayed to true to interrupt delayed spells too<br>
111
+ // delayed+channeled spells are always interrupted
112
+ interruptNonMeleeSpells(withDelayed: boolean, spellId?: number, withInstant?: boolean, bySelf?: boolean): void;
113
+ removeAllAuras(): void;
114
+ removeArenaAuras(): void;
115
+ setFacingToObject(target: WorldObject, timed?: number): void;
116
+ setInCombatWith(target: Unit, addSecondUnitSuppressed?: boolean): void;
117
+ clearThreatList(): void;
118
+ addUnitState(state: UnitState): void;
119
+ clearUnitState(state: UnitState): void;
120
+ nearTeleportTo(x: number, y: number, z: number, o?: number, casting?: boolean, vehicleTeleport?: boolean, withPet?: boolean, removeTransport?: boolean): void;
121
+ addThreat(target: Unit, amount: number, spell?: SpellInfo, ignoreModifiers?: boolean, ignoreRedirects?: boolean): void;
122
+ modifyThreatByPercent(target: Unit, pct: number): void;
123
+ resetThreat(target: Unit): void;
124
+ resetAllThreat(): void;
125
+ modifyPower(powerType: Powers, amount: number, withPowerUpdate?: boolean): void;
126
+ moveStop(): void;
127
+ moveExpire(reset?: boolean): void;
128
+ moveClear(reset?: boolean): void;
129
+ moveFollow(target: Unit, distance?: number, angle?: number, slot?: MovementSlot, inheritWalkState?: boolean, inheritSpeed?: boolean): void;
130
+ moveChase(target: Unit, distance?: ChaseRange, angle?: ChaseAngle): void;
131
+ moveFleeing(enemy: Unit, time?: number): void;
132
+ moveJump(x: number, y: number, z: number, velXY: number, velZ: number, id?: number, target?: Unit): void;
133
+ moveConfused(): void;
134
+ clearComboPoints(): void;
135
+ addComboPoints(count: number): void;
136
+ addAura(spellId: number, target: Unit): void;
137
+ removeAura(spellId: number, caster?: ObjectGuid, requiredEffectMask?: SpellEffIndexMask, removeMode?: AuraRemoveMode): void;
138
+ kill(target: Unit, durabilityLoss?: boolean, attackType?: WeaponAttackType, spellProto?: SpellInfo, spell?: Spell): void;
139
+ clearInCombat(): void;
140
+ // TODO: use enums / alternate names / (overloads?) so the type checker can help a bit more.
141
+ // not doing that right now because it mirrors the C++ side anyway.
142
+ applySpellImmune(spellId: number, op: SpellImmunity, type: number, apply: boolean, blockType?: SpellImmuneBlockType): void;
143
+ setMaxPower(amt: number, type?: Powers): void;
144
+ setPower(amt: number, type?: Powers): void;
145
+ setSpeed(type: UnitMoveType, speed: number, forced?: boolean): void;
146
+ setSpeedRate(type: UnitMoveType, speed: number): void;
147
+ attack(target: Unit, meleeAttack: boolean): boolean;
148
+ attackStop(): boolean;
149
+ getFlatModifierValue(stat: UnitMods, type: UnitModifierFlatType): void;
150
+ getPctModifierValue(stat: UnitMods, type: UnitModifierPctType): void;
151
+ setStatFlatModifier(stat: UnitMods, type: UnitModifierFlatType, value: number): void;
152
+ setStatPctModifier(stat: UnitMods, type: UnitModifierPctType, value: number): void;
153
+ handleStatFlatModifier(stat: UnitMods, type: UnitModifierFlatType, value: number, apply: boolean): boolean;
154
+ // Usage outside of AuraEffect Handlers is discouraged as the value will be lost when auras change. Use an Aura instead.
155
+ applyStatPctModifier(stat: UnitMods, type: UnitModifierPctType, value: number): void;
156
+ sendUnitEmote(msg: string, receiver?: Unit, bossEmote?: boolean): void;
157
+ say(msg: string, language: Language): void;
158
+ yell(msg: string, language: Language): void;
159
+ whisper(msg: string, language: Language, target: Player): void;
160
+ bossWhisper(msg: string, language: Language, target: Player): void;
161
+ setDeathState(deathState: DeathState, despawn?: boolean): void;
162
+ setWalk(enable: boolean): void;
163
+ setDisableGravity(disable: boolean): void;
164
+ setSwim(enable: boolean): void;
165
+ setCanFly(enable: boolean): void;
166
+ setWaterWalking(enable: boolean): void;
167
+ setFeatherFall(enable: boolean): void;
168
+ setHover(enable: boolean): void;
169
+ buildCastSpell(spell: SpellInfo): CastSpellBuilder;
170
+ }
171
+ }
172
+ }
173
+ export {};
@@ -0,0 +1,15 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Vehicle {
4
+ readonly entry: number;
5
+ readonly availableSeatCount: number;
6
+ readonly owner: Unit;
7
+
8
+ getPassenger(seat: number): WorldObject | undefined;
9
+ isOnBoard(passenger: Unit): boolean;
10
+ addPassenger(passenger: Unit, seatId?: number): void;
11
+ removePassenger(passenger: Unit): void;
12
+ }
13
+ }
14
+ }
15
+ export {};
@@ -0,0 +1,51 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class WorldObject extends ACObject {
4
+ readonly mapId: number;
5
+ readonly map: ACMap | undefined;
6
+ readonly zoneId: number;
7
+ readonly areaId: number;
8
+ readonly phaseMask: number;
9
+ readonly instanceId: number;
10
+ readonly location: Position;
11
+ readonly transport: Transport | undefined;
12
+ readonly sightRange: number;
13
+ name: string;
14
+
15
+ getNearestPlayer(range: number): Player | undefined;
16
+ getNearestCreature(range: number, entry?: number): Creature | undefined;
17
+ getNearestGameObject(range: number, entry?: number): GameObject | undefined;
18
+ getDistanceTo(target: WorldObject, only2d?: boolean, mustBeExact?: boolean): number;
19
+ getSightRangeTo(target: WorldObject): number;
20
+ getAngleTo(target: WorldObject): number;
21
+ isWithinLoSTo(target: WorldObject): boolean;
22
+ isWithinDistTo(target: WorldObject, dist: number, mustBeInSameMap?: boolean): boolean;
23
+ isInSameMapAs(target: WorldObject): boolean;
24
+ isWithinDist3d(x: number, y: number, z: number, dist: number): boolean;
25
+ isWithinDist2d(x: number, y: number, dist: number): boolean;
26
+ isInRangeTo(target: WorldObject, max: number, min?: number, only2d?: boolean): boolean;
27
+ isInFrontOf(target: WorldObject): boolean;
28
+ isInBackOf(target: WorldObject): boolean;
29
+ getRelativePoint(range: number, deg: number): number;
30
+ getNearObject(range: number): WorldObject | undefined;
31
+ getPlayersInRange(range: number): Player[];
32
+ getCreaturesInRange(range: number, entry?: number): Creature[];
33
+ getGameObjectsInRange(range: number, entry?: number): GameObject[];
34
+ getUnitsInRange(range: number): Unit[];
35
+ getNearObjects(range: number, mask?: NearObjectsMask): WorldObject[];
36
+ getNearObjects(range: number, mask?: NearObjectsMask): WorldObject[];
37
+ sendMessageToSet(packet: WorldPacket, self: boolean): void;
38
+ sendMessageToSetInRange(packet: WorldPacket, range: number): void;
39
+ sendMessageToSetExceptPlayer(packet: WorldPacket, skippedReceiver: Player): void;
40
+ playMusic(soundKitId: number, zoneWide?: boolean): void;
41
+ playDirectSound(soundId: number): void;
42
+ playDistanceSound(soundId: number): void;
43
+ // TODO: this is how they're defined today, but I think I want to make a breaking change before documenting them
44
+ // in a declaration file like this. if you're reading this and you are OK with having to update in a future
45
+ // version, feel free to uncomment and use them as written...
46
+ // summonGameObject(entry: number, x?: number, y?: number, z?: number, o?: number): GameObject | undefined;
47
+ // spawnCreature(entry: number, x?: number, y?: number, z?: number, o?: number): Creature | undefined;
48
+ }
49
+ }
50
+ }
51
+ export {};
@@ -0,0 +1,8 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class WorldPacket extends ByteBuffer {
4
+ constructor(opcode?: number, sizeToReserve?: number);
5
+ }
6
+ }
7
+ }
8
+ export {};
@@ -0,0 +1,52 @@
1
+ export * from './ACMap';
2
+ export * from './ACObject';
3
+ export * from './Auction';
4
+ export * from './AuctionHouse';
5
+ export * from './Aura';
6
+ export * from './AuraApplication';
7
+ export * from './AuraEffect';
8
+ export * from './BattlegroundQueue';
9
+ export * from './Battleground';
10
+ export * from './ByteBuffer';
11
+ export * from './CastSpellBuilder';
12
+ export * from './ChatCommandBuilder';
13
+ export * from './ChatHandler';
14
+ export * from './Condition';
15
+ export * from './ConditionSourceInfo';
16
+ export * from './Config';
17
+ export * from './Corpse';
18
+ export * from './Creature';
19
+ export * from './CreatureTemplate';
20
+ export * from './DynamicObject';
21
+ export * from './Field';
22
+ export * from './GameObject';
23
+ export * from './GmTicket';
24
+ export * from './Group';
25
+ export * from './Guardian';
26
+ export * from './Guild';
27
+ export * from './GuildMember';
28
+ export * from './Item';
29
+ export * from './ItemTemplate';
30
+ export * from './Loot';
31
+ export * from './LootStore';
32
+ export * from './LootTemplate';
33
+ export * from './MailDraft';
34
+ export * from './MailSender';
35
+ export * from './Minion';
36
+ export * from './Pet';
37
+ export * from './Player';
38
+ export * from './QueryResult';
39
+ export * from './Quest';
40
+ export * from './Roll';
41
+ export * from './Spell';
42
+ export * from './SpellChainNode';
43
+ export * from './SpellEffectInfo';
44
+ export * from './SpellImplicitTargetInfo';
45
+ export * from './SpellInfo';
46
+ export * from './TempSummon';
47
+ export * from './ThreatReference';
48
+ export * from './Transport';
49
+ export * from './Unit';
50
+ export * from './Vehicle';
51
+ export * from './WorldObject';
52
+ export * from './WorldPacket';