@airbreather/mod-nodejs-types 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (285) hide show
  1. package/acore.d.ts +35 -0
  2. package/classes/ACMap.d.ts +29 -0
  3. package/classes/ACObject.d.ts +33 -0
  4. package/classes/Auction.d.ts +39 -0
  5. package/classes/AuctionHouse.d.ts +18 -0
  6. package/classes/Aura.d.ts +25 -0
  7. package/classes/AuraApplication.d.ts +21 -0
  8. package/classes/AuraEffect.d.ts +45 -0
  9. package/classes/Battleground.d.ts +16 -0
  10. package/classes/BattlegroundQueue.d.ts +12 -0
  11. package/classes/ByteBuffer.d.ts +34 -0
  12. package/classes/CastSpellBuilder.d.ts +41 -0
  13. package/classes/ChatCommandBuilder.d.ts +13 -0
  14. package/classes/ChatHandler.d.ts +23 -0
  15. package/classes/Condition.d.ts +29 -0
  16. package/classes/ConditionSourceInfo.d.ts +15 -0
  17. package/classes/Config.d.ts +22 -0
  18. package/classes/Corpse.d.ts +14 -0
  19. package/classes/Creature.d.ts +82 -0
  20. package/classes/CreatureTemplate.d.ts +73 -0
  21. package/classes/DynamicObject.d.ts +23 -0
  22. package/classes/Field.d.ts +23 -0
  23. package/classes/GameObject.d.ts +36 -0
  24. package/classes/GmTicket.d.ts +24 -0
  25. package/classes/Group.d.ts +28 -0
  26. package/classes/Guardian.d.ts +7 -0
  27. package/classes/Guild.d.ts +28 -0
  28. package/classes/GuildMember.d.ts +25 -0
  29. package/classes/Item.d.ts +41 -0
  30. package/classes/ItemTemplate.d.ts +123 -0
  31. package/classes/Loot.d.ts +29 -0
  32. package/classes/LootStore.d.ts +16 -0
  33. package/classes/LootTemplate.d.ts +8 -0
  34. package/classes/MailDraft.d.ts +15 -0
  35. package/classes/MailSender.d.ts +24 -0
  36. package/classes/Minion.d.ts +12 -0
  37. package/classes/Pet.d.ts +18 -0
  38. package/classes/Player.d.ts +156 -0
  39. package/classes/QueryResult.d.ts +14 -0
  40. package/classes/Quest.d.ts +21 -0
  41. package/classes/Roll.d.ts +14 -0
  42. package/classes/Spell.d.ts +18 -0
  43. package/classes/SpellChainNode.d.ts +7 -0
  44. package/classes/SpellEffectInfo.d.ts +50 -0
  45. package/classes/SpellImplicitTargetInfo.d.ts +15 -0
  46. package/classes/SpellInfo.d.ts +200 -0
  47. package/classes/TempSummon.d.ts +15 -0
  48. package/classes/ThreatReference.d.ts +24 -0
  49. package/classes/Transport.d.ts +13 -0
  50. package/classes/Unit.d.ts +173 -0
  51. package/classes/Vehicle.d.ts +15 -0
  52. package/classes/WorldObject.d.ts +51 -0
  53. package/classes/WorldPacket.d.ts +8 -0
  54. package/classes/index.d.ts +52 -0
  55. package/enums/AURA_FLAGS.d.ts +20 -0
  56. package/enums/AccountFlags.d.ts +39 -0
  57. package/enums/AccountTypes.d.ts +10 -0
  58. package/enums/AchievementFlags.d.ts +15 -0
  59. package/enums/AcoreStrings.d.ts +1507 -0
  60. package/enums/ArenaTeamInfoType.d.ts +14 -0
  61. package/enums/ArenaType.d.ts +9 -0
  62. package/enums/AuctionHouseId.d.ts +8 -0
  63. package/enums/AuraRemoveMode.d.ts +11 -0
  64. package/enums/AuraStateType.d.ts +33 -0
  65. package/enums/AuraType.d.ts +323 -0
  66. package/enums/BAG_FAMILY_MASK.d.ts +21 -0
  67. package/enums/BattlegroundDesertionType.d.ts +14 -0
  68. package/enums/BattlegroundQueueGroupTypes.d.ts +13 -0
  69. package/enums/BattlegroundTypeId.d.ts +20 -0
  70. package/enums/CharterTypes.d.ts +9 -0
  71. package/enums/ChatMsg.d.ts +58 -0
  72. package/enums/ClassContext.d.ts +24 -0
  73. package/enums/Classes.d.ts +18 -0
  74. package/enums/ConditionSourceType.d.ts +37 -0
  75. package/enums/ConditionTypes.d.ts +67 -0
  76. package/enums/CorpseType.d.ts +8 -0
  77. package/enums/CreatureChaseMovementType.d.ts +10 -0
  78. package/enums/CreatureClasses.d.ts +11 -0
  79. package/enums/CreatureEliteType.d.ts +11 -0
  80. package/enums/CreatureFamily.d.ts +47 -0
  81. package/enums/CreatureFlagsExtra.d.ts +40 -0
  82. package/enums/CreatureFlightMovementType.d.ts +10 -0
  83. package/enums/CreatureGroundMovementType.d.ts +10 -0
  84. package/enums/CreatureRandomMovementType.d.ts +10 -0
  85. package/enums/CreatureType.d.ts +35 -0
  86. package/enums/CreatureTypeFlags.d.ts +37 -0
  87. package/enums/CurrentSpellTypes.d.ts +9 -0
  88. package/enums/DamageEffectType.d.ts +11 -0
  89. package/enums/DatabaseFieldTypes.d.ts +15 -0
  90. package/enums/Db.d.ts +9 -0
  91. package/enums/DeathState.d.ts +10 -0
  92. package/enums/Difficulty.d.ts +15 -0
  93. package/enums/DispelType.d.ts +34 -0
  94. package/enums/DuelCompleteType.d.ts +8 -0
  95. package/enums/Emote.d.ts +181 -0
  96. package/enums/EnchantmentSlot.d.ts +21 -0
  97. package/enums/EvadeReason.d.ts +10 -0
  98. package/enums/Expansions.d.ts +9 -0
  99. package/enums/GMTicketEscalationStatus.d.ts +14 -0
  100. package/enums/GOState.d.ts +9 -0
  101. package/enums/Gender.d.ts +8 -0
  102. package/enums/GossipAction.d.ts +18 -0
  103. package/enums/GossipSender.d.ts +15 -0
  104. package/enums/GroupJoinBattlegroundResult.d.ts +22 -0
  105. package/enums/GroupMemberFlags.d.ts +8 -0
  106. package/enums/GroupType.d.ts +14 -0
  107. package/enums/GuildBankEventLogTypes.d.ts +14 -0
  108. package/enums/GuildDefaultRanks.d.ts +13 -0
  109. package/enums/GuildEventLogTypes.d.ts +11 -0
  110. package/enums/GuildMemberFlags.d.ts +10 -0
  111. package/enums/HighGuid.d.ts +18 -0
  112. package/enums/HolidayIds.d.ts +34 -0
  113. package/enums/InventoryResult.d.ts +94 -0
  114. package/enums/InventoryType.d.ts +66 -0
  115. package/enums/ItemBondingType.d.ts +11 -0
  116. package/enums/ItemClass.d.ts +22 -0
  117. package/enums/ItemFlags.d.ts +37 -0
  118. package/enums/ItemFlags2.d.ts +37 -0
  119. package/enums/ItemFlagsCustom.d.ts +8 -0
  120. package/enums/ItemModType.d.ts +49 -0
  121. package/enums/ItemQualities.d.ts +13 -0
  122. package/enums/ItemSpelltriggerType.d.ts +17 -0
  123. package/enums/ItemSubclass.d.ts +42 -0
  124. package/enums/ItemSubclassArmor.d.ts +30 -0
  125. package/enums/ItemSubclassConsumable.d.ts +26 -0
  126. package/enums/ItemSubclassContainer.d.ts +26 -0
  127. package/enums/ItemSubclassGem.d.ts +26 -0
  128. package/enums/ItemSubclassGeneric.d.ts +10 -0
  129. package/enums/ItemSubclassGlyph.d.ts +28 -0
  130. package/enums/ItemSubclassJunk.d.ts +20 -0
  131. package/enums/ItemSubclassKey.d.ts +12 -0
  132. package/enums/ItemSubclassMoney.d.ts +10 -0
  133. package/enums/ItemSubclassPermanent.d.ts +10 -0
  134. package/enums/ItemSubclassProjectile.d.ts +18 -0
  135. package/enums/ItemSubclassQuest.d.ts +10 -0
  136. package/enums/ItemSubclassQuiver.d.ts +16 -0
  137. package/enums/ItemSubclassReagent.d.ts +10 -0
  138. package/enums/ItemSubclassRecipe.d.ts +30 -0
  139. package/enums/ItemSubclassTradeGoods.d.ts +40 -0
  140. package/enums/ItemSubclassWeapon.d.ts +50 -0
  141. package/enums/Language.d.ts +24 -0
  142. package/enums/LfgRoles.d.ts +10 -0
  143. package/enums/LocaleConstant.d.ts +14 -0
  144. package/enums/LogLevel.d.ts +12 -0
  145. package/enums/LootModes.d.ts +12 -0
  146. package/enums/LootState.d.ts +13 -0
  147. package/enums/LootStoreType.d.ts +19 -0
  148. package/enums/LootType.d.ts +19 -0
  149. package/enums/MailCheckedMask.d.ts +11 -0
  150. package/enums/MailMessageType.d.ts +10 -0
  151. package/enums/MailStationery.d.ts +13 -0
  152. package/enums/Mechanics.d.ts +44 -0
  153. package/enums/MovementGeneratorType.d.ts +27 -0
  154. package/enums/MovementSlot.d.ts +8 -0
  155. package/enums/NPCFlags.d.ts +35 -0
  156. package/enums/NearObjectsMask.d.ts +9 -0
  157. package/enums/OBJECT_UPDATE_TYPE.d.ts +11 -0
  158. package/enums/OnlineState.d.ts +8 -0
  159. package/enums/PetDiet.d.ts +14 -0
  160. package/enums/PetSpellState.d.ts +9 -0
  161. package/enums/PetType.d.ts +8 -0
  162. package/enums/PlayerChatTag.d.ts +11 -0
  163. package/enums/PlayerXPSource.d.ts +11 -0
  164. package/enums/Powers.d.ts +15 -0
  165. package/enums/ProcFlags.d.ts +93 -0
  166. package/enums/ProcFlagsHit.d.ts +21 -0
  167. package/enums/QuestStatus.d.ts +12 -0
  168. package/enums/QuestTypes.d.ts +17 -0
  169. package/enums/Races.d.ts +28 -0
  170. package/enums/ReactStates.d.ts +8 -0
  171. package/enums/RemoveMethod.d.ts +9 -0
  172. package/enums/ReputationRank.d.ts +13 -0
  173. package/enums/ReputationSource.d.ts +12 -0
  174. package/enums/RollMask.d.ts +12 -0
  175. package/enums/RollVote.d.ts +11 -0
  176. package/enums/ServerSideVisibilityType.d.ts +9 -0
  177. package/enums/ShapeshiftForm.d.ts +37 -0
  178. package/enums/SheathState.d.ts +9 -0
  179. package/enums/ShutdownMask.d.ts +8 -0
  180. package/enums/SkillType.d.ts +157 -0
  181. package/enums/SocketColor.d.ts +9 -0
  182. package/enums/SpellAttributes.d.ts +317 -0
  183. package/enums/SpellAuraInterruptFlags.d.ts +36 -0
  184. package/enums/SpellCastResult.d.ts +195 -0
  185. package/enums/SpellCastTargetFlags.d.ts +33 -0
  186. package/enums/SpellCategoryFlags.d.ts +7 -0
  187. package/enums/SpellDmgClass.d.ts +9 -0
  188. package/enums/SpellEffIndex.d.ts +14 -0
  189. package/enums/SpellEffectImplicitTargetTypes.d.ts +8 -0
  190. package/enums/SpellEffects.d.ts +170 -0
  191. package/enums/SpellFacingFlags.d.ts +6 -0
  192. package/enums/SpellFamilyFlag.d.ts +46 -0
  193. package/enums/SpellFamilyNames.d.ts +23 -0
  194. package/enums/SpellImmuneBlockType.d.ts +7 -0
  195. package/enums/SpellImmunity.d.ts +17 -0
  196. package/enums/SpellInterruptFlags.d.ts +11 -0
  197. package/enums/SpellModOp.d.ts +36 -0
  198. package/enums/SpellModType.d.ts +8 -0
  199. package/enums/SpellPreventionType.d.ts +8 -0
  200. package/enums/SpellRangeFlag.d.ts +8 -0
  201. package/enums/SpellSchoolMask.d.ts +25 -0
  202. package/enums/SpellSchools.d.ts +12 -0
  203. package/enums/SpellSpecificType.d.ts +28 -0
  204. package/enums/SpellTargetCheckTypes.d.ts +14 -0
  205. package/enums/SpellTargetDirectionTypes.d.ts +16 -0
  206. package/enums/SpellTargetObjectTypes.d.ts +17 -0
  207. package/enums/SpellTargetReferenceTypes.d.ts +11 -0
  208. package/enums/SpellTargetSelectionCategories.d.ts +12 -0
  209. package/enums/SpellValueMod.d.ts +16 -0
  210. package/enums/Stats.d.ts +10 -0
  211. package/enums/SummonCategory.d.ts +12 -0
  212. package/enums/SummonPropFlags.d.ts +23 -0
  213. package/enums/SummonType.d.ts +18 -0
  214. package/enums/TargetIcon.d.ts +14 -0
  215. package/enums/Targets.d.ts +112 -0
  216. package/enums/TauntState.d.ts +8 -0
  217. package/enums/TeamId.d.ts +8 -0
  218. package/enums/TeleportToOptions.d.ts +13 -0
  219. package/enums/TempSummonType.d.ts +15 -0
  220. package/enums/TextEmote.d.ts +258 -0
  221. package/enums/TriggerCastFlags.d.ts +27 -0
  222. package/enums/TypeId.d.ts +13 -0
  223. package/enums/UnitDynFlags.d.ts +14 -0
  224. package/enums/UnitFlags.d.ts +38 -0
  225. package/enums/UnitFlags2.d.ts +25 -0
  226. package/enums/UnitModifierFlatType.d.ts +8 -0
  227. package/enums/UnitModifierPctType.d.ts +8 -0
  228. package/enums/UnitMods.d.ts +38 -0
  229. package/enums/UnitMoveType.d.ts +14 -0
  230. package/enums/UnitStandStateType.d.ts +16 -0
  231. package/enums/UnitState.d.ts +60 -0
  232. package/enums/WeaponAttackType.d.ts +8 -0
  233. package/enums/index.d.ts +177 -0
  234. package/hooks/account.d.ts +19 -0
  235. package/hooks/auction.d.ts +67 -0
  236. package/hooks/battleground-queue.d.ts +88 -0
  237. package/hooks/battleground.d.ts +33 -0
  238. package/hooks/creature.d.ts +58 -0
  239. package/hooks/game-object.d.ts +68 -0
  240. package/hooks/group.d.ts +39 -0
  241. package/hooks/guild.d.ts +138 -0
  242. package/hooks/index.d.ts +20 -0
  243. package/hooks/item.d.ts +40 -0
  244. package/hooks/loot.d.ts +9 -0
  245. package/hooks/map.d.ts +30 -0
  246. package/hooks/misc.d.ts +54 -0
  247. package/hooks/nodejs.d.ts +7 -0
  248. package/hooks/pet.d.ts +30 -0
  249. package/hooks/player.d.ts +966 -0
  250. package/hooks/spell.d.ts +82 -0
  251. package/hooks/ticket.d.ts +10 -0
  252. package/hooks/unit.d.ts +116 -0
  253. package/hooks/vehicle.d.ts +21 -0
  254. package/hooks/world-object.d.ts +16 -0
  255. package/hooks/world.d.ts +7 -0
  256. package/package.json +37 -0
  257. package/records/AchievementEntry.d.ts +14 -0
  258. package/records/BattlegroundScore.d.ts +58 -0
  259. package/records/Box.d.ts +6 -0
  260. package/records/ChaseAngle.d.ts +7 -0
  261. package/records/ChaseRange.d.ts +8 -0
  262. package/records/CreatureModel.d.ts +8 -0
  263. package/records/CreatureMovementData.d.ts +12 -0
  264. package/records/GlyphPropertiesEntry.d.ts +9 -0
  265. package/records/GroupMember.d.ts +9 -0
  266. package/records/GroupQueueInfo.d.ts +22 -0
  267. package/records/Homebind.d.ts +10 -0
  268. package/records/ImmunityInfo.d.ts +12 -0
  269. package/records/ItemDamage.d.ts +8 -0
  270. package/records/ItemSocket.d.ts +7 -0
  271. package/records/ItemSpell.d.ts +12 -0
  272. package/records/ItemStat.d.ts +7 -0
  273. package/records/LootItem.d.ts +12 -0
  274. package/records/ObjectGuid.d.ts +10 -0
  275. package/records/PetInfo.d.ts +20 -0
  276. package/records/Position.d.ts +9 -0
  277. package/records/PvPDifficultyEntry.d.ts +10 -0
  278. package/records/SpellCastTimesEntry.d.ts +7 -0
  279. package/records/SpellCategoryEntry.d.ts +7 -0
  280. package/records/SpellDurationEntry.d.ts +7 -0
  281. package/records/SpellModifier.d.ts +11 -0
  282. package/records/SpellRadiusEntry.d.ts +9 -0
  283. package/records/SpellRangeEntry.d.ts +11 -0
  284. package/records/SummonPropertiesEntry.d.ts +11 -0
  285. package/records/index.d.ts +27 -0
@@ -0,0 +1,28 @@
1
+ declare global {
2
+ // Spell clasification
3
+ const enum SpellSpecificType {
4
+ SPELL_SPECIFIC_NORMAL = 0,
5
+ SPELL_SPECIFIC_SEAL = 1,
6
+ SPELL_SPECIFIC_AURA = 3,
7
+ SPELL_SPECIFIC_STING = 4,
8
+ SPELL_SPECIFIC_CURSE = 5,
9
+ SPELL_SPECIFIC_ASPECT = 6,
10
+ SPELL_SPECIFIC_TRACKER = 7,
11
+ SPELL_SPECIFIC_WARLOCK_ARMOR = 8,
12
+ SPELL_SPECIFIC_MAGE_ARMOR = 9,
13
+ SPELL_SPECIFIC_ELEMENTAL_SHIELD = 10,
14
+ SPELL_SPECIFIC_MAGE_POLYMORPH = 11,
15
+ SPELL_SPECIFIC_JUDGEMENT = 13,
16
+ SPELL_SPECIFIC_WARLOCK_CORRUPTION = 17,
17
+ SPELL_SPECIFIC_FOOD = 19,
18
+ SPELL_SPECIFIC_DRINK = 20,
19
+ SPELL_SPECIFIC_FOOD_AND_DRINK = 21,
20
+ SPELL_SPECIFIC_PRESENCE = 22,
21
+ SPELL_SPECIFIC_CHARM = 23,
22
+ SPELL_SPECIFIC_SCROLL = 24,
23
+ SPELL_SPECIFIC_MAGE_ARCANE_BRILLANCE = 25,
24
+ SPELL_SPECIFIC_PRIEST_DIVINE_SPIRIT = 26,
25
+ SPELL_SPECIFIC_HAND = 27,
26
+ }
27
+ }
28
+ export {};
@@ -0,0 +1,14 @@
1
+ declare global {
2
+ const enum SpellTargetCheckTypes {
3
+ TARGET_CHECK_DEFAULT,
4
+ TARGET_CHECK_ENTRY,
5
+ TARGET_CHECK_ENEMY,
6
+ TARGET_CHECK_ALLY,
7
+ TARGET_CHECK_PARTY,
8
+ TARGET_CHECK_RAID,
9
+ TARGET_CHECK_RAID_CLASS,
10
+ TARGET_CHECK_PASSENGER,
11
+ TARGET_CHECK_CORPSE,
12
+ }
13
+ }
14
+ export {};
@@ -0,0 +1,16 @@
1
+ declare global {
2
+ const enum SpellTargetDirectionTypes {
3
+ TARGET_DIR_NONE,
4
+ TARGET_DIR_FRONT,
5
+ TARGET_DIR_BACK,
6
+ TARGET_DIR_RIGHT,
7
+ TARGET_DIR_LEFT,
8
+ TARGET_DIR_FRONT_RIGHT,
9
+ TARGET_DIR_BACK_RIGHT,
10
+ TARGET_DIR_BACK_LEFT,
11
+ TARGET_DIR_FRONT_LEFT,
12
+ TARGET_DIR_RANDOM,
13
+ TARGET_DIR_ENTRY,
14
+ }
15
+ }
16
+ export {};
@@ -0,0 +1,17 @@
1
+ declare global {
2
+ const enum SpellTargetObjectTypes {
3
+ TARGET_OBJECT_TYPE_NONE = 0,
4
+ TARGET_OBJECT_TYPE_SRC,
5
+ TARGET_OBJECT_TYPE_DEST,
6
+ TARGET_OBJECT_TYPE_UNIT,
7
+ TARGET_OBJECT_TYPE_UNIT_AND_DEST,
8
+ TARGET_OBJECT_TYPE_GOBJ,
9
+ TARGET_OBJECT_TYPE_GOBJ_ITEM,
10
+ TARGET_OBJECT_TYPE_ITEM,
11
+ TARGET_OBJECT_TYPE_CORPSE,
12
+ // only for effect target type
13
+ TARGET_OBJECT_TYPE_CORPSE_ENEMY,
14
+ TARGET_OBJECT_TYPE_CORPSE_ALLY,
15
+ }
16
+ }
17
+ export {};
@@ -0,0 +1,11 @@
1
+ declare global {
2
+ const enum SpellTargetReferenceTypes {
3
+ TARGET_REFERENCE_TYPE_NONE,
4
+ TARGET_REFERENCE_TYPE_CASTER,
5
+ TARGET_REFERENCE_TYPE_TARGET,
6
+ TARGET_REFERENCE_TYPE_LAST,
7
+ TARGET_REFERENCE_TYPE_SRC,
8
+ TARGET_REFERENCE_TYPE_DEST,
9
+ }
10
+ }
11
+ export {};
@@ -0,0 +1,12 @@
1
+ declare global {
2
+ const enum SpellTargetSelectionCategories {
3
+ TARGET_SELECT_CATEGORY_NYI,
4
+ TARGET_SELECT_CATEGORY_DEFAULT,
5
+ TARGET_SELECT_CATEGORY_CHANNEL,
6
+ TARGET_SELECT_CATEGORY_NEARBY,
7
+ TARGET_SELECT_CATEGORY_CONE,
8
+ TARGET_SELECT_CATEGORY_AREA,
9
+ TARGET_SELECT_CATEGORY_TRAJ,
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,16 @@
1
+ declare global {
2
+ const enum SpellValueMod {
3
+ SPELLVALUE_BASE_POINT0,
4
+ SPELLVALUE_BASE_POINT1,
5
+ SPELLVALUE_BASE_POINT2,
6
+ SPELLVALUE_RADIUS_MOD,
7
+ SPELLVALUE_MAX_TARGETS,
8
+ SPELLVALUE_AURA_STACK,
9
+ SPELLVALUE_AURA_DURATION,
10
+ SPELLVALUE_FORCED_CRIT_RESULT,
11
+ SPELLVALUE_MISCVALUE0,
12
+ SPELLVALUE_MISCVALUE1,
13
+ SPELLVALUE_MISCVALUE2,
14
+ }
15
+ }
16
+ export {};
@@ -0,0 +1,10 @@
1
+ declare global {
2
+ const enum Stats {
3
+ STAT_STRENGTH = 0,
4
+ STAT_AGILITY = 1,
5
+ STAT_STAMINA = 2,
6
+ STAT_INTELLECT = 3,
7
+ STAT_SPIRIT = 4,
8
+ }
9
+ }
10
+ export {};
@@ -0,0 +1,12 @@
1
+ declare global {
2
+ const enum SummonCategory {
3
+ SUMMON_CATEGORY_WILD = 0,
4
+ SUMMON_CATEGORY_ALLY = 1,
5
+ SUMMON_CATEGORY_PET = 2,
6
+ SUMMON_CATEGORY_PUPPET = 3,
7
+ SUMMON_CATEGORY_VEHICLE = 4,
8
+ SUMMON_CATEGORY_UNK = 5, // as of patch 3.3.5a only Bone Spike in Icecrown Citadel
9
+ // uses this category
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,23 @@
1
+ declare global {
2
+ // SummonProperties.dbc, col 5
3
+ const enum SummonPropFlags {
4
+ SUMMON_PROP_FLAG_NONE = 0x00000000, // 1342 spells in 3.0.3
5
+ SUMMON_PROP_FLAG_ATTACK_SUMMONER = 0x00000001, /// @todo: NYI 75 spells in 3.0.3, something unfriendly
6
+ SUMMON_PROP_FLAG_ASSIST_COMBAT_SUMMON = 0x00000002, /// @todo: NYI 616 spells in 3.0.3, something friendly
7
+ SUMMON_PROP_FLAG_USE_LEVEL_OFFSET = 0x00000004, /// @todo: NYI 22 spells in 3.0.3, no idea...
8
+ SUMMON_PROP_FLAG_DESPAWN_ON_SUMMONER_DEATH = 0x00000008, /// @todo: NYI 49 spells in 3.0.3, some mounts
9
+ SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER = 0x00000010, // 25 spells in 3.0.3, quest related?
10
+ SUMMON_PROP_FLAG_CANNOT_DISMISS_PET = 0x00000020, /// @todo: NYI 0 spells in 3.3.5, unused
11
+ SUMMON_PROP_FLAG_USE_DEMON_TIMEOUT = 0x00000040, /// @todo: NYI 12 spells in 3.0.3, no idea
12
+ SUMMON_PROP_FLAG_UNLIMITED_SUMMONS = 0x00000080, /// @todo: NYI 4 spells in 3.0.3, no idea
13
+ SUMMON_PROP_FLAG_USE_CREATURE_LEVEL = 0x00000100, /// @todo: NYI 51 spells in 3.0.3, no idea, many quest related
14
+ SUMMON_PROP_FLAG_JOIN_SUMMONER_SPAWN_GROUP = 0x00000200, /// @todo: NYI 51 spells in 3.0.3, something defensive
15
+ SUMMON_PROP_FLAG_DO_NOT_TOGGLE = 0x00000400, /// @todo: NYI 3 spells, requires something near?
16
+ SUMMON_PROP_FLAG_DESPAWN_WHEN_EXPIRED = 0x00000800, /// @todo: NYI 30 spells in 3.0.3, no idea
17
+ SUMMON_PROP_FLAG_USE_SUMMONER_FACTION = 0x00001000, /// Lightwell, Jeeves, Gnomish Alarm-o-bot, Build vehicles(wintergrasp)
18
+ SUMMON_PROP_FLAG_DO_NOT_FOLLOW_MOUNTED_SUMMONER = 0x00002000, /// @todo: NYI Guides, player follows
19
+ SUMMON_PROP_FLAG_SAVE_PET_AUTOCAST = 0x00004000, /// @todo: NYI Force of Nature, Shadowfiend, Feral Spirit, Summon Water Elemental
20
+ SUMMON_PROP_FLAG_IGNORE_SUMMONER_PHASE = 0x00008000, /// @todo: NYI Light/Dark Bullet, Soul/Fiery Consumption, Twisted Visage, Twilight Whelp. Phase related?
21
+ }
22
+ }
23
+ export {};
@@ -0,0 +1,18 @@
1
+ declare global {
2
+ const enum SummonType {
3
+ SUMMON_TYPE_NONE = 0,
4
+ SUMMON_TYPE_PET = 1,
5
+ SUMMON_TYPE_GUARDIAN = 2,
6
+ SUMMON_TYPE_MINION = 3,
7
+ SUMMON_TYPE_TOTEM = 4,
8
+ SUMMON_TYPE_MINIPET = 5,
9
+ SUMMON_TYPE_GUARDIAN2 = 6,
10
+ SUMMON_TYPE_WILD2 = 7,
11
+ SUMMON_TYPE_WILD3 = 8, // Related to phases and DK prequest line (3.3.5a)
12
+ SUMMON_TYPE_VEHICLE = 9,
13
+ SUMMON_TYPE_VEHICLE2 = 10, // Oculus and Argent Tournament vehicles (3.3.5a)
14
+ SUMMON_TYPE_LIGHTWELL = 11,
15
+ SUMMON_TYPE_JEEVES = 12,
16
+ }
17
+ }
18
+ export {};
@@ -0,0 +1,14 @@
1
+ declare global {
2
+ // mod-nodejs invention, self-explanatory, I hope.
3
+ const enum TargetIcon {
4
+ TARGET_ICON_STAR = 0,
5
+ TARGET_ICON_CIRCLE = 1,
6
+ TARGET_ICON_DIAMOND = 2,
7
+ TARGET_ICON_TRIANGLE = 3,
8
+ TARGET_ICON_MOON = 4,
9
+ TARGET_ICON_SQUARE = 5,
10
+ TARGET_ICON_CROSS = 6,
11
+ TARGET_ICON_SKULL = 7,
12
+ }
13
+ }
14
+ export {};
@@ -0,0 +1,112 @@
1
+ declare global {
2
+ // target enum name consist of:
3
+ // TARGET_[OBJECT_TYPE]_[REFERENCE_TYPE(skipped for caster)]_[SELECTION_TYPE(skipped for default)]_[additional specifiers(friendly, BACK_LEFT, etc.]
4
+ const enum Targets {
5
+ TARGET_UNIT_CASTER = 1,
6
+ TARGET_UNIT_NEARBY_ENEMY = 2,
7
+ TARGET_UNIT_NEARBY_ALLY = 3,
8
+ TARGET_UNIT_NEARBY_PARTY = 4,
9
+ TARGET_UNIT_PET = 5,
10
+ TARGET_UNIT_TARGET_ENEMY = 6,
11
+ TARGET_UNIT_SRC_AREA_ENTRY = 7,
12
+ TARGET_UNIT_DEST_AREA_ENTRY = 8,
13
+ TARGET_DEST_HOME = 9,
14
+ TARGET_UNIT_SRC_AREA_UNK_11 = 11,
15
+ TARGET_UNIT_SRC_AREA_ENEMY = 15,
16
+ TARGET_UNIT_DEST_AREA_ENEMY = 16,
17
+ TARGET_DEST_DB = 17,
18
+ TARGET_DEST_CASTER = 18,
19
+ TARGET_UNIT_CASTER_AREA_PARTY = 20,
20
+ TARGET_UNIT_TARGET_ALLY = 21,
21
+ TARGET_SRC_CASTER = 22,
22
+ TARGET_GAMEOBJECT_TARGET = 23,
23
+ TARGET_UNIT_CONE_ENEMY_24 = 24,
24
+ TARGET_UNIT_TARGET_ANY = 25,
25
+ TARGET_GAMEOBJECT_ITEM_TARGET = 26,
26
+ TARGET_UNIT_MASTER = 27,
27
+ TARGET_DEST_DYNOBJ_ENEMY = 28,
28
+ TARGET_DEST_DYNOBJ_ALLY = 29,
29
+ TARGET_UNIT_SRC_AREA_ALLY = 30,
30
+ TARGET_UNIT_DEST_AREA_ALLY = 31,
31
+ TARGET_DEST_CASTER_SUMMON = 32, // front left, doesn't use radius
32
+ TARGET_UNIT_SRC_AREA_PARTY = 33,
33
+ TARGET_UNIT_DEST_AREA_PARTY = 34,
34
+ TARGET_UNIT_TARGET_PARTY = 35,
35
+ TARGET_DEST_CASTER_36 = 36,
36
+ TARGET_UNIT_LASTTARGET_AREA_PARTY = 37,
37
+ TARGET_UNIT_NEARBY_ENTRY = 38,
38
+ TARGET_DEST_CASTER_FISHING = 39,
39
+ TARGET_GAMEOBJECT_NEARBY_ENTRY = 40,
40
+ TARGET_DEST_CASTER_FRONT_RIGHT = 41,
41
+ TARGET_DEST_CASTER_BACK_RIGHT = 42,
42
+ TARGET_DEST_CASTER_BACK_LEFT = 43,
43
+ TARGET_DEST_CASTER_FRONT_LEFT = 44,
44
+ TARGET_UNIT_TARGET_CHAINHEAL_ALLY = 45,
45
+ TARGET_DEST_NEARBY_ENTRY = 46,
46
+ TARGET_DEST_CASTER_FRONT = 47,
47
+ TARGET_DEST_CASTER_BACK = 48,
48
+ TARGET_DEST_CASTER_RIGHT = 49,
49
+ TARGET_DEST_CASTER_LEFT = 50,
50
+ TARGET_GAMEOBJECT_SRC_AREA = 51,
51
+ TARGET_GAMEOBJECT_DEST_AREA = 52,
52
+ TARGET_DEST_TARGET_ENEMY = 53,
53
+ TARGET_UNIT_CONE_ENEMY_54 = 54,
54
+ TARGET_DEST_CASTER_FRONT_LEAP = 55, // for a leap spell
55
+ TARGET_UNIT_CASTER_AREA_RAID = 56,
56
+ TARGET_UNIT_TARGET_RAID = 57,
57
+ TARGET_UNIT_NEARBY_RAID = 58,
58
+ TARGET_UNIT_CONE_ALLY = 59,
59
+ TARGET_UNIT_CONE_ENTRY = 60,
60
+ TARGET_UNIT_TARGET_AREA_RAID_CLASS = 61,
61
+ TARGET_UNK_62 = 62,
62
+ TARGET_DEST_TARGET_ANY = 63,
63
+ TARGET_DEST_TARGET_FRONT = 64,
64
+ TARGET_DEST_TARGET_BACK = 65,
65
+ TARGET_DEST_TARGET_RIGHT = 66,
66
+ TARGET_DEST_TARGET_LEFT = 67,
67
+ TARGET_DEST_TARGET_FRONT_RIGHT = 68,
68
+ TARGET_DEST_TARGET_BACK_RIGHT = 69,
69
+ TARGET_DEST_TARGET_BACK_LEFT = 70,
70
+ TARGET_DEST_TARGET_FRONT_LEFT = 71,
71
+ TARGET_DEST_CASTER_RANDOM = 72,
72
+ TARGET_DEST_CASTER_RADIUS = 73,
73
+ TARGET_DEST_TARGET_RANDOM = 74,
74
+ TARGET_DEST_TARGET_RADIUS = 75,
75
+ TARGET_DEST_CHANNEL_TARGET = 76,
76
+ TARGET_UNIT_CHANNEL_TARGET = 77,
77
+ TARGET_DEST_DEST_FRONT = 78,
78
+ TARGET_DEST_DEST_BACK = 79,
79
+ TARGET_DEST_DEST_RIGHT = 80,
80
+ TARGET_DEST_DEST_LEFT = 81,
81
+ TARGET_DEST_DEST_FRONT_RIGHT = 82,
82
+ TARGET_DEST_DEST_BACK_RIGHT = 83,
83
+ TARGET_DEST_DEST_BACK_LEFT = 84,
84
+ TARGET_DEST_DEST_FRONT_LEFT = 85,
85
+ TARGET_DEST_DEST_RANDOM = 86,
86
+ TARGET_DEST_DEST = 87,
87
+ TARGET_DEST_DYNOBJ_NONE = 88,
88
+ TARGET_DEST_TRAJ = 89,
89
+ TARGET_UNIT_TARGET_MINIPET = 90,
90
+ TARGET_DEST_DEST_RADIUS = 91,
91
+ TARGET_UNIT_SUMMONER = 92,
92
+ TARGET_CORPSE_SRC_AREA_ENEMY = 93,
93
+ TARGET_UNIT_VEHICLE = 94,
94
+ TARGET_UNIT_TARGET_PASSENGER = 95,
95
+ TARGET_UNIT_PASSENGER_0 = 96,
96
+ TARGET_UNIT_PASSENGER_1 = 97,
97
+ TARGET_UNIT_PASSENGER_2 = 98,
98
+ TARGET_UNIT_PASSENGER_3 = 99,
99
+ TARGET_UNIT_PASSENGER_4 = 100,
100
+ TARGET_UNIT_PASSENGER_5 = 101,
101
+ TARGET_UNIT_PASSENGER_6 = 102,
102
+ TARGET_UNIT_PASSENGER_7 = 103,
103
+ TARGET_UNIT_CONE_ENEMY_104 = 104,
104
+ TARGET_UNIT_UNK_105 = 105, // 1 spell
105
+ TARGET_DEST_CHANNEL_CASTER = 106,
106
+ TARGET_UNK_DEST_AREA_UNK_107 = 107, // not enough info - only generic spells avalible
107
+ TARGET_GAMEOBJECT_CONE = 108,
108
+ TARGET_DEST_UNK_110 = 110, // 1 spell
109
+ TOTAL_SPELL_TARGETS,
110
+ }
111
+ }
112
+ export {};
@@ -0,0 +1,8 @@
1
+ declare global {
2
+ const enum TauntState {
3
+ TAUNT_STATE_DETAUNT = 0,
4
+ TAUNT_STATE_NONE = 1,
5
+ TAUNT_STATE_TAUNT = 2,
6
+ }
7
+ }
8
+ export {};
@@ -0,0 +1,8 @@
1
+ declare global {
2
+ const enum TeamId {
3
+ TEAM_ALLIANCE = 0,
4
+ TEAM_HORDE,
5
+ TEAM_NEUTRAL,
6
+ }
7
+ }
8
+ export {};
@@ -0,0 +1,13 @@
1
+ declare global {
2
+ const enum TeleportToOptions {
3
+ TELE_TO_GM_MODE = 0x01,
4
+ TELE_TO_NOT_LEAVE_TRANSPORT = 0x02,
5
+ TELE_TO_NOT_LEAVE_COMBAT = 0x04,
6
+ TELE_TO_NOT_UNSUMMON_PET = 0x08,
7
+ TELE_TO_SPELL = 0x10,
8
+ TELE_TO_NOT_LEAVE_VEHICLE = 0x20,
9
+ TELE_TO_WITH_PET = 0x40,
10
+ TELE_TO_NOT_LEAVE_TAXI = 0x80,
11
+ }
12
+ }
13
+ export {};
@@ -0,0 +1,15 @@
1
+ declare global {
2
+ const enum TempSummonType {
3
+ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN = 1, // despawns after a specified time OR when the creature disappears
4
+ TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN = 2, // despawns after a specified time OR when the creature dies
5
+ TEMPSUMMON_TIMED_DESPAWN = 3, // despawns after a specified time
6
+ TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT = 4, // despawns after a specified time after the creature is out of combat
7
+ TEMPSUMMON_CORPSE_DESPAWN = 5, // despawns instantly after death
8
+ TEMPSUMMON_CORPSE_TIMED_DESPAWN = 6, // despawns after a specified time after death
9
+ TEMPSUMMON_DEAD_DESPAWN = 7, // despawns when the creature disappears
10
+ TEMPSUMMON_MANUAL_DESPAWN = 8, // despawns when UnSummon() is called
11
+ TEMPSUMMON_DESPAWNED = 9, // xinef: DONT USE, INTERNAL USE ONLY
12
+ TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE = 10, // despawns after a specified time after the creature is out of combat and alive
13
+ }
14
+ }
15
+ export {};
@@ -0,0 +1,258 @@
1
+ declare global {
2
+ // EmotesText.dbc
3
+ const enum TextEmotes {
4
+ TEXT_EMOTE_AGREE = 1,
5
+ TEXT_EMOTE_AMAZE = 2,
6
+ TEXT_EMOTE_ANGRY = 3,
7
+ TEXT_EMOTE_APOLOGIZE = 4,
8
+ TEXT_EMOTE_APPLAUD = 5,
9
+ TEXT_EMOTE_BASHFUL = 6,
10
+ TEXT_EMOTE_BECKON = 7,
11
+ TEXT_EMOTE_BEG = 8,
12
+ TEXT_EMOTE_BITE = 9,
13
+ TEXT_EMOTE_BLEED = 10,
14
+ TEXT_EMOTE_BLINK = 11,
15
+ TEXT_EMOTE_BLUSH = 12,
16
+ TEXT_EMOTE_BONK = 13,
17
+ TEXT_EMOTE_BORED = 14,
18
+ TEXT_EMOTE_BOUNCE = 15,
19
+ TEXT_EMOTE_BRB = 16,
20
+ TEXT_EMOTE_BOW = 17,
21
+ TEXT_EMOTE_BURP = 18,
22
+ TEXT_EMOTE_BYE = 19,
23
+ TEXT_EMOTE_CACKLE = 20,
24
+ TEXT_EMOTE_CHEER = 21,
25
+ TEXT_EMOTE_CHICKEN = 22,
26
+ TEXT_EMOTE_CHUCKLE = 23,
27
+ TEXT_EMOTE_CLAP = 24,
28
+ TEXT_EMOTE_CONFUSED = 25,
29
+ TEXT_EMOTE_CONGRATULATE = 26,
30
+ TEXT_EMOTE_COUGH = 27,
31
+ TEXT_EMOTE_COWER = 28,
32
+ TEXT_EMOTE_CRACK = 29,
33
+ TEXT_EMOTE_CRINGE = 30,
34
+ TEXT_EMOTE_CRY = 31,
35
+ TEXT_EMOTE_CURIOUS = 32,
36
+ TEXT_EMOTE_CURTSEY = 33,
37
+ TEXT_EMOTE_DANCE = 34,
38
+ TEXT_EMOTE_DRINK = 35,
39
+ TEXT_EMOTE_DROOL = 36,
40
+ TEXT_EMOTE_EAT = 37,
41
+ TEXT_EMOTE_EYE = 38,
42
+ TEXT_EMOTE_FART = 39,
43
+ TEXT_EMOTE_FIDGET = 40,
44
+ TEXT_EMOTE_FLEX = 41,
45
+ TEXT_EMOTE_FROWN = 42,
46
+ TEXT_EMOTE_GASP = 43,
47
+ TEXT_EMOTE_GAZE = 44,
48
+ TEXT_EMOTE_GIGGLE = 45,
49
+ TEXT_EMOTE_GLARE = 46,
50
+ TEXT_EMOTE_GLOAT = 47,
51
+ TEXT_EMOTE_GREET = 48,
52
+ TEXT_EMOTE_GRIN = 49,
53
+ TEXT_EMOTE_GROAN = 50,
54
+ TEXT_EMOTE_GROVEL = 51,
55
+ TEXT_EMOTE_GUFFAW = 52,
56
+ TEXT_EMOTE_HAIL = 53,
57
+ TEXT_EMOTE_HAPPY = 54,
58
+ TEXT_EMOTE_HELLO = 55,
59
+ TEXT_EMOTE_HUG = 56,
60
+ TEXT_EMOTE_HUNGRY = 57,
61
+ TEXT_EMOTE_KISS = 58,
62
+ TEXT_EMOTE_KNEEL = 59,
63
+ TEXT_EMOTE_LAUGH = 60,
64
+ TEXT_EMOTE_LAYDOWN = 61,
65
+ TEXT_EMOTE_MESSAGE = 62,
66
+ TEXT_EMOTE_MOAN = 63,
67
+ TEXT_EMOTE_MOON = 64,
68
+ TEXT_EMOTE_MOURN = 65,
69
+ TEXT_EMOTE_NO = 66,
70
+ TEXT_EMOTE_NOD = 67,
71
+ TEXT_EMOTE_NOSEPICK = 68,
72
+ TEXT_EMOTE_PANIC = 69,
73
+ TEXT_EMOTE_PEER = 70,
74
+ TEXT_EMOTE_PLEAD = 71,
75
+ TEXT_EMOTE_POINT = 72,
76
+ TEXT_EMOTE_POKE = 73,
77
+ TEXT_EMOTE_PRAY = 74,
78
+ TEXT_EMOTE_ROAR = 75,
79
+ TEXT_EMOTE_ROFL = 76,
80
+ TEXT_EMOTE_RUDE = 77,
81
+ TEXT_EMOTE_SALUTE = 78,
82
+ TEXT_EMOTE_SCRATCH = 79,
83
+ TEXT_EMOTE_SEXY = 80,
84
+ TEXT_EMOTE_SHAKE = 81,
85
+ TEXT_EMOTE_SHOUT = 82,
86
+ TEXT_EMOTE_SHRUG = 83,
87
+ TEXT_EMOTE_SHY = 84,
88
+ TEXT_EMOTE_SIGH = 85,
89
+ TEXT_EMOTE_SIT = 86,
90
+ TEXT_EMOTE_SLEEP = 87,
91
+ TEXT_EMOTE_SNARL = 88,
92
+ TEXT_EMOTE_SPIT = 89,
93
+ TEXT_EMOTE_STARE = 90,
94
+ TEXT_EMOTE_SURPRISED = 91,
95
+ TEXT_EMOTE_SURRENDER = 92,
96
+ TEXT_EMOTE_TALK = 93,
97
+ TEXT_EMOTE_TALKEX = 94,
98
+ TEXT_EMOTE_TALKQ = 95,
99
+ TEXT_EMOTE_TAP = 96,
100
+ TEXT_EMOTE_THANK = 97,
101
+ TEXT_EMOTE_THREATEN = 98,
102
+ TEXT_EMOTE_TIRED = 99,
103
+ TEXT_EMOTE_VICTORY = 100,
104
+ TEXT_EMOTE_WAVE = 101,
105
+ TEXT_EMOTE_WELCOME = 102,
106
+ TEXT_EMOTE_WHINE = 103,
107
+ TEXT_EMOTE_WHISTLE = 104,
108
+ TEXT_EMOTE_WORK = 105,
109
+ TEXT_EMOTE_YAWN = 106,
110
+ TEXT_EMOTE_BOGGLE = 107,
111
+ TEXT_EMOTE_CALM = 108,
112
+ TEXT_EMOTE_COLD = 109,
113
+ TEXT_EMOTE_COMFORT = 110,
114
+ TEXT_EMOTE_CUDDLE = 111,
115
+ TEXT_EMOTE_DUCK = 112,
116
+ TEXT_EMOTE_INSULT = 113,
117
+ TEXT_EMOTE_INTRODUCE = 114,
118
+ TEXT_EMOTE_JK = 115,
119
+ TEXT_EMOTE_LICK = 116,
120
+ TEXT_EMOTE_LISTEN = 117,
121
+ TEXT_EMOTE_LOST = 118,
122
+ TEXT_EMOTE_MOCK = 119,
123
+ TEXT_EMOTE_PONDER = 120,
124
+ TEXT_EMOTE_POUNCE = 121,
125
+ TEXT_EMOTE_PRAISE = 122,
126
+ TEXT_EMOTE_PURR = 123,
127
+ TEXT_EMOTE_PUZZLE = 124,
128
+ TEXT_EMOTE_RAISE = 125,
129
+ TEXT_EMOTE_READY = 126,
130
+ TEXT_EMOTE_SHIMMY = 127,
131
+ TEXT_EMOTE_SHIVER = 128,
132
+ TEXT_EMOTE_SHOO = 129,
133
+ TEXT_EMOTE_SLAP = 130,
134
+ TEXT_EMOTE_SMIRK = 131,
135
+ TEXT_EMOTE_SNIFF = 132,
136
+ TEXT_EMOTE_SNUB = 133,
137
+ TEXT_EMOTE_SOOTHE = 134,
138
+ TEXT_EMOTE_STINK = 135,
139
+ TEXT_EMOTE_TAUNT = 136,
140
+ TEXT_EMOTE_TEASE = 137,
141
+ TEXT_EMOTE_THIRSTY = 138,
142
+ TEXT_EMOTE_VETO = 139,
143
+ TEXT_EMOTE_SNICKER = 140,
144
+ TEXT_EMOTE_STAND = 141,
145
+ TEXT_EMOTE_TICKLE = 142,
146
+ TEXT_EMOTE_VIOLIN = 143,
147
+ TEXT_EMOTE_SMILE = 163,
148
+ TEXT_EMOTE_RASP = 183,
149
+ TEXT_EMOTE_PITY = 203,
150
+ TEXT_EMOTE_GROWL = 204,
151
+ TEXT_EMOTE_BARK = 205,
152
+ TEXT_EMOTE_SCARED = 223,
153
+ TEXT_EMOTE_FLOP = 224,
154
+ TEXT_EMOTE_LOVE = 225,
155
+ TEXT_EMOTE_MOO = 226,
156
+ TEXT_EMOTE_COMMEND = 243,
157
+ TEXT_EMOTE_TRAIN = 264,
158
+ TEXT_EMOTE_HELPME = 303,
159
+ TEXT_EMOTE_INCOMING = 304,
160
+ TEXT_EMOTE_CHARGE = 305,
161
+ TEXT_EMOTE_FLEE = 306,
162
+ TEXT_EMOTE_ATTACKMYTARGET = 307,
163
+ TEXT_EMOTE_OOM = 323,
164
+ TEXT_EMOTE_FOLLOW = 324,
165
+ TEXT_EMOTE_WAIT = 325,
166
+ TEXT_EMOTE_HEALME = 326,
167
+ TEXT_EMOTE_OPENFIRE = 327,
168
+ TEXT_EMOTE_FLIRT = 328,
169
+ TEXT_EMOTE_JOKE = 329,
170
+ TEXT_EMOTE_GOLFCLAP = 343,
171
+ TEXT_EMOTE_WINK = 363,
172
+ TEXT_EMOTE_PAT = 364,
173
+ TEXT_EMOTE_SERIOUS = 365,
174
+ TEXT_EMOTE_MOUNT_SPECIAL = 366,
175
+ TEXT_EMOTE_GOODLUCK = 367,
176
+ TEXT_EMOTE_BLAME = 368,
177
+ TEXT_EMOTE_BLANK = 369,
178
+ TEXT_EMOTE_BRANDISH = 370,
179
+ TEXT_EMOTE_BREATH = 371,
180
+ TEXT_EMOTE_DISAGREE = 372,
181
+ TEXT_EMOTE_DOUBT = 373,
182
+ TEXT_EMOTE_EMBARRASS = 374,
183
+ TEXT_EMOTE_ENCOURAGE = 375,
184
+ TEXT_EMOTE_ENEMY = 376,
185
+ TEXT_EMOTE_EYEBROW = 377,
186
+ TEXT_EMOTE_TOAST = 378,
187
+ TEXT_EMOTE_FAIL = 379,
188
+ TEXT_EMOTE_HIGHFIVE = 380,
189
+ TEXT_EMOTE_ABSENT = 381,
190
+ TEXT_EMOTE_ARM = 382,
191
+ TEXT_EMOTE_AWE = 383,
192
+ TEXT_EMOTE_BACKPACK = 384,
193
+ TEXT_EMOTE_BADFEELING = 385,
194
+ TEXT_EMOTE_CHALLENGE = 386,
195
+ TEXT_EMOTE_CHUG = 387,
196
+ TEXT_EMOTE_DING = 389,
197
+ TEXT_EMOTE_FACEPALM = 390,
198
+ TEXT_EMOTE_FAINT = 391,
199
+ TEXT_EMOTE_GO = 392,
200
+ TEXT_EMOTE_GOING = 393,
201
+ TEXT_EMOTE_GLOWER = 394,
202
+ TEXT_EMOTE_HEADACHE = 395,
203
+ TEXT_EMOTE_HICCUP = 396,
204
+ TEXT_EMOTE_HISS = 398,
205
+ TEXT_EMOTE_HOLDHAND = 399,
206
+ TEXT_EMOTE_HURRY = 401,
207
+ TEXT_EMOTE_IDEA = 402,
208
+ TEXT_EMOTE_JEALOUS = 403,
209
+ TEXT_EMOTE_LUCK = 404,
210
+ TEXT_EMOTE_MAP = 405,
211
+ TEXT_EMOTE_MERCY = 406,
212
+ TEXT_EMOTE_MUTTER = 407,
213
+ TEXT_EMOTE_NERVOUS = 408,
214
+ TEXT_EMOTE_OFFER = 409,
215
+ TEXT_EMOTE_PET = 410,
216
+ TEXT_EMOTE_PINCH = 411,
217
+ TEXT_EMOTE_PROUD = 413,
218
+ TEXT_EMOTE_PROMISE = 414,
219
+ TEXT_EMOTE_PULSE = 415,
220
+ TEXT_EMOTE_PUNCH = 416,
221
+ TEXT_EMOTE_POUT = 417,
222
+ TEXT_EMOTE_REGRET = 418,
223
+ TEXT_EMOTE_REVENGE = 420,
224
+ TEXT_EMOTE_ROLLEYES = 421,
225
+ TEXT_EMOTE_RUFFLE = 422,
226
+ TEXT_EMOTE_SAD = 423,
227
+ TEXT_EMOTE_SCOFF = 424,
228
+ TEXT_EMOTE_SCOLD = 425,
229
+ TEXT_EMOTE_SCOWL = 426,
230
+ TEXT_EMOTE_SEARCH = 427,
231
+ TEXT_EMOTE_SHAKEFIST = 428,
232
+ TEXT_EMOTE_SHIFTY = 429,
233
+ TEXT_EMOTE_SHUDDER = 430,
234
+ TEXT_EMOTE_SIGNAL = 431,
235
+ TEXT_EMOTE_SILENCE = 432,
236
+ TEXT_EMOTE_SING = 433,
237
+ TEXT_EMOTE_SMACK = 434,
238
+ TEXT_EMOTE_SNEAK = 435,
239
+ TEXT_EMOTE_SNEEZE = 436,
240
+ TEXT_EMOTE_SNORT = 437,
241
+ TEXT_EMOTE_SQUEAL = 438,
242
+ TEXT_EMOTE_STOPATTACK = 439,
243
+ TEXT_EMOTE_SUSPICIOUS = 440,
244
+ TEXT_EMOTE_THINK = 441,
245
+ TEXT_EMOTE_TRUCE = 442,
246
+ TEXT_EMOTE_TWIDDLE = 443,
247
+ TEXT_EMOTE_WARN = 444,
248
+ TEXT_EMOTE_SNAP = 445,
249
+ TEXT_EMOTE_CHARM = 446,
250
+ TEXT_EMOTE_COVEREARS = 447,
251
+ TEXT_EMOTE_CROSSARMS = 448,
252
+ TEXT_EMOTE_LOOK = 449,
253
+ TEXT_EMOTE_OBJECT = 450,
254
+ TEXT_EMOTE_SWEAT = 451,
255
+ TEXT_EMOTE_YW = 453,
256
+ }
257
+ }
258
+ export {};
@@ -0,0 +1,27 @@
1
+ declare global {
2
+ const enum TriggerCastFlags {
3
+ TRIGGERED_NONE = 0x00000000, //! Not triggered
4
+ TRIGGERED_IGNORE_GCD = 0x00000001, //! Will ignore GCD
5
+ TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD = 0x00000002, //! Will ignore Spell and Category cooldowns
6
+ TRIGGERED_IGNORE_POWER_AND_REAGENT_COST = 0x00000004, //! Will ignore power and reagent cost
7
+ TRIGGERED_IGNORE_CAST_ITEM = 0x00000008, //! Will not take away cast item or update related achievement criteria
8
+ TRIGGERED_IGNORE_AURA_SCALING = 0x00000010, //! Will ignore aura scaling
9
+ TRIGGERED_IGNORE_CAST_IN_PROGRESS = 0x00000020, //! Will not check if a current cast is in progress
10
+ TRIGGERED_IGNORE_COMBO_POINTS = 0x00000040, //! Will ignore combo point requirement
11
+ TRIGGERED_CAST_DIRECTLY = 0x00000080, //! In Spell::prepare, will be cast directly without setting containers for executed spell
12
+ TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS = 0x00000100, //! Will ignore interruptible aura's at cast
13
+ TRIGGERED_IGNORE_SET_FACING = 0x00000200, //! Will not adjust facing to target (if any)
14
+ TRIGGERED_IGNORE_SHAPESHIFT = 0x00000400, //! Will ignore shapeshift checks
15
+ TRIGGERED_IGNORE_CASTER_AURASTATE = 0x00000800, //! Will ignore caster aura states including combat requirements and death state
16
+ TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE = 0x00002000, //! Will ignore mounted/on vehicle restrictions
17
+ TRIGGERED_IGNORE_CASTER_AURAS = 0x00010000, //! Will ignore caster aura restrictions or requirements
18
+ TRIGGERED_DISALLOW_PROC_EVENTS = 0x00020000, //! Disallows proc events from triggered spell (default)
19
+ TRIGGERED_DONT_REPORT_CAST_ERROR = 0x00040000, //! Will return SPELL_FAILED_DONT_REPORT in CheckCast functions
20
+ TRIGGERED_FULL_MASK = 0x0007FFFF, //! Used when doing CastSpell with triggered == true
21
+ TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT = 0x00080000, //! Will ignore equipped item requirements
22
+ TRIGGERED_NO_PERIODIC_RESET = 0x00100000, //! Periodic aura tick wont be reset on override
23
+ TRIGGERED_IGNORE_EFFECTS = 0x00200000, //! Ignore spell effects - used for ritual portals
24
+ TRIGGERED_FULL_DEBUG_MASK = 0xFFFFFFFF,
25
+ }
26
+ }
27
+ export {};
@@ -0,0 +1,13 @@
1
+ declare global {
2
+ const enum TypeId {
3
+ TYPEID_OBJECT = 0,
4
+ TYPEID_ITEM = 1,
5
+ TYPEID_CONTAINER = 2,
6
+ TYPEID_UNIT = 3,
7
+ TYPEID_PLAYER = 4,
8
+ TYPEID_GAMEOBJECT = 5,
9
+ TYPEID_DYNAMICOBJECT = 6,
10
+ TYPEID_CORPSE = 7,
11
+ }
12
+ }
13
+ export {};