@airbreather/mod-nodejs-types 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/acore.d.ts +35 -0
- package/classes/ACMap.d.ts +29 -0
- package/classes/ACObject.d.ts +33 -0
- package/classes/Auction.d.ts +39 -0
- package/classes/AuctionHouse.d.ts +18 -0
- package/classes/Aura.d.ts +25 -0
- package/classes/AuraApplication.d.ts +21 -0
- package/classes/AuraEffect.d.ts +45 -0
- package/classes/Battleground.d.ts +16 -0
- package/classes/BattlegroundQueue.d.ts +12 -0
- package/classes/ByteBuffer.d.ts +34 -0
- package/classes/CastSpellBuilder.d.ts +41 -0
- package/classes/ChatCommandBuilder.d.ts +13 -0
- package/classes/ChatHandler.d.ts +23 -0
- package/classes/Condition.d.ts +29 -0
- package/classes/ConditionSourceInfo.d.ts +15 -0
- package/classes/Config.d.ts +22 -0
- package/classes/Corpse.d.ts +14 -0
- package/classes/Creature.d.ts +82 -0
- package/classes/CreatureTemplate.d.ts +73 -0
- package/classes/DynamicObject.d.ts +23 -0
- package/classes/Field.d.ts +23 -0
- package/classes/GameObject.d.ts +36 -0
- package/classes/GmTicket.d.ts +24 -0
- package/classes/Group.d.ts +28 -0
- package/classes/Guardian.d.ts +7 -0
- package/classes/Guild.d.ts +28 -0
- package/classes/GuildMember.d.ts +25 -0
- package/classes/Item.d.ts +41 -0
- package/classes/ItemTemplate.d.ts +123 -0
- package/classes/Loot.d.ts +29 -0
- package/classes/LootStore.d.ts +16 -0
- package/classes/LootTemplate.d.ts +8 -0
- package/classes/MailDraft.d.ts +15 -0
- package/classes/MailSender.d.ts +24 -0
- package/classes/Minion.d.ts +12 -0
- package/classes/Pet.d.ts +18 -0
- package/classes/Player.d.ts +156 -0
- package/classes/QueryResult.d.ts +14 -0
- package/classes/Quest.d.ts +21 -0
- package/classes/Roll.d.ts +14 -0
- package/classes/Spell.d.ts +18 -0
- package/classes/SpellChainNode.d.ts +7 -0
- package/classes/SpellEffectInfo.d.ts +50 -0
- package/classes/SpellImplicitTargetInfo.d.ts +15 -0
- package/classes/SpellInfo.d.ts +200 -0
- package/classes/TempSummon.d.ts +15 -0
- package/classes/ThreatReference.d.ts +24 -0
- package/classes/Transport.d.ts +13 -0
- package/classes/Unit.d.ts +173 -0
- package/classes/Vehicle.d.ts +15 -0
- package/classes/WorldObject.d.ts +51 -0
- package/classes/WorldPacket.d.ts +8 -0
- package/classes/index.d.ts +52 -0
- package/enums/AURA_FLAGS.d.ts +20 -0
- package/enums/AccountFlags.d.ts +39 -0
- package/enums/AccountTypes.d.ts +10 -0
- package/enums/AchievementFlags.d.ts +15 -0
- package/enums/AcoreStrings.d.ts +1507 -0
- package/enums/ArenaTeamInfoType.d.ts +14 -0
- package/enums/ArenaType.d.ts +9 -0
- package/enums/AuctionHouseId.d.ts +8 -0
- package/enums/AuraRemoveMode.d.ts +11 -0
- package/enums/AuraStateType.d.ts +33 -0
- package/enums/AuraType.d.ts +323 -0
- package/enums/BAG_FAMILY_MASK.d.ts +21 -0
- package/enums/BattlegroundDesertionType.d.ts +14 -0
- package/enums/BattlegroundQueueGroupTypes.d.ts +13 -0
- package/enums/BattlegroundTypeId.d.ts +20 -0
- package/enums/CharterTypes.d.ts +9 -0
- package/enums/ChatMsg.d.ts +58 -0
- package/enums/ClassContext.d.ts +24 -0
- package/enums/Classes.d.ts +18 -0
- package/enums/ConditionSourceType.d.ts +37 -0
- package/enums/ConditionTypes.d.ts +67 -0
- package/enums/CorpseType.d.ts +8 -0
- package/enums/CreatureChaseMovementType.d.ts +10 -0
- package/enums/CreatureClasses.d.ts +11 -0
- package/enums/CreatureEliteType.d.ts +11 -0
- package/enums/CreatureFamily.d.ts +47 -0
- package/enums/CreatureFlagsExtra.d.ts +40 -0
- package/enums/CreatureFlightMovementType.d.ts +10 -0
- package/enums/CreatureGroundMovementType.d.ts +10 -0
- package/enums/CreatureRandomMovementType.d.ts +10 -0
- package/enums/CreatureType.d.ts +35 -0
- package/enums/CreatureTypeFlags.d.ts +37 -0
- package/enums/CurrentSpellTypes.d.ts +9 -0
- package/enums/DamageEffectType.d.ts +11 -0
- package/enums/DatabaseFieldTypes.d.ts +15 -0
- package/enums/Db.d.ts +9 -0
- package/enums/DeathState.d.ts +10 -0
- package/enums/Difficulty.d.ts +15 -0
- package/enums/DispelType.d.ts +34 -0
- package/enums/DuelCompleteType.d.ts +8 -0
- package/enums/Emote.d.ts +181 -0
- package/enums/EnchantmentSlot.d.ts +21 -0
- package/enums/EvadeReason.d.ts +10 -0
- package/enums/Expansions.d.ts +9 -0
- package/enums/GMTicketEscalationStatus.d.ts +14 -0
- package/enums/GOState.d.ts +9 -0
- package/enums/Gender.d.ts +8 -0
- package/enums/GossipAction.d.ts +18 -0
- package/enums/GossipSender.d.ts +15 -0
- package/enums/GroupJoinBattlegroundResult.d.ts +22 -0
- package/enums/GroupMemberFlags.d.ts +8 -0
- package/enums/GroupType.d.ts +14 -0
- package/enums/GuildBankEventLogTypes.d.ts +14 -0
- package/enums/GuildDefaultRanks.d.ts +13 -0
- package/enums/GuildEventLogTypes.d.ts +11 -0
- package/enums/GuildMemberFlags.d.ts +10 -0
- package/enums/HighGuid.d.ts +18 -0
- package/enums/HolidayIds.d.ts +34 -0
- package/enums/InventoryResult.d.ts +94 -0
- package/enums/InventoryType.d.ts +66 -0
- package/enums/ItemBondingType.d.ts +11 -0
- package/enums/ItemClass.d.ts +22 -0
- package/enums/ItemFlags.d.ts +37 -0
- package/enums/ItemFlags2.d.ts +37 -0
- package/enums/ItemFlagsCustom.d.ts +8 -0
- package/enums/ItemModType.d.ts +49 -0
- package/enums/ItemQualities.d.ts +13 -0
- package/enums/ItemSpelltriggerType.d.ts +17 -0
- package/enums/ItemSubclass.d.ts +42 -0
- package/enums/ItemSubclassArmor.d.ts +30 -0
- package/enums/ItemSubclassConsumable.d.ts +26 -0
- package/enums/ItemSubclassContainer.d.ts +26 -0
- package/enums/ItemSubclassGem.d.ts +26 -0
- package/enums/ItemSubclassGeneric.d.ts +10 -0
- package/enums/ItemSubclassGlyph.d.ts +28 -0
- package/enums/ItemSubclassJunk.d.ts +20 -0
- package/enums/ItemSubclassKey.d.ts +12 -0
- package/enums/ItemSubclassMoney.d.ts +10 -0
- package/enums/ItemSubclassPermanent.d.ts +10 -0
- package/enums/ItemSubclassProjectile.d.ts +18 -0
- package/enums/ItemSubclassQuest.d.ts +10 -0
- package/enums/ItemSubclassQuiver.d.ts +16 -0
- package/enums/ItemSubclassReagent.d.ts +10 -0
- package/enums/ItemSubclassRecipe.d.ts +30 -0
- package/enums/ItemSubclassTradeGoods.d.ts +40 -0
- package/enums/ItemSubclassWeapon.d.ts +50 -0
- package/enums/Language.d.ts +24 -0
- package/enums/LfgRoles.d.ts +10 -0
- package/enums/LocaleConstant.d.ts +14 -0
- package/enums/LogLevel.d.ts +12 -0
- package/enums/LootModes.d.ts +12 -0
- package/enums/LootState.d.ts +13 -0
- package/enums/LootStoreType.d.ts +19 -0
- package/enums/LootType.d.ts +19 -0
- package/enums/MailCheckedMask.d.ts +11 -0
- package/enums/MailMessageType.d.ts +10 -0
- package/enums/MailStationery.d.ts +13 -0
- package/enums/Mechanics.d.ts +44 -0
- package/enums/MovementGeneratorType.d.ts +27 -0
- package/enums/MovementSlot.d.ts +8 -0
- package/enums/NPCFlags.d.ts +35 -0
- package/enums/NearObjectsMask.d.ts +9 -0
- package/enums/OBJECT_UPDATE_TYPE.d.ts +11 -0
- package/enums/OnlineState.d.ts +8 -0
- package/enums/PetDiet.d.ts +14 -0
- package/enums/PetSpellState.d.ts +9 -0
- package/enums/PetType.d.ts +8 -0
- package/enums/PlayerChatTag.d.ts +11 -0
- package/enums/PlayerXPSource.d.ts +11 -0
- package/enums/Powers.d.ts +15 -0
- package/enums/ProcFlags.d.ts +93 -0
- package/enums/ProcFlagsHit.d.ts +21 -0
- package/enums/QuestStatus.d.ts +12 -0
- package/enums/QuestTypes.d.ts +17 -0
- package/enums/Races.d.ts +28 -0
- package/enums/ReactStates.d.ts +8 -0
- package/enums/RemoveMethod.d.ts +9 -0
- package/enums/ReputationRank.d.ts +13 -0
- package/enums/ReputationSource.d.ts +12 -0
- package/enums/RollMask.d.ts +12 -0
- package/enums/RollVote.d.ts +11 -0
- package/enums/ServerSideVisibilityType.d.ts +9 -0
- package/enums/ShapeshiftForm.d.ts +37 -0
- package/enums/SheathState.d.ts +9 -0
- package/enums/ShutdownMask.d.ts +8 -0
- package/enums/SkillType.d.ts +157 -0
- package/enums/SocketColor.d.ts +9 -0
- package/enums/SpellAttributes.d.ts +317 -0
- package/enums/SpellAuraInterruptFlags.d.ts +36 -0
- package/enums/SpellCastResult.d.ts +195 -0
- package/enums/SpellCastTargetFlags.d.ts +33 -0
- package/enums/SpellCategoryFlags.d.ts +7 -0
- package/enums/SpellDmgClass.d.ts +9 -0
- package/enums/SpellEffIndex.d.ts +14 -0
- package/enums/SpellEffectImplicitTargetTypes.d.ts +8 -0
- package/enums/SpellEffects.d.ts +170 -0
- package/enums/SpellFacingFlags.d.ts +6 -0
- package/enums/SpellFamilyFlag.d.ts +46 -0
- package/enums/SpellFamilyNames.d.ts +23 -0
- package/enums/SpellImmuneBlockType.d.ts +7 -0
- package/enums/SpellImmunity.d.ts +17 -0
- package/enums/SpellInterruptFlags.d.ts +11 -0
- package/enums/SpellModOp.d.ts +36 -0
- package/enums/SpellModType.d.ts +8 -0
- package/enums/SpellPreventionType.d.ts +8 -0
- package/enums/SpellRangeFlag.d.ts +8 -0
- package/enums/SpellSchoolMask.d.ts +25 -0
- package/enums/SpellSchools.d.ts +12 -0
- package/enums/SpellSpecificType.d.ts +28 -0
- package/enums/SpellTargetCheckTypes.d.ts +14 -0
- package/enums/SpellTargetDirectionTypes.d.ts +16 -0
- package/enums/SpellTargetObjectTypes.d.ts +17 -0
- package/enums/SpellTargetReferenceTypes.d.ts +11 -0
- package/enums/SpellTargetSelectionCategories.d.ts +12 -0
- package/enums/SpellValueMod.d.ts +16 -0
- package/enums/Stats.d.ts +10 -0
- package/enums/SummonCategory.d.ts +12 -0
- package/enums/SummonPropFlags.d.ts +23 -0
- package/enums/SummonType.d.ts +18 -0
- package/enums/TargetIcon.d.ts +14 -0
- package/enums/Targets.d.ts +112 -0
- package/enums/TauntState.d.ts +8 -0
- package/enums/TeamId.d.ts +8 -0
- package/enums/TeleportToOptions.d.ts +13 -0
- package/enums/TempSummonType.d.ts +15 -0
- package/enums/TextEmote.d.ts +258 -0
- package/enums/TriggerCastFlags.d.ts +27 -0
- package/enums/TypeId.d.ts +13 -0
- package/enums/UnitDynFlags.d.ts +14 -0
- package/enums/UnitFlags.d.ts +38 -0
- package/enums/UnitFlags2.d.ts +25 -0
- package/enums/UnitModifierFlatType.d.ts +8 -0
- package/enums/UnitModifierPctType.d.ts +8 -0
- package/enums/UnitMods.d.ts +38 -0
- package/enums/UnitMoveType.d.ts +14 -0
- package/enums/UnitStandStateType.d.ts +16 -0
- package/enums/UnitState.d.ts +60 -0
- package/enums/WeaponAttackType.d.ts +8 -0
- package/enums/index.d.ts +177 -0
- package/hooks/account.d.ts +19 -0
- package/hooks/auction.d.ts +67 -0
- package/hooks/battleground-queue.d.ts +88 -0
- package/hooks/battleground.d.ts +33 -0
- package/hooks/creature.d.ts +58 -0
- package/hooks/game-object.d.ts +68 -0
- package/hooks/group.d.ts +39 -0
- package/hooks/guild.d.ts +138 -0
- package/hooks/index.d.ts +20 -0
- package/hooks/item.d.ts +40 -0
- package/hooks/loot.d.ts +9 -0
- package/hooks/map.d.ts +30 -0
- package/hooks/misc.d.ts +54 -0
- package/hooks/nodejs.d.ts +7 -0
- package/hooks/pet.d.ts +30 -0
- package/hooks/player.d.ts +966 -0
- package/hooks/spell.d.ts +82 -0
- package/hooks/ticket.d.ts +10 -0
- package/hooks/unit.d.ts +116 -0
- package/hooks/vehicle.d.ts +21 -0
- package/hooks/world-object.d.ts +16 -0
- package/hooks/world.d.ts +7 -0
- package/package.json +37 -0
- package/records/AchievementEntry.d.ts +14 -0
- package/records/BattlegroundScore.d.ts +58 -0
- package/records/Box.d.ts +6 -0
- package/records/ChaseAngle.d.ts +7 -0
- package/records/ChaseRange.d.ts +8 -0
- package/records/CreatureModel.d.ts +8 -0
- package/records/CreatureMovementData.d.ts +12 -0
- package/records/GlyphPropertiesEntry.d.ts +9 -0
- package/records/GroupMember.d.ts +9 -0
- package/records/GroupQueueInfo.d.ts +22 -0
- package/records/Homebind.d.ts +10 -0
- package/records/ImmunityInfo.d.ts +12 -0
- package/records/ItemDamage.d.ts +8 -0
- package/records/ItemSocket.d.ts +7 -0
- package/records/ItemSpell.d.ts +12 -0
- package/records/ItemStat.d.ts +7 -0
- package/records/LootItem.d.ts +12 -0
- package/records/ObjectGuid.d.ts +10 -0
- package/records/PetInfo.d.ts +20 -0
- package/records/Position.d.ts +9 -0
- package/records/PvPDifficultyEntry.d.ts +10 -0
- package/records/SpellCastTimesEntry.d.ts +7 -0
- package/records/SpellCategoryEntry.d.ts +7 -0
- package/records/SpellDurationEntry.d.ts +7 -0
- package/records/SpellModifier.d.ts +11 -0
- package/records/SpellRadiusEntry.d.ts +9 -0
- package/records/SpellRangeEntry.d.ts +11 -0
- package/records/SummonPropertiesEntry.d.ts +11 -0
- package/records/index.d.ts +27 -0
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declare global {
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const enum SpellCastResult {
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SPELL_FAILED_SUCCESS = 0,
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SPELL_FAILED_AFFECTING_COMBAT = 1,
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SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2,
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SPELL_FAILED_ALREADY_AT_FULL_MANA = 3,
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SPELL_FAILED_ALREADY_AT_FULL_POWER = 4,
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SPELL_FAILED_ALREADY_BEING_TAMED = 5,
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SPELL_FAILED_ALREADY_HAVE_CHARM = 6,
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SPELL_FAILED_ALREADY_HAVE_SUMMON = 7,
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SPELL_FAILED_ALREADY_OPEN = 8,
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SPELL_FAILED_AURA_BOUNCED = 9,
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SPELL_FAILED_AUTOTRACK_INTERRUPTED = 10,
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SPELL_FAILED_BAD_IMPLICIT_TARGETS = 11,
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SPELL_FAILED_BAD_TARGETS = 12,
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SPELL_FAILED_CANT_BE_CHARMED = 13,
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SPELL_FAILED_CANT_BE_DISENCHANTED = 14,
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SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 15,
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SPELL_FAILED_CANT_BE_MILLED = 16,
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SPELL_FAILED_CANT_BE_PROSPECTED = 17,
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SPELL_FAILED_CANT_CAST_ON_TAPPED = 18,
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SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 19,
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SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 20,
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SPELL_FAILED_CANT_STEALTH = 21,
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SPELL_FAILED_CASTER_AURASTATE = 22,
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SPELL_FAILED_CASTER_DEAD = 23,
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SPELL_FAILED_CHARMED = 24,
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SPELL_FAILED_CHEST_IN_USE = 25,
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SPELL_FAILED_CONFUSED = 26,
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SPELL_FAILED_DONT_REPORT = 27,
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SPELL_FAILED_EQUIPPED_ITEM = 28,
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SPELL_FAILED_EQUIPPED_ITEM_CLASS = 29,
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SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 30,
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SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 31,
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SPELL_FAILED_ERROR = 32,
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SPELL_FAILED_FIZZLE = 33,
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SPELL_FAILED_FLEEING = 34,
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SPELL_FAILED_FOOD_LOWLEVEL = 35,
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SPELL_FAILED_HIGHLEVEL = 36,
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SPELL_FAILED_HUNGER_SATIATED = 37,
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SPELL_FAILED_IMMUNE = 38,
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SPELL_FAILED_INCORRECT_AREA = 39,
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SPELL_FAILED_INTERRUPTED = 40,
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SPELL_FAILED_INTERRUPTED_COMBAT = 41,
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SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 42,
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SPELL_FAILED_ITEM_GONE = 43,
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SPELL_FAILED_ITEM_NOT_FOUND = 44,
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SPELL_FAILED_ITEM_NOT_READY = 45,
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SPELL_FAILED_LEVEL_REQUIREMENT = 46,
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SPELL_FAILED_LINE_OF_SIGHT = 47,
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SPELL_FAILED_LOWLEVEL = 48,
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SPELL_FAILED_LOW_CASTLEVEL = 49,
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SPELL_FAILED_MAINHAND_EMPTY = 50,
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SPELL_FAILED_MOVING = 51,
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SPELL_FAILED_NEED_AMMO = 52,
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SPELL_FAILED_NEED_AMMO_POUCH = 53,
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SPELL_FAILED_NEED_EXOTIC_AMMO = 54,
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SPELL_FAILED_NEED_MORE_ITEMS = 55,
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SPELL_FAILED_NOPATH = 56,
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SPELL_FAILED_NOT_BEHIND = 57,
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SPELL_FAILED_NOT_FISHABLE = 58,
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SPELL_FAILED_NOT_FLYING = 59,
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SPELL_FAILED_NOT_HERE = 60,
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SPELL_FAILED_NOT_INFRONT = 61,
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SPELL_FAILED_NOT_IN_CONTROL = 62,
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SPELL_FAILED_NOT_KNOWN = 63,
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SPELL_FAILED_NOT_MOUNTED = 64,
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SPELL_FAILED_NOT_ON_TAXI = 65,
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SPELL_FAILED_NOT_ON_TRANSPORT = 66,
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SPELL_FAILED_NOT_READY = 67,
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SPELL_FAILED_NOT_SHAPESHIFT = 68,
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SPELL_FAILED_NOT_STANDING = 69,
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SPELL_FAILED_NOT_TRADEABLE = 70,
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SPELL_FAILED_NOT_TRADING = 71,
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SPELL_FAILED_NOT_UNSHEATHED = 72,
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SPELL_FAILED_NOT_WHILE_GHOST = 73,
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SPELL_FAILED_NOT_WHILE_LOOTING = 74,
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SPELL_FAILED_NO_AMMO = 75,
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SPELL_FAILED_NO_CHARGES_REMAIN = 76,
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SPELL_FAILED_NO_CHAMPION = 77,
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SPELL_FAILED_NO_COMBO_POINTS = 78,
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SPELL_FAILED_NO_DUELING = 79,
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SPELL_FAILED_NO_ENDURANCE = 80,
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SPELL_FAILED_NO_FISH = 81,
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+
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 82,
|
|
86
|
+
SPELL_FAILED_NO_MOUNTS_ALLOWED = 83,
|
|
87
|
+
SPELL_FAILED_NO_PET = 84,
|
|
88
|
+
SPELL_FAILED_NO_POWER = 85,
|
|
89
|
+
SPELL_FAILED_NOTHING_TO_DISPEL = 86,
|
|
90
|
+
SPELL_FAILED_NOTHING_TO_STEAL = 87,
|
|
91
|
+
SPELL_FAILED_ONLY_ABOVEWATER = 88,
|
|
92
|
+
SPELL_FAILED_ONLY_DAYTIME = 89,
|
|
93
|
+
SPELL_FAILED_ONLY_INDOORS = 90,
|
|
94
|
+
SPELL_FAILED_ONLY_MOUNTED = 91,
|
|
95
|
+
SPELL_FAILED_ONLY_NIGHTTIME = 92,
|
|
96
|
+
SPELL_FAILED_ONLY_OUTDOORS = 93,
|
|
97
|
+
SPELL_FAILED_ONLY_SHAPESHIFT = 94,
|
|
98
|
+
SPELL_FAILED_ONLY_STEALTHED = 95,
|
|
99
|
+
SPELL_FAILED_ONLY_UNDERWATER = 96,
|
|
100
|
+
SPELL_FAILED_OUT_OF_RANGE = 97,
|
|
101
|
+
SPELL_FAILED_PACIFIED = 98,
|
|
102
|
+
SPELL_FAILED_POSSESSED = 99,
|
|
103
|
+
SPELL_FAILED_REAGENTS = 100,
|
|
104
|
+
SPELL_FAILED_REQUIRES_AREA = 101,
|
|
105
|
+
SPELL_FAILED_REQUIRES_SPELL_FOCUS = 102,
|
|
106
|
+
SPELL_FAILED_ROOTED = 103,
|
|
107
|
+
SPELL_FAILED_SILENCED = 104,
|
|
108
|
+
SPELL_FAILED_SPELL_IN_PROGRESS = 105,
|
|
109
|
+
SPELL_FAILED_SPELL_LEARNED = 106,
|
|
110
|
+
SPELL_FAILED_SPELL_UNAVAILABLE = 107,
|
|
111
|
+
SPELL_FAILED_STUNNED = 108,
|
|
112
|
+
SPELL_FAILED_TARGETS_DEAD = 109,
|
|
113
|
+
SPELL_FAILED_TARGET_AFFECTING_COMBAT = 110,
|
|
114
|
+
SPELL_FAILED_TARGET_AURASTATE = 111,
|
|
115
|
+
SPELL_FAILED_TARGET_DUELING = 112,
|
|
116
|
+
SPELL_FAILED_TARGET_ENEMY = 113,
|
|
117
|
+
SPELL_FAILED_TARGET_ENRAGED = 114,
|
|
118
|
+
SPELL_FAILED_TARGET_FRIENDLY = 115,
|
|
119
|
+
SPELL_FAILED_TARGET_IN_COMBAT = 116,
|
|
120
|
+
SPELL_FAILED_TARGET_IS_PLAYER = 117,
|
|
121
|
+
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 118,
|
|
122
|
+
SPELL_FAILED_TARGET_NOT_DEAD = 119,
|
|
123
|
+
SPELL_FAILED_TARGET_NOT_IN_PARTY = 120,
|
|
124
|
+
SPELL_FAILED_TARGET_NOT_LOOTED = 121,
|
|
125
|
+
SPELL_FAILED_TARGET_NOT_PLAYER = 122,
|
|
126
|
+
SPELL_FAILED_TARGET_NO_POCKETS = 123,
|
|
127
|
+
SPELL_FAILED_TARGET_NO_WEAPONS = 124,
|
|
128
|
+
SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 125,
|
|
129
|
+
SPELL_FAILED_TARGET_UNSKINNABLE = 126,
|
|
130
|
+
SPELL_FAILED_THIRST_SATIATED = 127,
|
|
131
|
+
SPELL_FAILED_TOO_CLOSE = 128,
|
|
132
|
+
SPELL_FAILED_TOO_MANY_OF_ITEM = 129,
|
|
133
|
+
SPELL_FAILED_TOTEM_CATEGORY = 130,
|
|
134
|
+
SPELL_FAILED_TOTEMS = 131,
|
|
135
|
+
SPELL_FAILED_TRY_AGAIN = 132,
|
|
136
|
+
SPELL_FAILED_UNIT_NOT_BEHIND = 133,
|
|
137
|
+
SPELL_FAILED_UNIT_NOT_INFRONT = 134,
|
|
138
|
+
SPELL_FAILED_WRONG_PET_FOOD = 135,
|
|
139
|
+
SPELL_FAILED_NOT_WHILE_FATIGUED = 136,
|
|
140
|
+
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 137,
|
|
141
|
+
SPELL_FAILED_NOT_WHILE_TRADING = 138,
|
|
142
|
+
SPELL_FAILED_TARGET_NOT_IN_RAID = 139,
|
|
143
|
+
SPELL_FAILED_TARGET_FREEFORALL = 140,
|
|
144
|
+
SPELL_FAILED_NO_EDIBLE_CORPSES = 141,
|
|
145
|
+
SPELL_FAILED_ONLY_BATTLEGROUNDS = 142,
|
|
146
|
+
SPELL_FAILED_TARGET_NOT_GHOST = 143,
|
|
147
|
+
SPELL_FAILED_TRANSFORM_UNUSABLE = 144,
|
|
148
|
+
SPELL_FAILED_WRONG_WEATHER = 145,
|
|
149
|
+
SPELL_FAILED_DAMAGE_IMMUNE = 146,
|
|
150
|
+
SPELL_FAILED_PREVENTED_BY_MECHANIC = 147,
|
|
151
|
+
SPELL_FAILED_PLAY_TIME = 148,
|
|
152
|
+
SPELL_FAILED_REPUTATION = 149,
|
|
153
|
+
SPELL_FAILED_MIN_SKILL = 150,
|
|
154
|
+
SPELL_FAILED_NOT_IN_ARENA = 151,
|
|
155
|
+
SPELL_FAILED_NOT_ON_SHAPESHIFT = 152,
|
|
156
|
+
SPELL_FAILED_NOT_ON_STEALTHED = 153,
|
|
157
|
+
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 154,
|
|
158
|
+
SPELL_FAILED_NOT_ON_MOUNTED = 155,
|
|
159
|
+
SPELL_FAILED_TOO_SHALLOW = 156,
|
|
160
|
+
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 157,
|
|
161
|
+
SPELL_FAILED_TARGET_IS_TRIVIAL = 158,
|
|
162
|
+
SPELL_FAILED_BM_OR_INVISGOD = 159,
|
|
163
|
+
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 160,
|
|
164
|
+
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 161,
|
|
165
|
+
SPELL_FAILED_NOT_IDLE = 162,
|
|
166
|
+
SPELL_FAILED_NOT_INACTIVE = 163,
|
|
167
|
+
SPELL_FAILED_PARTIAL_PLAYTIME = 164,
|
|
168
|
+
SPELL_FAILED_NO_PLAYTIME = 165,
|
|
169
|
+
SPELL_FAILED_NOT_IN_BATTLEGROUND = 166,
|
|
170
|
+
SPELL_FAILED_NOT_IN_RAID_INSTANCE = 167,
|
|
171
|
+
SPELL_FAILED_ONLY_IN_ARENA = 168,
|
|
172
|
+
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 169,
|
|
173
|
+
SPELL_FAILED_ON_USE_ENCHANT = 170,
|
|
174
|
+
SPELL_FAILED_NOT_ON_GROUND = 171,
|
|
175
|
+
SPELL_FAILED_CUSTOM_ERROR = 172,
|
|
176
|
+
SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 173,
|
|
177
|
+
SPELL_FAILED_TOO_MANY_SOCKETS = 174,
|
|
178
|
+
SPELL_FAILED_INVALID_GLYPH = 175,
|
|
179
|
+
SPELL_FAILED_UNIQUE_GLYPH = 176,
|
|
180
|
+
SPELL_FAILED_GLYPH_SOCKET_LOCKED = 177,
|
|
181
|
+
SPELL_FAILED_NO_VALID_TARGETS = 178,
|
|
182
|
+
SPELL_FAILED_ITEM_AT_MAX_CHARGES = 179,
|
|
183
|
+
SPELL_FAILED_NOT_IN_BARBERSHOP = 180,
|
|
184
|
+
SPELL_FAILED_FISHING_TOO_LOW = 181,
|
|
185
|
+
SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 182,
|
|
186
|
+
SPELL_FAILED_SUMMON_PENDING = 183,
|
|
187
|
+
SPELL_FAILED_MAX_SOCKETS = 184,
|
|
188
|
+
SPELL_FAILED_PET_CAN_RENAME = 185,
|
|
189
|
+
SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 186,
|
|
190
|
+
SPELL_FAILED_UNKNOWN = 187, // actually doesn't exist in client
|
|
191
|
+
|
|
192
|
+
SPELL_CAST_OK = 255, // custom value, must not be sent to client
|
|
193
|
+
}
|
|
194
|
+
}
|
|
195
|
+
export {};
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellCastTargetFlags {
|
|
3
|
+
TARGET_FLAG_NONE = 0x00000000,
|
|
4
|
+
TARGET_FLAG_UNUSED_1 = 0x00000001, // not used
|
|
5
|
+
TARGET_FLAG_UNIT = 0x00000002, // pguid
|
|
6
|
+
TARGET_FLAG_UNIT_RAID = 0x00000004, // not sent, used to validate target (if raid member)
|
|
7
|
+
TARGET_FLAG_UNIT_PARTY = 0x00000008, // not sent, used to validate target (if party member)
|
|
8
|
+
TARGET_FLAG_ITEM = 0x00000010, // pguid
|
|
9
|
+
TARGET_FLAG_SOURCE_LOCATION = 0x00000020, // pguid, 3 float
|
|
10
|
+
TARGET_FLAG_DEST_LOCATION = 0x00000040, // pguid, 3 float
|
|
11
|
+
TARGET_FLAG_UNIT_ENEMY = 0x00000080, // not sent, used to validate target (if enemy)
|
|
12
|
+
TARGET_FLAG_UNIT_ALLY = 0x00000100, // not sent, used to validate target (if ally)
|
|
13
|
+
TARGET_FLAG_CORPSE_ENEMY = 0x00000200, // pguid
|
|
14
|
+
TARGET_FLAG_UNIT_DEAD = 0x00000400, // not sent, used to validate target (if dead creature)
|
|
15
|
+
TARGET_FLAG_GAMEOBJECT = 0x00000800, // pguid, used with TARGET_GAMEOBJECT_TARGET
|
|
16
|
+
TARGET_FLAG_TRADE_ITEM = 0x00001000, // pguid
|
|
17
|
+
TARGET_FLAG_STRING = 0x00002000, // string
|
|
18
|
+
TARGET_FLAG_GAMEOBJECT_ITEM = 0x00004000, // not sent, used with TARGET_GAMEOBJECT_ITEM_TARGET
|
|
19
|
+
TARGET_FLAG_CORPSE_ALLY = 0x00008000, // pguid
|
|
20
|
+
TARGET_FLAG_UNIT_MINIPET = 0x00010000, // pguid, used to validate target (if non combat pet)
|
|
21
|
+
TARGET_FLAG_GLYPH_SLOT = 0x00020000, // used in glyph spells
|
|
22
|
+
TARGET_FLAG_DEST_TARGET = 0x00040000, // sometimes appears with DEST_TARGET spells (may appear or not for a given spell)
|
|
23
|
+
TARGET_FLAG_UNUSED20 = 0x00080000, // uint32 counter, loop { vec3 - screen position (?), guid }, not used so far
|
|
24
|
+
TARGET_FLAG_UNIT_PASSENGER = 0x00100000, // guessed, used to validate target (if vehicle passenger)
|
|
25
|
+
|
|
26
|
+
TARGET_FLAG_UNIT_MASK = TARGET_FLAG_UNIT | TARGET_FLAG_UNIT_RAID | TARGET_FLAG_UNIT_PARTY
|
|
27
|
+
| TARGET_FLAG_UNIT_ENEMY | TARGET_FLAG_UNIT_ALLY | TARGET_FLAG_UNIT_DEAD | TARGET_FLAG_UNIT_MINIPET | TARGET_FLAG_UNIT_PASSENGER,
|
|
28
|
+
TARGET_FLAG_GAMEOBJECT_MASK = TARGET_FLAG_GAMEOBJECT | TARGET_FLAG_GAMEOBJECT_ITEM,
|
|
29
|
+
TARGET_FLAG_CORPSE_MASK = TARGET_FLAG_CORPSE_ALLY | TARGET_FLAG_CORPSE_ENEMY,
|
|
30
|
+
TARGET_FLAG_ITEM_MASK = TARGET_FLAG_TRADE_ITEM | TARGET_FLAG_ITEM | TARGET_FLAG_GAMEOBJECT_ITEM,
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
export {};
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellEffIndex {
|
|
3
|
+
EFFECT_0 = 0,
|
|
4
|
+
EFFECT_1 = 1,
|
|
5
|
+
EFFECT_2 = 2,
|
|
6
|
+
}
|
|
7
|
+
// mod-nodejs invention -- I wasn't going to bother with this file until the mask idea came up.
|
|
8
|
+
const enum SpellEffIndexMask {
|
|
9
|
+
EFFECT_MASK_0 = 1 << SpellEffIndex.EFFECT_0,
|
|
10
|
+
EFFECT_MASK_1 = 1 << SpellEffIndex.EFFECT_1,
|
|
11
|
+
EFFECT_MASK_2 = 1 << SpellEffIndex.EFFECT_2,
|
|
12
|
+
}
|
|
13
|
+
}
|
|
14
|
+
export {};
|
|
@@ -0,0 +1,170 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellEffects {
|
|
3
|
+
SPELL_EFFECT_INSTAKILL = 1,
|
|
4
|
+
SPELL_EFFECT_SCHOOL_DAMAGE = 2,
|
|
5
|
+
SPELL_EFFECT_DUMMY = 3,
|
|
6
|
+
SPELL_EFFECT_PORTAL_TELEPORT = 4,
|
|
7
|
+
SPELL_EFFECT_TELEPORT_UNITS = 5,
|
|
8
|
+
SPELL_EFFECT_APPLY_AURA = 6,
|
|
9
|
+
SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7,
|
|
10
|
+
SPELL_EFFECT_POWER_DRAIN = 8,
|
|
11
|
+
SPELL_EFFECT_HEALTH_LEECH = 9,
|
|
12
|
+
SPELL_EFFECT_HEAL = 10,
|
|
13
|
+
SPELL_EFFECT_BIND = 11,
|
|
14
|
+
SPELL_EFFECT_PORTAL = 12,
|
|
15
|
+
SPELL_EFFECT_RITUAL_BASE = 13,
|
|
16
|
+
SPELL_EFFECT_RITUAL_SPECIALIZE = 14,
|
|
17
|
+
SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15,
|
|
18
|
+
SPELL_EFFECT_QUEST_COMPLETE = 16,
|
|
19
|
+
SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17,
|
|
20
|
+
SPELL_EFFECT_RESURRECT = 18,
|
|
21
|
+
SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19,
|
|
22
|
+
SPELL_EFFECT_DODGE = 20,
|
|
23
|
+
SPELL_EFFECT_EVADE = 21,
|
|
24
|
+
SPELL_EFFECT_PARRY = 22,
|
|
25
|
+
SPELL_EFFECT_BLOCK = 23,
|
|
26
|
+
SPELL_EFFECT_CREATE_ITEM = 24,
|
|
27
|
+
SPELL_EFFECT_WEAPON = 25,
|
|
28
|
+
SPELL_EFFECT_DEFENSE = 26,
|
|
29
|
+
SPELL_EFFECT_PERSISTENT_AREA_AURA = 27,
|
|
30
|
+
SPELL_EFFECT_SUMMON = 28,
|
|
31
|
+
SPELL_EFFECT_LEAP = 29,
|
|
32
|
+
SPELL_EFFECT_ENERGIZE = 30,
|
|
33
|
+
SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31,
|
|
34
|
+
SPELL_EFFECT_TRIGGER_MISSILE = 32,
|
|
35
|
+
SPELL_EFFECT_OPEN_LOCK = 33,
|
|
36
|
+
SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34,
|
|
37
|
+
SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35,
|
|
38
|
+
SPELL_EFFECT_LEARN_SPELL = 36,
|
|
39
|
+
SPELL_EFFECT_SPELL_DEFENSE = 37,
|
|
40
|
+
SPELL_EFFECT_DISPEL = 38,
|
|
41
|
+
SPELL_EFFECT_LANGUAGE = 39,
|
|
42
|
+
SPELL_EFFECT_DUAL_WIELD = 40,
|
|
43
|
+
SPELL_EFFECT_JUMP = 41,
|
|
44
|
+
SPELL_EFFECT_JUMP_DEST = 42,
|
|
45
|
+
SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43,
|
|
46
|
+
SPELL_EFFECT_SKILL_STEP = 44,
|
|
47
|
+
SPELL_EFFECT_ADD_HONOR = 45,
|
|
48
|
+
SPELL_EFFECT_SPAWN = 46,
|
|
49
|
+
SPELL_EFFECT_TRADE_SKILL = 47,
|
|
50
|
+
SPELL_EFFECT_STEALTH = 48,
|
|
51
|
+
SPELL_EFFECT_DETECT = 49,
|
|
52
|
+
SPELL_EFFECT_TRANS_DOOR = 50,
|
|
53
|
+
SPELL_EFFECT_FORCE_CRITICAL_HIT = 51,
|
|
54
|
+
SPELL_EFFECT_GUARANTEE_HIT = 52,
|
|
55
|
+
SPELL_EFFECT_ENCHANT_ITEM = 53,
|
|
56
|
+
SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54,
|
|
57
|
+
SPELL_EFFECT_TAMECREATURE = 55,
|
|
58
|
+
SPELL_EFFECT_SUMMON_PET = 56,
|
|
59
|
+
SPELL_EFFECT_LEARN_PET_SPELL = 57,
|
|
60
|
+
SPELL_EFFECT_WEAPON_DAMAGE = 58,
|
|
61
|
+
SPELL_EFFECT_CREATE_RANDOM_ITEM = 59,
|
|
62
|
+
SPELL_EFFECT_PROFICIENCY = 60,
|
|
63
|
+
SPELL_EFFECT_SEND_EVENT = 61,
|
|
64
|
+
SPELL_EFFECT_POWER_BURN = 62,
|
|
65
|
+
SPELL_EFFECT_THREAT = 63,
|
|
66
|
+
SPELL_EFFECT_TRIGGER_SPELL = 64,
|
|
67
|
+
SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65,
|
|
68
|
+
SPELL_EFFECT_CREATE_MANA_GEM = 66,
|
|
69
|
+
SPELL_EFFECT_HEAL_MAX_HEALTH = 67,
|
|
70
|
+
SPELL_EFFECT_INTERRUPT_CAST = 68,
|
|
71
|
+
SPELL_EFFECT_DISTRACT = 69,
|
|
72
|
+
SPELL_EFFECT_PULL = 70,
|
|
73
|
+
SPELL_EFFECT_PICKPOCKET = 71,
|
|
74
|
+
SPELL_EFFECT_ADD_FARSIGHT = 72,
|
|
75
|
+
SPELL_EFFECT_UNTRAIN_TALENTS = 73,
|
|
76
|
+
SPELL_EFFECT_APPLY_GLYPH = 74,
|
|
77
|
+
SPELL_EFFECT_HEAL_MECHANICAL = 75,
|
|
78
|
+
SPELL_EFFECT_SUMMON_OBJECT_WILD = 76,
|
|
79
|
+
SPELL_EFFECT_SCRIPT_EFFECT = 77,
|
|
80
|
+
SPELL_EFFECT_ATTACK = 78,
|
|
81
|
+
SPELL_EFFECT_SANCTUARY = 79,
|
|
82
|
+
SPELL_EFFECT_ADD_COMBO_POINTS = 80,
|
|
83
|
+
SPELL_EFFECT_CREATE_HOUSE = 81,
|
|
84
|
+
SPELL_EFFECT_BIND_SIGHT = 82,
|
|
85
|
+
SPELL_EFFECT_DUEL = 83,
|
|
86
|
+
SPELL_EFFECT_STUCK = 84,
|
|
87
|
+
SPELL_EFFECT_SUMMON_PLAYER = 85,
|
|
88
|
+
SPELL_EFFECT_ACTIVATE_OBJECT = 86,
|
|
89
|
+
SPELL_EFFECT_GAMEOBJECT_DAMAGE = 87,
|
|
90
|
+
SPELL_EFFECT_GAMEOBJECT_REPAIR = 88,
|
|
91
|
+
SPELL_EFFECT_GAMEOBJECT_SET_DESTRUCTION_STATE = 89,
|
|
92
|
+
SPELL_EFFECT_KILL_CREDIT = 90,
|
|
93
|
+
SPELL_EFFECT_THREAT_ALL = 91,
|
|
94
|
+
SPELL_EFFECT_ENCHANT_HELD_ITEM = 92,
|
|
95
|
+
SPELL_EFFECT_FORCE_DESELECT = 93,
|
|
96
|
+
SPELL_EFFECT_SELF_RESURRECT = 94,
|
|
97
|
+
SPELL_EFFECT_SKINNING = 95,
|
|
98
|
+
SPELL_EFFECT_CHARGE = 96,
|
|
99
|
+
SPELL_EFFECT_CAST_BUTTON = 97,
|
|
100
|
+
SPELL_EFFECT_KNOCK_BACK = 98,
|
|
101
|
+
SPELL_EFFECT_DISENCHANT = 99,
|
|
102
|
+
SPELL_EFFECT_INEBRIATE = 100,
|
|
103
|
+
SPELL_EFFECT_FEED_PET = 101,
|
|
104
|
+
SPELL_EFFECT_DISMISS_PET = 102,
|
|
105
|
+
SPELL_EFFECT_REPUTATION = 103,
|
|
106
|
+
SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104,
|
|
107
|
+
SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105,
|
|
108
|
+
SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106,
|
|
109
|
+
SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107,
|
|
110
|
+
SPELL_EFFECT_DISPEL_MECHANIC = 108,
|
|
111
|
+
SPELL_EFFECT_RESURRECT_PET = 109,
|
|
112
|
+
SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110,
|
|
113
|
+
SPELL_EFFECT_DURABILITY_DAMAGE = 111,
|
|
114
|
+
SPELL_EFFECT_112 = 112,
|
|
115
|
+
SPELL_EFFECT_RESURRECT_NEW = 113,
|
|
116
|
+
SPELL_EFFECT_ATTACK_ME = 114,
|
|
117
|
+
SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115,
|
|
118
|
+
SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116,
|
|
119
|
+
SPELL_EFFECT_SPIRIT_HEAL = 117,
|
|
120
|
+
SPELL_EFFECT_SKILL = 118,
|
|
121
|
+
SPELL_EFFECT_APPLY_AREA_AURA_PET = 119,
|
|
122
|
+
SPELL_EFFECT_TELEPORT_GRAVEYARD = 120,
|
|
123
|
+
SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121,
|
|
124
|
+
SPELL_EFFECT_122 = 122,
|
|
125
|
+
SPELL_EFFECT_SEND_TAXI = 123,
|
|
126
|
+
SPELL_EFFECT_PULL_TOWARDS = 124,
|
|
127
|
+
SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125,
|
|
128
|
+
SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126,
|
|
129
|
+
SPELL_EFFECT_PROSPECTING = 127,
|
|
130
|
+
SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128,
|
|
131
|
+
SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129,
|
|
132
|
+
SPELL_EFFECT_REDIRECT_THREAT = 130,
|
|
133
|
+
SPELL_EFFECT_PLAY_SOUND = 131,
|
|
134
|
+
SPELL_EFFECT_PLAY_MUSIC = 132,
|
|
135
|
+
SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133,
|
|
136
|
+
SPELL_EFFECT_KILL_CREDIT2 = 134,
|
|
137
|
+
SPELL_EFFECT_CALL_PET = 135,
|
|
138
|
+
SPELL_EFFECT_HEAL_PCT = 136,
|
|
139
|
+
SPELL_EFFECT_ENERGIZE_PCT = 137,
|
|
140
|
+
SPELL_EFFECT_LEAP_BACK = 138,
|
|
141
|
+
SPELL_EFFECT_CLEAR_QUEST = 139,
|
|
142
|
+
SPELL_EFFECT_FORCE_CAST = 140,
|
|
143
|
+
SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141,
|
|
144
|
+
SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142,
|
|
145
|
+
SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143,
|
|
146
|
+
SPELL_EFFECT_KNOCK_BACK_DEST = 144,
|
|
147
|
+
SPELL_EFFECT_PULL_TOWARDS_DEST = 145,
|
|
148
|
+
SPELL_EFFECT_ACTIVATE_RUNE = 146,
|
|
149
|
+
SPELL_EFFECT_QUEST_FAIL = 147,
|
|
150
|
+
SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE = 148,
|
|
151
|
+
SPELL_EFFECT_CHARGE_DEST = 149,
|
|
152
|
+
SPELL_EFFECT_QUEST_START = 150,
|
|
153
|
+
SPELL_EFFECT_TRIGGER_SPELL_2 = 151,
|
|
154
|
+
SPELL_EFFECT_SUMMON_RAF_FRIEND = 152,
|
|
155
|
+
SPELL_EFFECT_CREATE_TAMED_PET = 153,
|
|
156
|
+
SPELL_EFFECT_DISCOVER_TAXI = 154,
|
|
157
|
+
SPELL_EFFECT_TITAN_GRIP = 155,
|
|
158
|
+
SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156,
|
|
159
|
+
SPELL_EFFECT_CREATE_ITEM_2 = 157,
|
|
160
|
+
SPELL_EFFECT_MILLING = 158,
|
|
161
|
+
SPELL_EFFECT_ALLOW_RENAME_PET = 159,
|
|
162
|
+
SPELL_EFFECT_FORCE_CAST_2 = 160,
|
|
163
|
+
SPELL_EFFECT_TALENT_SPEC_COUNT = 161,
|
|
164
|
+
SPELL_EFFECT_TALENT_SPEC_SELECT = 162,
|
|
165
|
+
SPELL_EFFECT_163 = 163,
|
|
166
|
+
SPELL_EFFECT_REMOVE_AURA = 164,
|
|
167
|
+
TOTAL_SPELL_EFFECTS = 165,
|
|
168
|
+
}
|
|
169
|
+
}
|
|
170
|
+
export {};
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellFamilyFlag {
|
|
3
|
+
// SPELLFAMILYFLAG = SpellFamilyFlags[0]
|
|
4
|
+
// SPELLFAMILYFLAG1 = SpellFamilyFlags[1]
|
|
5
|
+
// SPELLFAMILYFLAG2 = SpellFamilyFlags[2]
|
|
6
|
+
|
|
7
|
+
// Rogue
|
|
8
|
+
SPELLFAMILYFLAG_ROGUE_VANISH = 0x00000800,
|
|
9
|
+
SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT = 0x00000860, // Vanish, Evasion, Sprint
|
|
10
|
+
SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP = 0x00000240, // Cold Blood, Shadowstep
|
|
11
|
+
SPELLFAMILYFLAG_ROGUE_KICK = 0x00000010, // Kick
|
|
12
|
+
SPELLFAMILYFLAG1_ROGUE_DISMANTLE = 0x00100000, // Dismantle
|
|
13
|
+
SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY = 0x40000000, // Blade Flurry
|
|
14
|
+
SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY = 0x00000800, // Blade Flurry
|
|
15
|
+
|
|
16
|
+
// Warrior
|
|
17
|
+
SPELLFAMILYFLAG_WARRIOR_CHARGE = 0x00000001,
|
|
18
|
+
SPELLFAMILYFLAG_WARRIOR_SLAM = 0x00200000,
|
|
19
|
+
SPELLFAMILYFLAG_WARRIOR_EXECUTE = 0x20000000,
|
|
20
|
+
SPELLFAMILYFLAG_WARRIOR_CONCUSSION_BLOW = 0x04000000,
|
|
21
|
+
|
|
22
|
+
// Warlock
|
|
23
|
+
SPELLFAMILYFLAG_WARLOCK_LIFETAP = 0x00040000,
|
|
24
|
+
|
|
25
|
+
// Druid
|
|
26
|
+
SPELLFAMILYFLAG2_DRUID_STARFALL = 0x00000100,
|
|
27
|
+
|
|
28
|
+
// Paladin
|
|
29
|
+
SPELLFAMILYFLAG1_PALADIN_DIVINESTORM = 0x00020000,
|
|
30
|
+
|
|
31
|
+
// Shaman
|
|
32
|
+
SPELLFAMILYFLAG_SHAMAN_FROST_SHOCK = 0x80000000,
|
|
33
|
+
SPELLFAMILYFLAG_SHAMAN_HEALING_STREAM = 0x00002000,
|
|
34
|
+
SPELLFAMILYFLAG_SHAMAN_MANA_SPRING = 0x00004000,
|
|
35
|
+
SPELLFAMILYFLAG2_SHAMAN_LAVA_LASH = 0x00000004,
|
|
36
|
+
SPELLFAMILYFLAG_SHAMAN_FIRE_NOVA = 0x28000000,
|
|
37
|
+
|
|
38
|
+
// Deathknight
|
|
39
|
+
SPELLFAMILYFLAG_DK_DEATH_STRIKE = 0x00000010,
|
|
40
|
+
SPELLFAMILYFLAG_DK_DEATH_COIL = 0x00002000,
|
|
41
|
+
|
|
42
|
+
/// @todo: Figure out a more accurate name for the following familyflag(s)
|
|
43
|
+
SPELLFAMILYFLAG_SHAMAN_TOTEM_EFFECTS = 0x04000000, // Seems to be linked to most totems and some totem effects
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
export {};
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellFamilyNames {
|
|
3
|
+
SPELLFAMILY_GENERIC = 0,
|
|
4
|
+
SPELLFAMILY_UNK1 = 1, // events, holidays
|
|
5
|
+
// 2 - unused
|
|
6
|
+
SPELLFAMILY_MAGE = 3,
|
|
7
|
+
SPELLFAMILY_WARRIOR = 4,
|
|
8
|
+
SPELLFAMILY_WARLOCK = 5,
|
|
9
|
+
SPELLFAMILY_PRIEST = 6,
|
|
10
|
+
SPELLFAMILY_DRUID = 7,
|
|
11
|
+
SPELLFAMILY_ROGUE = 8,
|
|
12
|
+
SPELLFAMILY_HUNTER = 9,
|
|
13
|
+
SPELLFAMILY_PALADIN = 10,
|
|
14
|
+
SPELLFAMILY_SHAMAN = 11,
|
|
15
|
+
SPELLFAMILY_UNK2 = 12, // 2 spells (silence resistance)
|
|
16
|
+
SPELLFAMILY_POTION = 13,
|
|
17
|
+
// 14 - unused
|
|
18
|
+
SPELLFAMILY_DEATHKNIGHT = 15,
|
|
19
|
+
// 16 - unused
|
|
20
|
+
SPELLFAMILY_PET = 17,
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
export {};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
//To all Immune system, if target has immunes,
|
|
3
|
+
//some spell that related to ImmuneToDispel or ImmuneToSchool or ImmuneToDamage type can't cast to it,
|
|
4
|
+
//some spell_effects that related to ImmuneToEffect<effect>(only this effect in the spell) can't cast to it,
|
|
5
|
+
//some aura(related to Mechanics or ImmuneToState<aura>) can't apply to it.
|
|
6
|
+
const enum SpellImmunity {
|
|
7
|
+
IMMUNITY_EFFECT = 0, // enum SpellEffects
|
|
8
|
+
IMMUNITY_STATE = 1, // enum AuraType
|
|
9
|
+
IMMUNITY_SCHOOL = 2, // enum SpellSchoolMask
|
|
10
|
+
IMMUNITY_DAMAGE = 3, // enum SpellSchoolMask
|
|
11
|
+
IMMUNITY_DISPEL = 4, // enum DispelType
|
|
12
|
+
IMMUNITY_MECHANIC = 5, // enum Mechanics
|
|
13
|
+
IMMUNITY_ID = 6,
|
|
14
|
+
IMMUNITY_ALLOW_ID = 7, // xinef: special type of immunity, npc is immune to everything except for those spells id
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
export {};
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellInterruptFlags {
|
|
3
|
+
SPELL_INTERRUPT_FLAG_MOVEMENT = 0x01, // why need this for instant?
|
|
4
|
+
SPELL_INTERRUPT_FLAG_PUSH_BACK = 0x02, // push back
|
|
5
|
+
SPELL_INTERRUPT_FLAG_UNK3 = 0x04, // any info?
|
|
6
|
+
SPELL_INTERRUPT_FLAG_INTERRUPT = 0x08, // interrupt
|
|
7
|
+
SPELL_INTERRUPT_FLAG_ABORT_ON_DMG = 0x10, // _complete_ interrupt on direct damage
|
|
8
|
+
SPELL_INTERRUPT_UNK = 0x20, // unk, 564 of 727 spells having this spell start with "Glyph"
|
|
9
|
+
}
|
|
10
|
+
}
|
|
11
|
+
export {};
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellModOp {
|
|
3
|
+
SPELLMOD_DAMAGE = 0,
|
|
4
|
+
SPELLMOD_DURATION = 1,
|
|
5
|
+
SPELLMOD_THREAT = 2,
|
|
6
|
+
SPELLMOD_EFFECT1 = 3,
|
|
7
|
+
SPELLMOD_CHARGES = 4,
|
|
8
|
+
SPELLMOD_RANGE = 5,
|
|
9
|
+
SPELLMOD_RADIUS = 6,
|
|
10
|
+
SPELLMOD_CRITICAL_CHANCE = 7,
|
|
11
|
+
SPELLMOD_ALL_EFFECTS = 8,
|
|
12
|
+
SPELLMOD_NOT_LOSE_CASTING_TIME = 9,
|
|
13
|
+
SPELLMOD_CASTING_TIME = 10,
|
|
14
|
+
SPELLMOD_COOLDOWN = 11,
|
|
15
|
+
SPELLMOD_EFFECT2 = 12,
|
|
16
|
+
SPELLMOD_IGNORE_ARMOR = 13,
|
|
17
|
+
SPELLMOD_COST = 14,
|
|
18
|
+
SPELLMOD_CRIT_DAMAGE_BONUS = 15,
|
|
19
|
+
SPELLMOD_RESIST_MISS_CHANCE = 16,
|
|
20
|
+
SPELLMOD_JUMP_TARGETS = 17,
|
|
21
|
+
SPELLMOD_CHANCE_OF_SUCCESS = 18,
|
|
22
|
+
SPELLMOD_ACTIVATION_TIME = 19,
|
|
23
|
+
SPELLMOD_DAMAGE_MULTIPLIER = 20,
|
|
24
|
+
SPELLMOD_GLOBAL_COOLDOWN = 21,
|
|
25
|
+
SPELLMOD_DOT = 22,
|
|
26
|
+
SPELLMOD_EFFECT3 = 23,
|
|
27
|
+
SPELLMOD_BONUS_MULTIPLIER = 24,
|
|
28
|
+
// spellmod 25
|
|
29
|
+
SPELLMOD_PROC_PER_MINUTE = 26,
|
|
30
|
+
SPELLMOD_VALUE_MULTIPLIER = 27,
|
|
31
|
+
SPELLMOD_RESIST_DISPEL_CHANCE = 28,
|
|
32
|
+
SPELLMOD_CRIT_DAMAGE_BONUS_2 = 29, //one not used spell
|
|
33
|
+
SPELLMOD_SPELL_COST_REFUND_ON_FAIL = 30,
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
export {};
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
declare global {
|
|
2
|
+
const enum SpellSchoolMask {
|
|
3
|
+
SPELL_SCHOOL_MASK_NONE = 0x00, // not exist
|
|
4
|
+
SPELL_SCHOOL_MASK_NORMAL = (1 << SpellSchools.SPELL_SCHOOL_NORMAL), // PHYSICAL (Armor)
|
|
5
|
+
SPELL_SCHOOL_MASK_HOLY = (1 << SpellSchools.SPELL_SCHOOL_HOLY),
|
|
6
|
+
SPELL_SCHOOL_MASK_FIRE = (1 << SpellSchools.SPELL_SCHOOL_FIRE),
|
|
7
|
+
SPELL_SCHOOL_MASK_NATURE = (1 << SpellSchools.SPELL_SCHOOL_NATURE),
|
|
8
|
+
SPELL_SCHOOL_MASK_FROST = (1 << SpellSchools.SPELL_SCHOOL_FROST),
|
|
9
|
+
SPELL_SCHOOL_MASK_SHADOW = (1 << SpellSchools.SPELL_SCHOOL_SHADOW),
|
|
10
|
+
SPELL_SCHOOL_MASK_ARCANE = (1 << SpellSchools.SPELL_SCHOOL_ARCANE),
|
|
11
|
+
|
|
12
|
+
// unions
|
|
13
|
+
|
|
14
|
+
// 124, not include normal and holy damage
|
|
15
|
+
SPELL_SCHOOL_MASK_SPELL = (SPELL_SCHOOL_MASK_FIRE |
|
|
16
|
+
SPELL_SCHOOL_MASK_NATURE | SPELL_SCHOOL_MASK_FROST |
|
|
17
|
+
SPELL_SCHOOL_MASK_SHADOW | SPELL_SCHOOL_MASK_ARCANE),
|
|
18
|
+
// 126
|
|
19
|
+
SPELL_SCHOOL_MASK_MAGIC = (SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_SPELL),
|
|
20
|
+
|
|
21
|
+
// 127
|
|
22
|
+
SPELL_SCHOOL_MASK_ALL = (SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC),
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
export {};
|