@airbreather/mod-nodejs-types 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (285) hide show
  1. package/acore.d.ts +35 -0
  2. package/classes/ACMap.d.ts +29 -0
  3. package/classes/ACObject.d.ts +33 -0
  4. package/classes/Auction.d.ts +39 -0
  5. package/classes/AuctionHouse.d.ts +18 -0
  6. package/classes/Aura.d.ts +25 -0
  7. package/classes/AuraApplication.d.ts +21 -0
  8. package/classes/AuraEffect.d.ts +45 -0
  9. package/classes/Battleground.d.ts +16 -0
  10. package/classes/BattlegroundQueue.d.ts +12 -0
  11. package/classes/ByteBuffer.d.ts +34 -0
  12. package/classes/CastSpellBuilder.d.ts +41 -0
  13. package/classes/ChatCommandBuilder.d.ts +13 -0
  14. package/classes/ChatHandler.d.ts +23 -0
  15. package/classes/Condition.d.ts +29 -0
  16. package/classes/ConditionSourceInfo.d.ts +15 -0
  17. package/classes/Config.d.ts +22 -0
  18. package/classes/Corpse.d.ts +14 -0
  19. package/classes/Creature.d.ts +82 -0
  20. package/classes/CreatureTemplate.d.ts +73 -0
  21. package/classes/DynamicObject.d.ts +23 -0
  22. package/classes/Field.d.ts +23 -0
  23. package/classes/GameObject.d.ts +36 -0
  24. package/classes/GmTicket.d.ts +24 -0
  25. package/classes/Group.d.ts +28 -0
  26. package/classes/Guardian.d.ts +7 -0
  27. package/classes/Guild.d.ts +28 -0
  28. package/classes/GuildMember.d.ts +25 -0
  29. package/classes/Item.d.ts +41 -0
  30. package/classes/ItemTemplate.d.ts +123 -0
  31. package/classes/Loot.d.ts +29 -0
  32. package/classes/LootStore.d.ts +16 -0
  33. package/classes/LootTemplate.d.ts +8 -0
  34. package/classes/MailDraft.d.ts +15 -0
  35. package/classes/MailSender.d.ts +24 -0
  36. package/classes/Minion.d.ts +12 -0
  37. package/classes/Pet.d.ts +18 -0
  38. package/classes/Player.d.ts +156 -0
  39. package/classes/QueryResult.d.ts +14 -0
  40. package/classes/Quest.d.ts +21 -0
  41. package/classes/Roll.d.ts +14 -0
  42. package/classes/Spell.d.ts +18 -0
  43. package/classes/SpellChainNode.d.ts +7 -0
  44. package/classes/SpellEffectInfo.d.ts +50 -0
  45. package/classes/SpellImplicitTargetInfo.d.ts +15 -0
  46. package/classes/SpellInfo.d.ts +200 -0
  47. package/classes/TempSummon.d.ts +15 -0
  48. package/classes/ThreatReference.d.ts +24 -0
  49. package/classes/Transport.d.ts +13 -0
  50. package/classes/Unit.d.ts +173 -0
  51. package/classes/Vehicle.d.ts +15 -0
  52. package/classes/WorldObject.d.ts +51 -0
  53. package/classes/WorldPacket.d.ts +8 -0
  54. package/classes/index.d.ts +52 -0
  55. package/enums/AURA_FLAGS.d.ts +20 -0
  56. package/enums/AccountFlags.d.ts +39 -0
  57. package/enums/AccountTypes.d.ts +10 -0
  58. package/enums/AchievementFlags.d.ts +15 -0
  59. package/enums/AcoreStrings.d.ts +1507 -0
  60. package/enums/ArenaTeamInfoType.d.ts +14 -0
  61. package/enums/ArenaType.d.ts +9 -0
  62. package/enums/AuctionHouseId.d.ts +8 -0
  63. package/enums/AuraRemoveMode.d.ts +11 -0
  64. package/enums/AuraStateType.d.ts +33 -0
  65. package/enums/AuraType.d.ts +323 -0
  66. package/enums/BAG_FAMILY_MASK.d.ts +21 -0
  67. package/enums/BattlegroundDesertionType.d.ts +14 -0
  68. package/enums/BattlegroundQueueGroupTypes.d.ts +13 -0
  69. package/enums/BattlegroundTypeId.d.ts +20 -0
  70. package/enums/CharterTypes.d.ts +9 -0
  71. package/enums/ChatMsg.d.ts +58 -0
  72. package/enums/ClassContext.d.ts +24 -0
  73. package/enums/Classes.d.ts +18 -0
  74. package/enums/ConditionSourceType.d.ts +37 -0
  75. package/enums/ConditionTypes.d.ts +67 -0
  76. package/enums/CorpseType.d.ts +8 -0
  77. package/enums/CreatureChaseMovementType.d.ts +10 -0
  78. package/enums/CreatureClasses.d.ts +11 -0
  79. package/enums/CreatureEliteType.d.ts +11 -0
  80. package/enums/CreatureFamily.d.ts +47 -0
  81. package/enums/CreatureFlagsExtra.d.ts +40 -0
  82. package/enums/CreatureFlightMovementType.d.ts +10 -0
  83. package/enums/CreatureGroundMovementType.d.ts +10 -0
  84. package/enums/CreatureRandomMovementType.d.ts +10 -0
  85. package/enums/CreatureType.d.ts +35 -0
  86. package/enums/CreatureTypeFlags.d.ts +37 -0
  87. package/enums/CurrentSpellTypes.d.ts +9 -0
  88. package/enums/DamageEffectType.d.ts +11 -0
  89. package/enums/DatabaseFieldTypes.d.ts +15 -0
  90. package/enums/Db.d.ts +9 -0
  91. package/enums/DeathState.d.ts +10 -0
  92. package/enums/Difficulty.d.ts +15 -0
  93. package/enums/DispelType.d.ts +34 -0
  94. package/enums/DuelCompleteType.d.ts +8 -0
  95. package/enums/Emote.d.ts +181 -0
  96. package/enums/EnchantmentSlot.d.ts +21 -0
  97. package/enums/EvadeReason.d.ts +10 -0
  98. package/enums/Expansions.d.ts +9 -0
  99. package/enums/GMTicketEscalationStatus.d.ts +14 -0
  100. package/enums/GOState.d.ts +9 -0
  101. package/enums/Gender.d.ts +8 -0
  102. package/enums/GossipAction.d.ts +18 -0
  103. package/enums/GossipSender.d.ts +15 -0
  104. package/enums/GroupJoinBattlegroundResult.d.ts +22 -0
  105. package/enums/GroupMemberFlags.d.ts +8 -0
  106. package/enums/GroupType.d.ts +14 -0
  107. package/enums/GuildBankEventLogTypes.d.ts +14 -0
  108. package/enums/GuildDefaultRanks.d.ts +13 -0
  109. package/enums/GuildEventLogTypes.d.ts +11 -0
  110. package/enums/GuildMemberFlags.d.ts +10 -0
  111. package/enums/HighGuid.d.ts +18 -0
  112. package/enums/HolidayIds.d.ts +34 -0
  113. package/enums/InventoryResult.d.ts +94 -0
  114. package/enums/InventoryType.d.ts +66 -0
  115. package/enums/ItemBondingType.d.ts +11 -0
  116. package/enums/ItemClass.d.ts +22 -0
  117. package/enums/ItemFlags.d.ts +37 -0
  118. package/enums/ItemFlags2.d.ts +37 -0
  119. package/enums/ItemFlagsCustom.d.ts +8 -0
  120. package/enums/ItemModType.d.ts +49 -0
  121. package/enums/ItemQualities.d.ts +13 -0
  122. package/enums/ItemSpelltriggerType.d.ts +17 -0
  123. package/enums/ItemSubclass.d.ts +42 -0
  124. package/enums/ItemSubclassArmor.d.ts +30 -0
  125. package/enums/ItemSubclassConsumable.d.ts +26 -0
  126. package/enums/ItemSubclassContainer.d.ts +26 -0
  127. package/enums/ItemSubclassGem.d.ts +26 -0
  128. package/enums/ItemSubclassGeneric.d.ts +10 -0
  129. package/enums/ItemSubclassGlyph.d.ts +28 -0
  130. package/enums/ItemSubclassJunk.d.ts +20 -0
  131. package/enums/ItemSubclassKey.d.ts +12 -0
  132. package/enums/ItemSubclassMoney.d.ts +10 -0
  133. package/enums/ItemSubclassPermanent.d.ts +10 -0
  134. package/enums/ItemSubclassProjectile.d.ts +18 -0
  135. package/enums/ItemSubclassQuest.d.ts +10 -0
  136. package/enums/ItemSubclassQuiver.d.ts +16 -0
  137. package/enums/ItemSubclassReagent.d.ts +10 -0
  138. package/enums/ItemSubclassRecipe.d.ts +30 -0
  139. package/enums/ItemSubclassTradeGoods.d.ts +40 -0
  140. package/enums/ItemSubclassWeapon.d.ts +50 -0
  141. package/enums/Language.d.ts +24 -0
  142. package/enums/LfgRoles.d.ts +10 -0
  143. package/enums/LocaleConstant.d.ts +14 -0
  144. package/enums/LogLevel.d.ts +12 -0
  145. package/enums/LootModes.d.ts +12 -0
  146. package/enums/LootState.d.ts +13 -0
  147. package/enums/LootStoreType.d.ts +19 -0
  148. package/enums/LootType.d.ts +19 -0
  149. package/enums/MailCheckedMask.d.ts +11 -0
  150. package/enums/MailMessageType.d.ts +10 -0
  151. package/enums/MailStationery.d.ts +13 -0
  152. package/enums/Mechanics.d.ts +44 -0
  153. package/enums/MovementGeneratorType.d.ts +27 -0
  154. package/enums/MovementSlot.d.ts +8 -0
  155. package/enums/NPCFlags.d.ts +35 -0
  156. package/enums/NearObjectsMask.d.ts +9 -0
  157. package/enums/OBJECT_UPDATE_TYPE.d.ts +11 -0
  158. package/enums/OnlineState.d.ts +8 -0
  159. package/enums/PetDiet.d.ts +14 -0
  160. package/enums/PetSpellState.d.ts +9 -0
  161. package/enums/PetType.d.ts +8 -0
  162. package/enums/PlayerChatTag.d.ts +11 -0
  163. package/enums/PlayerXPSource.d.ts +11 -0
  164. package/enums/Powers.d.ts +15 -0
  165. package/enums/ProcFlags.d.ts +93 -0
  166. package/enums/ProcFlagsHit.d.ts +21 -0
  167. package/enums/QuestStatus.d.ts +12 -0
  168. package/enums/QuestTypes.d.ts +17 -0
  169. package/enums/Races.d.ts +28 -0
  170. package/enums/ReactStates.d.ts +8 -0
  171. package/enums/RemoveMethod.d.ts +9 -0
  172. package/enums/ReputationRank.d.ts +13 -0
  173. package/enums/ReputationSource.d.ts +12 -0
  174. package/enums/RollMask.d.ts +12 -0
  175. package/enums/RollVote.d.ts +11 -0
  176. package/enums/ServerSideVisibilityType.d.ts +9 -0
  177. package/enums/ShapeshiftForm.d.ts +37 -0
  178. package/enums/SheathState.d.ts +9 -0
  179. package/enums/ShutdownMask.d.ts +8 -0
  180. package/enums/SkillType.d.ts +157 -0
  181. package/enums/SocketColor.d.ts +9 -0
  182. package/enums/SpellAttributes.d.ts +317 -0
  183. package/enums/SpellAuraInterruptFlags.d.ts +36 -0
  184. package/enums/SpellCastResult.d.ts +195 -0
  185. package/enums/SpellCastTargetFlags.d.ts +33 -0
  186. package/enums/SpellCategoryFlags.d.ts +7 -0
  187. package/enums/SpellDmgClass.d.ts +9 -0
  188. package/enums/SpellEffIndex.d.ts +14 -0
  189. package/enums/SpellEffectImplicitTargetTypes.d.ts +8 -0
  190. package/enums/SpellEffects.d.ts +170 -0
  191. package/enums/SpellFacingFlags.d.ts +6 -0
  192. package/enums/SpellFamilyFlag.d.ts +46 -0
  193. package/enums/SpellFamilyNames.d.ts +23 -0
  194. package/enums/SpellImmuneBlockType.d.ts +7 -0
  195. package/enums/SpellImmunity.d.ts +17 -0
  196. package/enums/SpellInterruptFlags.d.ts +11 -0
  197. package/enums/SpellModOp.d.ts +36 -0
  198. package/enums/SpellModType.d.ts +8 -0
  199. package/enums/SpellPreventionType.d.ts +8 -0
  200. package/enums/SpellRangeFlag.d.ts +8 -0
  201. package/enums/SpellSchoolMask.d.ts +25 -0
  202. package/enums/SpellSchools.d.ts +12 -0
  203. package/enums/SpellSpecificType.d.ts +28 -0
  204. package/enums/SpellTargetCheckTypes.d.ts +14 -0
  205. package/enums/SpellTargetDirectionTypes.d.ts +16 -0
  206. package/enums/SpellTargetObjectTypes.d.ts +17 -0
  207. package/enums/SpellTargetReferenceTypes.d.ts +11 -0
  208. package/enums/SpellTargetSelectionCategories.d.ts +12 -0
  209. package/enums/SpellValueMod.d.ts +16 -0
  210. package/enums/Stats.d.ts +10 -0
  211. package/enums/SummonCategory.d.ts +12 -0
  212. package/enums/SummonPropFlags.d.ts +23 -0
  213. package/enums/SummonType.d.ts +18 -0
  214. package/enums/TargetIcon.d.ts +14 -0
  215. package/enums/Targets.d.ts +112 -0
  216. package/enums/TauntState.d.ts +8 -0
  217. package/enums/TeamId.d.ts +8 -0
  218. package/enums/TeleportToOptions.d.ts +13 -0
  219. package/enums/TempSummonType.d.ts +15 -0
  220. package/enums/TextEmote.d.ts +258 -0
  221. package/enums/TriggerCastFlags.d.ts +27 -0
  222. package/enums/TypeId.d.ts +13 -0
  223. package/enums/UnitDynFlags.d.ts +14 -0
  224. package/enums/UnitFlags.d.ts +38 -0
  225. package/enums/UnitFlags2.d.ts +25 -0
  226. package/enums/UnitModifierFlatType.d.ts +8 -0
  227. package/enums/UnitModifierPctType.d.ts +8 -0
  228. package/enums/UnitMods.d.ts +38 -0
  229. package/enums/UnitMoveType.d.ts +14 -0
  230. package/enums/UnitStandStateType.d.ts +16 -0
  231. package/enums/UnitState.d.ts +60 -0
  232. package/enums/WeaponAttackType.d.ts +8 -0
  233. package/enums/index.d.ts +177 -0
  234. package/hooks/account.d.ts +19 -0
  235. package/hooks/auction.d.ts +67 -0
  236. package/hooks/battleground-queue.d.ts +88 -0
  237. package/hooks/battleground.d.ts +33 -0
  238. package/hooks/creature.d.ts +58 -0
  239. package/hooks/game-object.d.ts +68 -0
  240. package/hooks/group.d.ts +39 -0
  241. package/hooks/guild.d.ts +138 -0
  242. package/hooks/index.d.ts +20 -0
  243. package/hooks/item.d.ts +40 -0
  244. package/hooks/loot.d.ts +9 -0
  245. package/hooks/map.d.ts +30 -0
  246. package/hooks/misc.d.ts +54 -0
  247. package/hooks/nodejs.d.ts +7 -0
  248. package/hooks/pet.d.ts +30 -0
  249. package/hooks/player.d.ts +966 -0
  250. package/hooks/spell.d.ts +82 -0
  251. package/hooks/ticket.d.ts +10 -0
  252. package/hooks/unit.d.ts +116 -0
  253. package/hooks/vehicle.d.ts +21 -0
  254. package/hooks/world-object.d.ts +16 -0
  255. package/hooks/world.d.ts +7 -0
  256. package/package.json +37 -0
  257. package/records/AchievementEntry.d.ts +14 -0
  258. package/records/BattlegroundScore.d.ts +58 -0
  259. package/records/Box.d.ts +6 -0
  260. package/records/ChaseAngle.d.ts +7 -0
  261. package/records/ChaseRange.d.ts +8 -0
  262. package/records/CreatureModel.d.ts +8 -0
  263. package/records/CreatureMovementData.d.ts +12 -0
  264. package/records/GlyphPropertiesEntry.d.ts +9 -0
  265. package/records/GroupMember.d.ts +9 -0
  266. package/records/GroupQueueInfo.d.ts +22 -0
  267. package/records/Homebind.d.ts +10 -0
  268. package/records/ImmunityInfo.d.ts +12 -0
  269. package/records/ItemDamage.d.ts +8 -0
  270. package/records/ItemSocket.d.ts +7 -0
  271. package/records/ItemSpell.d.ts +12 -0
  272. package/records/ItemStat.d.ts +7 -0
  273. package/records/LootItem.d.ts +12 -0
  274. package/records/ObjectGuid.d.ts +10 -0
  275. package/records/PetInfo.d.ts +20 -0
  276. package/records/Position.d.ts +9 -0
  277. package/records/PvPDifficultyEntry.d.ts +10 -0
  278. package/records/SpellCastTimesEntry.d.ts +7 -0
  279. package/records/SpellCategoryEntry.d.ts +7 -0
  280. package/records/SpellDurationEntry.d.ts +7 -0
  281. package/records/SpellModifier.d.ts +11 -0
  282. package/records/SpellRadiusEntry.d.ts +9 -0
  283. package/records/SpellRangeEntry.d.ts +11 -0
  284. package/records/SummonPropertiesEntry.d.ts +11 -0
  285. package/records/index.d.ts +27 -0
package/acore.d.ts ADDED
@@ -0,0 +1,35 @@
1
+ import { EventEmitter } from 'node:events';
2
+
3
+ type HooksConforming = {
4
+ [K in keyof Hooks]: [Hooks[K]];
5
+ };
6
+
7
+ declare global {
8
+ namespace Acore {
9
+ const hooks: EventEmitter<HooksConforming>;
10
+
11
+ function gc(): void;
12
+ function guidsEqual(a: ObjectGuid | undefined, b: ObjectGuid | undefined): boolean;
13
+ function decodeGuid(g: ObjectGuid | undefined): ObjectGuidDecoded;
14
+ function getCurrTime(): Temporal.Instant;
15
+ function getTimeDiff(before: Temporal.Instant): Temporal.Duration;
16
+ function isGameEventActive(id: number): boolean;
17
+ function dbQuery(db: Db, q: string): QueryResult;
18
+ function dbQueryAsync(db: Db, q: string): Promise<QueryResult>;
19
+ function dbNonQuery(db: Db, q: string): void;
20
+ function inTransaction(db: Db, f: () => void): void;
21
+ function log(level: LogLevel, filter: string, msg: string): void;
22
+ function logTrace(filter: string, msg: string): void;
23
+ function logDebug(filter: string, msg: string): void;
24
+ function logInfo(filter: string, msg: string): void;
25
+ function logWarn(filter: string, msg: string): void;
26
+ function logError(filter: string, msg: string): void;
27
+ function logFatal(filter: string, msg: string): void;
28
+ function runCommandAsync(cmd: string, flush?: boolean): Promise<boolean>;
29
+ function saveAllPlayers(): void;
30
+ function box<T>(val: T): Box<T>;
31
+ function registerCommand(command: ChatCommandBuilder): void;
32
+ function shutdown(time: number, optionsMask: ShutdownMask, exitCode: number, reason?: string): void;
33
+ function hasPlayerbotsModule(): boolean;
34
+ }
35
+ }
@@ -0,0 +1,29 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class ACMap {
4
+ static nonInstancedById(id: number): ACMap;
5
+ static instancedById(id: number, instanceId: number): ACMap;
6
+ static entrancePosById(id: number): Position;
7
+
8
+ readonly mapId: number;
9
+ readonly instanceId: number;
10
+ readonly isDungeon: boolean;
11
+ readonly isRaid: boolean;
12
+ readonly isBattleground: boolean;
13
+ readonly isArena: boolean;
14
+ readonly is25ManRaid: boolean;
15
+ readonly isEmpty: boolean;
16
+ readonly isHeroic: boolean;
17
+ readonly difficulty: Difficulty;
18
+ readonly playerCount: number;
19
+ readonly alivePlayerCount: number;
20
+ readonly name: string;
21
+ readonly players: Player[];
22
+
23
+ getPlayersInTeam(teamId: TeamId): Player[];
24
+ getHeightAt(x: number, y: number, z: number, phaseMask?: number, vmap?: boolean, maxSearchDist?: number): number;
25
+ getAreaIdAt(x: number, y: number, z: number, phaseMask?: number): number;
26
+ }
27
+ }
28
+ }
29
+ export {};
@@ -0,0 +1,33 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class ACObject {
4
+ readonly typeID: TypeId;
5
+ readonly entry: number;
6
+ readonly guid: ObjectGuidNative;
7
+ readonly isPlayer: boolean;
8
+ readonly isInWorld: boolean;
9
+ scale: number;
10
+
11
+ hasFlag(field: number, flag: number): boolean;
12
+ getInt32Value(field: number): number;
13
+ getUInt32Value(field: number): number;
14
+ getFloatValue(field: number): number;
15
+ getByteValue(field: number, offset: 0 | 1 | 2 | 3): number;
16
+ getUInt16Value(field: number, offset: 0 | 1): number;
17
+ getInt16Value(field: number, offset: 0 | 1): number;
18
+ getUInt64Value(field: number): number | bigint;
19
+
20
+ setFlag(field: number, flag: number): void;
21
+ removeFlag(field: number, flag: number): void;
22
+ setInt32Value(field: number, value: number): void;
23
+ setUInt32Value(field: number, value: number): void;
24
+ updateUInt32Value(field: number, value: number): void;
25
+ setFloatValue(field: number, value: number): void;
26
+ setByteValue(field: number, offset: 0 | 1 | 2 | 3, value: number): void;
27
+ setUInt16Value(field: number, offset: 0 | 1, value: number): void;
28
+ setInt16Value(field: number, offset: 0 | 1, value: number): void;
29
+ setUInt64Value(field: number, value: number | bigint): void;
30
+ }
31
+ }
32
+ }
33
+ export {};
@@ -0,0 +1,39 @@
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+ declare global {
2
+ namespace Acore {
3
+ class Auction {
4
+ constructor();
5
+
6
+ readonly id: number;
7
+ readonly factionId: number;
8
+ readonly depositPercent: number;
9
+ readonly cutPercent: number;
10
+ readonly cut: number;
11
+ readonly outBid: number;
12
+
13
+ houseId: AuctionHouseId;
14
+ itemGuid: ObjectGuidNative;
15
+ itemTemplate: number;
16
+ itemCount: number;
17
+ ownerGuid: ObjectGuidNative;
18
+ startBid: number;
19
+ currentBid: number;
20
+ buyout: number;
21
+ expireTime: Temporal.Instant;
22
+ bidder: ObjectGuidNative | undefined;
23
+ deposit: number;
24
+
25
+ static calculateAuctionOutBid(bid: number): number;
26
+
27
+ deleteFromDB(): void;
28
+ saveToDB(): void;
29
+ saveToDB(): void;
30
+ sendAuctionWonMail(sendNotification?: boolean, updateAchievementCriteria?: boolean): void;
31
+ sendAuctionSalePendingMail(): void;
32
+ sendAuctionSuccessfulMail(sendNotification?: boolean, updateAchievementCriteria?: boolean): void;
33
+ sendAuctionExpiredMail(sendNotification?: boolean): void;
34
+ sendAuctionOutbiddedMail(newPrice: number, newBidder: Player, sendNotification?: boolean): void;
35
+ sendAuctionCancelledToBidderMail(): void;
36
+ }
37
+ }
38
+ }
39
+ export {};
@@ -0,0 +1,18 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class AuctionHouse {
4
+ static forId(id: AuctionHouseId): AuctionHouse;
5
+ static getAuctionDeposit(id: AuctionHouseId, time: Temporal.Duration, item: Item, count: number): number;
6
+ static getAItem(guid: ObjectGuid): Item | undefined;
7
+
8
+ readonly auctionCount: number;
9
+ readonly allAuctions: Auction[];
10
+
11
+ addAuction(auction: Auction, item: Item): void;
12
+ getAuction(id: number): Auction | undefined;
13
+ removeAuction(id: number): boolean;
14
+ update(): void;
15
+ }
16
+ }
17
+ }
18
+ export {};
@@ -0,0 +1,25 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Aura {
4
+ readonly caster: Unit;
5
+ readonly casterGuid: ObjectGuidNative;
6
+ readonly castItemGuid: ObjectGuidNative | undefined;
7
+ readonly castItemEntry: number;
8
+ readonly owner: WorldObject;
9
+ readonly casterLevel: number;
10
+ readonly spellId: number;
11
+ readonly spellInfo: SpellInfo;
12
+ readonly type: AuraType;
13
+ readonly charges: number;
14
+ readonly isExpired: boolean;
15
+ readonly isPermanent: boolean;
16
+ duration: Temporal.Duration;
17
+ maxDuration: Temporal.Duration;
18
+ stackAmount: number;
19
+
20
+ setDurationWithMods(duration: Temporal.Duration): void;
21
+ remove(): void;
22
+ }
23
+ }
24
+ }
25
+ export {};
@@ -0,0 +1,21 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class AuraApplication {
4
+ readonly target: Unit;
5
+ readonly base: Aura;
6
+ readonly slot: number;
7
+ readonly flags: AURA_FLAGS;
8
+ readonly effectMask: AURA_FLAGS_ONLY_EFFECTS;
9
+ readonly isPositive: boolean;
10
+ readonly isSelfcasted: boolean;
11
+ readonly effectsToApply: SpellEffIndexMask;
12
+ removeMode: AuraRemoveMode;
13
+
14
+ hasEffect(effect: SpellEffIndex): boolean;
15
+ isActive(effectIndex: SpellEffIndex): boolean;
16
+ setDisableMask(effectIndex: SpellEffIndex): void;
17
+ removeDisableMask(effectIndex: SpellEffIndex): void;
18
+ }
19
+ }
20
+ }
21
+ export {};
@@ -0,0 +1,45 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class AuraEffect {
4
+ readonly caster: Unit | undefined;
5
+ readonly casterGuid: ObjectGuidNative;
6
+ readonly base: Aura;
7
+ readonly targetList: Unit[];
8
+ readonly applicationList: AuraApplication[];
9
+ readonly spellModifier: SpellModifier;
10
+ readonly spellInfo: SpellInfo;
11
+ readonly id: number;
12
+ readonly effIndex: SpellEffIndex;
13
+ readonly baseAmount: number;
14
+ readonly dieSides: number;
15
+ readonly amplitude: number;
16
+ readonly miscValue: number;
17
+ readonly miscValueB: number;
18
+ readonly auraType: AuraType;
19
+ readonly forcedAmount: number;
20
+ readonly tickNumber: number;
21
+ readonly totalTicks: number;
22
+ readonly hasSpellClassMask: boolean;
23
+ readonly casterLevel: number;
24
+ readonly canApplyResilience: boolean;
25
+
26
+ amount: number;
27
+ periodicTimer: number;
28
+ canBeRecalculated: boolean;
29
+ isPeriodic: boolean;
30
+ critChance: number;
31
+ pctMods: number;
32
+ oldAmount: number;
33
+ isEnabled: boolean;
34
+
35
+ calculatePeriodic(caster: Unit, create?: boolean, load?: boolean): void;
36
+ calculatePeriodicData(): void;
37
+ calculateSpellMod(): void;
38
+ changeAmount(newAmount: number, mark?: boolean, onStackOrReapply?: boolean): void;
39
+ recalculateAmount(caster?: Unit): void;
40
+ handleEffect(target: Unit, mode: number, apply: boolean): void;
41
+ handleEffect(auraApplication: AuraApplication, mode: number, apply: boolean): void;
42
+ }
43
+ }
44
+ }
45
+ export {};
@@ -0,0 +1,16 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Battleground {
4
+ readonly name: string;
5
+ readonly instanceId: number;
6
+ readonly mapId: number;
7
+ readonly battlegroundTypeId: BattlegroundTypeId;
8
+ readonly playerScores: Map<number, BattlegroundScore>;
9
+ isRandom: boolean;
10
+
11
+ getPlayersCountByTeam(teamId: TeamId): number;
12
+ getAlivePlayersCountByTeam(teamId: TeamId): number;
13
+ }
14
+ }
15
+ }
16
+ export {};
@@ -0,0 +1,12 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class BattlegroundQueue {
4
+ readonly queuedPlayers: Map<number, GroupQueueInfo>;
5
+
6
+ getAverageQueueWaitTime(teamId: TeamId, bracketId: number): Temporal.Duration;
7
+ getAverageArenaQueueWaitTime(arenaType: number, isRated: boolean, bracketId: number): Temporal.Duration;
8
+ checkPremadeMatch(bracketId: number, minPlayersPerTeam: number, maxPlayersPerTeam: number): boolean;
9
+ }
10
+ }
11
+ }
12
+ export {};
@@ -0,0 +1,34 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class ByteBuffer {
4
+ readonly size: number;
5
+
6
+ readByte(): number;
7
+ readUByte(): number;
8
+ readShort(): number;
9
+ readUShort(): number;
10
+ readLong(): number;
11
+ readULong(): number;
12
+ readFloat(): number;
13
+ readDouble(): number;
14
+ readString(): string;
15
+ readGuid(): ObjectGuidNative | undefined;
16
+ readPackedGuid(): ObjectGuidNative | undefined;
17
+
18
+ writeByte(v: number): this;
19
+ writeUByte(v: number): this;
20
+ writeShort(v: number): this;
21
+ writeUShort(v: number): this;
22
+ writeLong(v: number): this;
23
+ writeULong(v: number): this;
24
+ writeFloat(v: number): this;
25
+ writeDouble(v: number): this;
26
+ writeString(v: string): this;
27
+ writeGuidFrom(obj: ACObject): this;
28
+ writeGuid(v: ObjectGuid | undefined): this;
29
+ writePackedGuidFrom(obj: ACObject): this;
30
+ writePackedGuid(v: ObjectGuid | undefined): this;
31
+ }
32
+ }
33
+ }
34
+ export {};
@@ -0,0 +1,41 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class CastSpellBuilder {
4
+ cast(): SpellCastResult;
5
+
6
+ resetCaster(caster: Unit): this;
7
+ resetSpell(spell: SpellInfo): this;
8
+ targetUnit(target: Unit): this;
9
+ targetGameObject(target: GameObject): this;
10
+ targetCorpse(target: Corpse): this;
11
+ targetItem(target: Item): this;
12
+ targetItemInTradeWith(player: Player): this;
13
+ updateTradeSlotItem(): this;
14
+ resetObjectTarget(): this;
15
+ setSrcWorldObject(src: WorldObject): this;
16
+ setSrcPos(x: number, y: number, z: number, o?: number): this;
17
+ moveSrcPos(x: number, y: number, z: number, o?: number): this;
18
+ resetSrc(): this;
19
+ setDstWorldObject(dst: WorldObject): this;
20
+ setDstPos(x: number, y: number, z: number, o?: number, mapId?: number): this;
21
+ moveDstPos(x: number, y: number, z: number, o?: number): this;
22
+ resetDst(): this;
23
+ setElevation(elevation: number): this;
24
+ setSpeed(speed: number): this;
25
+ setObjectTargetChannel(guid: ObjectGuid | undefined): this;
26
+ setDstChannelWorldObject(dstChannel: WorldObject): this;
27
+ setDstChannelPos(x: number, y: number, z: number, o?: number, mapId?: number): this;
28
+ resetDstChannel(): this;
29
+ setCustomSpellValue(mod: SpellValueMod, val: number): this;
30
+ appendTriggerFlags(flags: TriggerCastFlags): this;
31
+ resetTriggerFlags(newFlags?: TriggerCastFlags): this;
32
+ setCastItem(item: Item): this;
33
+ resetCastItem(): this;
34
+ setTriggeredByAura(aura: AuraEffect): this;
35
+ resetTriggeredByAura(): this;
36
+ setOriginalCaster(originalCaster: ObjectGuid | undefined): this;
37
+ setTargetFlagsAdvanced(newFlags: SpellCastTargetFlags): this;
38
+ }
39
+ }
40
+ }
41
+ export {};
@@ -0,0 +1,13 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class ChatCommandBuilder {
4
+ constructor(name: string);
5
+ withSubcommand(cmd: ChatCommandBuilder): ChatCommandBuilder;
6
+ withHandler(handler: (h: ChatHandler, args: string) => boolean): ChatCommandBuilder;
7
+ withSecurityLevel(sec: AccountTypes): ChatCommandBuilder;
8
+ withAllowConsole(allow: boolean): ChatCommandBuilder;
9
+ withHelp(help: AcoreStrings): ChatCommandBuilder;
10
+ }
11
+ }
12
+ }
13
+ export {};
@@ -0,0 +1,23 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class ChatHandler {
4
+ readonly player: Player | undefined;
5
+ readonly selectedPlayer: Player | undefined;
6
+ readonly selectedPlayerOrSelf: Player | undefined;
7
+ readonly selectedCreature: Creature | undefined;
8
+ readonly selectedUnit: Unit | undefined
9
+ readonly selectedObject: WorldObject | undefined;
10
+ readonly isConsole: boolean;
11
+ readonly hasSentErrorMessage: boolean;
12
+
13
+ isAvailable(sec: AccountTypes): boolean;
14
+ sendSysMessageStored(msg: number): void;
15
+ sendSysMessageInline(msg: string): void;
16
+ sendGlobalSysMessage(msg: string): void;
17
+ sendGlobalGMSysMessage(msg: string): void;
18
+ hasLowerSecurity(player: Player, guid?: ObjectGuid, strong?: boolean): boolean;
19
+ hasLowerSecurityAccount(accountId: number, strong?: boolean): boolean;
20
+ }
21
+ }
22
+ }
23
+ export {};
@@ -0,0 +1,29 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Condition {
4
+ constructor();
5
+
6
+ readonly isLoaded: boolean;
7
+ readonly searcherTypeMaskForCondition: number;
8
+ readonly maxAvailableConditionTargets: number;
9
+ sourceType: ConditionSourceType;
10
+ sourceGroup: number;
11
+ sourceEntry: number;
12
+ sourceId: number;
13
+ elseGroup: number;
14
+ conditionType: ConditionTypes;
15
+ conditionValue1: number;
16
+ conditionValue2: number;
17
+ conditionValue3: number;
18
+ errorType: number;
19
+ errorTextId: number;
20
+ referenceId: number;
21
+ scriptId: number;
22
+ conditionTarget: number;
23
+ negativeCondition: boolean;
24
+
25
+ meets(source: ConditionSourceInfo): boolean;
26
+ }
27
+ }
28
+ }
29
+ export {};
@@ -0,0 +1,15 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class ConditionSourceInfo {
4
+ constructor(target0: WorldObject);
5
+ constructor(target0: WorldObject, target1: WorldObject);
6
+ constructor(target0: WorldObject, target1: WorldObject, target2: WorldObject);
7
+
8
+ target0: WorldObject;
9
+ target1: WorldObject | undefined;
10
+ target2: WorldObject | undefined;
11
+ lastFailedCondition: Condition | undefined;
12
+ }
13
+ }
14
+ }
15
+ export {};
@@ -0,0 +1,22 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Config {
4
+ static getArguments(): string[];
5
+ static getConfigPath(): string;
6
+ static getFilename(): string;
7
+ static getKeysStartingWith(): string[];
8
+ static getBool(): boolean;
9
+ static getString(): string;
10
+ static getFloat(): number;
11
+ static getU8(): number;
12
+ static getI8(): number;
13
+ static getU16(): number;
14
+ static getI16(): number;
15
+ static getU32(): number;
16
+ static getI32(): number;
17
+ static getU64(): number | bigint;
18
+ static getI64(): number | bigint;
19
+ }
20
+ }
21
+ }
22
+ export {};
@@ -0,0 +1,14 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Corpse extends WorldObject {
4
+ ghostTime: Temporal.Instant;
5
+ corpseType: CorpseType;
6
+ ownerGuid: ObjectGuidNative;
7
+ owner: Player | undefined;
8
+
9
+ resetGhostTime(): void;
10
+ saveToDB(): void;
11
+ }
12
+ }
13
+ }
14
+ export {};
@@ -0,0 +1,82 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class Creature extends Unit {
4
+ // 0 for new or temporary, Acore.decodeGuid(guid)[2] otherwise.
5
+ readonly spawnId: number;
6
+ readonly template: CreatureTemplate;
7
+ readonly shieldBlockValue: number;
8
+ readonly isInEvadeMode: boolean;
9
+ readonly isElite: boolean;
10
+ readonly isGuard: boolean;
11
+ readonly isCivilian: boolean;
12
+ readonly isRacialLeader: boolean;
13
+ readonly isDungeonBoss: boolean;
14
+ readonly isWorldBoss: boolean;
15
+ readonly isTrigger: boolean;
16
+ readonly isDamageEnoughForLootingAndReward: boolean;
17
+ readonly canSwim: boolean;
18
+ readonly canWalk: boolean;
19
+ readonly canFly: boolean;
20
+ readonly hasSearchedAssistance: boolean;
21
+ readonly hasLootRecipient: boolean;
22
+ readonly canAggro: boolean;
23
+ readonly waypointPath: number;
24
+ readonly currentWaypointId: number;
25
+ readonly scriptName: string;
26
+ readonly aiName: string;
27
+ readonly scriptId: number;
28
+ readonly lootRecipientGuid: ObjectGuidNative | undefined;
29
+ readonly lootRecipient: Player | undefined;
30
+ readonly lootRecipientGroupId: number;
31
+ readonly lootRecipientGroup: Group | undefined;
32
+ readonly homePosition: Position;
33
+ regeneratingHealth: boolean;
34
+ reputationGainDisabled: boolean;
35
+ respawnDelay: Temporal.Duration;
36
+ wanderRadius: number;
37
+ corpseDelay: Temporal.Duration;
38
+ defaultMovementType: MovementGeneratorType;
39
+ npcFlags: NPCFlags;
40
+ unitFlags: UnitFlags;
41
+ unitFlags2: UnitFlags2;
42
+ reactState: ReactStates;
43
+ lootMode: LootModes;
44
+
45
+ canCompleteQuest(questId: number): boolean;
46
+ canAssistTo(friend: Unit, enemy: Unit, checkFaction?: boolean): boolean;
47
+ isTappedBy(player: Player): boolean;
48
+ isTargetableForAttack(mustBeDead?: boolean, byWhom?: Unit): boolean;
49
+ canStartAttack(target: Unit, force?: boolean): boolean;
50
+ getAggroRange(target: Unit): number;
51
+ hasSpell(spellId: number): boolean;
52
+ hasSpellCooldown(spellId: number): boolean;
53
+ getSpellCooldown(spellId: number): number;
54
+ hasQuest(questId: number): boolean;
55
+ hasLootMode(lootMode: LootModes): boolean;
56
+ getAITargets(): ThreatReference[];
57
+ getAITargetsCount(): number;
58
+ setInCombatWithZone(): void;
59
+ attackStart(target: Unit): void;
60
+ setHomePosition(x: number, y: number, z: number, o: number): void;
61
+ setAggroEnabled(allow?: boolean): void;
62
+ setEquipmentSlots(mainHand: number, offHand: number, ranged: number): void;
63
+ setNoSearchAssistance(v?: boolean): void;
64
+ setNoCallAssistance(v?: boolean): void;
65
+ despawnOrUnsummon(timeToDespawn?: Temporal.Duration, forcedRespawnTimer?: Temporal.Duration): void;
66
+ respawn(force?: boolean): void;
67
+ removeCorpse(setSpawnTime?: boolean, skipVisibility?: boolean): void;
68
+ allLootRemovedFromCorpse(): void;
69
+ saveToDB(): void;
70
+ moveWaypoint(): void;
71
+ callAssistance(target?: Unit): void;
72
+ callForHelp(radius: number, target?: Unit): void;
73
+ fleeToGetAssistance(): void;
74
+ selectVictim(): Unit | undefined;
75
+ updateEntry(entry: number, spawnIdForCreatureData?: number, changeLevel?: boolean, updateAi?: boolean): void;
76
+ resetLootMode(): void;
77
+ removeLootMode(lootMode: LootModes): void;
78
+ addLootMode(lootMode: LootModes): void;
79
+ }
80
+ }
81
+ }
82
+ export {};
@@ -0,0 +1,73 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class CreatureTemplate {
4
+ readonly entry: number;
5
+ readonly difficultyEntry: number[];
6
+ readonly killCredit: number[];
7
+ readonly models: CreatureModel[];
8
+ readonly name: string;
9
+ readonly subName: string;
10
+ readonly iconName: string;
11
+ readonly gossipMenuId: number;
12
+ readonly minLevel: number;
13
+ readonly maxLevel: number;
14
+ readonly expansion: Expansions;
15
+ readonly faction: number;
16
+ readonly npcFlag: NPCFlags;
17
+ readonly speedWalk: number;
18
+ readonly speedRun: number;
19
+ readonly speedSwim: number;
20
+ readonly speedFlight: number;
21
+ readonly detectionRange: number;
22
+ readonly rank: CreatureEliteType;
23
+ readonly dmgSchool: SpellSchools;
24
+ readonly damageModifier: number;
25
+ readonly baseAttackTime: Temporal.Duration;
26
+ readonly rangeAttackTime: Temporal.Duration;
27
+ readonly baseVariance: number;
28
+ readonly rangeVariance: number;
29
+ readonly unitClass: CreatureClasses;
30
+ readonly unitFlags: UnitFlags;
31
+ readonly unitFlags2: UnitFlags2;
32
+ readonly dynamicflags: UnitDynFlags;
33
+ readonly family: CreatureFamily;
34
+ readonly creatureType: CreatureType;
35
+ readonly creatureTypeFlags: CreatureTypeFlags;
36
+ readonly lootId: number;
37
+ readonly pickpocketLootId: number;
38
+ readonly skinLootId: number;
39
+ readonly resistance: number[];
40
+ readonly spells: number[];
41
+ readonly petSpellDataId: number;
42
+ readonly vehicleId: number;
43
+ readonly minGold: number;
44
+ readonly maxGold: number;
45
+ readonly movementType: MovementGeneratorType;
46
+ readonly movement: CreatureMovementData;
47
+ readonly hoverHeight: number;
48
+ readonly modHealth: number;
49
+ readonly modMana: number;
50
+ readonly modArmor: number;
51
+ readonly modExperience: number;
52
+ readonly racialLeader: boolean;
53
+ // CreatureMovementInfo.dbc
54
+ readonly movementId: number;
55
+ readonly regenHealth: boolean;
56
+ readonly creatureImmunitiesId: number;
57
+ readonly flagsExtra: CreatureFlagsExtra;
58
+ readonly scriptId: number;
59
+ readonly requiredLootSkill: SkillType;
60
+ readonly isExotic: boolean;
61
+
62
+ getModelByIdx(idx: number): CreatureModel;
63
+ getRandomValidModel(): CreatureModel;
64
+ getFirstValidModel(): CreatureModel;
65
+ getModelWithDisplayId(displayId: number): CreatureModel;
66
+ getFirstInvisibleModel(): CreatureModel;
67
+ getFirstVisibleModel(): CreatureModel;
68
+ isTameable(exotic: boolean): boolean;
69
+ hasFlagsExtra(flag: CreatureFlagsExtra): boolean;
70
+ }
71
+ }
72
+ }
73
+ export {};
@@ -0,0 +1,23 @@
1
+ declare global {
2
+ namespace Acore {
3
+ class DynamicObject extends WorldObject {
4
+ readonly casterGuid: ObjectGuidNative;
5
+ readonly caster: Unit | undefined;
6
+ readonly spellId: number;
7
+ readonly radius: number;
8
+ readonly isViewpoint: boolean;
9
+ readonly oldFarsightGuid: ObjectGuidNative | undefined;
10
+ duration: Temporal.Duration;
11
+
12
+ remove(): void;
13
+ delay(delayTime: Temporal.Duration): void;
14
+ setAura(aura: Aura): void;
15
+ removeAura(): void;
16
+ setCasterViewpoint(updateViewerVisibility: boolean): void;
17
+ removeCasterViewpoint(): void;
18
+ bindToCaster(): void;
19
+ unbindFromCaster(): void;
20
+ }
21
+ }
22
+ }
23
+ export {};