therubyracer 0.4.7-x86-darwin-9
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- data/Doxyfile +1514 -0
- data/History.txt +39 -0
- data/Manifest.txt +1191 -0
- data/README.rdoc +157 -0
- data/Rakefile +49 -0
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- data/ext/v8/upstream/2.0.6/SConstruct +1028 -0
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- data/lib/v8.rb +10 -0
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- data/lib/v8/object.rb +38 -0
- data/lib/v8/to.rb +33 -0
- data/lib/v8/v8.bundle +0 -0
- data/script/console +10 -0
- data/script/destroy +14 -0
- data/script/generate +14 -0
- data/spec/ext/cxt_spec.rb +25 -0
- data/spec/ext/obj_spec.rb +13 -0
- data/spec/redjs/README.txt +8 -0
- data/spec/redjs/jsapi_spec.rb +394 -0
- data/spec/redjs/tap.rb +8 -0
- data/spec/redjs_helper.rb +3 -0
- data/spec/spec.opts +1 -0
- data/spec/spec_helper.rb +14 -0
- data/spec/v8/to_spec.rb +15 -0
- data/tasks/rspec.rake +21 -0
- data/therubyracer.gemspec +34 -0
- metadata +1268 -0
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// Copyright 2009 the V8 project authors. All rights reserved.
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|
+
|
37
|
+
#define __ ACCESS_MASM(masm())
|
38
|
+
|
39
|
+
// -------------------------------------------------------------------------
|
40
|
+
// VirtualFrame implementation.
|
41
|
+
|
42
|
+
// On entry to a function, the virtual frame already contains the receiver,
|
43
|
+
// the parameters, and a return address. All frame elements are in memory.
|
44
|
+
VirtualFrame::VirtualFrame()
|
45
|
+
: elements_(parameter_count() + local_count() + kPreallocatedElements),
|
46
|
+
stack_pointer_(parameter_count() + 1) { // 0-based index of TOS.
|
47
|
+
for (int i = 0; i <= stack_pointer_; i++) {
|
48
|
+
elements_.Add(FrameElement::MemoryElement());
|
49
|
+
}
|
50
|
+
for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
|
51
|
+
register_locations_[i] = kIllegalIndex;
|
52
|
+
}
|
53
|
+
}
|
54
|
+
|
55
|
+
|
56
|
+
void VirtualFrame::Enter() {
|
57
|
+
// Registers live on entry to a JS frame:
|
58
|
+
// rsp: stack pointer, points to return address from this function.
|
59
|
+
// rbp: base pointer, points to previous JS, ArgumentsAdaptor, or
|
60
|
+
// Trampoline frame.
|
61
|
+
// rsi: context of this function call.
|
62
|
+
// rdi: pointer to this function object.
|
63
|
+
Comment cmnt(masm(), "[ Enter JS frame");
|
64
|
+
|
65
|
+
#ifdef DEBUG
|
66
|
+
if (FLAG_debug_code) {
|
67
|
+
// Verify that rdi contains a JS function. The following code
|
68
|
+
// relies on rax being available for use.
|
69
|
+
Condition not_smi = NegateCondition(masm()->CheckSmi(rdi));
|
70
|
+
__ Check(not_smi,
|
71
|
+
"VirtualFrame::Enter - rdi is not a function (smi check).");
|
72
|
+
__ CmpObjectType(rdi, JS_FUNCTION_TYPE, rax);
|
73
|
+
__ Check(equal,
|
74
|
+
"VirtualFrame::Enter - rdi is not a function (map check).");
|
75
|
+
}
|
76
|
+
#endif
|
77
|
+
|
78
|
+
EmitPush(rbp);
|
79
|
+
|
80
|
+
__ movq(rbp, rsp);
|
81
|
+
|
82
|
+
// Store the context in the frame. The context is kept in rsi and a
|
83
|
+
// copy is stored in the frame. The external reference to rsi
|
84
|
+
// remains.
|
85
|
+
EmitPush(rsi);
|
86
|
+
|
87
|
+
// Store the function in the frame. The frame owns the register
|
88
|
+
// reference now (ie, it can keep it in rdi or spill it later).
|
89
|
+
Push(rdi);
|
90
|
+
SyncElementAt(element_count() - 1);
|
91
|
+
cgen()->allocator()->Unuse(rdi);
|
92
|
+
}
|
93
|
+
|
94
|
+
|
95
|
+
void VirtualFrame::Exit() {
|
96
|
+
Comment cmnt(masm(), "[ Exit JS frame");
|
97
|
+
// Record the location of the JS exit code for patching when setting
|
98
|
+
// break point.
|
99
|
+
__ RecordJSReturn();
|
100
|
+
|
101
|
+
// Avoid using the leave instruction here, because it is too
|
102
|
+
// short. We need the return sequence to be a least the size of a
|
103
|
+
// call instruction to support patching the exit code in the
|
104
|
+
// debugger. See GenerateReturnSequence for the full return sequence.
|
105
|
+
// TODO(X64): A patched call will be very long now. Make sure we
|
106
|
+
// have enough room.
|
107
|
+
__ movq(rsp, rbp);
|
108
|
+
stack_pointer_ = frame_pointer();
|
109
|
+
for (int i = element_count() - 1; i > stack_pointer_; i--) {
|
110
|
+
FrameElement last = elements_.RemoveLast();
|
111
|
+
if (last.is_register()) {
|
112
|
+
Unuse(last.reg());
|
113
|
+
}
|
114
|
+
}
|
115
|
+
|
116
|
+
EmitPop(rbp);
|
117
|
+
}
|
118
|
+
|
119
|
+
|
120
|
+
void VirtualFrame::AllocateStackSlots() {
|
121
|
+
int count = local_count();
|
122
|
+
if (count > 0) {
|
123
|
+
Comment cmnt(masm(), "[ Allocate space for locals");
|
124
|
+
// The locals are initialized to a constant (the undefined value), but
|
125
|
+
// we sync them with the actual frame to allocate space for spilling
|
126
|
+
// them later. First sync everything above the stack pointer so we can
|
127
|
+
// use pushes to allocate and initialize the locals.
|
128
|
+
SyncRange(stack_pointer_ + 1, element_count() - 1);
|
129
|
+
Handle<Object> undefined = Factory::undefined_value();
|
130
|
+
FrameElement initial_value =
|
131
|
+
FrameElement::ConstantElement(undefined, FrameElement::SYNCED);
|
132
|
+
if (count == 1) {
|
133
|
+
__ Push(undefined);
|
134
|
+
} else if (count < kLocalVarBound) {
|
135
|
+
// For less locals the unrolled loop is more compact.
|
136
|
+
__ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT);
|
137
|
+
for (int i = 0; i < count; i++) {
|
138
|
+
__ push(kScratchRegister);
|
139
|
+
}
|
140
|
+
} else {
|
141
|
+
// For more locals a loop in generated code is more compact.
|
142
|
+
Label alloc_locals_loop;
|
143
|
+
Result cnt = cgen()->allocator()->Allocate();
|
144
|
+
ASSERT(cnt.is_valid());
|
145
|
+
__ movq(cnt.reg(), Immediate(count));
|
146
|
+
__ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT);
|
147
|
+
__ bind(&alloc_locals_loop);
|
148
|
+
__ push(kScratchRegister);
|
149
|
+
__ decl(cnt.reg());
|
150
|
+
__ j(not_zero, &alloc_locals_loop);
|
151
|
+
}
|
152
|
+
for (int i = 0; i < count; i++) {
|
153
|
+
elements_.Add(initial_value);
|
154
|
+
stack_pointer_++;
|
155
|
+
}
|
156
|
+
}
|
157
|
+
}
|
158
|
+
|
159
|
+
|
160
|
+
void VirtualFrame::SaveContextRegister() {
|
161
|
+
ASSERT(elements_[context_index()].is_memory());
|
162
|
+
__ movq(Operand(rbp, fp_relative(context_index())), rsi);
|
163
|
+
}
|
164
|
+
|
165
|
+
|
166
|
+
void VirtualFrame::RestoreContextRegister() {
|
167
|
+
ASSERT(elements_[context_index()].is_memory());
|
168
|
+
__ movq(rsi, Operand(rbp, fp_relative(context_index())));
|
169
|
+
}
|
170
|
+
|
171
|
+
|
172
|
+
void VirtualFrame::PushReceiverSlotAddress() {
|
173
|
+
Result temp = cgen()->allocator()->Allocate();
|
174
|
+
ASSERT(temp.is_valid());
|
175
|
+
__ lea(temp.reg(), ParameterAt(-1));
|
176
|
+
Push(&temp);
|
177
|
+
}
|
178
|
+
|
179
|
+
|
180
|
+
void VirtualFrame::EmitPop(Register reg) {
|
181
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
182
|
+
stack_pointer_--;
|
183
|
+
elements_.RemoveLast();
|
184
|
+
__ pop(reg);
|
185
|
+
}
|
186
|
+
|
187
|
+
|
188
|
+
void VirtualFrame::EmitPop(const Operand& operand) {
|
189
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
190
|
+
stack_pointer_--;
|
191
|
+
elements_.RemoveLast();
|
192
|
+
__ pop(operand);
|
193
|
+
}
|
194
|
+
|
195
|
+
|
196
|
+
void VirtualFrame::EmitPush(Register reg) {
|
197
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
198
|
+
elements_.Add(FrameElement::MemoryElement());
|
199
|
+
stack_pointer_++;
|
200
|
+
__ push(reg);
|
201
|
+
}
|
202
|
+
|
203
|
+
|
204
|
+
void VirtualFrame::EmitPush(const Operand& operand) {
|
205
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
206
|
+
elements_.Add(FrameElement::MemoryElement());
|
207
|
+
stack_pointer_++;
|
208
|
+
__ push(operand);
|
209
|
+
}
|
210
|
+
|
211
|
+
|
212
|
+
void VirtualFrame::EmitPush(Immediate immediate) {
|
213
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
214
|
+
elements_.Add(FrameElement::MemoryElement());
|
215
|
+
stack_pointer_++;
|
216
|
+
__ push(immediate);
|
217
|
+
}
|
218
|
+
|
219
|
+
|
220
|
+
void VirtualFrame::EmitPush(Smi* smi_value) {
|
221
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
222
|
+
elements_.Add(FrameElement::MemoryElement());
|
223
|
+
stack_pointer_++;
|
224
|
+
__ Push(smi_value);
|
225
|
+
}
|
226
|
+
|
227
|
+
|
228
|
+
void VirtualFrame::EmitPush(Handle<Object> value) {
|
229
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
230
|
+
elements_.Add(FrameElement::MemoryElement());
|
231
|
+
stack_pointer_++;
|
232
|
+
__ Push(value);
|
233
|
+
}
|
234
|
+
|
235
|
+
|
236
|
+
void VirtualFrame::EmitPush(Heap::RootListIndex index) {
|
237
|
+
ASSERT(stack_pointer_ == element_count() - 1);
|
238
|
+
elements_.Add(FrameElement::MemoryElement());
|
239
|
+
stack_pointer_++;
|
240
|
+
__ PushRoot(index);
|
241
|
+
}
|
242
|
+
|
243
|
+
|
244
|
+
void VirtualFrame::Drop(int count) {
|
245
|
+
ASSERT(count >= 0);
|
246
|
+
ASSERT(height() >= count);
|
247
|
+
int num_virtual_elements = (element_count() - 1) - stack_pointer_;
|
248
|
+
|
249
|
+
// Emit code to lower the stack pointer if necessary.
|
250
|
+
if (num_virtual_elements < count) {
|
251
|
+
int num_dropped = count - num_virtual_elements;
|
252
|
+
stack_pointer_ -= num_dropped;
|
253
|
+
__ addq(rsp, Immediate(num_dropped * kPointerSize));
|
254
|
+
}
|
255
|
+
|
256
|
+
// Discard elements from the virtual frame and free any registers.
|
257
|
+
for (int i = 0; i < count; i++) {
|
258
|
+
FrameElement dropped = elements_.RemoveLast();
|
259
|
+
if (dropped.is_register()) {
|
260
|
+
Unuse(dropped.reg());
|
261
|
+
}
|
262
|
+
}
|
263
|
+
}
|
264
|
+
|
265
|
+
|
266
|
+
int VirtualFrame::InvalidateFrameSlotAt(int index) {
|
267
|
+
FrameElement original = elements_[index];
|
268
|
+
|
269
|
+
// Is this element the backing store of any copies?
|
270
|
+
int new_backing_index = kIllegalIndex;
|
271
|
+
if (original.is_copied()) {
|
272
|
+
// Verify it is copied, and find first copy.
|
273
|
+
for (int i = index + 1; i < element_count(); i++) {
|
274
|
+
if (elements_[i].is_copy() && elements_[i].index() == index) {
|
275
|
+
new_backing_index = i;
|
276
|
+
break;
|
277
|
+
}
|
278
|
+
}
|
279
|
+
}
|
280
|
+
|
281
|
+
if (new_backing_index == kIllegalIndex) {
|
282
|
+
// No copies found, return kIllegalIndex.
|
283
|
+
if (original.is_register()) {
|
284
|
+
Unuse(original.reg());
|
285
|
+
}
|
286
|
+
elements_[index] = FrameElement::InvalidElement();
|
287
|
+
return kIllegalIndex;
|
288
|
+
}
|
289
|
+
|
290
|
+
// This is the backing store of copies.
|
291
|
+
Register backing_reg;
|
292
|
+
if (original.is_memory()) {
|
293
|
+
Result fresh = cgen()->allocator()->Allocate();
|
294
|
+
ASSERT(fresh.is_valid());
|
295
|
+
Use(fresh.reg(), new_backing_index);
|
296
|
+
backing_reg = fresh.reg();
|
297
|
+
__ movq(backing_reg, Operand(rbp, fp_relative(index)));
|
298
|
+
} else {
|
299
|
+
// The original was in a register.
|
300
|
+
backing_reg = original.reg();
|
301
|
+
set_register_location(backing_reg, new_backing_index);
|
302
|
+
}
|
303
|
+
// Invalidate the element at index.
|
304
|
+
elements_[index] = FrameElement::InvalidElement();
|
305
|
+
// Set the new backing element.
|
306
|
+
if (elements_[new_backing_index].is_synced()) {
|
307
|
+
elements_[new_backing_index] =
|
308
|
+
FrameElement::RegisterElement(backing_reg, FrameElement::SYNCED);
|
309
|
+
} else {
|
310
|
+
elements_[new_backing_index] =
|
311
|
+
FrameElement::RegisterElement(backing_reg, FrameElement::NOT_SYNCED);
|
312
|
+
}
|
313
|
+
// Update the other copies.
|
314
|
+
for (int i = new_backing_index + 1; i < element_count(); i++) {
|
315
|
+
if (elements_[i].is_copy() && elements_[i].index() == index) {
|
316
|
+
elements_[i].set_index(new_backing_index);
|
317
|
+
elements_[new_backing_index].set_copied();
|
318
|
+
}
|
319
|
+
}
|
320
|
+
return new_backing_index;
|
321
|
+
}
|
322
|
+
|
323
|
+
|
324
|
+
void VirtualFrame::TakeFrameSlotAt(int index) {
|
325
|
+
ASSERT(index >= 0);
|
326
|
+
ASSERT(index <= element_count());
|
327
|
+
FrameElement original = elements_[index];
|
328
|
+
int new_backing_store_index = InvalidateFrameSlotAt(index);
|
329
|
+
if (new_backing_store_index != kIllegalIndex) {
|
330
|
+
elements_.Add(CopyElementAt(new_backing_store_index));
|
331
|
+
return;
|
332
|
+
}
|
333
|
+
|
334
|
+
switch (original.type()) {
|
335
|
+
case FrameElement::MEMORY: {
|
336
|
+
// Emit code to load the original element's data into a register.
|
337
|
+
// Push that register as a FrameElement on top of the frame.
|
338
|
+
Result fresh = cgen()->allocator()->Allocate();
|
339
|
+
ASSERT(fresh.is_valid());
|
340
|
+
FrameElement new_element =
|
341
|
+
FrameElement::RegisterElement(fresh.reg(),
|
342
|
+
FrameElement::NOT_SYNCED);
|
343
|
+
Use(fresh.reg(), element_count());
|
344
|
+
elements_.Add(new_element);
|
345
|
+
__ movq(fresh.reg(), Operand(rbp, fp_relative(index)));
|
346
|
+
break;
|
347
|
+
}
|
348
|
+
case FrameElement::REGISTER:
|
349
|
+
Use(original.reg(), element_count());
|
350
|
+
// Fall through.
|
351
|
+
case FrameElement::CONSTANT:
|
352
|
+
case FrameElement::COPY:
|
353
|
+
original.clear_sync();
|
354
|
+
elements_.Add(original);
|
355
|
+
break;
|
356
|
+
case FrameElement::INVALID:
|
357
|
+
UNREACHABLE();
|
358
|
+
break;
|
359
|
+
}
|
360
|
+
}
|
361
|
+
|
362
|
+
|
363
|
+
void VirtualFrame::StoreToFrameSlotAt(int index) {
|
364
|
+
// Store the value on top of the frame to the virtual frame slot at
|
365
|
+
// a given index. The value on top of the frame is left in place.
|
366
|
+
// This is a duplicating operation, so it can create copies.
|
367
|
+
ASSERT(index >= 0);
|
368
|
+
ASSERT(index < element_count());
|
369
|
+
|
370
|
+
int top_index = element_count() - 1;
|
371
|
+
FrameElement top = elements_[top_index];
|
372
|
+
FrameElement original = elements_[index];
|
373
|
+
if (top.is_copy() && top.index() == index) return;
|
374
|
+
ASSERT(top.is_valid());
|
375
|
+
|
376
|
+
InvalidateFrameSlotAt(index);
|
377
|
+
|
378
|
+
// InvalidateFrameSlotAt can potentially change any frame element, due
|
379
|
+
// to spilling registers to allocate temporaries in order to preserve
|
380
|
+
// the copy-on-write semantics of aliased elements. Reload top from
|
381
|
+
// the frame.
|
382
|
+
top = elements_[top_index];
|
383
|
+
|
384
|
+
if (top.is_copy()) {
|
385
|
+
// There are two cases based on the relative positions of the
|
386
|
+
// stored-to slot and the backing slot of the top element.
|
387
|
+
int backing_index = top.index();
|
388
|
+
ASSERT(backing_index != index);
|
389
|
+
if (backing_index < index) {
|
390
|
+
// 1. The top element is a copy of a slot below the stored-to
|
391
|
+
// slot. The stored-to slot becomes an unsynced copy of that
|
392
|
+
// same backing slot.
|
393
|
+
elements_[index] = CopyElementAt(backing_index);
|
394
|
+
} else {
|
395
|
+
// 2. The top element is a copy of a slot above the stored-to
|
396
|
+
// slot. The stored-to slot becomes the new (unsynced) backing
|
397
|
+
// slot and both the top element and the element at the former
|
398
|
+
// backing slot become copies of it. The sync state of the top
|
399
|
+
// and former backing elements is preserved.
|
400
|
+
FrameElement backing_element = elements_[backing_index];
|
401
|
+
ASSERT(backing_element.is_memory() || backing_element.is_register());
|
402
|
+
if (backing_element.is_memory()) {
|
403
|
+
// Because sets of copies are canonicalized to be backed by
|
404
|
+
// their lowest frame element, and because memory frame
|
405
|
+
// elements are backed by the corresponding stack address, we
|
406
|
+
// have to move the actual value down in the stack.
|
407
|
+
//
|
408
|
+
// TODO(209): considering allocating the stored-to slot to the
|
409
|
+
// temp register. Alternatively, allow copies to appear in
|
410
|
+
// any order in the frame and lazily move the value down to
|
411
|
+
// the slot.
|
412
|
+
__ movq(kScratchRegister, Operand(rbp, fp_relative(backing_index)));
|
413
|
+
__ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
|
414
|
+
} else {
|
415
|
+
set_register_location(backing_element.reg(), index);
|
416
|
+
if (backing_element.is_synced()) {
|
417
|
+
// If the element is a register, we will not actually move
|
418
|
+
// anything on the stack but only update the virtual frame
|
419
|
+
// element.
|
420
|
+
backing_element.clear_sync();
|
421
|
+
}
|
422
|
+
}
|
423
|
+
elements_[index] = backing_element;
|
424
|
+
|
425
|
+
// The old backing element becomes a copy of the new backing
|
426
|
+
// element.
|
427
|
+
FrameElement new_element = CopyElementAt(index);
|
428
|
+
elements_[backing_index] = new_element;
|
429
|
+
if (backing_element.is_synced()) {
|
430
|
+
elements_[backing_index].set_sync();
|
431
|
+
}
|
432
|
+
|
433
|
+
// All the copies of the old backing element (including the top
|
434
|
+
// element) become copies of the new backing element.
|
435
|
+
for (int i = backing_index + 1; i < element_count(); i++) {
|
436
|
+
if (elements_[i].is_copy() && elements_[i].index() == backing_index) {
|
437
|
+
elements_[i].set_index(index);
|
438
|
+
}
|
439
|
+
}
|
440
|
+
}
|
441
|
+
return;
|
442
|
+
}
|
443
|
+
|
444
|
+
// Move the top element to the stored-to slot and replace it (the
|
445
|
+
// top element) with a copy.
|
446
|
+
elements_[index] = top;
|
447
|
+
if (top.is_memory()) {
|
448
|
+
// TODO(209): consider allocating the stored-to slot to the temp
|
449
|
+
// register. Alternatively, allow copies to appear in any order
|
450
|
+
// in the frame and lazily move the value down to the slot.
|
451
|
+
FrameElement new_top = CopyElementAt(index);
|
452
|
+
new_top.set_sync();
|
453
|
+
elements_[top_index] = new_top;
|
454
|
+
|
455
|
+
// The sync state of the former top element is correct (synced).
|
456
|
+
// Emit code to move the value down in the frame.
|
457
|
+
__ movq(kScratchRegister, Operand(rsp, 0));
|
458
|
+
__ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
|
459
|
+
} else if (top.is_register()) {
|
460
|
+
set_register_location(top.reg(), index);
|
461
|
+
// The stored-to slot has the (unsynced) register reference and
|
462
|
+
// the top element becomes a copy. The sync state of the top is
|
463
|
+
// preserved.
|
464
|
+
FrameElement new_top = CopyElementAt(index);
|
465
|
+
if (top.is_synced()) {
|
466
|
+
new_top.set_sync();
|
467
|
+
elements_[index].clear_sync();
|
468
|
+
}
|
469
|
+
elements_[top_index] = new_top;
|
470
|
+
} else {
|
471
|
+
// The stored-to slot holds the same value as the top but
|
472
|
+
// unsynced. (We do not have copies of constants yet.)
|
473
|
+
ASSERT(top.is_constant());
|
474
|
+
elements_[index].clear_sync();
|
475
|
+
}
|
476
|
+
}
|
477
|
+
|
478
|
+
|
479
|
+
void VirtualFrame::MakeMergable() {
|
480
|
+
for (int i = 0; i < element_count(); i++) {
|
481
|
+
FrameElement element = elements_[i];
|
482
|
+
|
483
|
+
if (element.is_constant() || element.is_copy()) {
|
484
|
+
if (element.is_synced()) {
|
485
|
+
// Just spill.
|
486
|
+
elements_[i] = FrameElement::MemoryElement();
|
487
|
+
} else {
|
488
|
+
// Allocate to a register.
|
489
|
+
FrameElement backing_element; // Invalid if not a copy.
|
490
|
+
if (element.is_copy()) {
|
491
|
+
backing_element = elements_[element.index()];
|
492
|
+
}
|
493
|
+
Result fresh = cgen()->allocator()->Allocate();
|
494
|
+
ASSERT(fresh.is_valid()); // A register was spilled if all were in use.
|
495
|
+
elements_[i] =
|
496
|
+
FrameElement::RegisterElement(fresh.reg(),
|
497
|
+
FrameElement::NOT_SYNCED);
|
498
|
+
Use(fresh.reg(), i);
|
499
|
+
|
500
|
+
// Emit a move.
|
501
|
+
if (element.is_constant()) {
|
502
|
+
__ Move(fresh.reg(), element.handle());
|
503
|
+
} else {
|
504
|
+
ASSERT(element.is_copy());
|
505
|
+
// Copies are only backed by register or memory locations.
|
506
|
+
if (backing_element.is_register()) {
|
507
|
+
// The backing store may have been spilled by allocating,
|
508
|
+
// but that's OK. If it was, the value is right where we
|
509
|
+
// want it.
|
510
|
+
if (!fresh.reg().is(backing_element.reg())) {
|
511
|
+
__ movq(fresh.reg(), backing_element.reg());
|
512
|
+
}
|
513
|
+
} else {
|
514
|
+
ASSERT(backing_element.is_memory());
|
515
|
+
__ movq(fresh.reg(), Operand(rbp, fp_relative(element.index())));
|
516
|
+
}
|
517
|
+
}
|
518
|
+
}
|
519
|
+
// No need to set the copied flag --- there are no copies.
|
520
|
+
} else {
|
521
|
+
// Clear the copy flag of non-constant, non-copy elements.
|
522
|
+
// They cannot be copied because copies are not allowed.
|
523
|
+
// The copy flag is not relied on before the end of this loop,
|
524
|
+
// including when registers are spilled.
|
525
|
+
elements_[i].clear_copied();
|
526
|
+
}
|
527
|
+
}
|
528
|
+
}
|
529
|
+
|
530
|
+
|
531
|
+
void VirtualFrame::MergeTo(VirtualFrame* expected) {
|
532
|
+
Comment cmnt(masm(), "[ Merge frame");
|
533
|
+
// We should always be merging the code generator's current frame to an
|
534
|
+
// expected frame.
|
535
|
+
ASSERT(cgen()->frame() == this);
|
536
|
+
|
537
|
+
// Adjust the stack pointer upward (toward the top of the virtual
|
538
|
+
// frame) if necessary.
|
539
|
+
if (stack_pointer_ < expected->stack_pointer_) {
|
540
|
+
int difference = expected->stack_pointer_ - stack_pointer_;
|
541
|
+
stack_pointer_ = expected->stack_pointer_;
|
542
|
+
__ subq(rsp, Immediate(difference * kPointerSize));
|
543
|
+
}
|
544
|
+
|
545
|
+
MergeMoveRegistersToMemory(expected);
|
546
|
+
MergeMoveRegistersToRegisters(expected);
|
547
|
+
MergeMoveMemoryToRegisters(expected);
|
548
|
+
|
549
|
+
// Adjust the stack pointer downward if necessary.
|
550
|
+
if (stack_pointer_ > expected->stack_pointer_) {
|
551
|
+
int difference = stack_pointer_ - expected->stack_pointer_;
|
552
|
+
stack_pointer_ = expected->stack_pointer_;
|
553
|
+
__ addq(rsp, Immediate(difference * kPointerSize));
|
554
|
+
}
|
555
|
+
|
556
|
+
// At this point, the frames should be identical.
|
557
|
+
ASSERT(Equals(expected));
|
558
|
+
}
|
559
|
+
|
560
|
+
|
561
|
+
void VirtualFrame::MergeMoveRegistersToMemory(VirtualFrame* expected) {
|
562
|
+
ASSERT(stack_pointer_ >= expected->stack_pointer_);
|
563
|
+
|
564
|
+
// Move registers, constants, and copies to memory. Perform moves
|
565
|
+
// from the top downward in the frame in order to leave the backing
|
566
|
+
// stores of copies in registers.
|
567
|
+
for (int i = element_count() - 1; i >= 0; i--) {
|
568
|
+
FrameElement target = expected->elements_[i];
|
569
|
+
if (target.is_register()) continue; // Handle registers later.
|
570
|
+
if (target.is_memory()) {
|
571
|
+
FrameElement source = elements_[i];
|
572
|
+
switch (source.type()) {
|
573
|
+
case FrameElement::INVALID:
|
574
|
+
// Not a legal merge move.
|
575
|
+
UNREACHABLE();
|
576
|
+
break;
|
577
|
+
|
578
|
+
case FrameElement::MEMORY:
|
579
|
+
// Already in place.
|
580
|
+
break;
|
581
|
+
|
582
|
+
case FrameElement::REGISTER:
|
583
|
+
Unuse(source.reg());
|
584
|
+
if (!source.is_synced()) {
|
585
|
+
__ movq(Operand(rbp, fp_relative(i)), source.reg());
|
586
|
+
}
|
587
|
+
break;
|
588
|
+
|
589
|
+
case FrameElement::CONSTANT:
|
590
|
+
if (!source.is_synced()) {
|
591
|
+
__ Move(Operand(rbp, fp_relative(i)), source.handle());
|
592
|
+
}
|
593
|
+
break;
|
594
|
+
|
595
|
+
case FrameElement::COPY:
|
596
|
+
if (!source.is_synced()) {
|
597
|
+
int backing_index = source.index();
|
598
|
+
FrameElement backing_element = elements_[backing_index];
|
599
|
+
if (backing_element.is_memory()) {
|
600
|
+
__ movq(kScratchRegister,
|
601
|
+
Operand(rbp, fp_relative(backing_index)));
|
602
|
+
__ movq(Operand(rbp, fp_relative(i)), kScratchRegister);
|
603
|
+
} else {
|
604
|
+
ASSERT(backing_element.is_register());
|
605
|
+
__ movq(Operand(rbp, fp_relative(i)), backing_element.reg());
|
606
|
+
}
|
607
|
+
}
|
608
|
+
break;
|
609
|
+
}
|
610
|
+
}
|
611
|
+
elements_[i] = target;
|
612
|
+
}
|
613
|
+
}
|
614
|
+
|
615
|
+
|
616
|
+
void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) {
|
617
|
+
// We have already done X-to-memory moves.
|
618
|
+
ASSERT(stack_pointer_ >= expected->stack_pointer_);
|
619
|
+
|
620
|
+
for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
|
621
|
+
// Move the right value into register i if it is currently in a register.
|
622
|
+
int index = expected->register_location(i);
|
623
|
+
int use_index = register_location(i);
|
624
|
+
// Skip if register i is unused in the target or else if source is
|
625
|
+
// not a register (this is not a register-to-register move).
|
626
|
+
if (index == kIllegalIndex || !elements_[index].is_register()) continue;
|
627
|
+
|
628
|
+
Register target = RegisterAllocator::ToRegister(i);
|
629
|
+
Register source = elements_[index].reg();
|
630
|
+
if (index != use_index) {
|
631
|
+
if (use_index == kIllegalIndex) { // Target is currently unused.
|
632
|
+
// Copy contents of source from source to target.
|
633
|
+
// Set frame element register to target.
|
634
|
+
Use(target, index);
|
635
|
+
Unuse(source);
|
636
|
+
__ movq(target, source);
|
637
|
+
} else {
|
638
|
+
// Exchange contents of registers source and target.
|
639
|
+
// Nothing except the register backing use_index has changed.
|
640
|
+
elements_[use_index].set_reg(source);
|
641
|
+
set_register_location(target, index);
|
642
|
+
set_register_location(source, use_index);
|
643
|
+
__ xchg(source, target);
|
644
|
+
}
|
645
|
+
}
|
646
|
+
|
647
|
+
if (!elements_[index].is_synced() &&
|
648
|
+
expected->elements_[index].is_synced()) {
|
649
|
+
__ movq(Operand(rbp, fp_relative(index)), target);
|
650
|
+
}
|
651
|
+
elements_[index] = expected->elements_[index];
|
652
|
+
}
|
653
|
+
}
|
654
|
+
|
655
|
+
|
656
|
+
void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame* expected) {
|
657
|
+
// Move memory, constants, and copies to registers. This is the
|
658
|
+
// final step and since it is not done from the bottom up, but in
|
659
|
+
// register code order, we have special code to ensure that the backing
|
660
|
+
// elements of copies are in their correct locations when we
|
661
|
+
// encounter the copies.
|
662
|
+
for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
|
663
|
+
int index = expected->register_location(i);
|
664
|
+
if (index != kIllegalIndex) {
|
665
|
+
FrameElement source = elements_[index];
|
666
|
+
FrameElement target = expected->elements_[index];
|
667
|
+
Register target_reg = RegisterAllocator::ToRegister(i);
|
668
|
+
ASSERT(target.reg().is(target_reg));
|
669
|
+
switch (source.type()) {
|
670
|
+
case FrameElement::INVALID: // Fall through.
|
671
|
+
UNREACHABLE();
|
672
|
+
break;
|
673
|
+
case FrameElement::REGISTER:
|
674
|
+
ASSERT(source.Equals(target));
|
675
|
+
// Go to next iteration. Skips Use(target_reg) and syncing
|
676
|
+
// below. It is safe to skip syncing because a target
|
677
|
+
// register frame element would only be synced if all source
|
678
|
+
// elements were.
|
679
|
+
continue;
|
680
|
+
break;
|
681
|
+
case FrameElement::MEMORY:
|
682
|
+
ASSERT(index <= stack_pointer_);
|
683
|
+
__ movq(target_reg, Operand(rbp, fp_relative(index)));
|
684
|
+
break;
|
685
|
+
|
686
|
+
case FrameElement::CONSTANT:
|
687
|
+
__ Move(target_reg, source.handle());
|
688
|
+
break;
|
689
|
+
|
690
|
+
case FrameElement::COPY: {
|
691
|
+
int backing_index = source.index();
|
692
|
+
FrameElement backing = elements_[backing_index];
|
693
|
+
ASSERT(backing.is_memory() || backing.is_register());
|
694
|
+
if (backing.is_memory()) {
|
695
|
+
ASSERT(backing_index <= stack_pointer_);
|
696
|
+
// Code optimization if backing store should also move
|
697
|
+
// to a register: move backing store to its register first.
|
698
|
+
if (expected->elements_[backing_index].is_register()) {
|
699
|
+
FrameElement new_backing = expected->elements_[backing_index];
|
700
|
+
Register new_backing_reg = new_backing.reg();
|
701
|
+
ASSERT(!is_used(new_backing_reg));
|
702
|
+
elements_[backing_index] = new_backing;
|
703
|
+
Use(new_backing_reg, backing_index);
|
704
|
+
__ movq(new_backing_reg,
|
705
|
+
Operand(rbp, fp_relative(backing_index)));
|
706
|
+
__ movq(target_reg, new_backing_reg);
|
707
|
+
} else {
|
708
|
+
__ movq(target_reg, Operand(rbp, fp_relative(backing_index)));
|
709
|
+
}
|
710
|
+
} else {
|
711
|
+
__ movq(target_reg, backing.reg());
|
712
|
+
}
|
713
|
+
}
|
714
|
+
}
|
715
|
+
// Ensure the proper sync state.
|
716
|
+
if (target.is_synced() && !source.is_synced()) {
|
717
|
+
__ movq(Operand(rbp, fp_relative(index)), target_reg);
|
718
|
+
}
|
719
|
+
Use(target_reg, index);
|
720
|
+
elements_[index] = target;
|
721
|
+
}
|
722
|
+
}
|
723
|
+
}
|
724
|
+
|
725
|
+
|
726
|
+
Result VirtualFrame::Pop() {
|
727
|
+
FrameElement element = elements_.RemoveLast();
|
728
|
+
int index = element_count();
|
729
|
+
ASSERT(element.is_valid());
|
730
|
+
|
731
|
+
bool pop_needed = (stack_pointer_ == index);
|
732
|
+
if (pop_needed) {
|
733
|
+
stack_pointer_--;
|
734
|
+
if (element.is_memory()) {
|
735
|
+
Result temp = cgen()->allocator()->Allocate();
|
736
|
+
ASSERT(temp.is_valid());
|
737
|
+
__ pop(temp.reg());
|
738
|
+
return temp;
|
739
|
+
}
|
740
|
+
|
741
|
+
__ addq(rsp, Immediate(kPointerSize));
|
742
|
+
}
|
743
|
+
ASSERT(!element.is_memory());
|
744
|
+
|
745
|
+
// The top element is a register, constant, or a copy. Unuse
|
746
|
+
// registers and follow copies to their backing store.
|
747
|
+
if (element.is_register()) {
|
748
|
+
Unuse(element.reg());
|
749
|
+
} else if (element.is_copy()) {
|
750
|
+
ASSERT(element.index() < index);
|
751
|
+
index = element.index();
|
752
|
+
element = elements_[index];
|
753
|
+
}
|
754
|
+
ASSERT(!element.is_copy());
|
755
|
+
|
756
|
+
// The element is memory, a register, or a constant.
|
757
|
+
if (element.is_memory()) {
|
758
|
+
// Memory elements could only be the backing store of a copy.
|
759
|
+
// Allocate the original to a register.
|
760
|
+
ASSERT(index <= stack_pointer_);
|
761
|
+
Result temp = cgen()->allocator()->Allocate();
|
762
|
+
ASSERT(temp.is_valid());
|
763
|
+
Use(temp.reg(), index);
|
764
|
+
FrameElement new_element =
|
765
|
+
FrameElement::RegisterElement(temp.reg(), FrameElement::SYNCED);
|
766
|
+
// Preserve the copy flag on the element.
|
767
|
+
if (element.is_copied()) new_element.set_copied();
|
768
|
+
elements_[index] = new_element;
|
769
|
+
__ movq(temp.reg(), Operand(rbp, fp_relative(index)));
|
770
|
+
return Result(temp.reg());
|
771
|
+
} else if (element.is_register()) {
|
772
|
+
return Result(element.reg());
|
773
|
+
} else {
|
774
|
+
ASSERT(element.is_constant());
|
775
|
+
return Result(element.handle());
|
776
|
+
}
|
777
|
+
}
|
778
|
+
|
779
|
+
|
780
|
+
Result VirtualFrame::RawCallStub(CodeStub* stub) {
|
781
|
+
ASSERT(cgen()->HasValidEntryRegisters());
|
782
|
+
__ CallStub(stub);
|
783
|
+
Result result = cgen()->allocator()->Allocate(rax);
|
784
|
+
ASSERT(result.is_valid());
|
785
|
+
return result;
|
786
|
+
}
|
787
|
+
|
788
|
+
|
789
|
+
Result VirtualFrame::CallStub(CodeStub* stub, Result* arg) {
|
790
|
+
PrepareForCall(0, 0);
|
791
|
+
arg->ToRegister(rax);
|
792
|
+
arg->Unuse();
|
793
|
+
return RawCallStub(stub);
|
794
|
+
}
|
795
|
+
|
796
|
+
|
797
|
+
Result VirtualFrame::CallStub(CodeStub* stub, Result* arg0, Result* arg1) {
|
798
|
+
PrepareForCall(0, 0);
|
799
|
+
|
800
|
+
if (arg0->is_register() && arg0->reg().is(rax)) {
|
801
|
+
if (arg1->is_register() && arg1->reg().is(rdx)) {
|
802
|
+
// Wrong registers.
|
803
|
+
__ xchg(rax, rdx);
|
804
|
+
} else {
|
805
|
+
// Register rdx is free for arg0, which frees rax for arg1.
|
806
|
+
arg0->ToRegister(rdx);
|
807
|
+
arg1->ToRegister(rax);
|
808
|
+
}
|
809
|
+
} else {
|
810
|
+
// Register rax is free for arg1, which guarantees rdx is free for
|
811
|
+
// arg0.
|
812
|
+
arg1->ToRegister(rax);
|
813
|
+
arg0->ToRegister(rdx);
|
814
|
+
}
|
815
|
+
|
816
|
+
arg0->Unuse();
|
817
|
+
arg1->Unuse();
|
818
|
+
return RawCallStub(stub);
|
819
|
+
}
|
820
|
+
|
821
|
+
|
822
|
+
void VirtualFrame::SyncElementBelowStackPointer(int index) {
|
823
|
+
// Emit code to write elements below the stack pointer to their
|
824
|
+
// (already allocated) stack address.
|
825
|
+
ASSERT(index <= stack_pointer_);
|
826
|
+
FrameElement element = elements_[index];
|
827
|
+
ASSERT(!element.is_synced());
|
828
|
+
switch (element.type()) {
|
829
|
+
case FrameElement::INVALID:
|
830
|
+
break;
|
831
|
+
|
832
|
+
case FrameElement::MEMORY:
|
833
|
+
// This function should not be called with synced elements.
|
834
|
+
// (memory elements are always synced).
|
835
|
+
UNREACHABLE();
|
836
|
+
break;
|
837
|
+
|
838
|
+
case FrameElement::REGISTER:
|
839
|
+
__ movq(Operand(rbp, fp_relative(index)), element.reg());
|
840
|
+
break;
|
841
|
+
|
842
|
+
case FrameElement::CONSTANT:
|
843
|
+
__ Move(Operand(rbp, fp_relative(index)), element.handle());
|
844
|
+
break;
|
845
|
+
|
846
|
+
case FrameElement::COPY: {
|
847
|
+
int backing_index = element.index();
|
848
|
+
FrameElement backing_element = elements_[backing_index];
|
849
|
+
if (backing_element.is_memory()) {
|
850
|
+
__ movq(kScratchRegister, Operand(rbp, fp_relative(backing_index)));
|
851
|
+
__ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
|
852
|
+
} else {
|
853
|
+
ASSERT(backing_element.is_register());
|
854
|
+
__ movq(Operand(rbp, fp_relative(index)), backing_element.reg());
|
855
|
+
}
|
856
|
+
break;
|
857
|
+
}
|
858
|
+
}
|
859
|
+
elements_[index].set_sync();
|
860
|
+
}
|
861
|
+
|
862
|
+
|
863
|
+
void VirtualFrame::SyncElementByPushing(int index) {
|
864
|
+
// Sync an element of the frame that is just above the stack pointer
|
865
|
+
// by pushing it.
|
866
|
+
ASSERT(index == stack_pointer_ + 1);
|
867
|
+
stack_pointer_++;
|
868
|
+
FrameElement element = elements_[index];
|
869
|
+
|
870
|
+
switch (element.type()) {
|
871
|
+
case FrameElement::INVALID:
|
872
|
+
__ Push(Smi::FromInt(0));
|
873
|
+
break;
|
874
|
+
|
875
|
+
case FrameElement::MEMORY:
|
876
|
+
// No memory elements exist above the stack pointer.
|
877
|
+
UNREACHABLE();
|
878
|
+
break;
|
879
|
+
|
880
|
+
case FrameElement::REGISTER:
|
881
|
+
__ push(element.reg());
|
882
|
+
break;
|
883
|
+
|
884
|
+
case FrameElement::CONSTANT:
|
885
|
+
__ Move(kScratchRegister, element.handle());
|
886
|
+
__ push(kScratchRegister);
|
887
|
+
break;
|
888
|
+
|
889
|
+
case FrameElement::COPY: {
|
890
|
+
int backing_index = element.index();
|
891
|
+
FrameElement backing = elements_[backing_index];
|
892
|
+
ASSERT(backing.is_memory() || backing.is_register());
|
893
|
+
if (backing.is_memory()) {
|
894
|
+
__ push(Operand(rbp, fp_relative(backing_index)));
|
895
|
+
} else {
|
896
|
+
__ push(backing.reg());
|
897
|
+
}
|
898
|
+
break;
|
899
|
+
}
|
900
|
+
}
|
901
|
+
elements_[index].set_sync();
|
902
|
+
}
|
903
|
+
|
904
|
+
|
905
|
+
// Clear the dirty bits for the range of elements in
|
906
|
+
// [min(stack_pointer_ + 1,begin), end].
|
907
|
+
void VirtualFrame::SyncRange(int begin, int end) {
|
908
|
+
ASSERT(begin >= 0);
|
909
|
+
ASSERT(end < element_count());
|
910
|
+
// Sync elements below the range if they have not been materialized
|
911
|
+
// on the stack.
|
912
|
+
int start = Min(begin, stack_pointer_ + 1);
|
913
|
+
|
914
|
+
// If positive we have to adjust the stack pointer.
|
915
|
+
int delta = end - stack_pointer_;
|
916
|
+
if (delta > 0) {
|
917
|
+
stack_pointer_ = end;
|
918
|
+
__ subq(rsp, Immediate(delta * kPointerSize));
|
919
|
+
}
|
920
|
+
|
921
|
+
for (int i = start; i <= end; i++) {
|
922
|
+
if (!elements_[i].is_synced()) SyncElementBelowStackPointer(i);
|
923
|
+
}
|
924
|
+
}
|
925
|
+
|
926
|
+
|
927
|
+
Result VirtualFrame::InvokeBuiltin(Builtins::JavaScript id,
|
928
|
+
InvokeFlag flag,
|
929
|
+
int arg_count) {
|
930
|
+
PrepareForCall(arg_count, arg_count);
|
931
|
+
ASSERT(cgen()->HasValidEntryRegisters());
|
932
|
+
__ InvokeBuiltin(id, flag);
|
933
|
+
Result result = cgen()->allocator()->Allocate(rax);
|
934
|
+
ASSERT(result.is_valid());
|
935
|
+
return result;
|
936
|
+
}
|
937
|
+
|
938
|
+
|
939
|
+
//------------------------------------------------------------------------------
|
940
|
+
// Virtual frame stub and IC calling functions.
|
941
|
+
|
942
|
+
Result VirtualFrame::RawCallCodeObject(Handle<Code> code,
|
943
|
+
RelocInfo::Mode rmode) {
|
944
|
+
ASSERT(cgen()->HasValidEntryRegisters());
|
945
|
+
__ Call(code, rmode);
|
946
|
+
Result result = cgen()->allocator()->Allocate(rax);
|
947
|
+
ASSERT(result.is_valid());
|
948
|
+
return result;
|
949
|
+
}
|
950
|
+
|
951
|
+
|
952
|
+
Result VirtualFrame::CallRuntime(Runtime::Function* f, int arg_count) {
|
953
|
+
PrepareForCall(arg_count, arg_count);
|
954
|
+
ASSERT(cgen()->HasValidEntryRegisters());
|
955
|
+
__ CallRuntime(f, arg_count);
|
956
|
+
Result result = cgen()->allocator()->Allocate(rax);
|
957
|
+
ASSERT(result.is_valid());
|
958
|
+
return result;
|
959
|
+
}
|
960
|
+
|
961
|
+
|
962
|
+
Result VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) {
|
963
|
+
PrepareForCall(arg_count, arg_count);
|
964
|
+
ASSERT(cgen()->HasValidEntryRegisters());
|
965
|
+
__ CallRuntime(id, arg_count);
|
966
|
+
Result result = cgen()->allocator()->Allocate(rax);
|
967
|
+
ASSERT(result.is_valid());
|
968
|
+
return result;
|
969
|
+
}
|
970
|
+
|
971
|
+
|
972
|
+
Result VirtualFrame::CallLoadIC(RelocInfo::Mode mode) {
|
973
|
+
// Name and receiver are on the top of the frame. The IC expects
|
974
|
+
// name in rcx and receiver on the stack. It does not drop the
|
975
|
+
// receiver.
|
976
|
+
Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
|
977
|
+
Result name = Pop();
|
978
|
+
PrepareForCall(1, 0); // One stack arg, not callee-dropped.
|
979
|
+
name.ToRegister(rcx);
|
980
|
+
name.Unuse();
|
981
|
+
return RawCallCodeObject(ic, mode);
|
982
|
+
}
|
983
|
+
|
984
|
+
|
985
|
+
Result VirtualFrame::CallKeyedLoadIC(RelocInfo::Mode mode) {
|
986
|
+
// Key and receiver are on top of the frame. The IC expects them on
|
987
|
+
// the stack. It does not drop them.
|
988
|
+
Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
|
989
|
+
PrepareForCall(2, 0); // Two stack args, neither callee-dropped.
|
990
|
+
return RawCallCodeObject(ic, mode);
|
991
|
+
}
|
992
|
+
|
993
|
+
|
994
|
+
Result VirtualFrame::CallKeyedStoreIC() {
|
995
|
+
// Value, key, and receiver are on the top of the frame. The IC
|
996
|
+
// expects value in rax and key and receiver on the stack. It does
|
997
|
+
// not drop the key and receiver.
|
998
|
+
Handle<Code> ic(Builtins::builtin(Builtins::KeyedStoreIC_Initialize));
|
999
|
+
// TODO(1222589): Make the IC grab the values from the stack.
|
1000
|
+
Result value = Pop();
|
1001
|
+
PrepareForCall(2, 0); // Two stack args, neither callee-dropped.
|
1002
|
+
value.ToRegister(rax);
|
1003
|
+
value.Unuse();
|
1004
|
+
return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
|
1005
|
+
}
|
1006
|
+
|
1007
|
+
|
1008
|
+
Result VirtualFrame::CallCallIC(RelocInfo::Mode mode,
|
1009
|
+
int arg_count,
|
1010
|
+
int loop_nesting) {
|
1011
|
+
// Arguments, receiver, and function name are on top of the frame.
|
1012
|
+
// The IC expects them on the stack. It does not drop the function
|
1013
|
+
// name slot (but it does drop the rest).
|
1014
|
+
InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
|
1015
|
+
Handle<Code> ic = cgen()->ComputeCallInitialize(arg_count, in_loop);
|
1016
|
+
// Spill args, receiver, and function. The call will drop args and
|
1017
|
+
// receiver.
|
1018
|
+
PrepareForCall(arg_count + 2, arg_count + 1);
|
1019
|
+
return RawCallCodeObject(ic, mode);
|
1020
|
+
}
|
1021
|
+
|
1022
|
+
|
1023
|
+
Result VirtualFrame::CallConstructor(int arg_count) {
|
1024
|
+
// Arguments, receiver, and function are on top of the frame. The
|
1025
|
+
// IC expects arg count in rax, function in rdi, and the arguments
|
1026
|
+
// and receiver on the stack.
|
1027
|
+
Handle<Code> ic(Builtins::builtin(Builtins::JSConstructCall));
|
1028
|
+
// Duplicate the function before preparing the frame.
|
1029
|
+
PushElementAt(arg_count + 1);
|
1030
|
+
Result function = Pop();
|
1031
|
+
PrepareForCall(arg_count + 1, arg_count + 1); // Spill args and receiver.
|
1032
|
+
function.ToRegister(rdi);
|
1033
|
+
|
1034
|
+
// Constructors are called with the number of arguments in register
|
1035
|
+
// rax for now. Another option would be to have separate construct
|
1036
|
+
// call trampolines per different arguments counts encountered.
|
1037
|
+
Result num_args = cgen()->allocator()->Allocate(rax);
|
1038
|
+
ASSERT(num_args.is_valid());
|
1039
|
+
__ movq(num_args.reg(), Immediate(arg_count));
|
1040
|
+
|
1041
|
+
function.Unuse();
|
1042
|
+
num_args.Unuse();
|
1043
|
+
return RawCallCodeObject(ic, RelocInfo::CONSTRUCT_CALL);
|
1044
|
+
}
|
1045
|
+
|
1046
|
+
|
1047
|
+
Result VirtualFrame::CallStoreIC() {
|
1048
|
+
// Name, value, and receiver are on top of the frame. The IC
|
1049
|
+
// expects name in rcx, value in rax, and receiver on the stack. It
|
1050
|
+
// does not drop the receiver.
|
1051
|
+
Handle<Code> ic(Builtins::builtin(Builtins::StoreIC_Initialize));
|
1052
|
+
Result name = Pop();
|
1053
|
+
Result value = Pop();
|
1054
|
+
PrepareForCall(1, 0); // One stack arg, not callee-dropped.
|
1055
|
+
|
1056
|
+
if (value.is_register() && value.reg().is(rcx)) {
|
1057
|
+
if (name.is_register() && name.reg().is(rax)) {
|
1058
|
+
// Wrong registers.
|
1059
|
+
__ xchg(rax, rcx);
|
1060
|
+
} else {
|
1061
|
+
// Register rax is free for value, which frees rcx for name.
|
1062
|
+
value.ToRegister(rax);
|
1063
|
+
name.ToRegister(rcx);
|
1064
|
+
}
|
1065
|
+
} else {
|
1066
|
+
// Register rcx is free for name, which guarantees rax is free for
|
1067
|
+
// value.
|
1068
|
+
name.ToRegister(rcx);
|
1069
|
+
value.ToRegister(rax);
|
1070
|
+
}
|
1071
|
+
|
1072
|
+
name.Unuse();
|
1073
|
+
value.Unuse();
|
1074
|
+
return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
|
1075
|
+
}
|
1076
|
+
|
1077
|
+
|
1078
|
+
void VirtualFrame::PushTryHandler(HandlerType type) {
|
1079
|
+
ASSERT(cgen()->HasValidEntryRegisters());
|
1080
|
+
// Grow the expression stack by handler size less one (the return
|
1081
|
+
// address is already pushed by a call instruction).
|
1082
|
+
Adjust(kHandlerSize - 1);
|
1083
|
+
__ PushTryHandler(IN_JAVASCRIPT, type);
|
1084
|
+
}
|
1085
|
+
|
1086
|
+
|
1087
|
+
#undef __
|
1088
|
+
|
1089
|
+
} } // namespace v8::internal
|