therubyracer 0.4.7-x86-darwin-9

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Files changed (1193) hide show
  1. data/Doxyfile +1514 -0
  2. data/History.txt +39 -0
  3. data/Manifest.txt +1191 -0
  4. data/README.rdoc +157 -0
  5. data/Rakefile +49 -0
  6. data/docs/data_conversion.txt +18 -0
  7. data/ext/v8/callbacks.cpp +160 -0
  8. data/ext/v8/callbacks.h +14 -0
  9. data/ext/v8/convert_ruby.cpp +8 -0
  10. data/ext/v8/convert_ruby.h +99 -0
  11. data/ext/v8/convert_string.cpp +10 -0
  12. data/ext/v8/convert_string.h +73 -0
  13. data/ext/v8/convert_v8.cpp +9 -0
  14. data/ext/v8/convert_v8.h +121 -0
  15. data/ext/v8/converters.cpp +83 -0
  16. data/ext/v8/converters.h +23 -0
  17. data/ext/v8/extconf.rb +44 -0
  18. data/ext/v8/upstream/2.0.6/.sconsign.dblite +0 -0
  19. data/ext/v8/upstream/2.0.6/AUTHORS +23 -0
  20. data/ext/v8/upstream/2.0.6/ChangeLog +1479 -0
  21. data/ext/v8/upstream/2.0.6/LICENSE +55 -0
  22. data/ext/v8/upstream/2.0.6/SConstruct +1028 -0
  23. data/ext/v8/upstream/2.0.6/benchmarks/README.txt +63 -0
  24. data/ext/v8/upstream/2.0.6/benchmarks/base.js +264 -0
  25. data/ext/v8/upstream/2.0.6/benchmarks/crypto.js +1698 -0
  26. data/ext/v8/upstream/2.0.6/benchmarks/deltablue.js +880 -0
  27. data/ext/v8/upstream/2.0.6/benchmarks/earley-boyer.js +4684 -0
  28. data/ext/v8/upstream/2.0.6/benchmarks/raytrace.js +935 -0
  29. data/ext/v8/upstream/2.0.6/benchmarks/regexp.js +1614 -0
  30. data/ext/v8/upstream/2.0.6/benchmarks/revisions.html +86 -0
  31. data/ext/v8/upstream/2.0.6/benchmarks/richards.js +539 -0
  32. data/ext/v8/upstream/2.0.6/benchmarks/run.html +141 -0
  33. data/ext/v8/upstream/2.0.6/benchmarks/run.js +61 -0
  34. data/ext/v8/upstream/2.0.6/benchmarks/splay.js +378 -0
  35. data/ext/v8/upstream/2.0.6/benchmarks/style.css +77 -0
  36. data/ext/v8/upstream/2.0.6/benchmarks/v8-logo.png +0 -0
  37. data/ext/v8/upstream/2.0.6/include/v8-debug.h +275 -0
  38. data/ext/v8/upstream/2.0.6/include/v8.h +3236 -0
  39. data/ext/v8/upstream/2.0.6/samples/SConscript +38 -0
  40. data/ext/v8/upstream/2.0.6/samples/count-hosts.js +42 -0
  41. data/ext/v8/upstream/2.0.6/samples/process.cc +622 -0
  42. data/ext/v8/upstream/2.0.6/samples/shell.cc +303 -0
  43. data/ext/v8/upstream/2.0.6/src/SConscript +283 -0
  44. data/ext/v8/upstream/2.0.6/src/accessors.cc +695 -0
  45. data/ext/v8/upstream/2.0.6/src/accessors.h +114 -0
  46. data/ext/v8/upstream/2.0.6/src/allocation.cc +198 -0
  47. data/ext/v8/upstream/2.0.6/src/allocation.h +169 -0
  48. data/ext/v8/upstream/2.0.6/src/api.cc +3831 -0
  49. data/ext/v8/upstream/2.0.6/src/api.h +479 -0
  50. data/ext/v8/upstream/2.0.6/src/apinatives.js +110 -0
  51. data/ext/v8/upstream/2.0.6/src/apiutils.h +69 -0
  52. data/ext/v8/upstream/2.0.6/src/arguments.h +97 -0
  53. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm-inl.h +277 -0
  54. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.cc +1821 -0
  55. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.h +1027 -0
  56. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2-inl.h +267 -0
  57. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.cc +1821 -0
  58. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.h +1027 -0
  59. data/ext/v8/upstream/2.0.6/src/arm/builtins-arm.cc +1271 -0
  60. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm-inl.h +74 -0
  61. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.cc +6682 -0
  62. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.h +535 -0
  63. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.cc +112 -0
  64. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.h +347 -0
  65. data/ext/v8/upstream/2.0.6/src/arm/cpu-arm.cc +132 -0
  66. data/ext/v8/upstream/2.0.6/src/arm/debug-arm.cc +213 -0
  67. data/ext/v8/upstream/2.0.6/src/arm/disasm-arm.cc +1166 -0
  68. data/ext/v8/upstream/2.0.6/src/arm/fast-codegen-arm.cc +1698 -0
  69. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.cc +123 -0
  70. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.h +162 -0
  71. data/ext/v8/upstream/2.0.6/src/arm/ic-arm.cc +849 -0
  72. data/ext/v8/upstream/2.0.6/src/arm/jump-target-arm.cc +238 -0
  73. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.cc +1259 -0
  74. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.h +423 -0
  75. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.cc +1266 -0
  76. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.h +282 -0
  77. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm-inl.h +103 -0
  78. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.cc +59 -0
  79. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.h +43 -0
  80. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.cc +2264 -0
  81. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.h +306 -0
  82. data/ext/v8/upstream/2.0.6/src/arm/stub-cache-arm.cc +1516 -0
  83. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.cc +412 -0
  84. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.h +532 -0
  85. data/ext/v8/upstream/2.0.6/src/array.js +1154 -0
  86. data/ext/v8/upstream/2.0.6/src/assembler.cc +772 -0
  87. data/ext/v8/upstream/2.0.6/src/assembler.h +525 -0
  88. data/ext/v8/upstream/2.0.6/src/ast.cc +512 -0
  89. data/ext/v8/upstream/2.0.6/src/ast.h +1820 -0
  90. data/ext/v8/upstream/2.0.6/src/bootstrapper.cc +1680 -0
  91. data/ext/v8/upstream/2.0.6/src/bootstrapper.h +103 -0
  92. data/ext/v8/upstream/2.0.6/src/builtins.cc +851 -0
  93. data/ext/v8/upstream/2.0.6/src/builtins.h +245 -0
  94. data/ext/v8/upstream/2.0.6/src/bytecodes-irregexp.h +104 -0
  95. data/ext/v8/upstream/2.0.6/src/char-predicates-inl.h +86 -0
  96. data/ext/v8/upstream/2.0.6/src/char-predicates.h +65 -0
  97. data/ext/v8/upstream/2.0.6/src/checks.cc +100 -0
  98. data/ext/v8/upstream/2.0.6/src/checks.h +284 -0
  99. data/ext/v8/upstream/2.0.6/src/code-stubs.cc +164 -0
  100. data/ext/v8/upstream/2.0.6/src/code-stubs.h +164 -0
  101. data/ext/v8/upstream/2.0.6/src/code.h +68 -0
  102. data/ext/v8/upstream/2.0.6/src/codegen-inl.h +88 -0
  103. data/ext/v8/upstream/2.0.6/src/codegen.cc +504 -0
  104. data/ext/v8/upstream/2.0.6/src/codegen.h +522 -0
  105. data/ext/v8/upstream/2.0.6/src/compilation-cache.cc +490 -0
  106. data/ext/v8/upstream/2.0.6/src/compilation-cache.h +98 -0
  107. data/ext/v8/upstream/2.0.6/src/compiler.cc +1132 -0
  108. data/ext/v8/upstream/2.0.6/src/compiler.h +107 -0
  109. data/ext/v8/upstream/2.0.6/src/contexts.cc +256 -0
  110. data/ext/v8/upstream/2.0.6/src/contexts.h +345 -0
  111. data/ext/v8/upstream/2.0.6/src/conversions-inl.h +95 -0
  112. data/ext/v8/upstream/2.0.6/src/conversions.cc +709 -0
  113. data/ext/v8/upstream/2.0.6/src/conversions.h +118 -0
  114. data/ext/v8/upstream/2.0.6/src/counters.cc +78 -0
  115. data/ext/v8/upstream/2.0.6/src/counters.h +239 -0
  116. data/ext/v8/upstream/2.0.6/src/cpu.h +65 -0
  117. data/ext/v8/upstream/2.0.6/src/d8-debug.cc +345 -0
  118. data/ext/v8/upstream/2.0.6/src/d8-debug.h +155 -0
  119. data/ext/v8/upstream/2.0.6/src/d8-posix.cc +675 -0
  120. data/ext/v8/upstream/2.0.6/src/d8-readline.cc +128 -0
  121. data/ext/v8/upstream/2.0.6/src/d8-windows.cc +42 -0
  122. data/ext/v8/upstream/2.0.6/src/d8.cc +776 -0
  123. data/ext/v8/upstream/2.0.6/src/d8.h +225 -0
  124. data/ext/v8/upstream/2.0.6/src/d8.js +1625 -0
  125. data/ext/v8/upstream/2.0.6/src/date-delay.js +1138 -0
  126. data/ext/v8/upstream/2.0.6/src/dateparser-inl.h +114 -0
  127. data/ext/v8/upstream/2.0.6/src/dateparser.cc +186 -0
  128. data/ext/v8/upstream/2.0.6/src/dateparser.h +240 -0
  129. data/ext/v8/upstream/2.0.6/src/debug-agent.cc +425 -0
  130. data/ext/v8/upstream/2.0.6/src/debug-agent.h +129 -0
  131. data/ext/v8/upstream/2.0.6/src/debug-delay.js +2073 -0
  132. data/ext/v8/upstream/2.0.6/src/debug.cc +2751 -0
  133. data/ext/v8/upstream/2.0.6/src/debug.h +866 -0
  134. data/ext/v8/upstream/2.0.6/src/disasm.h +77 -0
  135. data/ext/v8/upstream/2.0.6/src/disassembler.cc +318 -0
  136. data/ext/v8/upstream/2.0.6/src/disassembler.h +56 -0
  137. data/ext/v8/upstream/2.0.6/src/dtoa-config.c +91 -0
  138. data/ext/v8/upstream/2.0.6/src/execution.cc +701 -0
  139. data/ext/v8/upstream/2.0.6/src/execution.h +312 -0
  140. data/ext/v8/upstream/2.0.6/src/factory.cc +957 -0
  141. data/ext/v8/upstream/2.0.6/src/factory.h +393 -0
  142. data/ext/v8/upstream/2.0.6/src/fast-codegen.cc +725 -0
  143. data/ext/v8/upstream/2.0.6/src/fast-codegen.h +371 -0
  144. data/ext/v8/upstream/2.0.6/src/flag-definitions.h +426 -0
  145. data/ext/v8/upstream/2.0.6/src/flags.cc +555 -0
  146. data/ext/v8/upstream/2.0.6/src/flags.h +81 -0
  147. data/ext/v8/upstream/2.0.6/src/frame-element.cc +45 -0
  148. data/ext/v8/upstream/2.0.6/src/frame-element.h +235 -0
  149. data/ext/v8/upstream/2.0.6/src/frames-inl.h +215 -0
  150. data/ext/v8/upstream/2.0.6/src/frames.cc +749 -0
  151. data/ext/v8/upstream/2.0.6/src/frames.h +659 -0
  152. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.cc +76 -0
  153. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.h +135 -0
  154. data/ext/v8/upstream/2.0.6/src/global-handles.cc +516 -0
  155. data/ext/v8/upstream/2.0.6/src/global-handles.h +180 -0
  156. data/ext/v8/upstream/2.0.6/src/globals.h +608 -0
  157. data/ext/v8/upstream/2.0.6/src/handles-inl.h +76 -0
  158. data/ext/v8/upstream/2.0.6/src/handles.cc +811 -0
  159. data/ext/v8/upstream/2.0.6/src/handles.h +367 -0
  160. data/ext/v8/upstream/2.0.6/src/hashmap.cc +226 -0
  161. data/ext/v8/upstream/2.0.6/src/hashmap.h +120 -0
  162. data/ext/v8/upstream/2.0.6/src/heap-inl.h +407 -0
  163. data/ext/v8/upstream/2.0.6/src/heap-profiler.cc +695 -0
  164. data/ext/v8/upstream/2.0.6/src/heap-profiler.h +277 -0
  165. data/ext/v8/upstream/2.0.6/src/heap.cc +4204 -0
  166. data/ext/v8/upstream/2.0.6/src/heap.h +1704 -0
  167. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32-inl.h +325 -0
  168. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.cc +2375 -0
  169. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.h +914 -0
  170. data/ext/v8/upstream/2.0.6/src/ia32/builtins-ia32.cc +1222 -0
  171. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32-inl.h +46 -0
  172. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.cc +9770 -0
  173. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.h +834 -0
  174. data/ext/v8/upstream/2.0.6/src/ia32/cpu-ia32.cc +79 -0
  175. data/ext/v8/upstream/2.0.6/src/ia32/debug-ia32.cc +208 -0
  176. data/ext/v8/upstream/2.0.6/src/ia32/disasm-ia32.cc +1357 -0
  177. data/ext/v8/upstream/2.0.6/src/ia32/fast-codegen-ia32.cc +1813 -0
  178. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.cc +111 -0
  179. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.h +135 -0
  180. data/ext/v8/upstream/2.0.6/src/ia32/ic-ia32.cc +1490 -0
  181. data/ext/v8/upstream/2.0.6/src/ia32/jump-target-ia32.cc +432 -0
  182. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.cc +1517 -0
  183. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.h +528 -0
  184. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.cc +1219 -0
  185. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.h +230 -0
  186. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32-inl.h +82 -0
  187. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.cc +99 -0
  188. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.h +43 -0
  189. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.cc +30 -0
  190. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.h +62 -0
  191. data/ext/v8/upstream/2.0.6/src/ia32/stub-cache-ia32.cc +1961 -0
  192. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.cc +1105 -0
  193. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.h +580 -0
  194. data/ext/v8/upstream/2.0.6/src/ic-inl.h +93 -0
  195. data/ext/v8/upstream/2.0.6/src/ic.cc +1426 -0
  196. data/ext/v8/upstream/2.0.6/src/ic.h +443 -0
  197. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.cc +646 -0
  198. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.h +48 -0
  199. data/ext/v8/upstream/2.0.6/src/json-delay.js +254 -0
  200. data/ext/v8/upstream/2.0.6/src/jsregexp.cc +5234 -0
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  202. data/ext/v8/upstream/2.0.6/src/jump-target-inl.h +49 -0
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  212. data/ext/v8/upstream/2.0.6/src/macro-assembler.h +93 -0
  213. data/ext/v8/upstream/2.0.6/src/macros.py +137 -0
  214. data/ext/v8/upstream/2.0.6/src/mark-compact.cc +2007 -0
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  224. data/ext/v8/upstream/2.0.6/src/objects-debug.cc +1317 -0
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  230. data/ext/v8/upstream/2.0.6/src/parser.cc +4810 -0
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  232. data/ext/v8/upstream/2.0.6/src/platform-freebsd.cc +645 -0
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  236. data/ext/v8/upstream/2.0.6/src/platform-openbsd.cc +597 -0
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  1122. data/ext/v8/upstream/scons/engine/SCons/Util.py +1645 -0
  1123. data/ext/v8/upstream/scons/engine/SCons/Variables/BoolVariable.py +91 -0
  1124. data/ext/v8/upstream/scons/engine/SCons/Variables/EnumVariable.py +107 -0
  1125. data/ext/v8/upstream/scons/engine/SCons/Variables/ListVariable.py +139 -0
  1126. data/ext/v8/upstream/scons/engine/SCons/Variables/PackageVariable.py +109 -0
  1127. data/ext/v8/upstream/scons/engine/SCons/Variables/PathVariable.py +147 -0
  1128. data/ext/v8/upstream/scons/engine/SCons/Variables/__init__.py +317 -0
  1129. data/ext/v8/upstream/scons/engine/SCons/Warnings.py +228 -0
  1130. data/ext/v8/upstream/scons/engine/SCons/__init__.py +49 -0
  1131. data/ext/v8/upstream/scons/engine/SCons/compat/__init__.py +302 -0
  1132. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_UserString.py +98 -0
  1133. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_hashlib.py +91 -0
  1134. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_itertools.py +124 -0
  1135. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_optparse.py +1725 -0
  1136. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_sets.py +583 -0
  1137. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_sets15.py +176 -0
  1138. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_shlex.py +325 -0
  1139. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_subprocess.py +1296 -0
  1140. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_textwrap.py +382 -0
  1141. data/ext/v8/upstream/scons/engine/SCons/compat/builtins.py +187 -0
  1142. data/ext/v8/upstream/scons/engine/SCons/cpp.py +598 -0
  1143. data/ext/v8/upstream/scons/engine/SCons/dblite.py +248 -0
  1144. data/ext/v8/upstream/scons/engine/SCons/exitfuncs.py +77 -0
  1145. data/ext/v8/upstream/scons/os_spawnv_fix.diff +83 -0
  1146. data/ext/v8/upstream/scons/scons-time.1 +1017 -0
  1147. data/ext/v8/upstream/scons/scons.1 +15179 -0
  1148. data/ext/v8/upstream/scons/sconsign.1 +208 -0
  1149. data/ext/v8/upstream/scons/script/scons +184 -0
  1150. data/ext/v8/upstream/scons/script/scons-time +1529 -0
  1151. data/ext/v8/upstream/scons/script/scons.bat +31 -0
  1152. data/ext/v8/upstream/scons/script/sconsign +508 -0
  1153. data/ext/v8/upstream/scons/setup.cfg +6 -0
  1154. data/ext/v8/upstream/scons/setup.py +427 -0
  1155. data/ext/v8/v8.cpp +81 -0
  1156. data/ext/v8/v8_cxt.cpp +92 -0
  1157. data/ext/v8/v8_cxt.h +20 -0
  1158. data/ext/v8/v8_func.cpp +10 -0
  1159. data/ext/v8/v8_func.h +11 -0
  1160. data/ext/v8/v8_msg.cpp +17 -0
  1161. data/ext/v8/v8_msg.h +10 -0
  1162. data/ext/v8/v8_obj.cpp +52 -0
  1163. data/ext/v8/v8_obj.h +13 -0
  1164. data/ext/v8/v8_ref.cpp +26 -0
  1165. data/ext/v8/v8_ref.h +31 -0
  1166. data/ext/v8/v8_script.cpp +20 -0
  1167. data/ext/v8/v8_script.h +8 -0
  1168. data/ext/v8/v8_standalone.cpp +69 -0
  1169. data/ext/v8/v8_standalone.h +31 -0
  1170. data/ext/v8/v8_str.cpp +17 -0
  1171. data/ext/v8/v8_str.h +9 -0
  1172. data/ext/v8/v8_template.cpp +53 -0
  1173. data/ext/v8/v8_template.h +13 -0
  1174. data/lib/v8.rb +10 -0
  1175. data/lib/v8/context.rb +87 -0
  1176. data/lib/v8/object.rb +38 -0
  1177. data/lib/v8/to.rb +33 -0
  1178. data/lib/v8/v8.bundle +0 -0
  1179. data/script/console +10 -0
  1180. data/script/destroy +14 -0
  1181. data/script/generate +14 -0
  1182. data/spec/ext/cxt_spec.rb +25 -0
  1183. data/spec/ext/obj_spec.rb +13 -0
  1184. data/spec/redjs/README.txt +8 -0
  1185. data/spec/redjs/jsapi_spec.rb +394 -0
  1186. data/spec/redjs/tap.rb +8 -0
  1187. data/spec/redjs_helper.rb +3 -0
  1188. data/spec/spec.opts +1 -0
  1189. data/spec/spec_helper.rb +14 -0
  1190. data/spec/v8/to_spec.rb +15 -0
  1191. data/tasks/rspec.rake +21 -0
  1192. data/therubyracer.gemspec +34 -0
  1193. metadata +1268 -0
@@ -0,0 +1,1089 @@
1
+ // Copyright 2009 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #include "v8.h"
29
+
30
+ #include "codegen-inl.h"
31
+ #include "register-allocator-inl.h"
32
+ #include "scopes.h"
33
+
34
+ namespace v8 {
35
+ namespace internal {
36
+
37
+ #define __ ACCESS_MASM(masm())
38
+
39
+ // -------------------------------------------------------------------------
40
+ // VirtualFrame implementation.
41
+
42
+ // On entry to a function, the virtual frame already contains the receiver,
43
+ // the parameters, and a return address. All frame elements are in memory.
44
+ VirtualFrame::VirtualFrame()
45
+ : elements_(parameter_count() + local_count() + kPreallocatedElements),
46
+ stack_pointer_(parameter_count() + 1) { // 0-based index of TOS.
47
+ for (int i = 0; i <= stack_pointer_; i++) {
48
+ elements_.Add(FrameElement::MemoryElement());
49
+ }
50
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
51
+ register_locations_[i] = kIllegalIndex;
52
+ }
53
+ }
54
+
55
+
56
+ void VirtualFrame::Enter() {
57
+ // Registers live on entry to a JS frame:
58
+ // rsp: stack pointer, points to return address from this function.
59
+ // rbp: base pointer, points to previous JS, ArgumentsAdaptor, or
60
+ // Trampoline frame.
61
+ // rsi: context of this function call.
62
+ // rdi: pointer to this function object.
63
+ Comment cmnt(masm(), "[ Enter JS frame");
64
+
65
+ #ifdef DEBUG
66
+ if (FLAG_debug_code) {
67
+ // Verify that rdi contains a JS function. The following code
68
+ // relies on rax being available for use.
69
+ Condition not_smi = NegateCondition(masm()->CheckSmi(rdi));
70
+ __ Check(not_smi,
71
+ "VirtualFrame::Enter - rdi is not a function (smi check).");
72
+ __ CmpObjectType(rdi, JS_FUNCTION_TYPE, rax);
73
+ __ Check(equal,
74
+ "VirtualFrame::Enter - rdi is not a function (map check).");
75
+ }
76
+ #endif
77
+
78
+ EmitPush(rbp);
79
+
80
+ __ movq(rbp, rsp);
81
+
82
+ // Store the context in the frame. The context is kept in rsi and a
83
+ // copy is stored in the frame. The external reference to rsi
84
+ // remains.
85
+ EmitPush(rsi);
86
+
87
+ // Store the function in the frame. The frame owns the register
88
+ // reference now (ie, it can keep it in rdi or spill it later).
89
+ Push(rdi);
90
+ SyncElementAt(element_count() - 1);
91
+ cgen()->allocator()->Unuse(rdi);
92
+ }
93
+
94
+
95
+ void VirtualFrame::Exit() {
96
+ Comment cmnt(masm(), "[ Exit JS frame");
97
+ // Record the location of the JS exit code for patching when setting
98
+ // break point.
99
+ __ RecordJSReturn();
100
+
101
+ // Avoid using the leave instruction here, because it is too
102
+ // short. We need the return sequence to be a least the size of a
103
+ // call instruction to support patching the exit code in the
104
+ // debugger. See GenerateReturnSequence for the full return sequence.
105
+ // TODO(X64): A patched call will be very long now. Make sure we
106
+ // have enough room.
107
+ __ movq(rsp, rbp);
108
+ stack_pointer_ = frame_pointer();
109
+ for (int i = element_count() - 1; i > stack_pointer_; i--) {
110
+ FrameElement last = elements_.RemoveLast();
111
+ if (last.is_register()) {
112
+ Unuse(last.reg());
113
+ }
114
+ }
115
+
116
+ EmitPop(rbp);
117
+ }
118
+
119
+
120
+ void VirtualFrame::AllocateStackSlots() {
121
+ int count = local_count();
122
+ if (count > 0) {
123
+ Comment cmnt(masm(), "[ Allocate space for locals");
124
+ // The locals are initialized to a constant (the undefined value), but
125
+ // we sync them with the actual frame to allocate space for spilling
126
+ // them later. First sync everything above the stack pointer so we can
127
+ // use pushes to allocate and initialize the locals.
128
+ SyncRange(stack_pointer_ + 1, element_count() - 1);
129
+ Handle<Object> undefined = Factory::undefined_value();
130
+ FrameElement initial_value =
131
+ FrameElement::ConstantElement(undefined, FrameElement::SYNCED);
132
+ if (count == 1) {
133
+ __ Push(undefined);
134
+ } else if (count < kLocalVarBound) {
135
+ // For less locals the unrolled loop is more compact.
136
+ __ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT);
137
+ for (int i = 0; i < count; i++) {
138
+ __ push(kScratchRegister);
139
+ }
140
+ } else {
141
+ // For more locals a loop in generated code is more compact.
142
+ Label alloc_locals_loop;
143
+ Result cnt = cgen()->allocator()->Allocate();
144
+ ASSERT(cnt.is_valid());
145
+ __ movq(cnt.reg(), Immediate(count));
146
+ __ movq(kScratchRegister, undefined, RelocInfo::EMBEDDED_OBJECT);
147
+ __ bind(&alloc_locals_loop);
148
+ __ push(kScratchRegister);
149
+ __ decl(cnt.reg());
150
+ __ j(not_zero, &alloc_locals_loop);
151
+ }
152
+ for (int i = 0; i < count; i++) {
153
+ elements_.Add(initial_value);
154
+ stack_pointer_++;
155
+ }
156
+ }
157
+ }
158
+
159
+
160
+ void VirtualFrame::SaveContextRegister() {
161
+ ASSERT(elements_[context_index()].is_memory());
162
+ __ movq(Operand(rbp, fp_relative(context_index())), rsi);
163
+ }
164
+
165
+
166
+ void VirtualFrame::RestoreContextRegister() {
167
+ ASSERT(elements_[context_index()].is_memory());
168
+ __ movq(rsi, Operand(rbp, fp_relative(context_index())));
169
+ }
170
+
171
+
172
+ void VirtualFrame::PushReceiverSlotAddress() {
173
+ Result temp = cgen()->allocator()->Allocate();
174
+ ASSERT(temp.is_valid());
175
+ __ lea(temp.reg(), ParameterAt(-1));
176
+ Push(&temp);
177
+ }
178
+
179
+
180
+ void VirtualFrame::EmitPop(Register reg) {
181
+ ASSERT(stack_pointer_ == element_count() - 1);
182
+ stack_pointer_--;
183
+ elements_.RemoveLast();
184
+ __ pop(reg);
185
+ }
186
+
187
+
188
+ void VirtualFrame::EmitPop(const Operand& operand) {
189
+ ASSERT(stack_pointer_ == element_count() - 1);
190
+ stack_pointer_--;
191
+ elements_.RemoveLast();
192
+ __ pop(operand);
193
+ }
194
+
195
+
196
+ void VirtualFrame::EmitPush(Register reg) {
197
+ ASSERT(stack_pointer_ == element_count() - 1);
198
+ elements_.Add(FrameElement::MemoryElement());
199
+ stack_pointer_++;
200
+ __ push(reg);
201
+ }
202
+
203
+
204
+ void VirtualFrame::EmitPush(const Operand& operand) {
205
+ ASSERT(stack_pointer_ == element_count() - 1);
206
+ elements_.Add(FrameElement::MemoryElement());
207
+ stack_pointer_++;
208
+ __ push(operand);
209
+ }
210
+
211
+
212
+ void VirtualFrame::EmitPush(Immediate immediate) {
213
+ ASSERT(stack_pointer_ == element_count() - 1);
214
+ elements_.Add(FrameElement::MemoryElement());
215
+ stack_pointer_++;
216
+ __ push(immediate);
217
+ }
218
+
219
+
220
+ void VirtualFrame::EmitPush(Smi* smi_value) {
221
+ ASSERT(stack_pointer_ == element_count() - 1);
222
+ elements_.Add(FrameElement::MemoryElement());
223
+ stack_pointer_++;
224
+ __ Push(smi_value);
225
+ }
226
+
227
+
228
+ void VirtualFrame::EmitPush(Handle<Object> value) {
229
+ ASSERT(stack_pointer_ == element_count() - 1);
230
+ elements_.Add(FrameElement::MemoryElement());
231
+ stack_pointer_++;
232
+ __ Push(value);
233
+ }
234
+
235
+
236
+ void VirtualFrame::EmitPush(Heap::RootListIndex index) {
237
+ ASSERT(stack_pointer_ == element_count() - 1);
238
+ elements_.Add(FrameElement::MemoryElement());
239
+ stack_pointer_++;
240
+ __ PushRoot(index);
241
+ }
242
+
243
+
244
+ void VirtualFrame::Drop(int count) {
245
+ ASSERT(count >= 0);
246
+ ASSERT(height() >= count);
247
+ int num_virtual_elements = (element_count() - 1) - stack_pointer_;
248
+
249
+ // Emit code to lower the stack pointer if necessary.
250
+ if (num_virtual_elements < count) {
251
+ int num_dropped = count - num_virtual_elements;
252
+ stack_pointer_ -= num_dropped;
253
+ __ addq(rsp, Immediate(num_dropped * kPointerSize));
254
+ }
255
+
256
+ // Discard elements from the virtual frame and free any registers.
257
+ for (int i = 0; i < count; i++) {
258
+ FrameElement dropped = elements_.RemoveLast();
259
+ if (dropped.is_register()) {
260
+ Unuse(dropped.reg());
261
+ }
262
+ }
263
+ }
264
+
265
+
266
+ int VirtualFrame::InvalidateFrameSlotAt(int index) {
267
+ FrameElement original = elements_[index];
268
+
269
+ // Is this element the backing store of any copies?
270
+ int new_backing_index = kIllegalIndex;
271
+ if (original.is_copied()) {
272
+ // Verify it is copied, and find first copy.
273
+ for (int i = index + 1; i < element_count(); i++) {
274
+ if (elements_[i].is_copy() && elements_[i].index() == index) {
275
+ new_backing_index = i;
276
+ break;
277
+ }
278
+ }
279
+ }
280
+
281
+ if (new_backing_index == kIllegalIndex) {
282
+ // No copies found, return kIllegalIndex.
283
+ if (original.is_register()) {
284
+ Unuse(original.reg());
285
+ }
286
+ elements_[index] = FrameElement::InvalidElement();
287
+ return kIllegalIndex;
288
+ }
289
+
290
+ // This is the backing store of copies.
291
+ Register backing_reg;
292
+ if (original.is_memory()) {
293
+ Result fresh = cgen()->allocator()->Allocate();
294
+ ASSERT(fresh.is_valid());
295
+ Use(fresh.reg(), new_backing_index);
296
+ backing_reg = fresh.reg();
297
+ __ movq(backing_reg, Operand(rbp, fp_relative(index)));
298
+ } else {
299
+ // The original was in a register.
300
+ backing_reg = original.reg();
301
+ set_register_location(backing_reg, new_backing_index);
302
+ }
303
+ // Invalidate the element at index.
304
+ elements_[index] = FrameElement::InvalidElement();
305
+ // Set the new backing element.
306
+ if (elements_[new_backing_index].is_synced()) {
307
+ elements_[new_backing_index] =
308
+ FrameElement::RegisterElement(backing_reg, FrameElement::SYNCED);
309
+ } else {
310
+ elements_[new_backing_index] =
311
+ FrameElement::RegisterElement(backing_reg, FrameElement::NOT_SYNCED);
312
+ }
313
+ // Update the other copies.
314
+ for (int i = new_backing_index + 1; i < element_count(); i++) {
315
+ if (elements_[i].is_copy() && elements_[i].index() == index) {
316
+ elements_[i].set_index(new_backing_index);
317
+ elements_[new_backing_index].set_copied();
318
+ }
319
+ }
320
+ return new_backing_index;
321
+ }
322
+
323
+
324
+ void VirtualFrame::TakeFrameSlotAt(int index) {
325
+ ASSERT(index >= 0);
326
+ ASSERT(index <= element_count());
327
+ FrameElement original = elements_[index];
328
+ int new_backing_store_index = InvalidateFrameSlotAt(index);
329
+ if (new_backing_store_index != kIllegalIndex) {
330
+ elements_.Add(CopyElementAt(new_backing_store_index));
331
+ return;
332
+ }
333
+
334
+ switch (original.type()) {
335
+ case FrameElement::MEMORY: {
336
+ // Emit code to load the original element's data into a register.
337
+ // Push that register as a FrameElement on top of the frame.
338
+ Result fresh = cgen()->allocator()->Allocate();
339
+ ASSERT(fresh.is_valid());
340
+ FrameElement new_element =
341
+ FrameElement::RegisterElement(fresh.reg(),
342
+ FrameElement::NOT_SYNCED);
343
+ Use(fresh.reg(), element_count());
344
+ elements_.Add(new_element);
345
+ __ movq(fresh.reg(), Operand(rbp, fp_relative(index)));
346
+ break;
347
+ }
348
+ case FrameElement::REGISTER:
349
+ Use(original.reg(), element_count());
350
+ // Fall through.
351
+ case FrameElement::CONSTANT:
352
+ case FrameElement::COPY:
353
+ original.clear_sync();
354
+ elements_.Add(original);
355
+ break;
356
+ case FrameElement::INVALID:
357
+ UNREACHABLE();
358
+ break;
359
+ }
360
+ }
361
+
362
+
363
+ void VirtualFrame::StoreToFrameSlotAt(int index) {
364
+ // Store the value on top of the frame to the virtual frame slot at
365
+ // a given index. The value on top of the frame is left in place.
366
+ // This is a duplicating operation, so it can create copies.
367
+ ASSERT(index >= 0);
368
+ ASSERT(index < element_count());
369
+
370
+ int top_index = element_count() - 1;
371
+ FrameElement top = elements_[top_index];
372
+ FrameElement original = elements_[index];
373
+ if (top.is_copy() && top.index() == index) return;
374
+ ASSERT(top.is_valid());
375
+
376
+ InvalidateFrameSlotAt(index);
377
+
378
+ // InvalidateFrameSlotAt can potentially change any frame element, due
379
+ // to spilling registers to allocate temporaries in order to preserve
380
+ // the copy-on-write semantics of aliased elements. Reload top from
381
+ // the frame.
382
+ top = elements_[top_index];
383
+
384
+ if (top.is_copy()) {
385
+ // There are two cases based on the relative positions of the
386
+ // stored-to slot and the backing slot of the top element.
387
+ int backing_index = top.index();
388
+ ASSERT(backing_index != index);
389
+ if (backing_index < index) {
390
+ // 1. The top element is a copy of a slot below the stored-to
391
+ // slot. The stored-to slot becomes an unsynced copy of that
392
+ // same backing slot.
393
+ elements_[index] = CopyElementAt(backing_index);
394
+ } else {
395
+ // 2. The top element is a copy of a slot above the stored-to
396
+ // slot. The stored-to slot becomes the new (unsynced) backing
397
+ // slot and both the top element and the element at the former
398
+ // backing slot become copies of it. The sync state of the top
399
+ // and former backing elements is preserved.
400
+ FrameElement backing_element = elements_[backing_index];
401
+ ASSERT(backing_element.is_memory() || backing_element.is_register());
402
+ if (backing_element.is_memory()) {
403
+ // Because sets of copies are canonicalized to be backed by
404
+ // their lowest frame element, and because memory frame
405
+ // elements are backed by the corresponding stack address, we
406
+ // have to move the actual value down in the stack.
407
+ //
408
+ // TODO(209): considering allocating the stored-to slot to the
409
+ // temp register. Alternatively, allow copies to appear in
410
+ // any order in the frame and lazily move the value down to
411
+ // the slot.
412
+ __ movq(kScratchRegister, Operand(rbp, fp_relative(backing_index)));
413
+ __ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
414
+ } else {
415
+ set_register_location(backing_element.reg(), index);
416
+ if (backing_element.is_synced()) {
417
+ // If the element is a register, we will not actually move
418
+ // anything on the stack but only update the virtual frame
419
+ // element.
420
+ backing_element.clear_sync();
421
+ }
422
+ }
423
+ elements_[index] = backing_element;
424
+
425
+ // The old backing element becomes a copy of the new backing
426
+ // element.
427
+ FrameElement new_element = CopyElementAt(index);
428
+ elements_[backing_index] = new_element;
429
+ if (backing_element.is_synced()) {
430
+ elements_[backing_index].set_sync();
431
+ }
432
+
433
+ // All the copies of the old backing element (including the top
434
+ // element) become copies of the new backing element.
435
+ for (int i = backing_index + 1; i < element_count(); i++) {
436
+ if (elements_[i].is_copy() && elements_[i].index() == backing_index) {
437
+ elements_[i].set_index(index);
438
+ }
439
+ }
440
+ }
441
+ return;
442
+ }
443
+
444
+ // Move the top element to the stored-to slot and replace it (the
445
+ // top element) with a copy.
446
+ elements_[index] = top;
447
+ if (top.is_memory()) {
448
+ // TODO(209): consider allocating the stored-to slot to the temp
449
+ // register. Alternatively, allow copies to appear in any order
450
+ // in the frame and lazily move the value down to the slot.
451
+ FrameElement new_top = CopyElementAt(index);
452
+ new_top.set_sync();
453
+ elements_[top_index] = new_top;
454
+
455
+ // The sync state of the former top element is correct (synced).
456
+ // Emit code to move the value down in the frame.
457
+ __ movq(kScratchRegister, Operand(rsp, 0));
458
+ __ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
459
+ } else if (top.is_register()) {
460
+ set_register_location(top.reg(), index);
461
+ // The stored-to slot has the (unsynced) register reference and
462
+ // the top element becomes a copy. The sync state of the top is
463
+ // preserved.
464
+ FrameElement new_top = CopyElementAt(index);
465
+ if (top.is_synced()) {
466
+ new_top.set_sync();
467
+ elements_[index].clear_sync();
468
+ }
469
+ elements_[top_index] = new_top;
470
+ } else {
471
+ // The stored-to slot holds the same value as the top but
472
+ // unsynced. (We do not have copies of constants yet.)
473
+ ASSERT(top.is_constant());
474
+ elements_[index].clear_sync();
475
+ }
476
+ }
477
+
478
+
479
+ void VirtualFrame::MakeMergable() {
480
+ for (int i = 0; i < element_count(); i++) {
481
+ FrameElement element = elements_[i];
482
+
483
+ if (element.is_constant() || element.is_copy()) {
484
+ if (element.is_synced()) {
485
+ // Just spill.
486
+ elements_[i] = FrameElement::MemoryElement();
487
+ } else {
488
+ // Allocate to a register.
489
+ FrameElement backing_element; // Invalid if not a copy.
490
+ if (element.is_copy()) {
491
+ backing_element = elements_[element.index()];
492
+ }
493
+ Result fresh = cgen()->allocator()->Allocate();
494
+ ASSERT(fresh.is_valid()); // A register was spilled if all were in use.
495
+ elements_[i] =
496
+ FrameElement::RegisterElement(fresh.reg(),
497
+ FrameElement::NOT_SYNCED);
498
+ Use(fresh.reg(), i);
499
+
500
+ // Emit a move.
501
+ if (element.is_constant()) {
502
+ __ Move(fresh.reg(), element.handle());
503
+ } else {
504
+ ASSERT(element.is_copy());
505
+ // Copies are only backed by register or memory locations.
506
+ if (backing_element.is_register()) {
507
+ // The backing store may have been spilled by allocating,
508
+ // but that's OK. If it was, the value is right where we
509
+ // want it.
510
+ if (!fresh.reg().is(backing_element.reg())) {
511
+ __ movq(fresh.reg(), backing_element.reg());
512
+ }
513
+ } else {
514
+ ASSERT(backing_element.is_memory());
515
+ __ movq(fresh.reg(), Operand(rbp, fp_relative(element.index())));
516
+ }
517
+ }
518
+ }
519
+ // No need to set the copied flag --- there are no copies.
520
+ } else {
521
+ // Clear the copy flag of non-constant, non-copy elements.
522
+ // They cannot be copied because copies are not allowed.
523
+ // The copy flag is not relied on before the end of this loop,
524
+ // including when registers are spilled.
525
+ elements_[i].clear_copied();
526
+ }
527
+ }
528
+ }
529
+
530
+
531
+ void VirtualFrame::MergeTo(VirtualFrame* expected) {
532
+ Comment cmnt(masm(), "[ Merge frame");
533
+ // We should always be merging the code generator's current frame to an
534
+ // expected frame.
535
+ ASSERT(cgen()->frame() == this);
536
+
537
+ // Adjust the stack pointer upward (toward the top of the virtual
538
+ // frame) if necessary.
539
+ if (stack_pointer_ < expected->stack_pointer_) {
540
+ int difference = expected->stack_pointer_ - stack_pointer_;
541
+ stack_pointer_ = expected->stack_pointer_;
542
+ __ subq(rsp, Immediate(difference * kPointerSize));
543
+ }
544
+
545
+ MergeMoveRegistersToMemory(expected);
546
+ MergeMoveRegistersToRegisters(expected);
547
+ MergeMoveMemoryToRegisters(expected);
548
+
549
+ // Adjust the stack pointer downward if necessary.
550
+ if (stack_pointer_ > expected->stack_pointer_) {
551
+ int difference = stack_pointer_ - expected->stack_pointer_;
552
+ stack_pointer_ = expected->stack_pointer_;
553
+ __ addq(rsp, Immediate(difference * kPointerSize));
554
+ }
555
+
556
+ // At this point, the frames should be identical.
557
+ ASSERT(Equals(expected));
558
+ }
559
+
560
+
561
+ void VirtualFrame::MergeMoveRegistersToMemory(VirtualFrame* expected) {
562
+ ASSERT(stack_pointer_ >= expected->stack_pointer_);
563
+
564
+ // Move registers, constants, and copies to memory. Perform moves
565
+ // from the top downward in the frame in order to leave the backing
566
+ // stores of copies in registers.
567
+ for (int i = element_count() - 1; i >= 0; i--) {
568
+ FrameElement target = expected->elements_[i];
569
+ if (target.is_register()) continue; // Handle registers later.
570
+ if (target.is_memory()) {
571
+ FrameElement source = elements_[i];
572
+ switch (source.type()) {
573
+ case FrameElement::INVALID:
574
+ // Not a legal merge move.
575
+ UNREACHABLE();
576
+ break;
577
+
578
+ case FrameElement::MEMORY:
579
+ // Already in place.
580
+ break;
581
+
582
+ case FrameElement::REGISTER:
583
+ Unuse(source.reg());
584
+ if (!source.is_synced()) {
585
+ __ movq(Operand(rbp, fp_relative(i)), source.reg());
586
+ }
587
+ break;
588
+
589
+ case FrameElement::CONSTANT:
590
+ if (!source.is_synced()) {
591
+ __ Move(Operand(rbp, fp_relative(i)), source.handle());
592
+ }
593
+ break;
594
+
595
+ case FrameElement::COPY:
596
+ if (!source.is_synced()) {
597
+ int backing_index = source.index();
598
+ FrameElement backing_element = elements_[backing_index];
599
+ if (backing_element.is_memory()) {
600
+ __ movq(kScratchRegister,
601
+ Operand(rbp, fp_relative(backing_index)));
602
+ __ movq(Operand(rbp, fp_relative(i)), kScratchRegister);
603
+ } else {
604
+ ASSERT(backing_element.is_register());
605
+ __ movq(Operand(rbp, fp_relative(i)), backing_element.reg());
606
+ }
607
+ }
608
+ break;
609
+ }
610
+ }
611
+ elements_[i] = target;
612
+ }
613
+ }
614
+
615
+
616
+ void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) {
617
+ // We have already done X-to-memory moves.
618
+ ASSERT(stack_pointer_ >= expected->stack_pointer_);
619
+
620
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
621
+ // Move the right value into register i if it is currently in a register.
622
+ int index = expected->register_location(i);
623
+ int use_index = register_location(i);
624
+ // Skip if register i is unused in the target or else if source is
625
+ // not a register (this is not a register-to-register move).
626
+ if (index == kIllegalIndex || !elements_[index].is_register()) continue;
627
+
628
+ Register target = RegisterAllocator::ToRegister(i);
629
+ Register source = elements_[index].reg();
630
+ if (index != use_index) {
631
+ if (use_index == kIllegalIndex) { // Target is currently unused.
632
+ // Copy contents of source from source to target.
633
+ // Set frame element register to target.
634
+ Use(target, index);
635
+ Unuse(source);
636
+ __ movq(target, source);
637
+ } else {
638
+ // Exchange contents of registers source and target.
639
+ // Nothing except the register backing use_index has changed.
640
+ elements_[use_index].set_reg(source);
641
+ set_register_location(target, index);
642
+ set_register_location(source, use_index);
643
+ __ xchg(source, target);
644
+ }
645
+ }
646
+
647
+ if (!elements_[index].is_synced() &&
648
+ expected->elements_[index].is_synced()) {
649
+ __ movq(Operand(rbp, fp_relative(index)), target);
650
+ }
651
+ elements_[index] = expected->elements_[index];
652
+ }
653
+ }
654
+
655
+
656
+ void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame* expected) {
657
+ // Move memory, constants, and copies to registers. This is the
658
+ // final step and since it is not done from the bottom up, but in
659
+ // register code order, we have special code to ensure that the backing
660
+ // elements of copies are in their correct locations when we
661
+ // encounter the copies.
662
+ for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
663
+ int index = expected->register_location(i);
664
+ if (index != kIllegalIndex) {
665
+ FrameElement source = elements_[index];
666
+ FrameElement target = expected->elements_[index];
667
+ Register target_reg = RegisterAllocator::ToRegister(i);
668
+ ASSERT(target.reg().is(target_reg));
669
+ switch (source.type()) {
670
+ case FrameElement::INVALID: // Fall through.
671
+ UNREACHABLE();
672
+ break;
673
+ case FrameElement::REGISTER:
674
+ ASSERT(source.Equals(target));
675
+ // Go to next iteration. Skips Use(target_reg) and syncing
676
+ // below. It is safe to skip syncing because a target
677
+ // register frame element would only be synced if all source
678
+ // elements were.
679
+ continue;
680
+ break;
681
+ case FrameElement::MEMORY:
682
+ ASSERT(index <= stack_pointer_);
683
+ __ movq(target_reg, Operand(rbp, fp_relative(index)));
684
+ break;
685
+
686
+ case FrameElement::CONSTANT:
687
+ __ Move(target_reg, source.handle());
688
+ break;
689
+
690
+ case FrameElement::COPY: {
691
+ int backing_index = source.index();
692
+ FrameElement backing = elements_[backing_index];
693
+ ASSERT(backing.is_memory() || backing.is_register());
694
+ if (backing.is_memory()) {
695
+ ASSERT(backing_index <= stack_pointer_);
696
+ // Code optimization if backing store should also move
697
+ // to a register: move backing store to its register first.
698
+ if (expected->elements_[backing_index].is_register()) {
699
+ FrameElement new_backing = expected->elements_[backing_index];
700
+ Register new_backing_reg = new_backing.reg();
701
+ ASSERT(!is_used(new_backing_reg));
702
+ elements_[backing_index] = new_backing;
703
+ Use(new_backing_reg, backing_index);
704
+ __ movq(new_backing_reg,
705
+ Operand(rbp, fp_relative(backing_index)));
706
+ __ movq(target_reg, new_backing_reg);
707
+ } else {
708
+ __ movq(target_reg, Operand(rbp, fp_relative(backing_index)));
709
+ }
710
+ } else {
711
+ __ movq(target_reg, backing.reg());
712
+ }
713
+ }
714
+ }
715
+ // Ensure the proper sync state.
716
+ if (target.is_synced() && !source.is_synced()) {
717
+ __ movq(Operand(rbp, fp_relative(index)), target_reg);
718
+ }
719
+ Use(target_reg, index);
720
+ elements_[index] = target;
721
+ }
722
+ }
723
+ }
724
+
725
+
726
+ Result VirtualFrame::Pop() {
727
+ FrameElement element = elements_.RemoveLast();
728
+ int index = element_count();
729
+ ASSERT(element.is_valid());
730
+
731
+ bool pop_needed = (stack_pointer_ == index);
732
+ if (pop_needed) {
733
+ stack_pointer_--;
734
+ if (element.is_memory()) {
735
+ Result temp = cgen()->allocator()->Allocate();
736
+ ASSERT(temp.is_valid());
737
+ __ pop(temp.reg());
738
+ return temp;
739
+ }
740
+
741
+ __ addq(rsp, Immediate(kPointerSize));
742
+ }
743
+ ASSERT(!element.is_memory());
744
+
745
+ // The top element is a register, constant, or a copy. Unuse
746
+ // registers and follow copies to their backing store.
747
+ if (element.is_register()) {
748
+ Unuse(element.reg());
749
+ } else if (element.is_copy()) {
750
+ ASSERT(element.index() < index);
751
+ index = element.index();
752
+ element = elements_[index];
753
+ }
754
+ ASSERT(!element.is_copy());
755
+
756
+ // The element is memory, a register, or a constant.
757
+ if (element.is_memory()) {
758
+ // Memory elements could only be the backing store of a copy.
759
+ // Allocate the original to a register.
760
+ ASSERT(index <= stack_pointer_);
761
+ Result temp = cgen()->allocator()->Allocate();
762
+ ASSERT(temp.is_valid());
763
+ Use(temp.reg(), index);
764
+ FrameElement new_element =
765
+ FrameElement::RegisterElement(temp.reg(), FrameElement::SYNCED);
766
+ // Preserve the copy flag on the element.
767
+ if (element.is_copied()) new_element.set_copied();
768
+ elements_[index] = new_element;
769
+ __ movq(temp.reg(), Operand(rbp, fp_relative(index)));
770
+ return Result(temp.reg());
771
+ } else if (element.is_register()) {
772
+ return Result(element.reg());
773
+ } else {
774
+ ASSERT(element.is_constant());
775
+ return Result(element.handle());
776
+ }
777
+ }
778
+
779
+
780
+ Result VirtualFrame::RawCallStub(CodeStub* stub) {
781
+ ASSERT(cgen()->HasValidEntryRegisters());
782
+ __ CallStub(stub);
783
+ Result result = cgen()->allocator()->Allocate(rax);
784
+ ASSERT(result.is_valid());
785
+ return result;
786
+ }
787
+
788
+
789
+ Result VirtualFrame::CallStub(CodeStub* stub, Result* arg) {
790
+ PrepareForCall(0, 0);
791
+ arg->ToRegister(rax);
792
+ arg->Unuse();
793
+ return RawCallStub(stub);
794
+ }
795
+
796
+
797
+ Result VirtualFrame::CallStub(CodeStub* stub, Result* arg0, Result* arg1) {
798
+ PrepareForCall(0, 0);
799
+
800
+ if (arg0->is_register() && arg0->reg().is(rax)) {
801
+ if (arg1->is_register() && arg1->reg().is(rdx)) {
802
+ // Wrong registers.
803
+ __ xchg(rax, rdx);
804
+ } else {
805
+ // Register rdx is free for arg0, which frees rax for arg1.
806
+ arg0->ToRegister(rdx);
807
+ arg1->ToRegister(rax);
808
+ }
809
+ } else {
810
+ // Register rax is free for arg1, which guarantees rdx is free for
811
+ // arg0.
812
+ arg1->ToRegister(rax);
813
+ arg0->ToRegister(rdx);
814
+ }
815
+
816
+ arg0->Unuse();
817
+ arg1->Unuse();
818
+ return RawCallStub(stub);
819
+ }
820
+
821
+
822
+ void VirtualFrame::SyncElementBelowStackPointer(int index) {
823
+ // Emit code to write elements below the stack pointer to their
824
+ // (already allocated) stack address.
825
+ ASSERT(index <= stack_pointer_);
826
+ FrameElement element = elements_[index];
827
+ ASSERT(!element.is_synced());
828
+ switch (element.type()) {
829
+ case FrameElement::INVALID:
830
+ break;
831
+
832
+ case FrameElement::MEMORY:
833
+ // This function should not be called with synced elements.
834
+ // (memory elements are always synced).
835
+ UNREACHABLE();
836
+ break;
837
+
838
+ case FrameElement::REGISTER:
839
+ __ movq(Operand(rbp, fp_relative(index)), element.reg());
840
+ break;
841
+
842
+ case FrameElement::CONSTANT:
843
+ __ Move(Operand(rbp, fp_relative(index)), element.handle());
844
+ break;
845
+
846
+ case FrameElement::COPY: {
847
+ int backing_index = element.index();
848
+ FrameElement backing_element = elements_[backing_index];
849
+ if (backing_element.is_memory()) {
850
+ __ movq(kScratchRegister, Operand(rbp, fp_relative(backing_index)));
851
+ __ movq(Operand(rbp, fp_relative(index)), kScratchRegister);
852
+ } else {
853
+ ASSERT(backing_element.is_register());
854
+ __ movq(Operand(rbp, fp_relative(index)), backing_element.reg());
855
+ }
856
+ break;
857
+ }
858
+ }
859
+ elements_[index].set_sync();
860
+ }
861
+
862
+
863
+ void VirtualFrame::SyncElementByPushing(int index) {
864
+ // Sync an element of the frame that is just above the stack pointer
865
+ // by pushing it.
866
+ ASSERT(index == stack_pointer_ + 1);
867
+ stack_pointer_++;
868
+ FrameElement element = elements_[index];
869
+
870
+ switch (element.type()) {
871
+ case FrameElement::INVALID:
872
+ __ Push(Smi::FromInt(0));
873
+ break;
874
+
875
+ case FrameElement::MEMORY:
876
+ // No memory elements exist above the stack pointer.
877
+ UNREACHABLE();
878
+ break;
879
+
880
+ case FrameElement::REGISTER:
881
+ __ push(element.reg());
882
+ break;
883
+
884
+ case FrameElement::CONSTANT:
885
+ __ Move(kScratchRegister, element.handle());
886
+ __ push(kScratchRegister);
887
+ break;
888
+
889
+ case FrameElement::COPY: {
890
+ int backing_index = element.index();
891
+ FrameElement backing = elements_[backing_index];
892
+ ASSERT(backing.is_memory() || backing.is_register());
893
+ if (backing.is_memory()) {
894
+ __ push(Operand(rbp, fp_relative(backing_index)));
895
+ } else {
896
+ __ push(backing.reg());
897
+ }
898
+ break;
899
+ }
900
+ }
901
+ elements_[index].set_sync();
902
+ }
903
+
904
+
905
+ // Clear the dirty bits for the range of elements in
906
+ // [min(stack_pointer_ + 1,begin), end].
907
+ void VirtualFrame::SyncRange(int begin, int end) {
908
+ ASSERT(begin >= 0);
909
+ ASSERT(end < element_count());
910
+ // Sync elements below the range if they have not been materialized
911
+ // on the stack.
912
+ int start = Min(begin, stack_pointer_ + 1);
913
+
914
+ // If positive we have to adjust the stack pointer.
915
+ int delta = end - stack_pointer_;
916
+ if (delta > 0) {
917
+ stack_pointer_ = end;
918
+ __ subq(rsp, Immediate(delta * kPointerSize));
919
+ }
920
+
921
+ for (int i = start; i <= end; i++) {
922
+ if (!elements_[i].is_synced()) SyncElementBelowStackPointer(i);
923
+ }
924
+ }
925
+
926
+
927
+ Result VirtualFrame::InvokeBuiltin(Builtins::JavaScript id,
928
+ InvokeFlag flag,
929
+ int arg_count) {
930
+ PrepareForCall(arg_count, arg_count);
931
+ ASSERT(cgen()->HasValidEntryRegisters());
932
+ __ InvokeBuiltin(id, flag);
933
+ Result result = cgen()->allocator()->Allocate(rax);
934
+ ASSERT(result.is_valid());
935
+ return result;
936
+ }
937
+
938
+
939
+ //------------------------------------------------------------------------------
940
+ // Virtual frame stub and IC calling functions.
941
+
942
+ Result VirtualFrame::RawCallCodeObject(Handle<Code> code,
943
+ RelocInfo::Mode rmode) {
944
+ ASSERT(cgen()->HasValidEntryRegisters());
945
+ __ Call(code, rmode);
946
+ Result result = cgen()->allocator()->Allocate(rax);
947
+ ASSERT(result.is_valid());
948
+ return result;
949
+ }
950
+
951
+
952
+ Result VirtualFrame::CallRuntime(Runtime::Function* f, int arg_count) {
953
+ PrepareForCall(arg_count, arg_count);
954
+ ASSERT(cgen()->HasValidEntryRegisters());
955
+ __ CallRuntime(f, arg_count);
956
+ Result result = cgen()->allocator()->Allocate(rax);
957
+ ASSERT(result.is_valid());
958
+ return result;
959
+ }
960
+
961
+
962
+ Result VirtualFrame::CallRuntime(Runtime::FunctionId id, int arg_count) {
963
+ PrepareForCall(arg_count, arg_count);
964
+ ASSERT(cgen()->HasValidEntryRegisters());
965
+ __ CallRuntime(id, arg_count);
966
+ Result result = cgen()->allocator()->Allocate(rax);
967
+ ASSERT(result.is_valid());
968
+ return result;
969
+ }
970
+
971
+
972
+ Result VirtualFrame::CallLoadIC(RelocInfo::Mode mode) {
973
+ // Name and receiver are on the top of the frame. The IC expects
974
+ // name in rcx and receiver on the stack. It does not drop the
975
+ // receiver.
976
+ Handle<Code> ic(Builtins::builtin(Builtins::LoadIC_Initialize));
977
+ Result name = Pop();
978
+ PrepareForCall(1, 0); // One stack arg, not callee-dropped.
979
+ name.ToRegister(rcx);
980
+ name.Unuse();
981
+ return RawCallCodeObject(ic, mode);
982
+ }
983
+
984
+
985
+ Result VirtualFrame::CallKeyedLoadIC(RelocInfo::Mode mode) {
986
+ // Key and receiver are on top of the frame. The IC expects them on
987
+ // the stack. It does not drop them.
988
+ Handle<Code> ic(Builtins::builtin(Builtins::KeyedLoadIC_Initialize));
989
+ PrepareForCall(2, 0); // Two stack args, neither callee-dropped.
990
+ return RawCallCodeObject(ic, mode);
991
+ }
992
+
993
+
994
+ Result VirtualFrame::CallKeyedStoreIC() {
995
+ // Value, key, and receiver are on the top of the frame. The IC
996
+ // expects value in rax and key and receiver on the stack. It does
997
+ // not drop the key and receiver.
998
+ Handle<Code> ic(Builtins::builtin(Builtins::KeyedStoreIC_Initialize));
999
+ // TODO(1222589): Make the IC grab the values from the stack.
1000
+ Result value = Pop();
1001
+ PrepareForCall(2, 0); // Two stack args, neither callee-dropped.
1002
+ value.ToRegister(rax);
1003
+ value.Unuse();
1004
+ return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
1005
+ }
1006
+
1007
+
1008
+ Result VirtualFrame::CallCallIC(RelocInfo::Mode mode,
1009
+ int arg_count,
1010
+ int loop_nesting) {
1011
+ // Arguments, receiver, and function name are on top of the frame.
1012
+ // The IC expects them on the stack. It does not drop the function
1013
+ // name slot (but it does drop the rest).
1014
+ InLoopFlag in_loop = loop_nesting > 0 ? IN_LOOP : NOT_IN_LOOP;
1015
+ Handle<Code> ic = cgen()->ComputeCallInitialize(arg_count, in_loop);
1016
+ // Spill args, receiver, and function. The call will drop args and
1017
+ // receiver.
1018
+ PrepareForCall(arg_count + 2, arg_count + 1);
1019
+ return RawCallCodeObject(ic, mode);
1020
+ }
1021
+
1022
+
1023
+ Result VirtualFrame::CallConstructor(int arg_count) {
1024
+ // Arguments, receiver, and function are on top of the frame. The
1025
+ // IC expects arg count in rax, function in rdi, and the arguments
1026
+ // and receiver on the stack.
1027
+ Handle<Code> ic(Builtins::builtin(Builtins::JSConstructCall));
1028
+ // Duplicate the function before preparing the frame.
1029
+ PushElementAt(arg_count + 1);
1030
+ Result function = Pop();
1031
+ PrepareForCall(arg_count + 1, arg_count + 1); // Spill args and receiver.
1032
+ function.ToRegister(rdi);
1033
+
1034
+ // Constructors are called with the number of arguments in register
1035
+ // rax for now. Another option would be to have separate construct
1036
+ // call trampolines per different arguments counts encountered.
1037
+ Result num_args = cgen()->allocator()->Allocate(rax);
1038
+ ASSERT(num_args.is_valid());
1039
+ __ movq(num_args.reg(), Immediate(arg_count));
1040
+
1041
+ function.Unuse();
1042
+ num_args.Unuse();
1043
+ return RawCallCodeObject(ic, RelocInfo::CONSTRUCT_CALL);
1044
+ }
1045
+
1046
+
1047
+ Result VirtualFrame::CallStoreIC() {
1048
+ // Name, value, and receiver are on top of the frame. The IC
1049
+ // expects name in rcx, value in rax, and receiver on the stack. It
1050
+ // does not drop the receiver.
1051
+ Handle<Code> ic(Builtins::builtin(Builtins::StoreIC_Initialize));
1052
+ Result name = Pop();
1053
+ Result value = Pop();
1054
+ PrepareForCall(1, 0); // One stack arg, not callee-dropped.
1055
+
1056
+ if (value.is_register() && value.reg().is(rcx)) {
1057
+ if (name.is_register() && name.reg().is(rax)) {
1058
+ // Wrong registers.
1059
+ __ xchg(rax, rcx);
1060
+ } else {
1061
+ // Register rax is free for value, which frees rcx for name.
1062
+ value.ToRegister(rax);
1063
+ name.ToRegister(rcx);
1064
+ }
1065
+ } else {
1066
+ // Register rcx is free for name, which guarantees rax is free for
1067
+ // value.
1068
+ name.ToRegister(rcx);
1069
+ value.ToRegister(rax);
1070
+ }
1071
+
1072
+ name.Unuse();
1073
+ value.Unuse();
1074
+ return RawCallCodeObject(ic, RelocInfo::CODE_TARGET);
1075
+ }
1076
+
1077
+
1078
+ void VirtualFrame::PushTryHandler(HandlerType type) {
1079
+ ASSERT(cgen()->HasValidEntryRegisters());
1080
+ // Grow the expression stack by handler size less one (the return
1081
+ // address is already pushed by a call instruction).
1082
+ Adjust(kHandlerSize - 1);
1083
+ __ PushTryHandler(IN_JAVASCRIPT, type);
1084
+ }
1085
+
1086
+
1087
+ #undef __
1088
+
1089
+ } } // namespace v8::internal