therubyracer 0.4.7-x86-darwin-9

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Files changed (1193) hide show
  1. data/Doxyfile +1514 -0
  2. data/History.txt +39 -0
  3. data/Manifest.txt +1191 -0
  4. data/README.rdoc +157 -0
  5. data/Rakefile +49 -0
  6. data/docs/data_conversion.txt +18 -0
  7. data/ext/v8/callbacks.cpp +160 -0
  8. data/ext/v8/callbacks.h +14 -0
  9. data/ext/v8/convert_ruby.cpp +8 -0
  10. data/ext/v8/convert_ruby.h +99 -0
  11. data/ext/v8/convert_string.cpp +10 -0
  12. data/ext/v8/convert_string.h +73 -0
  13. data/ext/v8/convert_v8.cpp +9 -0
  14. data/ext/v8/convert_v8.h +121 -0
  15. data/ext/v8/converters.cpp +83 -0
  16. data/ext/v8/converters.h +23 -0
  17. data/ext/v8/extconf.rb +44 -0
  18. data/ext/v8/upstream/2.0.6/.sconsign.dblite +0 -0
  19. data/ext/v8/upstream/2.0.6/AUTHORS +23 -0
  20. data/ext/v8/upstream/2.0.6/ChangeLog +1479 -0
  21. data/ext/v8/upstream/2.0.6/LICENSE +55 -0
  22. data/ext/v8/upstream/2.0.6/SConstruct +1028 -0
  23. data/ext/v8/upstream/2.0.6/benchmarks/README.txt +63 -0
  24. data/ext/v8/upstream/2.0.6/benchmarks/base.js +264 -0
  25. data/ext/v8/upstream/2.0.6/benchmarks/crypto.js +1698 -0
  26. data/ext/v8/upstream/2.0.6/benchmarks/deltablue.js +880 -0
  27. data/ext/v8/upstream/2.0.6/benchmarks/earley-boyer.js +4684 -0
  28. data/ext/v8/upstream/2.0.6/benchmarks/raytrace.js +935 -0
  29. data/ext/v8/upstream/2.0.6/benchmarks/regexp.js +1614 -0
  30. data/ext/v8/upstream/2.0.6/benchmarks/revisions.html +86 -0
  31. data/ext/v8/upstream/2.0.6/benchmarks/richards.js +539 -0
  32. data/ext/v8/upstream/2.0.6/benchmarks/run.html +141 -0
  33. data/ext/v8/upstream/2.0.6/benchmarks/run.js +61 -0
  34. data/ext/v8/upstream/2.0.6/benchmarks/splay.js +378 -0
  35. data/ext/v8/upstream/2.0.6/benchmarks/style.css +77 -0
  36. data/ext/v8/upstream/2.0.6/benchmarks/v8-logo.png +0 -0
  37. data/ext/v8/upstream/2.0.6/include/v8-debug.h +275 -0
  38. data/ext/v8/upstream/2.0.6/include/v8.h +3236 -0
  39. data/ext/v8/upstream/2.0.6/samples/SConscript +38 -0
  40. data/ext/v8/upstream/2.0.6/samples/count-hosts.js +42 -0
  41. data/ext/v8/upstream/2.0.6/samples/process.cc +622 -0
  42. data/ext/v8/upstream/2.0.6/samples/shell.cc +303 -0
  43. data/ext/v8/upstream/2.0.6/src/SConscript +283 -0
  44. data/ext/v8/upstream/2.0.6/src/accessors.cc +695 -0
  45. data/ext/v8/upstream/2.0.6/src/accessors.h +114 -0
  46. data/ext/v8/upstream/2.0.6/src/allocation.cc +198 -0
  47. data/ext/v8/upstream/2.0.6/src/allocation.h +169 -0
  48. data/ext/v8/upstream/2.0.6/src/api.cc +3831 -0
  49. data/ext/v8/upstream/2.0.6/src/api.h +479 -0
  50. data/ext/v8/upstream/2.0.6/src/apinatives.js +110 -0
  51. data/ext/v8/upstream/2.0.6/src/apiutils.h +69 -0
  52. data/ext/v8/upstream/2.0.6/src/arguments.h +97 -0
  53. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm-inl.h +277 -0
  54. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.cc +1821 -0
  55. data/ext/v8/upstream/2.0.6/src/arm/assembler-arm.h +1027 -0
  56. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2-inl.h +267 -0
  57. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.cc +1821 -0
  58. data/ext/v8/upstream/2.0.6/src/arm/assembler-thumb2.h +1027 -0
  59. data/ext/v8/upstream/2.0.6/src/arm/builtins-arm.cc +1271 -0
  60. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm-inl.h +74 -0
  61. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.cc +6682 -0
  62. data/ext/v8/upstream/2.0.6/src/arm/codegen-arm.h +535 -0
  63. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.cc +112 -0
  64. data/ext/v8/upstream/2.0.6/src/arm/constants-arm.h +347 -0
  65. data/ext/v8/upstream/2.0.6/src/arm/cpu-arm.cc +132 -0
  66. data/ext/v8/upstream/2.0.6/src/arm/debug-arm.cc +213 -0
  67. data/ext/v8/upstream/2.0.6/src/arm/disasm-arm.cc +1166 -0
  68. data/ext/v8/upstream/2.0.6/src/arm/fast-codegen-arm.cc +1698 -0
  69. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.cc +123 -0
  70. data/ext/v8/upstream/2.0.6/src/arm/frames-arm.h +162 -0
  71. data/ext/v8/upstream/2.0.6/src/arm/ic-arm.cc +849 -0
  72. data/ext/v8/upstream/2.0.6/src/arm/jump-target-arm.cc +238 -0
  73. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.cc +1259 -0
  74. data/ext/v8/upstream/2.0.6/src/arm/macro-assembler-arm.h +423 -0
  75. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.cc +1266 -0
  76. data/ext/v8/upstream/2.0.6/src/arm/regexp-macro-assembler-arm.h +282 -0
  77. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm-inl.h +103 -0
  78. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.cc +59 -0
  79. data/ext/v8/upstream/2.0.6/src/arm/register-allocator-arm.h +43 -0
  80. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.cc +2264 -0
  81. data/ext/v8/upstream/2.0.6/src/arm/simulator-arm.h +306 -0
  82. data/ext/v8/upstream/2.0.6/src/arm/stub-cache-arm.cc +1516 -0
  83. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.cc +412 -0
  84. data/ext/v8/upstream/2.0.6/src/arm/virtual-frame-arm.h +532 -0
  85. data/ext/v8/upstream/2.0.6/src/array.js +1154 -0
  86. data/ext/v8/upstream/2.0.6/src/assembler.cc +772 -0
  87. data/ext/v8/upstream/2.0.6/src/assembler.h +525 -0
  88. data/ext/v8/upstream/2.0.6/src/ast.cc +512 -0
  89. data/ext/v8/upstream/2.0.6/src/ast.h +1820 -0
  90. data/ext/v8/upstream/2.0.6/src/bootstrapper.cc +1680 -0
  91. data/ext/v8/upstream/2.0.6/src/bootstrapper.h +103 -0
  92. data/ext/v8/upstream/2.0.6/src/builtins.cc +851 -0
  93. data/ext/v8/upstream/2.0.6/src/builtins.h +245 -0
  94. data/ext/v8/upstream/2.0.6/src/bytecodes-irregexp.h +104 -0
  95. data/ext/v8/upstream/2.0.6/src/char-predicates-inl.h +86 -0
  96. data/ext/v8/upstream/2.0.6/src/char-predicates.h +65 -0
  97. data/ext/v8/upstream/2.0.6/src/checks.cc +100 -0
  98. data/ext/v8/upstream/2.0.6/src/checks.h +284 -0
  99. data/ext/v8/upstream/2.0.6/src/code-stubs.cc +164 -0
  100. data/ext/v8/upstream/2.0.6/src/code-stubs.h +164 -0
  101. data/ext/v8/upstream/2.0.6/src/code.h +68 -0
  102. data/ext/v8/upstream/2.0.6/src/codegen-inl.h +88 -0
  103. data/ext/v8/upstream/2.0.6/src/codegen.cc +504 -0
  104. data/ext/v8/upstream/2.0.6/src/codegen.h +522 -0
  105. data/ext/v8/upstream/2.0.6/src/compilation-cache.cc +490 -0
  106. data/ext/v8/upstream/2.0.6/src/compilation-cache.h +98 -0
  107. data/ext/v8/upstream/2.0.6/src/compiler.cc +1132 -0
  108. data/ext/v8/upstream/2.0.6/src/compiler.h +107 -0
  109. data/ext/v8/upstream/2.0.6/src/contexts.cc +256 -0
  110. data/ext/v8/upstream/2.0.6/src/contexts.h +345 -0
  111. data/ext/v8/upstream/2.0.6/src/conversions-inl.h +95 -0
  112. data/ext/v8/upstream/2.0.6/src/conversions.cc +709 -0
  113. data/ext/v8/upstream/2.0.6/src/conversions.h +118 -0
  114. data/ext/v8/upstream/2.0.6/src/counters.cc +78 -0
  115. data/ext/v8/upstream/2.0.6/src/counters.h +239 -0
  116. data/ext/v8/upstream/2.0.6/src/cpu.h +65 -0
  117. data/ext/v8/upstream/2.0.6/src/d8-debug.cc +345 -0
  118. data/ext/v8/upstream/2.0.6/src/d8-debug.h +155 -0
  119. data/ext/v8/upstream/2.0.6/src/d8-posix.cc +675 -0
  120. data/ext/v8/upstream/2.0.6/src/d8-readline.cc +128 -0
  121. data/ext/v8/upstream/2.0.6/src/d8-windows.cc +42 -0
  122. data/ext/v8/upstream/2.0.6/src/d8.cc +776 -0
  123. data/ext/v8/upstream/2.0.6/src/d8.h +225 -0
  124. data/ext/v8/upstream/2.0.6/src/d8.js +1625 -0
  125. data/ext/v8/upstream/2.0.6/src/date-delay.js +1138 -0
  126. data/ext/v8/upstream/2.0.6/src/dateparser-inl.h +114 -0
  127. data/ext/v8/upstream/2.0.6/src/dateparser.cc +186 -0
  128. data/ext/v8/upstream/2.0.6/src/dateparser.h +240 -0
  129. data/ext/v8/upstream/2.0.6/src/debug-agent.cc +425 -0
  130. data/ext/v8/upstream/2.0.6/src/debug-agent.h +129 -0
  131. data/ext/v8/upstream/2.0.6/src/debug-delay.js +2073 -0
  132. data/ext/v8/upstream/2.0.6/src/debug.cc +2751 -0
  133. data/ext/v8/upstream/2.0.6/src/debug.h +866 -0
  134. data/ext/v8/upstream/2.0.6/src/disasm.h +77 -0
  135. data/ext/v8/upstream/2.0.6/src/disassembler.cc +318 -0
  136. data/ext/v8/upstream/2.0.6/src/disassembler.h +56 -0
  137. data/ext/v8/upstream/2.0.6/src/dtoa-config.c +91 -0
  138. data/ext/v8/upstream/2.0.6/src/execution.cc +701 -0
  139. data/ext/v8/upstream/2.0.6/src/execution.h +312 -0
  140. data/ext/v8/upstream/2.0.6/src/factory.cc +957 -0
  141. data/ext/v8/upstream/2.0.6/src/factory.h +393 -0
  142. data/ext/v8/upstream/2.0.6/src/fast-codegen.cc +725 -0
  143. data/ext/v8/upstream/2.0.6/src/fast-codegen.h +371 -0
  144. data/ext/v8/upstream/2.0.6/src/flag-definitions.h +426 -0
  145. data/ext/v8/upstream/2.0.6/src/flags.cc +555 -0
  146. data/ext/v8/upstream/2.0.6/src/flags.h +81 -0
  147. data/ext/v8/upstream/2.0.6/src/frame-element.cc +45 -0
  148. data/ext/v8/upstream/2.0.6/src/frame-element.h +235 -0
  149. data/ext/v8/upstream/2.0.6/src/frames-inl.h +215 -0
  150. data/ext/v8/upstream/2.0.6/src/frames.cc +749 -0
  151. data/ext/v8/upstream/2.0.6/src/frames.h +659 -0
  152. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.cc +76 -0
  153. data/ext/v8/upstream/2.0.6/src/func-name-inferrer.h +135 -0
  154. data/ext/v8/upstream/2.0.6/src/global-handles.cc +516 -0
  155. data/ext/v8/upstream/2.0.6/src/global-handles.h +180 -0
  156. data/ext/v8/upstream/2.0.6/src/globals.h +608 -0
  157. data/ext/v8/upstream/2.0.6/src/handles-inl.h +76 -0
  158. data/ext/v8/upstream/2.0.6/src/handles.cc +811 -0
  159. data/ext/v8/upstream/2.0.6/src/handles.h +367 -0
  160. data/ext/v8/upstream/2.0.6/src/hashmap.cc +226 -0
  161. data/ext/v8/upstream/2.0.6/src/hashmap.h +120 -0
  162. data/ext/v8/upstream/2.0.6/src/heap-inl.h +407 -0
  163. data/ext/v8/upstream/2.0.6/src/heap-profiler.cc +695 -0
  164. data/ext/v8/upstream/2.0.6/src/heap-profiler.h +277 -0
  165. data/ext/v8/upstream/2.0.6/src/heap.cc +4204 -0
  166. data/ext/v8/upstream/2.0.6/src/heap.h +1704 -0
  167. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32-inl.h +325 -0
  168. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.cc +2375 -0
  169. data/ext/v8/upstream/2.0.6/src/ia32/assembler-ia32.h +914 -0
  170. data/ext/v8/upstream/2.0.6/src/ia32/builtins-ia32.cc +1222 -0
  171. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32-inl.h +46 -0
  172. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.cc +9770 -0
  173. data/ext/v8/upstream/2.0.6/src/ia32/codegen-ia32.h +834 -0
  174. data/ext/v8/upstream/2.0.6/src/ia32/cpu-ia32.cc +79 -0
  175. data/ext/v8/upstream/2.0.6/src/ia32/debug-ia32.cc +208 -0
  176. data/ext/v8/upstream/2.0.6/src/ia32/disasm-ia32.cc +1357 -0
  177. data/ext/v8/upstream/2.0.6/src/ia32/fast-codegen-ia32.cc +1813 -0
  178. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.cc +111 -0
  179. data/ext/v8/upstream/2.0.6/src/ia32/frames-ia32.h +135 -0
  180. data/ext/v8/upstream/2.0.6/src/ia32/ic-ia32.cc +1490 -0
  181. data/ext/v8/upstream/2.0.6/src/ia32/jump-target-ia32.cc +432 -0
  182. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.cc +1517 -0
  183. data/ext/v8/upstream/2.0.6/src/ia32/macro-assembler-ia32.h +528 -0
  184. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.cc +1219 -0
  185. data/ext/v8/upstream/2.0.6/src/ia32/regexp-macro-assembler-ia32.h +230 -0
  186. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32-inl.h +82 -0
  187. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.cc +99 -0
  188. data/ext/v8/upstream/2.0.6/src/ia32/register-allocator-ia32.h +43 -0
  189. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.cc +30 -0
  190. data/ext/v8/upstream/2.0.6/src/ia32/simulator-ia32.h +62 -0
  191. data/ext/v8/upstream/2.0.6/src/ia32/stub-cache-ia32.cc +1961 -0
  192. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.cc +1105 -0
  193. data/ext/v8/upstream/2.0.6/src/ia32/virtual-frame-ia32.h +580 -0
  194. data/ext/v8/upstream/2.0.6/src/ic-inl.h +93 -0
  195. data/ext/v8/upstream/2.0.6/src/ic.cc +1426 -0
  196. data/ext/v8/upstream/2.0.6/src/ic.h +443 -0
  197. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.cc +646 -0
  198. data/ext/v8/upstream/2.0.6/src/interpreter-irregexp.h +48 -0
  199. data/ext/v8/upstream/2.0.6/src/json-delay.js +254 -0
  200. data/ext/v8/upstream/2.0.6/src/jsregexp.cc +5234 -0
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  202. data/ext/v8/upstream/2.0.6/src/jump-target-inl.h +49 -0
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  212. data/ext/v8/upstream/2.0.6/src/macro-assembler.h +93 -0
  213. data/ext/v8/upstream/2.0.6/src/macros.py +137 -0
  214. data/ext/v8/upstream/2.0.6/src/mark-compact.cc +2007 -0
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  224. data/ext/v8/upstream/2.0.6/src/objects-debug.cc +1317 -0
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  230. data/ext/v8/upstream/2.0.6/src/parser.cc +4810 -0
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  232. data/ext/v8/upstream/2.0.6/src/platform-freebsd.cc +645 -0
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  236. data/ext/v8/upstream/2.0.6/src/platform-openbsd.cc +597 -0
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  1122. data/ext/v8/upstream/scons/engine/SCons/Util.py +1645 -0
  1123. data/ext/v8/upstream/scons/engine/SCons/Variables/BoolVariable.py +91 -0
  1124. data/ext/v8/upstream/scons/engine/SCons/Variables/EnumVariable.py +107 -0
  1125. data/ext/v8/upstream/scons/engine/SCons/Variables/ListVariable.py +139 -0
  1126. data/ext/v8/upstream/scons/engine/SCons/Variables/PackageVariable.py +109 -0
  1127. data/ext/v8/upstream/scons/engine/SCons/Variables/PathVariable.py +147 -0
  1128. data/ext/v8/upstream/scons/engine/SCons/Variables/__init__.py +317 -0
  1129. data/ext/v8/upstream/scons/engine/SCons/Warnings.py +228 -0
  1130. data/ext/v8/upstream/scons/engine/SCons/__init__.py +49 -0
  1131. data/ext/v8/upstream/scons/engine/SCons/compat/__init__.py +302 -0
  1132. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_UserString.py +98 -0
  1133. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_hashlib.py +91 -0
  1134. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_itertools.py +124 -0
  1135. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_optparse.py +1725 -0
  1136. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_sets.py +583 -0
  1137. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_sets15.py +176 -0
  1138. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_shlex.py +325 -0
  1139. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_subprocess.py +1296 -0
  1140. data/ext/v8/upstream/scons/engine/SCons/compat/_scons_textwrap.py +382 -0
  1141. data/ext/v8/upstream/scons/engine/SCons/compat/builtins.py +187 -0
  1142. data/ext/v8/upstream/scons/engine/SCons/cpp.py +598 -0
  1143. data/ext/v8/upstream/scons/engine/SCons/dblite.py +248 -0
  1144. data/ext/v8/upstream/scons/engine/SCons/exitfuncs.py +77 -0
  1145. data/ext/v8/upstream/scons/os_spawnv_fix.diff +83 -0
  1146. data/ext/v8/upstream/scons/scons-time.1 +1017 -0
  1147. data/ext/v8/upstream/scons/scons.1 +15179 -0
  1148. data/ext/v8/upstream/scons/sconsign.1 +208 -0
  1149. data/ext/v8/upstream/scons/script/scons +184 -0
  1150. data/ext/v8/upstream/scons/script/scons-time +1529 -0
  1151. data/ext/v8/upstream/scons/script/scons.bat +31 -0
  1152. data/ext/v8/upstream/scons/script/sconsign +508 -0
  1153. data/ext/v8/upstream/scons/setup.cfg +6 -0
  1154. data/ext/v8/upstream/scons/setup.py +427 -0
  1155. data/ext/v8/v8.cpp +81 -0
  1156. data/ext/v8/v8_cxt.cpp +92 -0
  1157. data/ext/v8/v8_cxt.h +20 -0
  1158. data/ext/v8/v8_func.cpp +10 -0
  1159. data/ext/v8/v8_func.h +11 -0
  1160. data/ext/v8/v8_msg.cpp +17 -0
  1161. data/ext/v8/v8_msg.h +10 -0
  1162. data/ext/v8/v8_obj.cpp +52 -0
  1163. data/ext/v8/v8_obj.h +13 -0
  1164. data/ext/v8/v8_ref.cpp +26 -0
  1165. data/ext/v8/v8_ref.h +31 -0
  1166. data/ext/v8/v8_script.cpp +20 -0
  1167. data/ext/v8/v8_script.h +8 -0
  1168. data/ext/v8/v8_standalone.cpp +69 -0
  1169. data/ext/v8/v8_standalone.h +31 -0
  1170. data/ext/v8/v8_str.cpp +17 -0
  1171. data/ext/v8/v8_str.h +9 -0
  1172. data/ext/v8/v8_template.cpp +53 -0
  1173. data/ext/v8/v8_template.h +13 -0
  1174. data/lib/v8.rb +10 -0
  1175. data/lib/v8/context.rb +87 -0
  1176. data/lib/v8/object.rb +38 -0
  1177. data/lib/v8/to.rb +33 -0
  1178. data/lib/v8/v8.bundle +0 -0
  1179. data/script/console +10 -0
  1180. data/script/destroy +14 -0
  1181. data/script/generate +14 -0
  1182. data/spec/ext/cxt_spec.rb +25 -0
  1183. data/spec/ext/obj_spec.rb +13 -0
  1184. data/spec/redjs/README.txt +8 -0
  1185. data/spec/redjs/jsapi_spec.rb +394 -0
  1186. data/spec/redjs/tap.rb +8 -0
  1187. data/spec/redjs_helper.rb +3 -0
  1188. data/spec/spec.opts +1 -0
  1189. data/spec/spec_helper.rb +14 -0
  1190. data/spec/v8/to_spec.rb +15 -0
  1191. data/tasks/rspec.rake +21 -0
  1192. data/therubyracer.gemspec +34 -0
  1193. metadata +1268 -0
@@ -0,0 +1,49 @@
1
+ // Copyright 2009 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #ifndef V8_JUMP_TARGET_INL_H_
29
+ #define V8_JUMP_TARGET_INL_H_
30
+
31
+ namespace v8 {
32
+ namespace internal {
33
+
34
+ CodeGenerator* JumpTarget::cgen() {
35
+ return CodeGeneratorScope::Current();
36
+ }
37
+
38
+ void JumpTarget::InitializeEntryElement(int index, FrameElement* target) {
39
+ entry_frame_->elements_[index].clear_copied();
40
+ if (target->is_register()) {
41
+ entry_frame_->set_register_location(target->reg(), index);
42
+ } else if (target->is_copy()) {
43
+ entry_frame_->elements_[target->index()].set_copied();
44
+ }
45
+ }
46
+
47
+ } } // namespace v8::internal
48
+
49
+ #endif // V8_JUMP_TARGET_INL_H_
@@ -0,0 +1,383 @@
1
+ // Copyright 2009 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
16
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17
+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18
+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19
+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20
+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21
+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+
28
+ #include "v8.h"
29
+
30
+ #include "codegen-inl.h"
31
+ #include "jump-target-inl.h"
32
+ #include "register-allocator-inl.h"
33
+
34
+ namespace v8 {
35
+ namespace internal {
36
+
37
+ // -------------------------------------------------------------------------
38
+ // JumpTarget implementation.
39
+
40
+ bool JumpTarget::compiling_deferred_code_ = false;
41
+
42
+
43
+ void JumpTarget::Unuse() {
44
+ reaching_frames_.Clear();
45
+ merge_labels_.Clear();
46
+ entry_frame_ = NULL;
47
+ entry_label_.Unuse();
48
+ }
49
+
50
+
51
+ void JumpTarget::ComputeEntryFrame() {
52
+ // Given: a collection of frames reaching by forward CFG edges and
53
+ // the directionality of the block. Compute: an entry frame for the
54
+ // block.
55
+
56
+ Counters::compute_entry_frame.Increment();
57
+ #ifdef DEBUG
58
+ if (compiling_deferred_code_) {
59
+ ASSERT(reaching_frames_.length() > 1);
60
+ VirtualFrame* frame = reaching_frames_[0];
61
+ bool all_identical = true;
62
+ for (int i = 1; i < reaching_frames_.length(); i++) {
63
+ if (!frame->Equals(reaching_frames_[i])) {
64
+ all_identical = false;
65
+ break;
66
+ }
67
+ }
68
+ ASSERT(!all_identical || all_identical);
69
+ }
70
+ #endif
71
+
72
+ // Choose an initial frame.
73
+ VirtualFrame* initial_frame = reaching_frames_[0];
74
+
75
+ // A list of pointers to frame elements in the entry frame. NULL
76
+ // indicates that the element has not yet been determined.
77
+ int length = initial_frame->element_count();
78
+ ZoneList<FrameElement*> elements(length);
79
+
80
+ // Initially populate the list of elements based on the initial
81
+ // frame.
82
+ for (int i = 0; i < length; i++) {
83
+ FrameElement element = initial_frame->elements_[i];
84
+ // We do not allow copies or constants in bidirectional frames.
85
+ if (direction_ == BIDIRECTIONAL) {
86
+ if (element.is_constant() || element.is_copy()) {
87
+ elements.Add(NULL);
88
+ continue;
89
+ }
90
+ }
91
+ elements.Add(&initial_frame->elements_[i]);
92
+ }
93
+
94
+ // Compute elements based on the other reaching frames.
95
+ if (reaching_frames_.length() > 1) {
96
+ for (int i = 0; i < length; i++) {
97
+ FrameElement* element = elements[i];
98
+ for (int j = 1; j < reaching_frames_.length(); j++) {
99
+ // Element computation is monotonic: new information will not
100
+ // change our decision about undetermined or invalid elements.
101
+ if (element == NULL || !element->is_valid()) break;
102
+
103
+ element = element->Combine(&reaching_frames_[j]->elements_[i]);
104
+ }
105
+ elements[i] = element;
106
+ }
107
+ }
108
+
109
+ // Build the new frame. A freshly allocated frame has memory elements
110
+ // for the parameters and some platform-dependent elements (e.g.,
111
+ // return address). Replace those first.
112
+ entry_frame_ = new VirtualFrame();
113
+ int index = 0;
114
+ for (; index < entry_frame_->element_count(); index++) {
115
+ FrameElement* target = elements[index];
116
+ // If the element is determined, set it now. Count registers. Mark
117
+ // elements as copied exactly when they have a copy. Undetermined
118
+ // elements are initially recorded as if in memory.
119
+ if (target != NULL) {
120
+ entry_frame_->elements_[index] = *target;
121
+ InitializeEntryElement(index, target);
122
+ }
123
+ }
124
+ // Then fill in the rest of the frame with new elements.
125
+ for (; index < length; index++) {
126
+ FrameElement* target = elements[index];
127
+ if (target == NULL) {
128
+ entry_frame_->elements_.Add(FrameElement::MemoryElement());
129
+ } else {
130
+ entry_frame_->elements_.Add(*target);
131
+ InitializeEntryElement(index, target);
132
+ }
133
+ }
134
+
135
+ // Allocate any still-undetermined frame elements to registers or
136
+ // memory, from the top down.
137
+ for (int i = length - 1; i >= 0; i--) {
138
+ if (elements[i] == NULL) {
139
+ // Loop over all the reaching frames to check whether the element
140
+ // is synced on all frames and to count the registers it occupies.
141
+ bool is_synced = true;
142
+ RegisterFile candidate_registers;
143
+ int best_count = kMinInt;
144
+ int best_reg_num = RegisterAllocator::kInvalidRegister;
145
+
146
+ for (int j = 0; j < reaching_frames_.length(); j++) {
147
+ FrameElement element = reaching_frames_[j]->elements_[i];
148
+ is_synced = is_synced && element.is_synced();
149
+ if (element.is_register() && !entry_frame_->is_used(element.reg())) {
150
+ // Count the register occurrence and remember it if better
151
+ // than the previous best.
152
+ int num = RegisterAllocator::ToNumber(element.reg());
153
+ candidate_registers.Use(num);
154
+ if (candidate_registers.count(num) > best_count) {
155
+ best_count = candidate_registers.count(num);
156
+ best_reg_num = num;
157
+ }
158
+ }
159
+ }
160
+
161
+ // If the value is synced on all frames, put it in memory. This
162
+ // costs nothing at the merge code but will incur a
163
+ // memory-to-register move when the value is needed later.
164
+ if (is_synced) {
165
+ // Already recorded as a memory element.
166
+ continue;
167
+ }
168
+
169
+ // Try to put it in a register. If there was no best choice
170
+ // consider any free register.
171
+ if (best_reg_num == RegisterAllocator::kInvalidRegister) {
172
+ for (int j = 0; j < RegisterAllocator::kNumRegisters; j++) {
173
+ if (!entry_frame_->is_used(j)) {
174
+ best_reg_num = j;
175
+ break;
176
+ }
177
+ }
178
+ }
179
+
180
+ if (best_reg_num != RegisterAllocator::kInvalidRegister) {
181
+ // If there was a register choice, use it. Preserve the copied
182
+ // flag on the element.
183
+ bool is_copied = entry_frame_->elements_[i].is_copied();
184
+ Register reg = RegisterAllocator::ToRegister(best_reg_num);
185
+ entry_frame_->elements_[i] =
186
+ FrameElement::RegisterElement(reg,
187
+ FrameElement::NOT_SYNCED);
188
+ if (is_copied) entry_frame_->elements_[i].set_copied();
189
+ entry_frame_->set_register_location(reg, i);
190
+ }
191
+ }
192
+ }
193
+
194
+ // The stack pointer is at the highest synced element or the base of
195
+ // the expression stack.
196
+ int stack_pointer = length - 1;
197
+ while (stack_pointer >= entry_frame_->expression_base_index() &&
198
+ !entry_frame_->elements_[stack_pointer].is_synced()) {
199
+ stack_pointer--;
200
+ }
201
+ entry_frame_->stack_pointer_ = stack_pointer;
202
+ }
203
+
204
+
205
+ void JumpTarget::Jump() {
206
+ DoJump();
207
+ }
208
+
209
+
210
+ void JumpTarget::Jump(Result* arg) {
211
+ ASSERT(cgen()->has_valid_frame());
212
+
213
+ cgen()->frame()->Push(arg);
214
+ DoJump();
215
+ }
216
+
217
+
218
+ void JumpTarget::Branch(Condition cc, Hint hint) {
219
+ DoBranch(cc, hint);
220
+ }
221
+
222
+
223
+ #ifdef DEBUG
224
+ #define DECLARE_ARGCHECK_VARS(name) \
225
+ Result::Type name##_type = name->type(); \
226
+ Register name##_reg = name->is_register() ? name->reg() : no_reg
227
+
228
+ #define ASSERT_ARGCHECK(name) \
229
+ ASSERT(name->type() == name##_type); \
230
+ ASSERT(!name->is_register() || name->reg().is(name##_reg))
231
+
232
+ #else
233
+ #define DECLARE_ARGCHECK_VARS(name) do {} while (false)
234
+
235
+ #define ASSERT_ARGCHECK(name) do {} while (false)
236
+ #endif
237
+
238
+ void JumpTarget::Branch(Condition cc, Result* arg, Hint hint) {
239
+ ASSERT(cgen()->has_valid_frame());
240
+
241
+ // We want to check that non-frame registers at the call site stay in
242
+ // the same registers on the fall-through branch.
243
+ DECLARE_ARGCHECK_VARS(arg);
244
+
245
+ cgen()->frame()->Push(arg);
246
+ DoBranch(cc, hint);
247
+ *arg = cgen()->frame()->Pop();
248
+
249
+ ASSERT_ARGCHECK(arg);
250
+ }
251
+
252
+
253
+ void BreakTarget::Branch(Condition cc, Result* arg, Hint hint) {
254
+ ASSERT(cgen()->has_valid_frame());
255
+
256
+ int count = cgen()->frame()->height() - expected_height_;
257
+ if (count > 0) {
258
+ // We negate and branch here rather than using DoBranch's negate
259
+ // and branch. This gives us a hook to remove statement state
260
+ // from the frame.
261
+ JumpTarget fall_through;
262
+ // Branch to fall through will not negate, because it is a
263
+ // forward-only target.
264
+ fall_through.Branch(NegateCondition(cc), NegateHint(hint));
265
+ Jump(arg); // May emit merge code here.
266
+ fall_through.Bind();
267
+ } else {
268
+ DECLARE_ARGCHECK_VARS(arg);
269
+ cgen()->frame()->Push(arg);
270
+ DoBranch(cc, hint);
271
+ *arg = cgen()->frame()->Pop();
272
+ ASSERT_ARGCHECK(arg);
273
+ }
274
+ }
275
+
276
+ #undef DECLARE_ARGCHECK_VARS
277
+ #undef ASSERT_ARGCHECK
278
+
279
+
280
+ void JumpTarget::Bind() {
281
+ DoBind();
282
+ }
283
+
284
+
285
+ void JumpTarget::Bind(Result* arg) {
286
+ if (cgen()->has_valid_frame()) {
287
+ cgen()->frame()->Push(arg);
288
+ }
289
+ DoBind();
290
+ *arg = cgen()->frame()->Pop();
291
+ }
292
+
293
+
294
+ void JumpTarget::AddReachingFrame(VirtualFrame* frame) {
295
+ ASSERT(reaching_frames_.length() == merge_labels_.length());
296
+ ASSERT(entry_frame_ == NULL);
297
+ Label fresh;
298
+ merge_labels_.Add(fresh);
299
+ reaching_frames_.Add(frame);
300
+ }
301
+
302
+
303
+ // -------------------------------------------------------------------------
304
+ // BreakTarget implementation.
305
+
306
+ void BreakTarget::set_direction(Directionality direction) {
307
+ JumpTarget::set_direction(direction);
308
+ ASSERT(cgen()->has_valid_frame());
309
+ expected_height_ = cgen()->frame()->height();
310
+ }
311
+
312
+
313
+ void BreakTarget::CopyTo(BreakTarget* destination) {
314
+ ASSERT(destination != NULL);
315
+ destination->direction_ = direction_;
316
+ destination->reaching_frames_.Rewind(0);
317
+ destination->reaching_frames_.AddAll(reaching_frames_);
318
+ destination->merge_labels_.Rewind(0);
319
+ destination->merge_labels_.AddAll(merge_labels_);
320
+ destination->entry_frame_ = entry_frame_;
321
+ destination->entry_label_ = entry_label_;
322
+ destination->expected_height_ = expected_height_;
323
+ }
324
+
325
+
326
+ void BreakTarget::Branch(Condition cc, Hint hint) {
327
+ ASSERT(cgen()->has_valid_frame());
328
+
329
+ int count = cgen()->frame()->height() - expected_height_;
330
+ if (count > 0) {
331
+ // We negate and branch here rather than using DoBranch's negate
332
+ // and branch. This gives us a hook to remove statement state
333
+ // from the frame.
334
+ JumpTarget fall_through;
335
+ // Branch to fall through will not negate, because it is a
336
+ // forward-only target.
337
+ fall_through.Branch(NegateCondition(cc), NegateHint(hint));
338
+ Jump(); // May emit merge code here.
339
+ fall_through.Bind();
340
+ } else {
341
+ DoBranch(cc, hint);
342
+ }
343
+ }
344
+
345
+
346
+ // -------------------------------------------------------------------------
347
+ // ShadowTarget implementation.
348
+
349
+ ShadowTarget::ShadowTarget(BreakTarget* shadowed) {
350
+ ASSERT(shadowed != NULL);
351
+ other_target_ = shadowed;
352
+
353
+ #ifdef DEBUG
354
+ is_shadowing_ = true;
355
+ #endif
356
+ // While shadowing this shadow target saves the state of the original.
357
+ shadowed->CopyTo(this);
358
+
359
+ // The original's state is reset.
360
+ shadowed->Unuse();
361
+ ASSERT(cgen()->has_valid_frame());
362
+ shadowed->set_expected_height(cgen()->frame()->height());
363
+ }
364
+
365
+
366
+ void ShadowTarget::StopShadowing() {
367
+ ASSERT(is_shadowing_);
368
+
369
+ // The states of this target, which was shadowed, and the original
370
+ // target, which was shadowing, are swapped.
371
+ BreakTarget temp;
372
+ other_target_->CopyTo(&temp);
373
+ CopyTo(other_target_);
374
+ temp.CopyTo(this);
375
+ temp.Unuse();
376
+
377
+ #ifdef DEBUG
378
+ is_shadowing_ = false;
379
+ #endif
380
+ }
381
+
382
+
383
+ } } // namespace v8::internal
@@ -0,0 +1,280 @@
1
+ // Copyright 2008 the V8 project authors. All rights reserved.
2
+ // Redistribution and use in source and binary forms, with or without
3
+ // modification, are permitted provided that the following conditions are
4
+ // met:
5
+ //
6
+ // * Redistributions of source code must retain the above copyright
7
+ // notice, this list of conditions and the following disclaimer.
8
+ // * Redistributions in binary form must reproduce the above
9
+ // copyright notice, this list of conditions and the following
10
+ // disclaimer in the documentation and/or other materials provided
11
+ // with the distribution.
12
+ // * Neither the name of Google Inc. nor the names of its
13
+ // contributors may be used to endorse or promote products derived
14
+ // from this software without specific prior written permission.
15
+ //
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+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+ // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+ // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+ // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+ // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+ // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+ // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+ // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+
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+ #ifndef V8_JUMP_TARGET_H_
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+ #define V8_JUMP_TARGET_H_
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+
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+ #include "macro-assembler.h"
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+
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+ namespace v8 {
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+ namespace internal {
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+
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+ // Forward declarations.
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+ class FrameElement;
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+ class Result;
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+ class VirtualFrame;
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+
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+ // -------------------------------------------------------------------------
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+ // Jump targets
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+ //
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+ // A jump target is an abstraction of a basic-block entry in generated
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+ // code. It collects all the virtual frames reaching the block by
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+ // forward jumps and pairs them with labels for the merge code along
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+ // all forward-reaching paths. When bound, an expected frame for the
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+ // block is determined and code is generated to merge to the expected
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+ // frame. For backward jumps, the merge code is generated at the edge
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+ // leaving the predecessor block.
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+ //
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+ // A jump target must have been reached via control flow (either by
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+ // jumping, branching, or falling through) at the time it is bound.
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+ // In particular, this means that at least one of the control-flow
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+ // graph edges reaching the target must be a forward edge.
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+
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+ class JumpTarget : public ZoneObject { // Shadows are dynamically allocated.
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+ public:
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+ // Forward-only jump targets can only be reached by forward CFG edges.
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+ enum Directionality { FORWARD_ONLY, BIDIRECTIONAL };
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+
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+ // Construct a jump target used to generate code and to provide
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+ // access to a current frame.
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+ explicit JumpTarget(Directionality direction)
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+ : direction_(direction),
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+ reaching_frames_(0),
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+ merge_labels_(0),
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+ entry_frame_(NULL) {
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+ }
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+
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+ // Construct a jump target.
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+ JumpTarget()
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+ : direction_(FORWARD_ONLY),
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+ reaching_frames_(0),
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+ merge_labels_(0),
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+ entry_frame_(NULL) {
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+ }
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+
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+ virtual ~JumpTarget() {}
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+
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+ // Set the direction of the jump target.
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+ virtual void set_direction(Directionality direction) {
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+ direction_ = direction;
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+ }
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+
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+ // Treat the jump target as a fresh one. The state is reset.
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+ void Unuse();
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+
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+ inline CodeGenerator* cgen();
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+
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+ Label* entry_label() { return &entry_label_; }
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+
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+ VirtualFrame* entry_frame() const { return entry_frame_; }
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+ void set_entry_frame(VirtualFrame* frame) {
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+ entry_frame_ = frame;
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+ }
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+
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+ // Predicates testing the state of the encapsulated label.
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+ bool is_bound() const { return entry_label_.is_bound(); }
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+ bool is_linked() const {
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+ return !is_bound() && !reaching_frames_.is_empty();
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+ }
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+ bool is_unused() const {
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+ // This is !is_bound() && !is_linked().
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+ return !is_bound() && reaching_frames_.is_empty();
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+ }
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+
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+ // Emit a jump to the target. There must be a current frame at the
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+ // jump and there will be no current frame after the jump.
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+ virtual void Jump();
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+ virtual void Jump(Result* arg);
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+
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+ // Emit a conditional branch to the target. There must be a current
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+ // frame at the branch. The current frame will fall through to the
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+ // code after the branch. The arg is a result that is live both at
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+ // the target and the fall-through.
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+ virtual void Branch(Condition cc, Hint hint = no_hint);
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+ virtual void Branch(Condition cc, Result* arg, Hint hint = no_hint);
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+
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+ // Bind a jump target. If there is no current frame at the binding
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+ // site, there must be at least one frame reaching via a forward
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+ // jump.
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+ virtual void Bind();
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+ virtual void Bind(Result* arg);
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+
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+ // Emit a call to a jump target. There must be a current frame at
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+ // the call. The frame at the target is the same as the current
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+ // frame except for an extra return address on top of it. The frame
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+ // after the call is the same as the frame before the call.
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+ void Call();
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+
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+ static void set_compiling_deferred_code(bool flag) {
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+ compiling_deferred_code_ = flag;
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+ }
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+
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+ protected:
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+ // Directionality flag set at initialization time.
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+ Directionality direction_;
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+
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+ // A list of frames reaching this block via forward jumps.
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+ ZoneList<VirtualFrame*> reaching_frames_;
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+
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+ // A parallel list of labels for merge code.
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+ ZoneList<Label> merge_labels_;
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+
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+ // The frame used on entry to the block and expected at backward
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+ // jumps to the block. Set when the jump target is bound, but may
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+ // or may not be set for forward-only blocks.
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+ VirtualFrame* entry_frame_;
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+
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+ // The actual entry label of the block.
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+ Label entry_label_;
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+
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+ // Implementations of Jump, Branch, and Bind with all arguments and
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+ // return values using the virtual frame.
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+ void DoJump();
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+ void DoBranch(Condition cc, Hint hint);
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+ void DoBind();
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+
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+ private:
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+ static bool compiling_deferred_code_;
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+
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+ // Add a virtual frame reaching this labeled block via a forward jump,
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+ // and a corresponding merge code label.
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+ void AddReachingFrame(VirtualFrame* frame);
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+
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+ // Perform initialization required during entry frame computation
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+ // after setting the virtual frame element at index in frame to be
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+ // target.
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+ inline void InitializeEntryElement(int index, FrameElement* target);
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+
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+ // Compute a frame to use for entry to this block.
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+ void ComputeEntryFrame();
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+
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+ DISALLOW_COPY_AND_ASSIGN(JumpTarget);
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+ };
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+
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+
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+ // -------------------------------------------------------------------------
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+ // Break targets
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+ //
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+ // A break target is a jump target that can be used to break out of a
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+ // statement that keeps extra state on the stack (eg, for/in or
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+ // try/finally). They know the expected stack height at the target
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+ // and will drop state from nested statements as part of merging.
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+ //
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+ // Break targets are used for return, break, and continue targets.
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+
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+ class BreakTarget : public JumpTarget {
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+ public:
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+ // Construct a break target.
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+ BreakTarget() {}
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+
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+ virtual ~BreakTarget() {}
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+
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+ // Set the direction of the break target.
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+ virtual void set_direction(Directionality direction);
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+
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+ // Copy the state of this break target to the destination. The
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+ // lists of forward-reaching frames and merge-point labels are
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+ // copied. All virtual frame pointers are copied, not the
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+ // pointed-to frames. The previous state of the destination is
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+ // overwritten, without deallocating pointed-to virtual frames.
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+ void CopyTo(BreakTarget* destination);
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+
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+ // Emit a jump to the target. There must be a current frame at the
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+ // jump and there will be no current frame after the jump.
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+ virtual void Jump();
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+ virtual void Jump(Result* arg);
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+
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+ // Emit a conditional branch to the target. There must be a current
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+ // frame at the branch. The current frame will fall through to the
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+ // code after the branch.
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+ virtual void Branch(Condition cc, Hint hint = no_hint);
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+ virtual void Branch(Condition cc, Result* arg, Hint hint = no_hint);
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+
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+ // Bind a break target. If there is no current frame at the binding
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+ // site, there must be at least one frame reaching via a forward
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+ // jump.
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+ virtual void Bind();
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+ virtual void Bind(Result* arg);
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+
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+ // Setter for expected height.
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+ void set_expected_height(int expected) { expected_height_ = expected; }
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+
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+ private:
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+ // The expected height of the expression stack where the target will
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+ // be bound, statically known at initialization time.
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+ int expected_height_;
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+
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+ DISALLOW_COPY_AND_ASSIGN(BreakTarget);
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+ };
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+
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+
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+ // -------------------------------------------------------------------------
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+ // Shadow break targets
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+ //
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+ // A shadow break target represents a break target that is temporarily
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+ // shadowed by another one (represented by the original during
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+ // shadowing). They are used to catch jumps to labels in certain
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+ // contexts, e.g. try blocks. After shadowing ends, the formerly
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+ // shadowed target is again represented by the original and the
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+ // ShadowTarget can be used as a jump target in its own right,
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+ // representing the formerly shadowing target.
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+
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+ class ShadowTarget : public BreakTarget {
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+ public:
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+ // Construct a shadow jump target. After construction the shadow
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+ // target object holds the state of the original target, and the
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+ // original target is actually a fresh one that intercepts control
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+ // flow intended for the shadowed one.
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+ explicit ShadowTarget(BreakTarget* shadowed);
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+
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+ virtual ~ShadowTarget() {}
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+
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+ // End shadowing. After shadowing ends, the original jump target
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+ // again gives access to the formerly shadowed target and the shadow
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+ // target object gives access to the formerly shadowing target.
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+ void StopShadowing();
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+
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+ // During shadowing, the currently shadowing target. After
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+ // shadowing, the target that was shadowed.
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+ BreakTarget* other_target() const { return other_target_; }
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+
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+ private:
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+ // During shadowing, the currently shadowing target. After
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+ // shadowing, the target that was shadowed.
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+ BreakTarget* other_target_;
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+
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+ #ifdef DEBUG
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+ bool is_shadowing_;
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+ #endif
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+
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+ DISALLOW_COPY_AND_ASSIGN(ShadowTarget);
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+ };
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+
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+
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+ } } // namespace v8::internal
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+
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+ #endif // V8_JUMP_TARGET_H_