teyvatdb 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (32) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
  4. data/lib/teyvatdb/characters/character_data.rb +72 -72
  5. data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
  6. data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
  7. data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
  8. data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
  9. data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
  10. data/lib/teyvatdb/genshin_data.rb +13 -0
  11. data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
  12. data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
  13. data/lib/teyvatdb/materials/development/general_data.rb +10 -10
  14. data/lib/teyvatdb/materials/development/local_specialty_data.rb +42 -42
  15. data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
  16. data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
  17. data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
  18. data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
  19. data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
  20. data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
  21. data/lib/teyvatdb/materials/standard/cooking_material_data.rb +53 -53
  22. data/lib/teyvatdb/materials/standard/crafting_material_data.rb +13 -13
  23. data/lib/teyvatdb/materials/standard/fishing_material_data.rb +37 -37
  24. data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
  25. data/lib/teyvatdb/materials/standard/furniture_material_data.rb +23 -23
  26. data/lib/teyvatdb/nations/nation_data.rb +8 -8
  27. data/lib/teyvatdb/version.rb +1 -1
  28. data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
  29. data/lib/teyvatdb/weapons.rb +1 -1
  30. data/lib/teyvatdb.rb +1 -3
  31. metadata +7 -7
  32. data/lib/genshin_data.rb +0 -10
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Standard
2
2
  module CookingMaterialsData
3
- ALMOND = GenshinData::Material.new(
3
+ ALMOND = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "Almond",
5
5
  name: "Almond",
6
6
  rarity: 1,
@@ -10,7 +10,7 @@ module TeyvatDB::Materials::Standard
10
10
  source_sub_category: :cooking,
11
11
  ).freeze
12
12
 
13
- BACON = GenshinData::Material.new(
13
+ BACON = TeyvatDB::GenshinData::Material.new(
14
14
  kamera_key: "Bacon",
15
15
  name: "Bacon",
16
16
  rarity: 1,
@@ -20,7 +20,7 @@ module TeyvatDB::Materials::Standard
20
20
  source_sub_category: :cooking,
21
21
  ).freeze
22
22
 
23
- BAMBOO_SHOOT = GenshinData::Material.new(
23
+ BAMBOO_SHOOT = TeyvatDB::GenshinData::Material.new(
24
24
  kamera_key: "BambooShoot",
25
25
  name: "Bamboo Shoot",
26
26
  rarity: 1,
@@ -30,7 +30,7 @@ module TeyvatDB::Materials::Standard
30
30
  source_sub_category: :cooking,
31
31
  ).freeze
32
32
 
33
- BERRY = GenshinData::Material.new(
33
+ BERRY = TeyvatDB::GenshinData::Material.new(
34
34
  kamera_key: "Berry",
35
35
  name: "Berry",
36
36
  rarity: 1,
@@ -40,7 +40,7 @@ module TeyvatDB::Materials::Standard
40
40
  source_sub_category: :cooking,
41
41
  ).freeze
42
42
 
43
- BIRD_EGG = GenshinData::Material.new(
43
+ BIRD_EGG = TeyvatDB::GenshinData::Material.new(
44
44
  kamera_key: "BirdEgg",
45
45
  name: "Bird Egg",
46
46
  rarity: 1,
@@ -50,7 +50,7 @@ module TeyvatDB::Materials::Standard
50
50
  source_sub_category: :cooking,
51
51
  ).freeze
52
52
 
53
- BULLE_FRUIT = GenshinData::Material.new(
53
+ BULLE_FRUIT = TeyvatDB::GenshinData::Material.new(
54
54
  kamera_key: "BulleFruit",
55
55
  name: "Bulle Fruit",
56
56
  rarity: 1,
@@ -60,7 +60,7 @@ module TeyvatDB::Materials::Standard
60
60
  source_sub_category: :cooking,
61
61
  ).freeze
62
62
 
63
- BUTTER = GenshinData::Material.new(
63
+ BUTTER = TeyvatDB::GenshinData::Material.new(
64
64
  kamera_key: "Butter",
65
65
  name: "Butter",
66
66
  rarity: 1,
@@ -70,7 +70,7 @@ module TeyvatDB::Materials::Standard
70
70
  source_sub_category: :cooking,
71
71
  ).freeze
72
72
 
73
- CABBAGE = GenshinData::Material.new(
73
+ CABBAGE = TeyvatDB::GenshinData::Material.new(
74
74
  kamera_key: "Cabbage",
75
75
  name: "Cabbage",
76
76
  rarity: 1,
@@ -80,7 +80,7 @@ module TeyvatDB::Materials::Standard
80
80
  source_sub_category: :cooking,
81
81
  ).freeze
82
82
 
83
- CARROT = GenshinData::Material.new(
83
+ CARROT = TeyvatDB::GenshinData::Material.new(
84
84
  kamera_key: "Carrot",
85
85
  name: "Carrot",
86
86
  rarity: 1,
@@ -90,7 +90,7 @@ module TeyvatDB::Materials::Standard
90
90
  source_sub_category: :cooking,
91
91
  ).freeze
92
92
 
93
- CHEESE = GenshinData::Material.new(
93
+ CHEESE = TeyvatDB::GenshinData::Material.new(
94
94
  kamera_key: "Cheese",
95
95
  name: "Cheese",
96
96
  rarity: 1,
@@ -100,7 +100,7 @@ module TeyvatDB::Materials::Standard
100
100
  source_sub_category: :cooking,
101
101
  ).freeze
102
102
 
103
- CHILLED_MEAT = GenshinData::Material.new(
103
+ CHILLED_MEAT = TeyvatDB::GenshinData::Material.new(
104
104
  kamera_key: "ChilledMeat",
105
105
  name: "Chilled Meat",
106
106
  rarity: 1,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Standard
110
110
  source_sub_category: :cooking,
111
111
  ).freeze
112
112
 
113
- CRAB = GenshinData::Material.new(
113
+ CRAB = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "Crab",
115
115
  name: "Crab",
116
116
  rarity: 1,
@@ -120,7 +120,7 @@ module TeyvatDB::Materials::Standard
120
120
  source_sub_category: :cooking,
121
121
  ).freeze
122
122
 
123
- COFFEE_BEANS = GenshinData::Material.new(
123
+ COFFEE_BEANS = TeyvatDB::GenshinData::Material.new(
124
124
  kamera_key: "CoffeeBeans",
125
125
  name: "CoffeeBeans",
126
126
  rarity: 1,
@@ -130,7 +130,7 @@ module TeyvatDB::Materials::Standard
130
130
  source_sub_category: :cooking,
131
131
  ).freeze
132
132
 
133
- CRAB_ROE = GenshinData::Material.new(
133
+ CRAB_ROE = TeyvatDB::GenshinData::Material.new(
134
134
  kamera_key: "CrabRoe",
135
135
  name: "Crab Roe",
136
136
  rarity: 1,
@@ -140,7 +140,7 @@ module TeyvatDB::Materials::Standard
140
140
  source_sub_category: :cooking,
141
141
  ).freeze
142
142
 
143
- CREAM = GenshinData::Material.new(
143
+ CREAM = TeyvatDB::GenshinData::Material.new(
144
144
  kamera_key: "Cream",
145
145
  name: "Cream",
146
146
  rarity: 1,
@@ -150,7 +150,7 @@ module TeyvatDB::Materials::Standard
150
150
  source_sub_category: :cooking,
151
151
  ).freeze
152
152
 
153
- EEL_MEAT = GenshinData::Material.new(
153
+ EEL_MEAT = TeyvatDB::GenshinData::Material.new(
154
154
  kamera_key: "EelMeat",
155
155
  name: "Eel Meat",
156
156
  rarity: 1,
@@ -160,7 +160,7 @@ module TeyvatDB::Materials::Standard
160
160
  source_sub_category: :cooking,
161
161
  ).freeze
162
162
 
163
- FISH = GenshinData::Material.new(
163
+ FISH = TeyvatDB::GenshinData::Material.new(
164
164
  kamera_key: "Fish",
165
165
  name: "Fish",
166
166
  rarity: 1,
@@ -170,7 +170,7 @@ module TeyvatDB::Materials::Standard
170
170
  source_sub_category: :cooking,
171
171
  ).freeze
172
172
 
173
- FLOUR = GenshinData::Material.new(
173
+ FLOUR = TeyvatDB::GenshinData::Material.new(
174
174
  kamera_key: "Flour",
175
175
  name: "Flour",
176
176
  rarity: 1,
@@ -180,7 +180,7 @@ module TeyvatDB::Materials::Standard
180
180
  source_sub_category: :cooking,
181
181
  ).freeze
182
182
 
183
- FOWL = GenshinData::Material.new(
183
+ FOWL = TeyvatDB::GenshinData::Material.new(
184
184
  kamera_key: "Fowl",
185
185
  name: "Fowl",
186
186
  rarity: 1,
@@ -190,7 +190,7 @@ module TeyvatDB::Materials::Standard
190
190
  source_sub_category: :cooking,
191
191
  ).freeze
192
192
 
193
- GLABROUS_BEANS = GenshinData::Material.new(
193
+ GLABROUS_BEANS = TeyvatDB::GenshinData::Material.new(
194
194
  kamera_key: "GlabrousBeans",
195
195
  name: "Glabrous Beans",
196
196
  rarity: 1,
@@ -200,7 +200,7 @@ module TeyvatDB::Materials::Standard
200
200
  source_sub_category: :cooking,
201
201
  ).freeze
202
202
 
203
- HAM = GenshinData::Material.new(
203
+ HAM = TeyvatDB::GenshinData::Material.new(
204
204
  kamera_key: "Ham",
205
205
  name: "Ham",
206
206
  rarity: 1,
@@ -210,7 +210,7 @@ module TeyvatDB::Materials::Standard
210
210
  source_sub_category: :cooking,
211
211
  ).freeze
212
212
 
213
- HARRA_FRUIT = GenshinData::Material.new(
213
+ HARRA_FRUIT = TeyvatDB::GenshinData::Material.new(
214
214
  kamera_key: "HarraFruit",
215
215
  name: "Harra Fruit",
216
216
  rarity: 1,
@@ -220,7 +220,7 @@ module TeyvatDB::Materials::Standard
220
220
  source_sub_category: :cooking,
221
221
  ).freeze
222
222
 
223
- HORSETAIL = GenshinData::Material.new(
223
+ HORSETAIL = TeyvatDB::GenshinData::Material.new(
224
224
  kamera_key: "Horsetail",
225
225
  name: "Horsetail",
226
226
  rarity: 1,
@@ -230,7 +230,7 @@ module TeyvatDB::Materials::Standard
230
230
  source_sub_category: :cooking,
231
231
  ).freeze
232
232
 
233
- LAVENDER_MELON = GenshinData::Material.new(
233
+ LAVENDER_MELON = TeyvatDB::GenshinData::Material.new(
234
234
  kamera_key: "LavenderMelon",
235
235
  name: "Lavender Melon",
236
236
  rarity: 1,
@@ -240,7 +240,7 @@ module TeyvatDB::Materials::Standard
240
240
  source_sub_category: :cooking,
241
241
  ).freeze
242
242
 
243
- LOTUS_HEAD = GenshinData::Material.new(
243
+ LOTUS_HEAD = TeyvatDB::GenshinData::Material.new(
244
244
  kamera_key: "LotusHead",
245
245
  name: "Lotus Head",
246
246
  rarity: 1,
@@ -250,7 +250,7 @@ module TeyvatDB::Materials::Standard
250
250
  source_sub_category: :local_specialty,
251
251
  ).freeze
252
252
 
253
- MATSUTAKE = GenshinData::Material.new(
253
+ MATSUTAKE = TeyvatDB::GenshinData::Material.new(
254
254
  kamera_key: "Matsutake",
255
255
  name: "Matsutake",
256
256
  rarity: 1,
@@ -260,7 +260,7 @@ module TeyvatDB::Materials::Standard
260
260
  source_sub_category: :cooking,
261
261
  ).freeze
262
262
 
263
- MILK = GenshinData::Material.new(
263
+ MILK = TeyvatDB::GenshinData::Material.new(
264
264
  kamera_key: "Milk",
265
265
  name: "Milk",
266
266
  rarity: 1,
@@ -270,7 +270,7 @@ module TeyvatDB::Materials::Standard
270
270
  source_sub_category: :cooking,
271
271
  ).freeze
272
272
 
273
- MINT = GenshinData::Material.new(
273
+ MINT = TeyvatDB::GenshinData::Material.new(
274
274
  kamera_key: "Mint",
275
275
  name: "Mint",
276
276
  rarity: 1,
@@ -280,7 +280,7 @@ module TeyvatDB::Materials::Standard
280
280
  source_sub_category: :cooking,
281
281
  ).freeze
282
282
 
283
- MUSHROOM = GenshinData::Material.new(
283
+ MUSHROOM = TeyvatDB::GenshinData::Material.new(
284
284
  kamera_key: "Mushroom",
285
285
  name: "Mushroom",
286
286
  rarity: 1,
@@ -290,7 +290,7 @@ module TeyvatDB::Materials::Standard
290
290
  source_sub_category: :cooking,
291
291
  ).freeze
292
292
 
293
- MYSTERIOUS_MEAT = GenshinData::Material.new(
293
+ MYSTERIOUS_MEAT = TeyvatDB::GenshinData::Material.new(
294
294
  kamera_key: "MysteriousMeat",
295
295
  name: "Mysterious Meat",
296
296
  rarity: 1,
@@ -300,7 +300,7 @@ module TeyvatDB::Materials::Standard
300
300
  source_sub_category: :cooking,
301
301
  ).freeze
302
302
 
303
- ONION = GenshinData::Material.new(
303
+ ONION = TeyvatDB::GenshinData::Material.new(
304
304
  kamera_key: "Onion",
305
305
  name: "Onion",
306
306
  rarity: 1,
@@ -310,7 +310,7 @@ module TeyvatDB::Materials::Standard
310
310
  source_sub_category: :cooking,
311
311
  ).freeze
312
312
 
313
- PEPPER = GenshinData::Material.new(
313
+ PEPPER = TeyvatDB::GenshinData::Material.new(
314
314
  kamera_key: "Pepper",
315
315
  name: "Pepper",
316
316
  rarity: 1,
@@ -320,7 +320,7 @@ module TeyvatDB::Materials::Standard
320
320
  source_sub_category: :cooking,
321
321
  ).freeze
322
322
 
323
- PINECONE = GenshinData::Material.new(
323
+ PINECONE = TeyvatDB::GenshinData::Material.new(
324
324
  kamera_key: "Pinecone",
325
325
  name: "Pinecone",
326
326
  rarity: 1,
@@ -330,7 +330,7 @@ module TeyvatDB::Materials::Standard
330
330
  source_sub_category: :cooking,
331
331
  ).freeze
332
332
 
333
- POTATO = GenshinData::Material.new(
333
+ POTATO = TeyvatDB::GenshinData::Material.new(
334
334
  kamera_key: "Potato",
335
335
  name: "Potato",
336
336
  rarity: 1,
@@ -340,7 +340,7 @@ module TeyvatDB::Materials::Standard
340
340
  source_sub_category: :cooking,
341
341
  ).freeze
342
342
 
343
- RADISH = GenshinData::Material.new(
343
+ RADISH = TeyvatDB::GenshinData::Material.new(
344
344
  kamera_key: "Radish",
345
345
  name: "Radish",
346
346
  rarity: 1,
@@ -350,7 +350,7 @@ module TeyvatDB::Materials::Standard
350
350
  source_sub_category: :cooking,
351
351
  ).freeze
352
352
 
353
- RAW_MEAT = GenshinData::Material.new(
353
+ RAW_MEAT = TeyvatDB::GenshinData::Material.new(
354
354
  kamera_key: "RawMeat",
355
355
  name: "Raw Meat",
356
356
  rarity: 1,
@@ -360,7 +360,7 @@ module TeyvatDB::Materials::Standard
360
360
  source_sub_category: :cooking,
361
361
  ).freeze
362
362
 
363
- RICE = GenshinData::Material.new(
363
+ RICE = TeyvatDB::GenshinData::Material.new(
364
364
  kamera_key: "Rice",
365
365
  name: "Rice",
366
366
  rarity: 1,
@@ -370,7 +370,7 @@ module TeyvatDB::Materials::Standard
370
370
  source_sub_category: :cooking,
371
371
  ).freeze
372
372
 
373
- SALT = GenshinData::Material.new(
373
+ SALT = TeyvatDB::GenshinData::Material.new(
374
374
  kamera_key: "Salt",
375
375
  name: "Salt",
376
376
  rarity: 1,
@@ -380,7 +380,7 @@ module TeyvatDB::Materials::Standard
380
380
  source_sub_category: :cooking,
381
381
  ).freeze
382
382
 
383
- SAUSAGE = GenshinData::Material.new(
383
+ SAUSAGE = TeyvatDB::GenshinData::Material.new(
384
384
  kamera_key: "Sausage",
385
385
  name: "Sausage",
386
386
  rarity: 1,
@@ -390,7 +390,7 @@ module TeyvatDB::Materials::Standard
390
390
  source_sub_category: :cooking,
391
391
  ).freeze
392
392
 
393
- SEAGRASS = GenshinData::Material.new(
393
+ SEAGRASS = TeyvatDB::GenshinData::Material.new(
394
394
  kamera_key: "Seagrass",
395
395
  name: "Seagrass",
396
396
  rarity: 1,
@@ -400,7 +400,7 @@ module TeyvatDB::Materials::Standard
400
400
  source_sub_category: :cooking,
401
401
  ).freeze
402
402
 
403
- SMOKED_FOWL = GenshinData::Material.new(
403
+ SMOKED_FOWL = TeyvatDB::GenshinData::Material.new(
404
404
  kamera_key: "SmokedFowl",
405
405
  name: "Smoked Fowl",
406
406
  rarity: 1,
@@ -410,7 +410,7 @@ module TeyvatDB::Materials::Standard
410
410
  source_sub_category: :cooking,
411
411
  ).freeze
412
412
 
413
- SNAPDRAGON = GenshinData::Material.new(
413
+ SNAPDRAGON = TeyvatDB::GenshinData::Material.new(
414
414
  kamera_key: "Snapdragon",
415
415
  name: "Snapdragon",
416
416
  rarity: 1,
@@ -420,7 +420,7 @@ module TeyvatDB::Materials::Standard
420
420
  source_sub_category: :cooking,
421
421
  ).freeze
422
422
 
423
- SPICE = GenshinData::Material.new(
423
+ SPICE = TeyvatDB::GenshinData::Material.new(
424
424
  kamera_key: "Spice",
425
425
  name: "Spice",
426
426
  rarity: 1,
@@ -430,7 +430,7 @@ module TeyvatDB::Materials::Standard
430
430
  source_sub_category: :cooking,
431
431
  ).freeze
432
432
 
433
- SHRIMP_MEAT = GenshinData::Material.new(
433
+ SHRIMP_MEAT = TeyvatDB::GenshinData::Material.new(
434
434
  kamera_key: "ShrimpMeat",
435
435
  name: "Shrimp Meat",
436
436
  rarity: 1,
@@ -440,7 +440,7 @@ module TeyvatDB::Materials::Standard
440
440
  source_sub_category: :cooking,
441
441
  ).freeze
442
442
 
443
- SUGAR = GenshinData::Material.new(
443
+ SUGAR = TeyvatDB::GenshinData::Material.new(
444
444
  kamera_key: "Sugar",
445
445
  name: "Sugar",
446
446
  rarity: 1,
@@ -450,7 +450,7 @@ module TeyvatDB::Materials::Standard
450
450
  source_sub_category: :cooking,
451
451
  ).freeze
452
452
 
453
- SUMERU_ROSE = GenshinData::Material.new(
453
+ SUMERU_ROSE = TeyvatDB::GenshinData::Material.new(
454
454
  kamera_key: "SumeruRose",
455
455
  name: "Sumeru Rose",
456
456
  rarity: 1,
@@ -460,7 +460,7 @@ module TeyvatDB::Materials::Standard
460
460
  source_sub_category: :cooking,
461
461
  ).freeze
462
462
 
463
- SWEET_FLOWER = GenshinData::Material.new(
463
+ SWEET_FLOWER = TeyvatDB::GenshinData::Material.new(
464
464
  kamera_key: "SweetFlower",
465
465
  name: "Sweet Flower",
466
466
  rarity: 1,
@@ -470,7 +470,7 @@ module TeyvatDB::Materials::Standard
470
470
  source_sub_category: :cooking,
471
471
  ).freeze
472
472
 
473
- TIDALGA = GenshinData::Material.new(
473
+ TIDALGA = TeyvatDB::GenshinData::Material.new(
474
474
  kamera_key: "Tidalga",
475
475
  name: "Tidalga",
476
476
  rarity: 1,
@@ -480,7 +480,7 @@ module TeyvatDB::Materials::Standard
480
480
  source_sub_category: :cooking,
481
481
  ).freeze
482
482
 
483
- TOFU = GenshinData::Material.new(
483
+ TOFU = TeyvatDB::GenshinData::Material.new(
484
484
  kamera_key: "Tofu",
485
485
  name: "Tofu",
486
486
  rarity: 1,
@@ -490,7 +490,7 @@ module TeyvatDB::Materials::Standard
490
490
  source_sub_category: :cooking,
491
491
  ).freeze
492
492
 
493
- TOMATO = GenshinData::Material.new(
493
+ TOMATO = TeyvatDB::GenshinData::Material.new(
494
494
  kamera_key: "Tomato",
495
495
  name: "Tomato",
496
496
  rarity: 1,
@@ -500,7 +500,7 @@ module TeyvatDB::Materials::Standard
500
500
  source_sub_category: :cooking,
501
501
  ).freeze
502
502
 
503
- UNAGI_MEAT = GenshinData::Material.new(
503
+ UNAGI_MEAT = TeyvatDB::GenshinData::Material.new(
504
504
  kamera_key: "UnagiMeat",
505
505
  name: "Unagi Meat",
506
506
  rarity: 1,
@@ -510,7 +510,7 @@ module TeyvatDB::Materials::Standard
510
510
  source_sub_category: :cooking,
511
511
  ).freeze
512
512
 
513
- WHEAT = GenshinData::Material.new(
513
+ WHEAT = TeyvatDB::GenshinData::Material.new(
514
514
  kamera_key: "Wheat",
515
515
  name: "Wheat",
516
516
  rarity: 1,
@@ -520,7 +520,7 @@ module TeyvatDB::Materials::Standard
520
520
  source_sub_category: :cooking,
521
521
  ).freeze
522
522
 
523
- ZAYTUN_PEACH = GenshinData::Material.new(
523
+ ZAYTUN_PEACH = TeyvatDB::GenshinData::Material.new(
524
524
  kamera_key: "ZaytunPeach",
525
525
  name: "Zaytun Peach",
526
526
  rarity: 1,
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Standard
2
2
  module CraftingMaterialData
3
- BUTTERFLY_WINGS = GenshinData::Material.new(
3
+ BUTTERFLY_WINGS = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "ButterflyWings",
5
5
  name: "Butterfly Wings",
6
6
  rarity: 1,
@@ -10,7 +10,7 @@ module TeyvatDB::Materials::Standard
10
10
  source_sub_category: :miscellaneous,
11
11
  ).freeze
12
12
 
13
- CRYSTAL_CORE = GenshinData::Material.new(
13
+ CRYSTAL_CORE = TeyvatDB::GenshinData::Material.new(
14
14
  kamera_key: "CrystalCore",
15
15
  name: "Crystal Core",
16
16
  rarity: 1,
@@ -20,7 +20,7 @@ module TeyvatDB::Materials::Standard
20
20
  source_sub_category: :miscellaneous,
21
21
  ).freeze
22
22
 
23
- ELECTRO_CRYSTAL = GenshinData::Material.new(
23
+ ELECTRO_CRYSTAL = TeyvatDB::GenshinData::Material.new(
24
24
  kamera_key: "ElectroCrystal",
25
25
  name: "Electro Crystal",
26
26
  rarity: 1,
@@ -30,7 +30,7 @@ module TeyvatDB::Materials::Standard
30
30
  source_sub_category: :miscellaneous,
31
31
  ).freeze
32
32
 
33
- FLAMING_FLOWER_STAMEN = GenshinData::Material.new(
33
+ FLAMING_FLOWER_STAMEN = TeyvatDB::GenshinData::Material.new(
34
34
  kamera_key: "FlamingFlowerStamen",
35
35
  name: "Flaming Flower Stamen",
36
36
  rarity: 1,
@@ -40,7 +40,7 @@ module TeyvatDB::Materials::Standard
40
40
  source_sub_category: :miscellaneous,
41
41
  ).freeze
42
42
 
43
- FROG_MATERIAL = GenshinData::Material.new(
43
+ FROG_MATERIAL = TeyvatDB::GenshinData::Material.new(
44
44
  kamera_key: "FrogMaterial",
45
45
  name: "Frog",
46
46
  rarity: 1,
@@ -50,7 +50,7 @@ module TeyvatDB::Materials::Standard
50
50
  source_sub_category: :miscellaneous,
51
51
  ).freeze
52
52
 
53
- LANTERN_FIBER = GenshinData::Material.new(
53
+ LANTERN_FIBER = TeyvatDB::GenshinData::Material.new(
54
54
  kamera_key: "LanternFiber",
55
55
  name: "Lantern Fiber",
56
56
  rarity: 3,
@@ -60,7 +60,7 @@ module TeyvatDB::Materials::Standard
60
60
  source_sub_category: :miscellaneous,
61
61
  ).freeze
62
62
 
63
- LIZARD_TAIL = GenshinData::Material.new(
63
+ LIZARD_TAIL = TeyvatDB::GenshinData::Material.new(
64
64
  kamera_key: "LizardTail",
65
65
  name: "Lizard Tail",
66
66
  rarity: 3,
@@ -70,7 +70,7 @@ module TeyvatDB::Materials::Standard
70
70
  source_sub_category: :miscellaneous,
71
71
  ).freeze
72
72
 
73
- LOACH_PEARL = GenshinData::Material.new(
73
+ LOACH_PEARL = TeyvatDB::GenshinData::Material.new(
74
74
  kamera_key: "LoachPearl",
75
75
  name: "Loach Pearl",
76
76
  rarity: 1,
@@ -80,7 +80,7 @@ module TeyvatDB::Materials::Standard
80
80
  source_sub_category: :miscellaneous,
81
81
  ).freeze
82
82
 
83
- LUMINESCENT_SPINE = GenshinData::Material.new(
83
+ LUMINESCENT_SPINE = TeyvatDB::GenshinData::Material.new(
84
84
  kamera_key: "LuminescentSpine",
85
85
  name: "Luminescent Spine",
86
86
  rarity: 1,
@@ -90,7 +90,7 @@ module TeyvatDB::Materials::Standard
90
90
  source_sub_category: :miscellaneous,
91
91
  ).freeze
92
92
 
93
- MIST_FLOWER_COROLLA = GenshinData::Material.new(
93
+ MIST_FLOWER_COROLLA = TeyvatDB::GenshinData::Material.new(
94
94
  kamera_key: "MistFlowerCorolla",
95
95
  name: "Mist Flower Corolla",
96
96
  rarity: 1,
@@ -100,7 +100,7 @@ module TeyvatDB::Materials::Standard
100
100
  source_sub_category: :miscellaneous,
101
101
  ).freeze
102
102
 
103
- PLAUSTRITE_SHARD = GenshinData::Material.new(
103
+ PLAUSTRITE_SHARD = TeyvatDB::GenshinData::Material.new(
104
104
  kamera_key: "PlaustriteShard",
105
105
  name: "Plaustrite Shard",
106
106
  rarity: 3,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Standard
110
110
  source_sub_category: :miscellaneous,
111
111
  ).freeze
112
112
 
113
- STRANGE_TOOTH = GenshinData::Material.new(
113
+ STRANGE_TOOTH = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "StrangeTooth",
115
115
  name: "Strange Tooth",
116
116
  rarity: 1,
@@ -120,7 +120,7 @@ module TeyvatDB::Materials::Standard
120
120
  source_sub_category: :miscellaneous,
121
121
  ).freeze
122
122
 
123
- WICK_MATERIAL = GenshinData::Material.new(
123
+ WICK_MATERIAL = TeyvatDB::GenshinData::Material.new(
124
124
  kamera_key: "WickMaterial",
125
125
  name: "Wick Material",
126
126
  rarity: 3,