teyvatdb 0.1.6 → 0.1.7
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- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
- data/lib/teyvatdb/characters/character_data.rb +72 -72
- data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
- data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
- data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
- data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
- data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
- data/lib/teyvatdb/genshin_data.rb +13 -0
- data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
- data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
- data/lib/teyvatdb/materials/development/general_data.rb +10 -10
- data/lib/teyvatdb/materials/development/local_specialty_data.rb +42 -42
- data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
- data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
- data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
- data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
- data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
- data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
- data/lib/teyvatdb/materials/standard/cooking_material_data.rb +53 -53
- data/lib/teyvatdb/materials/standard/crafting_material_data.rb +13 -13
- data/lib/teyvatdb/materials/standard/fishing_material_data.rb +37 -37
- data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
- data/lib/teyvatdb/materials/standard/furniture_material_data.rb +23 -23
- data/lib/teyvatdb/nations/nation_data.rb +8 -8
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
- data/lib/teyvatdb/weapons.rb +1 -1
- data/lib/teyvatdb.rb +1 -3
- metadata +7 -7
- data/lib/genshin_data.rb +0 -10
@@ -1,6 +1,6 @@
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module TeyvatDB::Materials::Development
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module EliteMonsterLootDropsData
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A_FLOWER_YET_TO_BLOOM = GenshinData::Material.new(
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A_FLOWER_YET_TO_BLOOM = TeyvatDB::GenshinData::Material.new(
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kamera_key: "AFlowerYetToBloom",
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name: "A Flower Yet to Bloom",
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rarity: 2,
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@@ -11,7 +11,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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AGENTS_SACRIFICIAL_KNIFE = GenshinData::Material.new(
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AGENTS_SACRIFICIAL_KNIFE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "AgentsSacrificialKnife",
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name: "Agents Sacrificial Knife",
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rarity: 3,
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@@ -22,7 +22,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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ALIEN_LIFE_CORE = GenshinData::Material.new(
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ALIEN_LIFE_CORE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "AlienLifeCore",
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name: "Alien Life Core",
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rarity: 4,
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nation_name: nil,
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).freeze
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BLACK_BRONZE_HORN = GenshinData::Material.new(
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BLACK_BRONZE_HORN = TeyvatDB::GenshinData::Material.new(
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kamera_key: "BlackBronzeHorn",
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name: "Black Bronze Horn",
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rarity: 3,
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nation_name: nil,
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).freeze
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BLACK_CRYSTAL_HORN = GenshinData::Material.new(
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BLACK_CRYSTAL_HORN = TeyvatDB::GenshinData::Material.new(
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kamera_key: "BlackCrystalHorn",
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name: "Black Crystal Horn",
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rarity: 4,
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@@ -55,7 +55,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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CHAOS_AXIS = GenshinData::Material.new(
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CHAOS_AXIS = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosAxis",
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name: "Chaos Axis",
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rarity: 3,
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nation_name: nil,
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).freeze
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CHAOS_BOLT = GenshinData::Material.new(
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CHAOS_BOLT = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosBolt",
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name: "Chaos Bolt",
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rarity: 4,
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nation_name: nil,
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).freeze
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CHAOS_CIRCUIT = GenshinData::Material.new(
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CHAOS_CIRCUIT = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosCircuit",
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name: "Chaos Circuit",
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rarity: 3,
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nation_name: nil,
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).freeze
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CHAOS_CORE = GenshinData::Material.new(
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CHAOS_CORE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosCore",
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name: "Chaos Core",
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rarity: 4,
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@@ -99,7 +99,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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CHAOS_DEVICE = GenshinData::Material.new(
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CHAOS_DEVICE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosDevice",
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name: "Chaos Device",
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rarity: 2,
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@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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CHAOS_GEAR = GenshinData::Material.new(
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CHAOS_GEAR = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosGear",
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name: "Chaos Gear",
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rarity: 2,
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@@ -121,7 +121,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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CHAOS_MODULE = GenshinData::Material.new(
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CHAOS_MODULE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosModule",
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name: "Chaos Module",
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rarity: 3,
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nation_name: nil,
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).freeze
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CHAOS_OCULUS = GenshinData::Material.new(
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CHAOS_OCULUS = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosOculus",
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name: "Chaos Oculus",
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rarity: 4,
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@@ -143,7 +143,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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CHAOS_STORAGE = GenshinData::Material.new(
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CHAOS_STORAGE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ChaosStorage",
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name: "Chaos Storage",
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rarity: 2,
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nation_name: nil,
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).freeze
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CONCEALED_CLAW = GenshinData::Material.new(
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CONCEALED_CLAW = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ConcealedClaw",
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name: "Concealed Claw",
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rarity: 2,
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nation_name: nil,
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).freeze
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CONCEALED_TALON = GenshinData::Material.new(
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CONCEALED_TALON = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ConcealedTalon",
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name: "Concealed Talon",
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rarity: 4,
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nation_name: nil,
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).freeze
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CONCEALED_UNGUIS = GenshinData::Material.new(
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CONCEALED_UNGUIS = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ConcealedUnguis",
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name: "Concealed Unguis",
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rarity: 3,
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nation_name: nil,
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).freeze
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CRYSTAL_PRISM = GenshinData::Material.new(
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CRYSTAL_PRISM = TeyvatDB::GenshinData::Material.new(
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kamera_key: "CrystalPrism",
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name: "Crystal Prism",
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rarity: 3,
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nation_name: nil,
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).freeze
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DAMAGED_PRISM = GenshinData::Material.new(
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DAMAGED_PRISM = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DamagedPrism",
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name: "Damaged Prism",
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rarity: 2,
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).freeze
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DARK_STATUETTE = GenshinData::Material.new(
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DARK_STATUETTE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DarkStatuette",
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name: "Dark Statuette",
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rarity: 3,
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nation_name: nil,
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).freeze
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DEAD_LEY_LINE_BRANCH = GenshinData::Material.new(
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DEAD_LEY_LINE_BRANCH = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DeadLeyLineBranch",
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name: "Dead Ley Line Branch",
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rarity: 2,
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nation_name: nil,
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DEAD_LEY_LINE_LEAVES = GenshinData::Material.new(
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DEAD_LEY_LINE_LEAVES = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DeadLeyLineLeaves",
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name: "Dead Ley Line Leaves",
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rarity: 3,
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nation_name: nil,
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).freeze
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DEATHLY_STATUETTE = GenshinData::Material.new(
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DEATHLY_STATUETTE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DeathlyStatuette",
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name: "Deathly Statuette",
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rarity: 4,
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nation_name: nil,
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).freeze
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DESICCATED_SHELL = GenshinData::Material.new(
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DESICCATED_SHELL = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DesiccatedShell",
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name: "Desiccated Shell",
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rarity: 2,
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@@ -264,7 +264,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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DISMAL_PRISM = GenshinData::Material.new(
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DISMAL_PRISM = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DismalPrism",
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name: "Dismal Prism",
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rarity: 2,
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@@ -275,7 +275,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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DORMANT_FUNGAL_NUCLEUS = GenshinData::Material.new(
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DORMANT_FUNGAL_NUCLEUS = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DormantFungalNucleus",
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name: "Dormant Fungal Nucleus",
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rarity: 3,
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@@ -286,7 +286,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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DROP_OF_TAINTED_WATER = GenshinData::Material.new(
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DROP_OF_TAINTED_WATER = TeyvatDB::GenshinData::Material.new(
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kamera_key: "DropOfTaintedWater",
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name: "Drop of Tainted Water",
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rarity: 2,
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@@ -297,7 +297,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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FOREIGN_SYNAPSE = GenshinData::Material.new(
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FOREIGN_SYNAPSE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "ForeignSynapse",
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name: "Foreign Synapse",
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rarity: 3,
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@@ -308,7 +308,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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FOSSILIZED_BONE_SHARD = GenshinData::Material.new(
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FOSSILIZED_BONE_SHARD = TeyvatDB::GenshinData::Material.new(
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kamera_key: "FossilizedBoneShard",
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name: "Fossilized Bone Shard",
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rarity: 4,
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@@ -319,7 +319,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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FRAGILE_BONE_SHARD = GenshinData::Material.new(
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FRAGILE_BONE_SHARD = TeyvatDB::GenshinData::Material.new(
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kamera_key: "FragileBoneShard",
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name: "Fragile Bone Shard",
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rarity: 2,
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@@ -330,7 +330,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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GLOOMY_STATUETTE = GenshinData::Material.new(
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GLOOMY_STATUETTE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "GloomyStatuette",
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name: "Gloomy Statuette",
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rarity: 2,
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@@ -341,7 +341,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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HEAVY_HORN = GenshinData::Material.new(
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HEAVY_HORN = TeyvatDB::GenshinData::Material.new(
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kamera_key: "HeavyHorn",
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name: "Heavy Horn",
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rarity: 2,
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@@ -352,7 +352,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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HUNTERS_SACRIFICIAL_KNIFE = GenshinData::Material.new(
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HUNTERS_SACRIFICIAL_KNIFE = TeyvatDB::GenshinData::Material.new(
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kamera_key: "HuntersSacrificialKnife",
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name: "Hunters Sacrificial Knife",
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rarity: 2,
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@@ -363,7 +363,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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INACTIVATED_FUNGAL_NUCLEUS = GenshinData::Material.new(
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INACTIVATED_FUNGAL_NUCLEUS = TeyvatDB::GenshinData::Material.new(
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kamera_key: "InactivatedFungalNucleus",
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name: "Inactivated Fungal Nucleus",
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rarity: 2,
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@@ -374,7 +374,7 @@ module TeyvatDB::Materials::Development
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nation_name: nil,
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).freeze
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376
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377
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-
INSPECTORS_SACRIFICIAL_KNIFE = GenshinData::Material.new(
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377
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+
INSPECTORS_SACRIFICIAL_KNIFE = TeyvatDB::GenshinData::Material.new(
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378
378
|
kamera_key: "InspectorsSacrificialKnife",
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379
379
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name: "Inspectors Sacrificial Knife",
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380
380
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rarity: 4,
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@@ -385,7 +385,7 @@ module TeyvatDB::Materials::Development
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385
385
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nation_name: nil,
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386
386
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).freeze
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387
387
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388
|
-
LEY_LINE_SPROUT = GenshinData::Material.new(
|
388
|
+
LEY_LINE_SPROUT = TeyvatDB::GenshinData::Material.new(
|
389
389
|
kamera_key: "LeyLineSprout",
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390
390
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name: "Ley Line Sprout",
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391
391
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rarity: 4,
|
@@ -396,7 +396,7 @@ module TeyvatDB::Materials::Development
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396
396
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nation_name: nil,
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397
397
|
).freeze
|
398
398
|
|
399
|
-
MARKED_SHELL = GenshinData::Material.new(
|
399
|
+
MARKED_SHELL = TeyvatDB::GenshinData::Material.new(
|
400
400
|
kamera_key: "MarkedShell",
|
401
401
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name: "Marked Shell",
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402
402
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rarity: 4,
|
@@ -407,7 +407,7 @@ module TeyvatDB::Materials::Development
|
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407
407
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nation_name: nil,
|
408
408
|
).freeze
|
409
409
|
|
410
|
-
MIST_GRASS = GenshinData::Material.new(
|
410
|
+
MIST_GRASS = TeyvatDB::GenshinData::Material.new(
|
411
411
|
kamera_key: "MistGrass",
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412
412
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name: "Mist Grass",
|
413
413
|
rarity: 3,
|
@@ -418,7 +418,7 @@ module TeyvatDB::Materials::Development
|
|
418
418
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nation_name: nil,
|
419
419
|
).freeze
|
420
420
|
|
421
|
-
MIST_GRASS_POLLEN = GenshinData::Material.new(
|
421
|
+
MIST_GRASS_POLLEN = TeyvatDB::GenshinData::Material.new(
|
422
422
|
kamera_key: "MistGrassPollen",
|
423
423
|
name: "Mist Grass Pollen",
|
424
424
|
rarity: 2,
|
@@ -429,7 +429,7 @@ module TeyvatDB::Materials::Development
|
|
429
429
|
nation_name: nil,
|
430
430
|
).freeze
|
431
431
|
|
432
|
-
MIST_GRASS_WICK = GenshinData::Material.new(
|
432
|
+
MIST_GRASS_WICK = TeyvatDB::GenshinData::Material.new(
|
433
433
|
kamera_key: "MistGrassWick",
|
434
434
|
name: "Mist Grass Wick",
|
435
435
|
rarity: 4,
|
@@ -440,7 +440,7 @@ module TeyvatDB::Materials::Development
|
|
440
440
|
nation_name: nil,
|
441
441
|
).freeze
|
442
442
|
|
443
|
-
NEWBORN_TAINTED_HYDRO_PHANTASM = GenshinData::Material.new(
|
443
|
+
NEWBORN_TAINTED_HYDRO_PHANTASM = TeyvatDB::GenshinData::Material.new(
|
444
444
|
kamera_key: "NewbornTaintedHydroPhantasm",
|
445
445
|
name: "Newborn Tainted Hydro Phantasm",
|
446
446
|
rarity: 4,
|
@@ -451,7 +451,7 @@ module TeyvatDB::Materials::Development
|
|
451
451
|
nation_name: nil,
|
452
452
|
).freeze
|
453
453
|
|
454
|
-
POLARIZING_PRISM = GenshinData::Material.new(
|
454
|
+
POLARIZING_PRISM = TeyvatDB::GenshinData::Material.new(
|
455
455
|
kamera_key: "PolarizingPrism",
|
456
456
|
name: "Polarizing Prism",
|
457
457
|
rarity: 4,
|
@@ -462,7 +462,7 @@ module TeyvatDB::Materials::Development
|
|
462
462
|
nation_name: nil,
|
463
463
|
).freeze
|
464
464
|
|
465
|
-
RADIANT_PRISM = GenshinData::Material.new(
|
465
|
+
RADIANT_PRISM = TeyvatDB::GenshinData::Material.new(
|
466
466
|
kamera_key: "RadiantPrism",
|
467
467
|
name: "Radiant Prism",
|
468
468
|
rarity: 4,
|
@@ -473,7 +473,7 @@ module TeyvatDB::Materials::Development
|
|
473
473
|
nation_name: nil,
|
474
474
|
).freeze
|
475
475
|
|
476
|
-
RIFT_CORE = GenshinData::Material.new(
|
476
|
+
RIFT_CORE = TeyvatDB::GenshinData::Material.new(
|
477
477
|
kamera_key: "RiftCore",
|
478
478
|
name: "Rift Core",
|
479
479
|
rarity: 2,
|
@@ -484,7 +484,7 @@ module TeyvatDB::Materials::Development
|
|
484
484
|
nation_name: nil,
|
485
485
|
).freeze
|
486
486
|
|
487
|
-
ROBUST_FUNGAL_NUCLEUS = GenshinData::Material.new(
|
487
|
+
ROBUST_FUNGAL_NUCLEUS = TeyvatDB::GenshinData::Material.new(
|
488
488
|
kamera_key: "RobustFungalNucleus",
|
489
489
|
name: "Robust Fungal Nucleus",
|
490
490
|
rarity: 4,
|
@@ -495,7 +495,7 @@ module TeyvatDB::Materials::Development
|
|
495
495
|
nation_name: nil,
|
496
496
|
).freeze
|
497
497
|
|
498
|
-
SCOOP_OF_TAINTED_WATER = GenshinData::Material.new(
|
498
|
+
SCOOP_OF_TAINTED_WATER = TeyvatDB::GenshinData::Material.new(
|
499
499
|
kamera_key: "ScoopOfTaintedWater",
|
500
500
|
name: "Scoop of Tainted Water",
|
501
501
|
rarity: 3,
|
@@ -506,7 +506,7 @@ module TeyvatDB::Materials::Development
|
|
506
506
|
nation_name: nil,
|
507
507
|
).freeze
|
508
508
|
|
509
|
-
STURDY_BONE_SHARD = GenshinData::Material.new(
|
509
|
+
STURDY_BONE_SHARD = TeyvatDB::GenshinData::Material.new(
|
510
510
|
kamera_key: "SturdyBoneShard",
|
511
511
|
name: "Sturdy Bone Shard",
|
512
512
|
rarity: 3,
|
@@ -517,7 +517,7 @@ module TeyvatDB::Materials::Development
|
|
517
517
|
nation_name: nil,
|
518
518
|
).freeze
|
519
519
|
|
520
|
-
STURDY_SHELL = GenshinData::Material.new(
|
520
|
+
STURDY_SHELL = TeyvatDB::GenshinData::Material.new(
|
521
521
|
kamera_key: "SturdyShell",
|
522
522
|
name: "Sturdy Shell",
|
523
523
|
rarity: 3,
|
@@ -528,7 +528,7 @@ module TeyvatDB::Materials::Development
|
|
528
528
|
nation_name: nil,
|
529
529
|
).freeze
|
530
530
|
|
531
|
-
TREASURED_FLOWER = GenshinData::Material.new(
|
531
|
+
TREASURED_FLOWER = TeyvatDB::GenshinData::Material.new(
|
532
532
|
kamera_key: "TreasuredFlower",
|
533
533
|
name: "Treasured Flower",
|
534
534
|
rarity: 3,
|
@@ -539,7 +539,7 @@ module TeyvatDB::Materials::Development
|
|
539
539
|
nation_name: nil,
|
540
540
|
).freeze
|
541
541
|
|
542
|
-
TURBID_PRISM = GenshinData::Material.new(
|
542
|
+
TURBID_PRISM = TeyvatDB::GenshinData::Material.new(
|
543
543
|
kamera_key: "TurbidPrism",
|
544
544
|
name: "Turbid Prism",
|
545
545
|
rarity: 3,
|
@@ -550,7 +550,7 @@ module TeyvatDB::Materials::Development
|
|
550
550
|
nation_name: nil,
|
551
551
|
).freeze
|
552
552
|
|
553
|
-
WANDERERS_BLOOMING_FLOWER = GenshinData::Material.new(
|
553
|
+
WANDERERS_BLOOMING_FLOWER = TeyvatDB::GenshinData::Material.new(
|
554
554
|
kamera_key: "WanderersBloomingFlower",
|
555
555
|
name: "Wanderer's Blooming Flower",
|
556
556
|
rarity: 4,
|