teyvatdb 0.1.6 → 0.1.7

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Files changed (32) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
  4. data/lib/teyvatdb/characters/character_data.rb +72 -72
  5. data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
  6. data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
  7. data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
  8. data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
  9. data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
  10. data/lib/teyvatdb/genshin_data.rb +13 -0
  11. data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
  12. data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
  13. data/lib/teyvatdb/materials/development/general_data.rb +10 -10
  14. data/lib/teyvatdb/materials/development/local_specialty_data.rb +42 -42
  15. data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
  16. data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
  17. data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
  18. data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
  19. data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
  20. data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
  21. data/lib/teyvatdb/materials/standard/cooking_material_data.rb +53 -53
  22. data/lib/teyvatdb/materials/standard/crafting_material_data.rb +13 -13
  23. data/lib/teyvatdb/materials/standard/fishing_material_data.rb +37 -37
  24. data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
  25. data/lib/teyvatdb/materials/standard/furniture_material_data.rb +23 -23
  26. data/lib/teyvatdb/nations/nation_data.rb +8 -8
  27. data/lib/teyvatdb/version.rb +1 -1
  28. data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
  29. data/lib/teyvatdb/weapons.rb +1 -1
  30. data/lib/teyvatdb.rb +1 -3
  31. metadata +7 -7
  32. data/lib/genshin_data.rb +0 -10
@@ -3,7 +3,7 @@
3
3
  module TeyvatDB
4
4
  module Characters
5
5
  module CharacterData
6
- ALBEDO = GenshinData::Character.new(
6
+ ALBEDO = TeyvatDB::GenshinData::Character.new(
7
7
  kamera_key: "Albedo",
8
8
  name: "Albedo",
9
9
  nation_name: "mondstadt",
@@ -18,7 +18,7 @@ module TeyvatDB
18
18
  ascension_enemy_material_name: "scroll"
19
19
  ).freeze
20
20
 
21
- ALHAITHAM = GenshinData::Character.new(
21
+ ALHAITHAM = TeyvatDB::GenshinData::Character.new(
22
22
  kamera_key: "Alhaitham",
23
23
  name: "Alhaitham",
24
24
  nation_name: "sumeru",
@@ -33,7 +33,7 @@ module TeyvatDB
33
33
  ascension_enemy_material_name: "scarf"
34
34
  ).freeze
35
35
 
36
- ALOY = GenshinData::Character.new(
36
+ ALOY = TeyvatDB::GenshinData::Character.new(
37
37
  kamera_key: "Aloy",
38
38
  name: "Aloy",
39
39
  nation_name: "unknown",
@@ -48,7 +48,7 @@ module TeyvatDB
48
48
  ascension_enemy_material_name: "spectral"
49
49
  ).freeze
50
50
 
51
- AMBER = GenshinData::Character.new(
51
+ AMBER = TeyvatDB::GenshinData::Character.new(
52
52
  kamera_key: "Amber",
53
53
  name: "Amber",
54
54
  nation_name: "mondstadt",
@@ -63,7 +63,7 @@ module TeyvatDB
63
63
  ascension_enemy_material_name: "arrowhead"
64
64
  ).freeze
65
65
 
66
- ARATAKI_ITTO = GenshinData::Character.new(
66
+ ARATAKI_ITTO = TeyvatDB::GenshinData::Character.new(
67
67
  kamera_key: "AratakiItto",
68
68
  name: "Arataki Itto",
69
69
  nation_name: "inazuma",
@@ -78,7 +78,7 @@ module TeyvatDB
78
78
  ascension_enemy_material_name: "slime"
79
79
  ).freeze
80
80
 
81
- BAIZHU = GenshinData::Character.new(
81
+ BAIZHU = TeyvatDB::GenshinData::Character.new(
82
82
  kamera_key: "Baizhu",
83
83
  name: "Baizhu",
84
84
  nation_name: "liyue",
@@ -93,7 +93,7 @@ module TeyvatDB
93
93
  ascension_enemy_material_name: "pollen"
94
94
  ).freeze
95
95
 
96
- BARBARA = GenshinData::Character.new(
96
+ BARBARA = TeyvatDB::GenshinData::Character.new(
97
97
  kamera_key: "Barbara",
98
98
  name: "Barbara",
99
99
  nation_name: "mondstadt",
@@ -108,7 +108,7 @@ module TeyvatDB
108
108
  ascension_enemy_material_name: "scroll"
109
109
  ).freeze
110
110
 
111
- BEIDOU = GenshinData::Character.new(
111
+ BEIDOU = TeyvatDB::GenshinData::Character.new(
112
112
  kamera_key: "Beidou",
113
113
  name: "Beidou",
114
114
  nation_name: "liyue",
@@ -123,7 +123,7 @@ module TeyvatDB
123
123
  ascension_enemy_material_name: "hoarder_insignia"
124
124
  ).freeze
125
125
 
126
- BENNETT = GenshinData::Character.new(
126
+ BENNETT = TeyvatDB::GenshinData::Character.new(
127
127
  kamera_key: "Bennett",
128
128
  name: "Bennett",
129
129
  nation_name: "mondstadt",
@@ -138,7 +138,7 @@ module TeyvatDB
138
138
  ascension_enemy_material_name: "hoarder_insignia"
139
139
  ).freeze
140
140
 
141
- CANDACE = GenshinData::Character.new(
141
+ CANDACE = TeyvatDB::GenshinData::Character.new(
142
142
  kamera_key: "Candace",
143
143
  name: "Candace",
144
144
  nation_name: "sumeru",
@@ -153,7 +153,7 @@ module TeyvatDB
153
153
  ascension_enemy_material_name: "scarf"
154
154
  ).freeze
155
155
 
156
- CHONGYUN = GenshinData::Character.new(
156
+ CHONGYUN = TeyvatDB::GenshinData::Character.new(
157
157
  kamera_key: "Chongyun",
158
158
  name: "Chongyun",
159
159
  nation_name: "liyue",
@@ -168,7 +168,7 @@ module TeyvatDB
168
168
  ascension_enemy_material_name: "hilichurl_mask"
169
169
  ).freeze
170
170
 
171
- COLLEI = GenshinData::Character.new(
171
+ COLLEI = TeyvatDB::GenshinData::Character.new(
172
172
  kamera_key: "Collei",
173
173
  name: "Collei",
174
174
  nation_name: "sumeru",
@@ -183,7 +183,7 @@ module TeyvatDB
183
183
  ascension_enemy_material_name: "arrowhead"
184
184
  ).freeze
185
185
 
186
- CYNO = GenshinData::Character.new(
186
+ CYNO = TeyvatDB::GenshinData::Character.new(
187
187
  kamera_key: "Cyno",
188
188
  name: "Cyno",
189
189
  nation_name: "sumeru",
@@ -198,7 +198,7 @@ module TeyvatDB
198
198
  ascension_enemy_material_name: "scroll"
199
199
  ).freeze
200
200
 
201
- DEHYA = GenshinData::Character.new(
201
+ DEHYA = TeyvatDB::GenshinData::Character.new(
202
202
  kamera_key: "Dehya",
203
203
  name: "Dehya",
204
204
  nation_name: "sumeru",
@@ -213,7 +213,7 @@ module TeyvatDB
213
213
  ascension_enemy_material_name: "scarf"
214
214
  ).freeze
215
215
 
216
- DILUC = GenshinData::Character.new(
216
+ DILUC = TeyvatDB::GenshinData::Character.new(
217
217
  kamera_key: "Diluc",
218
218
  name: "Diluc",
219
219
  nation_name: "mondstadt",
@@ -228,7 +228,7 @@ module TeyvatDB
228
228
  ascension_enemy_material_name: "fatui_insignia"
229
229
  ).freeze
230
230
 
231
- DIONA = GenshinData::Character.new(
231
+ DIONA = TeyvatDB::GenshinData::Character.new(
232
232
  kamera_key: "Diona",
233
233
  name: "Diona",
234
234
  nation_name: "mondstadt",
@@ -243,7 +243,7 @@ module TeyvatDB
243
243
  ascension_enemy_material_name: "arrowhead"
244
244
  ).freeze
245
245
 
246
- DORI = GenshinData::Character.new(
246
+ DORI = TeyvatDB::GenshinData::Character.new(
247
247
  kamera_key: "Dori",
248
248
  name: "Dori",
249
249
  nation_name: "sumeru",
@@ -258,7 +258,7 @@ module TeyvatDB
258
258
  ascension_enemy_material_name: "scarf"
259
259
  ).freeze
260
260
 
261
- EULA = GenshinData::Character.new(
261
+ EULA = TeyvatDB::GenshinData::Character.new(
262
262
  kamera_key: "Eula",
263
263
  name: "Eula",
264
264
  nation_name: "mondstadt",
@@ -273,7 +273,7 @@ module TeyvatDB
273
273
  ascension_enemy_material_name: "hilichurl_mask"
274
274
  ).freeze
275
275
 
276
- FARUZAN = GenshinData::Character.new(
276
+ FARUZAN = TeyvatDB::GenshinData::Character.new(
277
277
  kamera_key: "Faruzan",
278
278
  name: "Faruzan",
279
279
  nation_name: "sumeru",
@@ -288,7 +288,7 @@ module TeyvatDB
288
288
  ascension_enemy_material_name: "scarf"
289
289
  ).freeze
290
290
 
291
- FISCHL = GenshinData::Character.new(
291
+ FISCHL = TeyvatDB::GenshinData::Character.new(
292
292
  kamera_key: "Fischl",
293
293
  name: "Fischl",
294
294
  nation_name: "mondstadt",
@@ -303,7 +303,7 @@ module TeyvatDB
303
303
  ascension_enemy_material_name: "arrowhead"
304
304
  ).freeze
305
305
 
306
- FREMINET = GenshinData::Character.new(
306
+ FREMINET = TeyvatDB::GenshinData::Character.new(
307
307
  kamera_key: "Freminet",
308
308
  name: "Freminet",
309
309
  nation_name: "fontaine",
@@ -318,7 +318,7 @@ module TeyvatDB
318
318
  ascension_enemy_material_name: "transoceanic"
319
319
  ).freeze
320
320
 
321
- GANYU = GenshinData::Character.new(
321
+ GANYU = TeyvatDB::GenshinData::Character.new(
322
322
  kamera_key: "Ganyu",
323
323
  name: "Ganyu",
324
324
  nation_name: "liyue",
@@ -333,7 +333,7 @@ module TeyvatDB
333
333
  ascension_enemy_material_name: "nectar"
334
334
  ).freeze
335
335
 
336
- GOROU = GenshinData::Character.new(
336
+ GOROU = TeyvatDB::GenshinData::Character.new(
337
337
  kamera_key: "Gorou",
338
338
  name: "Gorou",
339
339
  nation_name: "inazuma",
@@ -348,7 +348,7 @@ module TeyvatDB
348
348
  ascension_enemy_material_name: "spectral"
349
349
  ).freeze
350
350
 
351
- HU_TAO = GenshinData::Character.new(
351
+ HU_TAO = TeyvatDB::GenshinData::Character.new(
352
352
  kamera_key: "HuTao",
353
353
  name: "Hu Tao",
354
354
  nation_name: "liyue",
@@ -363,7 +363,7 @@ module TeyvatDB
363
363
  ascension_enemy_material_name: "nectar"
364
364
  ).freeze
365
365
 
366
- JEAN = GenshinData::Character.new(
366
+ JEAN = TeyvatDB::GenshinData::Character.new(
367
367
  kamera_key: "Jean",
368
368
  name: "Jean",
369
369
  nation_name: "mondstadt",
@@ -378,7 +378,7 @@ module TeyvatDB
378
378
  ascension_enemy_material_name: "hilichurl_mask"
379
379
  ).freeze
380
380
 
381
- KAEDEHARA_KAZUHA = GenshinData::Character.new(
381
+ KAEDEHARA_KAZUHA = TeyvatDB::GenshinData::Character.new(
382
382
  kamera_key: "KaedeharaKazuha",
383
383
  name: "Kaedehara Kazuha",
384
384
  nation_name: "inazuma",
@@ -393,7 +393,7 @@ module TeyvatDB
393
393
  ascension_enemy_material_name: "hoarder_insignia"
394
394
  ).freeze
395
395
 
396
- KAEYA = GenshinData::Character.new(
396
+ KAEYA = TeyvatDB::GenshinData::Character.new(
397
397
  kamera_key: "Kaeya",
398
398
  name: "Kaeya",
399
399
  nation_name: "mondstadt",
@@ -408,7 +408,7 @@ module TeyvatDB
408
408
  ascension_enemy_material_name: "hoarder_insignia"
409
409
  ).freeze
410
410
 
411
- KAMISATO_AYAKA = GenshinData::Character.new(
411
+ KAMISATO_AYAKA = TeyvatDB::GenshinData::Character.new(
412
412
  kamera_key: "KamisatoAyaka",
413
413
  name: "Kamisato Ayaka",
414
414
  nation_name: "inazuma",
@@ -423,7 +423,7 @@ module TeyvatDB
423
423
  ascension_enemy_material_name: "handguard"
424
424
  ).freeze
425
425
 
426
- KAMISATO_AYATO = GenshinData::Character.new(
426
+ KAMISATO_AYATO = TeyvatDB::GenshinData::Character.new(
427
427
  kamera_key: "KamisatoAyato",
428
428
  name: "Kamisato Ayato",
429
429
  nation_name: "inazuma",
@@ -438,7 +438,7 @@ module TeyvatDB
438
438
  ascension_enemy_material_name: "handguard"
439
439
  ).freeze
440
440
 
441
- KAVEH = GenshinData::Character.new(
441
+ KAVEH = TeyvatDB::GenshinData::Character.new(
442
442
  kamera_key: "Kaveh",
443
443
  name: "Kaveh",
444
444
  nation_name: "sumeru",
@@ -453,7 +453,7 @@ module TeyvatDB
453
453
  ascension_enemy_material_name: "pollen"
454
454
  ).freeze
455
455
 
456
- KEQING = GenshinData::Character.new(
456
+ KEQING = TeyvatDB::GenshinData::Character.new(
457
457
  kamera_key: "Keqing",
458
458
  name: "Keqing",
459
459
  nation_name: "liyue",
@@ -468,7 +468,7 @@ module TeyvatDB
468
468
  ascension_enemy_material_name: "nectar"
469
469
  ).freeze
470
470
 
471
- KIRARA = GenshinData::Character.new(
471
+ KIRARA = TeyvatDB::GenshinData::Character.new(
472
472
  kamera_key: "Kirara",
473
473
  name: "Kirara",
474
474
  nation_name: "inazuma",
@@ -483,7 +483,7 @@ module TeyvatDB
483
483
  ascension_enemy_material_name: "spectral"
484
484
  ).freeze
485
485
 
486
- KLEE = GenshinData::Character.new(
486
+ KLEE = TeyvatDB::GenshinData::Character.new(
487
487
  kamera_key: "Klee",
488
488
  name: "Klee",
489
489
  nation_name: "mondstadt",
@@ -498,7 +498,7 @@ module TeyvatDB
498
498
  ascension_enemy_material_name: "scroll"
499
499
  ).freeze
500
500
 
501
- KUJOU_SARA = GenshinData::Character.new(
501
+ KUJOU_SARA = TeyvatDB::GenshinData::Character.new(
502
502
  kamera_key: "KujouSara",
503
503
  name: "Kujou Sara",
504
504
  nation_name: "inazuma",
@@ -513,7 +513,7 @@ module TeyvatDB
513
513
  ascension_enemy_material_name: "hilichurl_mask"
514
514
  ).freeze
515
515
 
516
- KUKI_SHINOBU = GenshinData::Character.new(
516
+ KUKI_SHINOBU = TeyvatDB::GenshinData::Character.new(
517
517
  kamera_key: "KukiShinobu",
518
518
  name: "Kuki Shinobu",
519
519
  nation_name: "inazuma",
@@ -528,7 +528,7 @@ module TeyvatDB
528
528
  ascension_enemy_material_name: "spectral"
529
529
  ).freeze
530
530
 
531
- LAYLA = GenshinData::Character.new(
531
+ LAYLA = TeyvatDB::GenshinData::Character.new(
532
532
  kamera_key: "Layla",
533
533
  name: "Layla",
534
534
  nation_name: "sumeru",
@@ -543,7 +543,7 @@ module TeyvatDB
543
543
  ascension_enemy_material_name: "scroll"
544
544
  ).freeze
545
545
 
546
- LISA = GenshinData::Character.new(
546
+ LISA = TeyvatDB::GenshinData::Character.new(
547
547
  kamera_key: "Lisa",
548
548
  name: "Lisa",
549
549
  nation_name: "mondstadt",
@@ -558,7 +558,7 @@ module TeyvatDB
558
558
  ascension_enemy_material_name: "slime"
559
559
  ).freeze
560
560
 
561
- LYNETTE = GenshinData::Character.new(
561
+ LYNETTE = TeyvatDB::GenshinData::Character.new(
562
562
  kamera_key: "Lynette",
563
563
  name: "Lynette",
564
564
  nation_name: "fontaine",
@@ -573,7 +573,7 @@ module TeyvatDB
573
573
  ascension_enemy_material_name: "gear"
574
574
  ).freeze
575
575
 
576
- LYNEY = GenshinData::Character.new(
576
+ LYNEY = TeyvatDB::GenshinData::Character.new(
577
577
  kamera_key: "Lyney",
578
578
  name: "Lyney",
579
579
  nation_name: "fontaine",
@@ -588,7 +588,7 @@ module TeyvatDB
588
588
  ascension_enemy_material_name: "fatui_insignia"
589
589
  ).freeze
590
590
 
591
- MIKA = GenshinData::Character.new(
591
+ MIKA = TeyvatDB::GenshinData::Character.new(
592
592
  kamera_key: "Mika",
593
593
  name: "Mika",
594
594
  nation_name: "mondstadt",
@@ -603,7 +603,7 @@ module TeyvatDB
603
603
  ascension_enemy_material_name: "fatui_insignia"
604
604
  ).freeze
605
605
 
606
- MONA = GenshinData::Character.new(
606
+ MONA = TeyvatDB::GenshinData::Character.new(
607
607
  kamera_key: "Mona",
608
608
  name: "Mona",
609
609
  nation_name: "mondstadt",
@@ -618,7 +618,7 @@ module TeyvatDB
618
618
  ascension_enemy_material_name: "nectar"
619
619
  ).freeze
620
620
 
621
- NAHIDA = GenshinData::Character.new(
621
+ NAHIDA = TeyvatDB::GenshinData::Character.new(
622
622
  kamera_key: "Nahida",
623
623
  name: "Nahida",
624
624
  nation_name: "sumeru",
@@ -633,7 +633,7 @@ module TeyvatDB
633
633
  ascension_enemy_material_name: "pollen"
634
634
  ).freeze
635
635
 
636
- NEUVILLETTE = GenshinData::Character.new(
636
+ NEUVILLETTE = TeyvatDB::GenshinData::Character.new(
637
637
  kamera_key: "Neuvillette",
638
638
  name: "Neuvillette",
639
639
  nation_name: "fontaine",
@@ -648,7 +648,7 @@ module TeyvatDB
648
648
  ascension_enemy_material_name: "transoceanic"
649
649
  ).freeze
650
650
 
651
- NILOU = GenshinData::Character.new(
651
+ NILOU = TeyvatDB::GenshinData::Character.new(
652
652
  kamera_key: "Nilou",
653
653
  name: "Nilou",
654
654
  nation_name: "sumeru",
@@ -663,7 +663,7 @@ module TeyvatDB
663
663
  ascension_enemy_material_name: "pollen"
664
664
  ).freeze
665
665
 
666
- NINGGUANG = GenshinData::Character.new(
666
+ NINGGUANG = TeyvatDB::GenshinData::Character.new(
667
667
  kamera_key: "Ningguang",
668
668
  name: "Ningguang",
669
669
  nation_name: "liyue",
@@ -678,7 +678,7 @@ module TeyvatDB
678
678
  ascension_enemy_material_name: "fatui_insignia"
679
679
  ).freeze
680
680
 
681
- NOELLE = GenshinData::Character.new(
681
+ NOELLE = TeyvatDB::GenshinData::Character.new(
682
682
  kamera_key: "Noelle",
683
683
  name: "Noelle",
684
684
  nation_name: "mondstadt",
@@ -693,7 +693,7 @@ module TeyvatDB
693
693
  ascension_enemy_material_name: "hilichurl_mask"
694
694
  ).freeze
695
695
 
696
- QIQI = GenshinData::Character.new(
696
+ QIQI = TeyvatDB::GenshinData::Character.new(
697
697
  kamera_key: "Qiqi",
698
698
  name: "Qiqi",
699
699
  nation_name: "liyue",
@@ -708,7 +708,7 @@ module TeyvatDB
708
708
  ascension_enemy_material_name: "scroll"
709
709
  ).freeze
710
710
 
711
- RAIDEN_SHOGUN = GenshinData::Character.new(
711
+ RAIDEN_SHOGUN = TeyvatDB::GenshinData::Character.new(
712
712
  kamera_key: "RaidenShogun",
713
713
  name: "Raiden Shogun",
714
714
  nation_name: "inazuma",
@@ -723,7 +723,7 @@ module TeyvatDB
723
723
  ascension_enemy_material_name: "handguard"
724
724
  ).freeze
725
725
 
726
- RAZOR = GenshinData::Character.new(
726
+ RAZOR = TeyvatDB::GenshinData::Character.new(
727
727
  kamera_key: "Razor",
728
728
  name: "Razor",
729
729
  nation_name: "mondstadt",
@@ -738,7 +738,7 @@ module TeyvatDB
738
738
  ascension_enemy_material_name: "hilichurl_mask"
739
739
  ).freeze
740
740
 
741
- ROSARIA = GenshinData::Character.new(
741
+ ROSARIA = TeyvatDB::GenshinData::Character.new(
742
742
  kamera_key: "Rosaria",
743
743
  name: "Rosaria",
744
744
  nation_name: "mondstadt",
@@ -753,7 +753,7 @@ module TeyvatDB
753
753
  ascension_enemy_material_name: "fatui_insignia"
754
754
  ).freeze
755
755
 
756
- SANGONOMIYA_KOKOMI = GenshinData::Character.new(
756
+ SANGONOMIYA_KOKOMI = TeyvatDB::GenshinData::Character.new(
757
757
  kamera_key: "SangonomiyaKokomi",
758
758
  name: "Sangonomiya Kokomi",
759
759
  nation_name: "inazuma",
@@ -768,7 +768,7 @@ module TeyvatDB
768
768
  ascension_enemy_material_name: "spectral"
769
769
  ).freeze
770
770
 
771
- SAYU = GenshinData::Character.new(
771
+ SAYU = TeyvatDB::GenshinData::Character.new(
772
772
  kamera_key: "Sayu",
773
773
  name: "Sayu",
774
774
  nation_name: "inazuma",
@@ -783,7 +783,7 @@ module TeyvatDB
783
783
  ascension_enemy_material_name: "nectar"
784
784
  ).freeze
785
785
 
786
- SHENHE = GenshinData::Character.new(
786
+ SHENHE = TeyvatDB::GenshinData::Character.new(
787
787
  kamera_key: "Shenhe",
788
788
  name: "Shenhe",
789
789
  nation_name: "liyue",
@@ -798,7 +798,7 @@ module TeyvatDB
798
798
  ascension_enemy_material_name: "nectar"
799
799
  ).freeze
800
800
 
801
- SHIKANOIN_HEIZOU = GenshinData::Character.new(
801
+ SHIKANOIN_HEIZOU = TeyvatDB::GenshinData::Character.new(
802
802
  kamera_key: "ShikanoinHeizou",
803
803
  name: "Shikanoin Heizou",
804
804
  nation_name: "inazuma",
@@ -813,7 +813,7 @@ module TeyvatDB
813
813
  ascension_enemy_material_name: "hoarder_insignia"
814
814
  ).freeze
815
815
 
816
- SUCROSE = GenshinData::Character.new(
816
+ SUCROSE = TeyvatDB::GenshinData::Character.new(
817
817
  kamera_key: "Sucrose",
818
818
  name: "Sucrose",
819
819
  nation_name: "mondstadt",
@@ -828,7 +828,7 @@ module TeyvatDB
828
828
  ascension_enemy_material_name: "nectar"
829
829
  ).freeze
830
830
 
831
- TARTAGLIA = GenshinData::Character.new(
831
+ TARTAGLIA = TeyvatDB::GenshinData::Character.new(
832
832
  kamera_key: "Tartaglia",
833
833
  name: "Tartaglia",
834
834
  nation_name: "snezhnaya",
@@ -843,7 +843,7 @@ module TeyvatDB
843
843
  ascension_enemy_material_name: "fatui_insignia"
844
844
  ).freeze
845
845
 
846
- THOMA = GenshinData::Character.new(
846
+ THOMA = TeyvatDB::GenshinData::Character.new(
847
847
  kamera_key: "Thoma",
848
848
  name: "Thoma",
849
849
  nation_name: "inazuma",
@@ -858,7 +858,7 @@ module TeyvatDB
858
858
  ascension_enemy_material_name: "hoarder_insignia"
859
859
  ).freeze
860
860
 
861
- TIGHNARI = GenshinData::Character.new(
861
+ TIGHNARI = TeyvatDB::GenshinData::Character.new(
862
862
  kamera_key: "Tighnari",
863
863
  name: "Tighnari",
864
864
  nation_name: "sumeru",
@@ -873,7 +873,7 @@ module TeyvatDB
873
873
  ascension_enemy_material_name: "pollen"
874
874
  ).freeze
875
875
 
876
- VENTI = GenshinData::Character.new(
876
+ VENTI = TeyvatDB::GenshinData::Character.new(
877
877
  kamera_key: "Venti",
878
878
  name: "Venti",
879
879
  nation_name: "mondstadt",
@@ -888,7 +888,7 @@ module TeyvatDB
888
888
  ascension_enemy_material_name: "slime"
889
889
  ).freeze
890
890
 
891
- WANDERER = GenshinData::Character.new(
891
+ WANDERER = TeyvatDB::GenshinData::Character.new(
892
892
  kamera_key: "Wanderer",
893
893
  name: "Wanderer",
894
894
  nation_name: "sumeru",
@@ -903,9 +903,9 @@ module TeyvatDB
903
903
  ascension_enemy_material_name: "handguard"
904
904
  ).freeze
905
905
 
906
- # WRIOTHESLEY = GenshinData::Character.new().freeze
906
+ # WRIOTHESLEY = TeyvatDB::GenshinData::Character.new().freeze
907
907
 
908
- XIANGLING = GenshinData::Character.new(
908
+ XIANGLING = TeyvatDB::GenshinData::Character.new(
909
909
  kamera_key: "Xiangling",
910
910
  name: "Xiangling",
911
911
  nation_name: "liyue",
@@ -920,7 +920,7 @@ module TeyvatDB
920
920
  ascension_enemy_material_name: "slime"
921
921
  ).freeze
922
922
 
923
- XIAO = GenshinData::Character.new(
923
+ XIAO = TeyvatDB::GenshinData::Character.new(
924
924
  kamera_key: "Xiao",
925
925
  name: "Xiao",
926
926
  nation_name: "liyue",
@@ -935,7 +935,7 @@ module TeyvatDB
935
935
  ascension_enemy_material_name: "slime"
936
936
  ).freeze
937
937
 
938
- XINGQIU = GenshinData::Character.new(
938
+ XINGQIU = TeyvatDB::GenshinData::Character.new(
939
939
  kamera_key: "Xingqiu",
940
940
  name: "Xingqiu",
941
941
  nation_name: "liyue",
@@ -950,7 +950,7 @@ module TeyvatDB
950
950
  ascension_enemy_material_name: "hilichurl_mask"
951
951
  ).freeze
952
952
 
953
- XINYAN = GenshinData::Character.new(
953
+ XINYAN = TeyvatDB::GenshinData::Character.new(
954
954
  kamera_key: "Xinyan",
955
955
  name: "Xinyan",
956
956
  nation_name: "liyue",
@@ -965,7 +965,7 @@ module TeyvatDB
965
965
  ascension_enemy_material_name: "hoarder_insignia"
966
966
  ).freeze
967
967
 
968
- YAE_MIKO = GenshinData::Character.new(
968
+ YAE_MIKO = TeyvatDB::GenshinData::Character.new(
969
969
  kamera_key: "YaeMiko",
970
970
  name: "Yae Miko",
971
971
  nation_name: "inazuma",
@@ -980,7 +980,7 @@ module TeyvatDB
980
980
  ascension_enemy_material_name: "handguard"
981
981
  ).freeze
982
982
 
983
- YANFEI = GenshinData::Character.new(
983
+ YANFEI = TeyvatDB::GenshinData::Character.new(
984
984
  kamera_key: "Yanfei",
985
985
  name: "Yanfei",
986
986
  nation_name: "liyue",
@@ -995,7 +995,7 @@ module TeyvatDB
995
995
  ascension_enemy_material_name: "hoarder_insignia"
996
996
  ).freeze
997
997
 
998
- YAOYAO = GenshinData::Character.new(
998
+ YAOYAO = TeyvatDB::GenshinData::Character.new(
999
999
  kamera_key: "Yaoyao",
1000
1000
  name: "Yaoyao",
1001
1001
  nation_name: "liyue",
@@ -1010,7 +1010,7 @@ module TeyvatDB
1010
1010
  ascension_enemy_material_name: "slime"
1011
1011
  ).freeze
1012
1012
 
1013
- YELAN = GenshinData::Character.new(
1013
+ YELAN = TeyvatDB::GenshinData::Character.new(
1014
1014
  kamera_key: "Yelan",
1015
1015
  name: "Yelan",
1016
1016
  nation_name: "liyue",
@@ -1025,7 +1025,7 @@ module TeyvatDB
1025
1025
  ascension_enemy_material_name: "fatui_insignia"
1026
1026
  ).freeze
1027
1027
 
1028
- YOIMIYA = GenshinData::Character.new(
1028
+ YOIMIYA = TeyvatDB::GenshinData::Character.new(
1029
1029
  kamera_key: "Yoimiya",
1030
1030
  name: "Yoimiya",
1031
1031
  nation_name: "inazuma",
@@ -1040,7 +1040,7 @@ module TeyvatDB
1040
1040
  ascension_enemy_material_name: "scroll"
1041
1041
  ).freeze
1042
1042
 
1043
- YUN_JIN = GenshinData::Character.new(
1043
+ YUN_JIN = TeyvatDB::GenshinData::Character.new(
1044
1044
  kamera_key: "YunJin",
1045
1045
  name: "Yun Jin",
1046
1046
  nation_name: "liyue",
@@ -1055,7 +1055,7 @@ module TeyvatDB
1055
1055
  ascension_enemy_material_name: "hilichurl_mask"
1056
1056
  ).freeze
1057
1057
 
1058
- ZHONGLI = GenshinData::Character.new(
1058
+ ZHONGLI = TeyvatDB::GenshinData::Character.new(
1059
1059
  kamera_key: "Zhongli",
1060
1060
  name: "Zhongli",
1061
1061
  nation_name: "liyue",
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Artifact Sets
5
5
  class ArtifactSet
6
6
  ALL_SLOTS = %i[flower plume sands goblet circlet].freeze
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Characters
5
5
  class Character
6
6
  attr_accessor :kamera_key, :name, :nation_name, :rarity, :element, :weapon_type,
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Materials
5
5
  class Material
6
6
  attr_accessor :kamera_key, :name, :rarity, :source_category,
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Nations
5
5
  class Nation
6
6
  attr_accessor :order, :name, :pretty_name
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Weapons
5
5
  class Weapon
6
6
  WEAPON_TYPES = %i[sword polearm catalyst bow claymore].freeze
@@ -0,0 +1,13 @@
1
+ # frozen_string_literal: true
2
+
3
+ module TeyvatDB
4
+
5
+ # Module that handles higher constants and base data classes
6
+ module GenshinData
7
+ require_relative "genshin_data/artifact_set"
8
+ require_relative "genshin_data/character"
9
+ require_relative "genshin_data/material"
10
+ require_relative "genshin_data/nation"
11
+ require_relative "genshin_data/weapon"
12
+ end
13
+ end