teyvatdb 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (32) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
  4. data/lib/teyvatdb/characters/character_data.rb +72 -72
  5. data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
  6. data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
  7. data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
  8. data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
  9. data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
  10. data/lib/teyvatdb/genshin_data.rb +13 -0
  11. data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
  12. data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
  13. data/lib/teyvatdb/materials/development/general_data.rb +10 -10
  14. data/lib/teyvatdb/materials/development/local_specialty_data.rb +42 -42
  15. data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
  16. data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
  17. data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
  18. data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
  19. data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
  20. data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
  21. data/lib/teyvatdb/materials/standard/cooking_material_data.rb +53 -53
  22. data/lib/teyvatdb/materials/standard/crafting_material_data.rb +13 -13
  23. data/lib/teyvatdb/materials/standard/fishing_material_data.rb +37 -37
  24. data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
  25. data/lib/teyvatdb/materials/standard/furniture_material_data.rb +23 -23
  26. data/lib/teyvatdb/nations/nation_data.rb +8 -8
  27. data/lib/teyvatdb/version.rb +1 -1
  28. data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
  29. data/lib/teyvatdb/weapons.rb +1 -1
  30. data/lib/teyvatdb.rb +1 -3
  31. metadata +7 -7
  32. data/lib/genshin_data.rb +0 -10
@@ -3,7 +3,7 @@
3
3
  module TeyvatDB
4
4
  module Characters
5
5
  module CharacterData
6
- ALBEDO = GenshinData::Character.new(
6
+ ALBEDO = TeyvatDB::GenshinData::Character.new(
7
7
  kamera_key: "Albedo",
8
8
  name: "Albedo",
9
9
  nation_name: "mondstadt",
@@ -18,7 +18,7 @@ module TeyvatDB
18
18
  ascension_enemy_material_name: "scroll"
19
19
  ).freeze
20
20
 
21
- ALHAITHAM = GenshinData::Character.new(
21
+ ALHAITHAM = TeyvatDB::GenshinData::Character.new(
22
22
  kamera_key: "Alhaitham",
23
23
  name: "Alhaitham",
24
24
  nation_name: "sumeru",
@@ -33,7 +33,7 @@ module TeyvatDB
33
33
  ascension_enemy_material_name: "scarf"
34
34
  ).freeze
35
35
 
36
- ALOY = GenshinData::Character.new(
36
+ ALOY = TeyvatDB::GenshinData::Character.new(
37
37
  kamera_key: "Aloy",
38
38
  name: "Aloy",
39
39
  nation_name: "unknown",
@@ -48,7 +48,7 @@ module TeyvatDB
48
48
  ascension_enemy_material_name: "spectral"
49
49
  ).freeze
50
50
 
51
- AMBER = GenshinData::Character.new(
51
+ AMBER = TeyvatDB::GenshinData::Character.new(
52
52
  kamera_key: "Amber",
53
53
  name: "Amber",
54
54
  nation_name: "mondstadt",
@@ -63,7 +63,7 @@ module TeyvatDB
63
63
  ascension_enemy_material_name: "arrowhead"
64
64
  ).freeze
65
65
 
66
- ARATAKI_ITTO = GenshinData::Character.new(
66
+ ARATAKI_ITTO = TeyvatDB::GenshinData::Character.new(
67
67
  kamera_key: "AratakiItto",
68
68
  name: "Arataki Itto",
69
69
  nation_name: "inazuma",
@@ -78,7 +78,7 @@ module TeyvatDB
78
78
  ascension_enemy_material_name: "slime"
79
79
  ).freeze
80
80
 
81
- BAIZHU = GenshinData::Character.new(
81
+ BAIZHU = TeyvatDB::GenshinData::Character.new(
82
82
  kamera_key: "Baizhu",
83
83
  name: "Baizhu",
84
84
  nation_name: "liyue",
@@ -93,7 +93,7 @@ module TeyvatDB
93
93
  ascension_enemy_material_name: "pollen"
94
94
  ).freeze
95
95
 
96
- BARBARA = GenshinData::Character.new(
96
+ BARBARA = TeyvatDB::GenshinData::Character.new(
97
97
  kamera_key: "Barbara",
98
98
  name: "Barbara",
99
99
  nation_name: "mondstadt",
@@ -108,7 +108,7 @@ module TeyvatDB
108
108
  ascension_enemy_material_name: "scroll"
109
109
  ).freeze
110
110
 
111
- BEIDOU = GenshinData::Character.new(
111
+ BEIDOU = TeyvatDB::GenshinData::Character.new(
112
112
  kamera_key: "Beidou",
113
113
  name: "Beidou",
114
114
  nation_name: "liyue",
@@ -123,7 +123,7 @@ module TeyvatDB
123
123
  ascension_enemy_material_name: "hoarder_insignia"
124
124
  ).freeze
125
125
 
126
- BENNETT = GenshinData::Character.new(
126
+ BENNETT = TeyvatDB::GenshinData::Character.new(
127
127
  kamera_key: "Bennett",
128
128
  name: "Bennett",
129
129
  nation_name: "mondstadt",
@@ -138,7 +138,7 @@ module TeyvatDB
138
138
  ascension_enemy_material_name: "hoarder_insignia"
139
139
  ).freeze
140
140
 
141
- CANDACE = GenshinData::Character.new(
141
+ CANDACE = TeyvatDB::GenshinData::Character.new(
142
142
  kamera_key: "Candace",
143
143
  name: "Candace",
144
144
  nation_name: "sumeru",
@@ -153,7 +153,7 @@ module TeyvatDB
153
153
  ascension_enemy_material_name: "scarf"
154
154
  ).freeze
155
155
 
156
- CHONGYUN = GenshinData::Character.new(
156
+ CHONGYUN = TeyvatDB::GenshinData::Character.new(
157
157
  kamera_key: "Chongyun",
158
158
  name: "Chongyun",
159
159
  nation_name: "liyue",
@@ -168,7 +168,7 @@ module TeyvatDB
168
168
  ascension_enemy_material_name: "hilichurl_mask"
169
169
  ).freeze
170
170
 
171
- COLLEI = GenshinData::Character.new(
171
+ COLLEI = TeyvatDB::GenshinData::Character.new(
172
172
  kamera_key: "Collei",
173
173
  name: "Collei",
174
174
  nation_name: "sumeru",
@@ -183,7 +183,7 @@ module TeyvatDB
183
183
  ascension_enemy_material_name: "arrowhead"
184
184
  ).freeze
185
185
 
186
- CYNO = GenshinData::Character.new(
186
+ CYNO = TeyvatDB::GenshinData::Character.new(
187
187
  kamera_key: "Cyno",
188
188
  name: "Cyno",
189
189
  nation_name: "sumeru",
@@ -198,7 +198,7 @@ module TeyvatDB
198
198
  ascension_enemy_material_name: "scroll"
199
199
  ).freeze
200
200
 
201
- DEHYA = GenshinData::Character.new(
201
+ DEHYA = TeyvatDB::GenshinData::Character.new(
202
202
  kamera_key: "Dehya",
203
203
  name: "Dehya",
204
204
  nation_name: "sumeru",
@@ -213,7 +213,7 @@ module TeyvatDB
213
213
  ascension_enemy_material_name: "scarf"
214
214
  ).freeze
215
215
 
216
- DILUC = GenshinData::Character.new(
216
+ DILUC = TeyvatDB::GenshinData::Character.new(
217
217
  kamera_key: "Diluc",
218
218
  name: "Diluc",
219
219
  nation_name: "mondstadt",
@@ -228,7 +228,7 @@ module TeyvatDB
228
228
  ascension_enemy_material_name: "fatui_insignia"
229
229
  ).freeze
230
230
 
231
- DIONA = GenshinData::Character.new(
231
+ DIONA = TeyvatDB::GenshinData::Character.new(
232
232
  kamera_key: "Diona",
233
233
  name: "Diona",
234
234
  nation_name: "mondstadt",
@@ -243,7 +243,7 @@ module TeyvatDB
243
243
  ascension_enemy_material_name: "arrowhead"
244
244
  ).freeze
245
245
 
246
- DORI = GenshinData::Character.new(
246
+ DORI = TeyvatDB::GenshinData::Character.new(
247
247
  kamera_key: "Dori",
248
248
  name: "Dori",
249
249
  nation_name: "sumeru",
@@ -258,7 +258,7 @@ module TeyvatDB
258
258
  ascension_enemy_material_name: "scarf"
259
259
  ).freeze
260
260
 
261
- EULA = GenshinData::Character.new(
261
+ EULA = TeyvatDB::GenshinData::Character.new(
262
262
  kamera_key: "Eula",
263
263
  name: "Eula",
264
264
  nation_name: "mondstadt",
@@ -273,7 +273,7 @@ module TeyvatDB
273
273
  ascension_enemy_material_name: "hilichurl_mask"
274
274
  ).freeze
275
275
 
276
- FARUZAN = GenshinData::Character.new(
276
+ FARUZAN = TeyvatDB::GenshinData::Character.new(
277
277
  kamera_key: "Faruzan",
278
278
  name: "Faruzan",
279
279
  nation_name: "sumeru",
@@ -288,7 +288,7 @@ module TeyvatDB
288
288
  ascension_enemy_material_name: "scarf"
289
289
  ).freeze
290
290
 
291
- FISCHL = GenshinData::Character.new(
291
+ FISCHL = TeyvatDB::GenshinData::Character.new(
292
292
  kamera_key: "Fischl",
293
293
  name: "Fischl",
294
294
  nation_name: "mondstadt",
@@ -303,7 +303,7 @@ module TeyvatDB
303
303
  ascension_enemy_material_name: "arrowhead"
304
304
  ).freeze
305
305
 
306
- FREMINET = GenshinData::Character.new(
306
+ FREMINET = TeyvatDB::GenshinData::Character.new(
307
307
  kamera_key: "Freminet",
308
308
  name: "Freminet",
309
309
  nation_name: "fontaine",
@@ -318,7 +318,7 @@ module TeyvatDB
318
318
  ascension_enemy_material_name: "transoceanic"
319
319
  ).freeze
320
320
 
321
- GANYU = GenshinData::Character.new(
321
+ GANYU = TeyvatDB::GenshinData::Character.new(
322
322
  kamera_key: "Ganyu",
323
323
  name: "Ganyu",
324
324
  nation_name: "liyue",
@@ -333,7 +333,7 @@ module TeyvatDB
333
333
  ascension_enemy_material_name: "nectar"
334
334
  ).freeze
335
335
 
336
- GOROU = GenshinData::Character.new(
336
+ GOROU = TeyvatDB::GenshinData::Character.new(
337
337
  kamera_key: "Gorou",
338
338
  name: "Gorou",
339
339
  nation_name: "inazuma",
@@ -348,7 +348,7 @@ module TeyvatDB
348
348
  ascension_enemy_material_name: "spectral"
349
349
  ).freeze
350
350
 
351
- HU_TAO = GenshinData::Character.new(
351
+ HU_TAO = TeyvatDB::GenshinData::Character.new(
352
352
  kamera_key: "HuTao",
353
353
  name: "Hu Tao",
354
354
  nation_name: "liyue",
@@ -363,7 +363,7 @@ module TeyvatDB
363
363
  ascension_enemy_material_name: "nectar"
364
364
  ).freeze
365
365
 
366
- JEAN = GenshinData::Character.new(
366
+ JEAN = TeyvatDB::GenshinData::Character.new(
367
367
  kamera_key: "Jean",
368
368
  name: "Jean",
369
369
  nation_name: "mondstadt",
@@ -378,7 +378,7 @@ module TeyvatDB
378
378
  ascension_enemy_material_name: "hilichurl_mask"
379
379
  ).freeze
380
380
 
381
- KAEDEHARA_KAZUHA = GenshinData::Character.new(
381
+ KAEDEHARA_KAZUHA = TeyvatDB::GenshinData::Character.new(
382
382
  kamera_key: "KaedeharaKazuha",
383
383
  name: "Kaedehara Kazuha",
384
384
  nation_name: "inazuma",
@@ -393,7 +393,7 @@ module TeyvatDB
393
393
  ascension_enemy_material_name: "hoarder_insignia"
394
394
  ).freeze
395
395
 
396
- KAEYA = GenshinData::Character.new(
396
+ KAEYA = TeyvatDB::GenshinData::Character.new(
397
397
  kamera_key: "Kaeya",
398
398
  name: "Kaeya",
399
399
  nation_name: "mondstadt",
@@ -408,7 +408,7 @@ module TeyvatDB
408
408
  ascension_enemy_material_name: "hoarder_insignia"
409
409
  ).freeze
410
410
 
411
- KAMISATO_AYAKA = GenshinData::Character.new(
411
+ KAMISATO_AYAKA = TeyvatDB::GenshinData::Character.new(
412
412
  kamera_key: "KamisatoAyaka",
413
413
  name: "Kamisato Ayaka",
414
414
  nation_name: "inazuma",
@@ -423,7 +423,7 @@ module TeyvatDB
423
423
  ascension_enemy_material_name: "handguard"
424
424
  ).freeze
425
425
 
426
- KAMISATO_AYATO = GenshinData::Character.new(
426
+ KAMISATO_AYATO = TeyvatDB::GenshinData::Character.new(
427
427
  kamera_key: "KamisatoAyato",
428
428
  name: "Kamisato Ayato",
429
429
  nation_name: "inazuma",
@@ -438,7 +438,7 @@ module TeyvatDB
438
438
  ascension_enemy_material_name: "handguard"
439
439
  ).freeze
440
440
 
441
- KAVEH = GenshinData::Character.new(
441
+ KAVEH = TeyvatDB::GenshinData::Character.new(
442
442
  kamera_key: "Kaveh",
443
443
  name: "Kaveh",
444
444
  nation_name: "sumeru",
@@ -453,7 +453,7 @@ module TeyvatDB
453
453
  ascension_enemy_material_name: "pollen"
454
454
  ).freeze
455
455
 
456
- KEQING = GenshinData::Character.new(
456
+ KEQING = TeyvatDB::GenshinData::Character.new(
457
457
  kamera_key: "Keqing",
458
458
  name: "Keqing",
459
459
  nation_name: "liyue",
@@ -468,7 +468,7 @@ module TeyvatDB
468
468
  ascension_enemy_material_name: "nectar"
469
469
  ).freeze
470
470
 
471
- KIRARA = GenshinData::Character.new(
471
+ KIRARA = TeyvatDB::GenshinData::Character.new(
472
472
  kamera_key: "Kirara",
473
473
  name: "Kirara",
474
474
  nation_name: "inazuma",
@@ -483,7 +483,7 @@ module TeyvatDB
483
483
  ascension_enemy_material_name: "spectral"
484
484
  ).freeze
485
485
 
486
- KLEE = GenshinData::Character.new(
486
+ KLEE = TeyvatDB::GenshinData::Character.new(
487
487
  kamera_key: "Klee",
488
488
  name: "Klee",
489
489
  nation_name: "mondstadt",
@@ -498,7 +498,7 @@ module TeyvatDB
498
498
  ascension_enemy_material_name: "scroll"
499
499
  ).freeze
500
500
 
501
- KUJOU_SARA = GenshinData::Character.new(
501
+ KUJOU_SARA = TeyvatDB::GenshinData::Character.new(
502
502
  kamera_key: "KujouSara",
503
503
  name: "Kujou Sara",
504
504
  nation_name: "inazuma",
@@ -513,7 +513,7 @@ module TeyvatDB
513
513
  ascension_enemy_material_name: "hilichurl_mask"
514
514
  ).freeze
515
515
 
516
- KUKI_SHINOBU = GenshinData::Character.new(
516
+ KUKI_SHINOBU = TeyvatDB::GenshinData::Character.new(
517
517
  kamera_key: "KukiShinobu",
518
518
  name: "Kuki Shinobu",
519
519
  nation_name: "inazuma",
@@ -528,7 +528,7 @@ module TeyvatDB
528
528
  ascension_enemy_material_name: "spectral"
529
529
  ).freeze
530
530
 
531
- LAYLA = GenshinData::Character.new(
531
+ LAYLA = TeyvatDB::GenshinData::Character.new(
532
532
  kamera_key: "Layla",
533
533
  name: "Layla",
534
534
  nation_name: "sumeru",
@@ -543,7 +543,7 @@ module TeyvatDB
543
543
  ascension_enemy_material_name: "scroll"
544
544
  ).freeze
545
545
 
546
- LISA = GenshinData::Character.new(
546
+ LISA = TeyvatDB::GenshinData::Character.new(
547
547
  kamera_key: "Lisa",
548
548
  name: "Lisa",
549
549
  nation_name: "mondstadt",
@@ -558,7 +558,7 @@ module TeyvatDB
558
558
  ascension_enemy_material_name: "slime"
559
559
  ).freeze
560
560
 
561
- LYNETTE = GenshinData::Character.new(
561
+ LYNETTE = TeyvatDB::GenshinData::Character.new(
562
562
  kamera_key: "Lynette",
563
563
  name: "Lynette",
564
564
  nation_name: "fontaine",
@@ -573,7 +573,7 @@ module TeyvatDB
573
573
  ascension_enemy_material_name: "gear"
574
574
  ).freeze
575
575
 
576
- LYNEY = GenshinData::Character.new(
576
+ LYNEY = TeyvatDB::GenshinData::Character.new(
577
577
  kamera_key: "Lyney",
578
578
  name: "Lyney",
579
579
  nation_name: "fontaine",
@@ -588,7 +588,7 @@ module TeyvatDB
588
588
  ascension_enemy_material_name: "fatui_insignia"
589
589
  ).freeze
590
590
 
591
- MIKA = GenshinData::Character.new(
591
+ MIKA = TeyvatDB::GenshinData::Character.new(
592
592
  kamera_key: "Mika",
593
593
  name: "Mika",
594
594
  nation_name: "mondstadt",
@@ -603,7 +603,7 @@ module TeyvatDB
603
603
  ascension_enemy_material_name: "fatui_insignia"
604
604
  ).freeze
605
605
 
606
- MONA = GenshinData::Character.new(
606
+ MONA = TeyvatDB::GenshinData::Character.new(
607
607
  kamera_key: "Mona",
608
608
  name: "Mona",
609
609
  nation_name: "mondstadt",
@@ -618,7 +618,7 @@ module TeyvatDB
618
618
  ascension_enemy_material_name: "nectar"
619
619
  ).freeze
620
620
 
621
- NAHIDA = GenshinData::Character.new(
621
+ NAHIDA = TeyvatDB::GenshinData::Character.new(
622
622
  kamera_key: "Nahida",
623
623
  name: "Nahida",
624
624
  nation_name: "sumeru",
@@ -633,7 +633,7 @@ module TeyvatDB
633
633
  ascension_enemy_material_name: "pollen"
634
634
  ).freeze
635
635
 
636
- NEUVILLETTE = GenshinData::Character.new(
636
+ NEUVILLETTE = TeyvatDB::GenshinData::Character.new(
637
637
  kamera_key: "Neuvillette",
638
638
  name: "Neuvillette",
639
639
  nation_name: "fontaine",
@@ -648,7 +648,7 @@ module TeyvatDB
648
648
  ascension_enemy_material_name: "transoceanic"
649
649
  ).freeze
650
650
 
651
- NILOU = GenshinData::Character.new(
651
+ NILOU = TeyvatDB::GenshinData::Character.new(
652
652
  kamera_key: "Nilou",
653
653
  name: "Nilou",
654
654
  nation_name: "sumeru",
@@ -663,7 +663,7 @@ module TeyvatDB
663
663
  ascension_enemy_material_name: "pollen"
664
664
  ).freeze
665
665
 
666
- NINGGUANG = GenshinData::Character.new(
666
+ NINGGUANG = TeyvatDB::GenshinData::Character.new(
667
667
  kamera_key: "Ningguang",
668
668
  name: "Ningguang",
669
669
  nation_name: "liyue",
@@ -678,7 +678,7 @@ module TeyvatDB
678
678
  ascension_enemy_material_name: "fatui_insignia"
679
679
  ).freeze
680
680
 
681
- NOELLE = GenshinData::Character.new(
681
+ NOELLE = TeyvatDB::GenshinData::Character.new(
682
682
  kamera_key: "Noelle",
683
683
  name: "Noelle",
684
684
  nation_name: "mondstadt",
@@ -693,7 +693,7 @@ module TeyvatDB
693
693
  ascension_enemy_material_name: "hilichurl_mask"
694
694
  ).freeze
695
695
 
696
- QIQI = GenshinData::Character.new(
696
+ QIQI = TeyvatDB::GenshinData::Character.new(
697
697
  kamera_key: "Qiqi",
698
698
  name: "Qiqi",
699
699
  nation_name: "liyue",
@@ -708,7 +708,7 @@ module TeyvatDB
708
708
  ascension_enemy_material_name: "scroll"
709
709
  ).freeze
710
710
 
711
- RAIDEN_SHOGUN = GenshinData::Character.new(
711
+ RAIDEN_SHOGUN = TeyvatDB::GenshinData::Character.new(
712
712
  kamera_key: "RaidenShogun",
713
713
  name: "Raiden Shogun",
714
714
  nation_name: "inazuma",
@@ -723,7 +723,7 @@ module TeyvatDB
723
723
  ascension_enemy_material_name: "handguard"
724
724
  ).freeze
725
725
 
726
- RAZOR = GenshinData::Character.new(
726
+ RAZOR = TeyvatDB::GenshinData::Character.new(
727
727
  kamera_key: "Razor",
728
728
  name: "Razor",
729
729
  nation_name: "mondstadt",
@@ -738,7 +738,7 @@ module TeyvatDB
738
738
  ascension_enemy_material_name: "hilichurl_mask"
739
739
  ).freeze
740
740
 
741
- ROSARIA = GenshinData::Character.new(
741
+ ROSARIA = TeyvatDB::GenshinData::Character.new(
742
742
  kamera_key: "Rosaria",
743
743
  name: "Rosaria",
744
744
  nation_name: "mondstadt",
@@ -753,7 +753,7 @@ module TeyvatDB
753
753
  ascension_enemy_material_name: "fatui_insignia"
754
754
  ).freeze
755
755
 
756
- SANGONOMIYA_KOKOMI = GenshinData::Character.new(
756
+ SANGONOMIYA_KOKOMI = TeyvatDB::GenshinData::Character.new(
757
757
  kamera_key: "SangonomiyaKokomi",
758
758
  name: "Sangonomiya Kokomi",
759
759
  nation_name: "inazuma",
@@ -768,7 +768,7 @@ module TeyvatDB
768
768
  ascension_enemy_material_name: "spectral"
769
769
  ).freeze
770
770
 
771
- SAYU = GenshinData::Character.new(
771
+ SAYU = TeyvatDB::GenshinData::Character.new(
772
772
  kamera_key: "Sayu",
773
773
  name: "Sayu",
774
774
  nation_name: "inazuma",
@@ -783,7 +783,7 @@ module TeyvatDB
783
783
  ascension_enemy_material_name: "nectar"
784
784
  ).freeze
785
785
 
786
- SHENHE = GenshinData::Character.new(
786
+ SHENHE = TeyvatDB::GenshinData::Character.new(
787
787
  kamera_key: "Shenhe",
788
788
  name: "Shenhe",
789
789
  nation_name: "liyue",
@@ -798,7 +798,7 @@ module TeyvatDB
798
798
  ascension_enemy_material_name: "nectar"
799
799
  ).freeze
800
800
 
801
- SHIKANOIN_HEIZOU = GenshinData::Character.new(
801
+ SHIKANOIN_HEIZOU = TeyvatDB::GenshinData::Character.new(
802
802
  kamera_key: "ShikanoinHeizou",
803
803
  name: "Shikanoin Heizou",
804
804
  nation_name: "inazuma",
@@ -813,7 +813,7 @@ module TeyvatDB
813
813
  ascension_enemy_material_name: "hoarder_insignia"
814
814
  ).freeze
815
815
 
816
- SUCROSE = GenshinData::Character.new(
816
+ SUCROSE = TeyvatDB::GenshinData::Character.new(
817
817
  kamera_key: "Sucrose",
818
818
  name: "Sucrose",
819
819
  nation_name: "mondstadt",
@@ -828,7 +828,7 @@ module TeyvatDB
828
828
  ascension_enemy_material_name: "nectar"
829
829
  ).freeze
830
830
 
831
- TARTAGLIA = GenshinData::Character.new(
831
+ TARTAGLIA = TeyvatDB::GenshinData::Character.new(
832
832
  kamera_key: "Tartaglia",
833
833
  name: "Tartaglia",
834
834
  nation_name: "snezhnaya",
@@ -843,7 +843,7 @@ module TeyvatDB
843
843
  ascension_enemy_material_name: "fatui_insignia"
844
844
  ).freeze
845
845
 
846
- THOMA = GenshinData::Character.new(
846
+ THOMA = TeyvatDB::GenshinData::Character.new(
847
847
  kamera_key: "Thoma",
848
848
  name: "Thoma",
849
849
  nation_name: "inazuma",
@@ -858,7 +858,7 @@ module TeyvatDB
858
858
  ascension_enemy_material_name: "hoarder_insignia"
859
859
  ).freeze
860
860
 
861
- TIGHNARI = GenshinData::Character.new(
861
+ TIGHNARI = TeyvatDB::GenshinData::Character.new(
862
862
  kamera_key: "Tighnari",
863
863
  name: "Tighnari",
864
864
  nation_name: "sumeru",
@@ -873,7 +873,7 @@ module TeyvatDB
873
873
  ascension_enemy_material_name: "pollen"
874
874
  ).freeze
875
875
 
876
- VENTI = GenshinData::Character.new(
876
+ VENTI = TeyvatDB::GenshinData::Character.new(
877
877
  kamera_key: "Venti",
878
878
  name: "Venti",
879
879
  nation_name: "mondstadt",
@@ -888,7 +888,7 @@ module TeyvatDB
888
888
  ascension_enemy_material_name: "slime"
889
889
  ).freeze
890
890
 
891
- WANDERER = GenshinData::Character.new(
891
+ WANDERER = TeyvatDB::GenshinData::Character.new(
892
892
  kamera_key: "Wanderer",
893
893
  name: "Wanderer",
894
894
  nation_name: "sumeru",
@@ -903,9 +903,9 @@ module TeyvatDB
903
903
  ascension_enemy_material_name: "handguard"
904
904
  ).freeze
905
905
 
906
- # WRIOTHESLEY = GenshinData::Character.new().freeze
906
+ # WRIOTHESLEY = TeyvatDB::GenshinData::Character.new().freeze
907
907
 
908
- XIANGLING = GenshinData::Character.new(
908
+ XIANGLING = TeyvatDB::GenshinData::Character.new(
909
909
  kamera_key: "Xiangling",
910
910
  name: "Xiangling",
911
911
  nation_name: "liyue",
@@ -920,7 +920,7 @@ module TeyvatDB
920
920
  ascension_enemy_material_name: "slime"
921
921
  ).freeze
922
922
 
923
- XIAO = GenshinData::Character.new(
923
+ XIAO = TeyvatDB::GenshinData::Character.new(
924
924
  kamera_key: "Xiao",
925
925
  name: "Xiao",
926
926
  nation_name: "liyue",
@@ -935,7 +935,7 @@ module TeyvatDB
935
935
  ascension_enemy_material_name: "slime"
936
936
  ).freeze
937
937
 
938
- XINGQIU = GenshinData::Character.new(
938
+ XINGQIU = TeyvatDB::GenshinData::Character.new(
939
939
  kamera_key: "Xingqiu",
940
940
  name: "Xingqiu",
941
941
  nation_name: "liyue",
@@ -950,7 +950,7 @@ module TeyvatDB
950
950
  ascension_enemy_material_name: "hilichurl_mask"
951
951
  ).freeze
952
952
 
953
- XINYAN = GenshinData::Character.new(
953
+ XINYAN = TeyvatDB::GenshinData::Character.new(
954
954
  kamera_key: "Xinyan",
955
955
  name: "Xinyan",
956
956
  nation_name: "liyue",
@@ -965,7 +965,7 @@ module TeyvatDB
965
965
  ascension_enemy_material_name: "hoarder_insignia"
966
966
  ).freeze
967
967
 
968
- YAE_MIKO = GenshinData::Character.new(
968
+ YAE_MIKO = TeyvatDB::GenshinData::Character.new(
969
969
  kamera_key: "YaeMiko",
970
970
  name: "Yae Miko",
971
971
  nation_name: "inazuma",
@@ -980,7 +980,7 @@ module TeyvatDB
980
980
  ascension_enemy_material_name: "handguard"
981
981
  ).freeze
982
982
 
983
- YANFEI = GenshinData::Character.new(
983
+ YANFEI = TeyvatDB::GenshinData::Character.new(
984
984
  kamera_key: "Yanfei",
985
985
  name: "Yanfei",
986
986
  nation_name: "liyue",
@@ -995,7 +995,7 @@ module TeyvatDB
995
995
  ascension_enemy_material_name: "hoarder_insignia"
996
996
  ).freeze
997
997
 
998
- YAOYAO = GenshinData::Character.new(
998
+ YAOYAO = TeyvatDB::GenshinData::Character.new(
999
999
  kamera_key: "Yaoyao",
1000
1000
  name: "Yaoyao",
1001
1001
  nation_name: "liyue",
@@ -1010,7 +1010,7 @@ module TeyvatDB
1010
1010
  ascension_enemy_material_name: "slime"
1011
1011
  ).freeze
1012
1012
 
1013
- YELAN = GenshinData::Character.new(
1013
+ YELAN = TeyvatDB::GenshinData::Character.new(
1014
1014
  kamera_key: "Yelan",
1015
1015
  name: "Yelan",
1016
1016
  nation_name: "liyue",
@@ -1025,7 +1025,7 @@ module TeyvatDB
1025
1025
  ascension_enemy_material_name: "fatui_insignia"
1026
1026
  ).freeze
1027
1027
 
1028
- YOIMIYA = GenshinData::Character.new(
1028
+ YOIMIYA = TeyvatDB::GenshinData::Character.new(
1029
1029
  kamera_key: "Yoimiya",
1030
1030
  name: "Yoimiya",
1031
1031
  nation_name: "inazuma",
@@ -1040,7 +1040,7 @@ module TeyvatDB
1040
1040
  ascension_enemy_material_name: "scroll"
1041
1041
  ).freeze
1042
1042
 
1043
- YUN_JIN = GenshinData::Character.new(
1043
+ YUN_JIN = TeyvatDB::GenshinData::Character.new(
1044
1044
  kamera_key: "YunJin",
1045
1045
  name: "Yun Jin",
1046
1046
  nation_name: "liyue",
@@ -1055,7 +1055,7 @@ module TeyvatDB
1055
1055
  ascension_enemy_material_name: "hilichurl_mask"
1056
1056
  ).freeze
1057
1057
 
1058
- ZHONGLI = GenshinData::Character.new(
1058
+ ZHONGLI = TeyvatDB::GenshinData::Character.new(
1059
1059
  kamera_key: "Zhongli",
1060
1060
  name: "Zhongli",
1061
1061
  nation_name: "liyue",
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Artifact Sets
5
5
  class ArtifactSet
6
6
  ALL_SLOTS = %i[flower plume sands goblet circlet].freeze
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Characters
5
5
  class Character
6
6
  attr_accessor :kamera_key, :name, :nation_name, :rarity, :element, :weapon_type,
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Materials
5
5
  class Material
6
6
  attr_accessor :kamera_key, :name, :rarity, :source_category,
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Nations
5
5
  class Nation
6
6
  attr_accessor :order, :name, :pretty_name
@@ -1,6 +1,6 @@
1
1
  # frozen_string_literal: true
2
2
 
3
- module GenshinData
3
+ module TeyvatDB::GenshinData
4
4
  # Base class to represent various Genshin Weapons
5
5
  class Weapon
6
6
  WEAPON_TYPES = %i[sword polearm catalyst bow claymore].freeze
@@ -0,0 +1,13 @@
1
+ # frozen_string_literal: true
2
+
3
+ module TeyvatDB
4
+
5
+ # Module that handles higher constants and base data classes
6
+ module GenshinData
7
+ require_relative "genshin_data/artifact_set"
8
+ require_relative "genshin_data/character"
9
+ require_relative "genshin_data/material"
10
+ require_relative "genshin_data/nation"
11
+ require_relative "genshin_data/weapon"
12
+ end
13
+ end