teyvatdb 0.1.6 → 0.1.7

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Files changed (32) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
  4. data/lib/teyvatdb/characters/character_data.rb +72 -72
  5. data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
  6. data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
  7. data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
  8. data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
  9. data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
  10. data/lib/teyvatdb/genshin_data.rb +13 -0
  11. data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
  12. data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
  13. data/lib/teyvatdb/materials/development/general_data.rb +10 -10
  14. data/lib/teyvatdb/materials/development/local_specialty_data.rb +42 -42
  15. data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
  16. data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
  17. data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
  18. data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
  19. data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
  20. data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
  21. data/lib/teyvatdb/materials/standard/cooking_material_data.rb +53 -53
  22. data/lib/teyvatdb/materials/standard/crafting_material_data.rb +13 -13
  23. data/lib/teyvatdb/materials/standard/fishing_material_data.rb +37 -37
  24. data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
  25. data/lib/teyvatdb/materials/standard/furniture_material_data.rb +23 -23
  26. data/lib/teyvatdb/nations/nation_data.rb +8 -8
  27. data/lib/teyvatdb/version.rb +1 -1
  28. data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
  29. data/lib/teyvatdb/weapons.rb +1 -1
  30. data/lib/teyvatdb.rb +1 -3
  31. metadata +7 -7
  32. data/lib/genshin_data.rb +0 -10
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Development
2
2
  module LocalSpecialtyData
3
- AMAKUMO_FRUIT = GenshinData::Material.new(
3
+ AMAKUMO_FRUIT = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "AmakumoFruit",
5
5
  name: "Amakumo Fruit",
6
6
  rarity: 1,
@@ -11,7 +11,7 @@ module TeyvatDB::Materials::Development
11
11
  nation_name: :inazuma,
12
12
  ).freeze
13
13
 
14
- BERYL_CONCH = GenshinData::Material.new(
14
+ BERYL_CONCH = TeyvatDB::GenshinData::Material.new(
15
15
  kamera_key: "BerylConch",
16
16
  name: "Beryl Conch",
17
17
  rarity: 1,
@@ -22,7 +22,7 @@ module TeyvatDB::Materials::Development
22
22
  nation_name: :fontaine,
23
23
  ).freeze
24
24
 
25
- CALLA_LILY = GenshinData::Material.new(
25
+ CALLA_LILY = TeyvatDB::GenshinData::Material.new(
26
26
  kamera_key: "CallaLily",
27
27
  name: "Calla Lily",
28
28
  rarity: 1,
@@ -33,7 +33,7 @@ module TeyvatDB::Materials::Development
33
33
  nation_name: :mondstadt,
34
34
  ).freeze
35
35
 
36
- CECILIA = GenshinData::Material.new(
36
+ CECILIA = TeyvatDB::GenshinData::Material.new(
37
37
  kamera_key: "Cecilia",
38
38
  name: "Cecilia",
39
39
  rarity: 1,
@@ -44,7 +44,7 @@ module TeyvatDB::Materials::Development
44
44
  nation_name: :mondstadt,
45
45
  ).freeze
46
46
 
47
- COR_LAPIS = GenshinData::Material.new(
47
+ COR_LAPIS = TeyvatDB::GenshinData::Material.new(
48
48
  kamera_key: "CorLapis",
49
49
  name: "Cor Lapis",
50
50
  rarity: 1,
@@ -55,7 +55,7 @@ module TeyvatDB::Materials::Development
55
55
  nation_name: :liyue,
56
56
  ).freeze
57
57
 
58
- CRYSTAL_MARROW = GenshinData::Material.new(
58
+ CRYSTAL_MARROW = TeyvatDB::GenshinData::Material.new(
59
59
  kamera_key: "CrystalMarrow",
60
60
  name: "Crystal Marrow",
61
61
  rarity: 1,
@@ -66,7 +66,7 @@ module TeyvatDB::Materials::Development
66
66
  nation_name: :inazuma,
67
67
  ).freeze
68
68
 
69
- DANDELION_SEED = GenshinData::Material.new(
69
+ DANDELION_SEED = TeyvatDB::GenshinData::Material.new(
70
70
  kamera_key: "DandelionSeed",
71
71
  name: "Dandelion Seed",
72
72
  rarity: 1,
@@ -77,7 +77,7 @@ module TeyvatDB::Materials::Development
77
77
  nation_name: :mondstadt,
78
78
  ).freeze
79
79
 
80
- DENDROBIUM = GenshinData::Material.new(
80
+ DENDROBIUM = TeyvatDB::GenshinData::Material.new(
81
81
  kamera_key: "Dendrobium",
82
82
  name: "Dendrobium",
83
83
  rarity: 1,
@@ -88,7 +88,7 @@ module TeyvatDB::Materials::Development
88
88
  nation_name: :inazuma,
89
89
  ).freeze
90
90
 
91
- FLUORESCENT_FUNGUS = GenshinData::Material.new(
91
+ FLUORESCENT_FUNGUS = TeyvatDB::GenshinData::Material.new(
92
92
  kamera_key: "FluorescentFungus",
93
93
  name: "Fluorescent Fungus",
94
94
  rarity: 1,
@@ -99,7 +99,7 @@ module TeyvatDB::Materials::Development
99
99
  nation_name: :sumeru,
100
100
  ).freeze
101
101
 
102
- GLAZE_LILY = GenshinData::Material.new(
102
+ GLAZE_LILY = TeyvatDB::GenshinData::Material.new(
103
103
  kamera_key: "GlazeLily",
104
104
  name: "Glaze Lily",
105
105
  rarity: 1,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Development
110
110
  nation_name: :liyue,
111
111
  ).freeze
112
112
 
113
- HENNA_BERRY = GenshinData::Material.new(
113
+ HENNA_BERRY = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "HennaBerry",
115
115
  name: "Henna Berry",
116
116
  rarity: 1,
@@ -121,7 +121,7 @@ module TeyvatDB::Materials::Development
121
121
  nation_name: :sumeru,
122
122
  ).freeze
123
123
 
124
- JUEYUN_CHILI = GenshinData::Material.new(
124
+ JUEYUN_CHILI = TeyvatDB::GenshinData::Material.new(
125
125
  kamera_key: "JueyunChili",
126
126
  name: "Jueyun Chili",
127
127
  rarity: 1,
@@ -132,7 +132,7 @@ module TeyvatDB::Materials::Development
132
132
  nation_name: :liyue,
133
133
  ).freeze
134
134
 
135
- KALPALATA_LOTUS = GenshinData::Material.new(
135
+ KALPALATA_LOTUS = TeyvatDB::GenshinData::Material.new(
136
136
  kamera_key: "KalpalataLotus",
137
137
  name: "Kalpalata Lotus",
138
138
  rarity: 1,
@@ -143,7 +143,7 @@ module TeyvatDB::Materials::Development
143
143
  nation_name: :sumeru,
144
144
  ).freeze
145
145
 
146
- LUMIDOUCE_BELL = GenshinData::Material.new(
146
+ LUMIDOUCE_BELL = TeyvatDB::GenshinData::Material.new(
147
147
  kamera_key: "LumidouceBell",
148
148
  name: "Lumidouce Bell",
149
149
  rarity: 1,
@@ -154,7 +154,7 @@ module TeyvatDB::Materials::Development
154
154
  nation_name: :fontaine,
155
155
  ).freeze
156
156
 
157
- LUMITOILE = GenshinData::Material.new(
157
+ LUMITOILE = TeyvatDB::GenshinData::Material.new(
158
158
  kamera_key: "Lumitoile",
159
159
  name: "Lumitoile",
160
160
  rarity: 1,
@@ -165,7 +165,7 @@ module TeyvatDB::Materials::Development
165
165
  nation_name: :fontaine,
166
166
  ).freeze
167
167
 
168
- MARCOTTE = GenshinData::Material.new(
168
+ MARCOTTE = TeyvatDB::GenshinData::Material.new(
169
169
  kamera_key: "Marcotte",
170
170
  name: "Marcotte",
171
171
  rarity: 1,
@@ -176,7 +176,7 @@ module TeyvatDB::Materials::Development
176
176
  nation_name: :fontaine,
177
177
  ).freeze
178
178
 
179
- MOURNING_FLOWER = GenshinData::Material.new(
179
+ MOURNING_FLOWER = TeyvatDB::GenshinData::Material.new(
180
180
  kamera_key: "MourningFlower",
181
181
  name: "Mourning Flower",
182
182
  rarity: 1,
@@ -187,7 +187,7 @@ module TeyvatDB::Materials::Development
187
187
  nation_name: :sumeru,
188
188
  ).freeze
189
189
 
190
- NAKU_WEED = GenshinData::Material.new(
190
+ NAKU_WEED = TeyvatDB::GenshinData::Material.new(
191
191
  kamera_key: "NakuWeed",
192
192
  name: "Naku Weed",
193
193
  rarity: 1,
@@ -198,7 +198,7 @@ module TeyvatDB::Materials::Development
198
198
  nation_name: :inazuma,
199
199
  ).freeze
200
200
 
201
- NILOTPALA_LOTUS = GenshinData::Material.new(
201
+ NILOTPALA_LOTUS = TeyvatDB::GenshinData::Material.new(
202
202
  kamera_key: "NilotpalaLotus",
203
203
  name: "Nilotpala Lotus",
204
204
  rarity: 1,
@@ -209,7 +209,7 @@ module TeyvatDB::Materials::Development
209
209
  nation_name: :sumeru,
210
210
  ).freeze
211
211
 
212
- NOCTILUCOUS_JADE = GenshinData::Material.new(
212
+ NOCTILUCOUS_JADE = TeyvatDB::GenshinData::Material.new(
213
213
  kamera_key: "NoctilucousJade",
214
214
  name: "Noctilucous Jade",
215
215
  rarity: 1,
@@ -220,7 +220,7 @@ module TeyvatDB::Materials::Development
220
220
  nation_name: :liyue,
221
221
  ).freeze
222
222
 
223
- ONIKABUTO = GenshinData::Material.new(
223
+ ONIKABUTO = TeyvatDB::GenshinData::Material.new(
224
224
  kamera_key: "Onikabuto",
225
225
  name: "Onikabuto",
226
226
  rarity: 1,
@@ -231,7 +231,7 @@ module TeyvatDB::Materials::Development
231
231
  nation_name: :inazuma,
232
232
  ).freeze
233
233
 
234
- PADISARAH = GenshinData::Material.new(
234
+ PADISARAH = TeyvatDB::GenshinData::Material.new(
235
235
  kamera_key: "Padisarah",
236
236
  name: "Padisarah",
237
237
  rarity: 1,
@@ -242,7 +242,7 @@ module TeyvatDB::Materials::Development
242
242
  nation_name: :sumeru,
243
243
  ).freeze
244
244
 
245
- PHILANEMO_MUSHROOM = GenshinData::Material.new(
245
+ PHILANEMO_MUSHROOM = TeyvatDB::GenshinData::Material.new(
246
246
  kamera_key: "PhilanemoMushroom",
247
247
  name: "Philanemo Mushroom",
248
248
  rarity: 1,
@@ -253,7 +253,7 @@ module TeyvatDB::Materials::Development
253
253
  nation_name: :mondstadt,
254
254
  ).freeze
255
255
 
256
- PLUIE_LOTUS = GenshinData::Material.new(
256
+ PLUIE_LOTUS = TeyvatDB::GenshinData::Material.new(
257
257
  kamera_key: "PluieLotus",
258
258
  name: "Pluie Lotus",
259
259
  rarity: 1,
@@ -264,7 +264,7 @@ module TeyvatDB::Materials::Development
264
264
  nation_name: :fontaine,
265
265
  ).freeze
266
266
 
267
- QINGXIN = GenshinData::Material.new(
267
+ QINGXIN = TeyvatDB::GenshinData::Material.new(
268
268
  kamera_key: "Qingxin",
269
269
  name: "Qingxin",
270
270
  rarity: 1,
@@ -275,7 +275,7 @@ module TeyvatDB::Materials::Development
275
275
  nation_name: :liyue,
276
276
  ).freeze
277
277
 
278
- RAINBOW_ROSE = GenshinData::Material.new(
278
+ RAINBOW_ROSE = TeyvatDB::GenshinData::Material.new(
279
279
  kamera_key: "RainbowRose",
280
280
  name: "Rainbow Rose",
281
281
  rarity: 1,
@@ -286,7 +286,7 @@ module TeyvatDB::Materials::Development
286
286
  nation_name: :fontaine,
287
287
  ).freeze
288
288
 
289
- ROMARITIME_FLOWER = GenshinData::Material.new(
289
+ ROMARITIME_FLOWER = TeyvatDB::GenshinData::Material.new(
290
290
  kamera_key: "RomaritimeFlower",
291
291
  name: "Romaritime Flower",
292
292
  rarity: 1,
@@ -297,7 +297,7 @@ module TeyvatDB::Materials::Development
297
297
  nation_name: :fontaine,
298
298
  ).freeze
299
299
 
300
- RUKKHASHAVA_MUSHROOMS = GenshinData::Material.new(
300
+ RUKKHASHAVA_MUSHROOMS = TeyvatDB::GenshinData::Material.new(
301
301
  kamera_key: "RukkhashavaMushrooms",
302
302
  name: "Rukkhashava Mushrooms",
303
303
  rarity: 1,
@@ -308,7 +308,7 @@ module TeyvatDB::Materials::Development
308
308
  nation_name: :sumeru,
309
309
  ).freeze
310
310
 
311
- SAKURA_BLOOM = GenshinData::Material.new(
311
+ SAKURA_BLOOM = TeyvatDB::GenshinData::Material.new(
312
312
  kamera_key: "SakuraBloom",
313
313
  name: "Sakura Bloom",
314
314
  rarity: 1,
@@ -319,7 +319,7 @@ module TeyvatDB::Materials::Development
319
319
  nation_name: :inazuma,
320
320
  ).freeze
321
321
 
322
- SAND_GREASE_PUPA = GenshinData::Material.new(
322
+ SAND_GREASE_PUPA = TeyvatDB::GenshinData::Material.new(
323
323
  kamera_key: "SandGreasePupa",
324
324
  name: "Sand Grease Pupa",
325
325
  rarity: 1,
@@ -330,7 +330,7 @@ module TeyvatDB::Materials::Development
330
330
  nation_name: :sumeru,
331
331
  ).freeze
332
332
 
333
- SANGO_PEARL = GenshinData::Material.new(
333
+ SANGO_PEARL = TeyvatDB::GenshinData::Material.new(
334
334
  kamera_key: "SangoPearl",
335
335
  name: "SangoPearl",
336
336
  rarity: 1,
@@ -341,7 +341,7 @@ module TeyvatDB::Materials::Development
341
341
  nation_name: :inazuma,
342
342
  ).freeze
343
343
 
344
- SCARAB = GenshinData::Material.new(
344
+ SCARAB = TeyvatDB::GenshinData::Material.new(
345
345
  kamera_key: "Scarab",
346
346
  name: "Scarab",
347
347
  rarity: 1,
@@ -352,7 +352,7 @@ module TeyvatDB::Materials::Development
352
352
  nation_name: :sumeru,
353
353
  ).freeze
354
354
 
355
- SEA_GANODERMA = GenshinData::Material.new(
355
+ SEA_GANODERMA = TeyvatDB::GenshinData::Material.new(
356
356
  kamera_key: "SeaGanoderma",
357
357
  name: "Sea Ganoderma",
358
358
  rarity: 1,
@@ -363,7 +363,7 @@ module TeyvatDB::Materials::Development
363
363
  nation_name: :inazuma,
364
364
  ).freeze
365
365
 
366
- SILK_FLOWER = GenshinData::Material.new(
366
+ SILK_FLOWER = TeyvatDB::GenshinData::Material.new(
367
367
  kamera_key: "SilkFlower",
368
368
  name: "Silk Flower",
369
369
  rarity: 1,
@@ -374,7 +374,7 @@ module TeyvatDB::Materials::Development
374
374
  nation_name: :liyue,
375
375
  ).freeze
376
376
 
377
- SMALL_LAMP_GRASS = GenshinData::Material.new(
377
+ SMALL_LAMP_GRASS = TeyvatDB::GenshinData::Material.new(
378
378
  kamera_key: "SmallLampGrass",
379
379
  name: "Small Lamp Grass",
380
380
  rarity: 1,
@@ -385,7 +385,7 @@ module TeyvatDB::Materials::Development
385
385
  nation_name: :mondstadt,
386
386
  ).freeze
387
387
 
388
- STARCONCH = GenshinData::Material.new(
388
+ STARCONCH = TeyvatDB::GenshinData::Material.new(
389
389
  kamera_key: "Starconch",
390
390
  name: "Starconch",
391
391
  rarity: 1,
@@ -396,7 +396,7 @@ module TeyvatDB::Materials::Development
396
396
  nation_name: :liyue,
397
397
  ).freeze
398
398
 
399
- TRISHIRAITE = GenshinData::Material.new(
399
+ TRISHIRAITE = TeyvatDB::GenshinData::Material.new(
400
400
  kamera_key: "Trishiraite",
401
401
  name: "Trishiraite",
402
402
  rarity: 1,
@@ -407,7 +407,7 @@ module TeyvatDB::Materials::Development
407
407
  nation_name: :sumeru,
408
408
  ).freeze
409
409
 
410
- VALBERRY = GenshinData::Material.new(
410
+ VALBERRY = TeyvatDB::GenshinData::Material.new(
411
411
  kamera_key: "Valberry",
412
412
  name: "Valberry",
413
413
  rarity: 1,
@@ -418,7 +418,7 @@ module TeyvatDB::Materials::Development
418
418
  nation_name: :mondstadt,
419
419
  ).freeze
420
420
 
421
- VIOLETGRASS = GenshinData::Material.new(
421
+ VIOLETGRASS = TeyvatDB::GenshinData::Material.new(
422
422
  kamera_key: "Violetgrass",
423
423
  name: "Violetgrass",
424
424
  rarity: 1,
@@ -429,7 +429,7 @@ module TeyvatDB::Materials::Development
429
429
  nation_name: :liyue,
430
430
  ).freeze
431
431
 
432
- VIPARYAS = GenshinData::Material.new(
432
+ VIPARYAS = TeyvatDB::GenshinData::Material.new(
433
433
  kamera_key: "Viparyas",
434
434
  name: "Viparyas",
435
435
  rarity: 1,
@@ -440,7 +440,7 @@ module TeyvatDB::Materials::Development
440
440
  nation_name: :sumeru,
441
441
  ).freeze
442
442
 
443
- WINDWHEEL_ASTER = GenshinData::Material.new(
443
+ WINDWHEEL_ASTER = TeyvatDB::GenshinData::Material.new(
444
444
  kamera_key: "WindwheelAster",
445
445
  name: "Windwheel Aster",
446
446
  rarity: 1,
@@ -451,7 +451,7 @@ module TeyvatDB::Materials::Development
451
451
  nation_name: :mondstadt,
452
452
  ).freeze
453
453
 
454
- WOLFHOOK = GenshinData::Material.new(
454
+ WOLFHOOK = TeyvatDB::GenshinData::Material.new(
455
455
  kamera_key: "Wolfhook",
456
456
  name: "Wolfhook",
457
457
  rarity: 1,
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Development
2
2
  module MonsterLootDropsData
3
- ARTIFICED_DYNAMIC_GEAR = GenshinData::Material.new(
3
+ ARTIFICED_DYNAMIC_GEAR = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "ArtificedDynamicGear",
5
5
  name: "Artificed Dynamic Gear",
6
6
  rarity: 3,
@@ -11,7 +11,7 @@ module TeyvatDB::Materials::Development
11
11
  nation_name: nil,
12
12
  ).freeze
13
13
 
14
- CRYSTALLINE_CYST_DUST = GenshinData::Material.new(
14
+ CRYSTALLINE_CYST_DUST = TeyvatDB::GenshinData::Material.new(
15
15
  kamera_key: "CrystallineCystDust",
16
16
  name: "Crystalline Cyst Dust",
17
17
  rarity: 3,
@@ -22,7 +22,7 @@ module TeyvatDB::Materials::Development
22
22
  nation_name: nil,
23
23
  ).freeze
24
24
 
25
- DAMAGED_MASK = GenshinData::Material.new(
25
+ DAMAGED_MASK = TeyvatDB::GenshinData::Material.new(
26
26
  kamera_key: "DamagedMask",
27
27
  name: "Damaged Mask",
28
28
  rarity: 1,
@@ -33,7 +33,7 @@ module TeyvatDB::Materials::Development
33
33
  nation_name: nil,
34
34
  ).freeze
35
35
 
36
- DIVINING_SCROLL = GenshinData::Material.new(
36
+ DIVINING_SCROLL = TeyvatDB::GenshinData::Material.new(
37
37
  kamera_key: "DiviningScroll",
38
38
  name: "Divining Scroll",
39
39
  rarity: 1,
@@ -44,7 +44,7 @@ module TeyvatDB::Materials::Development
44
44
  nation_name: nil,
45
45
  ).freeze
46
46
 
47
- ENERGY_NECTAR = GenshinData::Material.new(
47
+ ENERGY_NECTAR = TeyvatDB::GenshinData::Material.new(
48
48
  kamera_key: "EnergyNectar",
49
49
  name: "Energy Nectar",
50
50
  rarity: 3,
@@ -55,7 +55,7 @@ module TeyvatDB::Materials::Development
55
55
  nation_name: nil,
56
56
  ).freeze
57
57
 
58
- FADED_RED_SATIN = GenshinData::Material.new(
58
+ FADED_RED_SATIN = TeyvatDB::GenshinData::Material.new(
59
59
  kamera_key: "FadedRedSatin",
60
60
  name: "Faded Red Satin",
61
61
  rarity: 1,
@@ -66,7 +66,7 @@ module TeyvatDB::Materials::Development
66
66
  nation_name: nil,
67
67
  ).freeze
68
68
 
69
- FAMED_HANDGUARD = GenshinData::Material.new(
69
+ FAMED_HANDGUARD = TeyvatDB::GenshinData::Material.new(
70
70
  kamera_key: "FamedHandguard",
71
71
  name: "Famed Handguard",
72
72
  rarity: 3,
@@ -77,7 +77,7 @@ module TeyvatDB::Materials::Development
77
77
  nation_name: nil,
78
78
  ).freeze
79
79
 
80
- FIRM_ARROWHEAD = GenshinData::Material.new(
80
+ FIRM_ARROWHEAD = TeyvatDB::GenshinData::Material.new(
81
81
  kamera_key: "FirmArrowhead",
82
82
  name: "Firm Arrowhead",
83
83
  rarity: 1,
@@ -88,7 +88,7 @@ module TeyvatDB::Materials::Development
88
88
  nation_name: nil,
89
89
  ).freeze
90
90
 
91
- FORBIDDEN_CURSE_SCROLL = GenshinData::Material.new(
91
+ FORBIDDEN_CURSE_SCROLL = TeyvatDB::GenshinData::Material.new(
92
92
  kamera_key: "ForbiddenCurseScroll",
93
93
  name: "Forbidden Curse Scroll",
94
94
  rarity: 3,
@@ -99,7 +99,7 @@ module TeyvatDB::Materials::Development
99
99
  nation_name: nil,
100
100
  ).freeze
101
101
 
102
- FUNGAL_SPORES = GenshinData::Material.new(
102
+ FUNGAL_SPORES = TeyvatDB::GenshinData::Material.new(
103
103
  kamera_key: "FungalSpores",
104
104
  name: "Fungal Spores",
105
105
  rarity: 1,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Development
110
110
  nation_name: nil,
111
111
  ).freeze
112
112
 
113
- GOLDEN_RAVEN_INSIGNIA = GenshinData::Material.new(
113
+ GOLDEN_RAVEN_INSIGNIA = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "GoldenRavenInsignia",
115
115
  name: "Golden Raven Insignia",
116
116
  rarity: 3,
@@ -121,7 +121,7 @@ module TeyvatDB::Materials::Development
121
121
  nation_name: nil,
122
122
  ).freeze
123
123
 
124
- KAGEUCHI_HANDGUARD = GenshinData::Material.new(
124
+ KAGEUCHI_HANDGUARD = TeyvatDB::GenshinData::Material.new(
125
125
  kamera_key: "KageuchiHandguard",
126
126
  name: "Kageuchi Handguard",
127
127
  rarity: 2,
@@ -132,7 +132,7 @@ module TeyvatDB::Materials::Development
132
132
  nation_name: nil,
133
133
  ).freeze
134
134
 
135
- LIEUTENANTS_INSIGNIA = GenshinData::Material.new(
135
+ LIEUTENANTS_INSIGNIA = TeyvatDB::GenshinData::Material.new(
136
136
  kamera_key: "LieutenantsInsignia",
137
137
  name: "Lieutenants Insignia",
138
138
  rarity: 3,
@@ -143,7 +143,7 @@ module TeyvatDB::Materials::Development
143
143
  nation_name: nil,
144
144
  ).freeze
145
145
 
146
- LUMINESCENT_POLLEN = GenshinData::Material.new(
146
+ LUMINESCENT_POLLEN = TeyvatDB::GenshinData::Material.new(
147
147
  kamera_key: "LuminescentPollen",
148
148
  name: "Luminescent Pollen",
149
149
  rarity: 2,
@@ -154,7 +154,7 @@ module TeyvatDB::Materials::Development
154
154
  nation_name: nil,
155
155
  ).freeze
156
156
 
157
- MECHANICAL_SPUR_GEAR = GenshinData::Material.new(
157
+ MECHANICAL_SPUR_GEAR = TeyvatDB::GenshinData::Material.new(
158
158
  kamera_key: "MechanicalSpurGear",
159
159
  name: "Mechanical Spur Gear",
160
160
  rarity: 2,
@@ -165,7 +165,7 @@ module TeyvatDB::Materials::Development
165
165
  nation_name: nil,
166
166
  ).freeze
167
167
 
168
- MESHING_GEAR = GenshinData::Material.new(
168
+ MESHING_GEAR = TeyvatDB::GenshinData::Material.new(
169
169
  kamera_key: "MeshingGear",
170
170
  name: "Meshing Gear",
171
171
  rarity: 1,
@@ -176,7 +176,7 @@ module TeyvatDB::Materials::Development
176
176
  nation_name: nil,
177
177
  ).freeze
178
178
 
179
- OLD_HANDGUARD = GenshinData::Material.new(
179
+ OLD_HANDGUARD = TeyvatDB::GenshinData::Material.new(
180
180
  kamera_key: "OldHandguard",
181
181
  name: "Old Handguard",
182
182
  rarity: 1,
@@ -187,7 +187,7 @@ module TeyvatDB::Materials::Development
187
187
  nation_name: nil,
188
188
  ).freeze
189
189
 
190
- OMINOUS_MASK = GenshinData::Material.new(
190
+ OMINOUS_MASK = TeyvatDB::GenshinData::Material.new(
191
191
  kamera_key: "OminousMask",
192
192
  name: "Ominous Mask",
193
193
  rarity: 3,
@@ -198,7 +198,7 @@ module TeyvatDB::Materials::Development
198
198
  nation_name: nil,
199
199
  ).freeze
200
200
 
201
- RECRUITS_INSIGNIA = GenshinData::Material.new(
201
+ RECRUITS_INSIGNIA = TeyvatDB::GenshinData::Material.new(
202
202
  kamera_key: "RecruitsInsignia",
203
203
  name: "Recruits Insignia",
204
204
  rarity: 1,
@@ -209,7 +209,7 @@ module TeyvatDB::Materials::Development
209
209
  nation_name: nil,
210
210
  ).freeze
211
211
 
212
- RICH_RED_BROCADE = GenshinData::Material.new(
212
+ RICH_RED_BROCADE = TeyvatDB::GenshinData::Material.new(
213
213
  kamera_key: "RichRedBrocade",
214
214
  name: "Rich Red Brocade",
215
215
  rarity: 3,
@@ -220,7 +220,7 @@ module TeyvatDB::Materials::Development
220
220
  nation_name: nil,
221
221
  ).freeze
222
222
 
223
- SEALED_SCROLL = GenshinData::Material.new(
223
+ SEALED_SCROLL = TeyvatDB::GenshinData::Material.new(
224
224
  kamera_key: "SealedScroll",
225
225
  name: "Sealed Scroll",
226
226
  rarity: 2,
@@ -231,7 +231,7 @@ module TeyvatDB::Materials::Development
231
231
  nation_name: nil,
232
232
  ).freeze
233
233
 
234
- SERGEANTS_INSIGNIA = GenshinData::Material.new(
234
+ SERGEANTS_INSIGNIA = TeyvatDB::GenshinData::Material.new(
235
235
  kamera_key: "SergeantsInsignia",
236
236
  name: "Sergeants Insignia",
237
237
  rarity: 2,
@@ -242,7 +242,7 @@ module TeyvatDB::Materials::Development
242
242
  nation_name: nil,
243
243
  ).freeze
244
244
 
245
- SHARP_ARROWHEAD = GenshinData::Material.new(
245
+ SHARP_ARROWHEAD = TeyvatDB::GenshinData::Material.new(
246
246
  kamera_key: "SharpArrowhead",
247
247
  name: "Sharp Arrowhead",
248
248
  rarity: 2,
@@ -253,7 +253,7 @@ module TeyvatDB::Materials::Development
253
253
  nation_name: nil,
254
254
  ).freeze
255
255
 
256
- SHIMMERING_NECTAR = GenshinData::Material.new(
256
+ SHIMMERING_NECTAR = TeyvatDB::GenshinData::Material.new(
257
257
  kamera_key: "ShimmeringNectar",
258
258
  name: "Shimmering Nectar",
259
259
  rarity: 2,
@@ -264,7 +264,7 @@ module TeyvatDB::Materials::Development
264
264
  nation_name: nil,
265
265
  ).freeze
266
266
 
267
- SILVER_RAVEN_INSIGNIA = GenshinData::Material.new(
267
+ SILVER_RAVEN_INSIGNIA = TeyvatDB::GenshinData::Material.new(
268
268
  kamera_key: "SilverRavenInsignia",
269
269
  name: "Silver Raven Insignia",
270
270
  rarity: 2,
@@ -275,7 +275,7 @@ module TeyvatDB::Materials::Development
275
275
  nation_name: nil,
276
276
  ).freeze
277
277
 
278
- SLIME_CONCENTRATE = GenshinData::Material.new(
278
+ SLIME_CONCENTRATE = TeyvatDB::GenshinData::Material.new(
279
279
  kamera_key: "SlimeConcentrate",
280
280
  name: "Slime Concentrate",
281
281
  rarity: 3,
@@ -286,7 +286,7 @@ module TeyvatDB::Materials::Development
286
286
  nation_name: nil,
287
287
  ).freeze
288
288
 
289
- SLIME_CONDENSATE = GenshinData::Material.new(
289
+ SLIME_CONDENSATE = TeyvatDB::GenshinData::Material.new(
290
290
  kamera_key: "SlimeCondensate",
291
291
  name: "Slime Condensate",
292
292
  rarity: 1,
@@ -297,7 +297,7 @@ module TeyvatDB::Materials::Development
297
297
  nation_name: nil,
298
298
  ).freeze
299
299
 
300
- SLIME_SECRETIONS = GenshinData::Material.new(
300
+ SLIME_SECRETIONS = TeyvatDB::GenshinData::Material.new(
301
301
  kamera_key: "SlimeSecretions",
302
302
  name: "Slime Secretions",
303
303
  rarity: 2,
@@ -308,7 +308,7 @@ module TeyvatDB::Materials::Development
308
308
  nation_name: nil,
309
309
  ).freeze
310
310
 
311
- SPECTRAL_HEART = GenshinData::Material.new(
311
+ SPECTRAL_HEART = TeyvatDB::GenshinData::Material.new(
312
312
  kamera_key: "SpectralHeart",
313
313
  name: "Spectral Heart",
314
314
  rarity: 2,
@@ -319,7 +319,7 @@ module TeyvatDB::Materials::Development
319
319
  nation_name: nil,
320
320
  ).freeze
321
321
 
322
- SPECTRAL_HUSK = GenshinData::Material.new(
322
+ SPECTRAL_HUSK = TeyvatDB::GenshinData::Material.new(
323
323
  kamera_key: "SpectralHusk",
324
324
  name: "Spectral Husk",
325
325
  rarity: 1,
@@ -330,7 +330,7 @@ module TeyvatDB::Materials::Development
330
330
  nation_name: nil,
331
331
  ).freeze
332
332
 
333
- SPECTRAL_NUCLEUS = GenshinData::Material.new(
333
+ SPECTRAL_NUCLEUS = TeyvatDB::GenshinData::Material.new(
334
334
  kamera_key: "SpectralNucleus",
335
335
  name: "Spectral Nucleus",
336
336
  rarity: 3,
@@ -341,7 +341,7 @@ module TeyvatDB::Materials::Development
341
341
  nation_name: nil,
342
342
  ).freeze
343
343
 
344
- STAINED_MASK = GenshinData::Material.new(
344
+ STAINED_MASK = TeyvatDB::GenshinData::Material.new(
345
345
  kamera_key: "StainedMask",
346
346
  name: "Stained Mask",
347
347
  rarity: 2,
@@ -352,7 +352,7 @@ module TeyvatDB::Materials::Development
352
352
  nation_name: nil,
353
353
  ).freeze
354
354
 
355
- TRANSOCEANIC_CHUNK = GenshinData::Material.new(
355
+ TRANSOCEANIC_CHUNK = TeyvatDB::GenshinData::Material.new(
356
356
  kamera_key: "TransoceanicChunk",
357
357
  name: "Transoceanic Chunk",
358
358
  rarity: 2,
@@ -363,7 +363,7 @@ module TeyvatDB::Materials::Development
363
363
  nation_name: nil,
364
364
  ).freeze
365
365
 
366
- TRANSOCEANIC_PEARL = GenshinData::Material.new(
366
+ TRANSOCEANIC_PEARL = TeyvatDB::GenshinData::Material.new(
367
367
  kamera_key: "TransoceanicPearl",
368
368
  name: "Transoceanic Pearl",
369
369
  rarity: 1,
@@ -374,7 +374,7 @@ module TeyvatDB::Materials::Development
374
374
  nation_name: nil,
375
375
  ).freeze
376
376
 
377
- TREASURE_HOARDER_INSIGNIA = GenshinData::Material.new(
377
+ TREASURE_HOARDER_INSIGNIA = TeyvatDB::GenshinData::Material.new(
378
378
  kamera_key: "TreasureHoarderInsignia",
379
379
  name: "Treasure Hoarder Insignia",
380
380
  rarity: 1,
@@ -385,7 +385,7 @@ module TeyvatDB::Materials::Development
385
385
  nation_name: nil,
386
386
  ).freeze
387
387
 
388
- TRIMMED_RED_SILK = GenshinData::Material.new(
388
+ TRIMMED_RED_SILK = TeyvatDB::GenshinData::Material.new(
389
389
  kamera_key: "TrimmedRedSilk",
390
390
  name: "Trimmed Red Silk",
391
391
  rarity: 2,
@@ -396,7 +396,7 @@ module TeyvatDB::Materials::Development
396
396
  nation_name: nil,
397
397
  ).freeze
398
398
 
399
- WEATHERED_ARROWHEAD = GenshinData::Material.new(
399
+ WEATHERED_ARROWHEAD = TeyvatDB::GenshinData::Material.new(
400
400
  kamera_key: "WeatheredArrowhead",
401
401
  name: "Weathered Arrowhead",
402
402
  rarity: 3,
@@ -407,7 +407,7 @@ module TeyvatDB::Materials::Development
407
407
  nation_name: nil,
408
408
  ).freeze
409
409
 
410
- WHOPPERFLOWER_NECTAR = GenshinData::Material.new(
410
+ WHOPPERFLOWER_NECTAR = TeyvatDB::GenshinData::Material.new(
411
411
  kamera_key: "WhopperflowerNectar",
412
412
  name: "Whopperflower Nectar",
413
413
  rarity: 1,
@@ -418,7 +418,7 @@ module TeyvatDB::Materials::Development
418
418
  nation_name: nil,
419
419
  ).freeze
420
420
 
421
- XENOCHROMATIC_CRYSTAL = GenshinData::Material.new(
421
+ XENOCHROMATIC_CRYSTAL = TeyvatDB::GenshinData::Material.new(
422
422
  kamera_key: "XenochromaticCrystal",
423
423
  name: "Xenochromatic Crystal",
424
424
  rarity: 3,