teyvatdb 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Gemfile.lock +1 -1
- data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
- data/lib/teyvatdb/characters/character_data.rb +72 -72
- data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
- data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
- data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
- data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
- data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
- data/lib/teyvatdb/genshin_data.rb +13 -0
- data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
- data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
- data/lib/teyvatdb/materials/development/general_data.rb +10 -10
- data/lib/teyvatdb/materials/development/local_specialty_data.rb +42 -42
- data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
- data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
- data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
- data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
- data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
- data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
- data/lib/teyvatdb/materials/standard/cooking_material_data.rb +53 -53
- data/lib/teyvatdb/materials/standard/crafting_material_data.rb +13 -13
- data/lib/teyvatdb/materials/standard/fishing_material_data.rb +37 -37
- data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
- data/lib/teyvatdb/materials/standard/furniture_material_data.rb +23 -23
- data/lib/teyvatdb/nations/nation_data.rb +8 -8
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
- data/lib/teyvatdb/weapons.rb +1 -1
- data/lib/teyvatdb.rb +1 -3
- metadata +7 -7
- data/lib/genshin_data.rb +0 -10
@@ -1,6 +1,6 @@
|
|
1
1
|
module TeyvatDB::Materials::Standard
|
2
2
|
module FishingMaterialData
|
3
|
-
ABIDING_ANGELFISH = GenshinData::Material.new(
|
3
|
+
ABIDING_ANGELFISH = TeyvatDB::GenshinData::Material.new(
|
4
4
|
kamera_key: "AbidingAngelfish",
|
5
5
|
name: "Abiding Angelfish",
|
6
6
|
rarity: 3,
|
@@ -10,7 +10,7 @@ module TeyvatDB::Materials::Standard
|
|
10
10
|
source_sub_category: :fishing,
|
11
11
|
).freeze
|
12
12
|
|
13
|
-
AIZEN_MEDAKA = GenshinData::Material.new(
|
13
|
+
AIZEN_MEDAKA = TeyvatDB::GenshinData::Material.new(
|
14
14
|
kamera_key: "AizenMedaka",
|
15
15
|
name: "Aizen Medaka",
|
16
16
|
rarity: 3,
|
@@ -20,7 +20,7 @@ module TeyvatDB::Materials::Standard
|
|
20
20
|
source_sub_category: :fishing,
|
21
21
|
).freeze
|
22
22
|
|
23
|
-
AKAI_MAOU = GenshinData::Material.new(
|
23
|
+
AKAI_MAOU = TeyvatDB::GenshinData::Material.new(
|
24
24
|
kamera_key: "AkaiMaou",
|
25
25
|
name: "Akai Maou",
|
26
26
|
rarity: 3,
|
@@ -30,7 +30,7 @@ module TeyvatDB::Materials::Standard
|
|
30
30
|
source_sub_category: :fishing,
|
31
31
|
).freeze
|
32
32
|
|
33
|
-
BETTA = GenshinData::Material.new(
|
33
|
+
BETTA = TeyvatDB::GenshinData::Material.new(
|
34
34
|
kamera_key: "Betta",
|
35
35
|
name: "Betta",
|
36
36
|
rarity: 3,
|
@@ -40,7 +40,7 @@ module TeyvatDB::Materials::Standard
|
|
40
40
|
source_sub_category: :fishing,
|
41
41
|
).freeze
|
42
42
|
|
43
|
-
BITTER_PUFFERFISH = GenshinData::Material.new(
|
43
|
+
BITTER_PUFFERFISH = TeyvatDB::GenshinData::Material.new(
|
44
44
|
kamera_key: "BitterPufferfish",
|
45
45
|
name: "Bitter Pufferfish",
|
46
46
|
rarity: 3,
|
@@ -50,7 +50,7 @@ module TeyvatDB::Materials::Standard
|
|
50
50
|
source_sub_category: :fishing,
|
51
51
|
).freeze
|
52
52
|
|
53
|
-
BROWN_SHIRAKODAI = GenshinData::Material.new(
|
53
|
+
BROWN_SHIRAKODAI = TeyvatDB::GenshinData::Material.new(
|
54
54
|
kamera_key: "BrownShirakodai",
|
55
55
|
name: "Brown Shirakodai",
|
56
56
|
rarity: 3,
|
@@ -60,7 +60,7 @@ module TeyvatDB::Materials::Standard
|
|
60
60
|
source_sub_category: :fishing,
|
61
61
|
).freeze
|
62
62
|
|
63
|
-
CRYSTALFISH = GenshinData::Material.new(
|
63
|
+
CRYSTALFISH = TeyvatDB::GenshinData::Material.new(
|
64
64
|
kamera_key: "Crystalfish",
|
65
65
|
name: "Crystalfish",
|
66
66
|
rarity: 3,
|
@@ -70,7 +70,7 @@ module TeyvatDB::Materials::Standard
|
|
70
70
|
source_sub_category: :fishing,
|
71
71
|
).freeze
|
72
72
|
|
73
|
-
DAWNCATCHER = GenshinData::Material.new(
|
73
|
+
DAWNCATCHER = TeyvatDB::GenshinData::Material.new(
|
74
74
|
kamera_key: "Dawncatcher",
|
75
75
|
name: "Dawncatcher",
|
76
76
|
rarity: 3,
|
@@ -80,7 +80,7 @@ module TeyvatDB::Materials::Standard
|
|
80
80
|
source_sub_category: :fishing,
|
81
81
|
).freeze
|
82
82
|
|
83
|
-
DIVDA_RAY = GenshinData::Material.new(
|
83
|
+
DIVDA_RAY = TeyvatDB::GenshinData::Material.new(
|
84
84
|
kamera_key: "DivdaRay",
|
85
85
|
name: "Divda Ray",
|
86
86
|
rarity: 3,
|
@@ -90,7 +90,7 @@ module TeyvatDB::Materials::Standard
|
|
90
90
|
source_sub_category: :fishing,
|
91
91
|
).freeze
|
92
92
|
|
93
|
-
FAKE_FLY_BAIT = GenshinData::Material.new(
|
93
|
+
FAKE_FLY_BAIT = TeyvatDB::GenshinData::Material.new(
|
94
94
|
kamera_key: "FakeFlyBait",
|
95
95
|
name: "Fake Fly Bait",
|
96
96
|
rarity: 2,
|
@@ -100,7 +100,7 @@ module TeyvatDB::Materials::Standard
|
|
100
100
|
source_sub_category: :fishing,
|
101
101
|
).freeze
|
102
102
|
|
103
|
-
FALSE_WORM_BAIT = GenshinData::Material.new(
|
103
|
+
FALSE_WORM_BAIT = TeyvatDB::GenshinData::Material.new(
|
104
104
|
kamera_key: "FalseWormBait",
|
105
105
|
name: "False Worm Bait",
|
106
106
|
rarity: 2,
|
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Standard
|
|
110
110
|
source_sub_category: :fishing,
|
111
111
|
).freeze
|
112
112
|
|
113
|
-
FLASHING_MAINTENANCE_MEK_BAIT = GenshinData::Material.new(
|
113
|
+
FLASHING_MAINTENANCE_MEK_BAIT = TeyvatDB::GenshinData::Material.new(
|
114
114
|
kamera_key: "FlashingMaintenanceMekBait",
|
115
115
|
name: "Flashing Maintenance Mek Bait",
|
116
116
|
rarity: 2,
|
@@ -120,7 +120,7 @@ module TeyvatDB::Materials::Standard
|
|
120
120
|
source_sub_category: :fishing,
|
121
121
|
).freeze
|
122
122
|
|
123
|
-
FORMALO_RAY = GenshinData::Material.new(
|
123
|
+
FORMALO_RAY = TeyvatDB::GenshinData::Material.new(
|
124
124
|
kamera_key: "FormaloRay",
|
125
125
|
name: "Formalo Ray",
|
126
126
|
rarity: 3,
|
@@ -130,7 +130,7 @@ module TeyvatDB::Materials::Standard
|
|
130
130
|
source_sub_category: :fishing,
|
131
131
|
).freeze
|
132
132
|
|
133
|
-
FRUIT_PASTE_BAIT = GenshinData::Material.new(
|
133
|
+
FRUIT_PASTE_BAIT = TeyvatDB::GenshinData::Material.new(
|
134
134
|
kamera_key: "FruitPasteBait",
|
135
135
|
name: "Fruit Paste Bait",
|
136
136
|
rarity: 2,
|
@@ -140,7 +140,7 @@ module TeyvatDB::Materials::Standard
|
|
140
140
|
source_sub_category: :fishing,
|
141
141
|
).freeze
|
142
142
|
|
143
|
-
GLAZE_MEDAKA = GenshinData::Material.new(
|
143
|
+
GLAZE_MEDAKA = TeyvatDB::GenshinData::Material.new(
|
144
144
|
kamera_key: "GlazeMedaka",
|
145
145
|
name: "Glaze Medaka",
|
146
146
|
rarity: 3,
|
@@ -150,7 +150,7 @@ module TeyvatDB::Materials::Standard
|
|
150
150
|
source_sub_category: :fishing,
|
151
151
|
).freeze
|
152
152
|
|
153
|
-
GLOWGRASS_BAIT = GenshinData::Material.new(
|
153
|
+
GLOWGRASS_BAIT = TeyvatDB::GenshinData::Material.new(
|
154
154
|
kamera_key: "GlowgrassBait",
|
155
155
|
name: "Glowgrass Bait",
|
156
156
|
rarity: 2,
|
@@ -160,7 +160,7 @@ module TeyvatDB::Materials::Standard
|
|
160
160
|
source_sub_category: :fishing,
|
161
161
|
).freeze
|
162
162
|
|
163
|
-
GOLDEN_KOI = GenshinData::Material.new(
|
163
|
+
GOLDEN_KOI = TeyvatDB::GenshinData::Material.new(
|
164
164
|
kamera_key: "GoldenKoi",
|
165
165
|
name: "Golden Koi",
|
166
166
|
rarity: 3,
|
@@ -170,7 +170,7 @@ module TeyvatDB::Materials::Standard
|
|
170
170
|
source_sub_category: :fishing,
|
171
171
|
).freeze
|
172
172
|
|
173
|
-
HALCYON_JADE_AXE_MARLIN = GenshinData::Material.new(
|
173
|
+
HALCYON_JADE_AXE_MARLIN = TeyvatDB::GenshinData::Material.new(
|
174
174
|
kamera_key: "HalcyonJadeAxeMarlin",
|
175
175
|
name: "Halcyon Jade Axe Marlin",
|
176
176
|
rarity: 3,
|
@@ -180,7 +180,7 @@ module TeyvatDB::Materials::Standard
|
|
180
180
|
source_sub_category: :fishing,
|
181
181
|
).freeze
|
182
182
|
|
183
|
-
LAZURITE_AXE_MARLIN = GenshinData::Material.new(
|
183
|
+
LAZURITE_AXE_MARLIN = TeyvatDB::GenshinData::Material.new(
|
184
184
|
kamera_key: "LazuriteAxeMarlin",
|
185
185
|
name: "Lazurite Axe Marlin",
|
186
186
|
rarity: 3,
|
@@ -190,7 +190,7 @@ module TeyvatDB::Materials::Standard
|
|
190
190
|
source_sub_category: :fishing,
|
191
191
|
).freeze
|
192
192
|
|
193
|
-
LUNGED_STICKLEBACK = GenshinData::Material.new(
|
193
|
+
LUNGED_STICKLEBACK = TeyvatDB::GenshinData::Material.new(
|
194
194
|
kamera_key: "LungedStickleback",
|
195
195
|
name: "Lunged Stickleback",
|
196
196
|
rarity: 3,
|
@@ -200,7 +200,7 @@ module TeyvatDB::Materials::Standard
|
|
200
200
|
source_sub_category: :fishing,
|
201
201
|
).freeze
|
202
202
|
|
203
|
-
MEDAKA = GenshinData::Material.new(
|
203
|
+
MEDAKA = TeyvatDB::GenshinData::Material.new(
|
204
204
|
kamera_key: "Medaka",
|
205
205
|
name: "Medaka",
|
206
206
|
rarity: 3,
|
@@ -210,7 +210,7 @@ module TeyvatDB::Materials::Standard
|
|
210
210
|
source_sub_category: :fishing,
|
211
211
|
).freeze
|
212
212
|
|
213
|
-
PEACH_OF_THE_DEEP_WAVES = GenshinData::Material.new(
|
213
|
+
PEACH_OF_THE_DEEP_WAVES = TeyvatDB::GenshinData::Material.new(
|
214
214
|
kamera_key: "PeachOfTheDeepWaves",
|
215
215
|
name: "Peach of the Deep Waves",
|
216
216
|
rarity: 3,
|
@@ -220,7 +220,7 @@ module TeyvatDB::Materials::Standard
|
|
220
220
|
source_sub_category: :fishing,
|
221
221
|
).freeze
|
222
222
|
|
223
|
-
PUFFERFISH = GenshinData::Material.new(
|
223
|
+
PUFFERFISH = TeyvatDB::GenshinData::Material.new(
|
224
224
|
kamera_key: "Pufferfish",
|
225
225
|
name: "Pufferfish",
|
226
226
|
rarity: 3,
|
@@ -230,7 +230,7 @@ module TeyvatDB::Materials::Standard
|
|
230
230
|
source_sub_category: :fishing,
|
231
231
|
).freeze
|
232
232
|
|
233
|
-
PURPLE_SHIRAKODAI = GenshinData::Material.new(
|
233
|
+
PURPLE_SHIRAKODAI = TeyvatDB::GenshinData::Material.new(
|
234
234
|
kamera_key: "PurpleShirakodai",
|
235
235
|
name: "Purple Shirakodai",
|
236
236
|
rarity: 3,
|
@@ -240,7 +240,7 @@ module TeyvatDB::Materials::Standard
|
|
240
240
|
source_sub_category: :fishing,
|
241
241
|
).freeze
|
242
242
|
|
243
|
-
RAIMEI_ANGELFISH = GenshinData::Material.new(
|
243
|
+
RAIMEI_ANGELFISH = TeyvatDB::GenshinData::Material.new(
|
244
244
|
kamera_key: "RaimeiAngelfish",
|
245
245
|
name: "Raimei Angelfish",
|
246
246
|
rarity: 3,
|
@@ -250,7 +250,7 @@ module TeyvatDB::Materials::Standard
|
|
250
250
|
source_sub_category: :fishing,
|
251
251
|
).freeze
|
252
252
|
|
253
|
-
RED_DYE = GenshinData::Material.new(
|
253
|
+
RED_DYE = TeyvatDB::GenshinData::Material.new(
|
254
254
|
kamera_key: "RedDye",
|
255
255
|
name: "Red Dye",
|
256
256
|
rarity: 2,
|
@@ -260,7 +260,7 @@ module TeyvatDB::Materials::Standard
|
|
260
260
|
source_sub_category: :fishing,
|
261
261
|
).freeze
|
262
262
|
|
263
|
-
REDROT_BAIT = GenshinData::Material.new(
|
263
|
+
REDROT_BAIT = TeyvatDB::GenshinData::Material.new(
|
264
264
|
kamera_key: "RedrotBait",
|
265
265
|
name: "Redrot Bait",
|
266
266
|
rarity: 2,
|
@@ -270,7 +270,7 @@ module TeyvatDB::Materials::Standard
|
|
270
270
|
source_sub_category: :fishing,
|
271
271
|
).freeze
|
272
272
|
|
273
|
-
RUSTY_KOI = GenshinData::Material.new(
|
273
|
+
RUSTY_KOI = TeyvatDB::GenshinData::Material.new(
|
274
274
|
kamera_key: "RustyKoi",
|
275
275
|
name: "Rusty Koi",
|
276
276
|
rarity: 3,
|
@@ -280,7 +280,7 @@ module TeyvatDB::Materials::Standard
|
|
280
280
|
source_sub_category: :fishing,
|
281
281
|
).freeze
|
282
282
|
|
283
|
-
SANDSTORM_ANGLER = GenshinData::Material.new(
|
283
|
+
SANDSTORM_ANGLER = TeyvatDB::GenshinData::Material.new(
|
284
284
|
kamera_key: "SandstormAngler",
|
285
285
|
name: "Sandstorm Angler",
|
286
286
|
rarity: 3,
|
@@ -290,7 +290,7 @@ module TeyvatDB::Materials::Standard
|
|
290
290
|
source_sub_category: :fishing,
|
291
291
|
).freeze
|
292
292
|
|
293
|
-
SNOWSTRIDER = GenshinData::Material.new(
|
293
|
+
SNOWSTRIDER = TeyvatDB::GenshinData::Material.new(
|
294
294
|
kamera_key: "Snowstrider",
|
295
295
|
name: "Snowstrider",
|
296
296
|
rarity: 3,
|
@@ -300,7 +300,7 @@ module TeyvatDB::Materials::Standard
|
|
300
300
|
source_sub_category: :fishing,
|
301
301
|
).freeze
|
302
302
|
|
303
|
-
SOUR_BAIT = GenshinData::Material.new(
|
303
|
+
SOUR_BAIT = TeyvatDB::GenshinData::Material.new(
|
304
304
|
kamera_key: "SourBait",
|
305
305
|
name: "Sour Bait",
|
306
306
|
rarity: 2,
|
@@ -310,7 +310,7 @@ module TeyvatDB::Materials::Standard
|
|
310
310
|
source_sub_category: :fishing,
|
311
311
|
).freeze
|
312
312
|
|
313
|
-
SUGARDEW_BAIT = GenshinData::Material.new(
|
313
|
+
SUGARDEW_BAIT = TeyvatDB::GenshinData::Material.new(
|
314
314
|
kamera_key: "SugardewBait",
|
315
315
|
name: "Sugardew Bait",
|
316
316
|
rarity: 2,
|
@@ -320,7 +320,7 @@ module TeyvatDB::Materials::Standard
|
|
320
320
|
source_sub_category: :fishing,
|
321
321
|
).freeze
|
322
322
|
|
323
|
-
SUNSET_CLOUD_ANGLER = GenshinData::Material.new(
|
323
|
+
SUNSET_CLOUD_ANGLER = TeyvatDB::GenshinData::Material.new(
|
324
324
|
kamera_key: "SunsetCloudAngler",
|
325
325
|
name: "Sunset Cloud Angler",
|
326
326
|
rarity: 3,
|
@@ -330,7 +330,7 @@ module TeyvatDB::Materials::Standard
|
|
330
330
|
source_sub_category: :fishing,
|
331
331
|
).freeze
|
332
332
|
|
333
|
-
SWEET_FLOWER_MEDAKA = GenshinData::Material.new(
|
333
|
+
SWEET_FLOWER_MEDAKA = TeyvatDB::GenshinData::Material.new(
|
334
334
|
kamera_key: "SweetFlowerMedaka",
|
335
335
|
name: "Sweet Flower Medaka",
|
336
336
|
rarity: 3,
|
@@ -340,7 +340,7 @@ module TeyvatDB::Materials::Standard
|
|
340
340
|
source_sub_category: :fishing,
|
341
341
|
).freeze
|
342
342
|
|
343
|
-
TEA_COLORED_SHIRAKODAI = GenshinData::Material.new(
|
343
|
+
TEA_COLORED_SHIRAKODAI = TeyvatDB::GenshinData::Material.new(
|
344
344
|
kamera_key: "TeaColoredShirakodai",
|
345
345
|
name: "Tea Colored Shirakodai",
|
346
346
|
rarity: 3,
|
@@ -350,7 +350,7 @@ module TeyvatDB::Materials::Standard
|
|
350
350
|
source_sub_category: :fishing,
|
351
351
|
).freeze
|
352
352
|
|
353
|
-
TRUE_FRUIT_ANGLER = GenshinData::Material.new(
|
353
|
+
TRUE_FRUIT_ANGLER = TeyvatDB::GenshinData::Material.new(
|
354
354
|
kamera_key: "TrueFruitAngler",
|
355
355
|
name: "True Fruit Angler",
|
356
356
|
rarity: 3,
|
@@ -360,7 +360,7 @@ module TeyvatDB::Materials::Standard
|
|
360
360
|
source_sub_category: :fishing,
|
361
361
|
).freeze
|
362
362
|
|
363
|
-
VENOMSPINE_FISH = GenshinData::Material.new(
|
363
|
+
VENOMSPINE_FISH = TeyvatDB::GenshinData::Material.new(
|
364
364
|
kamera_key: "VenomspineFish",
|
365
365
|
name: "Venomspine Fish",
|
366
366
|
rarity: 3,
|
@@ -1,6 +1,6 @@
|
|
1
1
|
module TeyvatDB::Materials::Standard
|
2
2
|
module ForgingMaterialData
|
3
|
-
AMETHYST_LUMP = GenshinData::Material.new(
|
3
|
+
AMETHYST_LUMP = TeyvatDB::GenshinData::Material.new(
|
4
4
|
kamera_key: "AmethystLump",
|
5
5
|
name: "Amethyst Lump",
|
6
6
|
rarity: 1,
|
@@ -10,7 +10,7 @@ module TeyvatDB::Materials::Standard
|
|
10
10
|
source_sub_category: :forging_material,
|
11
11
|
).freeze
|
12
12
|
|
13
|
-
CONDESSENCE_CRYSTAL = GenshinData::Material.new(
|
13
|
+
CONDESSENCE_CRYSTAL = TeyvatDB::GenshinData::Material.new(
|
14
14
|
kamera_key: "CondessenceCrystal",
|
15
15
|
name: "Condessence Crystal",
|
16
16
|
rarity: 1,
|
@@ -20,7 +20,7 @@ module TeyvatDB::Materials::Standard
|
|
20
20
|
source_sub_category: :forging_material,
|
21
21
|
).freeze
|
22
22
|
|
23
|
-
CRYSTAL_CHUNK = GenshinData::Material.new(
|
23
|
+
CRYSTAL_CHUNK = TeyvatDB::GenshinData::Material.new(
|
24
24
|
kamera_key: "CrystalChunk",
|
25
25
|
name: "Crystal Chunk",
|
26
26
|
rarity: 1,
|
@@ -30,7 +30,7 @@ module TeyvatDB::Materials::Standard
|
|
30
30
|
source_sub_category: :forging_material,
|
31
31
|
).freeze
|
32
32
|
|
33
|
-
IRON_CHUNK = GenshinData::Material.new(
|
33
|
+
IRON_CHUNK = TeyvatDB::GenshinData::Material.new(
|
34
34
|
kamera_key: "IronChunk",
|
35
35
|
name: "Iron Chunk",
|
36
36
|
rarity: 1,
|
@@ -40,7 +40,7 @@ module TeyvatDB::Materials::Standard
|
|
40
40
|
source_sub_category: :forging_material,
|
41
41
|
).freeze
|
42
42
|
|
43
|
-
MAGICAL_CRYSTAL_CHUNK = GenshinData::Material.new(
|
43
|
+
MAGICAL_CRYSTAL_CHUNK = TeyvatDB::GenshinData::Material.new(
|
44
44
|
kamera_key: "MagicalCrystalChunk",
|
45
45
|
name: "Magical Crystal Chunk",
|
46
46
|
rarity: 1,
|
@@ -50,7 +50,7 @@ module TeyvatDB::Materials::Standard
|
|
50
50
|
source_sub_category: :forging_material,
|
51
51
|
).freeze
|
52
52
|
|
53
|
-
MIDLANDER_BOW_BILLET = GenshinData::Material.new(
|
53
|
+
MIDLANDER_BOW_BILLET = TeyvatDB::GenshinData::Material.new(
|
54
54
|
kamera_key: "MidlanderBowBillet",
|
55
55
|
name: "Midlander Bow Billet",
|
56
56
|
rarity: 4,
|
@@ -60,7 +60,7 @@ module TeyvatDB::Materials::Standard
|
|
60
60
|
source_sub_category: :forging_material,
|
61
61
|
).freeze
|
62
62
|
|
63
|
-
MIDLANDER_CATALYST_BILLET = GenshinData::Material.new(
|
63
|
+
MIDLANDER_CATALYST_BILLET = TeyvatDB::GenshinData::Material.new(
|
64
64
|
kamera_key: "MidlanderCatalystBillet",
|
65
65
|
name: "Midlander Cataylst Billet",
|
66
66
|
rarity: 4,
|
@@ -70,7 +70,7 @@ module TeyvatDB::Materials::Standard
|
|
70
70
|
source_sub_category: :forging_material,
|
71
71
|
).freeze
|
72
72
|
|
73
|
-
MIDLANDER_CLAYMORE_BILLET = GenshinData::Material.new(
|
73
|
+
MIDLANDER_CLAYMORE_BILLET = TeyvatDB::GenshinData::Material.new(
|
74
74
|
kamera_key: "MidlanderClaymoreBillet",
|
75
75
|
name: "Midlander Claymore Billet",
|
76
76
|
rarity: 4,
|
@@ -80,7 +80,7 @@ module TeyvatDB::Materials::Standard
|
|
80
80
|
source_sub_category: :forging_material,
|
81
81
|
).freeze
|
82
82
|
|
83
|
-
MIDLANDER_SWORD_BILLET = GenshinData::Material.new(
|
83
|
+
MIDLANDER_SWORD_BILLET = TeyvatDB::GenshinData::Material.new(
|
84
84
|
kamera_key: "MidlanderSwordBillet",
|
85
85
|
name: "Midlander Sword Billet",
|
86
86
|
rarity: 4,
|
@@ -90,7 +90,7 @@ module TeyvatDB::Materials::Standard
|
|
90
90
|
source_sub_category: :forging_material,
|
91
91
|
).freeze
|
92
92
|
|
93
|
-
MIDLANDER_POLEARM_BILLET = GenshinData::Material.new(
|
93
|
+
MIDLANDER_POLEARM_BILLET = TeyvatDB::GenshinData::Material.new(
|
94
94
|
kamera_key: "MidlanderPolearmBillet",
|
95
95
|
name: "Midlander Polearm Billet",
|
96
96
|
rarity: 4,
|
@@ -100,7 +100,7 @@ module TeyvatDB::Materials::Standard
|
|
100
100
|
source_sub_category: :forging_material,
|
101
101
|
).freeze
|
102
102
|
|
103
|
-
NORTHLANDER_BOW_BILLET = GenshinData::Material.new(
|
103
|
+
NORTHLANDER_BOW_BILLET = TeyvatDB::GenshinData::Material.new(
|
104
104
|
kamera_key: "NorthlanderBowBillet",
|
105
105
|
name: "Northlander Bow Billet",
|
106
106
|
rarity: 4,
|
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Standard
|
|
110
110
|
source_sub_category: :forging_material,
|
111
111
|
).freeze
|
112
112
|
|
113
|
-
NORTHLANDER_CATALYST_BILLET = GenshinData::Material.new(
|
113
|
+
NORTHLANDER_CATALYST_BILLET = TeyvatDB::GenshinData::Material.new(
|
114
114
|
kamera_key: "NorthlanderCatalystBillet",
|
115
115
|
name: "Northlander Catalyst Billet",
|
116
116
|
rarity: 4,
|
@@ -120,7 +120,7 @@ module TeyvatDB::Materials::Standard
|
|
120
120
|
source_sub_category: :forging_material,
|
121
121
|
).freeze
|
122
122
|
|
123
|
-
NORTHLANDER_CLAYMORE_BILLET = GenshinData::Material.new(
|
123
|
+
NORTHLANDER_CLAYMORE_BILLET = TeyvatDB::GenshinData::Material.new(
|
124
124
|
kamera_key: "NorthlanderClaymoreBillet",
|
125
125
|
name: "Northlander Claymore Billet",
|
126
126
|
rarity: 4,
|
@@ -130,7 +130,7 @@ module TeyvatDB::Materials::Standard
|
|
130
130
|
source_sub_category: :forging_material,
|
131
131
|
).freeze
|
132
132
|
|
133
|
-
NORTHLANDER_POLEARM_BILLET = GenshinData::Material.new(
|
133
|
+
NORTHLANDER_POLEARM_BILLET = TeyvatDB::GenshinData::Material.new(
|
134
134
|
kamera_key: "NorthlanderPolearmBillet",
|
135
135
|
name: "Northlander Polearm Billet",
|
136
136
|
rarity: 4,
|
@@ -140,7 +140,7 @@ module TeyvatDB::Materials::Standard
|
|
140
140
|
source_sub_category: :forging_material,
|
141
141
|
).freeze
|
142
142
|
|
143
|
-
NORTHLANDER_SWORD_BILLET = GenshinData::Material.new(
|
143
|
+
NORTHLANDER_SWORD_BILLET = TeyvatDB::GenshinData::Material.new(
|
144
144
|
kamera_key: "NorthlanderSwordBillet",
|
145
145
|
name: "Northlander Sword Billet",
|
146
146
|
rarity: 4,
|
@@ -150,7 +150,7 @@ module TeyvatDB::Materials::Standard
|
|
150
150
|
source_sub_category: :forging_material,
|
151
151
|
).freeze
|
152
152
|
|
153
|
-
STARSILVER = GenshinData::Material.new(
|
153
|
+
STARSILVER = TeyvatDB::GenshinData::Material.new(
|
154
154
|
kamera_key: "Starsilver",
|
155
155
|
name: "Starsilver",
|
156
156
|
rarity: 1,
|
@@ -160,7 +160,7 @@ module TeyvatDB::Materials::Standard
|
|
160
160
|
source_sub_category: :forging_material,
|
161
161
|
).freeze
|
162
162
|
|
163
|
-
VITALIZED_DRAGONTOOTH = GenshinData::Material.new(
|
163
|
+
VITALIZED_DRAGONTOOTH = TeyvatDB::GenshinData::Material.new(
|
164
164
|
kamera_key: "VitalizedDragontooth",
|
165
165
|
name: "Vitalized Dragontooth",
|
166
166
|
rarity: 1,
|
@@ -170,7 +170,7 @@ module TeyvatDB::Materials::Standard
|
|
170
170
|
source_sub_category: :forging_material,
|
171
171
|
).freeze
|
172
172
|
|
173
|
-
WHITE_IRON_CHUNK = GenshinData::Material.new(
|
173
|
+
WHITE_IRON_CHUNK = TeyvatDB::GenshinData::Material.new(
|
174
174
|
kamera_key: "WhiteIronChunk",
|
175
175
|
name: "White Iron Chunk",
|
176
176
|
rarity: 1,
|
@@ -1,6 +1,6 @@
|
|
1
1
|
module TeyvatDB::Materials::Standard
|
2
2
|
module FurnitureMaterialData
|
3
|
-
ADHIGAMA_WOOD = GenshinData::Material.new(
|
3
|
+
ADHIGAMA_WOOD = TeyvatDB::GenshinData::Material.new(
|
4
4
|
kamera_key: "AdhigamaWood",
|
5
5
|
name: "Adhigama Wood",
|
6
6
|
rarity: 1,
|
@@ -10,7 +10,7 @@ module TeyvatDB::Materials::Standard
|
|
10
10
|
source_sub_category: :furniture_material,
|
11
11
|
).freeze
|
12
12
|
|
13
|
-
ARALIA_WOOD = GenshinData::Material.new(
|
13
|
+
ARALIA_WOOD = TeyvatDB::GenshinData::Material.new(
|
14
14
|
kamera_key: "AraliaWood",
|
15
15
|
name: "Aralia Wood",
|
16
16
|
rarity: 1,
|
@@ -20,7 +20,7 @@ module TeyvatDB::Materials::Standard
|
|
20
20
|
source_sub_category: :furniture_material,
|
21
21
|
).freeze
|
22
22
|
|
23
|
-
ATHEL_WOOD = GenshinData::Material.new(
|
23
|
+
ATHEL_WOOD = TeyvatDB::GenshinData::Material.new(
|
24
24
|
kamera_key: "AthelWood",
|
25
25
|
name: "Athel Wood",
|
26
26
|
rarity: 1,
|
@@ -30,7 +30,7 @@ module TeyvatDB::Materials::Standard
|
|
30
30
|
source_sub_category: :furniture_material,
|
31
31
|
).freeze
|
32
32
|
|
33
|
-
BAMBOO_SEGMENT = GenshinData::Material.new(
|
33
|
+
BAMBOO_SEGMENT = TeyvatDB::GenshinData::Material.new(
|
34
34
|
kamera_key: "BambooSegment",
|
35
35
|
name: "Bamboo Segment",
|
36
36
|
rarity: 1,
|
@@ -40,7 +40,7 @@ module TeyvatDB::Materials::Standard
|
|
40
40
|
source_sub_category: :furniture_material,
|
41
41
|
).freeze
|
42
42
|
|
43
|
-
BLUE_DYE = GenshinData::Material.new(
|
43
|
+
BLUE_DYE = TeyvatDB::GenshinData::Material.new(
|
44
44
|
kamera_key: "BlueDye",
|
45
45
|
name: "Blue Dye",
|
46
46
|
rarity: 1,
|
@@ -50,7 +50,7 @@ module TeyvatDB::Materials::Standard
|
|
50
50
|
source_sub_category: :furniture_material,
|
51
51
|
).freeze
|
52
52
|
|
53
|
-
BIRCH_WOOD = GenshinData::Material.new(
|
53
|
+
BIRCH_WOOD = TeyvatDB::GenshinData::Material.new(
|
54
54
|
kamera_key: "BirchWood",
|
55
55
|
name: "Birch Wood",
|
56
56
|
rarity: 1,
|
@@ -60,7 +60,7 @@ module TeyvatDB::Materials::Standard
|
|
60
60
|
source_sub_category: :furniture_material,
|
61
61
|
).freeze
|
62
62
|
|
63
|
-
BRIGHTWOOD = GenshinData::Material.new(
|
63
|
+
BRIGHTWOOD = TeyvatDB::GenshinData::Material.new(
|
64
64
|
kamera_key: "Brightwood",
|
65
65
|
name: "Brightwood",
|
66
66
|
rarity: 1,
|
@@ -70,7 +70,7 @@ module TeyvatDB::Materials::Standard
|
|
70
70
|
source_sub_category: :furniture_material,
|
71
71
|
).freeze
|
72
72
|
|
73
|
-
CUIHUA_WOOD = GenshinData::Material.new(
|
73
|
+
CUIHUA_WOOD = TeyvatDB::GenshinData::Material.new(
|
74
74
|
kamera_key: "CuihuaWood",
|
75
75
|
name: "Cuihua Wood",
|
76
76
|
rarity: 1,
|
@@ -80,7 +80,7 @@ module TeyvatDB::Materials::Standard
|
|
80
80
|
source_sub_category: :furniture_material,
|
81
81
|
).freeze
|
82
82
|
|
83
|
-
CYPRESS_WOOD = GenshinData::Material.new(
|
83
|
+
CYPRESS_WOOD = TeyvatDB::GenshinData::Material.new(
|
84
84
|
kamera_key: "CypressWood",
|
85
85
|
name: "Cypress Wood",
|
86
86
|
rarity: 1,
|
@@ -90,7 +90,7 @@ module TeyvatDB::Materials::Standard
|
|
90
90
|
source_sub_category: :furniture_material,
|
91
91
|
).freeze
|
92
92
|
|
93
|
-
FABRIC = GenshinData::Material.new(
|
93
|
+
FABRIC = TeyvatDB::GenshinData::Material.new(
|
94
94
|
kamera_key: "Fabric",
|
95
95
|
name: "Fabric",
|
96
96
|
rarity: 1,
|
@@ -100,7 +100,7 @@ module TeyvatDB::Materials::Standard
|
|
100
100
|
source_sub_category: :furniture_material,
|
101
101
|
).freeze
|
102
102
|
|
103
|
-
FIR_WOOD = GenshinData::Material.new(
|
103
|
+
FIR_WOOD = TeyvatDB::GenshinData::Material.new(
|
104
104
|
kamera_key: "FirWood",
|
105
105
|
name: "Fir Wood",
|
106
106
|
rarity: 1,
|
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Standard
|
|
110
110
|
source_sub_category: :furniture_material,
|
111
111
|
).freeze
|
112
112
|
|
113
|
-
FRAGRANT_CEDAR_WOOD = GenshinData::Material.new(
|
113
|
+
FRAGRANT_CEDAR_WOOD = TeyvatDB::GenshinData::Material.new(
|
114
114
|
kamera_key: "FragrantCedarWood",
|
115
115
|
name: "Fragrant Cedar Wood",
|
116
116
|
rarity: 1,
|
@@ -120,7 +120,7 @@ module TeyvatDB::Materials::Standard
|
|
120
120
|
source_sub_category: :furniture_material,
|
121
121
|
).freeze
|
122
122
|
|
123
|
-
KARMAPHALA_WOOD = GenshinData::Material.new(
|
123
|
+
KARMAPHALA_WOOD = TeyvatDB::GenshinData::Material.new(
|
124
124
|
kamera_key: "KarmaphalaWood",
|
125
125
|
name: "Karmaphala Wood",
|
126
126
|
rarity: 1,
|
@@ -130,7 +130,7 @@ module TeyvatDB::Materials::Standard
|
|
130
130
|
source_sub_category: :furniture_material,
|
131
131
|
).freeze
|
132
132
|
|
133
|
-
LINDEN_WOOD = GenshinData::Material.new(
|
133
|
+
LINDEN_WOOD = TeyvatDB::GenshinData::Material.new(
|
134
134
|
kamera_key: "LindenWood",
|
135
135
|
name: "Linden Wood",
|
136
136
|
rarity: 1,
|
@@ -140,7 +140,7 @@ module TeyvatDB::Materials::Standard
|
|
140
140
|
source_sub_category: :furniture_material,
|
141
141
|
).freeze
|
142
142
|
|
143
|
-
MALLOW_WOOD = GenshinData::Material.new(
|
143
|
+
MALLOW_WOOD = TeyvatDB::GenshinData::Material.new(
|
144
144
|
kamera_key: "MallowWood",
|
145
145
|
name: "Mallow Wood",
|
146
146
|
rarity: 1,
|
@@ -150,7 +150,7 @@ module TeyvatDB::Materials::Standard
|
|
150
150
|
source_sub_category: :furniture_material,
|
151
151
|
).freeze
|
152
152
|
|
153
|
-
MAPLE_WOOD = GenshinData::Material.new(
|
153
|
+
MAPLE_WOOD = TeyvatDB::GenshinData::Material.new(
|
154
154
|
kamera_key: "MapleWood",
|
155
155
|
name: "Maple Wood",
|
156
156
|
rarity: 1,
|
@@ -160,7 +160,7 @@ module TeyvatDB::Materials::Standard
|
|
160
160
|
source_sub_category: :furniture_material,
|
161
161
|
).freeze
|
162
162
|
|
163
|
-
MOUNTAIN_DATE_WOOD = GenshinData::Material.new(
|
163
|
+
MOUNTAIN_DATE_WOOD = TeyvatDB::GenshinData::Material.new(
|
164
164
|
kamera_key: "MountainDateWood",
|
165
165
|
name: "Mountain Date Wood",
|
166
166
|
rarity: 1,
|
@@ -170,7 +170,7 @@ module TeyvatDB::Materials::Standard
|
|
170
170
|
source_sub_category: :furniture_material,
|
171
171
|
).freeze
|
172
172
|
|
173
|
-
OTOGI_WOOD = GenshinData::Material.new(
|
173
|
+
OTOGI_WOOD = TeyvatDB::GenshinData::Material.new(
|
174
174
|
kamera_key: "OtogiWood",
|
175
175
|
name: "Otogi Wood",
|
176
176
|
rarity: 1,
|
@@ -180,7 +180,7 @@ module TeyvatDB::Materials::Standard
|
|
180
180
|
source_sub_category: :furniture_material,
|
181
181
|
).freeze
|
182
182
|
|
183
|
-
PINE_WOOD = GenshinData::Material.new(
|
183
|
+
PINE_WOOD = TeyvatDB::GenshinData::Material.new(
|
184
184
|
kamera_key: "PineWood",
|
185
185
|
name: "Pine Wood",
|
186
186
|
rarity: 1,
|
@@ -190,7 +190,7 @@ module TeyvatDB::Materials::Standard
|
|
190
190
|
source_sub_category: :furniture_material,
|
191
191
|
).freeze
|
192
192
|
|
193
|
-
RED_DYE = GenshinData::Material.new(
|
193
|
+
RED_DYE = TeyvatDB::GenshinData::Material.new(
|
194
194
|
kamera_key: "RedDye",
|
195
195
|
name: "Red Dye",
|
196
196
|
rarity: 2,
|
@@ -200,7 +200,7 @@ module TeyvatDB::Materials::Standard
|
|
200
200
|
source_sub_category: :furniture_material,
|
201
201
|
).freeze
|
202
202
|
|
203
|
-
SANDBEARER_WOOD = GenshinData::Material.new(
|
203
|
+
SANDBEARER_WOOD = TeyvatDB::GenshinData::Material.new(
|
204
204
|
kamera_key: "SandbearerWood",
|
205
205
|
name: "Sandbearer Wood",
|
206
206
|
rarity: 1,
|
@@ -210,7 +210,7 @@ module TeyvatDB::Materials::Standard
|
|
210
210
|
source_sub_category: :furniture_material,
|
211
211
|
).freeze
|
212
212
|
|
213
|
-
YELLOW_DYE = GenshinData::Material.new(
|
213
|
+
YELLOW_DYE = TeyvatDB::GenshinData::Material.new(
|
214
214
|
kamera_key: "YellowDye",
|
215
215
|
name: "Yellow Dye",
|
216
216
|
rarity: 1,
|
@@ -220,7 +220,7 @@ module TeyvatDB::Materials::Standard
|
|
220
220
|
source_sub_category: :furniture_material,
|
221
221
|
).freeze
|
222
222
|
|
223
|
-
YUMEMIRU_WOOD = GenshinData::Material.new(
|
223
|
+
YUMEMIRU_WOOD = TeyvatDB::GenshinData::Material.new(
|
224
224
|
kamera_key: "YumemiruWood",
|
225
225
|
name: "Yumemiru Wood",
|
226
226
|
rarity: 1,
|