teyvatdb 0.1.6 → 0.1.7

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Files changed (32) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile.lock +1 -1
  3. data/lib/teyvatdb/artifact_sets/artifact_data.rb +43 -43
  4. data/lib/teyvatdb/characters/character_data.rb +72 -72
  5. data/lib/{genshin_data → teyvatdb/genshin_data}/artifact_set.rb +1 -1
  6. data/lib/{genshin_data → teyvatdb/genshin_data}/character.rb +1 -1
  7. data/lib/{genshin_data/Material.rb → teyvatdb/genshin_data/material.rb} +1 -1
  8. data/lib/{genshin_data → teyvatdb/genshin_data}/nation.rb +1 -1
  9. data/lib/{genshin_data → teyvatdb/genshin_data}/weapon.rb +1 -1
  10. data/lib/teyvatdb/genshin_data.rb +13 -0
  11. data/lib/teyvatdb/materials/development/elite_monster_drops_data.rb +51 -51
  12. data/lib/teyvatdb/materials/development/gems_data.rb +32 -32
  13. data/lib/teyvatdb/materials/development/general_data.rb +10 -10
  14. data/lib/teyvatdb/materials/development/local_specialty_data.rb +42 -42
  15. data/lib/teyvatdb/materials/development/monster_loot_drops_data.rb +39 -39
  16. data/lib/teyvatdb/materials/development/talent_books_data.rb +45 -45
  17. data/lib/teyvatdb/materials/development/weapon_material_data.rb +60 -60
  18. data/lib/teyvatdb/materials/development/weapon_refinement_material_data.rb +13 -13
  19. data/lib/teyvatdb/materials/development/weekly_boss_drops_data.rb +24 -24
  20. data/lib/teyvatdb/materials/development/world_boss_drops_data.rb +27 -27
  21. data/lib/teyvatdb/materials/standard/cooking_material_data.rb +53 -53
  22. data/lib/teyvatdb/materials/standard/crafting_material_data.rb +13 -13
  23. data/lib/teyvatdb/materials/standard/fishing_material_data.rb +37 -37
  24. data/lib/teyvatdb/materials/standard/forging_material_data.rb +18 -18
  25. data/lib/teyvatdb/materials/standard/furniture_material_data.rb +23 -23
  26. data/lib/teyvatdb/nations/nation_data.rb +8 -8
  27. data/lib/teyvatdb/version.rb +1 -1
  28. data/lib/teyvatdb/weapons/weapon_data.rb +154 -154
  29. data/lib/teyvatdb/weapons.rb +1 -1
  30. data/lib/teyvatdb.rb +1 -3
  31. metadata +7 -7
  32. data/lib/genshin_data.rb +0 -10
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Development
2
2
  module WeaponMaterialData
3
- BIT_OF_AEROSIDERITE = GenshinData::Material.new(
3
+ BIT_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "BitOfAerosiderite",
5
5
  name: "Bit of Aerosiderite",
6
6
  rarity: 4,
@@ -11,7 +11,7 @@ module TeyvatDB::Materials::Development
11
11
  nation_name: :liyue,
12
12
  ).freeze
13
13
 
14
- BOREAL_WOLFS_BROKEN_FANG = GenshinData::Material.new(
14
+ BOREAL_WOLFS_BROKEN_FANG = TeyvatDB::GenshinData::Material.new(
15
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  kamera_key: "BorealWolfsBrokenFang",
16
16
  name: "Boreal Wolf's Broken Fang",
17
17
  rarity: 4,
@@ -22,7 +22,7 @@ module TeyvatDB::Materials::Development
22
22
  nation_name: :mondstadt,
23
23
  ).freeze
24
24
 
25
- BOREAL_WOLFS_CRACKED_TOOTH = GenshinData::Material.new(
25
+ BOREAL_WOLFS_CRACKED_TOOTH = TeyvatDB::GenshinData::Material.new(
26
26
  kamera_key: "BorealWolfsCrackedTooth",
27
27
  name: "Boreal Wolf's Cracked Tooth",
28
28
  rarity: 3,
@@ -33,7 +33,7 @@ module TeyvatDB::Materials::Development
33
33
  nation_name: :mondstadt,
34
34
  ).freeze
35
35
 
36
- BOREAL_WOLFS_MILK_TOOTH = GenshinData::Material.new(
36
+ BOREAL_WOLFS_MILK_TOOTH = TeyvatDB::GenshinData::Material.new(
37
37
  kamera_key: "BorealWolfsMilkTooth",
38
38
  name: "Boreal Wolf's Milk Tooth",
39
39
  rarity: 2,
@@ -44,7 +44,7 @@ module TeyvatDB::Materials::Development
44
44
  nation_name: :mondstadt,
45
45
  ).freeze
46
46
 
47
- BOREAL_WOLFS_NOSTALGIA = GenshinData::Material.new(
47
+ BOREAL_WOLFS_NOSTALGIA = TeyvatDB::GenshinData::Material.new(
48
48
  kamera_key: "BorealWolfsNostalgia",
49
49
  name: "Boreal Wolf's Nostalgia",
50
50
  rarity: 5,
@@ -55,7 +55,7 @@ module TeyvatDB::Materials::Development
55
55
  nation_name: :mondstadt,
56
56
  ).freeze
57
57
 
58
- BROKEN_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
58
+ BROKEN_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
59
59
  kamera_key: "BrokenGobletOfThePristineSea",
60
60
  name: "Broken Goblet of the Pristine Sea",
61
61
  rarity: 2,
@@ -66,7 +66,7 @@ module TeyvatDB::Materials::Development
66
66
  nation_name: :fontaine,
67
67
  ).freeze
68
68
 
69
- CHAINS_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
69
+ CHAINS_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
70
70
  kamera_key: "ChainsOfTheDandelionGladiator",
71
71
  name: "Chains of the Dandelion Gladiator",
72
72
  rarity: 3,
@@ -77,7 +77,7 @@ module TeyvatDB::Materials::Development
77
77
  nation_name: :mondstadt,
78
78
  ).freeze
79
79
 
80
- CHAPTER_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
80
+ CHAPTER_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
81
81
  kamera_key: "ChapterOfAnAncientChord",
82
82
  name: "Chapter of an Ancient Chord",
83
83
  rarity: 3,
@@ -88,7 +88,7 @@ module TeyvatDB::Materials::Development
88
88
  nation_name: :fontaine,
89
89
  ).freeze
90
90
 
91
- CHUNK_OF_AEROSIDERITE = GenshinData::Material.new(
91
+ CHUNK_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
92
92
  kamera_key: "ChunkOfAerosiderite",
93
93
  name: "Chunk of Aerosiderite",
94
94
  rarity: 5,
@@ -99,7 +99,7 @@ module TeyvatDB::Materials::Development
99
99
  nation_name: :liyue,
100
100
  ).freeze
101
101
 
102
- COPPER_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
102
+ COPPER_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
103
103
  kamera_key: "CopperTalismanOfTheForestDew",
104
104
  name: "Copper Talisman of the Forest Dew",
105
105
  rarity: 2,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Development
110
110
  nation_name: :sumeru,
111
111
  ).freeze
112
112
 
113
- CORAL_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
113
+ CORAL_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "CoralBranchOfADistantSea",
115
115
  name: "Coral Branch of a Distant Sea",
116
116
  rarity: 2,
@@ -121,7 +121,7 @@ module TeyvatDB::Materials::Development
121
121
  nation_name: :inazuma,
122
122
  ).freeze
123
123
 
124
- DEBRIS_OF_DECARABIANS_CITY = GenshinData::Material.new(
124
+ DEBRIS_OF_DECARABIANS_CITY = TeyvatDB::GenshinData::Material.new(
125
125
  kamera_key: "DebrisOfDecarabiansCity",
126
126
  name: "Debris of Decarabian's City",
127
127
  rarity: 3,
@@ -132,7 +132,7 @@ module TeyvatDB::Materials::Development
132
132
  nation_name: :mondstadt,
133
133
  ).freeze
134
134
 
135
- DIVINE_BODY_FROM_GUYUN = GenshinData::Material.new(
135
+ DIVINE_BODY_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
136
136
  kamera_key: "DivineBodyFromGuyun",
137
137
  name: "Divine Body from Guyun",
138
138
  rarity: 5,
@@ -143,7 +143,7 @@ module TeyvatDB::Materials::Development
143
143
  nation_name: :liyue,
144
144
  ).freeze
145
145
 
146
- DREAM_OF_SCORCHING_MIGHT = GenshinData::Material.new(
146
+ DREAM_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
147
147
  kamera_key: "DreamOfScorchingMight",
148
148
  name: "Dream of Scorching Might",
149
149
  rarity: 4,
@@ -154,7 +154,7 @@ module TeyvatDB::Materials::Development
154
154
  nation_name: :sumeru,
155
155
  ).freeze
156
156
 
157
- DREAM_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
157
+ DREAM_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
158
158
  kamera_key: "DreamOfTheDandelionGladiator",
159
159
  name: "Dream of the Dandelion Gladiator",
160
160
  rarity: 5,
@@ -165,7 +165,7 @@ module TeyvatDB::Materials::Development
165
165
  nation_name: :mondstadt,
166
166
  ).freeze
167
167
 
168
- DROSS_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
168
+ DROSS_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
169
169
  kamera_key: "DrossOfPureSacredDewdrop",
170
170
  name: "Dross of Pure Sacred Dewdrop",
171
171
  rarity: 2,
@@ -176,7 +176,7 @@ module TeyvatDB::Materials::Development
176
176
  nation_name: :fontaine,
177
177
  ).freeze
178
178
 
179
- ECHO_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
179
+ ECHO_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
180
180
  kamera_key: "EchoOfAnAncientChord",
181
181
  name: "Echo of an Ancient Chord",
182
182
  rarity: 5,
@@ -187,7 +187,7 @@ module TeyvatDB::Materials::Development
187
187
  nation_name: :fontaine,
188
188
  ).freeze
189
189
 
190
- ECHO_OF_SCORCHING_MIGHT = GenshinData::Material.new(
190
+ ECHO_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
191
191
  kamera_key: "EchoOfScorchingMight",
192
192
  name: "Echo of Scorching Might",
193
193
  rarity: 2,
@@ -198,7 +198,7 @@ module TeyvatDB::Materials::Development
198
198
  nation_name: :sumeru,
199
199
  ).freeze
200
200
 
201
- ESSENCE_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
201
+ ESSENCE_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
202
202
  kamera_key: "EssenceOfPureSacredDewdrop",
203
203
  name: "Essence of Pure Sacred Dewdrop",
204
204
  rarity: 5,
@@ -209,7 +209,7 @@ module TeyvatDB::Materials::Development
209
209
  nation_name: :fontaine,
210
210
  ).freeze
211
211
 
212
- FETTERS_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
212
+ FETTERS_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
213
213
  kamera_key: "FettersOfTheDandelionGladiator",
214
214
  name: "Fetters of the Dandelion Gladiator",
215
215
  rarity: 2,
@@ -220,7 +220,7 @@ module TeyvatDB::Materials::Development
220
220
  nation_name: :mondstadt,
221
221
  ).freeze
222
222
 
223
- FRAGMENT_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
223
+ FRAGMENT_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
224
224
  kamera_key: "FragmentOfAnAncientChord",
225
225
  name: "Fragment of an Ancient Chord",
226
226
  rarity: 2,
@@ -231,7 +231,7 @@ module TeyvatDB::Materials::Development
231
231
  nation_name: :fontaine,
232
232
  ).freeze
233
233
 
234
- FRAGMENT_OF_DECARABIANS_EPIC = GenshinData::Material.new(
234
+ FRAGMENT_OF_DECARABIANS_EPIC = TeyvatDB::GenshinData::Material.new(
235
235
  kamera_key: "FragmentOfDecarabiansEpic",
236
236
  name: "Fragment of Decarabian's Epic",
237
237
  rarity: 4,
@@ -242,7 +242,7 @@ module TeyvatDB::Materials::Development
242
242
  nation_name: :mondstadt,
243
243
  ).freeze
244
244
 
245
- GOLDEN_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
245
+ GOLDEN_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
246
246
  kamera_key: "GoldenBranchOfADistantSea",
247
247
  name: "Golden Branch of a Distant Sea",
248
248
  rarity: 5,
@@ -253,7 +253,7 @@ module TeyvatDB::Materials::Development
253
253
  nation_name: :inazuma,
254
254
  ).freeze
255
255
 
256
- GOLDEN_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
256
+ GOLDEN_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
257
257
  kamera_key: "GoldenGobletOfThePristineSea",
258
258
  name: "Golden Goblet of the Pristine Sea",
259
259
  rarity: 5,
@@ -264,7 +264,7 @@ module TeyvatDB::Materials::Development
264
264
  nation_name: :fontaine,
265
265
  ).freeze
266
266
 
267
- GOLDEN_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
267
+ GOLDEN_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
268
268
  kamera_key: "GoldenTalismanOfTheForestDew",
269
269
  name: "Golden Talisman of the Forest Dew",
270
270
  rarity: 5,
@@ -275,7 +275,7 @@ module TeyvatDB::Materials::Development
275
275
  nation_name: :sumeru,
276
276
  ).freeze
277
277
 
278
- GRAIN_OF_AEROSIDERITE = GenshinData::Material.new(
278
+ GRAIN_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
279
279
  kamera_key: "GrainOfAerosiderite",
280
280
  name: "Grain of Aerosiderite",
281
281
  rarity: 2,
@@ -286,7 +286,7 @@ module TeyvatDB::Materials::Development
286
286
  nation_name: :liyue,
287
287
  ).freeze
288
288
 
289
- IRON_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
289
+ IRON_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
290
290
  kamera_key: "IronTalismanOfTheForestDew",
291
291
  name: "Iron Talisman of the Forest Dew",
292
292
  rarity: 3,
@@ -297,7 +297,7 @@ module TeyvatDB::Materials::Development
297
297
  nation_name: :sumeru,
298
298
  ).freeze
299
299
 
300
- JADE_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
300
+ JADE_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
301
301
  kamera_key: "JadeBranchOfADistantSea",
302
302
  name: "Jade Branch of a Distant Sea",
303
303
  rarity: 4,
@@ -308,7 +308,7 @@ module TeyvatDB::Materials::Development
308
308
  nation_name: :inazuma,
309
309
  ).freeze
310
310
 
311
- JEWELED_BRANCH_OF_A_DISTANT_SEA = GenshinData::Material.new(
311
+ JEWELED_BRANCH_OF_A_DISTANT_SEA = TeyvatDB::GenshinData::Material.new(
312
312
  kamera_key: "JeweledBranchOfADistantSea",
313
313
  name: "Jeweled Branch of a Distant Sea",
314
314
  rarity: 3,
@@ -319,7 +319,7 @@ module TeyvatDB::Materials::Development
319
319
  nation_name: :inazuma,
320
320
  ).freeze
321
321
 
322
- LUMINOUS_SANDS_FROM_GUYUN = GenshinData::Material.new(
322
+ LUMINOUS_SANDS_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
323
323
  kamera_key: "LuminousSandsFromGuyun",
324
324
  name: "Luminous Sands from Guyun",
325
325
  rarity: 2,
@@ -330,7 +330,7 @@ module TeyvatDB::Materials::Development
330
330
  nation_name: :liyue,
331
331
  ).freeze
332
332
 
333
- LUSTROUS_STONE_FROM_GUYUN = GenshinData::Material.new(
333
+ LUSTROUS_STONE_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
334
334
  kamera_key: "LustrousStoneFromGuyun",
335
335
  name: "Lustrous Stone from Guyun",
336
336
  rarity: 3,
@@ -341,7 +341,7 @@ module TeyvatDB::Materials::Development
341
341
  nation_name: :liyue,
342
342
  ).freeze
343
343
 
344
- MASK_OF_THE_KIJIN = GenshinData::Material.new(
344
+ MASK_OF_THE_KIJIN = TeyvatDB::GenshinData::Material.new(
345
345
  kamera_key: "MaskOfTheKijin",
346
346
  name: "Mask of the Kijin",
347
347
  rarity: 5,
@@ -352,7 +352,7 @@ module TeyvatDB::Materials::Development
352
352
  nation_name: :inazuma,
353
353
  ).freeze
354
354
 
355
- MASK_OF_THE_ONE_HORNED = GenshinData::Material.new(
355
+ MASK_OF_THE_ONE_HORNED = TeyvatDB::GenshinData::Material.new(
356
356
  kamera_key: "MaskOfTheOneHorned",
357
357
  name: "Mask of the One-Horned",
358
358
  rarity: 4,
@@ -363,7 +363,7 @@ module TeyvatDB::Materials::Development
363
363
  nation_name: :inazuma,
364
364
  ).freeze
365
365
 
366
- MASK_OF_THE_TIGERS_BITE = GenshinData::Material.new(
366
+ MASK_OF_THE_TIGERS_BITE = TeyvatDB::GenshinData::Material.new(
367
367
  kamera_key: "MaskOfTheTigersBite",
368
368
  name: "Mask of the Tiger's Bite",
369
369
  rarity: 3,
@@ -374,7 +374,7 @@ module TeyvatDB::Materials::Development
374
374
  nation_name: :inazuma,
375
375
  ).freeze
376
376
 
377
- MASK_OF_THE_WICKED_LIEUTENANT = GenshinData::Material.new(
377
+ MASK_OF_THE_WICKED_LIEUTENANT = TeyvatDB::GenshinData::Material.new(
378
378
  kamera_key: "MaskOfTheWickedLieutenant",
379
379
  name: "Mask of the Wicked Lieutenant",
380
380
  rarity: 2,
@@ -385,7 +385,7 @@ module TeyvatDB::Materials::Development
385
385
  nation_name: :inazuma,
386
386
  ).freeze
387
387
 
388
- MIST_VEILED_GOLD_ELIXIR = GenshinData::Material.new(
388
+ MIST_VEILED_GOLD_ELIXIR = TeyvatDB::GenshinData::Material.new(
389
389
  kamera_key: "MistVeiledGoldElixir",
390
390
  name: "Mist Veiled Gold Elixir",
391
391
  rarity: 4,
@@ -396,7 +396,7 @@ module TeyvatDB::Materials::Development
396
396
  nation_name: :liyue,
397
397
  ).freeze
398
398
 
399
- MIST_VEILED_LEAD_ELIXIR = GenshinData::Material.new(
399
+ MIST_VEILED_LEAD_ELIXIR = TeyvatDB::GenshinData::Material.new(
400
400
  kamera_key: "MistVeiledLeadElixir",
401
401
  name: "Mist Veiled Lead Elixir",
402
402
  rarity: 2,
@@ -407,7 +407,7 @@ module TeyvatDB::Materials::Development
407
407
  nation_name: :liyue,
408
408
  ).freeze
409
409
 
410
- MIST_VEILED_MERCURY_ELIXIR = GenshinData::Material.new(
410
+ MIST_VEILED_MERCURY_ELIXIR = TeyvatDB::GenshinData::Material.new(
411
411
  kamera_key: "MistVeiledMercuryElixir",
412
412
  name: "Mist Veiled Mercury Elixir",
413
413
  rarity: 3,
@@ -418,7 +418,7 @@ module TeyvatDB::Materials::Development
418
418
  nation_name: :liyue,
419
419
  ).freeze
420
420
 
421
- MIST_VEILED_PRIMO_ELIXIR = GenshinData::Material.new(
421
+ MIST_VEILED_PRIMO_ELIXIR = TeyvatDB::GenshinData::Material.new(
422
422
  kamera_key: "MistVeiledPrimoElixir",
423
423
  name: "Mist Veiled Primo Elixir",
424
424
  rarity: 5,
@@ -429,7 +429,7 @@ module TeyvatDB::Materials::Development
429
429
  nation_name: :liyue,
430
430
  ).freeze
431
431
 
432
- MOVEMENT_OF_AN_ANCIENT_CHORD = GenshinData::Material.new(
432
+ MOVEMENT_OF_AN_ANCIENT_CHORD = TeyvatDB::GenshinData::Material.new(
433
433
  kamera_key: "MovementOfAnAncientChord",
434
434
  name: "Movement of an Ancient Chord",
435
435
  rarity: 4,
@@ -440,7 +440,7 @@ module TeyvatDB::Materials::Development
440
440
  nation_name: :fontaine,
441
441
  ).freeze
442
442
 
443
- NARUKAMIS_AFFECTION = GenshinData::Material.new(
443
+ NARUKAMIS_AFFECTION = TeyvatDB::GenshinData::Material.new(
444
444
  kamera_key: "NarukamisAffection",
445
445
  name: "Narukami's Affection",
446
446
  rarity: 4,
@@ -451,7 +451,7 @@ module TeyvatDB::Materials::Development
451
451
  nation_name: :inazuma,
452
452
  ).freeze
453
453
 
454
- NARUKAMIS_JOY = GenshinData::Material.new(
454
+ NARUKAMIS_JOY = TeyvatDB::GenshinData::Material.new(
455
455
  kamera_key: "NarukamisJoy",
456
456
  name: "Narukami's Joy",
457
457
  rarity: 3,
@@ -462,7 +462,7 @@ module TeyvatDB::Materials::Development
462
462
  nation_name: :inazuma,
463
463
  ).freeze
464
464
 
465
- NARUKAMIS_VALOR = GenshinData::Material.new(
465
+ NARUKAMIS_VALOR = TeyvatDB::GenshinData::Material.new(
466
466
  kamera_key: "NarukamisValor",
467
467
  name: "Narukami's Valor",
468
468
  rarity: 5,
@@ -473,7 +473,7 @@ module TeyvatDB::Materials::Development
473
473
  nation_name: :inazuma,
474
474
  ).freeze
475
475
 
476
- NARUKAMIS_WISDOM = GenshinData::Material.new(
476
+ NARUKAMIS_WISDOM = TeyvatDB::GenshinData::Material.new(
477
477
  kamera_key: "NarukamisWisdom",
478
478
  name: "Narukami's Wisdom",
479
479
  rarity: 2,
@@ -484,7 +484,7 @@ module TeyvatDB::Materials::Development
484
484
  nation_name: :inazuma,
485
485
  ).freeze
486
486
 
487
- OASIS_GARDENS_KINDNESS = GenshinData::Material.new(
487
+ OASIS_GARDENS_KINDNESS = TeyvatDB::GenshinData::Material.new(
488
488
  kamera_key: "OasisGardensKindness",
489
489
  name: "Oasis Garden's Kindness",
490
490
  rarity: 3,
@@ -495,7 +495,7 @@ module TeyvatDB::Materials::Development
495
495
  nation_name: :sumeru,
496
496
  ).freeze
497
497
 
498
- OASIS_GARDENS_MOURNING = GenshinData::Material.new(
498
+ OASIS_GARDENS_MOURNING = TeyvatDB::GenshinData::Material.new(
499
499
  kamera_key: "OasisGardensMourning",
500
500
  name: "Oasis Garden's Mourning",
501
501
  rarity: 4,
@@ -506,7 +506,7 @@ module TeyvatDB::Materials::Development
506
506
  nation_name: :sumeru,
507
507
  ).freeze
508
508
 
509
- OASIS_GARDENS_REMINISCENCE = GenshinData::Material.new(
509
+ OASIS_GARDENS_REMINISCENCE = TeyvatDB::GenshinData::Material.new(
510
510
  kamera_key: "OasisGardensReminiscence",
511
511
  name: "Oasis Garden's Reminiscence",
512
512
  rarity: 2,
@@ -517,7 +517,7 @@ module TeyvatDB::Materials::Development
517
517
  nation_name: :sumeru,
518
518
  ).freeze
519
519
 
520
- OASIS_GARDENS_TRUTH = GenshinData::Material.new(
520
+ OASIS_GARDENS_TRUTH = TeyvatDB::GenshinData::Material.new(
521
521
  kamera_key: "OasisGardensTruth",
522
522
  name: "Oasis Garden's Truth",
523
523
  rarity: 5,
@@ -528,7 +528,7 @@ module TeyvatDB::Materials::Development
528
528
  nation_name: :sumeru,
529
529
  ).freeze
530
530
 
531
- OLDEN_DAYS_OF_SCORCHING_MIGHT = GenshinData::Material.new(
531
+ OLDEN_DAYS_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
532
532
  kamera_key: "OldenDaysOfScorchingMight",
533
533
  name: "Olden Days of Scorching Might",
534
534
  rarity: 5,
@@ -539,7 +539,7 @@ module TeyvatDB::Materials::Development
539
539
  nation_name: :sumeru,
540
540
  ).freeze
541
541
 
542
- PIECE_OF_AEROSIDERITE = GenshinData::Material.new(
542
+ PIECE_OF_AEROSIDERITE = TeyvatDB::GenshinData::Material.new(
543
543
  kamera_key: "PieceOfAerosiderite",
544
544
  name: "Piece of Aerosiderite",
545
545
  rarity: 3,
@@ -550,7 +550,7 @@ module TeyvatDB::Materials::Development
550
550
  nation_name: :liyue,
551
551
  ).freeze
552
552
 
553
- RELIC_FROM_GUYUN = GenshinData::Material.new(
553
+ RELIC_FROM_GUYUN = TeyvatDB::GenshinData::Material.new(
554
554
  kamera_key: "RelicFromGuyun",
555
555
  name: "Relic from Guyun",
556
556
  rarity: 4,
@@ -561,7 +561,7 @@ module TeyvatDB::Materials::Development
561
561
  nation_name: :liyue,
562
562
  ).freeze
563
563
 
564
- REMNANT_GLOW_OF_SCORCHING_MIGHT = GenshinData::Material.new(
564
+ REMNANT_GLOW_OF_SCORCHING_MIGHT = TeyvatDB::GenshinData::Material.new(
565
565
  kamera_key: "RemnantGlowOfScorchingMight",
566
566
  name: "Remnant Glow of Scorching Might",
567
567
  rarity: 3,
@@ -572,7 +572,7 @@ module TeyvatDB::Materials::Development
572
572
  nation_name: :sumeru,
573
573
  ).freeze
574
574
 
575
- SCATTERED_PIECE_OF_DECARABIANS_DREAM = GenshinData::Material.new(
575
+ SCATTERED_PIECE_OF_DECARABIANS_DREAM = TeyvatDB::GenshinData::Material.new(
576
576
  kamera_key: "ScatteredPieceOfDecarabiansDream",
577
577
  name: "Scattered Piece of Decarabian's Dream",
578
578
  rarity: 5,
@@ -583,7 +583,7 @@ module TeyvatDB::Materials::Development
583
583
  nation_name: :mondstadt,
584
584
  ).freeze
585
585
 
586
- SHACKLES_OF_THE_DANDELION_GLADIATOR = GenshinData::Material.new(
586
+ SHACKLES_OF_THE_DANDELION_GLADIATOR = TeyvatDB::GenshinData::Material.new(
587
587
  kamera_key: "ShacklesOfTheDandelionGladiator",
588
588
  name: "Shackles of the Dandelion Gladiator",
589
589
  rarity: 4,
@@ -594,7 +594,7 @@ module TeyvatDB::Materials::Development
594
594
  nation_name: :mondstadt,
595
595
  ).freeze
596
596
 
597
- SILVER_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
597
+ SILVER_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
598
598
  kamera_key: "SilverGobletOfThePristineSea",
599
599
  name: "Silver Goblet of the Pristine Sea",
600
600
  rarity: 4,
@@ -605,7 +605,7 @@ module TeyvatDB::Materials::Development
605
605
  nation_name: :fontaine,
606
606
  ).freeze
607
607
 
608
- SILVER_TALISMAN_OF_THE_FOREST_DEW = GenshinData::Material.new(
608
+ SILVER_TALISMAN_OF_THE_FOREST_DEW = TeyvatDB::GenshinData::Material.new(
609
609
  kamera_key: "SilverTalismanOfTheForestDew",
610
610
  name: "Silver Talisman of the Forest Dew",
611
611
  rarity: 4,
@@ -616,7 +616,7 @@ module TeyvatDB::Materials::Development
616
616
  nation_name: :sumeru,
617
617
  ).freeze
618
618
 
619
- SPRING_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
619
+ SPRING_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
620
620
  kamera_key: "SpringOfPureSacredDewdrop",
621
621
  name: "Spring of Pure Sacred Dewdrop",
622
622
  rarity: 4,
@@ -627,7 +627,7 @@ module TeyvatDB::Materials::Development
627
627
  nation_name: :fontaine,
628
628
  ).freeze
629
629
 
630
- SUBLIMATION_OF_PURE_SACRED_DEWDROP = GenshinData::Material.new(
630
+ SUBLIMATION_OF_PURE_SACRED_DEWDROP = TeyvatDB::GenshinData::Material.new(
631
631
  kamera_key: "SublimationOfPureSacredDewdrop",
632
632
  name: "Sublimation of Pure Sacred Dewdrop",
633
633
  rarity: 3,
@@ -638,7 +638,7 @@ module TeyvatDB::Materials::Development
638
638
  nation_name: :fontaine,
639
639
  ).freeze
640
640
 
641
- TILE_OF_DECARABIANS_TOWER = GenshinData::Material.new(
641
+ TILE_OF_DECARABIANS_TOWER = TeyvatDB::GenshinData::Material.new(
642
642
  kamera_key: "TileOfDecarabiansTower",
643
643
  name: "Tile of Decarabian's Tower",
644
644
  rarity: 2,
@@ -649,7 +649,7 @@ module TeyvatDB::Materials::Development
649
649
  nation_name: :mondstadt,
650
650
  ).freeze
651
651
 
652
- WINE_GOBLET_OF_THE_PRISTINE_SEA = GenshinData::Material.new(
652
+ WINE_GOBLET_OF_THE_PRISTINE_SEA = TeyvatDB::GenshinData::Material.new(
653
653
  kamera_key: "WineGobletOfThePristineSea",
654
654
  name: "Wine Goblet of the Pristine Sea",
655
655
  rarity: 3,
@@ -1,6 +1,6 @@
1
1
  module TeyvatDB::Materials::Development
2
2
  module WeaponRefinementMaterialData
3
- AKOS_SAKE_VESSEL = GenshinData::Material.new(
3
+ AKOS_SAKE_VESSEL = TeyvatDB::GenshinData::Material.new(
4
4
  kamera_key: "AkosSakeVessel",
5
5
  name: "Ako's Sake Vessel",
6
6
  rarity: 4,
@@ -10,7 +10,7 @@ module TeyvatDB::Materials::Development
10
10
  source_sub_category: :refine_material,
11
11
  ).freeze
12
12
 
13
- ALKAHEST = GenshinData::Material.new(
13
+ ALKAHEST = TeyvatDB::GenshinData::Material.new(
14
14
  kamera_key: "Alkahest",
15
15
  name: "Alkahest",
16
16
  rarity: 4,
@@ -20,7 +20,7 @@ module TeyvatDB::Materials::Development
20
20
  source_sub_category: :refine_material,
21
21
  ).freeze
22
22
 
23
- CONGEALED_PUPA_WAX = GenshinData::Material.new(
23
+ CONGEALED_PUPA_WAX = TeyvatDB::GenshinData::Material.new(
24
24
  kamera_key: "CongealedPupaWax",
25
25
  name: "Congealed Pupa Wax",
26
26
  rarity: 4,
@@ -30,7 +30,7 @@ module TeyvatDB::Materials::Development
30
30
  source_sub_category: :refine_material,
31
31
  ).freeze
32
32
 
33
- EMPERORS_BALSAM = GenshinData::Material.new(
33
+ EMPERORS_BALSAM = TeyvatDB::GenshinData::Material.new(
34
34
  kamera_key: "EmperorsBalsam",
35
35
  name: "Emperor's Balsam",
36
36
  rarity: 4,
@@ -40,7 +40,7 @@ module TeyvatDB::Materials::Development
40
40
  source_sub_category: :refine_material,
41
41
  ).freeze
42
42
 
43
- FESTERING_DRAGON_MARROW = GenshinData::Material.new(
43
+ FESTERING_DRAGON_MARROW = TeyvatDB::GenshinData::Material.new(
44
44
  kamera_key: "FesteringDragonMarrow",
45
45
  name: "Festering Dragon Marrow",
46
46
  rarity: 4,
@@ -50,7 +50,7 @@ module TeyvatDB::Materials::Development
50
50
  source_sub_category: :refine_material,
51
51
  ).freeze
52
52
 
53
- FRAGMENTS_OF_INNOCENCE = GenshinData::Material.new(
53
+ FRAGMENTS_OF_INNOCENCE = TeyvatDB::GenshinData::Material.new(
54
54
  kamera_key: "FragmentsOfInnocence",
55
55
  name: "Fragments of Innocence",
56
56
  rarity: 4,
@@ -60,7 +60,7 @@ module TeyvatDB::Materials::Development
60
60
  source_sub_category: :refine_material,
61
61
  ).freeze
62
62
 
63
- GLOWING_GEM = GenshinData::Material.new(
63
+ GLOWING_GEM = TeyvatDB::GenshinData::Material.new(
64
64
  kamera_key: "GlowingGem",
65
65
  name: "Glowing Gem",
66
66
  rarity: 4,
@@ -70,7 +70,7 @@ module TeyvatDB::Materials::Development
70
70
  source_sub_category: :refine_material,
71
71
  ).freeze
72
72
 
73
- OINTMENT_OF_INSIGHT = GenshinData::Material.new(
73
+ OINTMENT_OF_INSIGHT = TeyvatDB::GenshinData::Material.new(
74
74
  kamera_key: "OintmentOfInsight",
75
75
  name: "Ointment of Insight",
76
76
  rarity: 4,
@@ -80,7 +80,7 @@ module TeyvatDB::Materials::Development
80
80
  source_sub_category: :refine_material,
81
81
  ).freeze
82
82
 
83
- ORIGINAL_FISH_OINTMENT = GenshinData::Material.new(
83
+ ORIGINAL_FISH_OINTMENT = TeyvatDB::GenshinData::Material.new(
84
84
  kamera_key: "OriginalFishOintment",
85
85
  name: "Original Fish Ointment",
86
86
  rarity: 4,
@@ -90,7 +90,7 @@ module TeyvatDB::Materials::Development
90
90
  source_sub_category: :refine_material,
91
91
  ).freeze
92
92
 
93
- PARASOL_TALCUM = GenshinData::Material.new(
93
+ PARASOL_TALCUM = TeyvatDB::GenshinData::Material.new(
94
94
  kamera_key: "ParasolTalcum",
95
95
  name: "Parasol Talcum",
96
96
  rarity: 4,
@@ -100,7 +100,7 @@ module TeyvatDB::Materials::Development
100
100
  source_sub_category: :refine_material,
101
101
  ).freeze
102
102
 
103
- PLUME_OF_THE_CHANGING_WINDS = GenshinData::Material.new(
103
+ PLUME_OF_THE_CHANGING_WINDS = TeyvatDB::GenshinData::Material.new(
104
104
  kamera_key: "PlumeOfTheChangingWinds",
105
105
  name: "Plume of the Changing Winds",
106
106
  rarity: 4,
@@ -110,7 +110,7 @@ module TeyvatDB::Materials::Development
110
110
  source_sub_category: :refine_material,
111
111
  ).freeze
112
112
 
113
- THE_VISIBLE_WINDS = GenshinData::Material.new(
113
+ THE_VISIBLE_WINDS = TeyvatDB::GenshinData::Material.new(
114
114
  kamera_key: "TheVisibleWinds",
115
115
  name: "The Visible Winds",
116
116
  rarity: 4,
@@ -120,7 +120,7 @@ module TeyvatDB::Materials::Development
120
120
  source_sub_category: :refine_material,
121
121
  ).freeze
122
122
 
123
- UNFADING_SILKY_GRACE = GenshinData::Material.new(
123
+ UNFADING_SILKY_GRACE = TeyvatDB::GenshinData::Material.new(
124
124
  kamera_key: "UnfadingSilkyGrace",
125
125
  name: "Unfading Silky Grace",
126
126
  rarity: 4,