teyvatdb 0.1.18 → 0.2.1

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Files changed (53) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +1 -0
  3. data/Gemfile.lock +4 -1
  4. data/lib/genshin_data/artifact_sets/artifact_data.rb +946 -295
  5. data/lib/genshin_data/artifact_sets.rb +2 -2
  6. data/lib/genshin_data/characters/character_data.rb +1143 -1126
  7. data/lib/genshin_data/characters.rb +4 -2
  8. data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +605 -598
  9. data/lib/genshin_data/materials/development/gems_data.rb +331 -324
  10. data/lib/genshin_data/materials/development/general_data.rb +103 -96
  11. data/lib/genshin_data/materials/development/local_specialty_data.rb +506 -499
  12. data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +441 -434
  13. data/lib/genshin_data/materials/development/talent_books_data.rb +506 -500
  14. data/lib/genshin_data/materials/development/weapon_material_data.rb +672 -665
  15. data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +129 -122
  16. data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +283 -276
  17. data/lib/genshin_data/materials/development/world_boss_drops_data.rb +330 -327
  18. data/lib/genshin_data/materials/development.rb +61 -56
  19. data/lib/genshin_data/materials/standard/cooking_material_data.rb +561 -554
  20. data/lib/genshin_data/materials/standard/crafting_material_data.rb +130 -123
  21. data/lib/genshin_data/materials/standard/fishing_material_data.rb +452 -445
  22. data/lib/genshin_data/materials/standard/forging_material_data.rb +191 -184
  23. data/lib/genshin_data/materials/standard/furniture_material_data.rb +251 -244
  24. data/lib/genshin_data/materials/standard.rb +37 -32
  25. data/lib/genshin_data/materials.rb +13 -7
  26. data/lib/genshin_data/nations/nation_data.rb +55 -52
  27. data/lib/genshin_data/talent_books/talent_book_data.rb +147 -0
  28. data/lib/genshin_data/talent_books.rb +14 -0
  29. data/lib/genshin_data/weapon_materials.rb +14 -0
  30. data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -364
  31. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -354
  32. data/lib/genshin_data/weapons/weapon_data/claymores.rb +359 -354
  33. data/lib/genshin_data/weapons/weapon_data/polearms.rb +262 -257
  34. data/lib/genshin_data/weapons/weapon_data/swords.rb +399 -395
  35. data/lib/genshin_data/weapons/weapon_data.rb +10 -7
  36. data/lib/genshin_data/weapons.rb +2 -1
  37. data/lib/genshin_data/weekly_bosses/weekly_boss_data.rb +75 -0
  38. data/lib/genshin_data/weekly_bosses.rb +14 -0
  39. data/lib/genshin_data/world_bosses/world_boss_data.rb +186 -0
  40. data/lib/genshin_data/world_bosses.rb +14 -0
  41. data/lib/genshin_data.rb +23 -5
  42. data/lib/genshin_object/artifact_set.rb +2 -2
  43. data/lib/genshin_object/boss.rb +13 -0
  44. data/lib/genshin_object/material_family.rb +15 -0
  45. data/lib/genshin_object/schedule.rb +42 -0
  46. data/lib/genshin_object/talent_book.rb +6 -0
  47. data/lib/genshin_object/weapon_material_family.rb +6 -0
  48. data/lib/genshin_object/weekly_boss.rb +15 -0
  49. data/lib/genshin_object/world_boss.rb +14 -0
  50. data/lib/genshin_object.rb +11 -5
  51. data/lib/teyvatdb/version.rb +1 -1
  52. data/lib/teyvatdb.rb +3 -3
  53. metadata +16 -2
@@ -1,502 +1,509 @@
1
- module GenshinData::Materials::Development
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- module LocalSpecialtyData
3
- def self.all
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- self.constants.map { |x| "GenshinData::Materials::Development::LocalSpecialtyData::#{x}".constantize }
1
+ # frozen_string_literal: true
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+
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+ module GenshinData
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+ module Materials
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+ module Development
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+ # Definitons for all local specialty materials
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+ module LocalSpecialtyData
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+ def self.all
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+ constants.map { |x| GenshinData::Materials::Development::LocalSpecialtyData.const_get(x) }
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+ end
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+
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+ AMAKUMO_FRUIT = GenshinObject::Material.new(
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+ kamera_key: "AmakumoFruit",
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+ name: "Amakumo Fruit",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
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+ ).freeze
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+
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+ BERYL_CONCH = GenshinObject::Material.new(
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+ kamera_key: "BerylConch",
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+ name: "Beryl Conch",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ CALLA_LILY = GenshinObject::Material.new(
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+ kamera_key: "CallaLily",
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+ name: "Calla Lily",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :mondstadt
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+ ).freeze
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+
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+ CECILIA = GenshinObject::Material.new(
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+ kamera_key: "Cecilia",
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+ name: "Cecilia",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :mondstadt
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+ ).freeze
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+
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+ COR_LAPIS = GenshinObject::Material.new(
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+ kamera_key: "CorLapis",
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+ name: "Cor Lapis",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :liyue
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+ ).freeze
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+
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+ CRYSTAL_MARROW = GenshinObject::Material.new(
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+ kamera_key: "CrystalMarrow",
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+ name: "Crystal Marrow",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
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+ ).freeze
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+
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+ DANDELION_SEED = GenshinObject::Material.new(
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+ kamera_key: "DandelionSeed",
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+ name: "Dandelion Seed",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :mondstadt
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+ ).freeze
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+
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+ DENDROBIUM = GenshinObject::Material.new(
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+ kamera_key: "Dendrobium",
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+ name: "Dendrobium",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
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+ ).freeze
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+
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+ FLUORESCENT_FUNGUS = GenshinObject::Material.new(
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+ kamera_key: "FluorescentFungus",
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+ name: "Fluorescent Fungus",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
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+ GLAZE_LILY = GenshinObject::Material.new(
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+ kamera_key: "GlazeLily",
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+ name: "Glaze Lily",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :liyue
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+ ).freeze
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+
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+ HENNA_BERRY = GenshinObject::Material.new(
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+ kamera_key: "HennaBerry",
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+ name: "Henna Berry",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
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+ JUEYUN_CHILI = GenshinObject::Material.new(
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+ kamera_key: "JueyunChili",
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+ name: "Jueyun Chili",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :liyue
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+ ).freeze
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+
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+ KALPALATA_LOTUS = GenshinObject::Material.new(
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+ kamera_key: "KalpalataLotus",
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+ name: "Kalpalata Lotus",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
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+ LAKELIGHT_LILY = GenshinObject::Material.new(
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+ kamera_key: "LakelightLily",
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+ name: "Lakelight Lily",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ SPRING_OF_THE_FIRST_DEWDROP = GenshinObject::Material.new(
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+ kamera_key: "SpringOfTheFirstDewdrop",
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+ name: "Spring of the First Dewdrop",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ LUMIDOUCE_BELL = GenshinObject::Material.new(
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+ kamera_key: "LumidouceBell",
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+ name: "Lumidouce Bell",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ LUMITOILE = GenshinObject::Material.new(
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+ kamera_key: "Lumitoile",
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+ name: "Lumitoile",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ MARCOTTE = GenshinObject::Material.new(
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+ kamera_key: "Marcotte",
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+ name: "Marcotte",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ MOURNING_FLOWER = GenshinObject::Material.new(
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+ kamera_key: "MourningFlower",
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+ name: "Mourning Flower",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
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+ NAKU_WEED = GenshinObject::Material.new(
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+ kamera_key: "NakuWeed",
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+ name: "Naku Weed",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
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+ ).freeze
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+
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+ NILOTPALA_LOTUS = GenshinObject::Material.new(
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+ kamera_key: "NilotpalaLotus",
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+ name: "Nilotpala Lotus",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
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+ NOCTILUCOUS_JADE = GenshinObject::Material.new(
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+ kamera_key: "NoctilucousJade",
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+ name: "Noctilucous Jade",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :liyue
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+ ).freeze
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+
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+ ONIKABUTO = GenshinObject::Material.new(
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+ kamera_key: "Onikabuto",
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+ name: "Onikabuto",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
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+ ).freeze
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+
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+ PADISARAH = GenshinObject::Material.new(
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+ kamera_key: "Padisarah",
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+ name: "Padisarah",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
276
+ PHILANEMO_MUSHROOM = GenshinObject::Material.new(
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+ kamera_key: "PhilanemoMushroom",
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+ name: "Philanemo Mushroom",
279
+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :mondstadt
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+ ).freeze
286
+
287
+ PLUIE_LOTUS = GenshinObject::Material.new(
288
+ kamera_key: "PluieLotus",
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+ name: "Pluie Lotus",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
298
+ QINGXIN = GenshinObject::Material.new(
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+ kamera_key: "Qingxin",
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+ name: "Qingxin",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :liyue
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+ ).freeze
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+
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+ RAINBOW_ROSE = GenshinObject::Material.new(
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+ kamera_key: "RainbowRose",
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+ name: "Rainbow Rose",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ ROMARITIME_FLOWER = GenshinObject::Material.new(
321
+ kamera_key: "RomaritimeFlower",
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+ name: "Romaritime Flower",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
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+
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+ RUKKHASHAVA_MUSHROOMS = GenshinObject::Material.new(
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+ kamera_key: "RukkhashavaMushrooms",
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+ name: "Rukkhashava Mushrooms",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
342
+ SAKURA_BLOOM = GenshinObject::Material.new(
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+ kamera_key: "SakuraBloom",
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+ name: "Sakura Bloom",
345
+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
351
+ ).freeze
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+
353
+ SAND_GREASE_PUPA = GenshinObject::Material.new(
354
+ kamera_key: "SandGreasePupa",
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+ name: "Sand Grease Pupa",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
362
+ ).freeze
363
+
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+ SANGO_PEARL = GenshinObject::Material.new(
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+ kamera_key: "SangoPearl",
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+ name: "SangoPearl",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
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+ ).freeze
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+
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+ SCARAB = GenshinObject::Material.new(
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+ kamera_key: "Scarab",
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+ name: "Scarab",
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+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :sumeru
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+ ).freeze
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+
386
+ SEA_GANODERMA = GenshinObject::Material.new(
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+ kamera_key: "SeaGanoderma",
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+ name: "Sea Ganoderma",
389
+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :inazuma
395
+ ).freeze
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+
397
+ SILK_FLOWER = GenshinObject::Material.new(
398
+ kamera_key: "SilkFlower",
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+ name: "Silk Flower",
400
+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :liyue
406
+ ).freeze
407
+
408
+ SMALL_LAMP_GRASS = GenshinObject::Material.new(
409
+ kamera_key: "SmallLampGrass",
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+ name: "Small Lamp Grass",
411
+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :mondstadt
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+ ).freeze
418
+
419
+ STARCONCH = GenshinObject::Material.new(
420
+ kamera_key: "Starconch",
421
+ name: "Starconch",
422
+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :liyue
428
+ ).freeze
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+
430
+ SUBDETECTION_UNIT = GenshinObject::Material.new(
431
+ kamera_key: "SubdetectionUnit",
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+ name: "Subdetection Unit",
433
+ rarity: 1,
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+ family: nil,
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+ inventory_type: :standard_material,
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+ source_category: :gathering,
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+ source_sub_category: :local_specialty,
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+ nation_name: :fontaine
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+ ).freeze
440
+
441
+ TRISHIRAITE = GenshinObject::Material.new(
442
+ kamera_key: "Trishiraite",
443
+ name: "Trishiraite",
444
+ rarity: 1,
445
+ family: nil,
446
+ inventory_type: :standard_material,
447
+ source_category: :gathering,
448
+ source_sub_category: :local_specialty,
449
+ nation_name: :sumeru
450
+ ).freeze
451
+
452
+ VALBERRY = GenshinObject::Material.new(
453
+ kamera_key: "Valberry",
454
+ name: "Valberry",
455
+ rarity: 1,
456
+ family: nil,
457
+ inventory_type: :standard_material,
458
+ source_category: :gathering,
459
+ source_sub_category: :local_specialty,
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+ nation_name: :mondstadt
461
+ ).freeze
462
+
463
+ VIOLETGRASS = GenshinObject::Material.new(
464
+ kamera_key: "Violetgrass",
465
+ name: "Violetgrass",
466
+ rarity: 1,
467
+ family: nil,
468
+ inventory_type: :standard_material,
469
+ source_category: :gathering,
470
+ source_sub_category: :local_specialty,
471
+ nation_name: :liyue
472
+ ).freeze
473
+
474
+ VIPARYAS = GenshinObject::Material.new(
475
+ kamera_key: "Viparyas",
476
+ name: "Viparyas",
477
+ rarity: 1,
478
+ family: nil,
479
+ inventory_type: :standard_material,
480
+ source_category: :gathering,
481
+ source_sub_category: :local_specialty,
482
+ nation_name: :sumeru
483
+ ).freeze
484
+
485
+ WINDWHEEL_ASTER = GenshinObject::Material.new(
486
+ kamera_key: "WindwheelAster",
487
+ name: "Windwheel Aster",
488
+ rarity: 1,
489
+ family: nil,
490
+ inventory_type: :standard_material,
491
+ source_category: :gathering,
492
+ source_sub_category: :local_specialty,
493
+ nation_name: :mondstadt
494
+ ).freeze
495
+
496
+ WOLFHOOK = GenshinObject::Material.new(
497
+ kamera_key: "Wolfhook",
498
+ name: "Wolfhook",
499
+ rarity: 1,
500
+ family: nil,
501
+ inventory_type: :standard_material,
502
+ source_category: :gathering,
503
+ source_sub_category: :local_specialty,
504
+ nation_name: :mondstadt
505
+ ).freeze
506
+ end
5
507
  end
6
-
7
- AMAKUMO_FRUIT = GenshinObject::Material.new(
8
- kamera_key: "AmakumoFruit",
9
- name: "Amakumo Fruit",
10
- rarity: 1,
11
- family: nil,
12
- inventory_type: :standard_material,
13
- source_category: :gathering,
14
- source_sub_category: :local_specialty,
15
- nation_name: :inazuma,
16
- ).freeze
17
-
18
- BERYL_CONCH = GenshinObject::Material.new(
19
- kamera_key: "BerylConch",
20
- name: "Beryl Conch",
21
- rarity: 1,
22
- family: nil,
23
- inventory_type: :standard_material,
24
- source_category: :gathering,
25
- source_sub_category: :local_specialty,
26
- nation_name: :fontaine,
27
- ).freeze
28
-
29
- CALLA_LILY = GenshinObject::Material.new(
30
- kamera_key: "CallaLily",
31
- name: "Calla Lily",
32
- rarity: 1,
33
- family: nil,
34
- inventory_type: :standard_material,
35
- source_category: :gathering,
36
- source_sub_category: :local_specialty,
37
- nation_name: :mondstadt,
38
- ).freeze
39
-
40
- CECILIA = GenshinObject::Material.new(
41
- kamera_key: "Cecilia",
42
- name: "Cecilia",
43
- rarity: 1,
44
- family: nil,
45
- inventory_type: :standard_material,
46
- source_category: :gathering,
47
- source_sub_category: :local_specialty,
48
- nation_name: :mondstadt,
49
- ).freeze
50
-
51
- COR_LAPIS = GenshinObject::Material.new(
52
- kamera_key: "CorLapis",
53
- name: "Cor Lapis",
54
- rarity: 1,
55
- family: nil,
56
- inventory_type: :standard_material,
57
- source_category: :gathering,
58
- source_sub_category: :local_specialty,
59
- nation_name: :liyue,
60
- ).freeze
61
-
62
- CRYSTAL_MARROW = GenshinObject::Material.new(
63
- kamera_key: "CrystalMarrow",
64
- name: "Crystal Marrow",
65
- rarity: 1,
66
- family: nil,
67
- inventory_type: :standard_material,
68
- source_category: :gathering,
69
- source_sub_category: :local_specialty,
70
- nation_name: :inazuma,
71
- ).freeze
72
-
73
- DANDELION_SEED = GenshinObject::Material.new(
74
- kamera_key: "DandelionSeed",
75
- name: "Dandelion Seed",
76
- rarity: 1,
77
- family: nil,
78
- inventory_type: :standard_material,
79
- source_category: :gathering,
80
- source_sub_category: :local_specialty,
81
- nation_name: :mondstadt,
82
- ).freeze
83
-
84
- DENDROBIUM = GenshinObject::Material.new(
85
- kamera_key: "Dendrobium",
86
- name: "Dendrobium",
87
- rarity: 1,
88
- family: nil,
89
- inventory_type: :standard_material,
90
- source_category: :gathering,
91
- source_sub_category: :local_specialty,
92
- nation_name: :inazuma,
93
- ).freeze
94
-
95
- FLUORESCENT_FUNGUS = GenshinObject::Material.new(
96
- kamera_key: "FluorescentFungus",
97
- name: "Fluorescent Fungus",
98
- rarity: 1,
99
- family: nil,
100
- inventory_type: :standard_material,
101
- source_category: :gathering,
102
- source_sub_category: :local_specialty,
103
- nation_name: :sumeru,
104
- ).freeze
105
-
106
- GLAZE_LILY = GenshinObject::Material.new(
107
- kamera_key: "GlazeLily",
108
- name: "Glaze Lily",
109
- rarity: 1,
110
- family: nil,
111
- inventory_type: :standard_material,
112
- source_category: :gathering,
113
- source_sub_category: :local_specialty,
114
- nation_name: :liyue,
115
- ).freeze
116
-
117
- HENNA_BERRY = GenshinObject::Material.new(
118
- kamera_key: "HennaBerry",
119
- name: "Henna Berry",
120
- rarity: 1,
121
- family: nil,
122
- inventory_type: :standard_material,
123
- source_category: :gathering,
124
- source_sub_category: :local_specialty,
125
- nation_name: :sumeru,
126
- ).freeze
127
-
128
- JUEYUN_CHILI = GenshinObject::Material.new(
129
- kamera_key: "JueyunChili",
130
- name: "Jueyun Chili",
131
- rarity: 1,
132
- family: nil,
133
- inventory_type: :standard_material,
134
- source_category: :gathering,
135
- source_sub_category: :local_specialty,
136
- nation_name: :liyue,
137
- ).freeze
138
-
139
- KALPALATA_LOTUS = GenshinObject::Material.new(
140
- kamera_key: "KalpalataLotus",
141
- name: "Kalpalata Lotus",
142
- rarity: 1,
143
- family: nil,
144
- inventory_type: :standard_material,
145
- source_category: :gathering,
146
- source_sub_category: :local_specialty,
147
- nation_name: :sumeru,
148
- ).freeze
149
-
150
- LAKELIGHT_LILY = GenshinObject::Material.new(
151
- kamera_key: "LakelightLily",
152
- name: "Lakelight Lily",
153
- rarity: 1,
154
- family: nil,
155
- inventory_type: :standard_material,
156
- source_category: :gathering,
157
- source_sub_category: :local_specialty,
158
- nation_name: :fontaine,
159
- ).freeze
160
-
161
- SPRING_OF_THE_FIRST_DEWDROP = GenshinObject::Material.new(
162
- kamera_key: "SpringOfTheFirstDewdrop",
163
- name: "Spring of the First Dewdrop",
164
- rarity: 1,
165
- family: nil,
166
- inventory_type: :standard_material,
167
- source_category: :gathering,
168
- source_sub_category: :local_specialty,
169
- nation_name: :fontaine,
170
- ).freeze
171
-
172
- LUMIDOUCE_BELL = GenshinObject::Material.new(
173
- kamera_key: "LumidouceBell",
174
- name: "Lumidouce Bell",
175
- rarity: 1,
176
- family: nil,
177
- inventory_type: :standard_material,
178
- source_category: :gathering,
179
- source_sub_category: :local_specialty,
180
- nation_name: :fontaine,
181
- ).freeze
182
-
183
- LUMITOILE = GenshinObject::Material.new(
184
- kamera_key: "Lumitoile",
185
- name: "Lumitoile",
186
- rarity: 1,
187
- family: nil,
188
- inventory_type: :standard_material,
189
- source_category: :gathering,
190
- source_sub_category: :local_specialty,
191
- nation_name: :fontaine,
192
- ).freeze
193
-
194
- MARCOTTE = GenshinObject::Material.new(
195
- kamera_key: "Marcotte",
196
- name: "Marcotte",
197
- rarity: 1,
198
- family: nil,
199
- inventory_type: :standard_material,
200
- source_category: :gathering,
201
- source_sub_category: :local_specialty,
202
- nation_name: :fontaine,
203
- ).freeze
204
-
205
- MOURNING_FLOWER = GenshinObject::Material.new(
206
- kamera_key: "MourningFlower",
207
- name: "Mourning Flower",
208
- rarity: 1,
209
- family: nil,
210
- inventory_type: :standard_material,
211
- source_category: :gathering,
212
- source_sub_category: :local_specialty,
213
- nation_name: :sumeru,
214
- ).freeze
215
-
216
- NAKU_WEED = GenshinObject::Material.new(
217
- kamera_key: "NakuWeed",
218
- name: "Naku Weed",
219
- rarity: 1,
220
- family: nil,
221
- inventory_type: :standard_material,
222
- source_category: :gathering,
223
- source_sub_category: :local_specialty,
224
- nation_name: :inazuma,
225
- ).freeze
226
-
227
- NILOTPALA_LOTUS = GenshinObject::Material.new(
228
- kamera_key: "NilotpalaLotus",
229
- name: "Nilotpala Lotus",
230
- rarity: 1,
231
- family: nil,
232
- inventory_type: :standard_material,
233
- source_category: :gathering,
234
- source_sub_category: :local_specialty,
235
- nation_name: :sumeru,
236
- ).freeze
237
-
238
- NOCTILUCOUS_JADE = GenshinObject::Material.new(
239
- kamera_key: "NoctilucousJade",
240
- name: "Noctilucous Jade",
241
- rarity: 1,
242
- family: nil,
243
- inventory_type: :standard_material,
244
- source_category: :gathering,
245
- source_sub_category: :local_specialty,
246
- nation_name: :liyue,
247
- ).freeze
248
-
249
- ONIKABUTO = GenshinObject::Material.new(
250
- kamera_key: "Onikabuto",
251
- name: "Onikabuto",
252
- rarity: 1,
253
- family: nil,
254
- inventory_type: :standard_material,
255
- source_category: :gathering,
256
- source_sub_category: :local_specialty,
257
- nation_name: :inazuma,
258
- ).freeze
259
-
260
- PADISARAH = GenshinObject::Material.new(
261
- kamera_key: "Padisarah",
262
- name: "Padisarah",
263
- rarity: 1,
264
- family: nil,
265
- inventory_type: :standard_material,
266
- source_category: :gathering,
267
- source_sub_category: :local_specialty,
268
- nation_name: :sumeru,
269
- ).freeze
270
-
271
- PHILANEMO_MUSHROOM = GenshinObject::Material.new(
272
- kamera_key: "PhilanemoMushroom",
273
- name: "Philanemo Mushroom",
274
- rarity: 1,
275
- family: nil,
276
- inventory_type: :standard_material,
277
- source_category: :gathering,
278
- source_sub_category: :local_specialty,
279
- nation_name: :mondstadt,
280
- ).freeze
281
-
282
- PLUIE_LOTUS = GenshinObject::Material.new(
283
- kamera_key: "PluieLotus",
284
- name: "Pluie Lotus",
285
- rarity: 1,
286
- family: nil,
287
- inventory_type: :standard_material,
288
- source_category: :gathering,
289
- source_sub_category: :local_specialty,
290
- nation_name: :fontaine,
291
- ).freeze
292
-
293
- QINGXIN = GenshinObject::Material.new(
294
- kamera_key: "Qingxin",
295
- name: "Qingxin",
296
- rarity: 1,
297
- family: nil,
298
- inventory_type: :standard_material,
299
- source_category: :gathering,
300
- source_sub_category: :local_specialty,
301
- nation_name: :liyue,
302
- ).freeze
303
-
304
- RAINBOW_ROSE = GenshinObject::Material.new(
305
- kamera_key: "RainbowRose",
306
- name: "Rainbow Rose",
307
- rarity: 1,
308
- family: nil,
309
- inventory_type: :standard_material,
310
- source_category: :gathering,
311
- source_sub_category: :local_specialty,
312
- nation_name: :fontaine,
313
- ).freeze
314
-
315
- ROMARITIME_FLOWER = GenshinObject::Material.new(
316
- kamera_key: "RomaritimeFlower",
317
- name: "Romaritime Flower",
318
- rarity: 1,
319
- family: nil,
320
- inventory_type: :standard_material,
321
- source_category: :gathering,
322
- source_sub_category: :local_specialty,
323
- nation_name: :fontaine,
324
- ).freeze
325
-
326
- RUKKHASHAVA_MUSHROOMS = GenshinObject::Material.new(
327
- kamera_key: "RukkhashavaMushrooms",
328
- name: "Rukkhashava Mushrooms",
329
- rarity: 1,
330
- family: nil,
331
- inventory_type: :standard_material,
332
- source_category: :gathering,
333
- source_sub_category: :local_specialty,
334
- nation_name: :sumeru,
335
- ).freeze
336
-
337
- SAKURA_BLOOM = GenshinObject::Material.new(
338
- kamera_key: "SakuraBloom",
339
- name: "Sakura Bloom",
340
- rarity: 1,
341
- family: nil,
342
- inventory_type: :standard_material,
343
- source_category: :gathering,
344
- source_sub_category: :local_specialty,
345
- nation_name: :inazuma,
346
- ).freeze
347
-
348
- SAND_GREASE_PUPA = GenshinObject::Material.new(
349
- kamera_key: "SandGreasePupa",
350
- name: "Sand Grease Pupa",
351
- rarity: 1,
352
- family: nil,
353
- inventory_type: :standard_material,
354
- source_category: :gathering,
355
- source_sub_category: :local_specialty,
356
- nation_name: :sumeru,
357
- ).freeze
358
-
359
- SANGO_PEARL = GenshinObject::Material.new(
360
- kamera_key: "SangoPearl",
361
- name: "SangoPearl",
362
- rarity: 1,
363
- family: nil,
364
- inventory_type: :standard_material,
365
- source_category: :gathering,
366
- source_sub_category: :local_specialty,
367
- nation_name: :inazuma,
368
- ).freeze
369
-
370
- SCARAB = GenshinObject::Material.new(
371
- kamera_key: "Scarab",
372
- name: "Scarab",
373
- rarity: 1,
374
- family: nil,
375
- inventory_type: :standard_material,
376
- source_category: :gathering,
377
- source_sub_category: :local_specialty,
378
- nation_name: :sumeru,
379
- ).freeze
380
-
381
- SEA_GANODERMA = GenshinObject::Material.new(
382
- kamera_key: "SeaGanoderma",
383
- name: "Sea Ganoderma",
384
- rarity: 1,
385
- family: nil,
386
- inventory_type: :standard_material,
387
- source_category: :gathering,
388
- source_sub_category: :local_specialty,
389
- nation_name: :inazuma,
390
- ).freeze
391
-
392
- SILK_FLOWER = GenshinObject::Material.new(
393
- kamera_key: "SilkFlower",
394
- name: "Silk Flower",
395
- rarity: 1,
396
- family: nil,
397
- inventory_type: :standard_material,
398
- source_category: :gathering,
399
- source_sub_category: :local_specialty,
400
- nation_name: :liyue,
401
- ).freeze
402
-
403
- SMALL_LAMP_GRASS = GenshinObject::Material.new(
404
- kamera_key: "SmallLampGrass",
405
- name: "Small Lamp Grass",
406
- rarity: 1,
407
- family: nil,
408
- inventory_type: :standard_material,
409
- source_category: :gathering,
410
- source_sub_category: :local_specialty,
411
- nation_name: :mondstadt,
412
- ).freeze
413
-
414
- STARCONCH = GenshinObject::Material.new(
415
- kamera_key: "Starconch",
416
- name: "Starconch",
417
- rarity: 1,
418
- family: nil,
419
- inventory_type: :standard_material,
420
- source_category: :gathering,
421
- source_sub_category: :local_specialty,
422
- nation_name: :liyue,
423
- ).freeze
424
-
425
- SUBDETECTION_UNIT = GenshinObject::Material.new(
426
- kamera_key: "SubdetectionUnit",
427
- name: "Subdetection Unit",
428
- rarity: 1,
429
- family: nil,
430
- inventory_type: :standard_material,
431
- source_category: :gathering,
432
- source_sub_category: :local_specialty,
433
- nation_name: :fontaine,
434
- ).freeze
435
-
436
- TRISHIRAITE = GenshinObject::Material.new(
437
- kamera_key: "Trishiraite",
438
- name: "Trishiraite",
439
- rarity: 1,
440
- family: nil,
441
- inventory_type: :standard_material,
442
- source_category: :gathering,
443
- source_sub_category: :local_specialty,
444
- nation_name: :sumeru,
445
- ).freeze
446
-
447
- VALBERRY = GenshinObject::Material.new(
448
- kamera_key: "Valberry",
449
- name: "Valberry",
450
- rarity: 1,
451
- family: nil,
452
- inventory_type: :standard_material,
453
- source_category: :gathering,
454
- source_sub_category: :local_specialty,
455
- nation_name: :mondstadt,
456
- ).freeze
457
-
458
- VIOLETGRASS = GenshinObject::Material.new(
459
- kamera_key: "Violetgrass",
460
- name: "Violetgrass",
461
- rarity: 1,
462
- family: nil,
463
- inventory_type: :standard_material,
464
- source_category: :gathering,
465
- source_sub_category: :local_specialty,
466
- nation_name: :liyue,
467
- ).freeze
468
-
469
- VIPARYAS = GenshinObject::Material.new(
470
- kamera_key: "Viparyas",
471
- name: "Viparyas",
472
- rarity: 1,
473
- family: nil,
474
- inventory_type: :standard_material,
475
- source_category: :gathering,
476
- source_sub_category: :local_specialty,
477
- nation_name: :sumeru,
478
- ).freeze
479
-
480
- WINDWHEEL_ASTER = GenshinObject::Material.new(
481
- kamera_key: "WindwheelAster",
482
- name: "Windwheel Aster",
483
- rarity: 1,
484
- family: nil,
485
- inventory_type: :standard_material,
486
- source_category: :gathering,
487
- source_sub_category: :local_specialty,
488
- nation_name: :mondstadt,
489
- ).freeze
490
-
491
- WOLFHOOK = GenshinObject::Material.new(
492
- kamera_key: "Wolfhook",
493
- name: "Wolfhook",
494
- rarity: 1,
495
- family: nil,
496
- inventory_type: :standard_material,
497
- source_category: :gathering,
498
- source_sub_category: :local_specialty,
499
- nation_name: :mondstadt,
500
- ).freeze
501
508
  end
502
509
  end