teyvatdb 0.1.18 → 0.2.1

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Files changed (53) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +1 -0
  3. data/Gemfile.lock +4 -1
  4. data/lib/genshin_data/artifact_sets/artifact_data.rb +946 -295
  5. data/lib/genshin_data/artifact_sets.rb +2 -2
  6. data/lib/genshin_data/characters/character_data.rb +1143 -1126
  7. data/lib/genshin_data/characters.rb +4 -2
  8. data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +605 -598
  9. data/lib/genshin_data/materials/development/gems_data.rb +331 -324
  10. data/lib/genshin_data/materials/development/general_data.rb +103 -96
  11. data/lib/genshin_data/materials/development/local_specialty_data.rb +506 -499
  12. data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +441 -434
  13. data/lib/genshin_data/materials/development/talent_books_data.rb +506 -500
  14. data/lib/genshin_data/materials/development/weapon_material_data.rb +672 -665
  15. data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +129 -122
  16. data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +283 -276
  17. data/lib/genshin_data/materials/development/world_boss_drops_data.rb +330 -327
  18. data/lib/genshin_data/materials/development.rb +61 -56
  19. data/lib/genshin_data/materials/standard/cooking_material_data.rb +561 -554
  20. data/lib/genshin_data/materials/standard/crafting_material_data.rb +130 -123
  21. data/lib/genshin_data/materials/standard/fishing_material_data.rb +452 -445
  22. data/lib/genshin_data/materials/standard/forging_material_data.rb +191 -184
  23. data/lib/genshin_data/materials/standard/furniture_material_data.rb +251 -244
  24. data/lib/genshin_data/materials/standard.rb +37 -32
  25. data/lib/genshin_data/materials.rb +13 -7
  26. data/lib/genshin_data/nations/nation_data.rb +55 -52
  27. data/lib/genshin_data/talent_books/talent_book_data.rb +147 -0
  28. data/lib/genshin_data/talent_books.rb +14 -0
  29. data/lib/genshin_data/weapon_materials.rb +14 -0
  30. data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -364
  31. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -354
  32. data/lib/genshin_data/weapons/weapon_data/claymores.rb +359 -354
  33. data/lib/genshin_data/weapons/weapon_data/polearms.rb +262 -257
  34. data/lib/genshin_data/weapons/weapon_data/swords.rb +399 -395
  35. data/lib/genshin_data/weapons/weapon_data.rb +10 -7
  36. data/lib/genshin_data/weapons.rb +2 -1
  37. data/lib/genshin_data/weekly_bosses/weekly_boss_data.rb +75 -0
  38. data/lib/genshin_data/weekly_bosses.rb +14 -0
  39. data/lib/genshin_data/world_bosses/world_boss_data.rb +186 -0
  40. data/lib/genshin_data/world_bosses.rb +14 -0
  41. data/lib/genshin_data.rb +23 -5
  42. data/lib/genshin_object/artifact_set.rb +2 -2
  43. data/lib/genshin_object/boss.rb +13 -0
  44. data/lib/genshin_object/material_family.rb +15 -0
  45. data/lib/genshin_object/schedule.rb +42 -0
  46. data/lib/genshin_object/talent_book.rb +6 -0
  47. data/lib/genshin_object/weapon_material_family.rb +6 -0
  48. data/lib/genshin_object/weekly_boss.rb +15 -0
  49. data/lib/genshin_object/world_boss.rb +14 -0
  50. data/lib/genshin_object.rb +11 -5
  51. data/lib/teyvatdb/version.rb +1 -1
  52. data/lib/teyvatdb.rb +3 -3
  53. metadata +16 -2
@@ -1,304 +1,311 @@
1
- module GenshinData::Materials::Development
2
- module WeeklyBossDropsData
3
- def self.all
4
- self.constants.map { |x| "GenshinData::Materials::Development::WeeklyBossDropsData::#{x}".constantize }
5
- end
1
+ # frozen_string_literal: true
2
+
3
+ module GenshinData
4
+ module Materials
5
+ module Development
6
+ # Definitons for all Weekly / Trounce Boss Drops
7
+ module WeeklyBossDropsData
8
+ def self.all
9
+ constants.map { |x| GenshinData::Materials::Development::WeeklyBossDropsData.const_get(x) }
10
+ end
6
11
 
7
- DVALINS_CLAW = GenshinObject::Material.new(
8
- kamera_key: "DvalinsClaw",
9
- name: "Dvalin's Claw",
10
- rarity: 5,
11
- family: nil,
12
- inventory_type: :development_material,
13
- source_category: :boss_loot,
14
- source_sub_category: :stormterror_drop,
15
- nation_name: :mondstadt,
16
- ).freeze
12
+ DVALINS_CLAW = GenshinObject::Material.new(
13
+ kamera_key: "DvalinsClaw",
14
+ name: "Dvalin's Claw",
15
+ rarity: 5,
16
+ family: :stormterror_loot,
17
+ inventory_type: :development_material,
18
+ source_category: :boss_loot,
19
+ source_sub_category: :stormterror_drop,
20
+ nation_name: :mondstadt
21
+ ).freeze
17
22
 
18
- DVALINS_PLUME = GenshinObject::Material.new(
19
- kamera_key: "DvalinsPlume",
20
- name: "Dvalin's Plume",
21
- rarity: 5,
22
- family: nil,
23
- inventory_type: :development_material,
24
- source_category: :boss_loot,
25
- source_sub_category: :stormterror_drop,
26
- nation_name: :mondstadt,
27
- ).freeze
23
+ DVALINS_PLUME = GenshinObject::Material.new(
24
+ kamera_key: "DvalinsPlume",
25
+ name: "Dvalin's Plume",
26
+ rarity: 5,
27
+ family: :stormterror_loot,
28
+ inventory_type: :development_material,
29
+ source_category: :boss_loot,
30
+ source_sub_category: :stormterror_drop,
31
+ nation_name: :mondstadt
32
+ ).freeze
28
33
 
29
- DVALINS_SIGH = GenshinObject::Material.new(
30
- kamera_key: "DvalinsSigh",
31
- name: "Dvalin's Sigh",
32
- rarity: 5,
33
- family: nil,
34
- inventory_type: :development_material,
35
- source_category: :boss_loot,
36
- source_sub_category: :stormterror_drop,
37
- nation_name: :mondstadt,
38
- ).freeze
34
+ DVALINS_SIGH = GenshinObject::Material.new(
35
+ kamera_key: "DvalinsSigh",
36
+ name: "Dvalin's Sigh",
37
+ rarity: 5,
38
+ family: :stormterror_loot,
39
+ inventory_type: :development_material,
40
+ source_category: :boss_loot,
41
+ source_sub_category: :stormterror_drop,
42
+ nation_name: :mondstadt
43
+ ).freeze
39
44
 
40
- RING_OF_BOREAS = GenshinObject::Material.new(
41
- kamera_key: "RingOfBoreas",
42
- name: "Ring of Boreas",
43
- rarity: 5,
44
- family: nil,
45
- inventory_type: :development_material,
46
- source_category: :boss_loot,
47
- source_sub_category: :wolf_lord_drop,
48
- nation_name: :mondstadt,
49
- ).freeze
45
+ RING_OF_BOREAS = GenshinObject::Material.new(
46
+ kamera_key: "RingOfBoreas",
47
+ name: "Ring of Boreas",
48
+ rarity: 5,
49
+ family: :wolf_lord_loot,
50
+ inventory_type: :development_material,
51
+ source_category: :boss_loot,
52
+ source_sub_category: :wolf_lord_drop,
53
+ nation_name: :mondstadt
54
+ ).freeze
50
55
 
51
- SPIRIT_LOCKET_OF_BOREAS = GenshinObject::Material.new(
52
- kamera_key: "SpiritLocketOfBoreas",
53
- name: "Spirit Locket of Boreas",
54
- rarity: 5,
55
- family: nil,
56
- inventory_type: :development_material,
57
- source_category: :boss_loot,
58
- source_sub_category: :wolf_lord_drop,
59
- nation_name: :mondstadt,
60
- ).freeze
56
+ SPIRIT_LOCKET_OF_BOREAS = GenshinObject::Material.new(
57
+ kamera_key: "SpiritLocketOfBoreas",
58
+ name: "Spirit Locket of Boreas",
59
+ rarity: 5,
60
+ family: :wolf_lord_loot,
61
+ inventory_type: :development_material,
62
+ source_category: :boss_loot,
63
+ source_sub_category: :wolf_lord_drop,
64
+ nation_name: :mondstadt
65
+ ).freeze
61
66
 
62
- TAIL_OF_BOREAS = GenshinObject::Material.new(
63
- kamera_key: "TailOfBoreas",
64
- name: "Tail of Boreas",
65
- rarity: 5,
66
- family: nil,
67
- inventory_type: :development_material,
68
- source_category: :boss_loot,
69
- source_sub_category: :wolf_lord_drop,
70
- nation_name: :mondstadt,
71
- ).freeze
67
+ TAIL_OF_BOREAS = GenshinObject::Material.new(
68
+ kamera_key: "TailOfBoreas",
69
+ name: "Tail of Boreas",
70
+ rarity: 5,
71
+ family: :wolf_lord_loot,
72
+ inventory_type: :development_material,
73
+ source_category: :boss_loot,
74
+ source_sub_category: :wolf_lord_drop,
75
+ nation_name: :mondstadt
76
+ ).freeze
72
77
 
73
- SHADOW_OF_THE_WARRIOR = GenshinObject::Material.new(
74
- kamera_key: "ShadowOfTheWarrior",
75
- name: "Shadow of the Warrior",
76
- rarity: 5,
77
- family: nil,
78
- inventory_type: :development_material,
79
- source_category: :boss_loot,
80
- source_sub_category: :childe_drop,
81
- nation_name: :liyue,
82
- ).freeze
78
+ SHADOW_OF_THE_WARRIOR = GenshinObject::Material.new(
79
+ kamera_key: "ShadowOfTheWarrior",
80
+ name: "Shadow of the Warrior",
81
+ rarity: 5,
82
+ family: :childe_loot,
83
+ inventory_type: :development_material,
84
+ source_category: :boss_loot,
85
+ source_sub_category: :childe_drop,
86
+ nation_name: :liyue
87
+ ).freeze
83
88
 
84
- SHARD_OF_A_FOUL_LEGACY = GenshinObject::Material.new(
85
- kamera_key: "ShardOfAFoulLegacy",
86
- name: "Shard of a Foul Legacy",
87
- rarity: 5,
88
- family: nil,
89
- inventory_type: :development_material,
90
- source_category: :boss_loot,
91
- source_sub_category: :childe_drop,
92
- nation_name: :liyue,
93
- ).freeze
89
+ SHARD_OF_A_FOUL_LEGACY = GenshinObject::Material.new(
90
+ kamera_key: "ShardOfAFoulLegacy",
91
+ name: "Shard of a Foul Legacy",
92
+ rarity: 5,
93
+ family: :childe_loot,
94
+ inventory_type: :development_material,
95
+ source_category: :boss_loot,
96
+ source_sub_category: :childe_drop,
97
+ nation_name: :liyue
98
+ ).freeze
94
99
 
95
- TUSK_OF_MONOCEROS_CAELI = GenshinObject::Material.new(
96
- kamera_key: "TuskOfMonocerosCaeli",
97
- name: "Tusk of Monoceros Caeli",
98
- rarity: 5,
99
- family: nil,
100
- inventory_type: :development_material,
101
- source_category: :boss_loot,
102
- source_sub_category: :childe_drop,
103
- nation_name: :liyue,
104
- ).freeze
100
+ TUSK_OF_MONOCEROS_CAELI = GenshinObject::Material.new(
101
+ kamera_key: "TuskOfMonocerosCaeli",
102
+ name: "Tusk of Monoceros Caeli",
103
+ rarity: 5,
104
+ family: :childe_loot,
105
+ inventory_type: :development_material,
106
+ source_category: :boss_loot,
107
+ source_sub_category: :childe_drop,
108
+ nation_name: :liyue
109
+ ).freeze
105
110
 
106
- ASHEN_HEART = GenshinObject::Material.new(
107
- kamera_key: "AshenHeart",
108
- name: "Ashen Heart",
109
- rarity: 5,
110
- family: nil,
111
- inventory_type: :development_material,
112
- source_category: :boss_loot,
113
- source_sub_category: :signora_drop,
114
- nation_name: :inazuma,
115
- ).freeze
111
+ ASHEN_HEART = GenshinObject::Material.new(
112
+ kamera_key: "AshenHeart",
113
+ name: "Ashen Heart",
114
+ rarity: 5,
115
+ family: :signora_loot,
116
+ inventory_type: :development_material,
117
+ source_category: :boss_loot,
118
+ source_sub_category: :signora_drop,
119
+ nation_name: :inazuma
120
+ ).freeze
116
121
 
117
- HELLFIRE_BUTTERFLY = GenshinObject::Material.new(
118
- kamera_key: "HellfireButterfly",
119
- name: "Hellfire Butterfly",
120
- rarity: 5,
121
- family: nil,
122
- inventory_type: :development_material,
123
- source_category: :boss_loot,
124
- source_sub_category: :signora_drop,
125
- nation_name: :inazuma,
126
- ).freeze
122
+ HELLFIRE_BUTTERFLY = GenshinObject::Material.new(
123
+ kamera_key: "HellfireButterfly",
124
+ name: "Hellfire Butterfly",
125
+ rarity: 5,
126
+ family: :signora_loot,
127
+ inventory_type: :development_material,
128
+ source_category: :boss_loot,
129
+ source_sub_category: :signora_drop,
130
+ nation_name: :inazuma
131
+ ).freeze
127
132
 
128
- MOLTEN_MOMENT = GenshinObject::Material.new(
129
- kamera_key: "MoltenMoment",
130
- name: "Molten Moment",
131
- rarity: 5,
132
- family: nil,
133
- inventory_type: :development_material,
134
- source_category: :boss_loot,
135
- source_sub_category: :signora_drop,
136
- nation_name: :inazuma,
137
- ).freeze
133
+ MOLTEN_MOMENT = GenshinObject::Material.new(
134
+ kamera_key: "MoltenMoment",
135
+ name: "Molten Moment",
136
+ rarity: 5,
137
+ family: :signora_loot,
138
+ inventory_type: :development_material,
139
+ source_category: :boss_loot,
140
+ source_sub_category: :signora_drop,
141
+ nation_name: :inazuma
142
+ ).freeze
138
143
 
139
- BLOODJADE_BRANCH = GenshinObject::Material.new(
140
- kamera_key: "BloodjadeBranch",
141
- name: "Bloodjade Branch",
142
- rarity: 5,
143
- family: nil,
144
- inventory_type: :development_material,
145
- source_category: :boss_loot,
146
- source_sub_category: :azhdaha_drop,
147
- nation_name: :liyue,
148
- ).freeze
144
+ BLOODJADE_BRANCH = GenshinObject::Material.new(
145
+ kamera_key: "BloodjadeBranch",
146
+ name: "Bloodjade Branch",
147
+ rarity: 5,
148
+ family: :azhdaha_loot,
149
+ inventory_type: :development_material,
150
+ source_category: :boss_loot,
151
+ source_sub_category: :azhdaha_drop,
152
+ nation_name: :liyue
153
+ ).freeze
149
154
 
150
- DRAGON_LORDS_CROWN = GenshinObject::Material.new(
151
- kamera_key: "DragonLordsCrown",
152
- name: "Dragon Lord's Crown",
153
- rarity: 5,
154
- family: nil,
155
- inventory_type: :development_material,
156
- source_category: :boss_loot,
157
- source_sub_category: :azhdaha_drop,
158
- nation_name: :liyue,
159
- ).freeze
155
+ DRAGON_LORDS_CROWN = GenshinObject::Material.new(
156
+ kamera_key: "DragonLordsCrown",
157
+ name: "Dragon Lord's Crown",
158
+ rarity: 5,
159
+ family: :azhdaha_loot,
160
+ inventory_type: :development_material,
161
+ source_category: :boss_loot,
162
+ source_sub_category: :azhdaha_drop,
163
+ nation_name: :liyue
164
+ ).freeze
160
165
 
161
- GILDED_SCALE = GenshinObject::Material.new(
162
- kamera_key: "GildedScale",
163
- name: "Gilded Scale",
164
- rarity: 5,
165
- family: nil,
166
- inventory_type: :development_material,
167
- source_category: :boss_loot,
168
- source_sub_category: :azhdaha_drop,
169
- nation_name: :liyue,
170
- ).freeze
166
+ GILDED_SCALE = GenshinObject::Material.new(
167
+ kamera_key: "GildedScale",
168
+ name: "Gilded Scale",
169
+ rarity: 5,
170
+ family: :azhdaha_loot,
171
+ inventory_type: :development_material,
172
+ source_category: :boss_loot,
173
+ source_sub_category: :azhdaha_drop,
174
+ nation_name: :liyue
175
+ ).freeze
171
176
 
172
- MUDRA_OF_THE_MALEFIC_GENERAL = GenshinObject::Material.new(
173
- kamera_key: "MudraOfTheMaleficGeneral",
174
- name: "Mudra of the Malefic General",
175
- rarity: 5,
176
- family: nil,
177
- inventory_type: :development_material,
178
- source_category: :boss_loot,
179
- source_sub_category: :guardian_of_eternity_drop,
180
- nation_name: :inazuma,
181
- ).freeze
177
+ MUDRA_OF_THE_MALEFIC_GENERAL = GenshinObject::Material.new(
178
+ kamera_key: "MudraOfTheMaleficGeneral",
179
+ name: "Mudra of the Malefic General",
180
+ rarity: 5,
181
+ family: :guardian_of_eternity_loot,
182
+ inventory_type: :development_material,
183
+ source_category: :boss_loot,
184
+ source_sub_category: :guardian_of_eternity_drop,
185
+ nation_name: :inazuma
186
+ ).freeze
182
187
 
183
- TEARS_OF_THE_CALAMITOUS_GOD = GenshinObject::Material.new(
184
- kamera_key: "TearsOfTheCalamitousGod",
185
- name: "Tears of the Calamitous God",
186
- rarity: 5,
187
- family: nil,
188
- inventory_type: :development_material,
189
- source_category: :boss_loot,
190
- source_sub_category: :guardian_of_eternity_drop,
191
- nation_name: :inazuma,
192
- ).freeze
188
+ TEARS_OF_THE_CALAMITOUS_GOD = GenshinObject::Material.new(
189
+ kamera_key: "TearsOfTheCalamitousGod",
190
+ name: "Tears of the Calamitous God",
191
+ rarity: 5,
192
+ family: :guardian_of_eternity_loot,
193
+ inventory_type: :development_material,
194
+ source_category: :boss_loot,
195
+ source_sub_category: :guardian_of_eternity_drop,
196
+ nation_name: :inazuma
197
+ ).freeze
193
198
 
194
- THE_MEANING_OF_AEONS = GenshinObject::Material.new(
195
- kamera_key: "TheMeaningOfAeons",
196
- name: "The Meaning of Aeons",
197
- rarity: 5,
198
- family: nil,
199
- inventory_type: :development_material,
200
- source_category: :boss_loot,
201
- source_sub_category: :guardian_of_eternity_drop,
202
- nation_name: :inazuma,
203
- ).freeze
199
+ THE_MEANING_OF_AEONS = GenshinObject::Material.new(
200
+ kamera_key: "TheMeaningOfAeons",
201
+ name: "The Meaning of Aeons",
202
+ rarity: 5,
203
+ family: :guardian_of_eternity_loot,
204
+ inventory_type: :development_material,
205
+ source_category: :boss_loot,
206
+ source_sub_category: :guardian_of_eternity_drop,
207
+ nation_name: :inazuma
208
+ ).freeze
204
209
 
205
- DAKAS_BELL = GenshinObject::Material.new(
206
- kamera_key: "DakasBell",
207
- name: "Daka's Bell",
208
- rarity: 5,
209
- family: nil,
210
- inventory_type: :development_material,
211
- source_category: :boss_loot,
212
- source_sub_category: :scaramouche_drop,
213
- nation_name: :sumeru,
214
- ).freeze
210
+ DAKAS_BELL = GenshinObject::Material.new(
211
+ kamera_key: "DakasBell",
212
+ name: "Daka's Bell",
213
+ rarity: 5,
214
+ family: :scaramouche_loot,
215
+ inventory_type: :development_material,
216
+ source_category: :boss_loot,
217
+ source_sub_category: :scaramouche_drop,
218
+ nation_name: :sumeru
219
+ ).freeze
215
220
 
216
- MIRROR_OF_MUSHIN = GenshinObject::Material.new(
217
- kamera_key: "MirrorOfMushin",
218
- name: "Mirror of Mushin",
219
- rarity: 5,
220
- family: nil,
221
- inventory_type: :development_material,
222
- source_category: :boss_loot,
223
- source_sub_category: :scaramouche_drop,
224
- nation_name: :sumeru,
225
- ).freeze
221
+ MIRROR_OF_MUSHIN = GenshinObject::Material.new(
222
+ kamera_key: "MirrorOfMushin",
223
+ name: "Mirror of Mushin",
224
+ rarity: 5,
225
+ family: :scaramouche_loot,
226
+ inventory_type: :development_material,
227
+ source_category: :boss_loot,
228
+ source_sub_category: :scaramouche_drop,
229
+ nation_name: :sumeru
230
+ ).freeze
226
231
 
227
- PUPPET_STRINGS = GenshinObject::Material.new(
228
- kamera_key: "PuppetStrings",
229
- name: "Puppet Strings",
230
- rarity: 5,
231
- family: nil,
232
- inventory_type: :development_material,
233
- source_category: :boss_loot,
234
- source_sub_category: :scaramouche_drop,
235
- nation_name: :sumeru,
236
- ).freeze
232
+ PUPPET_STRINGS = GenshinObject::Material.new(
233
+ kamera_key: "PuppetStrings",
234
+ name: "Puppet Strings",
235
+ rarity: 5,
236
+ family: :scaramouche_loot,
237
+ inventory_type: :development_material,
238
+ source_category: :boss_loot,
239
+ source_sub_category: :scaramouche_drop,
240
+ nation_name: :sumeru
241
+ ).freeze
237
242
 
238
- EVERAMBER = GenshinObject::Material.new(
239
- kamera_key: "Everamber",
240
- name: "Everamber",
241
- rarity: 5,
242
- family: nil,
243
- inventory_type: :development_material,
244
- source_category: :boss_loot,
245
- source_sub_category: :realm_of_beginnings_drop,
246
- nation_name: :sumeru,
247
- ).freeze
243
+ EVERAMBER = GenshinObject::Material.new(
244
+ kamera_key: "Everamber",
245
+ name: "Everamber",
246
+ rarity: 5,
247
+ family: :guardian_of_apeps_oasis_loot,
248
+ inventory_type: :development_material,
249
+ source_category: :boss_loot,
250
+ source_sub_category: :guardian_of_apeps_oasis_drop,
251
+ nation_name: :sumeru
252
+ ).freeze
248
253
 
249
- PRIMORDIAL_GREENBLOOM = GenshinObject::Material.new(
250
- kamera_key: "PrimordialGreenbloom",
251
- name: "Primordial Greenbloom",
252
- rarity: 5,
253
- family: nil,
254
- inventory_type: :development_material,
255
- source_category: :boss_loot,
256
- source_sub_category: :realm_of_beginnings_drop,
257
- nation_name: :sumeru,
258
- ).freeze
254
+ PRIMORDIAL_GREENBLOOM = GenshinObject::Material.new(
255
+ kamera_key: "PrimordialGreenbloom",
256
+ name: "Primordial Greenbloom",
257
+ rarity: 5,
258
+ family: :guardian_of_apeps_oasis_loot,
259
+ inventory_type: :development_material,
260
+ source_category: :boss_loot,
261
+ source_sub_category: :guardian_of_apeps_oasis_drop,
262
+ nation_name: :sumeru
263
+ ).freeze
259
264
 
260
- WORLDSPAN_FERN = GenshinObject::Material.new(
261
- kamera_key: "WorldspanFern",
262
- name: "Worldspan Fern",
263
- rarity: 5,
264
- family: nil,
265
- inventory_type: :development_material,
266
- source_category: :boss_loot,
267
- source_sub_category: :realm_of_beginnings_drop,
268
- nation_name: :sumeru,
269
- ).freeze
265
+ WORLDSPAN_FERN = GenshinObject::Material.new(
266
+ kamera_key: "WorldspanFern",
267
+ name: "Worldspan Fern",
268
+ rarity: 5,
269
+ family: :guardian_of_apeps_oasis_loot,
270
+ inventory_type: :development_material,
271
+ source_category: :boss_loot,
272
+ source_sub_category: :guardian_of_apeps_oasis_drop,
273
+ nation_name: :sumeru
274
+ ).freeze
270
275
 
271
- LIGHTLESS_SILK_STRING = GenshinObject::Material.new(
272
- kamera_key: "LightlessSilkString",
273
- name: "Lightless Silk String",
274
- rarity: 5,
275
- family: nil,
276
- inventory_type: :development_material,
277
- source_category: :boss_loot,
278
- source_sub_category: :all_devouring_narwhal_drop,
279
- nation_name: :sumeru,
280
- ).freeze
276
+ LIGHTLESS_SILK_STRING = GenshinObject::Material.new(
277
+ kamera_key: "LightlessSilkString",
278
+ name: "Lightless Silk String",
279
+ rarity: 5,
280
+ family: :all_devouring_narwhal_loot,
281
+ inventory_type: :development_material,
282
+ source_category: :boss_loot,
283
+ source_sub_category: :all_devouring_narwhal_drop,
284
+ nation_name: :sumeru
285
+ ).freeze
281
286
 
282
- LIGHTLESS_EYE_OF_THE_MAELSTROM = GenshinObject::Material.new(
283
- kamera_key: "LightlessEyeOfTheMaelstrom",
284
- name: "Lightless Eye of the Maelstrom",
285
- rarity: 5,
286
- family: nil,
287
- inventory_type: :development_material,
288
- source_category: :boss_loot,
289
- source_sub_category: :all_devouring_narwhal_drop,
290
- nation_name: :sumeru,
291
- ).freeze
287
+ LIGHTLESS_EYE_OF_THE_MAELSTROM = GenshinObject::Material.new(
288
+ kamera_key: "LightlessEyeOfTheMaelstrom",
289
+ name: "Lightless Eye of the Maelstrom",
290
+ rarity: 5,
291
+ family: :all_devouring_narwhal_loot,
292
+ inventory_type: :development_material,
293
+ source_category: :boss_loot,
294
+ source_sub_category: :all_devouring_narwhal_drop,
295
+ nation_name: :sumeru
296
+ ).freeze
292
297
 
293
- LIGHTLESS_MASS = GenshinObject::Material.new(
294
- kamera_key: "LightlessMass",
295
- name: "Lightless Mass",
296
- rarity: 5,
297
- family: nil,
298
- inventory_type: :development_material,
299
- source_category: :boss_loot,
300
- source_sub_category: :all_devouring_narwhal_drop,
301
- nation_name: :sumeru,
302
- ).freeze
298
+ LIGHTLESS_MASS = GenshinObject::Material.new(
299
+ kamera_key: "LightlessMass",
300
+ name: "Lightless Mass",
301
+ rarity: 5,
302
+ family: :all_devouring_narwhal_loot,
303
+ inventory_type: :development_material,
304
+ source_category: :boss_loot,
305
+ source_sub_category: :all_devouring_narwhal_drop,
306
+ nation_name: :sumeru
307
+ ).freeze
308
+ end
309
+ end
303
310
  end
304
- end
311
+ end