teyvatdb 0.1.18 → 0.2.1
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- checksums.yaml +4 -4
- data/Gemfile +1 -0
- data/Gemfile.lock +4 -1
- data/lib/genshin_data/artifact_sets/artifact_data.rb +946 -295
- data/lib/genshin_data/artifact_sets.rb +2 -2
- data/lib/genshin_data/characters/character_data.rb +1143 -1126
- data/lib/genshin_data/characters.rb +4 -2
- data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +605 -598
- data/lib/genshin_data/materials/development/gems_data.rb +331 -324
- data/lib/genshin_data/materials/development/general_data.rb +103 -96
- data/lib/genshin_data/materials/development/local_specialty_data.rb +506 -499
- data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +441 -434
- data/lib/genshin_data/materials/development/talent_books_data.rb +506 -500
- data/lib/genshin_data/materials/development/weapon_material_data.rb +672 -665
- data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +129 -122
- data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +283 -276
- data/lib/genshin_data/materials/development/world_boss_drops_data.rb +330 -327
- data/lib/genshin_data/materials/development.rb +61 -56
- data/lib/genshin_data/materials/standard/cooking_material_data.rb +561 -554
- data/lib/genshin_data/materials/standard/crafting_material_data.rb +130 -123
- data/lib/genshin_data/materials/standard/fishing_material_data.rb +452 -445
- data/lib/genshin_data/materials/standard/forging_material_data.rb +191 -184
- data/lib/genshin_data/materials/standard/furniture_material_data.rb +251 -244
- data/lib/genshin_data/materials/standard.rb +37 -32
- data/lib/genshin_data/materials.rb +13 -7
- data/lib/genshin_data/nations/nation_data.rb +55 -52
- data/lib/genshin_data/talent_books/talent_book_data.rb +147 -0
- data/lib/genshin_data/talent_books.rb +14 -0
- data/lib/genshin_data/weapon_materials.rb +14 -0
- data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -364
- data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -354
- data/lib/genshin_data/weapons/weapon_data/claymores.rb +359 -354
- data/lib/genshin_data/weapons/weapon_data/polearms.rb +262 -257
- data/lib/genshin_data/weapons/weapon_data/swords.rb +399 -395
- data/lib/genshin_data/weapons/weapon_data.rb +10 -7
- data/lib/genshin_data/weapons.rb +2 -1
- data/lib/genshin_data/weekly_bosses/weekly_boss_data.rb +75 -0
- data/lib/genshin_data/weekly_bosses.rb +14 -0
- data/lib/genshin_data/world_bosses/world_boss_data.rb +186 -0
- data/lib/genshin_data/world_bosses.rb +14 -0
- data/lib/genshin_data.rb +23 -5
- data/lib/genshin_object/artifact_set.rb +2 -2
- data/lib/genshin_object/boss.rb +13 -0
- data/lib/genshin_object/material_family.rb +15 -0
- data/lib/genshin_object/schedule.rb +42 -0
- data/lib/genshin_object/talent_book.rb +6 -0
- data/lib/genshin_object/weapon_material_family.rb +6 -0
- data/lib/genshin_object/weekly_boss.rb +15 -0
- data/lib/genshin_object/world_boss.rb +14 -0
- data/lib/genshin_object.rb +11 -5
- data/lib/teyvatdb/version.rb +1 -1
- data/lib/teyvatdb.rb +3 -3
- metadata +16 -2
@@ -1,601 +1,608 @@
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# frozen_string_literal: true
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module GenshinData
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module Materials
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module Development
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# Definitons for all elite enemy Drops
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module EliteMonsterLootDropsData
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def self.all
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constants.map { |x| GenshinData::Materials::Development::EliteMonsterLootDropsData.const_get(x) }
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end
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A_FLOWER_YET_TO_BLOOM = GenshinObject::Material.new(
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kamera_key: "AFlowerYetToBloom",
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name: "A Flower Yet to Bloom",
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rarity: 2,
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family: :rogue_flower,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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AGENTS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
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kamera_key: "AgentsSacrificialKnife",
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name: "Agents Sacrificial Knife",
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rarity: 3,
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family: :sacrificial_knife,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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ALIEN_LIFE_CORE = GenshinObject::Material.new(
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kamera_key: "AlienLifeCore",
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name: "Alien Life Core",
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rarity: 4,
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family: :core,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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BLACK_BRONZE_HORN = GenshinObject::Material.new(
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kamera_key: "BlackBronzeHorn",
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name: "Black Bronze Horn",
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rarity: 3,
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family: :horn,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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BLACK_CRYSTAL_HORN = GenshinObject::Material.new(
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kamera_key: "BlackCrystalHorn",
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name: "Black Crystal Horn",
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rarity: 4,
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family: :horn,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_AXIS = GenshinObject::Material.new(
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kamera_key: "ChaosAxis",
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name: "Chaos Axis",
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rarity: 3,
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family: :chaos_oculus,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_BOLT = GenshinObject::Material.new(
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kamera_key: "ChaosBolt",
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name: "Chaos Bolt",
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rarity: 4,
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family: :chaos_bolt,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_CIRCUIT = GenshinObject::Material.new(
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kamera_key: "ChaosCircuit",
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name: "Chaos Circuit",
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rarity: 3,
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family: :chaos_core,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_CORE = GenshinObject::Material.new(
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kamera_key: "ChaosCore",
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name: "Chaos Core",
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rarity: 4,
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family: :chaos_core,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_DEVICE = GenshinObject::Material.new(
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kamera_key: "ChaosDevice",
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name: "Chaos Device",
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rarity: 2,
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family: :chaos_core,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_GEAR = GenshinObject::Material.new(
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kamera_key: "ChaosGear",
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name: "Chaos Gear",
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rarity: 2,
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family: :chaos_oculus,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_MODULE = GenshinObject::Material.new(
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kamera_key: "ChaosModule",
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name: "Chaos Module",
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rarity: 3,
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family: :chaos_bolt,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_OCULUS = GenshinObject::Material.new(
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kamera_key: "ChaosOculus",
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name: "Chaos Oculus",
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rarity: 4,
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family: :chaos_oculus,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CHAOS_STORAGE = GenshinObject::Material.new(
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kamera_key: "ChaosStorage",
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name: "Chaos Storage",
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rarity: 2,
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family: :chaos_bolt,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CONCEALED_CLAW = GenshinObject::Material.new(
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kamera_key: "ConcealedClaw",
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name: "Concealed Claw",
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rarity: 2,
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family: :concealed_talon,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CONCEALED_TALON = GenshinObject::Material.new(
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kamera_key: "ConcealedTalon",
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name: "Concealed Talon",
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rarity: 4,
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family: :concealed_talon,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CONCEALED_UNGUIS = GenshinObject::Material.new(
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kamera_key: "ConcealedUnguis",
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name: "Concealed Unguis",
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rarity: 3,
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family: :concealed_talon,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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CRYSTAL_PRISM = GenshinObject::Material.new(
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kamera_key: "CrystalPrism",
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name: "Crystal Prism",
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rarity: 3,
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family: :crystal_prism,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DAMAGED_PRISM = GenshinObject::Material.new(
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kamera_key: "DamagedPrism",
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name: "Damaged Prism",
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rarity: 2,
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family: :turbid_prism,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DARK_STATUETTE = GenshinObject::Material.new(
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kamera_key: "DarkStatuette",
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name: "Dark Statuette",
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rarity: 3,
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family: :statuette,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DEAD_LEY_LINE_BRANCH = GenshinObject::Material.new(
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kamera_key: "DeadLeyLineBranch",
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name: "Dead Ley Line Branch",
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rarity: 2,
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family: :ley_line,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DEAD_LEY_LINE_LEAVES = GenshinObject::Material.new(
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kamera_key: "DeadLeyLineLeaves",
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name: "Dead Ley Line Leaves",
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rarity: 3,
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family: :ley_line,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DEATHLY_STATUETTE = GenshinObject::Material.new(
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kamera_key: "DeathlyStatuette",
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name: "Deathly Statuette",
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rarity: 4,
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family: :statuette,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DESICCATED_SHELL = GenshinObject::Material.new(
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kamera_key: "DesiccatedShell",
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name: "Desiccated Shell",
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rarity: 2,
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family: :shell,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DISMAL_PRISM = GenshinObject::Material.new(
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kamera_key: "DismalPrism",
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name: "Dismal Prism",
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rarity: 2,
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family: :crystal_prism,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DORMANT_FUNGAL_NUCLEUS = GenshinObject::Material.new(
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kamera_key: "DormantFungalNucleus",
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name: "Dormant Fungal Nucleus",
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rarity: 3,
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family: :fungal_nucleus,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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nation_name: nil
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).freeze
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DROP_OF_TAINTED_WATER = GenshinObject::Material.new(
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kamera_key: "DropOfTaintedWater",
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name: "Drop of Tainted Water",
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rarity: 2,
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family: :tainted_water,
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inventory_type: :development_material,
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source_category: :monster_loot,
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source_sub_category: :elite_drop,
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|
+
nation_name: nil
|
307
|
+
).freeze
|
308
|
+
|
309
|
+
FOREIGN_SYNAPSE = GenshinObject::Material.new(
|
310
|
+
kamera_key: "ForeignSynapse",
|
311
|
+
name: "Foreign Synapse",
|
312
|
+
rarity: 3,
|
313
|
+
family: :core,
|
314
|
+
inventory_type: :development_material,
|
315
|
+
source_category: :monster_loot,
|
316
|
+
source_sub_category: :elite_drop,
|
317
|
+
nation_name: nil
|
318
|
+
).freeze
|
319
|
+
|
320
|
+
FOSSILIZED_BONE_SHARD = GenshinObject::Material.new(
|
321
|
+
kamera_key: "FossilizedBoneShard",
|
322
|
+
name: "Fossilized Bone Shard",
|
323
|
+
rarity: 4,
|
324
|
+
family: :bone_shard,
|
325
|
+
inventory_type: :development_material,
|
326
|
+
source_category: :monster_loot,
|
327
|
+
source_sub_category: :elite_drop,
|
328
|
+
nation_name: nil
|
329
|
+
).freeze
|
330
|
+
|
331
|
+
FRAGILE_BONE_SHARD = GenshinObject::Material.new(
|
332
|
+
kamera_key: "FragileBoneShard",
|
333
|
+
name: "Fragile Bone Shard",
|
334
|
+
rarity: 2,
|
335
|
+
family: :bone_shard,
|
336
|
+
inventory_type: :development_material,
|
337
|
+
source_category: :monster_loot,
|
338
|
+
source_sub_category: :elite_drop,
|
339
|
+
nation_name: nil
|
340
|
+
).freeze
|
341
|
+
|
342
|
+
GLOOMY_STATUETTE = GenshinObject::Material.new(
|
343
|
+
kamera_key: "GloomyStatuette",
|
344
|
+
name: "Gloomy Statuette",
|
345
|
+
rarity: 2,
|
346
|
+
family: :statuette,
|
347
|
+
inventory_type: :development_material,
|
348
|
+
source_category: :monster_loot,
|
349
|
+
source_sub_category: :elite_drop,
|
350
|
+
nation_name: nil
|
351
|
+
).freeze
|
352
|
+
|
353
|
+
HEAVY_HORN = GenshinObject::Material.new(
|
354
|
+
kamera_key: "HeavyHorn",
|
355
|
+
name: "Heavy Horn",
|
356
|
+
rarity: 2,
|
357
|
+
family: :horn,
|
358
|
+
inventory_type: :development_material,
|
359
|
+
source_category: :monster_loot,
|
360
|
+
source_sub_category: :elite_drop,
|
361
|
+
nation_name: nil
|
362
|
+
).freeze
|
363
|
+
|
364
|
+
HUNTERS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
|
365
|
+
kamera_key: "HuntersSacrificialKnife",
|
366
|
+
name: "Hunters Sacrificial Knife",
|
367
|
+
rarity: 2,
|
368
|
+
family: :sacrificial_knife,
|
369
|
+
inventory_type: :development_material,
|
370
|
+
source_category: :monster_loot,
|
371
|
+
source_sub_category: :elite_drop,
|
372
|
+
nation_name: nil
|
373
|
+
).freeze
|
374
|
+
|
375
|
+
INACTIVATED_FUNGAL_NUCLEUS = GenshinObject::Material.new(
|
376
|
+
kamera_key: "InactivatedFungalNucleus",
|
377
|
+
name: "Inactivated Fungal Nucleus",
|
378
|
+
rarity: 2,
|
379
|
+
family: :fungal_nucleus,
|
380
|
+
inventory_type: :development_material,
|
381
|
+
source_category: :monster_loot,
|
382
|
+
source_sub_category: :elite_drop,
|
383
|
+
nation_name: nil
|
384
|
+
).freeze
|
385
|
+
|
386
|
+
INSPECTORS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
|
387
|
+
kamera_key: "InspectorsSacrificialKnife",
|
388
|
+
name: "Inspectors Sacrificial Knife",
|
389
|
+
rarity: 4,
|
390
|
+
family: :sacrificial_knife,
|
391
|
+
inventory_type: :development_material,
|
392
|
+
source_category: :monster_loot,
|
393
|
+
source_sub_category: :elite_drop,
|
394
|
+
nation_name: nil
|
395
|
+
).freeze
|
396
|
+
|
397
|
+
LEY_LINE_SPROUT = GenshinObject::Material.new(
|
398
|
+
kamera_key: "LeyLineSprout",
|
399
|
+
name: "Ley Line Sprout",
|
400
|
+
rarity: 4,
|
401
|
+
family: :ley_line,
|
402
|
+
inventory_type: :development_material,
|
403
|
+
source_category: :monster_loot,
|
404
|
+
source_sub_category: :elite_drop,
|
405
|
+
nation_name: nil
|
406
|
+
).freeze
|
407
|
+
|
408
|
+
MARKED_SHELL = GenshinObject::Material.new(
|
409
|
+
kamera_key: "MarkedShell",
|
410
|
+
name: "Marked Shell",
|
411
|
+
rarity: 4,
|
412
|
+
family: :shell,
|
413
|
+
inventory_type: :development_material,
|
414
|
+
source_category: :monster_loot,
|
415
|
+
source_sub_category: :elite_drop,
|
416
|
+
nation_name: nil
|
417
|
+
).freeze
|
418
|
+
|
419
|
+
MIST_GRASS = GenshinObject::Material.new(
|
420
|
+
kamera_key: "MistGrass",
|
421
|
+
name: "Mist Grass",
|
422
|
+
rarity: 3,
|
423
|
+
family: :mist_grass,
|
424
|
+
inventory_type: :development_material,
|
425
|
+
source_category: :monster_loot,
|
426
|
+
source_sub_category: :elite_drop,
|
427
|
+
nation_name: nil
|
428
|
+
).freeze
|
429
|
+
|
430
|
+
MIST_GRASS_POLLEN = GenshinObject::Material.new(
|
431
|
+
kamera_key: "MistGrassPollen",
|
432
|
+
name: "Mist Grass Pollen",
|
433
|
+
rarity: 2,
|
434
|
+
family: :mist_grass,
|
435
|
+
inventory_type: :development_material,
|
436
|
+
source_category: :monster_loot,
|
437
|
+
source_sub_category: :elite_drop,
|
438
|
+
nation_name: nil
|
439
|
+
).freeze
|
440
|
+
|
441
|
+
MIST_GRASS_WICK = GenshinObject::Material.new(
|
442
|
+
kamera_key: "MistGrassWick",
|
443
|
+
name: "Mist Grass Wick",
|
444
|
+
rarity: 4,
|
445
|
+
family: :mist_grass,
|
446
|
+
inventory_type: :development_material,
|
447
|
+
source_category: :monster_loot,
|
448
|
+
source_sub_category: :elite_drop,
|
449
|
+
nation_name: nil
|
450
|
+
).freeze
|
451
|
+
|
452
|
+
NEWBORN_TAINTED_HYDRO_PHANTASM = GenshinObject::Material.new(
|
453
|
+
kamera_key: "NewbornTaintedHydroPhantasm",
|
454
|
+
name: "Newborn Tainted Hydro Phantasm",
|
455
|
+
rarity: 4,
|
456
|
+
family: :tainted_water,
|
457
|
+
inventory_type: :development_material,
|
458
|
+
source_category: :monster_loot,
|
459
|
+
source_sub_category: :elite_drop,
|
460
|
+
nation_name: nil
|
461
|
+
).freeze
|
462
|
+
|
463
|
+
OLD_OPERATIVES_POCKET_WATCH = GenshinObject::Material.new(
|
464
|
+
kamera_key: "OldOperativesPocketWatch",
|
465
|
+
name: "Old Operative's Pocket Watch",
|
466
|
+
rarity: 2,
|
467
|
+
family: :pocket_watch,
|
468
|
+
inventory_type: :development_material,
|
469
|
+
source_category: :monster_loot,
|
470
|
+
source_sub_category: :elite_drop,
|
471
|
+
nation_name: nil
|
472
|
+
).freeze
|
473
|
+
|
474
|
+
OPERATIVES_CONSTANCY = GenshinObject::Material.new(
|
475
|
+
kamera_key: "OperativesConstancy",
|
476
|
+
name: "Operative's Constancy",
|
477
|
+
rarity: 4,
|
478
|
+
family: :pocket_watch,
|
479
|
+
inventory_type: :development_material,
|
480
|
+
source_category: :monster_loot,
|
481
|
+
source_sub_category: :elite_drop,
|
482
|
+
nation_name: nil
|
483
|
+
).freeze
|
484
|
+
|
485
|
+
OPERATIVES_STANDARD_POCKET_WATCH = GenshinObject::Material.new(
|
486
|
+
kamera_key: "OperativesStandardPocketWatch",
|
487
|
+
name: "Operative's Standard Pocket Watch",
|
488
|
+
rarity: 3,
|
489
|
+
family: :pocket_watch,
|
490
|
+
inventory_type: :development_material,
|
491
|
+
source_category: :monster_loot,
|
492
|
+
source_sub_category: :elite_drop,
|
493
|
+
nation_name: nil
|
494
|
+
).freeze
|
495
|
+
|
496
|
+
POLARIZING_PRISM = GenshinObject::Material.new(
|
497
|
+
kamera_key: "PolarizingPrism",
|
498
|
+
name: "Polarizing Prism",
|
499
|
+
rarity: 4,
|
500
|
+
family: :crystal_prism,
|
501
|
+
inventory_type: :development_material,
|
502
|
+
source_category: :monster_loot,
|
503
|
+
source_sub_category: :elite_drop,
|
504
|
+
nation_name: nil
|
505
|
+
).freeze
|
506
|
+
|
507
|
+
RADIANT_PRISM = GenshinObject::Material.new(
|
508
|
+
kamera_key: "RadiantPrism",
|
509
|
+
name: "Radiant Prism",
|
510
|
+
rarity: 4,
|
511
|
+
family: :turbid_prism,
|
512
|
+
inventory_type: :development_material,
|
513
|
+
source_category: :monster_loot,
|
514
|
+
source_sub_category: :elite_drop,
|
515
|
+
nation_name: nil
|
516
|
+
).freeze
|
517
|
+
|
518
|
+
RIFT_CORE = GenshinObject::Material.new(
|
519
|
+
kamera_key: "RiftCore",
|
520
|
+
name: "Rift Core",
|
521
|
+
rarity: 2,
|
522
|
+
family: :core,
|
523
|
+
inventory_type: :development_material,
|
524
|
+
source_category: :monster_loot,
|
525
|
+
source_sub_category: :elite_drop,
|
526
|
+
nation_name: nil
|
527
|
+
).freeze
|
528
|
+
|
529
|
+
ROBUST_FUNGAL_NUCLEUS = GenshinObject::Material.new(
|
530
|
+
kamera_key: "RobustFungalNucleus",
|
531
|
+
name: "Robust Fungal Nucleus",
|
532
|
+
rarity: 4,
|
533
|
+
family: :fungal_nucleus,
|
534
|
+
inventory_type: :development_material,
|
535
|
+
source_category: :monster_loot,
|
536
|
+
source_sub_category: :elite_drop,
|
537
|
+
nation_name: nil
|
538
|
+
).freeze
|
539
|
+
|
540
|
+
SCOOP_OF_TAINTED_WATER = GenshinObject::Material.new(
|
541
|
+
kamera_key: "ScoopOfTaintedWater",
|
542
|
+
name: "Scoop of Tainted Water",
|
543
|
+
rarity: 3,
|
544
|
+
family: :tainted_water,
|
545
|
+
inventory_type: :development_material,
|
546
|
+
source_category: :monster_loot,
|
547
|
+
source_sub_category: :elite_drop,
|
548
|
+
nation_name: nil
|
549
|
+
).freeze
|
550
|
+
|
551
|
+
STURDY_BONE_SHARD = GenshinObject::Material.new(
|
552
|
+
kamera_key: "SturdyBoneShard",
|
553
|
+
name: "Sturdy Bone Shard",
|
554
|
+
rarity: 3,
|
555
|
+
family: :bone_shard,
|
556
|
+
inventory_type: :development_material,
|
557
|
+
source_category: :monster_loot,
|
558
|
+
source_sub_category: :elite_drop,
|
559
|
+
nation_name: nil
|
560
|
+
).freeze
|
561
|
+
|
562
|
+
STURDY_SHELL = GenshinObject::Material.new(
|
563
|
+
kamera_key: "SturdyShell",
|
564
|
+
name: "Sturdy Shell",
|
565
|
+
rarity: 3,
|
566
|
+
family: :shell,
|
567
|
+
inventory_type: :development_material,
|
568
|
+
source_category: :monster_loot,
|
569
|
+
source_sub_category: :elite_drop,
|
570
|
+
nation_name: nil
|
571
|
+
).freeze
|
572
|
+
|
573
|
+
TREASURED_FLOWER = GenshinObject::Material.new(
|
574
|
+
kamera_key: "TreasuredFlower",
|
575
|
+
name: "Treasured Flower",
|
576
|
+
rarity: 3,
|
577
|
+
family: :rogue_flower,
|
578
|
+
inventory_type: :development_material,
|
579
|
+
source_category: :monster_loot,
|
580
|
+
source_sub_category: :elite_drop,
|
581
|
+
nation_name: nil
|
582
|
+
).freeze
|
583
|
+
|
584
|
+
TURBID_PRISM = GenshinObject::Material.new(
|
585
|
+
kamera_key: "TurbidPrism",
|
586
|
+
name: "Turbid Prism",
|
587
|
+
rarity: 3,
|
588
|
+
family: :turbid_prism,
|
589
|
+
inventory_type: :development_material,
|
590
|
+
source_category: :monster_loot,
|
591
|
+
source_sub_category: :elite_drop,
|
592
|
+
nation_name: nil
|
593
|
+
).freeze
|
594
|
+
|
595
|
+
WANDERERS_BLOOMING_FLOWER = GenshinObject::Material.new(
|
596
|
+
kamera_key: "WanderersBloomingFlower",
|
597
|
+
name: "Wanderer's Blooming Flower",
|
598
|
+
rarity: 4,
|
599
|
+
family: :rogue_flower,
|
600
|
+
inventory_type: :development_material,
|
601
|
+
source_category: :monster_loot,
|
602
|
+
source_sub_category: :elite_drop,
|
603
|
+
nation_name: nil
|
604
|
+
).freeze
|
605
|
+
end
|
5
606
|
end
|
6
|
-
|
7
|
-
A_FLOWER_YET_TO_BLOOM = GenshinObject::Material.new(
|
8
|
-
kamera_key: "AFlowerYetToBloom",
|
9
|
-
name: "A Flower Yet to Bloom",
|
10
|
-
rarity: 2,
|
11
|
-
family: :rogue_flower,
|
12
|
-
inventory_type: :development_material,
|
13
|
-
source_category: :monster_loot,
|
14
|
-
source_sub_category: :elite_drop,
|
15
|
-
nation_name: nil,
|
16
|
-
).freeze
|
17
|
-
|
18
|
-
AGENTS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
|
19
|
-
kamera_key: "AgentsSacrificialKnife",
|
20
|
-
name: "Agents Sacrificial Knife",
|
21
|
-
rarity: 3,
|
22
|
-
family: :sacrificial_knife,
|
23
|
-
inventory_type: :development_material,
|
24
|
-
source_category: :monster_loot,
|
25
|
-
source_sub_category: :elite_drop,
|
26
|
-
nation_name: nil,
|
27
|
-
).freeze
|
28
|
-
|
29
|
-
ALIEN_LIFE_CORE = GenshinObject::Material.new(
|
30
|
-
kamera_key: "AlienLifeCore",
|
31
|
-
name: "Alien Life Core",
|
32
|
-
rarity: 4,
|
33
|
-
family: :core,
|
34
|
-
inventory_type: :development_material,
|
35
|
-
source_category: :monster_loot,
|
36
|
-
source_sub_category: :elite_drop,
|
37
|
-
nation_name: nil,
|
38
|
-
).freeze
|
39
|
-
|
40
|
-
BLACK_BRONZE_HORN = GenshinObject::Material.new(
|
41
|
-
kamera_key: "BlackBronzeHorn",
|
42
|
-
name: "Black Bronze Horn",
|
43
|
-
rarity: 3,
|
44
|
-
family: :horn,
|
45
|
-
inventory_type: :development_material,
|
46
|
-
source_category: :monster_loot,
|
47
|
-
source_sub_category: :elite_drop,
|
48
|
-
nation_name: nil,
|
49
|
-
).freeze
|
50
|
-
|
51
|
-
BLACK_CRYSTAL_HORN = GenshinObject::Material.new(
|
52
|
-
kamera_key: "BlackCrystalHorn",
|
53
|
-
name: "Black Crystal Horn",
|
54
|
-
rarity: 4,
|
55
|
-
family: :horn,
|
56
|
-
inventory_type: :development_material,
|
57
|
-
source_category: :monster_loot,
|
58
|
-
source_sub_category: :elite_drop,
|
59
|
-
nation_name: nil,
|
60
|
-
).freeze
|
61
|
-
|
62
|
-
CHAOS_AXIS = GenshinObject::Material.new(
|
63
|
-
kamera_key: "ChaosAxis",
|
64
|
-
name: "Chaos Axis",
|
65
|
-
rarity: 3,
|
66
|
-
family: :chaos_oculus,
|
67
|
-
inventory_type: :development_material,
|
68
|
-
source_category: :monster_loot,
|
69
|
-
source_sub_category: :elite_drop,
|
70
|
-
nation_name: nil,
|
71
|
-
).freeze
|
72
|
-
|
73
|
-
CHAOS_BOLT = GenshinObject::Material.new(
|
74
|
-
kamera_key: "ChaosBolt",
|
75
|
-
name: "Chaos Bolt",
|
76
|
-
rarity: 4,
|
77
|
-
family: :chaos_bolt,
|
78
|
-
inventory_type: :development_material,
|
79
|
-
source_category: :monster_loot,
|
80
|
-
source_sub_category: :elite_drop,
|
81
|
-
nation_name: nil,
|
82
|
-
).freeze
|
83
|
-
|
84
|
-
CHAOS_CIRCUIT = GenshinObject::Material.new(
|
85
|
-
kamera_key: "ChaosCircuit",
|
86
|
-
name: "Chaos Circuit",
|
87
|
-
rarity: 3,
|
88
|
-
family: :chaos_core,
|
89
|
-
inventory_type: :development_material,
|
90
|
-
source_category: :monster_loot,
|
91
|
-
source_sub_category: :elite_drop,
|
92
|
-
nation_name: nil,
|
93
|
-
).freeze
|
94
|
-
|
95
|
-
CHAOS_CORE = GenshinObject::Material.new(
|
96
|
-
kamera_key: "ChaosCore",
|
97
|
-
name: "Chaos Core",
|
98
|
-
rarity: 4,
|
99
|
-
family: :chaos_core,
|
100
|
-
inventory_type: :development_material,
|
101
|
-
source_category: :monster_loot,
|
102
|
-
source_sub_category: :elite_drop,
|
103
|
-
nation_name: nil,
|
104
|
-
).freeze
|
105
|
-
|
106
|
-
CHAOS_DEVICE = GenshinObject::Material.new(
|
107
|
-
kamera_key: "ChaosDevice",
|
108
|
-
name: "Chaos Device",
|
109
|
-
rarity: 2,
|
110
|
-
family: :chaos_core,
|
111
|
-
inventory_type: :development_material,
|
112
|
-
source_category: :monster_loot,
|
113
|
-
source_sub_category: :elite_drop,
|
114
|
-
nation_name: nil,
|
115
|
-
).freeze
|
116
|
-
|
117
|
-
CHAOS_GEAR = GenshinObject::Material.new(
|
118
|
-
kamera_key: "ChaosGear",
|
119
|
-
name: "Chaos Gear",
|
120
|
-
rarity: 2,
|
121
|
-
family: :chaos_oculus,
|
122
|
-
inventory_type: :development_material,
|
123
|
-
source_category: :monster_loot,
|
124
|
-
source_sub_category: :elite_drop,
|
125
|
-
nation_name: nil,
|
126
|
-
).freeze
|
127
|
-
|
128
|
-
CHAOS_MODULE = GenshinObject::Material.new(
|
129
|
-
kamera_key: "ChaosModule",
|
130
|
-
name: "Chaos Module",
|
131
|
-
rarity: 3,
|
132
|
-
family: :chaos_bolt,
|
133
|
-
inventory_type: :development_material,
|
134
|
-
source_category: :monster_loot,
|
135
|
-
source_sub_category: :elite_drop,
|
136
|
-
nation_name: nil,
|
137
|
-
).freeze
|
138
|
-
|
139
|
-
CHAOS_OCULUS = GenshinObject::Material.new(
|
140
|
-
kamera_key: "ChaosOculus",
|
141
|
-
name: "Chaos Oculus",
|
142
|
-
rarity: 4,
|
143
|
-
family: :chaos_oculus,
|
144
|
-
inventory_type: :development_material,
|
145
|
-
source_category: :monster_loot,
|
146
|
-
source_sub_category: :elite_drop,
|
147
|
-
nation_name: nil,
|
148
|
-
).freeze
|
149
|
-
|
150
|
-
CHAOS_STORAGE = GenshinObject::Material.new(
|
151
|
-
kamera_key: "ChaosStorage",
|
152
|
-
name: "Chaos Storage",
|
153
|
-
rarity: 2,
|
154
|
-
family: :chaos_bolt,
|
155
|
-
inventory_type: :development_material,
|
156
|
-
source_category: :monster_loot,
|
157
|
-
source_sub_category: :elite_drop,
|
158
|
-
nation_name: nil,
|
159
|
-
).freeze
|
160
|
-
|
161
|
-
CONCEALED_CLAW = GenshinObject::Material.new(
|
162
|
-
kamera_key: "ConcealedClaw",
|
163
|
-
name: "Concealed Claw",
|
164
|
-
rarity: 2,
|
165
|
-
family: :concealed_talon,
|
166
|
-
inventory_type: :development_material,
|
167
|
-
source_category: :monster_loot,
|
168
|
-
source_sub_category: :elite_drop,
|
169
|
-
nation_name: nil,
|
170
|
-
).freeze
|
171
|
-
|
172
|
-
CONCEALED_TALON = GenshinObject::Material.new(
|
173
|
-
kamera_key: "ConcealedTalon",
|
174
|
-
name: "Concealed Talon",
|
175
|
-
rarity: 4,
|
176
|
-
family: :concealed_talon,
|
177
|
-
inventory_type: :development_material,
|
178
|
-
source_category: :monster_loot,
|
179
|
-
source_sub_category: :elite_drop,
|
180
|
-
nation_name: nil,
|
181
|
-
).freeze
|
182
|
-
|
183
|
-
CONCEALED_UNGUIS = GenshinObject::Material.new(
|
184
|
-
kamera_key: "ConcealedUnguis",
|
185
|
-
name: "Concealed Unguis",
|
186
|
-
rarity: 3,
|
187
|
-
family: :concealed_talon,
|
188
|
-
inventory_type: :development_material,
|
189
|
-
source_category: :monster_loot,
|
190
|
-
source_sub_category: :elite_drop,
|
191
|
-
nation_name: nil,
|
192
|
-
).freeze
|
193
|
-
|
194
|
-
CRYSTAL_PRISM = GenshinObject::Material.new(
|
195
|
-
kamera_key: "CrystalPrism",
|
196
|
-
name: "Crystal Prism",
|
197
|
-
rarity: 3,
|
198
|
-
family: :crystal_prism,
|
199
|
-
inventory_type: :development_material,
|
200
|
-
source_category: :monster_loot,
|
201
|
-
source_sub_category: :elite_drop,
|
202
|
-
nation_name: nil,
|
203
|
-
).freeze
|
204
|
-
|
205
|
-
DAMAGED_PRISM = GenshinObject::Material.new(
|
206
|
-
kamera_key: "DamagedPrism",
|
207
|
-
name: "Damaged Prism",
|
208
|
-
rarity: 2,
|
209
|
-
family: :turbid_prism,
|
210
|
-
inventory_type: :development_material,
|
211
|
-
source_category: :monster_loot,
|
212
|
-
source_sub_category: :elite_drop,
|
213
|
-
nation_name: nil,
|
214
|
-
).freeze
|
215
|
-
|
216
|
-
DARK_STATUETTE = GenshinObject::Material.new(
|
217
|
-
kamera_key: "DarkStatuette",
|
218
|
-
name: "Dark Statuette",
|
219
|
-
rarity: 3,
|
220
|
-
family: :statuette,
|
221
|
-
inventory_type: :development_material,
|
222
|
-
source_category: :monster_loot,
|
223
|
-
source_sub_category: :elite_drop,
|
224
|
-
nation_name: nil,
|
225
|
-
).freeze
|
226
|
-
|
227
|
-
DEAD_LEY_LINE_BRANCH = GenshinObject::Material.new(
|
228
|
-
kamera_key: "DeadLeyLineBranch",
|
229
|
-
name: "Dead Ley Line Branch",
|
230
|
-
rarity: 2,
|
231
|
-
family: :ley_line,
|
232
|
-
inventory_type: :development_material,
|
233
|
-
source_category: :monster_loot,
|
234
|
-
source_sub_category: :elite_drop,
|
235
|
-
nation_name: nil,
|
236
|
-
).freeze
|
237
|
-
|
238
|
-
DEAD_LEY_LINE_LEAVES = GenshinObject::Material.new(
|
239
|
-
kamera_key: "DeadLeyLineLeaves",
|
240
|
-
name: "Dead Ley Line Leaves",
|
241
|
-
rarity: 3,
|
242
|
-
family: :ley_line,
|
243
|
-
inventory_type: :development_material,
|
244
|
-
source_category: :monster_loot,
|
245
|
-
source_sub_category: :elite_drop,
|
246
|
-
nation_name: nil,
|
247
|
-
).freeze
|
248
|
-
|
249
|
-
DEATHLY_STATUETTE = GenshinObject::Material.new(
|
250
|
-
kamera_key: "DeathlyStatuette",
|
251
|
-
name: "Deathly Statuette",
|
252
|
-
rarity: 4,
|
253
|
-
family: :statuette,
|
254
|
-
inventory_type: :development_material,
|
255
|
-
source_category: :monster_loot,
|
256
|
-
source_sub_category: :elite_drop,
|
257
|
-
nation_name: nil,
|
258
|
-
).freeze
|
259
|
-
|
260
|
-
DESICCATED_SHELL = GenshinObject::Material.new(
|
261
|
-
kamera_key: "DesiccatedShell",
|
262
|
-
name: "Desiccated Shell",
|
263
|
-
rarity: 2,
|
264
|
-
family: :shell,
|
265
|
-
inventory_type: :development_material,
|
266
|
-
source_category: :monster_loot,
|
267
|
-
source_sub_category: :elite_drop,
|
268
|
-
nation_name: nil,
|
269
|
-
).freeze
|
270
|
-
|
271
|
-
DISMAL_PRISM = GenshinObject::Material.new(
|
272
|
-
kamera_key: "DismalPrism",
|
273
|
-
name: "Dismal Prism",
|
274
|
-
rarity: 2,
|
275
|
-
family: :crystal_prism,
|
276
|
-
inventory_type: :development_material,
|
277
|
-
source_category: :monster_loot,
|
278
|
-
source_sub_category: :elite_drop,
|
279
|
-
nation_name: nil,
|
280
|
-
).freeze
|
281
|
-
|
282
|
-
DORMANT_FUNGAL_NUCLEUS = GenshinObject::Material.new(
|
283
|
-
kamera_key: "DormantFungalNucleus",
|
284
|
-
name: "Dormant Fungal Nucleus",
|
285
|
-
rarity: 3,
|
286
|
-
family: :fungal_nucleus,
|
287
|
-
inventory_type: :development_material,
|
288
|
-
source_category: :monster_loot,
|
289
|
-
source_sub_category: :elite_drop,
|
290
|
-
nation_name: nil,
|
291
|
-
).freeze
|
292
|
-
|
293
|
-
DROP_OF_TAINTED_WATER = GenshinObject::Material.new(
|
294
|
-
kamera_key: "DropOfTaintedWater",
|
295
|
-
name: "Drop of Tainted Water",
|
296
|
-
rarity: 2,
|
297
|
-
family: :tainted_water,
|
298
|
-
inventory_type: :development_material,
|
299
|
-
source_category: :monster_loot,
|
300
|
-
source_sub_category: :elite_drop,
|
301
|
-
nation_name: nil,
|
302
|
-
).freeze
|
303
|
-
|
304
|
-
FOREIGN_SYNAPSE = GenshinObject::Material.new(
|
305
|
-
kamera_key: "ForeignSynapse",
|
306
|
-
name: "Foreign Synapse",
|
307
|
-
rarity: 3,
|
308
|
-
family: :core,
|
309
|
-
inventory_type: :development_material,
|
310
|
-
source_category: :monster_loot,
|
311
|
-
source_sub_category: :elite_drop,
|
312
|
-
nation_name: nil,
|
313
|
-
).freeze
|
314
|
-
|
315
|
-
FOSSILIZED_BONE_SHARD = GenshinObject::Material.new(
|
316
|
-
kamera_key: "FossilizedBoneShard",
|
317
|
-
name: "Fossilized Bone Shard",
|
318
|
-
rarity: 4,
|
319
|
-
family: :bone_shard,
|
320
|
-
inventory_type: :development_material,
|
321
|
-
source_category: :monster_loot,
|
322
|
-
source_sub_category: :elite_drop,
|
323
|
-
nation_name: nil,
|
324
|
-
).freeze
|
325
|
-
|
326
|
-
FRAGILE_BONE_SHARD = GenshinObject::Material.new(
|
327
|
-
kamera_key: "FragileBoneShard",
|
328
|
-
name: "Fragile Bone Shard",
|
329
|
-
rarity: 2,
|
330
|
-
family: :bone_shard,
|
331
|
-
inventory_type: :development_material,
|
332
|
-
source_category: :monster_loot,
|
333
|
-
source_sub_category: :elite_drop,
|
334
|
-
nation_name: nil,
|
335
|
-
).freeze
|
336
|
-
|
337
|
-
GLOOMY_STATUETTE = GenshinObject::Material.new(
|
338
|
-
kamera_key: "GloomyStatuette",
|
339
|
-
name: "Gloomy Statuette",
|
340
|
-
rarity: 2,
|
341
|
-
family: :statuette,
|
342
|
-
inventory_type: :development_material,
|
343
|
-
source_category: :monster_loot,
|
344
|
-
source_sub_category: :elite_drop,
|
345
|
-
nation_name: nil,
|
346
|
-
).freeze
|
347
|
-
|
348
|
-
HEAVY_HORN = GenshinObject::Material.new(
|
349
|
-
kamera_key: "HeavyHorn",
|
350
|
-
name: "Heavy Horn",
|
351
|
-
rarity: 2,
|
352
|
-
family: :horn,
|
353
|
-
inventory_type: :development_material,
|
354
|
-
source_category: :monster_loot,
|
355
|
-
source_sub_category: :elite_drop,
|
356
|
-
nation_name: nil,
|
357
|
-
).freeze
|
358
|
-
|
359
|
-
HUNTERS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
|
360
|
-
kamera_key: "HuntersSacrificialKnife",
|
361
|
-
name: "Hunters Sacrificial Knife",
|
362
|
-
rarity: 2,
|
363
|
-
family: :sacrificial_knife,
|
364
|
-
inventory_type: :development_material,
|
365
|
-
source_category: :monster_loot,
|
366
|
-
source_sub_category: :elite_drop,
|
367
|
-
nation_name: nil,
|
368
|
-
).freeze
|
369
|
-
|
370
|
-
INACTIVATED_FUNGAL_NUCLEUS = GenshinObject::Material.new(
|
371
|
-
kamera_key: "InactivatedFungalNucleus",
|
372
|
-
name: "Inactivated Fungal Nucleus",
|
373
|
-
rarity: 2,
|
374
|
-
family: :fungal_nucleus,
|
375
|
-
inventory_type: :development_material,
|
376
|
-
source_category: :monster_loot,
|
377
|
-
source_sub_category: :elite_drop,
|
378
|
-
nation_name: nil,
|
379
|
-
).freeze
|
380
|
-
|
381
|
-
INSPECTORS_SACRIFICIAL_KNIFE = GenshinObject::Material.new(
|
382
|
-
kamera_key: "InspectorsSacrificialKnife",
|
383
|
-
name: "Inspectors Sacrificial Knife",
|
384
|
-
rarity: 4,
|
385
|
-
family: :sacrificial_knife,
|
386
|
-
inventory_type: :development_material,
|
387
|
-
source_category: :monster_loot,
|
388
|
-
source_sub_category: :elite_drop,
|
389
|
-
nation_name: nil,
|
390
|
-
).freeze
|
391
|
-
|
392
|
-
LEY_LINE_SPROUT = GenshinObject::Material.new(
|
393
|
-
kamera_key: "LeyLineSprout",
|
394
|
-
name: "Ley Line Sprout",
|
395
|
-
rarity: 4,
|
396
|
-
family: :ley_line,
|
397
|
-
inventory_type: :development_material,
|
398
|
-
source_category: :monster_loot,
|
399
|
-
source_sub_category: :elite_drop,
|
400
|
-
nation_name: nil,
|
401
|
-
).freeze
|
402
|
-
|
403
|
-
MARKED_SHELL = GenshinObject::Material.new(
|
404
|
-
kamera_key: "MarkedShell",
|
405
|
-
name: "Marked Shell",
|
406
|
-
rarity: 4,
|
407
|
-
family: :shell,
|
408
|
-
inventory_type: :development_material,
|
409
|
-
source_category: :monster_loot,
|
410
|
-
source_sub_category: :elite_drop,
|
411
|
-
nation_name: nil,
|
412
|
-
).freeze
|
413
|
-
|
414
|
-
MIST_GRASS = GenshinObject::Material.new(
|
415
|
-
kamera_key: "MistGrass",
|
416
|
-
name: "Mist Grass",
|
417
|
-
rarity: 3,
|
418
|
-
family: :mist_grass,
|
419
|
-
inventory_type: :development_material,
|
420
|
-
source_category: :monster_loot,
|
421
|
-
source_sub_category: :elite_drop,
|
422
|
-
nation_name: nil,
|
423
|
-
).freeze
|
424
|
-
|
425
|
-
MIST_GRASS_POLLEN = GenshinObject::Material.new(
|
426
|
-
kamera_key: "MistGrassPollen",
|
427
|
-
name: "Mist Grass Pollen",
|
428
|
-
rarity: 2,
|
429
|
-
family: :mist_grass,
|
430
|
-
inventory_type: :development_material,
|
431
|
-
source_category: :monster_loot,
|
432
|
-
source_sub_category: :elite_drop,
|
433
|
-
nation_name: nil,
|
434
|
-
).freeze
|
435
|
-
|
436
|
-
MIST_GRASS_WICK = GenshinObject::Material.new(
|
437
|
-
kamera_key: "MistGrassWick",
|
438
|
-
name: "Mist Grass Wick",
|
439
|
-
rarity: 4,
|
440
|
-
family: :mist_grass,
|
441
|
-
inventory_type: :development_material,
|
442
|
-
source_category: :monster_loot,
|
443
|
-
source_sub_category: :elite_drop,
|
444
|
-
nation_name: nil,
|
445
|
-
).freeze
|
446
|
-
|
447
|
-
NEWBORN_TAINTED_HYDRO_PHANTASM = GenshinObject::Material.new(
|
448
|
-
kamera_key: "NewbornTaintedHydroPhantasm",
|
449
|
-
name: "Newborn Tainted Hydro Phantasm",
|
450
|
-
rarity: 4,
|
451
|
-
family: :tainted_water,
|
452
|
-
inventory_type: :development_material,
|
453
|
-
source_category: :monster_loot,
|
454
|
-
source_sub_category: :elite_drop,
|
455
|
-
nation_name: nil,
|
456
|
-
).freeze
|
457
|
-
|
458
|
-
OLD_OPERATIVES_POCKET_WATCH = GenshinObject::Material.new(
|
459
|
-
kamera_key: "OldOperativesPocketWatch",
|
460
|
-
name: "Old Operative's Pocket Watch",
|
461
|
-
rarity: 2,
|
462
|
-
family: :pocket_watch,
|
463
|
-
inventory_type: :development_material,
|
464
|
-
source_category: :monster_loot,
|
465
|
-
source_sub_category: :elite_drop,
|
466
|
-
nation_name: nil,
|
467
|
-
).freeze
|
468
|
-
|
469
|
-
OPERATIVES_CONSTANCY = GenshinObject::Material.new(
|
470
|
-
kamera_key: "OperativesConstancy",
|
471
|
-
name: "Operative's Constancy",
|
472
|
-
rarity: 4,
|
473
|
-
family: :pocket_watch,
|
474
|
-
inventory_type: :development_material,
|
475
|
-
source_category: :monster_loot,
|
476
|
-
source_sub_category: :elite_drop,
|
477
|
-
nation_name: nil,
|
478
|
-
).freeze
|
479
|
-
|
480
|
-
OPERATIVES_STANDARD_POCKET_WATCH = GenshinObject::Material.new(
|
481
|
-
kamera_key: "OperativesStandardPocketWatch",
|
482
|
-
name: "Operative's Standard Pocket Watch",
|
483
|
-
rarity: 3,
|
484
|
-
family: :pocket_watch,
|
485
|
-
inventory_type: :development_material,
|
486
|
-
source_category: :monster_loot,
|
487
|
-
source_sub_category: :elite_drop,
|
488
|
-
nation_name: nil,
|
489
|
-
).freeze
|
490
|
-
|
491
|
-
POLARIZING_PRISM = GenshinObject::Material.new(
|
492
|
-
kamera_key: "PolarizingPrism",
|
493
|
-
name: "Polarizing Prism",
|
494
|
-
rarity: 4,
|
495
|
-
family: :crystal_prism,
|
496
|
-
inventory_type: :development_material,
|
497
|
-
source_category: :monster_loot,
|
498
|
-
source_sub_category: :elite_drop,
|
499
|
-
nation_name: nil,
|
500
|
-
).freeze
|
501
|
-
|
502
|
-
RADIANT_PRISM = GenshinObject::Material.new(
|
503
|
-
kamera_key: "RadiantPrism",
|
504
|
-
name: "Radiant Prism",
|
505
|
-
rarity: 4,
|
506
|
-
family: :turbid_prism,
|
507
|
-
inventory_type: :development_material,
|
508
|
-
source_category: :monster_loot,
|
509
|
-
source_sub_category: :elite_drop,
|
510
|
-
nation_name: nil,
|
511
|
-
).freeze
|
512
|
-
|
513
|
-
RIFT_CORE = GenshinObject::Material.new(
|
514
|
-
kamera_key: "RiftCore",
|
515
|
-
name: "Rift Core",
|
516
|
-
rarity: 2,
|
517
|
-
family: :core,
|
518
|
-
inventory_type: :development_material,
|
519
|
-
source_category: :monster_loot,
|
520
|
-
source_sub_category: :elite_drop,
|
521
|
-
nation_name: nil,
|
522
|
-
).freeze
|
523
|
-
|
524
|
-
ROBUST_FUNGAL_NUCLEUS = GenshinObject::Material.new(
|
525
|
-
kamera_key: "RobustFungalNucleus",
|
526
|
-
name: "Robust Fungal Nucleus",
|
527
|
-
rarity: 4,
|
528
|
-
family: :fungal_nucleus,
|
529
|
-
inventory_type: :development_material,
|
530
|
-
source_category: :monster_loot,
|
531
|
-
source_sub_category: :elite_drop,
|
532
|
-
nation_name: nil,
|
533
|
-
).freeze
|
534
|
-
|
535
|
-
SCOOP_OF_TAINTED_WATER = GenshinObject::Material.new(
|
536
|
-
kamera_key: "ScoopOfTaintedWater",
|
537
|
-
name: "Scoop of Tainted Water",
|
538
|
-
rarity: 3,
|
539
|
-
family: :tainted_water,
|
540
|
-
inventory_type: :development_material,
|
541
|
-
source_category: :monster_loot,
|
542
|
-
source_sub_category: :elite_drop,
|
543
|
-
nation_name: nil,
|
544
|
-
).freeze
|
545
|
-
|
546
|
-
STURDY_BONE_SHARD = GenshinObject::Material.new(
|
547
|
-
kamera_key: "SturdyBoneShard",
|
548
|
-
name: "Sturdy Bone Shard",
|
549
|
-
rarity: 3,
|
550
|
-
family: :bone_shard,
|
551
|
-
inventory_type: :development_material,
|
552
|
-
source_category: :monster_loot,
|
553
|
-
source_sub_category: :elite_drop,
|
554
|
-
nation_name: nil,
|
555
|
-
).freeze
|
556
|
-
|
557
|
-
STURDY_SHELL = GenshinObject::Material.new(
|
558
|
-
kamera_key: "SturdyShell",
|
559
|
-
name: "Sturdy Shell",
|
560
|
-
rarity: 3,
|
561
|
-
family: :shell,
|
562
|
-
inventory_type: :development_material,
|
563
|
-
source_category: :monster_loot,
|
564
|
-
source_sub_category: :elite_drop,
|
565
|
-
nation_name: nil,
|
566
|
-
).freeze
|
567
|
-
|
568
|
-
TREASURED_FLOWER = GenshinObject::Material.new(
|
569
|
-
kamera_key: "TreasuredFlower",
|
570
|
-
name: "Treasured Flower",
|
571
|
-
rarity: 3,
|
572
|
-
family: :rogue_flower,
|
573
|
-
inventory_type: :development_material,
|
574
|
-
source_category: :monster_loot,
|
575
|
-
source_sub_category: :elite_drop,
|
576
|
-
nation_name: nil,
|
577
|
-
).freeze
|
578
|
-
|
579
|
-
TURBID_PRISM = GenshinObject::Material.new(
|
580
|
-
kamera_key: "TurbidPrism",
|
581
|
-
name: "Turbid Prism",
|
582
|
-
rarity: 3,
|
583
|
-
family: :turbid_prism,
|
584
|
-
inventory_type: :development_material,
|
585
|
-
source_category: :monster_loot,
|
586
|
-
source_sub_category: :elite_drop,
|
587
|
-
nation_name: nil,
|
588
|
-
).freeze
|
589
|
-
|
590
|
-
WANDERERS_BLOOMING_FLOWER = GenshinObject::Material.new(
|
591
|
-
kamera_key: "WanderersBloomingFlower",
|
592
|
-
name: "Wanderer's Blooming Flower",
|
593
|
-
rarity: 4,
|
594
|
-
family: :rogue_flower,
|
595
|
-
inventory_type: :development_material,
|
596
|
-
source_category: :monster_loot,
|
597
|
-
source_sub_category: :elite_drop,
|
598
|
-
nation_name: nil,
|
599
|
-
).freeze
|
600
607
|
end
|
601
608
|
end
|