teyvatdb 0.1.18 → 0.2.1

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Files changed (53) hide show
  1. checksums.yaml +4 -4
  2. data/Gemfile +1 -0
  3. data/Gemfile.lock +4 -1
  4. data/lib/genshin_data/artifact_sets/artifact_data.rb +946 -295
  5. data/lib/genshin_data/artifact_sets.rb +2 -2
  6. data/lib/genshin_data/characters/character_data.rb +1143 -1126
  7. data/lib/genshin_data/characters.rb +4 -2
  8. data/lib/genshin_data/materials/development/elite_monster_drops_data.rb +605 -598
  9. data/lib/genshin_data/materials/development/gems_data.rb +331 -324
  10. data/lib/genshin_data/materials/development/general_data.rb +103 -96
  11. data/lib/genshin_data/materials/development/local_specialty_data.rb +506 -499
  12. data/lib/genshin_data/materials/development/monster_loot_drops_data.rb +441 -434
  13. data/lib/genshin_data/materials/development/talent_books_data.rb +506 -500
  14. data/lib/genshin_data/materials/development/weapon_material_data.rb +672 -665
  15. data/lib/genshin_data/materials/development/weapon_refinement_material_data.rb +129 -122
  16. data/lib/genshin_data/materials/development/weekly_boss_drops_data.rb +283 -276
  17. data/lib/genshin_data/materials/development/world_boss_drops_data.rb +330 -327
  18. data/lib/genshin_data/materials/development.rb +61 -56
  19. data/lib/genshin_data/materials/standard/cooking_material_data.rb +561 -554
  20. data/lib/genshin_data/materials/standard/crafting_material_data.rb +130 -123
  21. data/lib/genshin_data/materials/standard/fishing_material_data.rb +452 -445
  22. data/lib/genshin_data/materials/standard/forging_material_data.rb +191 -184
  23. data/lib/genshin_data/materials/standard/furniture_material_data.rb +251 -244
  24. data/lib/genshin_data/materials/standard.rb +37 -32
  25. data/lib/genshin_data/materials.rb +13 -7
  26. data/lib/genshin_data/nations/nation_data.rb +55 -52
  27. data/lib/genshin_data/talent_books/talent_book_data.rb +147 -0
  28. data/lib/genshin_data/talent_books.rb +14 -0
  29. data/lib/genshin_data/weapon_materials.rb +14 -0
  30. data/lib/genshin_data/weapons/weapon_data/bows.rb +369 -364
  31. data/lib/genshin_data/weapons/weapon_data/catalysts.rb +359 -354
  32. data/lib/genshin_data/weapons/weapon_data/claymores.rb +359 -354
  33. data/lib/genshin_data/weapons/weapon_data/polearms.rb +262 -257
  34. data/lib/genshin_data/weapons/weapon_data/swords.rb +399 -395
  35. data/lib/genshin_data/weapons/weapon_data.rb +10 -7
  36. data/lib/genshin_data/weapons.rb +2 -1
  37. data/lib/genshin_data/weekly_bosses/weekly_boss_data.rb +75 -0
  38. data/lib/genshin_data/weekly_bosses.rb +14 -0
  39. data/lib/genshin_data/world_bosses/world_boss_data.rb +186 -0
  40. data/lib/genshin_data/world_bosses.rb +14 -0
  41. data/lib/genshin_data.rb +23 -5
  42. data/lib/genshin_object/artifact_set.rb +2 -2
  43. data/lib/genshin_object/boss.rb +13 -0
  44. data/lib/genshin_object/material_family.rb +15 -0
  45. data/lib/genshin_object/schedule.rb +42 -0
  46. data/lib/genshin_object/talent_book.rb +6 -0
  47. data/lib/genshin_object/weapon_material_family.rb +6 -0
  48. data/lib/genshin_object/weekly_boss.rb +15 -0
  49. data/lib/genshin_object/world_boss.rb +14 -0
  50. data/lib/genshin_object.rb +11 -5
  51. data/lib/teyvatdb/version.rb +1 -1
  52. data/lib/teyvatdb.rb +3 -3
  53. metadata +16 -2
@@ -1,436 +1,443 @@
1
- module GenshinData::Materials::Development
2
- module MonsterLootDropsData
3
- def self.all
4
- self.constants.map { |x| "GenshinData::Materials::Development::MonsterLootDropsData::#{x}".constantize }
1
+ # frozen_string_literal: true
2
+
3
+ module GenshinData
4
+ module Materials
5
+ module Development
6
+ # Definitons for all normal enemy Drops
7
+ module MonsterLootDropsData
8
+ def self.all
9
+ constants.map { |x| GenshinData::Materials::Development::MonsterLootDropsData.const_get(x) }
10
+ end
11
+
12
+ ARTIFICED_DYNAMIC_GEAR = GenshinObject::Material.new(
13
+ kamera_key: "ArtificedDynamicGear",
14
+ name: "Artificed Dynamic Gear",
15
+ rarity: 3,
16
+ family: :gear,
17
+ inventory_type: :development_material,
18
+ source_category: :monster_loot,
19
+ source_sub_category: :general_drop,
20
+ nation_name: nil
21
+ ).freeze
22
+
23
+ CRYSTALLINE_CYST_DUST = GenshinObject::Material.new(
24
+ kamera_key: "CrystallineCystDust",
25
+ name: "Crystalline Cyst Dust",
26
+ rarity: 3,
27
+ family: :pollen,
28
+ inventory_type: :development_material,
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+ source_category: :monster_loot,
30
+ source_sub_category: :general_drop,
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+ nation_name: nil
32
+ ).freeze
33
+
34
+ DAMAGED_MASK = GenshinObject::Material.new(
35
+ kamera_key: "DamagedMask",
36
+ name: "Damaged Mask",
37
+ rarity: 1,
38
+ family: :hilichurl_mask,
39
+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
42
+ nation_name: nil
43
+ ).freeze
44
+
45
+ DIVINING_SCROLL = GenshinObject::Material.new(
46
+ kamera_key: "DiviningScroll",
47
+ name: "Divining Scroll",
48
+ rarity: 1,
49
+ family: :scroll,
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+ inventory_type: :development_material,
51
+ source_category: :monster_loot,
52
+ source_sub_category: :general_drop,
53
+ nation_name: nil
54
+ ).freeze
55
+
56
+ ENERGY_NECTAR = GenshinObject::Material.new(
57
+ kamera_key: "EnergyNectar",
58
+ name: "Energy Nectar",
59
+ rarity: 3,
60
+ family: :nectar,
61
+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
67
+ FADED_RED_SATIN = GenshinObject::Material.new(
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+ kamera_key: "FadedRedSatin",
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+ name: "Faded Red Satin",
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+ rarity: 1,
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+ family: :scarf,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ FAMED_HANDGUARD = GenshinObject::Material.new(
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+ kamera_key: "FamedHandguard",
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+ name: "Famed Handguard",
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+ rarity: 3,
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+ family: :handguard,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ FIRM_ARROWHEAD = GenshinObject::Material.new(
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+ kamera_key: "FirmArrowhead",
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+ name: "Firm Arrowhead",
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+ rarity: 1,
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+ family: :arrowhead,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ FORBIDDEN_CURSE_SCROLL = GenshinObject::Material.new(
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+ kamera_key: "ForbiddenCurseScroll",
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+ name: "Forbidden Curse Scroll",
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+ rarity: 3,
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+ family: :scroll,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ FUNGAL_SPORES = GenshinObject::Material.new(
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+ kamera_key: "FungalSpores",
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+ name: "Fungal Spores",
114
+ rarity: 1,
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+ family: :pollen,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
122
+ GOLDEN_RAVEN_INSIGNIA = GenshinObject::Material.new(
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+ kamera_key: "GoldenRavenInsignia",
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+ name: "Golden Raven Insignia",
125
+ rarity: 3,
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+ family: :hoarder_insignia,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ KAGEUCHI_HANDGUARD = GenshinObject::Material.new(
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+ kamera_key: "KageuchiHandguard",
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+ name: "Kageuchi Handguard",
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+ rarity: 2,
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+ family: :handguard,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ LIEUTENANTS_INSIGNIA = GenshinObject::Material.new(
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+ kamera_key: "LieutenantsInsignia",
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+ name: "Lieutenants Insignia",
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+ rarity: 3,
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+ family: :fatui_insignia,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
155
+ LUMINESCENT_POLLEN = GenshinObject::Material.new(
156
+ kamera_key: "LuminescentPollen",
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+ name: "Luminescent Pollen",
158
+ rarity: 2,
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+ family: :pollen,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
166
+ MECHANICAL_SPUR_GEAR = GenshinObject::Material.new(
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+ kamera_key: "MechanicalSpurGear",
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+ name: "Mechanical Spur Gear",
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+ rarity: 2,
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+ family: :gear,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ MESHING_GEAR = GenshinObject::Material.new(
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+ kamera_key: "MeshingGear",
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+ name: "Meshing Gear",
180
+ rarity: 1,
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+ family: :gear,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ OLD_HANDGUARD = GenshinObject::Material.new(
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+ kamera_key: "OldHandguard",
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+ name: "Old Handguard",
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+ rarity: 1,
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+ family: :handguard,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ OMINOUS_MASK = GenshinObject::Material.new(
200
+ kamera_key: "OminousMask",
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+ name: "Ominous Mask",
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+ rarity: 3,
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+ family: :hilichurl_mask,
204
+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
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+ RECRUITS_INSIGNIA = GenshinObject::Material.new(
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+ kamera_key: "RecruitsInsignia",
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+ name: "Recruits Insignia",
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+ rarity: 1,
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+ family: :fatui_insignia,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
221
+ RICH_RED_BROCADE = GenshinObject::Material.new(
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+ kamera_key: "RichRedBrocade",
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+ name: "Rich Red Brocade",
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+ rarity: 3,
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+ family: :scarf,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
229
+ nation_name: nil
230
+ ).freeze
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+
232
+ SEALED_SCROLL = GenshinObject::Material.new(
233
+ kamera_key: "SealedScroll",
234
+ name: "Sealed Scroll",
235
+ rarity: 2,
236
+ family: :scroll,
237
+ inventory_type: :development_material,
238
+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
240
+ nation_name: nil
241
+ ).freeze
242
+
243
+ SERGEANTS_INSIGNIA = GenshinObject::Material.new(
244
+ kamera_key: "SergeantsInsignia",
245
+ name: "Sergeants Insignia",
246
+ rarity: 2,
247
+ family: :fatui_insignia,
248
+ inventory_type: :development_material,
249
+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
254
+ SHARP_ARROWHEAD = GenshinObject::Material.new(
255
+ kamera_key: "SharpArrowhead",
256
+ name: "Sharp Arrowhead",
257
+ rarity: 2,
258
+ family: :arrowhead,
259
+ inventory_type: :development_material,
260
+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
265
+ SHIMMERING_NECTAR = GenshinObject::Material.new(
266
+ kamera_key: "ShimmeringNectar",
267
+ name: "Shimmering Nectar",
268
+ rarity: 2,
269
+ family: :nectar,
270
+ inventory_type: :development_material,
271
+ source_category: :monster_loot,
272
+ source_sub_category: :general_drop,
273
+ nation_name: nil
274
+ ).freeze
275
+
276
+ SILVER_RAVEN_INSIGNIA = GenshinObject::Material.new(
277
+ kamera_key: "SilverRavenInsignia",
278
+ name: "Silver Raven Insignia",
279
+ rarity: 2,
280
+ family: :hoarder_insignia,
281
+ inventory_type: :development_material,
282
+ source_category: :monster_loot,
283
+ source_sub_category: :general_drop,
284
+ nation_name: nil
285
+ ).freeze
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+
287
+ SLIME_CONCENTRATE = GenshinObject::Material.new(
288
+ kamera_key: "SlimeConcentrate",
289
+ name: "Slime Concentrate",
290
+ rarity: 3,
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+ family: :slime,
292
+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
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+
298
+ SLIME_CONDENSATE = GenshinObject::Material.new(
299
+ kamera_key: "SlimeCondensate",
300
+ name: "Slime Condensate",
301
+ rarity: 1,
302
+ family: :slime,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
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+ nation_name: nil
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+ ).freeze
308
+
309
+ SLIME_SECRETIONS = GenshinObject::Material.new(
310
+ kamera_key: "SlimeSecretions",
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+ name: "Slime Secretions",
312
+ rarity: 2,
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+ family: :slime,
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+ inventory_type: :development_material,
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+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
317
+ nation_name: nil
318
+ ).freeze
319
+
320
+ SPECTRAL_HEART = GenshinObject::Material.new(
321
+ kamera_key: "SpectralHeart",
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+ name: "Spectral Heart",
323
+ rarity: 2,
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+ family: :spectral,
325
+ inventory_type: :development_material,
326
+ source_category: :monster_loot,
327
+ source_sub_category: :general_drop,
328
+ nation_name: nil
329
+ ).freeze
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+
331
+ SPECTRAL_HUSK = GenshinObject::Material.new(
332
+ kamera_key: "SpectralHusk",
333
+ name: "Spectral Husk",
334
+ rarity: 1,
335
+ family: :spectral,
336
+ inventory_type: :development_material,
337
+ source_category: :monster_loot,
338
+ source_sub_category: :general_drop,
339
+ nation_name: nil
340
+ ).freeze
341
+
342
+ SPECTRAL_NUCLEUS = GenshinObject::Material.new(
343
+ kamera_key: "SpectralNucleus",
344
+ name: "Spectral Nucleus",
345
+ rarity: 3,
346
+ family: :spectral,
347
+ inventory_type: :development_material,
348
+ source_category: :monster_loot,
349
+ source_sub_category: :general_drop,
350
+ nation_name: nil
351
+ ).freeze
352
+
353
+ STAINED_MASK = GenshinObject::Material.new(
354
+ kamera_key: "StainedMask",
355
+ name: "Stained Mask",
356
+ rarity: 2,
357
+ family: :hilichurl_mask,
358
+ inventory_type: :development_material,
359
+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
361
+ nation_name: nil
362
+ ).freeze
363
+
364
+ TRANSOCEANIC_CHUNK = GenshinObject::Material.new(
365
+ kamera_key: "TransoceanicChunk",
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+ name: "Transoceanic Chunk",
367
+ rarity: 2,
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+ family: :transoceanic,
369
+ inventory_type: :development_material,
370
+ source_category: :monster_loot,
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+ source_sub_category: :general_drop,
372
+ nation_name: nil
373
+ ).freeze
374
+
375
+ TRANSOCEANIC_PEARL = GenshinObject::Material.new(
376
+ kamera_key: "TransoceanicPearl",
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+ name: "Transoceanic Pearl",
378
+ rarity: 1,
379
+ family: :transoceanic,
380
+ inventory_type: :development_material,
381
+ source_category: :monster_loot,
382
+ source_sub_category: :general_drop,
383
+ nation_name: nil
384
+ ).freeze
385
+
386
+ TREASURE_HOARDER_INSIGNIA = GenshinObject::Material.new(
387
+ kamera_key: "TreasureHoarderInsignia",
388
+ name: "Treasure Hoarder Insignia",
389
+ rarity: 1,
390
+ family: :hoarder_insignia,
391
+ inventory_type: :development_material,
392
+ source_category: :monster_loot,
393
+ source_sub_category: :general_drop,
394
+ nation_name: nil
395
+ ).freeze
396
+
397
+ TRIMMED_RED_SILK = GenshinObject::Material.new(
398
+ kamera_key: "TrimmedRedSilk",
399
+ name: "Trimmed Red Silk",
400
+ rarity: 2,
401
+ family: :scarf,
402
+ inventory_type: :development_material,
403
+ source_category: :monster_loot,
404
+ source_sub_category: :general_drop,
405
+ nation_name: nil
406
+ ).freeze
407
+
408
+ WEATHERED_ARROWHEAD = GenshinObject::Material.new(
409
+ kamera_key: "WeatheredArrowhead",
410
+ name: "Weathered Arrowhead",
411
+ rarity: 3,
412
+ family: :arrowhead,
413
+ inventory_type: :development_material,
414
+ source_category: :monster_loot,
415
+ source_sub_category: :general_drop,
416
+ nation_name: nil
417
+ ).freeze
418
+
419
+ WHOPPERFLOWER_NECTAR = GenshinObject::Material.new(
420
+ kamera_key: "WhopperflowerNectar",
421
+ name: "Whopperflower Nectar",
422
+ rarity: 1,
423
+ family: :nectar,
424
+ inventory_type: :development_material,
425
+ source_category: :monster_loot,
426
+ source_sub_category: :general_drop,
427
+ nation_name: nil
428
+ ).freeze
429
+
430
+ XENOCHROMATIC_CRYSTAL = GenshinObject::Material.new(
431
+ kamera_key: "XenochromaticCrystal",
432
+ name: "Xenochromatic Crystal",
433
+ rarity: 3,
434
+ family: :transoceanic,
435
+ inventory_type: :development_material,
436
+ source_category: :monster_loot,
437
+ source_sub_category: :general_drop,
438
+ nation_name: nil
439
+ ).freeze
440
+ end
5
441
  end
6
-
7
- ARTIFICED_DYNAMIC_GEAR = GenshinObject::Material.new(
8
- kamera_key: "ArtificedDynamicGear",
9
- name: "Artificed Dynamic Gear",
10
- rarity: 3,
11
- family: :gear,
12
- inventory_type: :development_material,
13
- source_category: :monster_loot,
14
- source_sub_category: :general_drop,
15
- nation_name: nil,
16
- ).freeze
17
-
18
- CRYSTALLINE_CYST_DUST = GenshinObject::Material.new(
19
- kamera_key: "CrystallineCystDust",
20
- name: "Crystalline Cyst Dust",
21
- rarity: 3,
22
- family: :pollen,
23
- inventory_type: :development_material,
24
- source_category: :monster_loot,
25
- source_sub_category: :general_drop,
26
- nation_name: nil,
27
- ).freeze
28
-
29
- DAMAGED_MASK = GenshinObject::Material.new(
30
- kamera_key: "DamagedMask",
31
- name: "Damaged Mask",
32
- rarity: 1,
33
- family: :hilichurl_mask,
34
- inventory_type: :development_material,
35
- source_category: :monster_loot,
36
- source_sub_category: :general_drop,
37
- nation_name: nil,
38
- ).freeze
39
-
40
- DIVINING_SCROLL = GenshinObject::Material.new(
41
- kamera_key: "DiviningScroll",
42
- name: "Divining Scroll",
43
- rarity: 1,
44
- family: :scroll,
45
- inventory_type: :development_material,
46
- source_category: :monster_loot,
47
- source_sub_category: :general_drop,
48
- nation_name: nil,
49
- ).freeze
50
-
51
- ENERGY_NECTAR = GenshinObject::Material.new(
52
- kamera_key: "EnergyNectar",
53
- name: "Energy Nectar",
54
- rarity: 3,
55
- family: :nectar,
56
- inventory_type: :development_material,
57
- source_category: :monster_loot,
58
- source_sub_category: :general_drop,
59
- nation_name: nil,
60
- ).freeze
61
-
62
- FADED_RED_SATIN = GenshinObject::Material.new(
63
- kamera_key: "FadedRedSatin",
64
- name: "Faded Red Satin",
65
- rarity: 1,
66
- family: :scarf,
67
- inventory_type: :development_material,
68
- source_category: :monster_loot,
69
- source_sub_category: :general_drop,
70
- nation_name: nil,
71
- ).freeze
72
-
73
- FAMED_HANDGUARD = GenshinObject::Material.new(
74
- kamera_key: "FamedHandguard",
75
- name: "Famed Handguard",
76
- rarity: 3,
77
- family: :handguard,
78
- inventory_type: :development_material,
79
- source_category: :monster_loot,
80
- source_sub_category: :general_drop,
81
- nation_name: nil,
82
- ).freeze
83
-
84
- FIRM_ARROWHEAD = GenshinObject::Material.new(
85
- kamera_key: "FirmArrowhead",
86
- name: "Firm Arrowhead",
87
- rarity: 1,
88
- family: :arrowhead,
89
- inventory_type: :development_material,
90
- source_category: :monster_loot,
91
- source_sub_category: :general_drop,
92
- nation_name: nil,
93
- ).freeze
94
-
95
- FORBIDDEN_CURSE_SCROLL = GenshinObject::Material.new(
96
- kamera_key: "ForbiddenCurseScroll",
97
- name: "Forbidden Curse Scroll",
98
- rarity: 3,
99
- family: :scroll,
100
- inventory_type: :development_material,
101
- source_category: :monster_loot,
102
- source_sub_category: :general_drop,
103
- nation_name: nil,
104
- ).freeze
105
-
106
- FUNGAL_SPORES = GenshinObject::Material.new(
107
- kamera_key: "FungalSpores",
108
- name: "Fungal Spores",
109
- rarity: 1,
110
- family: :pollen,
111
- inventory_type: :development_material,
112
- source_category: :monster_loot,
113
- source_sub_category: :general_drop,
114
- nation_name: nil,
115
- ).freeze
116
-
117
- GOLDEN_RAVEN_INSIGNIA = GenshinObject::Material.new(
118
- kamera_key: "GoldenRavenInsignia",
119
- name: "Golden Raven Insignia",
120
- rarity: 3,
121
- family: :hoarder_insignia,
122
- inventory_type: :development_material,
123
- source_category: :monster_loot,
124
- source_sub_category: :general_drop,
125
- nation_name: nil,
126
- ).freeze
127
-
128
- KAGEUCHI_HANDGUARD = GenshinObject::Material.new(
129
- kamera_key: "KageuchiHandguard",
130
- name: "Kageuchi Handguard",
131
- rarity: 2,
132
- family: :handguard,
133
- inventory_type: :development_material,
134
- source_category: :monster_loot,
135
- source_sub_category: :general_drop,
136
- nation_name: nil,
137
- ).freeze
138
-
139
- LIEUTENANTS_INSIGNIA = GenshinObject::Material.new(
140
- kamera_key: "LieutenantsInsignia",
141
- name: "Lieutenants Insignia",
142
- rarity: 3,
143
- family: :fatui_insignia,
144
- inventory_type: :development_material,
145
- source_category: :monster_loot,
146
- source_sub_category: :general_drop,
147
- nation_name: nil,
148
- ).freeze
149
-
150
- LUMINESCENT_POLLEN = GenshinObject::Material.new(
151
- kamera_key: "LuminescentPollen",
152
- name: "Luminescent Pollen",
153
- rarity: 2,
154
- family: :pollen,
155
- inventory_type: :development_material,
156
- source_category: :monster_loot,
157
- source_sub_category: :general_drop,
158
- nation_name: nil,
159
- ).freeze
160
-
161
- MECHANICAL_SPUR_GEAR = GenshinObject::Material.new(
162
- kamera_key: "MechanicalSpurGear",
163
- name: "Mechanical Spur Gear",
164
- rarity: 2,
165
- family: :gear,
166
- inventory_type: :development_material,
167
- source_category: :monster_loot,
168
- source_sub_category: :general_drop,
169
- nation_name: nil,
170
- ).freeze
171
-
172
- MESHING_GEAR = GenshinObject::Material.new(
173
- kamera_key: "MeshingGear",
174
- name: "Meshing Gear",
175
- rarity: 1,
176
- family: :gear,
177
- inventory_type: :development_material,
178
- source_category: :monster_loot,
179
- source_sub_category: :general_drop,
180
- nation_name: nil,
181
- ).freeze
182
-
183
- OLD_HANDGUARD = GenshinObject::Material.new(
184
- kamera_key: "OldHandguard",
185
- name: "Old Handguard",
186
- rarity: 1,
187
- family: :handguard,
188
- inventory_type: :development_material,
189
- source_category: :monster_loot,
190
- source_sub_category: :general_drop,
191
- nation_name: nil,
192
- ).freeze
193
-
194
- OMINOUS_MASK = GenshinObject::Material.new(
195
- kamera_key: "OminousMask",
196
- name: "Ominous Mask",
197
- rarity: 3,
198
- family: :hilichurl_mask,
199
- inventory_type: :development_material,
200
- source_category: :monster_loot,
201
- source_sub_category: :general_drop,
202
- nation_name: nil,
203
- ).freeze
204
-
205
- RECRUITS_INSIGNIA = GenshinObject::Material.new(
206
- kamera_key: "RecruitsInsignia",
207
- name: "Recruits Insignia",
208
- rarity: 1,
209
- family: :fatui_insignia,
210
- inventory_type: :development_material,
211
- source_category: :monster_loot,
212
- source_sub_category: :general_drop,
213
- nation_name: nil,
214
- ).freeze
215
-
216
- RICH_RED_BROCADE = GenshinObject::Material.new(
217
- kamera_key: "RichRedBrocade",
218
- name: "Rich Red Brocade",
219
- rarity: 3,
220
- family: :scarf,
221
- inventory_type: :development_material,
222
- source_category: :monster_loot,
223
- source_sub_category: :general_drop,
224
- nation_name: nil,
225
- ).freeze
226
-
227
- SEALED_SCROLL = GenshinObject::Material.new(
228
- kamera_key: "SealedScroll",
229
- name: "Sealed Scroll",
230
- rarity: 2,
231
- family: :scroll,
232
- inventory_type: :development_material,
233
- source_category: :monster_loot,
234
- source_sub_category: :general_drop,
235
- nation_name: nil,
236
- ).freeze
237
-
238
- SERGEANTS_INSIGNIA = GenshinObject::Material.new(
239
- kamera_key: "SergeantsInsignia",
240
- name: "Sergeants Insignia",
241
- rarity: 2,
242
- family: :fatui_insignia,
243
- inventory_type: :development_material,
244
- source_category: :monster_loot,
245
- source_sub_category: :general_drop,
246
- nation_name: nil,
247
- ).freeze
248
-
249
- SHARP_ARROWHEAD = GenshinObject::Material.new(
250
- kamera_key: "SharpArrowhead",
251
- name: "Sharp Arrowhead",
252
- rarity: 2,
253
- family: :arrowhead,
254
- inventory_type: :development_material,
255
- source_category: :monster_loot,
256
- source_sub_category: :general_drop,
257
- nation_name: nil,
258
- ).freeze
259
-
260
- SHIMMERING_NECTAR = GenshinObject::Material.new(
261
- kamera_key: "ShimmeringNectar",
262
- name: "Shimmering Nectar",
263
- rarity: 2,
264
- family: :nectar,
265
- inventory_type: :development_material,
266
- source_category: :monster_loot,
267
- source_sub_category: :general_drop,
268
- nation_name: nil,
269
- ).freeze
270
-
271
- SILVER_RAVEN_INSIGNIA = GenshinObject::Material.new(
272
- kamera_key: "SilverRavenInsignia",
273
- name: "Silver Raven Insignia",
274
- rarity: 2,
275
- family: :hoarder_insignia,
276
- inventory_type: :development_material,
277
- source_category: :monster_loot,
278
- source_sub_category: :general_drop,
279
- nation_name: nil,
280
- ).freeze
281
-
282
- SLIME_CONCENTRATE = GenshinObject::Material.new(
283
- kamera_key: "SlimeConcentrate",
284
- name: "Slime Concentrate",
285
- rarity: 3,
286
- family: :slime,
287
- inventory_type: :development_material,
288
- source_category: :monster_loot,
289
- source_sub_category: :general_drop,
290
- nation_name: nil,
291
- ).freeze
292
-
293
- SLIME_CONDENSATE = GenshinObject::Material.new(
294
- kamera_key: "SlimeCondensate",
295
- name: "Slime Condensate",
296
- rarity: 1,
297
- family: :slime,
298
- inventory_type: :development_material,
299
- source_category: :monster_loot,
300
- source_sub_category: :general_drop,
301
- nation_name: nil,
302
- ).freeze
303
-
304
- SLIME_SECRETIONS = GenshinObject::Material.new(
305
- kamera_key: "SlimeSecretions",
306
- name: "Slime Secretions",
307
- rarity: 2,
308
- family: :slime,
309
- inventory_type: :development_material,
310
- source_category: :monster_loot,
311
- source_sub_category: :general_drop,
312
- nation_name: nil,
313
- ).freeze
314
-
315
- SPECTRAL_HEART = GenshinObject::Material.new(
316
- kamera_key: "SpectralHeart",
317
- name: "Spectral Heart",
318
- rarity: 2,
319
- family: :spectral,
320
- inventory_type: :development_material,
321
- source_category: :monster_loot,
322
- source_sub_category: :general_drop,
323
- nation_name: nil,
324
- ).freeze
325
-
326
- SPECTRAL_HUSK = GenshinObject::Material.new(
327
- kamera_key: "SpectralHusk",
328
- name: "Spectral Husk",
329
- rarity: 1,
330
- family: :spectral,
331
- inventory_type: :development_material,
332
- source_category: :monster_loot,
333
- source_sub_category: :general_drop,
334
- nation_name: nil,
335
- ).freeze
336
-
337
- SPECTRAL_NUCLEUS = GenshinObject::Material.new(
338
- kamera_key: "SpectralNucleus",
339
- name: "Spectral Nucleus",
340
- rarity: 3,
341
- family: :spectral,
342
- inventory_type: :development_material,
343
- source_category: :monster_loot,
344
- source_sub_category: :general_drop,
345
- nation_name: nil,
346
- ).freeze
347
-
348
- STAINED_MASK = GenshinObject::Material.new(
349
- kamera_key: "StainedMask",
350
- name: "Stained Mask",
351
- rarity: 2,
352
- family: :hilichurl_mask,
353
- inventory_type: :development_material,
354
- source_category: :monster_loot,
355
- source_sub_category: :general_drop,
356
- nation_name: nil,
357
- ).freeze
358
-
359
- TRANSOCEANIC_CHUNK = GenshinObject::Material.new(
360
- kamera_key: "TransoceanicChunk",
361
- name: "Transoceanic Chunk",
362
- rarity: 2,
363
- family: :transoceanic,
364
- inventory_type: :development_material,
365
- source_category: :monster_loot,
366
- source_sub_category: :general_drop,
367
- nation_name: nil,
368
- ).freeze
369
-
370
- TRANSOCEANIC_PEARL = GenshinObject::Material.new(
371
- kamera_key: "TransoceanicPearl",
372
- name: "Transoceanic Pearl",
373
- rarity: 1,
374
- family: :transoceanic,
375
- inventory_type: :development_material,
376
- source_category: :monster_loot,
377
- source_sub_category: :general_drop,
378
- nation_name: nil,
379
- ).freeze
380
-
381
- TREASURE_HOARDER_INSIGNIA = GenshinObject::Material.new(
382
- kamera_key: "TreasureHoarderInsignia",
383
- name: "Treasure Hoarder Insignia",
384
- rarity: 1,
385
- family: :hoarder_insignia,
386
- inventory_type: :development_material,
387
- source_category: :monster_loot,
388
- source_sub_category: :general_drop,
389
- nation_name: nil,
390
- ).freeze
391
-
392
- TRIMMED_RED_SILK = GenshinObject::Material.new(
393
- kamera_key: "TrimmedRedSilk",
394
- name: "Trimmed Red Silk",
395
- rarity: 2,
396
- family: :scarf,
397
- inventory_type: :development_material,
398
- source_category: :monster_loot,
399
- source_sub_category: :general_drop,
400
- nation_name: nil,
401
- ).freeze
402
-
403
- WEATHERED_ARROWHEAD = GenshinObject::Material.new(
404
- kamera_key: "WeatheredArrowhead",
405
- name: "Weathered Arrowhead",
406
- rarity: 3,
407
- family: :arrowhead,
408
- inventory_type: :development_material,
409
- source_category: :monster_loot,
410
- source_sub_category: :general_drop,
411
- nation_name: nil,
412
- ).freeze
413
-
414
- WHOPPERFLOWER_NECTAR = GenshinObject::Material.new(
415
- kamera_key: "WhopperflowerNectar",
416
- name: "Whopperflower Nectar",
417
- rarity: 1,
418
- family: :nectar,
419
- inventory_type: :development_material,
420
- source_category: :monster_loot,
421
- source_sub_category: :general_drop,
422
- nation_name: nil,
423
- ).freeze
424
-
425
- XENOCHROMATIC_CRYSTAL = GenshinObject::Material.new(
426
- kamera_key: "XenochromaticCrystal",
427
- name: "Xenochromatic Crystal",
428
- rarity: 3,
429
- family: :transoceanic,
430
- inventory_type: :development_material,
431
- source_category: :monster_loot,
432
- source_sub_category: :general_drop,
433
- nation_name: nil,
434
- ).freeze
435
442
  end
436
- end
443
+ end