stylet 0.0.1

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Files changed (194) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +14 -0
  3. data/.travis.yml +4 -0
  4. data/.yardopts +2 -0
  5. data/Gemfile +16 -0
  6. data/README.org +19 -0
  7. data/Rakefile +17 -0
  8. data/bin/setup +63 -0
  9. data/bin/stylet +8 -0
  10. data/examples/.ruby-version +1 -0
  11. data/examples/00100_lib_hello_world.rb +8 -0
  12. data/examples/00110_lib_sge_check.rb +6 -0
  13. data/examples/00120_lib_/343/202/254/343/203/263/343/203/236/345/200/244/343/201/256/345/244/211/346/233/264.rb +22 -0
  14. data/examples/00130_lib_window_title.rb +8 -0
  15. data/examples/00140_lib_callbacks.rb +8 -0
  16. data/examples/00150_lib_vector.rb +5 -0
  17. data/examples/00160_lib_run.rb +4 -0
  18. data/examples/00170_lib_frame.rb +4 -0
  19. data/examples/00180_lib_config/347/242/272/350/252/215.rb +7 -0
  20. data/examples/00190_lib_/343/201/231/343/201/271/343/201/246/345/220/214/343/201/230/343/202/252/343/203/226/343/202/270/343/202/247/343/202/257/343/203/210.rb +10 -0
  21. data/examples/00200_lib_/343/203/254/343/202/267/343/203/274/343/203/220/343/203/274/343/202/222/347/234/201/347/225/245/343/201/231/343/202/213/346/226/271/346/263/225/343/201/256/343/203/206/343/202/271/343/203/210.rb +28 -0
  22. data/examples/00210_lib_delegators.rb +7 -0
  23. data/examples/00220_lib_template_method.rb +13 -0
  24. data/examples/00230_lib_/350/203/214/346/231/257/347/224/273/345/203/217/350/241/250/347/244/272.rb +9 -0
  25. data/examples/00240_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2171_/351/273/222/343/201/256/344/270/212/343/201/253/350/203/214/346/231/257.rb +18 -0
  26. data/examples/00250_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2172_/350/203/214/346/231/257/343/201/256/344/270/212/343/201/253/351/273/222.rb +17 -0
  27. data/examples/00260_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2173_/350/203/214/346/231/257/343/201/256/344/270/212/343/201/253/351/273/222_/347/224/273/351/235/242/343/202/265/343/202/244/343/202/272/343/203/225/343/202/243/343/203/203/343/203/210_/351/207/215/343/201/204.rb +27 -0
  28. data/examples/00270_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2173_/350/203/214/346/231/257/343/201/256/344/270/212/343/201/253/351/273/222_/347/224/273/351/235/242/343/202/265/343/202/244/343/202/272/343/203/225/343/202/243/343/203/203/343/203/210_/351/253/230/351/200/237/345/214/226.rb +44 -0
  29. data/examples/00280_lib_/347/211/271/345/256/232/343/201/256/343/202/250/343/203/252/343/202/242/343/201/240/343/201/221/345/276/220/343/200/205/343/201/253/346/266/210/343/201/231.rb +26 -0
  30. data/examples/00290_lib_/350/203/214/346/231/257/350/211/262/345/244/211/346/233/264.rb +5 -0
  31. data/examples/00300_lib_/343/202/255/343/203/243/343/203/251/343/202/257/343/202/277/347/224/273/345/203/217/343/202/222/350/241/250/347/244/272/343/201/231/343/202/213/344/276/213.rb +17 -0
  32. data/examples/00310_lib_/343/202/255/343/203/243/343/203/251/343/202/257/343/202/277/347/224/273/345/203/217/343/201/256/343/202/242/343/203/213/343/203/241/343/203/274/343/202/267/343/203/247/343/203/263.rb +18 -0
  33. data/examples/00320_lib_/343/202/255/343/203/243/343/203/251/343/202/257/343/202/277/346/213/241/345/244/247/347/270/256/345/260/217/345/233/236/350/273/242.rb +21 -0
  34. data/examples/00330_joystick.rb +5 -0
  35. data/examples/00340_joystick_PS3/343/202/242/343/203/212/343/203/255/343/202/260/343/203/254/343/203/220/343/203/274/343/201/256/345/213/225/343/201/215/343/201/214/345/206/205/351/203/250/343/201/247/343/201/257/345/233/233/350/247/222.rb +30 -0
  36. data/examples/00350_joystick_PS3/343/202/242/343/203/212/343/203/255/343/202/260/343/203/254/343/203/220/343/203/274/343/201/256/350/252/277/346/225/264/346/270/210/343/201/277/343/203/231/343/202/257/343/203/210/343/203/253.rb +12 -0
  37. data/examples/00360_lib_mouse.rb +5 -0
  38. data/examples/00370_lib_input.rb +29 -0
  39. data/examples/00380_lib_vputs_align.rb +8 -0
  40. data/examples/00390_/343/203/225/343/202/251/343/203/263/343/203/210/344/270/200/350/246/247.rb +15 -0
  41. data/examples/00400_lib_draw_circle.rb +8 -0
  42. data/examples/00410_SDL/343/201/256draw_rect/343/201/2571/343/203/224/343/202/257/343/202/273/343/203/253/344/275/231/345/210/206/343/201/253/346/217/217/347/224/273/343/201/225/343/202/214/343/202/213/343/201/256/343/201/247/346/263/250/346/204/217.rb +7 -0
  43. data/examples/00420_circle_on_circle.rb +10 -0
  44. data/examples/00430_rotate.rb +16 -0
  45. data/examples/00440_draw_triangle.rb +7 -0
  46. data/examples/00450_parabora_triangle.rb +37 -0
  47. data/examples/00460_ice_hockey.rb +88 -0
  48. data/examples/00470_collision_block_vs_block.rb +120 -0
  49. data/examples/00480_simple_circle_controll.rb +37 -0
  50. data/examples/00490_/347/255/211/351/200/237/347/247/273/345/213/225_uniform_velocity_rain.rb +51 -0
  51. data/examples/00500_/345/212/240/351/200/237/346/224/276/347/211/251/347/267/232_parabora_volcano.rb +94 -0
  52. data/examples/00510_3d.rb +53 -0
  53. data/examples/00520_/343/203/210/343/203/253/343/203/215/343/201/256/343/203/241/343/203/213/343/203/245/343/203/274/351/242/250/343/201/256/345/213/225/343/201/215.rb +77 -0
  54. data/examples/00530_curve_2/346/254/241/343/203/231/343/202/270/343/202/247/346/233/262/347/267/232/343/201/250/347/233/264/347/267/232/343/201/250/343/201/256/344/272/244/347/202/271.rb +43 -0
  55. data/examples/00540_curve_3/346/254/241/343/203/231/343/202/270/343/202/247/346/233/262/347/267/232.rb +40 -0
  56. data/examples/00550_curve_N/346/254/241/343/203/231/343/202/270/343/202/247/346/233/262/347/267/232.rb +92 -0
  57. data/examples/00560_curve_/343/202/271/343/203/227/343/203/251/343/202/244/343/203/263/346/233/262/347/267/232.rb +113 -0
  58. data/examples/00570_/345/206/206/351/201/213/345/213/225_circle_jet_coaster.rb +52 -0
  59. data/examples/00580_/345/206/206/343/202/222/346/212/274/343/201/231/343/201/262/343/201/243/343/201/261/343/202/213_collision_circle_vs_circle_push_or_pull.rb +56 -0
  60. data/examples/00590_/350/212/213/350/231/253/343/202/264/343/203/240/347/264/220/343/203/207/343/203/242_collision_demo_circle_worm.rb +104 -0
  61. data/examples/00600_/346/214/257/343/202/212/345/255/220_swing.rb +145 -0
  62. data/examples/00610_/345/206/205/347/251/215/343/201/250/345/244/226/347/251/215_inner_product.rb +36 -0
  63. data/examples/00620_/346/263/225/347/267/232/343/203/231/343/202/257/343/203/210/343/203/253.rb +23 -0
  64. data/examples/00630_/345/206/206/343/201/250/345/206/206/343/201/256/345/217/215/345/260/204_collision_reflect_circle_vs_circle.rb +222 -0
  65. data/examples/00640_/347/202/271/343/201/250/347/267/232/345/210/206/343/201/256/344/272/244/345/267/256/345/210/244/345/256/232_collision_ray_circle_vs_line.rb +261 -0
  66. data/examples/00650_/345/206/206/343/201/250/347/202/271/343/201/256/345/217/215/345/260/204_collision_circle_vs_dot.rb +36 -0
  67. data/examples/00660_/345/206/206/343/201/250/345/206/206/343/201/250/347/267/232/345/210/206/343/201/256/345/217/215/345/260/204/343/203/207/343/203/242_collision_demo.rb +305 -0
  68. data/examples/00670_/343/203/251/343/202/244/343/203/225/343/202/262/343/203/274/343/203/240.rb +86 -0
  69. data/examples/00680_2/347/202/271/343/202/222/351/200/232/343/202/213/347/233/264/347/267/232/343/201/256/346/226/271/347/250/213/345/274/217.rb +81 -0
  70. data/examples/00690_/343/203/222/343/203/253/343/203/231/343/203/253/343/203/210/346/233/262/347/267/232.rb +77 -0
  71. data/examples/00700_/343/202/263/343/203/203/343/203/233/346/233/262/347/267/232.rb +79 -0
  72. data/examples/00710_/343/202/267/343/202/260/343/203/242/343/202/244/343/203/211/346/233/262/347/267/232.rb +40 -0
  73. data/examples/00720_/343/202/267/343/203/200/346/244/215/347/211/251.rb +44 -0
  74. data/examples/00730_/343/202/257/343/203/252/343/203/225/343/202/251/343/203/274/343/203/211/343/202/242/343/203/210/343/203/251/343/202/257/343/202/277_/345/237/272/346/234/254.rb +29 -0
  75. data/examples/00740_/343/202/257/343/203/252/343/203/225/343/202/251/343/203/274/343/203/211/343/202/242/343/203/210/343/203/251/343/202/257/343/202/277_/346/224/271/350/211/257_/350/211/262/344/273/230/343/201/215.rb +68 -0
  76. data/examples/00750_/343/202/257/343/203/252/343/203/225/343/202/251/343/203/274/343/203/211/343/202/242/343/203/210/343/203/251/343/202/257/343/202/277_/343/203/211/343/203/274/343/203/212/343/203/204/345/236/213.rb +44 -0
  77. data/examples/00760_/347/201/253/350/212/261.rb +42 -0
  78. data/examples/00770_atan/343/201/247atan2/343/202/222/346/233/270/343/201/217.rb +26 -0
  79. data/examples/00780_/346/250/231/346/272/226/343/203/251/343/202/244/343/203/226/343/203/251/343/203/252/343/201/256atan2_sin_cos/343/202/222/344/275/277/343/201/206.rb +15 -0
  80. data/examples/00790_/350/247/222/345/272/246/343/201/250/343/203/251/343/202/270/343/202/242/343/203/263/343/201/256/347/233/270/344/272/222/345/244/211/346/217/233.rb +22 -0
  81. data/examples/00800_/347/220/203/343/201/214/347/233/264/347/267/232/347/232/204/343/201/253/345/213/225/343/201/204/343/201/246/343/201/204/343/202/213/343/201/240/343/201/221/343/201/247/345/233/236/350/273/242/343/201/227/343/201/246/343/201/204/343/202/213/343/202/210/343/201/206/343/201/253/350/246/213/343/201/210/343/202/213.rb +27 -0
  82. data/examples/00810_/343/202/267/343/203/237/343/203/245/343/203/254/343/203/274/343/202/267/343/203/247/343/203/263_/350/273/212.rb +75 -0
  83. data/examples/00820_/343/202/267/343/203/237/343/203/245/343/203/254/343/203/274/343/202/267/343/203/247/343/203/263_/346/210/246/350/273/212.rb +90 -0
  84. data/examples/00830_/350/247/222/345/272/246/345/267/256.rb +36 -0
  85. data/examples/00840_/346/224/276/347/211/251/347/267/232/343/201/247/347/213/231/346/222/203_/346/231/202/351/226/223/345/233/272/345/256/232.rb +61 -0
  86. data/examples/00850_/346/224/276/347/211/251/347/267/232/343/201/247/347/213/231/346/222/203_/350/247/222/345/272/246/345/233/272/345/256/232.rb +84 -0
  87. data/examples/00860_/346/224/276/347/211/251/347/267/232/343/201/247/347/213/231/346/222/203_/351/200/237/345/272/246/345/233/272/345/256/232.rb +66 -0
  88. data/examples/00870_/350/247/222/345/272/246/350/243/234/346/255/243_/345/212/240/351/200/237/343/203/237/343/202/265/343/202/244/343/203/253.rb +60 -0
  89. data/examples/00880_/345/210/235/351/200/237/343/201/214/351/200/237/343/201/204/343/203/237/343/202/265/343/202/244/343/203/253.rb +51 -0
  90. data/examples/00890_/346/255/243/350/246/217/344/271/261/346/225/260/343/201/250/346/250/231/346/272/226/345/201/217/345/267/256/343/201/256/345/217/257/350/246/226/345/214/226.rb +72 -0
  91. data/examples/00900_/345/220/221/345/277/203/345/212/233/343/201/247/345/233/236/350/273/242/343/200/220/350/247/222/345/272/2460/345/272/246/343/201/213/343/202/211/343/200/221.rb +23 -0
  92. data/examples/00910_/345/220/221/345/277/203/345/212/233/343/201/247/345/233/236/350/273/242/343/200/220/344/273/273/346/204/217/343/201/256/350/247/222/345/272/246/343/201/213/343/202/211/343/200/221.rb +33 -0
  93. data/examples/00920_/343/203/236/343/203/252/343/202/252/343/203/226/343/203/251/343/202/266/343/203/274/343/202/272/351/242/250/343/201/253/347/224/273/351/235/242/344/270/241/347/253/257/343/201/214/347/271/213/343/201/243/343/201/246/343/201/204/343/202/213/344/276/213.rb +29 -0
  94. data/examples/00930_/345/212/271/346/236/234/351/237/263.rb +17 -0
  95. data/examples/00940_/343/203/236/343/203/203/343/203/227/343/203/201/343/203/203/343/203/227/343/201/256/343/203/236/343/203/203/343/203/227/351/205/215/347/275/256.rb +71 -0
  96. data/examples/00950_/343/203/236/343/203/203/343/203/227/343/203/201/343/203/203/343/203/227/343/201/256/350/241/250/347/244/272/344/276/213.rb +28 -0
  97. data/examples/00960_/343/203/236/343/203/203/343/203/227/343/203/201/343/203/203/343/203/227/343/201/250/345/215/230/344/270/200/347/224/273/345/203/217/343/201/256/351/201/225/343/201/204/343/202/222/345/220/270/345/217/216/343/201/231/343/202/213/344/276/213.rb +47 -0
  98. data/examples/00970_observer_/343/201/235/343/201/2561_/347/233/264/346/216/245.rb +28 -0
  99. data/examples/00980_observer_/343/201/235/343/201/2562_/346/231/256/351/200/232/343/201/253Singleton/347/211/210.rb +30 -0
  100. data/examples/00990_observer_/343/201/235/343/201/2563_SimpleDelegator/347/211/210.rb +28 -0
  101. data/examples/01000_observer_/343/201/235/343/201/2564_/351/200/206/343/201/253/343/203/253/343/203/274/343/203/227/344/270/273/345/260/216.rb +28 -0
  102. data/examples/01010_observer_/343/201/235/343/201/2565_/343/201/204/343/202/215/343/202/223/343/201/252/346/211/200/343/201/213/343/202/211/345/221/274/343/202/223/343/201/247/343/201/204/343/202/213/343/201/221/343/201/251Singleton/343/201/252/343/201/256/343/201/247/345/256/211/345/205/250.rb +37 -0
  103. data/examples/01020_observer_/343/201/235/343/201/2566_/343/201/204/343/202/215/343/202/223/343/201/252/346/211/200/343/201/213/343/202/211/345/221/274/343/201/266/345/240/264/345/220/210callbacks/343/202/222/344/275/277/343/202/217/343/201/252/343/201/204/343/202/210/343/201/206/343/201/253.rb +30 -0
  104. data/examples/01030_observer_/343/201/235/343/201/2567_/343/202/250/343/203/225/343/202/247/343/202/257/343/203/210/343/202/277/343/202/271/343/202/257/343/202/222/345/233/236/343/201/231/344/276/213.rb +57 -0
  105. data/examples/01040_/343/203/236/343/202/246/343/202/271/343/201/256/344/275/215/347/275/256/343/201/253/343/203/224/343/202/257/343/202/273/343/203/253/343/202/222/346/211/223/343/201/244.rb +18 -0
  106. data/examples/01050_/343/203/224/343/202/257/343/202/273/343/203/253/345/205/250/344/275/223/343/202/222/346/233/270/343/201/215/350/276/274/343/202/200.rb +27 -0
  107. data/examples/01060_effect_/347/224/273/345/203/217/343/201/256/343/202/263/343/203/263/343/203/234/343/203/252/343/203/245/343/203/274/343/203/210/346/263/225/343/201/253/343/202/210/343/202/213/343/202/250/343/203/225/343/202/247/343/202/257/343/203/210/345/207/246/347/220/206.rb +116 -0
  108. data/examples/01070_effect_FF7/343/201/256/346/210/246/351/227/230/343/201/253/345/205/245/343/202/213/343/201/250/343/201/215/343/201/256/343/202/250/343/203/225/343/202/247/343/202/257/343/203/210.rb +33 -0
  109. data/examples/01080_effect_/350/203/214/346/231/257/343/202/222/347/267/251/343/201/217/346/266/210/343/201/227/343/201/246/343/201/204/343/201/217/343/201/250/343/202/271/343/203/240/343/203/274/343/202/272/343/201/253/343/201/252/343/202/213.rb +16 -0
  110. data/examples/01090_/347/224/273/345/203/217/343/201/256/343/202/257/343/203/255/343/202/271/343/203/225/343/202/247/343/203/274/343/203/211.rb +37 -0
  111. data/examples/01100_/343/202/271/343/202/257/343/203/252/343/203/274/343/203/263/346/203/205/345/240/261.rb +8 -0
  112. data/examples/01110_lib_contrib_menu.rb +19 -0
  113. data/examples/01120_/351/233/233/345/236/213_2P/345/257/276/346/210/246/351/242/250STG.rb +109 -0
  114. data/examples/01130_/351/233/233/345/236/213_/346/210/246/350/273/212/345/257/276/346/210/246.rb +396 -0
  115. data/examples/01140_/351/233/233/345/236/213_2P/345/257/276/346/210/246.rb +60 -0
  116. data/examples/01150_/351/233/233/345/236/213_/343/202/271/343/203/274/343/203/221/343/203/274/343/203/236/343/203/252/343/202/252/351/242/250/343/202/242/343/202/257/343/202/267/343/203/247/343/203/263.rb +1251 -0
  117. data/examples/01160_2D/343/202/242/343/203/225/343/202/243/343/203/263/345/244/211/346/217/233.rb +40 -0
  118. data/examples/01170_stackprof.rb +10 -0
  119. data/examples/01180_sdl_/343/202/242/343/203/253/343/203/225/343/202/241/343/203/226/343/203/254/343/203/263/343/203/207/343/202/243/343/203/263/343/202/260/343/201/247/351/207/215/343/201/255/345/220/210/343/201/233/345/241/227/343/202/212/346/275/260/343/201/227.rb +11 -0
  120. data/examples/01190_/343/203/221/343/203/274/343/203/206/343/202/243/343/202/257/343/203/253/345/220/214/345/243/253/343/201/247/344/270/255/345/244/256/343/201/253/345/220/221/343/201/213/343/201/206.rb +79 -0
  121. data/examples/01200_lib_OpenGL.rb +55 -0
  122. data/examples/bezier.rb +202 -0
  123. data/examples/cursor.rb +50 -0
  124. data/examples/helper.rb +38 -0
  125. data/examples/lifegame_patterns.rb +102 -0
  126. data/examples/movable_point.rb +64 -0
  127. data/examples/mtx33.rb +294 -0
  128. data/examples/setup.rb +5 -0
  129. data/examples/stage_infos.rb +1 -0
  130. data/examples/start.sh +2 -0
  131. data/examples/test_all.rb +5 -0
  132. data/examples/testgl.rb +228 -0
  133. data/examples/trash/__0060_shooting2.rb +37 -0
  134. data/examples/trash/__0090_collision_circle1.rb +50 -0
  135. data/examples/trash/__0125_circle_collision.rb +103 -0
  136. data/examples/trash/__0130_circle_collision2.rb +60 -0
  137. data/examples/trash/__0270_circle_cycle_shift.rb +29 -0
  138. data/examples/trash/__bullet_algos.rb +224 -0
  139. data/examples/trash/gunship.rb +39 -0
  140. data/examples//343/203/227/343/203/255/343/202/270/343/202/247/343/202/257/343/202/277/343/203/274/343/201/253/350/241/250/347/244/272/343/201/231/343/202/213/343/201/250/343/201/215.sh +2 -0
  141. data/lib/stylet.rb +1 -0
  142. data/lib/stylet/application_memory_record.rb +33 -0
  143. data/lib/stylet/audio.rb +455 -0
  144. data/lib/stylet/axis_support.rb +62 -0
  145. data/lib/stylet/base.rb +76 -0
  146. data/lib/stylet/callbacks.rb +62 -0
  147. data/lib/stylet/cli.rb +54 -0
  148. data/lib/stylet/collision_support.rb +56 -0
  149. data/lib/stylet/config.rb +39 -0
  150. data/lib/stylet/contrib/menu.rb +508 -0
  151. data/lib/stylet/contrib/shared_pad.rb +32 -0
  152. data/lib/stylet/contrib/sprity.rb +149 -0
  153. data/lib/stylet/core.rb +118 -0
  154. data/lib/stylet/cpu_stat.rb +58 -0
  155. data/lib/stylet/delegators.rb +54 -0
  156. data/lib/stylet/draw.rb +256 -0
  157. data/lib/stylet/draw_support/arrow.rb +56 -0
  158. data/lib/stylet/draw_support/circle.rb +63 -0
  159. data/lib/stylet/draw_support/polygon.rb +22 -0
  160. data/lib/stylet/font.rb +172 -0
  161. data/lib/stylet/fps_adjust.rb +23 -0
  162. data/lib/stylet/fps_stat.rb +41 -0
  163. data/lib/stylet/input.rb +8 -0
  164. data/lib/stylet/input/base.rb +105 -0
  165. data/lib/stylet/input/hardware_bindings.rb +65 -0
  166. data/lib/stylet/input/key_one.rb +162 -0
  167. data/lib/stylet/input/support.rb +72 -0
  168. data/lib/stylet/joystick.rb +31 -0
  169. data/lib/stylet/joystick_adapter.rb +130 -0
  170. data/lib/stylet/joystick_adapters/buffalo_snes_adapter.rb +47 -0
  171. data/lib/stylet/joystick_adapters/elecom_usb_pad_adapter.rb +30 -0
  172. data/lib/stylet/joystick_adapters/hori_rap_v3_sa_adapter.rb +46 -0
  173. data/lib/stylet/joystick_adapters/ps3_standard_adapter.rb +40 -0
  174. data/lib/stylet/joystick_adapters/unknown_adapter.rb +13 -0
  175. data/lib/stylet/keyboard.rb +15 -0
  176. data/lib/stylet/logger.rb +12 -0
  177. data/lib/stylet/mouse.rb +58 -0
  178. data/lib/stylet/palette.rb +17 -0
  179. data/lib/stylet/rect.rb +113 -0
  180. data/lib/stylet/shortcut.rb +8 -0
  181. data/lib/stylet/state.rb +87 -0
  182. data/lib/stylet/stylet.rb +44 -0
  183. data/lib/stylet/system_pause.rb +24 -0
  184. data/lib/stylet/version.rb +3 -0
  185. data/log/.gitkeep +0 -0
  186. data/stylet.gemspec +31 -0
  187. data/test/test_helper.rb +6 -0
  188. data/test/test_input_base.rb +12 -0
  189. data/test/test_input_key_one.rb +43 -0
  190. data/test/test_input_support.rb +47 -0
  191. data/test/test_sample.rb +13 -0
  192. data/test/test_state.rb +26 -0
  193. data/tips.org +16 -0
  194. metadata +391 -0
@@ -0,0 +1,77 @@
1
+ #
2
+ # 再帰曲線 ヒルベルト曲線(アルゴリズム)
3
+ # http://www.softist.com/programming/hilbert/hilbert.htm
4
+ #
5
+ # ヒルベルト曲線 - Wikipedia
6
+ # http://ja.wikipedia.org/wiki/%E3%83%92%E3%83%AB%E3%83%99%E3%83%AB%E3%83%88%E6%9B%B2%E7%B7%9A#
7
+ # Hilbert curve は、フラクタル図形の一つで
8
+ # 空間を覆い尽くす空間充填曲線の一つ。ドイツの数学者ダフィット・ヒルベルトが1891年に考案した
9
+ #
10
+ require_relative "helper"
11
+
12
+ class App < Stylet::Base
13
+ include Helper::CursorWithObjectCollection
14
+ include Helper::MovablePoint
15
+
16
+ setup do
17
+ self.title = "ヒルベルト曲線"
18
+ @num = 4
19
+ @delta = 24
20
+ end
21
+
22
+ update do
23
+ @num += button.btA.repeat - button.btB.repeat
24
+ @delta += (button.btC.repeat - button.btD.repeat)
25
+ @current = vec2[srect.max_x - @delta, srect.min_y + @delta]
26
+ @before_point = @current.clone
27
+ ldr(@num)
28
+
29
+ vputs "num: #{@num}"
30
+ vputs "delta: #{@delta}"
31
+ end
32
+
33
+ def line_to(x, y)
34
+ dir = vec2[x * @delta, y * @delta]
35
+ @current += dir
36
+ draw_line(@before_point, @current)
37
+ @before_point = @current.clone
38
+ end
39
+
40
+ def ldr(n)
41
+ if n > 0
42
+ dlu(n - 1); line_to(-1, 0) # ←
43
+ ldr(n - 1); line_to(0, 1) # ↓
44
+ ldr(n - 1); line_to(1, 0) # →
45
+ urd(n - 1)
46
+ end
47
+ end
48
+
49
+ def urd(n)
50
+ if n > 0
51
+ rul(n - 1); line_to(0, -1) # ↑
52
+ urd(n - 1); line_to(1, 0) # →
53
+ urd(n - 1); line_to(0, 1) # ↓
54
+ ldr(n - 1)
55
+ end
56
+ end
57
+
58
+ def rul(n)
59
+ if n > 0
60
+ urd(n - 1); line_to(1, 0) # →
61
+ rul(n - 1); line_to(0, -1) # ↑
62
+ rul(n - 1); line_to(-1, 0) # ←
63
+ dlu(n - 1)
64
+ end
65
+ end
66
+
67
+ def dlu(n)
68
+ if n > 0
69
+ ldr(n - 1); line_to(0, 1) # ↓
70
+ dlu(n - 1); line_to(-1, 0) # ←
71
+ dlu(n - 1); line_to(0, -1) # ↑
72
+ rul(n - 1)
73
+ end
74
+ end
75
+
76
+ run
77
+ end
@@ -0,0 +1,79 @@
1
+ #
2
+ # 再帰プログラムによるフラクタル図形の描画:CodeZine
3
+ # http://codezine.jp/article/detail/73
4
+
5
+ require_relative "helper"
6
+
7
+ class Koch < Stylet::Base
8
+ include Helper::CursorWithObjectCollection
9
+ include Helper::MovablePoint
10
+
11
+ setup do
12
+ @power = 3
13
+ @vertex_n = 15
14
+ end
15
+
16
+ update do
17
+ @power += button.btA.repeat - button.btB.repeat
18
+ @vertex_n += button.btC.repeat - button.btD.repeat
19
+
20
+ @vertex_n.times.each {|i|
21
+ get_pos = proc {|i|
22
+ a = (1.0 * frame_counter / (60 * 60)) + (1.0 / @vertex_n * i)
23
+ vec2.angle_at(a * 7, a * 8) * srect.h * 0.4
24
+ }
25
+ # draw_vector get_pos[i], :origin => srect.center
26
+ koch_draw(srect.center + get_pos[i], srect.center + get_pos[i.next], @power)
27
+ }
28
+ vputs "power: #{@power}"
29
+ vputs "vertex_n: #{@vertex_n}"
30
+ end
31
+
32
+ def koch_draw(a, b, n)
33
+ c = vec2[
34
+ (2 * a.x + b.x) / 3,
35
+ (2 * a.y + b.y) / 3,
36
+ ]
37
+ d = vec2[
38
+ (a.x + 2 * b.x) / 3,
39
+ (a.y + 2 * b.y) / 3,
40
+ ]
41
+ xx = b.x - a.x
42
+ yy = -(b.y - a.y)
43
+
44
+ if xx.zero?
45
+ return
46
+ end
47
+
48
+ distance = Math.sqrt(xx * xx + yy * yy) / Math.sqrt(3)
49
+
50
+ if xx >= 0
51
+ # 右上がり
52
+ angle = Math.atan(yy / xx) + Math::PI / 6
53
+ e = vec2[
54
+ a.x + distance * Math.cos(angle),
55
+ a.y - distance * Math.sin(angle),
56
+ ]
57
+ else
58
+ angle = Math.atan(yy / xx) - Math::PI / 6
59
+ e = vec2[
60
+ b.x + distance * Math.cos(angle),
61
+ b.y - distance * Math.sin(angle),
62
+ ]
63
+ end
64
+
65
+ if n <= 0
66
+ draw_line(a, c)
67
+ draw_line(c, e)
68
+ draw_line(e, d)
69
+ draw_line(d, b)
70
+ else
71
+ koch_draw(a, c, n - 1)
72
+ koch_draw(c, e, n - 1)
73
+ koch_draw(e, d, n - 1)
74
+ koch_draw(d, b, n - 1)
75
+ end
76
+ end
77
+
78
+ run
79
+ end
@@ -0,0 +1,40 @@
1
+ # シグモイド関数 - Wikipedia
2
+ # http://ja.wikipedia.org/wiki/%E3%82%B7%E3%82%B0%E3%83%A2%E3%82%A4%E3%83%89%E9%96%A2%E6%95%B0
3
+ require_relative "helper"
4
+
5
+ class App < Stylet::Base
6
+ include Helper::CursorWithObjectCollection
7
+ include Helper::MovablePoint
8
+
9
+ setup do
10
+ @points = []
11
+ @points << srect.center + vec2[-srect.w * 0.4, srect.h * 0.4]
12
+ @points << srect.center + vec2[srect.w * 0.4, -srect.h * 0.4]
13
+ @gain = 8 # 0で水平、8ぐらいでS時、マイナスなら反転
14
+ end
15
+
16
+ update do
17
+ update_movable_points(@points)
18
+ @points.each_with_index {|e, i|vputs("p#{i}", :vector => e)}
19
+
20
+ p0, p1 = *@points
21
+ if p0.x > p1.x # 動かしていて左から順に p1 p0 になってしまったときは p0 p1 となるように入れ替える
22
+ p1, p0 = *@points
23
+ end
24
+ n = p1.x - p0.x
25
+ n.to_i.times.each do |x|
26
+ y = -sigmoid(@gain, 2.0 / n * x - 1.0) * (p0.y - p1.y)
27
+ draw_dot(p0 + [x, y])
28
+ end
29
+
30
+ @gain += 0.1 * (button.btB.repeat - button.btC.repeat)
31
+
32
+ vputs "gain: #{@gain.round(1)}"
33
+ end
34
+
35
+ def sigmoid(gain, x)
36
+ 1.0 / (1.0 + Math.exp(-gain * x))
37
+ end
38
+
39
+ run
40
+ end
@@ -0,0 +1,44 @@
1
+ # 参照
2
+ # 「プログラムでシダを描画する」を Ruby で描画する - Qiita
3
+ # http://qiita.com/quanon86/items/d96cbea02800f97156e7
4
+
5
+ require_relative "helper"
6
+
7
+ class App < Stylet::Base
8
+ include Helper::CursorWithObjectCollection
9
+
10
+ setup do
11
+ @n = 12
12
+ @w1x = -> x, y { 0.836 * x + 0.044 * y }
13
+ @w1y = -> x, y { -0.044 * x + 0.836 * y + 0.169 }
14
+ @w2x = -> x, y { -0.141 * x + 0.302 * y }
15
+ @w2y = -> x, y { 0.302 * x + 0.141 * y + 0.127 }
16
+ @w3x = -> x, y { 0.141 * x - 0.302 * y }
17
+ @w3y = -> x, y { 0.302 * x + 0.141 * y + 0.169 }
18
+ @w4x = -> x, y { 0 }
19
+ @w4y = -> x, y { 0.175337 * y }
20
+ end
21
+
22
+ update do
23
+ f = -> (k, x, y) do
24
+ if 0 < k
25
+ f.(k - 1, @w1x.(x, y), @w1y.(x, y))
26
+ f.(k - 1, @w2x.(x, y), @w2y.(x, y)) if rand < 0.3
27
+ f.(k - 1, @w3x.(x, y), @w3y.(x, y)) if rand < 0.3
28
+ f.(k - 1, @w4x.(x, y), @w4y.(x, y)) if rand < 0.3
29
+ else
30
+ xx = (x * 490 + srect.w * 0.5).to_i
31
+ yy = (srect.h - y * 490).to_i
32
+ draw_dot(vec2[xx, yy], :color => :green)
33
+ end
34
+ end
35
+
36
+ -> k, x, y { f.(k, x, y) }.(@n, 0, 0)
37
+
38
+ @n += (button.btA.repeat_0or1 - button.btB.repeat_0or1).to_i
39
+
40
+ vputs "n: #{@n}"
41
+ end
42
+
43
+ run
44
+ end
@@ -0,0 +1,29 @@
1
+ require_relative "helper"
2
+
3
+ class App < Stylet::Base
4
+ setup do
5
+ @x = 1
6
+ @y = 1
7
+
8
+ @a = 1.88
9
+ @b = -1.7
10
+ @c = -0.43
11
+ @d = -0.74
12
+ end
13
+
14
+ update do
15
+ 1000.times do
16
+ xn = Math.sin(@a * @y) - @c * Math.cos(@a * @x)
17
+ yn = Math.sin(@b * @x) - @d * Math.cos(@b * @y)
18
+ @x = xn
19
+ @y = yn
20
+ p0 = srect.center + [@x * srect.w * 0.2, @y * srect.h * 0.2]
21
+ draw_dot(p0)
22
+ end
23
+ end
24
+
25
+ def background_clear
26
+ end
27
+
28
+ run
29
+ end
@@ -0,0 +1,68 @@
1
+ require_relative "helper"
2
+
3
+ class App < Stylet::Base
4
+ include Helper::Cursor
5
+
6
+ setup do
7
+ SDL::Mouse.hide
8
+ @cursor.display = false
9
+
10
+ @x = 1.0
11
+ @y = 1.0
12
+
13
+ reset
14
+
15
+ # @test_var = 0
16
+ # @menu = Stylet::Menu::Basic.new(name: "[メニュー]", elements: [
17
+ # {name: "モード", safe_command: proc {}, :value => proc { @test_var }, :change => proc {|v| @test_var += v }},
18
+ # ])
19
+ end
20
+
21
+ update do
22
+ # @menu.update
23
+
24
+ if button.btD.trigger?
25
+ simple_background_clear
26
+ end
27
+
28
+ @b += (button.btA.repeat - button.btB.repeat) * 0.1
29
+
30
+ 10000.times do
31
+ xn = Math.sin(@a * @y) - @c * Math.cos(@a * @x)
32
+ yn = Math.sin(@b * @x) - @d * Math.cos(@b * @y)
33
+ @x = xn
34
+ @y = yn
35
+ p0 = srect.center + [@x * srect.w * 0.3, @y * srect.h * 0.3]
36
+
37
+ case
38
+ when true
39
+ r, g, b = screen.get_rgb(screen[*p0])
40
+ r = Stylet::Chore.max_clamp(r + 4*1, 255)
41
+ g = Stylet::Chore.max_clamp(g + 4*1, 255)
42
+ b = Stylet::Chore.max_clamp(b + 4*4, 255)
43
+ screen[*p0] = screen.format.map_rgb(r, g, b)
44
+ when false
45
+ s = 1
46
+ screen.draw_filled_rect_alpha(p0.x-s, p0.y-s, s*2+1, s*2+1, [0, 255, 255], 16)
47
+ when false
48
+ screen.draw_filled_rect_alpha(p0.x, p0.y, 1, 1, [255, 255, 255], 128)
49
+ end
50
+ end
51
+ end
52
+
53
+ def background_clear
54
+ end
55
+
56
+ def system_infos
57
+ []
58
+ end
59
+
60
+ def reset
61
+ @a = 1.88
62
+ @b = -1.7
63
+ @c = -0.43
64
+ @d = -0.74
65
+ end
66
+
67
+ run
68
+ end
@@ -0,0 +1,44 @@
1
+ require_relative "helper"
2
+
3
+ class App < Stylet::Base
4
+ include Helper::Cursor
5
+
6
+ setup do
7
+ SDL::Mouse.hide
8
+ @cursor.display = false
9
+
10
+ @x = 1.0
11
+ @y = 1.0
12
+
13
+ @a = 1.40
14
+ @b = 1.56
15
+ @c = 1.40
16
+ @d = -6.56
17
+ end
18
+
19
+ update do
20
+ 10000.times do
21
+ xn = @d * Math.sin(@a * @x) - Math.sin(@b * @y)
22
+ yn = @c * Math.cos(@a * @x) + Math.cos(@b * @y)
23
+
24
+ @x = xn
25
+ @y = yn
26
+ p0 = srect.center + [@x * srect.w * 0.06, @y * srect.h * 0.12]
27
+
28
+ r, g, b = screen.get_rgb(screen[*p0])
29
+ r = Stylet::Chore.max_clamp(r + 4*1, 255)
30
+ g = Stylet::Chore.max_clamp(g + 4*3, 255)
31
+ b = Stylet::Chore.max_clamp(b + 4*2, 255)
32
+ screen[*p0] = screen.format.map_rgb(r, g, b)
33
+ end
34
+ end
35
+
36
+ def background_clear
37
+ end
38
+
39
+ def system_infos
40
+ []
41
+ end
42
+
43
+ run
44
+ end
@@ -0,0 +1,42 @@
1
+ #
2
+ require_relative "helper"
3
+
4
+ class Bullet
5
+ include Stylet::Delegators
6
+
7
+ def initialize(point:, angle:, speed:, accel:)
8
+ @point = point
9
+ @angle = angle
10
+ @speed = speed
11
+ @accel = accel
12
+ @radius = 0
13
+ @p0 = @point
14
+ end
15
+
16
+ def update
17
+ @speed += @accel
18
+ @radius += @speed
19
+ @p1 = @point + vec2.angle_at(@angle) * @radius
20
+ draw_line(@p0, @p1)
21
+ @p0 = @p1
22
+ end
23
+
24
+ def screen_out?
25
+ @speed <= 0
26
+ end
27
+ end
28
+
29
+ class App < Stylet::Base
30
+ include Helper::CursorWithObjectCollection
31
+
32
+ update do
33
+ if @button.btA.trigger?
34
+ n = 16
35
+ n.times.each do |i|
36
+ @objects << Bullet.new(:point => cursor.point.dup, :angle => 1.0 / n * i, :speed => rand(4.0..10.0), :accel => rand(-0.5 / 2..-0.3 / 2))
37
+ end
38
+ end
39
+ end
40
+
41
+ run
42
+ end
@@ -0,0 +1,26 @@
1
+ # atan で atan2 を書く
2
+ require_relative "helper"
3
+
4
+ class App < Stylet::Base
5
+ update do
6
+ vec = mouse.point - srect.center
7
+ vputs "vec: #{vec}"
8
+ x, y = *vec
9
+
10
+ v = Math.atan(y.to_f / x)
11
+ if x < 0
12
+ if y < 0
13
+ v -= Math::PI
14
+ else
15
+ v += Math::PI
16
+ end
17
+ end
18
+ vputs "atan: #{v}"
19
+
20
+ vputs "atan2: #{Math.atan2(y, x)}"
21
+
22
+ draw_vector(vec, :origin => srect.center)
23
+ end
24
+
25
+ run
26
+ end