stylet 0.0.1
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- checksums.yaml +7 -0
- data/.gitignore +14 -0
- data/.travis.yml +4 -0
- data/.yardopts +2 -0
- data/Gemfile +16 -0
- data/README.org +19 -0
- data/Rakefile +17 -0
- data/bin/setup +63 -0
- data/bin/stylet +8 -0
- data/examples/.ruby-version +1 -0
- data/examples/00100_lib_hello_world.rb +8 -0
- data/examples/00110_lib_sge_check.rb +6 -0
- data/examples/00120_lib_/343/202/254/343/203/263/343/203/236/345/200/244/343/201/256/345/244/211/346/233/264.rb +22 -0
- data/examples/00130_lib_window_title.rb +8 -0
- data/examples/00140_lib_callbacks.rb +8 -0
- data/examples/00150_lib_vector.rb +5 -0
- data/examples/00160_lib_run.rb +4 -0
- data/examples/00170_lib_frame.rb +4 -0
- data/examples/00180_lib_config/347/242/272/350/252/215.rb +7 -0
- data/examples/00190_lib_/343/201/231/343/201/271/343/201/246/345/220/214/343/201/230/343/202/252/343/203/226/343/202/270/343/202/247/343/202/257/343/203/210.rb +10 -0
- data/examples/00200_lib_/343/203/254/343/202/267/343/203/274/343/203/220/343/203/274/343/202/222/347/234/201/347/225/245/343/201/231/343/202/213/346/226/271/346/263/225/343/201/256/343/203/206/343/202/271/343/203/210.rb +28 -0
- data/examples/00210_lib_delegators.rb +7 -0
- data/examples/00220_lib_template_method.rb +13 -0
- data/examples/00230_lib_/350/203/214/346/231/257/347/224/273/345/203/217/350/241/250/347/244/272.rb +9 -0
- data/examples/00240_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2171_/351/273/222/343/201/256/344/270/212/343/201/253/350/203/214/346/231/257.rb +18 -0
- data/examples/00250_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2172_/350/203/214/346/231/257/343/201/256/344/270/212/343/201/253/351/273/222.rb +17 -0
- data/examples/00260_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2173_/350/203/214/346/231/257/343/201/256/344/270/212/343/201/253/351/273/222_/347/224/273/351/235/242/343/202/265/343/202/244/343/202/272/343/203/225/343/202/243/343/203/203/343/203/210_/351/207/215/343/201/204.rb +27 -0
- data/examples/00270_lib_/350/203/214/346/231/257/347/224/273/345/203/217/343/202/222/346/232/227/343/201/2173_/350/203/214/346/231/257/343/201/256/344/270/212/343/201/253/351/273/222_/347/224/273/351/235/242/343/202/265/343/202/244/343/202/272/343/203/225/343/202/243/343/203/203/343/203/210_/351/253/230/351/200/237/345/214/226.rb +44 -0
- data/examples/00280_lib_/347/211/271/345/256/232/343/201/256/343/202/250/343/203/252/343/202/242/343/201/240/343/201/221/345/276/220/343/200/205/343/201/253/346/266/210/343/201/231.rb +26 -0
- data/examples/00290_lib_/350/203/214/346/231/257/350/211/262/345/244/211/346/233/264.rb +5 -0
- data/examples/00300_lib_/343/202/255/343/203/243/343/203/251/343/202/257/343/202/277/347/224/273/345/203/217/343/202/222/350/241/250/347/244/272/343/201/231/343/202/213/344/276/213.rb +17 -0
- data/examples/00310_lib_/343/202/255/343/203/243/343/203/251/343/202/257/343/202/277/347/224/273/345/203/217/343/201/256/343/202/242/343/203/213/343/203/241/343/203/274/343/202/267/343/203/247/343/203/263.rb +18 -0
- data/examples/00320_lib_/343/202/255/343/203/243/343/203/251/343/202/257/343/202/277/346/213/241/345/244/247/347/270/256/345/260/217/345/233/236/350/273/242.rb +21 -0
- data/examples/00330_joystick.rb +5 -0
- data/examples/00340_joystick_PS3/343/202/242/343/203/212/343/203/255/343/202/260/343/203/254/343/203/220/343/203/274/343/201/256/345/213/225/343/201/215/343/201/214/345/206/205/351/203/250/343/201/247/343/201/257/345/233/233/350/247/222.rb +30 -0
- data/examples/00350_joystick_PS3/343/202/242/343/203/212/343/203/255/343/202/260/343/203/254/343/203/220/343/203/274/343/201/256/350/252/277/346/225/264/346/270/210/343/201/277/343/203/231/343/202/257/343/203/210/343/203/253.rb +12 -0
- data/examples/00360_lib_mouse.rb +5 -0
- data/examples/00370_lib_input.rb +29 -0
- data/examples/00380_lib_vputs_align.rb +8 -0
- data/examples/00390_/343/203/225/343/202/251/343/203/263/343/203/210/344/270/200/350/246/247.rb +15 -0
- data/examples/00400_lib_draw_circle.rb +8 -0
- data/examples/00410_SDL/343/201/256draw_rect/343/201/2571/343/203/224/343/202/257/343/202/273/343/203/253/344/275/231/345/210/206/343/201/253/346/217/217/347/224/273/343/201/225/343/202/214/343/202/213/343/201/256/343/201/247/346/263/250/346/204/217.rb +7 -0
- data/examples/00420_circle_on_circle.rb +10 -0
- data/examples/00430_rotate.rb +16 -0
- data/examples/00440_draw_triangle.rb +7 -0
- data/examples/00450_parabora_triangle.rb +37 -0
- data/examples/00460_ice_hockey.rb +88 -0
- data/examples/00470_collision_block_vs_block.rb +120 -0
- data/examples/00480_simple_circle_controll.rb +37 -0
- data/examples/00490_/347/255/211/351/200/237/347/247/273/345/213/225_uniform_velocity_rain.rb +51 -0
- data/examples/00500_/345/212/240/351/200/237/346/224/276/347/211/251/347/267/232_parabora_volcano.rb +94 -0
- data/examples/00510_3d.rb +53 -0
- data/examples/00520_/343/203/210/343/203/253/343/203/215/343/201/256/343/203/241/343/203/213/343/203/245/343/203/274/351/242/250/343/201/256/345/213/225/343/201/215.rb +77 -0
- data/examples/00530_curve_2/346/254/241/343/203/231/343/202/270/343/202/247/346/233/262/347/267/232/343/201/250/347/233/264/347/267/232/343/201/250/343/201/256/344/272/244/347/202/271.rb +43 -0
- data/examples/00540_curve_3/346/254/241/343/203/231/343/202/270/343/202/247/346/233/262/347/267/232.rb +40 -0
- data/examples/00550_curve_N/346/254/241/343/203/231/343/202/270/343/202/247/346/233/262/347/267/232.rb +92 -0
- data/examples/00560_curve_/343/202/271/343/203/227/343/203/251/343/202/244/343/203/263/346/233/262/347/267/232.rb +113 -0
- data/examples/00570_/345/206/206/351/201/213/345/213/225_circle_jet_coaster.rb +52 -0
- data/examples/00580_/345/206/206/343/202/222/346/212/274/343/201/231/343/201/262/343/201/243/343/201/261/343/202/213_collision_circle_vs_circle_push_or_pull.rb +56 -0
- data/examples/00590_/350/212/213/350/231/253/343/202/264/343/203/240/347/264/220/343/203/207/343/203/242_collision_demo_circle_worm.rb +104 -0
- data/examples/00600_/346/214/257/343/202/212/345/255/220_swing.rb +145 -0
- data/examples/00610_/345/206/205/347/251/215/343/201/250/345/244/226/347/251/215_inner_product.rb +36 -0
- data/examples/00620_/346/263/225/347/267/232/343/203/231/343/202/257/343/203/210/343/203/253.rb +23 -0
- data/examples/00630_/345/206/206/343/201/250/345/206/206/343/201/256/345/217/215/345/260/204_collision_reflect_circle_vs_circle.rb +222 -0
- data/examples/00640_/347/202/271/343/201/250/347/267/232/345/210/206/343/201/256/344/272/244/345/267/256/345/210/244/345/256/232_collision_ray_circle_vs_line.rb +261 -0
- data/examples/00650_/345/206/206/343/201/250/347/202/271/343/201/256/345/217/215/345/260/204_collision_circle_vs_dot.rb +36 -0
- data/examples/00660_/345/206/206/343/201/250/345/206/206/343/201/250/347/267/232/345/210/206/343/201/256/345/217/215/345/260/204/343/203/207/343/203/242_collision_demo.rb +305 -0
- data/examples/00670_/343/203/251/343/202/244/343/203/225/343/202/262/343/203/274/343/203/240.rb +86 -0
- data/examples/00680_2/347/202/271/343/202/222/351/200/232/343/202/213/347/233/264/347/267/232/343/201/256/346/226/271/347/250/213/345/274/217.rb +81 -0
- data/examples/00690_/343/203/222/343/203/253/343/203/231/343/203/253/343/203/210/346/233/262/347/267/232.rb +77 -0
- data/examples/00700_/343/202/263/343/203/203/343/203/233/346/233/262/347/267/232.rb +79 -0
- data/examples/00710_/343/202/267/343/202/260/343/203/242/343/202/244/343/203/211/346/233/262/347/267/232.rb +40 -0
- data/examples/00720_/343/202/267/343/203/200/346/244/215/347/211/251.rb +44 -0
- data/examples/00730_/343/202/257/343/203/252/343/203/225/343/202/251/343/203/274/343/203/211/343/202/242/343/203/210/343/203/251/343/202/257/343/202/277_/345/237/272/346/234/254.rb +29 -0
- data/examples/00740_/343/202/257/343/203/252/343/203/225/343/202/251/343/203/274/343/203/211/343/202/242/343/203/210/343/203/251/343/202/257/343/202/277_/346/224/271/350/211/257_/350/211/262/344/273/230/343/201/215.rb +68 -0
- data/examples/00750_/343/202/257/343/203/252/343/203/225/343/202/251/343/203/274/343/203/211/343/202/242/343/203/210/343/203/251/343/202/257/343/202/277_/343/203/211/343/203/274/343/203/212/343/203/204/345/236/213.rb +44 -0
- data/examples/00760_/347/201/253/350/212/261.rb +42 -0
- data/examples/00770_atan/343/201/247atan2/343/202/222/346/233/270/343/201/217.rb +26 -0
- data/examples/00780_/346/250/231/346/272/226/343/203/251/343/202/244/343/203/226/343/203/251/343/203/252/343/201/256atan2_sin_cos/343/202/222/344/275/277/343/201/206.rb +15 -0
- data/examples/00790_/350/247/222/345/272/246/343/201/250/343/203/251/343/202/270/343/202/242/343/203/263/343/201/256/347/233/270/344/272/222/345/244/211/346/217/233.rb +22 -0
- data/examples/00800_/347/220/203/343/201/214/347/233/264/347/267/232/347/232/204/343/201/253/345/213/225/343/201/204/343/201/246/343/201/204/343/202/213/343/201/240/343/201/221/343/201/247/345/233/236/350/273/242/343/201/227/343/201/246/343/201/204/343/202/213/343/202/210/343/201/206/343/201/253/350/246/213/343/201/210/343/202/213.rb +27 -0
- data/examples/00810_/343/202/267/343/203/237/343/203/245/343/203/254/343/203/274/343/202/267/343/203/247/343/203/263_/350/273/212.rb +75 -0
- data/examples/00820_/343/202/267/343/203/237/343/203/245/343/203/254/343/203/274/343/202/267/343/203/247/343/203/263_/346/210/246/350/273/212.rb +90 -0
- data/examples/00830_/350/247/222/345/272/246/345/267/256.rb +36 -0
- data/examples/00840_/346/224/276/347/211/251/347/267/232/343/201/247/347/213/231/346/222/203_/346/231/202/351/226/223/345/233/272/345/256/232.rb +61 -0
- data/examples/00850_/346/224/276/347/211/251/347/267/232/343/201/247/347/213/231/346/222/203_/350/247/222/345/272/246/345/233/272/345/256/232.rb +84 -0
- data/examples/00860_/346/224/276/347/211/251/347/267/232/343/201/247/347/213/231/346/222/203_/351/200/237/345/272/246/345/233/272/345/256/232.rb +66 -0
- data/examples/00870_/350/247/222/345/272/246/350/243/234/346/255/243_/345/212/240/351/200/237/343/203/237/343/202/265/343/202/244/343/203/253.rb +60 -0
- data/examples/00880_/345/210/235/351/200/237/343/201/214/351/200/237/343/201/204/343/203/237/343/202/265/343/202/244/343/203/253.rb +51 -0
- data/examples/00890_/346/255/243/350/246/217/344/271/261/346/225/260/343/201/250/346/250/231/346/272/226/345/201/217/345/267/256/343/201/256/345/217/257/350/246/226/345/214/226.rb +72 -0
- data/examples/00900_/345/220/221/345/277/203/345/212/233/343/201/247/345/233/236/350/273/242/343/200/220/350/247/222/345/272/2460/345/272/246/343/201/213/343/202/211/343/200/221.rb +23 -0
- data/examples/00910_/345/220/221/345/277/203/345/212/233/343/201/247/345/233/236/350/273/242/343/200/220/344/273/273/346/204/217/343/201/256/350/247/222/345/272/246/343/201/213/343/202/211/343/200/221.rb +33 -0
- data/examples/00920_/343/203/236/343/203/252/343/202/252/343/203/226/343/203/251/343/202/266/343/203/274/343/202/272/351/242/250/343/201/253/347/224/273/351/235/242/344/270/241/347/253/257/343/201/214/347/271/213/343/201/243/343/201/246/343/201/204/343/202/213/344/276/213.rb +29 -0
- data/examples/00930_/345/212/271/346/236/234/351/237/263.rb +17 -0
- data/examples/00940_/343/203/236/343/203/203/343/203/227/343/203/201/343/203/203/343/203/227/343/201/256/343/203/236/343/203/203/343/203/227/351/205/215/347/275/256.rb +71 -0
- data/examples/00950_/343/203/236/343/203/203/343/203/227/343/203/201/343/203/203/343/203/227/343/201/256/350/241/250/347/244/272/344/276/213.rb +28 -0
- data/examples/00960_/343/203/236/343/203/203/343/203/227/343/203/201/343/203/203/343/203/227/343/201/250/345/215/230/344/270/200/347/224/273/345/203/217/343/201/256/351/201/225/343/201/204/343/202/222/345/220/270/345/217/216/343/201/231/343/202/213/344/276/213.rb +47 -0
- data/examples/00970_observer_/343/201/235/343/201/2561_/347/233/264/346/216/245.rb +28 -0
- data/examples/00980_observer_/343/201/235/343/201/2562_/346/231/256/351/200/232/343/201/253Singleton/347/211/210.rb +30 -0
- data/examples/00990_observer_/343/201/235/343/201/2563_SimpleDelegator/347/211/210.rb +28 -0
- data/examples/01000_observer_/343/201/235/343/201/2564_/351/200/206/343/201/253/343/203/253/343/203/274/343/203/227/344/270/273/345/260/216.rb +28 -0
- data/examples/01010_observer_/343/201/235/343/201/2565_/343/201/204/343/202/215/343/202/223/343/201/252/346/211/200/343/201/213/343/202/211/345/221/274/343/202/223/343/201/247/343/201/204/343/202/213/343/201/221/343/201/251Singleton/343/201/252/343/201/256/343/201/247/345/256/211/345/205/250.rb +37 -0
- data/examples/01020_observer_/343/201/235/343/201/2566_/343/201/204/343/202/215/343/202/223/343/201/252/346/211/200/343/201/213/343/202/211/345/221/274/343/201/266/345/240/264/345/220/210callbacks/343/202/222/344/275/277/343/202/217/343/201/252/343/201/204/343/202/210/343/201/206/343/201/253.rb +30 -0
- data/examples/01030_observer_/343/201/235/343/201/2567_/343/202/250/343/203/225/343/202/247/343/202/257/343/203/210/343/202/277/343/202/271/343/202/257/343/202/222/345/233/236/343/201/231/344/276/213.rb +57 -0
- data/examples/01040_/343/203/236/343/202/246/343/202/271/343/201/256/344/275/215/347/275/256/343/201/253/343/203/224/343/202/257/343/202/273/343/203/253/343/202/222/346/211/223/343/201/244.rb +18 -0
- data/examples/01050_/343/203/224/343/202/257/343/202/273/343/203/253/345/205/250/344/275/223/343/202/222/346/233/270/343/201/215/350/276/274/343/202/200.rb +27 -0
- data/examples/01060_effect_/347/224/273/345/203/217/343/201/256/343/202/263/343/203/263/343/203/234/343/203/252/343/203/245/343/203/274/343/203/210/346/263/225/343/201/253/343/202/210/343/202/213/343/202/250/343/203/225/343/202/247/343/202/257/343/203/210/345/207/246/347/220/206.rb +116 -0
- data/examples/01070_effect_FF7/343/201/256/346/210/246/351/227/230/343/201/253/345/205/245/343/202/213/343/201/250/343/201/215/343/201/256/343/202/250/343/203/225/343/202/247/343/202/257/343/203/210.rb +33 -0
- data/examples/01080_effect_/350/203/214/346/231/257/343/202/222/347/267/251/343/201/217/346/266/210/343/201/227/343/201/246/343/201/204/343/201/217/343/201/250/343/202/271/343/203/240/343/203/274/343/202/272/343/201/253/343/201/252/343/202/213.rb +16 -0
- data/examples/01090_/347/224/273/345/203/217/343/201/256/343/202/257/343/203/255/343/202/271/343/203/225/343/202/247/343/203/274/343/203/211.rb +37 -0
- data/examples/01100_/343/202/271/343/202/257/343/203/252/343/203/274/343/203/263/346/203/205/345/240/261.rb +8 -0
- data/examples/01110_lib_contrib_menu.rb +19 -0
- data/examples/01120_/351/233/233/345/236/213_2P/345/257/276/346/210/246/351/242/250STG.rb +109 -0
- data/examples/01130_/351/233/233/345/236/213_/346/210/246/350/273/212/345/257/276/346/210/246.rb +396 -0
- data/examples/01140_/351/233/233/345/236/213_2P/345/257/276/346/210/246.rb +60 -0
- data/examples/01150_/351/233/233/345/236/213_/343/202/271/343/203/274/343/203/221/343/203/274/343/203/236/343/203/252/343/202/252/351/242/250/343/202/242/343/202/257/343/202/267/343/203/247/343/203/263.rb +1251 -0
- data/examples/01160_2D/343/202/242/343/203/225/343/202/243/343/203/263/345/244/211/346/217/233.rb +40 -0
- data/examples/01170_stackprof.rb +10 -0
- data/examples/01180_sdl_/343/202/242/343/203/253/343/203/225/343/202/241/343/203/226/343/203/254/343/203/263/343/203/207/343/202/243/343/203/263/343/202/260/343/201/247/351/207/215/343/201/255/345/220/210/343/201/233/345/241/227/343/202/212/346/275/260/343/201/227.rb +11 -0
- data/examples/01190_/343/203/221/343/203/274/343/203/206/343/202/243/343/202/257/343/203/253/345/220/214/345/243/253/343/201/247/344/270/255/345/244/256/343/201/253/345/220/221/343/201/213/343/201/206.rb +79 -0
- data/examples/01200_lib_OpenGL.rb +55 -0
- data/examples/bezier.rb +202 -0
- data/examples/cursor.rb +50 -0
- data/examples/helper.rb +38 -0
- data/examples/lifegame_patterns.rb +102 -0
- data/examples/movable_point.rb +64 -0
- data/examples/mtx33.rb +294 -0
- data/examples/setup.rb +5 -0
- data/examples/stage_infos.rb +1 -0
- data/examples/start.sh +2 -0
- data/examples/test_all.rb +5 -0
- data/examples/testgl.rb +228 -0
- data/examples/trash/__0060_shooting2.rb +37 -0
- data/examples/trash/__0090_collision_circle1.rb +50 -0
- data/examples/trash/__0125_circle_collision.rb +103 -0
- data/examples/trash/__0130_circle_collision2.rb +60 -0
- data/examples/trash/__0270_circle_cycle_shift.rb +29 -0
- data/examples/trash/__bullet_algos.rb +224 -0
- data/examples/trash/gunship.rb +39 -0
- data/examples//343/203/227/343/203/255/343/202/270/343/202/247/343/202/257/343/202/277/343/203/274/343/201/253/350/241/250/347/244/272/343/201/231/343/202/213/343/201/250/343/201/215.sh +2 -0
- data/lib/stylet.rb +1 -0
- data/lib/stylet/application_memory_record.rb +33 -0
- data/lib/stylet/audio.rb +455 -0
- data/lib/stylet/axis_support.rb +62 -0
- data/lib/stylet/base.rb +76 -0
- data/lib/stylet/callbacks.rb +62 -0
- data/lib/stylet/cli.rb +54 -0
- data/lib/stylet/collision_support.rb +56 -0
- data/lib/stylet/config.rb +39 -0
- data/lib/stylet/contrib/menu.rb +508 -0
- data/lib/stylet/contrib/shared_pad.rb +32 -0
- data/lib/stylet/contrib/sprity.rb +149 -0
- data/lib/stylet/core.rb +118 -0
- data/lib/stylet/cpu_stat.rb +58 -0
- data/lib/stylet/delegators.rb +54 -0
- data/lib/stylet/draw.rb +256 -0
- data/lib/stylet/draw_support/arrow.rb +56 -0
- data/lib/stylet/draw_support/circle.rb +63 -0
- data/lib/stylet/draw_support/polygon.rb +22 -0
- data/lib/stylet/font.rb +172 -0
- data/lib/stylet/fps_adjust.rb +23 -0
- data/lib/stylet/fps_stat.rb +41 -0
- data/lib/stylet/input.rb +8 -0
- data/lib/stylet/input/base.rb +105 -0
- data/lib/stylet/input/hardware_bindings.rb +65 -0
- data/lib/stylet/input/key_one.rb +162 -0
- data/lib/stylet/input/support.rb +72 -0
- data/lib/stylet/joystick.rb +31 -0
- data/lib/stylet/joystick_adapter.rb +130 -0
- data/lib/stylet/joystick_adapters/buffalo_snes_adapter.rb +47 -0
- data/lib/stylet/joystick_adapters/elecom_usb_pad_adapter.rb +30 -0
- data/lib/stylet/joystick_adapters/hori_rap_v3_sa_adapter.rb +46 -0
- data/lib/stylet/joystick_adapters/ps3_standard_adapter.rb +40 -0
- data/lib/stylet/joystick_adapters/unknown_adapter.rb +13 -0
- data/lib/stylet/keyboard.rb +15 -0
- data/lib/stylet/logger.rb +12 -0
- data/lib/stylet/mouse.rb +58 -0
- data/lib/stylet/palette.rb +17 -0
- data/lib/stylet/rect.rb +113 -0
- data/lib/stylet/shortcut.rb +8 -0
- data/lib/stylet/state.rb +87 -0
- data/lib/stylet/stylet.rb +44 -0
- data/lib/stylet/system_pause.rb +24 -0
- data/lib/stylet/version.rb +3 -0
- data/log/.gitkeep +0 -0
- data/stylet.gemspec +31 -0
- data/test/test_helper.rb +6 -0
- data/test/test_input_base.rb +12 -0
- data/test/test_input_key_one.rb +43 -0
- data/test/test_input_support.rb +47 -0
- data/test/test_sample.rb +13 -0
- data/test/test_state.rb +26 -0
- data/tips.org +16 -0
- metadata +391 -0
@@ -0,0 +1,19 @@
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1
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require_relative "helper"
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2
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3
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menu = Stylet::Menu::Basic.new(name: "[メニュー]", elements: [
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{name: "実行", safe_command: proc { Stylet.run { vputs "Hello World" } }},
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5
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{
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6
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name: "サブメニュー",
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safe_command: proc {|s|
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8
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s.chain(name: "[サブメニュー]", elements: [
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{name: "A", safe_command: proc { p 1 }},
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10
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{name: "B", safe_command: proc { p 2 }},
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{name: "閉じる", safe_command: :close_and_parent_restart },
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])
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},
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},
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{name: "サブメニュー2", safe_command: proc { s.chain(name: "[サブメニュー2]", elements: 16.times.collect {|i|{:name => "項目#{i}"}})}},
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16
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{:name => "閉じる", :safe_command => :close_and_parent_restart },
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])
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18
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19
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Stylet.run {|_| menu.update }
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@@ -0,0 +1,109 @@
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require "./setup"
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2
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3
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class GunShip
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include Stylet::Delegators
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5
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include Stylet::Input::Base
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6
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7
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attr_reader :pos
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8
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attr_accessor :target
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9
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def initialize(pos)
|
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super()
|
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@pos = pos # 自機の位置
|
13
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@speed = 3 # 移動速度
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14
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@size = 8 * 3 # 自機の大きさ
|
15
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@joystick_index = nil # 自分のジョイスティックの番号
|
16
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@target = nil # 相手
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17
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end
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18
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def update
|
20
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if @joystick_index
|
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bit_update_by_joy(Stylet.context.joys[@joystick_index])
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22
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+
end
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23
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key_bit_update_all
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key_counter_update_all
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25
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26
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if dir = axis_angle
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27
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next_pos = @pos + vec2.angle_at(dir) * @speed
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28
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if Stylet::CollisionSupport.rect_in?(Stylet.context.srect, next_pos)
|
29
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@pos = next_pos
|
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+
end
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end
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draw_triangle(@pos, :radius => @size, :angle => @pos.angle_to(@target.pos))
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34
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end
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35
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end
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36
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37
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module BulletTrigger
|
38
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def update
|
39
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super
|
40
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if @button.btA.counter.modulo(8) == 1
|
41
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Stylet.context.objects << Bullet.new(@pos.clone, @pos.angle_to(@target.pos), 4.00)
|
42
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end
|
43
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end
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end
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45
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|
46
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class GunShip1 < GunShip
|
47
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include Stylet::Input::StandardKeybordBind
|
48
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include Stylet::Input::JoystickBindMethod
|
49
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include BulletTrigger
|
50
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+
|
51
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def initialize(*)
|
52
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super
|
53
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@joystick_index = 0
|
54
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+
end
|
55
|
+
end
|
56
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+
|
57
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class GunShip2 < GunShip
|
58
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include Stylet::Input::HjklKeyboardBind
|
59
|
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include Stylet::Input::JoystickBindMethod
|
60
|
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include BulletTrigger
|
61
|
+
|
62
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def initialize(*)
|
63
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super
|
64
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@joystick_index = 1
|
65
|
+
end
|
66
|
+
end
|
67
|
+
|
68
|
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class Bullet
|
69
|
+
include Stylet::Delegators
|
70
|
+
|
71
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def initialize(pos, dir, speed)
|
72
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@pos = pos
|
73
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@dir = dir
|
74
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@speed = speed
|
75
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+
|
76
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@size = 8
|
77
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@radius = 0
|
78
|
+
end
|
79
|
+
|
80
|
+
def screen_out?
|
81
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Stylet::CollisionSupport.rect_out?(srect, @pos) || @radius < 0
|
82
|
+
end
|
83
|
+
|
84
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def update
|
85
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+
@radius += @speed
|
86
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+
draw_triangle(@pos + vec2.angle_at(@dir) * @radius, :radius => @size, :angle => @dir)
|
87
|
+
end
|
88
|
+
end
|
89
|
+
|
90
|
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class App < Stylet::Base
|
91
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attr_reader :objects
|
92
|
+
|
93
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setup do
|
94
|
+
self.title = "二人対戦風シューティング"
|
95
|
+
@objects = []
|
96
|
+
ship1 = GunShip1.new(vec2[srect.hx, srect.hy - srect.hy * 0.8])
|
97
|
+
ship2 = GunShip2.new(vec2[srect.hx, srect.hy + srect.hy * 0.8])
|
98
|
+
ship1.target = ship2
|
99
|
+
ship2.target = ship1
|
100
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+
@objects << ship1
|
101
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+
@objects << ship2
|
102
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+
end
|
103
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+
|
104
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+
update do
|
105
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@objects.each(&:update)
|
106
|
+
end
|
107
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+
|
108
|
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run
|
109
|
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end
|
data/examples/01130_/351/233/233/345/236/213_/346/210/246/350/273/212/345/257/276/346/210/246.rb
ADDED
@@ -0,0 +1,396 @@
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1
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# 戦車
|
2
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require_relative "helper"
|
3
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+
|
4
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$DEBUG = false
|
5
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+
|
6
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class Tank
|
7
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include Stylet::Delegators
|
8
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include Stylet::Input::Base
|
9
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include Stylet::Input::ExtensionButton
|
10
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+
|
11
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+
attr_accessor :pos
|
12
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+
attr_accessor :target
|
13
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+
attr_accessor :life
|
14
|
+
attr_accessor :bullet_count
|
15
|
+
attr_accessor :radius
|
16
|
+
|
17
|
+
def initialize(name, pos)
|
18
|
+
super()
|
19
|
+
|
20
|
+
@name = name
|
21
|
+
@pos = pos # 車体の位置
|
22
|
+
@body_dir = @pos.angle_to(srect.center) # 車体の進む方向
|
23
|
+
@handle_dir = 0 # ハンドル角度
|
24
|
+
@accel = 0 # 加速度
|
25
|
+
@speed = 0 # 速度
|
26
|
+
@old_pos = @pos.clone # 前回の位置
|
27
|
+
@bullet_count = 0 # 発射している弾丸数
|
28
|
+
@life = 10 # ライフ
|
29
|
+
@anger = 0 # 怒り
|
30
|
+
@radius = 20 # 車体の大きさ
|
31
|
+
@bullet_max = 3 # 使える段数
|
32
|
+
|
33
|
+
@cannon_dir = @body_dir # 砲台の向き(実際)
|
34
|
+
@cannon_dir2 = @body_dir # 砲台の向き(目標)
|
35
|
+
end
|
36
|
+
|
37
|
+
def update
|
38
|
+
super if defined? super
|
39
|
+
|
40
|
+
if @joystick_index
|
41
|
+
if joy = joys[@joystick_index]
|
42
|
+
bit_update_by_joy(joy)
|
43
|
+
end
|
44
|
+
end
|
45
|
+
|
46
|
+
key_bit_update_all
|
47
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+
key_counter_update_all
|
48
|
+
|
49
|
+
# ハンドル
|
50
|
+
begin
|
51
|
+
@handle_adir = 0
|
52
|
+
|
53
|
+
if button_obj = Stylet::Input::Support.preference_key(ext_button.btL2, ext_button.btR2)
|
54
|
+
# ハンドルの強さ。大きいと小回りが効く。
|
55
|
+
@handle_adir = 0.0005
|
56
|
+
if button_obj == ext_button.btL2
|
57
|
+
@handle_adir *= -1
|
58
|
+
end
|
59
|
+
elsif axis.left.press? || axis.right.press?
|
60
|
+
@handle_adir = 0.0005
|
61
|
+
if axis.left.press?
|
62
|
+
@handle_adir *= -1
|
63
|
+
end
|
64
|
+
end
|
65
|
+
|
66
|
+
@handle_dir += @handle_adir
|
67
|
+
# ハンドルの角度の減速度(1.00なら車体が回りっぱなしになる)
|
68
|
+
if @old_pos.truncate == @pos.truncate
|
69
|
+
@handle_dir *= 0.5 # 止まっている場合はハンドルがなかなか効かない(普通の車なら0.0)
|
70
|
+
else
|
71
|
+
# @handle_dir *= 1.0 # 動いている状態ではハンドルが効きやすい
|
72
|
+
end
|
73
|
+
@handle_dir *= 0.95 # ハンドルを元に戻す
|
74
|
+
handle_gap = 0.1 # ハンドルが曲る最大の角度
|
75
|
+
@handle_dir = Stylet::Chore.clamp(@handle_dir, (-handle_gap..handle_gap))
|
76
|
+
@body_dir += @handle_dir
|
77
|
+
vputs "ハンドル: #{@handle_dir.round(4)}" if $DEBUG
|
78
|
+
vputs "車体向き: #{@body_dir.round(4)}" if $DEBUG
|
79
|
+
end
|
80
|
+
|
81
|
+
# アクセル
|
82
|
+
begin
|
83
|
+
@accel = 0
|
84
|
+
if button.btA.press?
|
85
|
+
@accel = 0.06 # 前の進むときの加速度
|
86
|
+
end
|
87
|
+
if button.btD.press?
|
88
|
+
@accel = -0.06 # ブレーキの効き具合い
|
89
|
+
end
|
90
|
+
# @accel *= 2 if @life <= 1
|
91
|
+
@speed += @accel if @life >= 1
|
92
|
+
@speed *= 0.999 # 空気抵抗
|
93
|
+
@speed = Stylet::Chore.clamp(@speed, (-1.0..5)) # 下るときと進むときの速度のリミット
|
94
|
+
vputs "速度: #{@speed.round(4)}" if $DEBUG
|
95
|
+
end
|
96
|
+
|
97
|
+
# 移動
|
98
|
+
begin
|
99
|
+
@old_pos = @pos.clone
|
100
|
+
@pos += vec2.angle_at(@body_dir) * @speed
|
101
|
+
end
|
102
|
+
|
103
|
+
# 砲台
|
104
|
+
begin
|
105
|
+
# 指定の方向に合わせる
|
106
|
+
if joy = joys[@joystick_index]
|
107
|
+
if vec = joy.adjusted_analog_levers[:right]
|
108
|
+
if vec.magnitude > 0.5
|
109
|
+
@cannon_dir += Stylet::Chore.shortest_angular_difference(vec.angle, @cannon_dir) * 0.1
|
110
|
+
end
|
111
|
+
end
|
112
|
+
end
|
113
|
+
|
114
|
+
if false
|
115
|
+
# 相手の方向に合わせる
|
116
|
+
if ext_button.btR1.press?
|
117
|
+
@cannon_dir2 = Stylet::Chore.shortest_angular_difference(@pos.angle_to(@target.pos), @cannon_dir)
|
118
|
+
# # ただしスピードが落ちる
|
119
|
+
# @speed *= 0.9
|
120
|
+
end
|
121
|
+
end
|
122
|
+
|
123
|
+
# ゆっくりと砲台を車体の方向に向けていく
|
124
|
+
@cannon_dir += Stylet::Chore.shortest_angular_difference(@body_dir, @cannon_dir) * 0.08
|
125
|
+
|
126
|
+
vputs "cannon_dir: #{@cannon_dir}" if $DEBUG
|
127
|
+
end
|
128
|
+
|
129
|
+
# タックルしたとき当り判定(減り込み回避のみ)
|
130
|
+
begin
|
131
|
+
diff = @target.pos - @pos
|
132
|
+
rdiff = (@radius + @target.radius) - diff.magnitude
|
133
|
+
if rdiff > 0
|
134
|
+
@pos -= diff.normalize * rdiff / 2
|
135
|
+
@target.pos += diff.normalize * rdiff / 2
|
136
|
+
end
|
137
|
+
end
|
138
|
+
|
139
|
+
# 粉塵
|
140
|
+
if true
|
141
|
+
if @accel.nonzero? && @speed >= 1.0
|
142
|
+
if frame_counter.modulo(3).zero?
|
143
|
+
(@speed * 4).round.times do
|
144
|
+
if rand(3).zero?
|
145
|
+
Stylet.context.objects << Dust.new(@pos, @body_dir + 0.5 + rand(-0.10..0.10), @speed * rand(6..8), rand(0.7..0.8), rand(15..20))
|
146
|
+
end
|
147
|
+
end
|
148
|
+
end
|
149
|
+
end
|
150
|
+
end
|
151
|
+
|
152
|
+
begin
|
153
|
+
vputs "#{@name}: #{@life} (#{@power})"
|
154
|
+
end
|
155
|
+
|
156
|
+
if @life >= 1
|
157
|
+
# 車体表示
|
158
|
+
draw_angle_rect(@pos, :angle => @cannon_dir, :radius => 25, :edge => 0.02)
|
159
|
+
draw_angle_rect(@pos, :angle => @body_dir, :radius => 25, :edge => 0.09)
|
160
|
+
end
|
161
|
+
end
|
162
|
+
|
163
|
+
def damage
|
164
|
+
if @life >= 1
|
165
|
+
@life -= 1
|
166
|
+
@anger += 1
|
167
|
+
@bullet_max += 1 # 不利になると弾数が増える
|
168
|
+
(n = 16).times do |i|
|
169
|
+
Stylet.context.objects << Dust.new(@pos, 1.0 / n * i, rand(6..8), rand(0.7..0.9), 0)
|
170
|
+
end
|
171
|
+
Stylet::SE["explosion01"].play
|
172
|
+
end
|
173
|
+
end
|
174
|
+
end
|
175
|
+
|
176
|
+
module BulletTrigger
|
177
|
+
def initialize(*)
|
178
|
+
super
|
179
|
+
@power = 0
|
180
|
+
@free_counter = 0
|
181
|
+
end
|
182
|
+
|
183
|
+
def update
|
184
|
+
super
|
185
|
+
bt = ext_button.btR1
|
186
|
+
|
187
|
+
if bt.trigger? || Stylet.context.key_down?(SDL::Key::B)
|
188
|
+
if @bullet_count < @bullet_max
|
189
|
+
@speed -= 0.8 # 玉を打つと反動で下がる。(BUG: 横に向けて砲台を打っているときに後車するのはおかしい)
|
190
|
+
Stylet.context.objects << Bullet.new(self, @pos.clone, @cannon_dir, 8)
|
191
|
+
end
|
192
|
+
end
|
193
|
+
|
194
|
+
# 溜め
|
195
|
+
if bt.press?
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196
|
+
@power += 1
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197
|
+
@free_counter = 0
|
198
|
+
else
|
199
|
+
@free_counter += 1
|
200
|
+
end
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201
|
+
if @free_counter == 1
|
202
|
+
if @power >= 60 * 2
|
203
|
+
@speed -= 0.3 # 玉を打つと反動で下がる
|
204
|
+
1.times { Stylet.context.objects << Missile.new(self, @cannon_dir) }
|
205
|
+
end
|
206
|
+
@power = 0
|
207
|
+
end
|
208
|
+
end
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209
|
+
end
|
210
|
+
|
211
|
+
class Tank1 < Tank
|
212
|
+
include Stylet::Input::StandardKeybordBind
|
213
|
+
include Stylet::Input::JoystickBindMethod
|
214
|
+
include BulletTrigger
|
215
|
+
|
216
|
+
def initialize(*)
|
217
|
+
super
|
218
|
+
@joystick_index = 0
|
219
|
+
end
|
220
|
+
end
|
221
|
+
|
222
|
+
class Tank2 < Tank
|
223
|
+
include Stylet::Input::HjklKeyboardBind
|
224
|
+
include Stylet::Input::JoystickBindMethod
|
225
|
+
include BulletTrigger
|
226
|
+
|
227
|
+
def initialize(*)
|
228
|
+
super
|
229
|
+
@joystick_index = 1
|
230
|
+
end
|
231
|
+
end
|
232
|
+
|
233
|
+
class Bullet
|
234
|
+
attr_reader :death
|
235
|
+
|
236
|
+
def initialize(tank, pos, dir, speed)
|
237
|
+
@tank = tank
|
238
|
+
@pos = pos
|
239
|
+
@dir = dir
|
240
|
+
@speed = speed
|
241
|
+
|
242
|
+
@size = 6
|
243
|
+
@radius = 26
|
244
|
+
@death = false
|
245
|
+
|
246
|
+
@tank.bullet_count += 1
|
247
|
+
end
|
248
|
+
|
249
|
+
def update
|
250
|
+
@radius += @speed
|
251
|
+
_pos = @pos + vec2.angle_at(@dir) * @radius
|
252
|
+
Stylet.context.draw_triangle(_pos, :radius => @size, :angle => @dir, :vertex => 8)
|
253
|
+
rc = Stylet::Rect4.centered_create(@size * 1.5).vector_add(_pos)
|
254
|
+
Stylet.context.draw_rect(rc) if $DEBUG
|
255
|
+
if Stylet::CollisionSupport.rect_in?(rc, @tank.target.pos)
|
256
|
+
if @tank.target.life >= 1
|
257
|
+
@tank.target.damage
|
258
|
+
final
|
259
|
+
end
|
260
|
+
end
|
261
|
+
if Stylet::CollisionSupport.rect_out?(Stylet.context.srect, _pos)
|
262
|
+
final
|
263
|
+
end
|
264
|
+
end
|
265
|
+
|
266
|
+
def final
|
267
|
+
unless @death
|
268
|
+
@tank.bullet_count -= 1
|
269
|
+
@death = true
|
270
|
+
end
|
271
|
+
end
|
272
|
+
end
|
273
|
+
|
274
|
+
class Missile
|
275
|
+
include Stylet::Delegators
|
276
|
+
|
277
|
+
attr_reader :death
|
278
|
+
|
279
|
+
def initialize(tank, dir)
|
280
|
+
@tank = tank
|
281
|
+
@pos = tank.pos
|
282
|
+
@dir = dir + rand(-0.1..0.1)
|
283
|
+
@speed = rand(1.0..3.0)
|
284
|
+
|
285
|
+
@size = 20
|
286
|
+
@radius = 26
|
287
|
+
@death = false
|
288
|
+
|
289
|
+
Stylet::SE["launch01"].play
|
290
|
+
end
|
291
|
+
|
292
|
+
def update
|
293
|
+
if @tank.target.life >= 1
|
294
|
+
a = @pos.angle_to(@tank.target.pos)
|
295
|
+
else
|
296
|
+
a = @pos.angle_to(srect.center)
|
297
|
+
end
|
298
|
+
d = a.modulo(1.0) - @dir.modulo(1.0)
|
299
|
+
if d < -1.0 / 2
|
300
|
+
d = 1.0 + d
|
301
|
+
elsif d > 1.0 / 2
|
302
|
+
d = -1.0 + d
|
303
|
+
end
|
304
|
+
@dir += d * 0.04 # 誘導率
|
305
|
+
# @speed += 0.01
|
306
|
+
@speed = Stylet::Chore.clamp(@speed, (1..3))
|
307
|
+
@radius += @speed
|
308
|
+
_pos = @pos + vec2.angle_at(@dir) * @radius
|
309
|
+
Stylet.context.draw_triangle(_pos, :radius => @size, :angle => @dir)
|
310
|
+
rc = Stylet::Rect4.centered_create(@size * 1.5).vector_add(_pos)
|
311
|
+
Stylet.context.draw_rect(rc) if $DEBUG
|
312
|
+
if Stylet::CollisionSupport.rect_in?(rc, @tank.target.pos)
|
313
|
+
if @tank.target.life >= 1
|
314
|
+
@tank.target.damage
|
315
|
+
final
|
316
|
+
end
|
317
|
+
end
|
318
|
+
if Stylet::CollisionSupport.rect_out?(Stylet.context.srect, _pos)
|
319
|
+
final
|
320
|
+
end
|
321
|
+
end
|
322
|
+
|
323
|
+
def final
|
324
|
+
unless @death
|
325
|
+
@death = true
|
326
|
+
end
|
327
|
+
end
|
328
|
+
end
|
329
|
+
|
330
|
+
class Dust
|
331
|
+
include Stylet::Delegators
|
332
|
+
|
333
|
+
attr_reader :death
|
334
|
+
|
335
|
+
def initialize(pos, dir, speed, friction, radius)
|
336
|
+
@pos = pos
|
337
|
+
@dir = dir
|
338
|
+
@speed = speed
|
339
|
+
@friction = friction
|
340
|
+
@radius = radius
|
341
|
+
|
342
|
+
@size = 1
|
343
|
+
@death = false
|
344
|
+
end
|
345
|
+
|
346
|
+
def update
|
347
|
+
@speed *= @friction
|
348
|
+
@radius += @speed
|
349
|
+
_pos = @pos + vec2.angle_at(@dir) * @radius
|
350
|
+
draw_triangle(_pos, :radius => @size, :angle => @dir)
|
351
|
+
if @speed.abs <= 0.03
|
352
|
+
final
|
353
|
+
end
|
354
|
+
end
|
355
|
+
|
356
|
+
def final
|
357
|
+
@death = true
|
358
|
+
end
|
359
|
+
end
|
360
|
+
|
361
|
+
class App < Stylet::Base
|
362
|
+
include Helper::Cursor
|
363
|
+
attr_reader :objects
|
364
|
+
|
365
|
+
setup do
|
366
|
+
Stylet::SE.load("assets/komori_explosion01.ogg")
|
367
|
+
Stylet::SE.load("assets/komori_launch01.ogg")
|
368
|
+
|
369
|
+
self.title = "戦車 vs 戦車"
|
370
|
+
cursor.display = false
|
371
|
+
SDL::Mouse.hide
|
372
|
+
end
|
373
|
+
|
374
|
+
def reset_objects
|
375
|
+
@objects = []
|
376
|
+
@ships = []
|
377
|
+
@tank1 = Tank1.new("1P", vec2[srect.hx - srect.hx * 0.8, srect.hy])
|
378
|
+
@tank2 = Tank2.new("2P", vec2[srect.hx + srect.hx * 0.8, srect.hy])
|
379
|
+
@tank1.target = @tank2
|
380
|
+
@tank2.target = @tank1
|
381
|
+
@ships << @tank1
|
382
|
+
@ships << @tank2
|
383
|
+
end
|
384
|
+
setup :reset_objects
|
385
|
+
|
386
|
+
update do
|
387
|
+
if Stylet.context.key_down?(SDL::Key::R) || ((joy = joys.first) && joy.button(0) && joy.button(3))
|
388
|
+
reset_objects
|
389
|
+
end
|
390
|
+
@ships.each(&:update)
|
391
|
+
@objects.each(&:update)
|
392
|
+
@objects.reject!(&:death)
|
393
|
+
end
|
394
|
+
|
395
|
+
run
|
396
|
+
end
|