sketchup-api-stubs 0.1.0

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Files changed (107) hide show
  1. checksums.yaml +7 -0
  2. data/SketchUp/Geom/BoundingBox.rb +335 -0
  3. data/SketchUp/Geom/LatLong.rb +123 -0
  4. data/SketchUp/Geom/Point3d.rb +643 -0
  5. data/SketchUp/Geom/PolygonMesh.rb +478 -0
  6. data/SketchUp/Geom/Transformation.rb +476 -0
  7. data/SketchUp/Geom/UTM.rb +135 -0
  8. data/SketchUp/Geom/Vector3d.rb +684 -0
  9. data/SketchUp/Sketchup/Animation.rb +137 -0
  10. data/SketchUp/Sketchup/AppObserver.rb +157 -0
  11. data/SketchUp/Sketchup/ArcCurve.rb +209 -0
  12. data/SketchUp/Sketchup/AttributeDictionaries.rb +146 -0
  13. data/SketchUp/Sketchup/AttributeDictionary.rb +280 -0
  14. data/SketchUp/Sketchup/Axes.rb +149 -0
  15. data/SketchUp/Sketchup/Behavior.rb +338 -0
  16. data/SketchUp/Sketchup/Camera.rb +594 -0
  17. data/SketchUp/Sketchup/ClassificationSchema.rb +63 -0
  18. data/SketchUp/Sketchup/Classifications.rb +118 -0
  19. data/SketchUp/Sketchup/Color.rb +291 -0
  20. data/SketchUp/Sketchup/ComponentDefinition.rb +562 -0
  21. data/SketchUp/Sketchup/ComponentInstance.rb +597 -0
  22. data/SketchUp/Sketchup/Console.rb +78 -0
  23. data/SketchUp/Sketchup/ConstructionLine.rb +257 -0
  24. data/SketchUp/Sketchup/ConstructionPoint.rb +32 -0
  25. data/SketchUp/Sketchup/Curve.rb +196 -0
  26. data/SketchUp/Sketchup/DefinitionList.rb +312 -0
  27. data/SketchUp/Sketchup/DefinitionObserver.rb +73 -0
  28. data/SketchUp/Sketchup/DefinitionsObserver.rb +102 -0
  29. data/SketchUp/Sketchup/Dimension.rb +167 -0
  30. data/SketchUp/Sketchup/DimensionLinear.rb +232 -0
  31. data/SketchUp/Sketchup/DimensionObserver.rb +38 -0
  32. data/SketchUp/Sketchup/DimensionRadial.rb +87 -0
  33. data/SketchUp/Sketchup/Drawingelement.rb +400 -0
  34. data/SketchUp/Sketchup/Edge.rb +517 -0
  35. data/SketchUp/Sketchup/EdgeUse.rb +213 -0
  36. data/SketchUp/Sketchup/Entities.rb +1011 -0
  37. data/SketchUp/Sketchup/EntitiesObserver.rb +125 -0
  38. data/SketchUp/Sketchup/Entity.rb +522 -0
  39. data/SketchUp/Sketchup/EntityObserver.rb +59 -0
  40. data/SketchUp/Sketchup/ExtensionsManager.rb +129 -0
  41. data/SketchUp/Sketchup/Face.rb +737 -0
  42. data/SketchUp/Sketchup/FrameChangeObserver.rb +104 -0
  43. data/SketchUp/Sketchup/Group.rb +705 -0
  44. data/SketchUp/Sketchup/Http.rb +27 -0
  45. data/SketchUp/Sketchup/Http/Request.rb +285 -0
  46. data/SketchUp/Sketchup/Http/Response.rb +62 -0
  47. data/SketchUp/Sketchup/Image.rb +393 -0
  48. data/SketchUp/Sketchup/Importer.rb +192 -0
  49. data/SketchUp/Sketchup/InputPoint.rb +393 -0
  50. data/SketchUp/Sketchup/InstanceObserver.rb +82 -0
  51. data/SketchUp/Sketchup/InstancePath.rb +297 -0
  52. data/SketchUp/Sketchup/Layer.rb +240 -0
  53. data/SketchUp/Sketchup/Layers.rb +235 -0
  54. data/SketchUp/Sketchup/LayersObserver.rb +136 -0
  55. data/SketchUp/Sketchup/Licensing.rb +47 -0
  56. data/SketchUp/Sketchup/Licensing/ExtensionLicense.rb +88 -0
  57. data/SketchUp/Sketchup/Loop.rb +141 -0
  58. data/SketchUp/Sketchup/Material.rb +384 -0
  59. data/SketchUp/Sketchup/Materials.rb +283 -0
  60. data/SketchUp/Sketchup/MaterialsObserver.rb +141 -0
  61. data/SketchUp/Sketchup/Menu.rb +97 -0
  62. data/SketchUp/Sketchup/Model.rb +1459 -0
  63. data/SketchUp/Sketchup/ModelObserver.rb +356 -0
  64. data/SketchUp/Sketchup/OptionsManager.rb +135 -0
  65. data/SketchUp/Sketchup/OptionsProvider.rb +277 -0
  66. data/SketchUp/Sketchup/OptionsProviderObserver.rb +58 -0
  67. data/SketchUp/Sketchup/Page.rb +636 -0
  68. data/SketchUp/Sketchup/Pages.rb +349 -0
  69. data/SketchUp/Sketchup/PagesObserver.rb +76 -0
  70. data/SketchUp/Sketchup/PickHelper.rb +457 -0
  71. data/SketchUp/Sketchup/RegionalSettings.rb +43 -0
  72. data/SketchUp/Sketchup/RenderingOptions.rb +337 -0
  73. data/SketchUp/Sketchup/RenderingOptionsObserver.rb +44 -0
  74. data/SketchUp/Sketchup/SectionPlane.rb +88 -0
  75. data/SketchUp/Sketchup/Selection.rb +470 -0
  76. data/SketchUp/Sketchup/SelectionObserver.rb +115 -0
  77. data/SketchUp/Sketchup/Set.rb +253 -0
  78. data/SketchUp/Sketchup/ShadowInfo.rb +257 -0
  79. data/SketchUp/Sketchup/ShadowInfoObserver.rb +57 -0
  80. data/SketchUp/Sketchup/Style.rb +77 -0
  81. data/SketchUp/Sketchup/Styles.rb +204 -0
  82. data/SketchUp/Sketchup/Text.rb +241 -0
  83. data/SketchUp/Sketchup/Texture.rb +211 -0
  84. data/SketchUp/Sketchup/TextureWriter.rb +237 -0
  85. data/SketchUp/Sketchup/Tool.rb +808 -0
  86. data/SketchUp/Sketchup/Tools.rb +120 -0
  87. data/SketchUp/Sketchup/ToolsObserver.rb +154 -0
  88. data/SketchUp/Sketchup/UVHelper.rb +61 -0
  89. data/SketchUp/Sketchup/Vertex.rb +143 -0
  90. data/SketchUp/Sketchup/View.rb +965 -0
  91. data/SketchUp/Sketchup/ViewObserver.rb +40 -0
  92. data/SketchUp/UI/Command.rb +307 -0
  93. data/SketchUp/UI/HtmlDialog.rb +346 -0
  94. data/SketchUp/UI/Notification.rb +229 -0
  95. data/SketchUp/UI/Toolbar.rb +243 -0
  96. data/SketchUp/UI/WebDialog.rb +623 -0
  97. data/SketchUp/_top_level.rb +193 -0
  98. data/SketchUp/array.rb +593 -0
  99. data/SketchUp/geom.rb +231 -0
  100. data/SketchUp/languagehandler.rb +92 -0
  101. data/SketchUp/length.rb +210 -0
  102. data/SketchUp/numeric.rb +249 -0
  103. data/SketchUp/sketchup.rb +1290 -0
  104. data/SketchUp/sketchupextension.rb +355 -0
  105. data/SketchUp/string.rb +24 -0
  106. data/SketchUp/ui.rb +637 -0
  107. metadata +176 -0
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+ # Copyright:: Copyright 2017 Trimble Inc.
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+ # License:: The MIT License (MIT)
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+
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+ # This class contains methods to manipulate the current point of view of the
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+ # model. The drawing methods here (draw_line, draw_polyline, etc) are meant to
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+ # be invoked within a tool's Tool.draw method. Calling them outside Tool.draw
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+ # will have no effect.
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+ #
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+ # You access the View by calling the Model.active_view method.
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+ #
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+ # @example
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+ # view = Sketchup.active_model.active_view
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+ #
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+ # @version SketchUp 6.0
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+ class Sketchup::View
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+
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+ # Instance Methods
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+
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+ # The add_observer method is used to add an observer to the current object.
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+ #
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+ # @example
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+ # view = Sketchup.active_model.active_view
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+ # status = view.add_observer observer
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+ #
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+ # @param observer
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+ # An observer.
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+ #
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+ # @return true if successful, false if unsuccessful.
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+ #
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+ # @version SketchUp 6.0
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+ def add_observer(observer)
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+ end
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+
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+ # The animation= method is used to set an animation that is displayed for a
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+ # view. See Animation for details on how to create an animation object.
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+ #
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+ # @example
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+ # animation = ViewSpinner.new
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+ # model = Sketchup.active_model
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+ # view = model.active_view
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+ # anim = view.animation=animation
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+ # if (anim)
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+ # UI.messagebox anim
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+ # else
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+ # UI.messagebox "Failure"
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+ # end
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+ #
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+ # @param animation
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+ # An Animation object.
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+ #
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+ # @return animation - the newly set Animation object
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+ #
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+ # @version SketchUp 6.0
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+ def animation=(animation)
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+ end
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+
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+ # The average_refresh_time is used to set the average time used to refresh the
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+ # current model in the view. This can be used to estimate the frame rate for
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+ # an animation.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # view = model.active_view
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+ # time = view.average_refresh_time
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+ #
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+ # @return time - the time in milliseconds
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+ #
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+ # @version SketchUp 6.0
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+ def average_refresh_time
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+ end
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+
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+ # The camera method is used to retrieve the camera for the view.
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+ #
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+ # @example
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+ # camera = view.camera
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+ #
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+ # @return camera - a Camera object
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+ #
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+ # @version SketchUp 6.0
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+ def camera
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+ end
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+
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+ # The camera= method is used to set the camera for the view. If a transition
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+ # time is given, then it will animate the transition from the current camera
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+ # to the new one.
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+ #
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+ # @example
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+ # camera2 = Sketchup.Camera.new
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+ # model = Sketchup.active_model
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+ # view = model.active_view
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+ # status = view.camera=camera2
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+ #
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+ # @overload camera=(camera)
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+ #
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+ # @param [Sketchup::Camera] camera The new Camera object.
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+ # @return nil
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+ #
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+ # @overload camera=(camera_and_transition)
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+ #
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+ # @param [Array(Sketchup::Camera, Float)] camera_and_transition
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+ # The second item in the array represent the transition time from the
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+ # existing camera to the
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+ # @return nil
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+ #
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+ # @version SketchUp 6.0
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+ def camera=(arg)
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+ end
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+
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+ # The center method is used to retrieve the coordinates of the center of the
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+ # view in pixels. It is returned as an array of 2 values for x and y.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # view = model.active_view
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+ # c = view.center
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+ #
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+ # @return center - the center of the view
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+ #
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+ # @version SketchUp 6.0
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+ def center
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+ end
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+
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+ # The corner method is used to retrieve the coordinates of one of the corners
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+ # of the view. The argument is an index between 0 and 3 that identifies which
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+ # corner you want. This method returns an array with two integers which are
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+ # the coordinates of the corner of the view in the view space. If the view
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+ # uses a Camera with a fixed aspect ratio, then the corners are the corners of
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+ # the viewing are of the camera which might be different than the actual
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+ # corners of the view itself.
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+ #
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+ # The index numbers are as follows:
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+ # - 0: top left,
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+ # - 1: top right,
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+ # - 2: bottom left,
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+ # - 3: bottom right.
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+ #
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+ # @example
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+ # point = view.corner index
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+ #
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+ # @param index
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+ # A value between (or including) 0 and 3 identifying the
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+ # corner whose coordinate you want to retrieve.
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+ #
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+ # @return point - a 2d array [w,h] representing the screen point
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+ #
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+ # @version SketchUp 6.0
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+ def corner(index)
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+ end
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+
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+ # The {#draw} method is used to do basic drawing. This method can only be
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+ # called from within the {Tool#draw} method of a tool that you implement in
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+ # Ruby.
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+ #
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+ # The following constants are all OpenGL terms and have been externalized to
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+ # Ruby. Here is a summary of their meanings:
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+ #
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+ # [GL_POINTS]
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+ # Treats each vertex as a single point. Vertex n defines point n. N
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+ # points are drawn.
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+ #
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+ # [GL_LINES]
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+ # Treats each pair of vertices as
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+ # an independent line segment. Vertices 2n-1 and 2n define line n. N/2 lines
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+ # are drawn.
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+ #
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+ # [GL_LINE_STRIP]
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+ # Draws a connected group of line
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+ # segments from the first vertex to the last. Vertices n and n+1 define
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+ # line n. N-1 lines are drawn.
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+ #
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+ # [GL_LINE_LOOP]
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+ # Draws a connected group of line segments from the first vertex to the last,
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+ # then back to the first. Vertices n and n+1 define line n. The last line,
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+ # however, is defined by vertices N and 1. N lines are drawn.
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+ #
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+ # [GL_TRIANGLES]
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+ # Treats each triplet of vertices as an independent
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+ # triangle. Vertices 3n-2, 3n-1, and 3n define triangle n. N/3 triangles are
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+ # drawn.
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+ #
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+ # [GL_TRIANGLE_STRIP]
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+ # Draws a connected group of triangles. One triangle is defined for each
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+ # vertex presented after the first two vertices. For odd n, vertices n, n+1,
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+ # and n+2 define triangle n. For even n, vertices n+1, n, and n+2 define
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+ # triangle n. N-2 triangles are drawn.
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+ #
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+ # [GL_TRIANGLE_FAN]
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+ # Draws a connected group of triangles.
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+ # One triangle is defined for each vertex presented after the first two
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+ # vertices. Vertices 1, n+1, and n+2 define triangle n. N-2 triangles are
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+ # drawn.
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+ #
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+ # [GL_QUADS]
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+ # Treats each group of four vertices as an
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+ # independent quadrilateral. Vertices 4n-3, 4n-2, 4n-1, and 4n define
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+ # quadrilateral n. N/4 quadrilaterals are drawn.
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+ #
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+ # [GL_QUAD_STRIP]
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+ # Draws a connected group of quadrilaterals. One quadrilateral is
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+ # defined for each pair of vertices presented after the first pair.
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+ # Vertices 2n-1, 2n, 2n+2, and 2n+1 define quadrilateral n. N/2-1
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+ # quadrilaterals are drawn. Note that the order in which vertices are used to
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+ # construct a quadrilateral from strip data is different from that used with
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+ # independent data.
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+ #
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+ # [GL_POLYGON]
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+ # Draws a single, convex polygon. Vertices 1
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+ # through N define this polygon.
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+ #
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+ # @example
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+ # points = [
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+ # Geom::Point3d.new(0, 0, 0),
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+ # Geom::Point3d.new(9, 0, 0),
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+ # Geom::Point3d.new(9, 9, 0),
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+ # Geom::Point3d.new(0, 9, 0)
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+ # ]
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+ # view.draw(GL_LINE_LOOP, points)
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+ #
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+ # @note If you draw outside the model bounds you need to implement
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+ # {Tool#getExtents} which return a bounding box large enough to include the
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+ # points you draw. Otherwise your drawing will be clipped.
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+ #
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+ # @param [Integer] mode
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+ # The item you are going to draw, one of the constants
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+ # from the comments, such as +GL_LINES+.
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+ #
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+ # @param [Array<Geom::Point3d>] points
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+ #
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+ # @return [Sketchup::View]
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+ #
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+ # @see Tool#getExtents
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+ #
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+ # @version SketchUp 6.0
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+ def draw(mode, points)
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+ end
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+
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+ # The {#draw2d} method is used to draw in screen space (using 2D screen
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+ # coordinates) instead of 3D space.
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+ #
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+ # The second parameter is an {Array} of {Geom::Point3d} objects (or several
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+ # individual {Geom::Point3d} objects). These {Geom::Point3d} objects are in
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+ # screen space, not 3D space.
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+ # The X value corresponds to the number of pixels from the left edge of the
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+ # drawing area. The Y value corresponds to the number of pixels down from
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+ # the top of the drawing area. The Z value is not used.
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+ #
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+ # @example
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+ # points = [
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+ # Geom::Point3d.new(0, 0, 0),
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+ # Geom::Point3d.new(8, 0, 0),
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+ # Geom::Point3d.new(8, 4, 0),
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+ # Geom::Point3d.new(0, 4, 0)
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+ # ]
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+ # view.draw2d(GL_LINE_STRIP, points)
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+ #
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+ # @param [Array<Geom::Point3d>] points
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+ #
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+ # @param [Integer] openglenum
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+ # An OpenGL enumerator (unsigned integer). See
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+ # comments in the {#draw} method for a list of constants.
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+ #
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+ # @return [Sketchup::View] returns the View object.
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+ #
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+ # @see #draw
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+ #
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+ # @see UI.scale_factor
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+ #
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+ # @version SketchUp 6.0
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+ def draw2d(openglenum, points)
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+ end
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+
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+ # The draw_lines method is used to draw disconnected lines.
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+ #
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+ # You must have an even number of points. This method is usually invoked
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+ # within the draw method of a tool.
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+ #
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+ # @example
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+ # point4 = Geom::Point3d.new 0,0,0
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+ # point5 = Geom::Point3d.new 100,100,100
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+ # # returns a view
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+ # status = view.drawing_color="red"
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+ # status = view.draw_lines point4, point5
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+ #
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+ # @overload draw_lines(point_list, ...)
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+ #
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+ # @param point_list An even number of Point3d objects.
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+ # @return view - a View object
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+ #
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+ # @overload draw_lines(pts)
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+ #
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+ # @param pts An array of Point3d objects.
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+ # @return view - a View object
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+ #
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+ # @version SketchUp 6.0
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+ def draw_line(*args)
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+ end
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+
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+ # The draw_lines method is used to draw disconnected lines.
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+ #
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+ # You must have an even number of points. This method is usually invoked
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+ # within the draw method of a tool.
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+ #
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+ # @example
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+ # point4 = Geom::Point3d.new 0,0,0
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+ # point5 = Geom::Point3d.new 100,100,100
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+ # # returns a view
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+ # status = view.drawing_color="red"
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+ # status = view.draw_lines point4, point5
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+ #
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+ # @overload draw_lines(point_list, ...)
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+ #
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+ # @param point_list An even number of Point3d objects.
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+ # @return view - a View object
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+ #
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+ # @overload draw_lines(pts)
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+ #
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+ # @param pts An array of Point3d objects.
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+ # @return view - a View object
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+ #
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+ # @version SketchUp 6.0
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+ def draw_lines(*args)
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+ end
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+
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+ # This method is used to draw points.
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+ #
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+ # This method is usually invoked within the draw method of a tool.
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+ #
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+ # @example
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+ # point3 = Geom::Point3d.new 0,0,0
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+ # # returns a view
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+ # status = view.draw_points point3, 10, 1, "red"
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+ #
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+ # @param pts
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+ # An array of Point3d objects.
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+ #
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+ # @param [optional] pointsize
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+ # Size of the point in pixels.
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+ #
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+ # @param [optional] pointcolor
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+ # Color of the point.
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+ #
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+ # @param [optional] pointstyle
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+ # Style of the point. 1 = open square,
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+ # 2 = filled square, 3 = "+", 4 = "X", 5 = "*",
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+ # 6 = open triangle, 7 = filled triangle.
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+ #
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+ # @return view - a View object
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+ #
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+ # @version SketchUp 6.0
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+ def draw_points(pts, pointsize, pointstyle, pointcolor)
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+ end
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+
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+ # The draw_polyline method is used to draw a series of connected line segments
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+ # from pt1 to pt2 to pt3, and so on.
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+ #
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+ # This method is usually invoked within the draw method of a tool.
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+ #
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+ # @example
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+ # point12 = Geom::Point3d.new 0,0,0
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+ # point13 = Geom::Point3d.new 10,10,10
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+ # point14 = Geom::Point3d.new 20,20,20
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+ # point15 = Geom::Point3d.new 30,30,30
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+ # status = view.draw_polyline point12, point13, point14, point15
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+ #
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+ # @overload draw_polyline(point_list, ...)
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+ #
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+ # @param point_list An even number of Point3d objects.
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+ # @return view - a View object
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+ #
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+ # @overload draw_polyline(pts)
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+ #
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+ # @param pts An array of Point3d objects.
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+ # @return view - a View object
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+ #
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+ # @version SketchUp 6.0
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+ def draw_polyline(*args)
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+ end
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+
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+ # This method is used to draw text on the screen and is usually invoked within
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+ # the draw method of a tool.
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+ #
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+ # @example
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+ # view = Sketchup.active_model.active_view
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+ #
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+ # # This works in all SketchUp versions and draws the text using the
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+ # # default font, color and size.
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+ # point = Geom::Point3d.new(200, 100, 0)
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+ # view.draw_text(point, "This is a test")
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+ #
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+ # # This works in SketchUp 2016 and up.
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+ # options = {
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+ # :font => "Arial",
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+ # :size => 20,
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+ # :bold => true,
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+ # :align => TextAlignRight
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+ # }
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+ # point = Geom::Point3d.new(200, 200, 0)
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+ # view.draw_text(point, "This is another\ntest", options)
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+ #
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+ # # You can also use Ruby 2.0's named arguments:
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+ # point = Geom::Point3d.new(200, 200, 0)
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+ # view.draw_text(point, "Hello world!", color: "Red")
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+ #
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+ # @note Under Windows the font name must be less than 32 characters - due to
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+ # system limitations.
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+ #
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+ # @option options [Sketchup::Color] :color The color to draw the text with.
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+ #
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+ # @option options [Integer] :align The text alignment, one of the following
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+ # constants +TextAlignLeft+, +TextAlignCenter+ or +TextAlignRight+.
411
+ #
412
+ # @option options [Boolean] :italic Controls the Italic property of the font.
413
+ #
414
+ # @option options [Boolean] :bold Controls the Bold property of the font.
415
+ #
416
+ # @option options [Integer] :size The size of the font in points
417
+ #
418
+ # @option options [String] :font The name of the font to use. If it does not
419
+ # exist on the system, a default font will be used instead.
420
+ #
421
+ # @param [Hash] options
422
+ # The text can be customized by providing a hash or
423
+ # named arguments of options. Available from SketchUp 2016.
424
+ #
425
+ # @param [String] text
426
+ # The text string to draw.
427
+ #
428
+ # @param [Geom::Point3d] point
429
+ # A Point3d object representing a 2D coordinate
430
+ # in view space.
431
+ #
432
+ # @return [Sketchup::View]
433
+ #
434
+ # @version SketchUp 6.0
435
+ def draw_text(point, text, options = {})
436
+ end
437
+
438
+ # The drawing_color method is used to set the color that is used for drawing
439
+ # to the view.
440
+ #
441
+ # This method is usually invoked within the draw method of a tool.
442
+ #
443
+ # @example
444
+ # view = view.drawing_color = color
445
+ #
446
+ # @param color
447
+ # A Color object.
448
+ #
449
+ # @return view - a View object
450
+ #
451
+ # @version SketchUp 6.0
452
+ def drawing_color=(color)
453
+ end
454
+
455
+ # The dynamic= method allows you to degrade visual quality while improving
456
+ # performance when a model is large and view refresh time is slow. For
457
+ # example, if you were using a Ruby script to animate the camera through
458
+ # a large scene, you may want to set dynamic to true during that time.
459
+ #
460
+ # See also camera.rb which is part of the film and stage ruby
461
+ # scripts.
462
+ #
463
+ # @example
464
+ # view.dynamic = true
465
+ #
466
+ # @param value
467
+ # true or false
468
+ #
469
+ # @return nil
470
+ #
471
+ # @version SketchUp 6.0
472
+ def dynamic=(value)
473
+ end
474
+
475
+ # The field_of_view method is used get the view's field of view setting, in
476
+ # degrees.
477
+ #
478
+ # @example
479
+ # fov = Sketchup.active_model.active_view.field_of_view
480
+ #
481
+ # @return fov - the field of view
482
+ #
483
+ # @version SketchUp 6.0
484
+ def field_of_view
485
+ end
486
+
487
+ # The field_of_view= method is used set the view's field of view setting,
488
+ # in degrees.
489
+ #
490
+ # @example
491
+ # my_view = Sketchup.active_model.active_view
492
+ # my_view.field_of_view = 45
493
+ # my_view.invalidate
494
+ #
495
+ # @param fov
496
+ # - the field of view
497
+ #
498
+ # @return status - true if successful
499
+ #
500
+ # @version SketchUp 6.0
501
+ def field_of_view=(fov)
502
+ end
503
+
504
+ # The guess_target method is used to guess at what the user is looking at when
505
+ # you have a perspective view.
506
+ #
507
+ # This method is useful when writing a viewing tool. See also camera.rb which
508
+ # is part of the film and stage ruby scripts.
509
+ #
510
+ # @example
511
+ # target = view.guess_target
512
+ #
513
+ # @return target - a Point3d object representing the point in the
514
+ # model that the user is likely interested in.
515
+ #
516
+ # @version SketchUp 6.0
517
+ def guess_target
518
+ end
519
+
520
+ # The inference_locked? method is used to determine if inference locking is on
521
+ # for the view.
522
+ #
523
+ # @example
524
+ # model = Sketchup.active_model
525
+ # view = model.active_view
526
+ # status = view.inference_locked
527
+ #
528
+ # @return status - true if locked, false if unlocked
529
+ #
530
+ # @return [Boolean]
531
+ #
532
+ # @version SketchUp 6.0
533
+ def inference_locked?
534
+ end
535
+
536
+ # The inputpoint method is used to retrieve an input point.
537
+ #
538
+ # This will normally be used inside one of the mouse event handling methods in
539
+ # a tool. Usually, it is preferable to create the InputPoint first and then
540
+ # use the pick method on it.
541
+ #
542
+ # @example
543
+ # inputpoint = view.inputpoint x, y, inputpoint1
544
+ #
545
+ # @param x
546
+ # A x value.
547
+ #
548
+ # @param y
549
+ # A y value.
550
+ #
551
+ # @param inputpoint1
552
+ # An InputPoint object.
553
+ #
554
+ # @return nil
555
+ #
556
+ # @version SketchUp 6.0
557
+ def inputpoint(x, y, inputpoint1)
558
+ end
559
+
560
+ # The invalidate method is used mark the view as in need of a redraw.
561
+ #
562
+ # @example
563
+ # model = Sketchup.active_model
564
+ # view = model.active_view
565
+ # invalidated_view = view.invalidate
566
+ #
567
+ # @note This is the preferred method to update the viewport. Use this before
568
+ # trying to use {#refresh}.
569
+ #
570
+ # @return invalidated_view - the invalidated View object
571
+ #
572
+ # @version SketchUp 6.0
573
+ def invalidate
574
+ end
575
+
576
+ # The last_refresh_time method is used to retrieve the time for the last full
577
+ # view refresh.
578
+ #
579
+ # @example
580
+ # time = view.last_refresh_time
581
+ #
582
+ # @return time - time in milliseconds
583
+ #
584
+ # @version SketchUp 6.0
585
+ def last_refresh_time
586
+ end
587
+
588
+ # The line_stipple= method is used to set the line pattern to use for drawing.
589
+ # The stipple pattern is given as a string.
590
+ # Valid strings are:
591
+ # "." (Dotted Line),
592
+ # "-" (Short Dashes Line),
593
+ # "_" (Long Dashes Line),
594
+ # "-.-" (Dash Dot Dash Line),
595
+ # "" (Solid Line).
596
+ #
597
+ # This method is usually invoked within the draw method of a tool.
598
+ #
599
+ # @example
600
+ # point8 = Geom::Point3d.new 0,0,0
601
+ # point9 = Geom::Point3d.new 100,100,100
602
+ # view.line_stipple = "-.-"
603
+ # view = view.draw_lines point8, point9
604
+ #
605
+ # @param pattern
606
+ # A string stipple pattern, such as "-.-"
607
+ #
608
+ # @return view - the View object
609
+ #
610
+ # @version SketchUp 6.0
611
+ def line_stipple=(pattern)
612
+ end
613
+
614
+ # The line_width= method is used to set the line width to use for drawing. The
615
+ # value is a Double indicating the desired width in pixels.
616
+ #
617
+ # This method is usually invoked within the draw method of a tool.
618
+ #
619
+ # @example
620
+ # view.line_width = width
621
+ #
622
+ # @param width
623
+ # The width in pixels.
624
+ #
625
+ # @return view - a View object
626
+ #
627
+ # @version SketchUp 6.0
628
+ def line_width=(width)
629
+ end
630
+
631
+ # The lock_inference method is used to lock or unlock an inference.
632
+ #
633
+ # This method will typically be called from inside a tool class when the user
634
+ # presses the shift key.
635
+ #
636
+ # With no arguments it unlocks all inferences. With one or two arguments, it
637
+ # locks the inference based on the given InputPoint(s).
638
+ #
639
+ # @example
640
+ # view = view.lock_inference
641
+ # view = view.lock_inference inputpoint
642
+ # view = view.lock_inference inputpoint1, inputpoint2
643
+ #
644
+ # @param [optional] inputpoint
645
+ # 1st InputPoint to inference to.
646
+ #
647
+ # @param [optional] inputpoint2
648
+ # 2nd InputPoint to inference to.
649
+ #
650
+ # @return view - a View object
651
+ #
652
+ # @version SketchUp 6.0
653
+ def lock_inference(inputpoint, inputpoint2)
654
+ end
655
+
656
+ # The model method is used to retrieve the model for the current view.
657
+ #
658
+ # @example
659
+ # model = view.model
660
+ #
661
+ # @return model - the model for this view
662
+ #
663
+ # @version SketchUp 6.0
664
+ def model
665
+ end
666
+
667
+ # The pick_helper method is used to retrieve a pick helper for the view. See
668
+ # the PickHelper class for information on pick helpers.
669
+ #
670
+ # This call returns an initialized PickHelper.
671
+ #
672
+ # @example
673
+ # model = Sketchup.active_model
674
+ # view = model.active_view
675
+ # ph = view.pick_helper
676
+ #
677
+ # @overload pick_helper
678
+ #
679
+ # @return pickhelper - a PickHelper object
680
+ #
681
+ # @overload pick_helper(x, y, aperture = 0)
682
+ #
683
+ # @param [Integer] x
684
+ # @param [Integer] y
685
+ # @param [Integer] aperture
686
+ # @return pickhelper - a PickHelper object
687
+ #
688
+ # @version SketchUp 6.0
689
+ def pick_helper(*args)
690
+ end
691
+
692
+ # The pickray method is used to retrieve a ray passing through a given screen
693
+ # position in the viewing direction.
694
+ #
695
+ # @example
696
+ # ray = view.pickray x, y
697
+ #
698
+ # @overload pickray(screen_point)
699
+ #
700
+ # @param [Array(Integer, Integer)] screen_point
701
+ # @return ray - a ray
702
+ #
703
+ # @overload pickray(x, y)
704
+ #
705
+ # @param [Integer] x
706
+ # @param [Integer] y
707
+ # @return ray - a ray
708
+ #
709
+ # @version SketchUp 6.0
710
+ def pickray(*args)
711
+ end
712
+
713
+ # The pixels_to_model method is used to compute a model size from a pixel size
714
+ # at a given point.
715
+ #
716
+ # This method is useful for deciding how big to draw something based on a
717
+ # desired size in pixels.
718
+ #
719
+ # @example
720
+ # size = view.pixels_to_model pixels, point
721
+ #
722
+ # @param pixels
723
+ # The pixel size.
724
+ #
725
+ # @param point
726
+ # A Point3d object where the size will be calculated from.
727
+ #
728
+ # @return size - the model size
729
+ #
730
+ # @version SketchUp 6.0
731
+ def pixels_to_model(pixels, point)
732
+ end
733
+
734
+ # The refresh method is used to immediately force a redraw of the view.
735
+ #
736
+ # @example
737
+ # model = Sketchup.active_model
738
+ # view = model.active_view
739
+ # refreshed_view = view.refresh
740
+ #
741
+ # @note This method might impact performance and if used incorrectly cause
742
+ # instability or crashes. Don't use this unless you have verified that
743
+ # you cannot use {#invalidate} instead.
744
+ #
745
+ # @return refreshed_view - the refreshed View object
746
+ #
747
+ # @version SketchUp 7.1
748
+ def refresh
749
+ end
750
+
751
+ # The remove_observer method is used to remove an observer from the current
752
+ # object.
753
+ #
754
+ # @example
755
+ # view = Sketchup.active_model.active_view
756
+ # status = view.remove_observer observer
757
+ #
758
+ # @param observer
759
+ # An observer.
760
+ #
761
+ # @return true if successful, false if unsuccessful.
762
+ #
763
+ # @version SketchUp 6.0
764
+ def remove_observer(observer)
765
+ end
766
+
767
+ # The screen_coords method is used to retrieve the screen coordinates of the
768
+ # given point on the screen.
769
+ #
770
+ # The x and y values returned correspond to the x and y screen coordinates.
771
+ # Ignore the z values. If the referenced point is not in the current
772
+ # viewport, the x and/or y value may be negative.
773
+ #
774
+ # @example
775
+ # point = view.screen_coords(ORIGIN)
776
+ #
777
+ # @param point3d
778
+ # A Point3d object.
779
+ #
780
+ # @return x, y - A Point3d containing the screen position
781
+ #
782
+ # @version SketchUp 6.0
783
+ def screen_coords(point3d)
784
+ end
785
+
786
+ # Set the drawing color for the view based on the direction of a line that you
787
+ # want to draw. These colors will match the axes colors in the SketchUp model
788
+ # (typically blue for straight up and down, etc.)
789
+ #
790
+ # This method is usually invoked within the draw method of a tool.
791
+ #
792
+ # @example
793
+ # view = view.set_color_from_line point1, point2
794
+ #
795
+ # @param point1
796
+ # Point3d object representing first point in the line.
797
+ #
798
+ # @param point2
799
+ # Point3d object representing second point in the line.
800
+ #
801
+ # @return view - a View object
802
+ #
803
+ # @version SketchUp 6.0
804
+ def set_color_from_line(point1, point2)
805
+ end
806
+
807
+ # The show_frame method is used to show a frame of an Animation object in the
808
+ # current view.
809
+ #
810
+ # You can supply an optional delay in seconds to wait before showing the next
811
+ # frame. This can be useful to control the speed at which the animation runs.
812
+ #
813
+ # @example
814
+ # status = view.show_frame &lt;delay
815
+ #
816
+ # @param delay
817
+ # An optional delay in seconds.
818
+ #
819
+ # @return nil
820
+ #
821
+ # @version SketchUp 6.0
822
+ def show_frame(delay)
823
+ end
824
+
825
+ # Set a tooltip to display in the view. This is useful for displaying tooltips
826
+ # in a tool that you write in Ruby.
827
+ #
828
+ # @example
829
+ # tooltip = view.tooltip = string
830
+ #
831
+ # @param string
832
+ # The string tooltip.
833
+ #
834
+ # @return tooltip - the new tooltip string
835
+ #
836
+ # @version SketchUp 6.0
837
+ def tooltip=(string)
838
+ end
839
+
840
+ # The vpheight method is used to retrieve the height of the viewport for the
841
+ # view.
842
+ #
843
+ # @example
844
+ # model = Sketchup.active_model
845
+ # view = model.active_view
846
+ # height = view.vpheight
847
+ #
848
+ # @return height - the height of the viewport in pixels.
849
+ #
850
+ # @version SketchUp 6.0
851
+ def vpheight
852
+ end
853
+
854
+ # The vpwidth method is used to retrieve the width of the viewport for the
855
+ # view.
856
+ #
857
+ # @example
858
+ # width = view.vpwidth
859
+ #
860
+ # @return width - the width of the viewport in pixels.
861
+ #
862
+ # @version SketchUp 6.0
863
+ def vpwidth
864
+ end
865
+
866
+ # The write_image method is used to write the current view to an image file.
867
+ #
868
+ # All arguments except for the filename are optional.
869
+ #
870
+ # If antialias is specified, it should be either true or false.
871
+ #
872
+ # If a hash is passed as the first parameter, then the contents of that hash
873
+ # define how the image is exported.
874
+ # The keys are:
875
+ # - filename The filename for the saved image.
876
+ # - width (optional) Width in pixels (max 16000).
877
+ # - height (optional) Height in pixels (max 16000).
878
+ # - antialias (optional) true or false
879
+ # - compression (optional) Float compression factor for JPEG images,
880
+ # between 0.0 and 1.0
881
+ # - transparent true or false
882
+ #
883
+ # @example
884
+ # depth = 100
885
+ # width = 100
886
+ # model = Sketchup.active_model
887
+ # entities = model.active_entities
888
+ # pts = []
889
+ # pts[0] = [0, 0, 0]
890
+ # pts[1] = [width, 0, 0]
891
+ # pts[2] = [width, depth, 0]
892
+ # pts[3] = [0, depth, 0]
893
+ # # Add the face to the entities in the model
894
+ # face = entities.add_face pts
895
+ # UI.messagebox "Now Lets Write the Image"
896
+ # view = model.active_view
897
+ # # Puts in SketchUp install directory by default
898
+ # status = view.write_image "test.jpg"
899
+ # keys = {
900
+ # :filename => "c:/tmp/write_image.png",
901
+ # :width => 640,
902
+ # :height => 480,
903
+ # :antialias => false,
904
+ # :compression => 0.9,
905
+ # :transparent => true
906
+ # }
907
+ # model = Sketchup.active_model
908
+ # view = model.active_view
909
+ # view.write_image keys
910
+ #
911
+ # @param [optional] width
912
+ # Width in pixels.
913
+ #
914
+ # @param filename_or_hash
915
+ # The filename for the saved image or a hash
916
+ # containing a set of keys.
917
+ #
918
+ # @param [optional] height
919
+ # Height in pixels.
920
+ #
921
+ # @param [optional] compression
922
+ # Float compression factor for JPEG images,
923
+ # between 0.0 and 1.0
924
+ #
925
+ # @param [optional] antialias
926
+ # true or false
927
+ #
928
+ # @return nil
929
+ #
930
+ # @version SketchUp 6.0
931
+ def write_image(filename_or_hash, width, height, antialias, compression)
932
+ end
933
+
934
+ # The zoom method is used to zoom in or out by some zoom factor.
935
+ #
936
+ # @example
937
+ # view = view.zoom factor
938
+ # view = view.zoom selection
939
+ # view = view.zoom entity
940
+ # view = view.zoom array_of_entities
941
+ #
942
+ # @param zoom_or_ents
943
+ # A Float zoom factor from 1.0 or larger or an Array or
944
+ # collection of entities to "zoom extents" around.
945
+ #
946
+ # @return view - the zoomed View object
947
+ #
948
+ # @version SketchUp 6.0
949
+ def zoom(zoom_or_ents)
950
+ end
951
+
952
+ # The zoom_extents method is used to zoom to the extents about the entire
953
+ # model, as if the user has selected the zoom extents command from the menu.
954
+ #
955
+ # @example
956
+ # view = Sketchup.active_model.active_view
957
+ # new_view = view.zoom_extents
958
+ #
959
+ # @return new_view - the zoomed View object
960
+ #
961
+ # @version SketchUp 6.0
962
+ def zoom_extents
963
+ end
964
+
965
+ end