sketchup-api-stubs 0.1.0

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Files changed (107) hide show
  1. checksums.yaml +7 -0
  2. data/SketchUp/Geom/BoundingBox.rb +335 -0
  3. data/SketchUp/Geom/LatLong.rb +123 -0
  4. data/SketchUp/Geom/Point3d.rb +643 -0
  5. data/SketchUp/Geom/PolygonMesh.rb +478 -0
  6. data/SketchUp/Geom/Transformation.rb +476 -0
  7. data/SketchUp/Geom/UTM.rb +135 -0
  8. data/SketchUp/Geom/Vector3d.rb +684 -0
  9. data/SketchUp/Sketchup/Animation.rb +137 -0
  10. data/SketchUp/Sketchup/AppObserver.rb +157 -0
  11. data/SketchUp/Sketchup/ArcCurve.rb +209 -0
  12. data/SketchUp/Sketchup/AttributeDictionaries.rb +146 -0
  13. data/SketchUp/Sketchup/AttributeDictionary.rb +280 -0
  14. data/SketchUp/Sketchup/Axes.rb +149 -0
  15. data/SketchUp/Sketchup/Behavior.rb +338 -0
  16. data/SketchUp/Sketchup/Camera.rb +594 -0
  17. data/SketchUp/Sketchup/ClassificationSchema.rb +63 -0
  18. data/SketchUp/Sketchup/Classifications.rb +118 -0
  19. data/SketchUp/Sketchup/Color.rb +291 -0
  20. data/SketchUp/Sketchup/ComponentDefinition.rb +562 -0
  21. data/SketchUp/Sketchup/ComponentInstance.rb +597 -0
  22. data/SketchUp/Sketchup/Console.rb +78 -0
  23. data/SketchUp/Sketchup/ConstructionLine.rb +257 -0
  24. data/SketchUp/Sketchup/ConstructionPoint.rb +32 -0
  25. data/SketchUp/Sketchup/Curve.rb +196 -0
  26. data/SketchUp/Sketchup/DefinitionList.rb +312 -0
  27. data/SketchUp/Sketchup/DefinitionObserver.rb +73 -0
  28. data/SketchUp/Sketchup/DefinitionsObserver.rb +102 -0
  29. data/SketchUp/Sketchup/Dimension.rb +167 -0
  30. data/SketchUp/Sketchup/DimensionLinear.rb +232 -0
  31. data/SketchUp/Sketchup/DimensionObserver.rb +38 -0
  32. data/SketchUp/Sketchup/DimensionRadial.rb +87 -0
  33. data/SketchUp/Sketchup/Drawingelement.rb +400 -0
  34. data/SketchUp/Sketchup/Edge.rb +517 -0
  35. data/SketchUp/Sketchup/EdgeUse.rb +213 -0
  36. data/SketchUp/Sketchup/Entities.rb +1011 -0
  37. data/SketchUp/Sketchup/EntitiesObserver.rb +125 -0
  38. data/SketchUp/Sketchup/Entity.rb +522 -0
  39. data/SketchUp/Sketchup/EntityObserver.rb +59 -0
  40. data/SketchUp/Sketchup/ExtensionsManager.rb +129 -0
  41. data/SketchUp/Sketchup/Face.rb +737 -0
  42. data/SketchUp/Sketchup/FrameChangeObserver.rb +104 -0
  43. data/SketchUp/Sketchup/Group.rb +705 -0
  44. data/SketchUp/Sketchup/Http.rb +27 -0
  45. data/SketchUp/Sketchup/Http/Request.rb +285 -0
  46. data/SketchUp/Sketchup/Http/Response.rb +62 -0
  47. data/SketchUp/Sketchup/Image.rb +393 -0
  48. data/SketchUp/Sketchup/Importer.rb +192 -0
  49. data/SketchUp/Sketchup/InputPoint.rb +393 -0
  50. data/SketchUp/Sketchup/InstanceObserver.rb +82 -0
  51. data/SketchUp/Sketchup/InstancePath.rb +297 -0
  52. data/SketchUp/Sketchup/Layer.rb +240 -0
  53. data/SketchUp/Sketchup/Layers.rb +235 -0
  54. data/SketchUp/Sketchup/LayersObserver.rb +136 -0
  55. data/SketchUp/Sketchup/Licensing.rb +47 -0
  56. data/SketchUp/Sketchup/Licensing/ExtensionLicense.rb +88 -0
  57. data/SketchUp/Sketchup/Loop.rb +141 -0
  58. data/SketchUp/Sketchup/Material.rb +384 -0
  59. data/SketchUp/Sketchup/Materials.rb +283 -0
  60. data/SketchUp/Sketchup/MaterialsObserver.rb +141 -0
  61. data/SketchUp/Sketchup/Menu.rb +97 -0
  62. data/SketchUp/Sketchup/Model.rb +1459 -0
  63. data/SketchUp/Sketchup/ModelObserver.rb +356 -0
  64. data/SketchUp/Sketchup/OptionsManager.rb +135 -0
  65. data/SketchUp/Sketchup/OptionsProvider.rb +277 -0
  66. data/SketchUp/Sketchup/OptionsProviderObserver.rb +58 -0
  67. data/SketchUp/Sketchup/Page.rb +636 -0
  68. data/SketchUp/Sketchup/Pages.rb +349 -0
  69. data/SketchUp/Sketchup/PagesObserver.rb +76 -0
  70. data/SketchUp/Sketchup/PickHelper.rb +457 -0
  71. data/SketchUp/Sketchup/RegionalSettings.rb +43 -0
  72. data/SketchUp/Sketchup/RenderingOptions.rb +337 -0
  73. data/SketchUp/Sketchup/RenderingOptionsObserver.rb +44 -0
  74. data/SketchUp/Sketchup/SectionPlane.rb +88 -0
  75. data/SketchUp/Sketchup/Selection.rb +470 -0
  76. data/SketchUp/Sketchup/SelectionObserver.rb +115 -0
  77. data/SketchUp/Sketchup/Set.rb +253 -0
  78. data/SketchUp/Sketchup/ShadowInfo.rb +257 -0
  79. data/SketchUp/Sketchup/ShadowInfoObserver.rb +57 -0
  80. data/SketchUp/Sketchup/Style.rb +77 -0
  81. data/SketchUp/Sketchup/Styles.rb +204 -0
  82. data/SketchUp/Sketchup/Text.rb +241 -0
  83. data/SketchUp/Sketchup/Texture.rb +211 -0
  84. data/SketchUp/Sketchup/TextureWriter.rb +237 -0
  85. data/SketchUp/Sketchup/Tool.rb +808 -0
  86. data/SketchUp/Sketchup/Tools.rb +120 -0
  87. data/SketchUp/Sketchup/ToolsObserver.rb +154 -0
  88. data/SketchUp/Sketchup/UVHelper.rb +61 -0
  89. data/SketchUp/Sketchup/Vertex.rb +143 -0
  90. data/SketchUp/Sketchup/View.rb +965 -0
  91. data/SketchUp/Sketchup/ViewObserver.rb +40 -0
  92. data/SketchUp/UI/Command.rb +307 -0
  93. data/SketchUp/UI/HtmlDialog.rb +346 -0
  94. data/SketchUp/UI/Notification.rb +229 -0
  95. data/SketchUp/UI/Toolbar.rb +243 -0
  96. data/SketchUp/UI/WebDialog.rb +623 -0
  97. data/SketchUp/_top_level.rb +193 -0
  98. data/SketchUp/array.rb +593 -0
  99. data/SketchUp/geom.rb +231 -0
  100. data/SketchUp/languagehandler.rb +92 -0
  101. data/SketchUp/length.rb +210 -0
  102. data/SketchUp/numeric.rb +249 -0
  103. data/SketchUp/sketchup.rb +1290 -0
  104. data/SketchUp/sketchupextension.rb +355 -0
  105. data/SketchUp/string.rb +24 -0
  106. data/SketchUp/ui.rb +637 -0
  107. metadata +176 -0
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+ # Copyright:: Copyright 2017 Trimble Inc.
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+ # License:: The MIT License (MIT)
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+
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+ # The Console class is used by SketchUp to direct $stdout and $stderr to the
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+ # Ruby Console. It is a singleton class that only has one instance available.
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+ # This instance is accessible via the SKETCHUP_CONSOLE constant.
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+ #
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+ # In SketchUp 2014 methods were added to allow developers to control the
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+ # visibility of the Ruby Console.
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+ #
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+ # Also note that in SketchUp 2014, writing to the console does not work from
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+ # within Ruby threads other than the main thread. So the following code will
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+ # not produce any output.
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+ #
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+ # @example
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+ # t = Thread.new { puts 'This will not be written to the console.' }
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+ # t.join
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+ #
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+ # @example
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+ # # By default $stdout is directed to SKETCHUP_CONSOLE.
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+ # p $stdout
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+ #
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+ # # $stdout can however be redirected so the safe way to access the
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+ # # SketchUp console is by using the SKETCHUP_CONSOLE constant.
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+ # p SKETCHUP_CONSOLE
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+ #
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+ # @version SketchUp 2014
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+ class Sketchup::Console
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+
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+ # Instance Methods
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+
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+ # Clears the contents of SketchUp's Ruby Console.
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+ #
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+ # @example
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+ # SKETCHUP_CONSOLE.clear
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+ #
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+ # @return true.
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+ #
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+ # @version SketchUp 2014
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+ def clear
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+ end
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+
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+ # Hides the SketchUp Ruby Console.
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+ #
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+ # @example
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+ # SKETCHUP_CONSOLE.hide
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+ #
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+ # @return true.
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+ #
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+ # @version SketchUp 2014
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+ def hide
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+ end
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+
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+ # Displays the SketchUp Ruby Console.
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+ #
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+ # @example
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+ # SKETCHUP_CONSOLE.show
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+ #
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+ # @return true.
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+ #
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+ # @version SketchUp 2014
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+ def show
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+ end
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+
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+ # Returns the visibility state of the SketchUp Ruby Console.
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+ #
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+ # @example
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+ # puts SKETCHUP_CONSOLE.visible?
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+ #
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+ # @return true if visible, false if not.
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+ #
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+ # @return [Boolean]
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+ #
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+ # @version SketchUp 2014
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+ def visible?
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+ end
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+
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+ end
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+ # Copyright:: Copyright 2017 Trimble Inc.
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+ # License:: The MIT License (MIT)
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+
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+ # The ConstructionLine class contains methods for modifying construction
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+ # lines. Construction lines can be infinite in length, semi-infinite (i.e.
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+ # infinite in one direction) or finite.
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+ #
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+ # @version SketchUp 6.0
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+ class Sketchup::ConstructionLine < Sketchup::Drawingelement
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+
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+ # Instance Methods
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+
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+ # The direction method retrieves a 3D vector in the direction of the
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+ # construction line.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # constline = entities.add_cline(point1, point2)
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+ # vector = constline.direction
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+ # if (vector)
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+ # UI.messagebox(vector)
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+ # else
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+ # UI.messagebox("Failure")
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+ # end
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+ #
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+ # @return vector - a Vector3d object if successful
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+ #
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+ # @version SketchUp 6.0
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+ def direction
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+ end
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+
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+ # The direction= method is used to set the direction of the construction line
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+ # to a 3D vector.
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+ #
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+ # @example
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+ # # Draw a construction line that points diagonally.
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # constline = entities.add_cline([10,10,10], [200,200,200])
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+ #
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+ # # Create a new direction that is straight up, and redirect the line.
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+ # new_direction = [0, 0, 1]
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+ # constline.direction = new_direction
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+ #
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+ # @param vector
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+ # The Vector3d whose direction will be used to set the
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+ # direction of the construction line.
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+ #
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+ # @return vector - the new Vector3d object if successful
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+ #
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+ # @version SketchUp 6.0
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+ def direction=(vector)
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+ end
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+
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+ # The end method retrieves the end point of a construction line in the form of
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+ # a 3D point.
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+ #
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+ # If the construction line is infinite at the end, this returns nil.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # constline = entities.add_cline(point1, point2)
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+ # endofline = constline.end
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+ #
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+ # @return point - a Point3d object representing the end of the
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+ # construction line
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+ #
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+ # @version SketchUp 6.0
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+ def end
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+ end
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+
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+ # The end= method is used to set the end point of the construction line. This
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+ # method will make the length finite at the end.
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+ #
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+ # Set the end to nil to make the construction line infinite at the end.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # point3 = Geom::Point3d.new(10,10,10)
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+ # constline = entities.add_cline(point1, point2)
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+ # UI.messagebox(constline.end)
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+ # # Will display point2
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+ #
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+ # @overload end=(point)
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+ #
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+ # @param [Geom::Point3d] point The Point3d object to set for the end point
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+ # of the construction line.
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+ # @return point - a Point3d object if successful or nil
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+ #
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+ # @overload end=(nil)
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+ #
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+ # @param [nil] nil Sets the end point to infinite.
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+ # @return point - a Point3d object if successful or nil
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+ #
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+ # @version SketchUp 6.0
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+ def end=(arg)
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+ end
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+
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+ # The position method is used to retrieve a 3D point used to create a
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+ # construction line on an infinite construction line.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # vector = Geom::Vector3d.new(10,10,10)
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+ # constline = entities.add_cline(point1, vector)
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+ # # Returns point1 or 0,0,0
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+ # position = constline.position
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+ #
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+ # @return point - the Point3d object used to create the line (if
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+ # successful)
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+ #
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+ # @version SketchUp 6.0
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+ def position
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+ end
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+
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+ # The position= method is used to set a 3D point that the construction passes
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+ # through
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # point3 = Geom::Point3d.new(0,20,20)
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+ # constline = entities.add_cline(point1, point2)
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+ # position = constline.position = point3
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+ #
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+ # @param point
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+ # The Point3d object for the construction line to pass
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+ # through.
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+ #
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+ # @return point - the new Point3d object that the construction
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+ # line will pass through (if successful)
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+ #
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+ # @version SketchUp 6.0
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+ def position=(point)
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+ end
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+
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+ # The reverse! method is used to reverse the direction of the construction
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+ # line.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # constline = entities.add_cline(point1, point2)
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+ # status = constline.reverse!
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+ #
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+ # @return status
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+ #
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+ # @version SketchUp 6.0
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+ def reverse!
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+ end
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+
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+ # The start method is used to retrieve the starting point of a construction
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+ # line.
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+ #
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+ # If the construction line is infinite at the start, this returns nil.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # constline = entities.add_cline(point1, point2)
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+ # startofline = constline.start
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+ #
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+ # @return point - the Poin3d object representing the starting
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+ # point of the construction line (if successful)
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+ #
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+ # @version SketchUp 6.0
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+ def start
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+ end
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+
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+ # The start= method is used to set the start point of a construction line
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+ # making the line's length finite at the start.
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+ #
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+ # Setting the start to nil will make the construction line infinite at the
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+ # start.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # point3 = Geom::Point3d.new(5,5,5)
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+ # constline = entities.add_cline(point1, point2)
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+ # startofline = constline.start = point3
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+ #
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+ # @overload start=(point)
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+ #
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+ # @param [Geom::Point3d] point The Point3d object to set for the start point
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+ # of the construction line.
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+ # @return point - a Point3d object if successful or nil
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+ #
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+ # @overload start=(nil)
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+ #
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+ # @param [nil] nil Sets the start point to infinite.
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+ # @return point - a Point3d object if successful or nil
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+ #
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+ # @version SketchUp 6.0
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+ def start=(arg)
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+ end
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+
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+ # The stipple method is used to retrieve the stipple pattern used to display
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+ # the construction line.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # constline = entities.add_cline(point1, point2)
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+ # UI.messagebox(constline.stipple)
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+ #
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+ # @return pattern - the stipple pattern being used
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+ #
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+ # @version SketchUp 6.0
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+ def stipple
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+ end
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+
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+ # The stipple= method is used to set the stipple pattern used to display
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+ # the construction line. The stipple pattern is given as a string.
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+ # Valid strings are:
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+ # - <code>"."</code> (Dotted Line),
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+ # - <code>"-"</code> (Short Dashes Line),
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+ # - <code>"_"</code> (Long Dashes Line),
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+ # - <code>"-.-"</code> (Dash Dot Dash Line).
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(0,0,0)
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+ # point2 = Geom::Point3d.new(20,20,20)
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+ # constline = entities.add_cline(point1, point2)
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+ # constline.stipple = "-.-"
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+ #
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+ # @param pattern
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+ # - the stipple pattern to use
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+ #
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+ # @version SketchUp 6.0
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+ def stipple=(pattern)
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+ end
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+
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+ end
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+ # Copyright:: Copyright 2017 Trimble Inc.
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+ # License:: The MIT License (MIT)
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+
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+ # A construction point represents a point in the model that can be used to aid
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+ # in other modeling operations. For example, you may put a construction point
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+ # at the center of a circle to make it easier to locate that point for
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+ # performing other operations.
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+ #
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+ # @version SketchUp 6.0
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+ class Sketchup::ConstructionPoint < Sketchup::Drawingelement
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+
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+ # Instance Methods
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+
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+ # The position method is used to retrieve a Point3d used to create a
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+ # construction point.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # entities = model.active_entities
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+ # point1 = Geom::Point3d.new(10,0,0)
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+ # constpoint = entities.add_cpoint point1
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+ # # Returns 10,0,0
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+ # position = constpoint.position
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+ #
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+ # @return point - the Point3d object used to create the
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+ # ConstructionPoint
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+ #
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+ # @version SketchUp 6.0
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+ def position
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+ end
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+
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+ end
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+ # Copyright:: Copyright 2017 Trimble Inc.
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+ # License:: The MIT License (MIT)
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+
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+ # The Curve class is used by SketchUp to unite a series of Edge objects into
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+ # one conceptual entity. Since SketchUp is a surface modeler, all circles,
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+ # arcs, and arbitrary curves are really just edges that are bound together in
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+ # sequence.
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+ #
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+ # There is a subclass of Curve called ArcCurve, which is any curve that makes
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+ # up part of a circle. You can think of ArcCurves as entities that were created
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+ # with SketchUp's Arc or Circle drawing tools and Curves as entities that were
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+ # created with the Freehand drawing tool.
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+ #
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+ # @version SketchUp 6.0
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+ class Sketchup::Curve < Sketchup::Entity
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+
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+ # Instance Methods
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+
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+ # The count_edges method is used to retrieve the number of Edge objects that
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+ # make up the Curve.
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+ #
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+ # @example
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+ # centerpoint = Geom::Point3d.new
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+ # # Create a circle perpendicular to the normal or Z axis
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+ # vector = Geom::Vector3d.new 0,0,1
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+ # vector2 = vector.normalize!
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+ # model = Sketchup.active_model
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+ # entities = model.entities
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+ # edgearray = entities.add_circle centerpoint, vector2, 10
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+ # edge = edgearray[0]
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+ # curve = edge.curve
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+ # number = curve.count_edges
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+ #
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+ # @return num_edges - the number of edges in the curve
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+ #
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+ # @version SketchUp 6.0
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+ def count_edges
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+ end
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+
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+ # The each_edge method is used to iterate through all of the Edge objects in
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+ # the curve.
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+ #
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+ # @example
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+ # centerpoint = Geom::Point3d.new
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+ # # Create a circle perpendicular to the normal or Z axis
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+ # vector = Geom::Vector3d.new 0,0,1
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+ # vector2 = vector.normalize!
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+ # model = Sketchup.active_model
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+ # entities = model.entities
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+ # edgearray = entities.add_circle centerpoint, vector2, 10
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+ # edge = edgearray[0]
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+ # curve = edge.curve
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+ # curve.each_edge {|e| UI.messagebox e}
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+ #
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+ # @return edge - a variable that will hold each Edge object as
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+ # they are found.
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+ #
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+ # @version SketchUp 6.0
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+ def each_edge
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+ end
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+
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+ # The edges method is used to retrieve an array of Edge objects that make up
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+ # the Curve.
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+ #
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+ # @example
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+ # centerpoint = Geom::Point3d.new
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+ # # Create a circle perpendicular to the normal or Z axis
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+ # vector = Geom::Vector3d.new 0,0,1
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+ # vector2 = vector.normalize!
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+ # model = Sketchup.active_model
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+ # entities = model.entities
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+ # edgearray = entities.add_circle centerpoint, vector2, 10
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+ # edge = edgearray[0]
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+ # curve = edge.curve
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+ # edges = curve.edges
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+ #
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+ # @return edges - an array of Edge objects if successful
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+ #
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+ # @version SketchUp 6.0
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+ def edges
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+ end
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+
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+ # The first_edge method is used to retrieve the first edge of the curve.
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+ #
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+ # @example
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+ # centerpoint = Geom::Point3d.new
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+ # # Create a circle perpendicular to the normal or Z axis
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+ # vector = Geom::Vector3d.new 0,0,1
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+ # vector2 = vector.normalize!
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+ # model = Sketchup.active_model
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+ # entities = model.entities
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+ # edgearray = entities.add_circle centerpoint, vector2, 10
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+ # edge = edgearray[0]
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+ # curve = edge.curve
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+ # firstedge = curve.first_edge
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+ #
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+ # @return edge - the first Edge object in the curve if successful
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+ #
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+ # @version SketchUp 6.0
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+ def first_edge
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+ end
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+
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+ #
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+ # @example
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+ # # Create a polygon and check its edge
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+ # ents = Sketchup.active_model.entities
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+ # ents.add_ngon [0, 0, 0], [0, 0, 1], 10, 6
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+ # curve = nil
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+ # ents.each { |e| curve = e.curve if e.is_a? Sketchup::Edge }
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+ # is_poly = curve.is_polygon?
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+ #
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+ # @return True if this edge was originally created by the polygon
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+ # tool, otherwise false.
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+ #
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+ # @return [Boolean]
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+ #
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+ # @version SketchUp 7.1 M1
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+ def is_polygon?
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+ end
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+
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+ # The last_edge method is used to retrieve the last edge of the curve.
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+ #
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+ # @example
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+ # centerpoint = Geom::Point3d.new
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+ # # Create a circle perpendicular to the normal or Z axis
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+ # vector = Geom::Vector3d.new 0,0,1
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+ # vector2 = vector.normalize!
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+ # model = Sketchup.active_model
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+ # entities = model.entities
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+ # edgearray = entities.add_circle centerpoint, vector2, 10
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+ # edge = edgearray[7]
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+ # curve = edge.curve
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+ # lastedge = curve.last_edge
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+ #
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+ # @return edge - the last Edge object in the curve if successful
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+ #
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+ # @version SketchUp 6.0
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+ def last_edge
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+ end
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+
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+ # The length method retrieves the length of the curve.
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+ #
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+ # @example
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+ # centerpoint = Geom::Point3d.new
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+ # # Create a circle perpendicular to the normal or Z axis
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+ # vector = Geom::Vector3d.new 0,0,1
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+ # vector2 = vector.normalize!
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+ # model = Sketchup.active_model
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+ # entities = model.entities
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+ # edgearray = entities.add_circle centerpoint, vector2, 10
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+ # edge = edgearray[7]
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+ # curve = edge.curve
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+ # length = curve.length
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+ #
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+ # @return length - the length of the curve in current units if
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+ # successful
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+ #
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+ # @version SketchUp 6.0
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+ def length
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+ end
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+
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+ # The vertices method retrieves a collection of all vertices in a curve.
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+ #
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+ # @example
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+ # # Need example ruby code here.
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+ #
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+ # @param point_array
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+ # Array of Point3d objects to move each vertex to match.
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+ #
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+ # @return success - true or false
171
+ #
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+ # @version SketchUp 6.0
173
+ def move_vertices(point_array)
174
+ end
175
+
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+ # The vertices method retrieves a collection of all vertices in a curve.
177
+ #
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+ # @example
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+ # centerpoint = Geom::Point3d.new
180
+ # # Create a circle perpendicular to the normal or Z axis
181
+ # vector = Geom::Vector3d.new 0,0,1
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+ # vector2 = vector.normalize!
183
+ # model = Sketchup.active_model
184
+ # entities = model.entities
185
+ # edgearray = entities.add_circle centerpoint, vector2, 10
186
+ # edge = edgearray[7]
187
+ # curve = edge.curve
188
+ # vertices = curve.vertices
189
+ #
190
+ # @return vertices - a collection of the vertices
191
+ #
192
+ # @version SketchUp 6.0
193
+ def vertices
194
+ end
195
+
196
+ end