sketchup-api-stubs 0.1.0

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  1. checksums.yaml +7 -0
  2. data/SketchUp/Geom/BoundingBox.rb +335 -0
  3. data/SketchUp/Geom/LatLong.rb +123 -0
  4. data/SketchUp/Geom/Point3d.rb +643 -0
  5. data/SketchUp/Geom/PolygonMesh.rb +478 -0
  6. data/SketchUp/Geom/Transformation.rb +476 -0
  7. data/SketchUp/Geom/UTM.rb +135 -0
  8. data/SketchUp/Geom/Vector3d.rb +684 -0
  9. data/SketchUp/Sketchup/Animation.rb +137 -0
  10. data/SketchUp/Sketchup/AppObserver.rb +157 -0
  11. data/SketchUp/Sketchup/ArcCurve.rb +209 -0
  12. data/SketchUp/Sketchup/AttributeDictionaries.rb +146 -0
  13. data/SketchUp/Sketchup/AttributeDictionary.rb +280 -0
  14. data/SketchUp/Sketchup/Axes.rb +149 -0
  15. data/SketchUp/Sketchup/Behavior.rb +338 -0
  16. data/SketchUp/Sketchup/Camera.rb +594 -0
  17. data/SketchUp/Sketchup/ClassificationSchema.rb +63 -0
  18. data/SketchUp/Sketchup/Classifications.rb +118 -0
  19. data/SketchUp/Sketchup/Color.rb +291 -0
  20. data/SketchUp/Sketchup/ComponentDefinition.rb +562 -0
  21. data/SketchUp/Sketchup/ComponentInstance.rb +597 -0
  22. data/SketchUp/Sketchup/Console.rb +78 -0
  23. data/SketchUp/Sketchup/ConstructionLine.rb +257 -0
  24. data/SketchUp/Sketchup/ConstructionPoint.rb +32 -0
  25. data/SketchUp/Sketchup/Curve.rb +196 -0
  26. data/SketchUp/Sketchup/DefinitionList.rb +312 -0
  27. data/SketchUp/Sketchup/DefinitionObserver.rb +73 -0
  28. data/SketchUp/Sketchup/DefinitionsObserver.rb +102 -0
  29. data/SketchUp/Sketchup/Dimension.rb +167 -0
  30. data/SketchUp/Sketchup/DimensionLinear.rb +232 -0
  31. data/SketchUp/Sketchup/DimensionObserver.rb +38 -0
  32. data/SketchUp/Sketchup/DimensionRadial.rb +87 -0
  33. data/SketchUp/Sketchup/Drawingelement.rb +400 -0
  34. data/SketchUp/Sketchup/Edge.rb +517 -0
  35. data/SketchUp/Sketchup/EdgeUse.rb +213 -0
  36. data/SketchUp/Sketchup/Entities.rb +1011 -0
  37. data/SketchUp/Sketchup/EntitiesObserver.rb +125 -0
  38. data/SketchUp/Sketchup/Entity.rb +522 -0
  39. data/SketchUp/Sketchup/EntityObserver.rb +59 -0
  40. data/SketchUp/Sketchup/ExtensionsManager.rb +129 -0
  41. data/SketchUp/Sketchup/Face.rb +737 -0
  42. data/SketchUp/Sketchup/FrameChangeObserver.rb +104 -0
  43. data/SketchUp/Sketchup/Group.rb +705 -0
  44. data/SketchUp/Sketchup/Http.rb +27 -0
  45. data/SketchUp/Sketchup/Http/Request.rb +285 -0
  46. data/SketchUp/Sketchup/Http/Response.rb +62 -0
  47. data/SketchUp/Sketchup/Image.rb +393 -0
  48. data/SketchUp/Sketchup/Importer.rb +192 -0
  49. data/SketchUp/Sketchup/InputPoint.rb +393 -0
  50. data/SketchUp/Sketchup/InstanceObserver.rb +82 -0
  51. data/SketchUp/Sketchup/InstancePath.rb +297 -0
  52. data/SketchUp/Sketchup/Layer.rb +240 -0
  53. data/SketchUp/Sketchup/Layers.rb +235 -0
  54. data/SketchUp/Sketchup/LayersObserver.rb +136 -0
  55. data/SketchUp/Sketchup/Licensing.rb +47 -0
  56. data/SketchUp/Sketchup/Licensing/ExtensionLicense.rb +88 -0
  57. data/SketchUp/Sketchup/Loop.rb +141 -0
  58. data/SketchUp/Sketchup/Material.rb +384 -0
  59. data/SketchUp/Sketchup/Materials.rb +283 -0
  60. data/SketchUp/Sketchup/MaterialsObserver.rb +141 -0
  61. data/SketchUp/Sketchup/Menu.rb +97 -0
  62. data/SketchUp/Sketchup/Model.rb +1459 -0
  63. data/SketchUp/Sketchup/ModelObserver.rb +356 -0
  64. data/SketchUp/Sketchup/OptionsManager.rb +135 -0
  65. data/SketchUp/Sketchup/OptionsProvider.rb +277 -0
  66. data/SketchUp/Sketchup/OptionsProviderObserver.rb +58 -0
  67. data/SketchUp/Sketchup/Page.rb +636 -0
  68. data/SketchUp/Sketchup/Pages.rb +349 -0
  69. data/SketchUp/Sketchup/PagesObserver.rb +76 -0
  70. data/SketchUp/Sketchup/PickHelper.rb +457 -0
  71. data/SketchUp/Sketchup/RegionalSettings.rb +43 -0
  72. data/SketchUp/Sketchup/RenderingOptions.rb +337 -0
  73. data/SketchUp/Sketchup/RenderingOptionsObserver.rb +44 -0
  74. data/SketchUp/Sketchup/SectionPlane.rb +88 -0
  75. data/SketchUp/Sketchup/Selection.rb +470 -0
  76. data/SketchUp/Sketchup/SelectionObserver.rb +115 -0
  77. data/SketchUp/Sketchup/Set.rb +253 -0
  78. data/SketchUp/Sketchup/ShadowInfo.rb +257 -0
  79. data/SketchUp/Sketchup/ShadowInfoObserver.rb +57 -0
  80. data/SketchUp/Sketchup/Style.rb +77 -0
  81. data/SketchUp/Sketchup/Styles.rb +204 -0
  82. data/SketchUp/Sketchup/Text.rb +241 -0
  83. data/SketchUp/Sketchup/Texture.rb +211 -0
  84. data/SketchUp/Sketchup/TextureWriter.rb +237 -0
  85. data/SketchUp/Sketchup/Tool.rb +808 -0
  86. data/SketchUp/Sketchup/Tools.rb +120 -0
  87. data/SketchUp/Sketchup/ToolsObserver.rb +154 -0
  88. data/SketchUp/Sketchup/UVHelper.rb +61 -0
  89. data/SketchUp/Sketchup/Vertex.rb +143 -0
  90. data/SketchUp/Sketchup/View.rb +965 -0
  91. data/SketchUp/Sketchup/ViewObserver.rb +40 -0
  92. data/SketchUp/UI/Command.rb +307 -0
  93. data/SketchUp/UI/HtmlDialog.rb +346 -0
  94. data/SketchUp/UI/Notification.rb +229 -0
  95. data/SketchUp/UI/Toolbar.rb +243 -0
  96. data/SketchUp/UI/WebDialog.rb +623 -0
  97. data/SketchUp/_top_level.rb +193 -0
  98. data/SketchUp/array.rb +593 -0
  99. data/SketchUp/geom.rb +231 -0
  100. data/SketchUp/languagehandler.rb +92 -0
  101. data/SketchUp/length.rb +210 -0
  102. data/SketchUp/numeric.rb +249 -0
  103. data/SketchUp/sketchup.rb +1290 -0
  104. data/SketchUp/sketchupextension.rb +355 -0
  105. data/SketchUp/string.rb +24 -0
  106. data/SketchUp/ui.rb +637 -0
  107. metadata +176 -0
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+ # Copyright:: Copyright 2017 Trimble Inc.
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+ # License:: The MIT License (MIT)
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+
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+ # Loop is a low level topology class that will not need to be used often. A
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+ # Loop is a chain of Edges that bound a Face.
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+ #
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+ # @version SketchUp 6.0
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+ class Sketchup::Loop < Sketchup::Entity
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+
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+ # Instance Methods
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+
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+ # Determine if the loop is convex.
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+ #
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+ # @example
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+ # entities = Sketchup.active_model.active_entities
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+ # points = []
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+ # points << Geom::Point3d.new(0, 0, 0)
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+ # points << Geom::Point3d.new(100, 0, 0)
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+ # points << Geom::Point3d.new(100, 200, 0)
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+ # points << Geom::Point3d.new(0, 200, 0)
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+ # face = entities.add_face(points)
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+ # loop = face.outer_loop
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+ # if loop.convex?
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+ # puts "Loop is convex."
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+ # else
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+ # puts "Loop is not convex."
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+ # end
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+ #
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+ # @return status - true if convex, false if not convex.
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+ #
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+ # @return [Boolean]
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+ #
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+ # @version SketchUp 6.0
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+ def convex?
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+ end
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+
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+ # Get an array of the edges that define the loop in an ordered sequence.
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+ #
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+ # @example
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+ # entities = Sketchup.active_model.active_entities
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+ # points = []
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+ # points << Geom::Point3d.new(0, 0, 0)
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+ # points << Geom::Point3d.new(100, 0, 0)
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+ # points << Geom::Point3d.new(100, 200, 0)
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+ # points << Geom::Point3d.new(0, 200, 0)
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+ # face = entities.add_face(points)
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+ # loop = face.outer_loop
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+ # edges = loop.edges
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+ #
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+ # @return edges - an array of Edge objects if successful.
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+ #
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+ # @version SketchUp 6.0
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+ def edges
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+ end
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+
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+ # Get an array of the EdgeUse objects that define this loop in an ordered
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+ # sequence.
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+ #
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+ # @example
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+ # entities = Sketchup.active_model.active_entities
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+ # points = []
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+ # points << Geom::Point3d.new(0, 0, 0)
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+ # points << Geom::Point3d.new(100, 0, 0)
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+ # points << Geom::Point3d.new(100, 200, 0)
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+ # points << Geom::Point3d.new(0, 200, 0)
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+ # face = entities.add_face(points)
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+ # loop = face.outer_loop
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+ # edgeuses = loop.edgeuses
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+ #
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+ # @return edgeuses - an array of EdgeUse objects if successful.
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+ #
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+ # @version SketchUp 6.0
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+ def edgeuses
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+ end
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+
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+ # Get the Face object that is bounded by this loop.
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+ #
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+ # @example
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+ # entities = Sketchup.active_model.active_entities
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+ # points = []
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+ # points << Geom::Point3d.new(0, 0, 0)
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+ # points << Geom::Point3d.new(100, 0, 0)
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+ # points << Geom::Point3d.new(100, 200, 0)
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+ # points << Geom::Point3d.new(0, 200, 0)
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+ # face = entities.add_face(points)
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+ # loop = face.outer_loop
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+ # loop_face = loop.face
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+ #
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+ # @return face - a Face object if successful
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+ #
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+ # @version SketchUp 6.0
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+ def face
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+ end
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+
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+ # Determine if this is an outer loop. Each face has one outer loop, and will
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+ # have one loop for each hole.
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+ #
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+ # @example
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+ # entities = Sketchup.active_model.active_entities
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+ # points = []
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+ # points << Geom::Point3d.new(0, 0, 0)
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+ # points << Geom::Point3d.new(100, 0, 0)
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+ # points << Geom::Point3d.new(100, 200, 0)
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+ # points << Geom::Point3d.new(0, 200, 0)
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+ # face = entities.add_face(points)
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+ # loop = face.outer_loop
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+ # if loop.outer?
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+ # puts "Loop is an outer loop."
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+ # else
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+ # puts "Loop is not an outer loop."
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+ # end
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+ #
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+ # @return status - true if the loop is an outer loop, false if it
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+ # is not an outer loop.
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+ #
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+ # @return [Boolean]
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+ #
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+ # @version SketchUp 6.0
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+ def outer?
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+ end
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+
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+ # Get an array of the vertices that define the loop in an ordered sequence.
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+ #
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+ # @example
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+ # entities = Sketchup.active_model.active_entities
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+ # points = []
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+ # points << Geom::Point3d.new(0, 0, 0)
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+ # points << Geom::Point3d.new(100, 0, 0)
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+ # points << Geom::Point3d.new(100, 200, 0)
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+ # points << Geom::Point3d.new(0, 200, 0)
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+ # face = entities.add_face(points)
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+ # loop = face.outer_loop
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+ # vertices = loop.vertices
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+ #
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+ # @return vertices - an array of Vertex objects if successful.
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+ #
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+ # @version SketchUp 6.0
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+ def vertices
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+ end
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+
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+ end
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+ # Copyright:: Copyright 2017 Trimble Inc.
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+ # License:: The MIT License (MIT)
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+
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+ # The Material class represents a texture or color that can be applied to
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+ # Drawingelements. It is most often applied to Faces.
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+ #
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+ # You can pass any object that can be used as a material to a method that
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+ # requires a material. Objects include actual materials, color, and classes
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+ # that can be converted to a color.
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+ #
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+ # The following are valid (assuming the existence of a Material mat1.)
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+ #
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+ # @example
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+ # face.material = mat1
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+ # face.material = "red"
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+ # face.material = 0xff0000
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+ #
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+ # @version SketchUp 6.0
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+ class Sketchup::Material < Sketchup::Entity
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+
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+ # Includes
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+
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+ include Comparable
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+
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+ # Constants
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+
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+ COLORIZE_SHIFT = nil # Stub value.
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+ COLORIZE_TINT = nil # Stub value.
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+
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+ MATERIAL_COLORIZED_TEXTURED = nil # Stub value.
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+ MATERIAL_SOLID = nil # Stub value.
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+ MATERIAL_TEXTURED = nil # Stub value.
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+
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+ # Instance Methods
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+
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+ # The <=> method is used to compare two materials based on name. The number
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+ # returned relates to the "string distance" between the names.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # m1 = materials.add('Joe')
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+ # m2 = materials.add('Fred')
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+ # p m1 <=> m2
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+ #
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+ # @param material2
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+ # A Material object.
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+ #
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+ # @return status - 0 if they are equal, positive number if
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+ # material1 > material2, negative if material1 < material2
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+ #
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+ # @version SketchUp 6.0
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+ def <=>(material2)
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+ end
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+
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+ # The == method is used to test if two materials are the same.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # m1 = materials.add('Joe')
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+ # m2 = materials.add('Fred')
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+ # if (m1 == m2)
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+ # UI.messagebox('The Materials are equal.')
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+ # else
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+ # UI.messagebox('The Materials are not equal.')
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+ # end
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+ #
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+ # @param material2
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+ # A Material object.
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+ #
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+ # @return status - true if the materials are the same, false if
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+ # they are different
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+ #
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+ # @version SketchUp 6.0
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+ def ==(material2)
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+ end
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+
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+ # The alpha method is used to get the opacity of the material.
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+ #
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+ # The value will be between 0.0 and 1.0. A value of 0.0 means that the material is
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+ # completely transparent. A value of 1.0 means that the Material is completely
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+ # opaque.
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+ #
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+ # @example
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+ # alpha_value = Sketchup.active_model.materials[0].alpha
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+ #
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+ # @return alpha - a number between 0 and 1
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+ #
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+ # @version SketchUp 6.0
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+ def alpha
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+ end
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+
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+ # The alpha= method is used to set the opacity of the material.
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+ #
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+ # The value must be between 0.0 and 1.0. A value of 0.0 means that the material is
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+ # completely transparent. A value of 1.0 means that the Material is completely
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+ # opaque.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # material = materials.add('Joe')
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+ # material.alpha = 0.5
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+ #
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+ # @param alpha
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+ # An opacity value.
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+ #
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+ # @return status - the newly set opacity value
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+ #
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+ # @version SketchUp 6.0
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+ def alpha=(alpha)
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+ end
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+
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+ # The color method is used to retrieve the color of the material.
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+ #
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+ # If it uses a Texture, this will return the average color.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # material = materials.add('Joe')
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+ # material.color = 'red'
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+ # color = material.color
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+ #
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+ # @return color - a Color object
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+ #
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+ # @version SketchUp 6.0
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+ def color
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+ end
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+
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+ # The color= method is used to set the color of the material.
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+ #
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+ # If the Material has a texture, then this turns it into a colorized
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+ # texture.
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+ #
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+ # To reset the color of a Material with a texture, set the color
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+ # to nil.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # material = materials.add('Joe')
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+ # material.color = 'red'
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+ #
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+ # @param color
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+ # A Color object.
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+ #
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+ # @return color - the newly set Color object's name
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+ #
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+ # @version SketchUp 6.0
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+ def color=(color)
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+ end
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+
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+ # The colorize_deltas method retrieves the HLS delta for colorized materials.
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+ #
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+ # @example
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+ # material = Sketchup.active_model.materials[0]
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+ # h, l, s = material.colorize_deltas
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+ #
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+ # @return Array - An array of floats representing the HLS delta.
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+ #
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+ # @version SketchUp 2015
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+ def colorize_deltas
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+ end
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+
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+ # The colorize_type method retrieves the type of colorization of the material.
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+ # This value is only relevant when the materialType is set to 2
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+ # (colorized textured).
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+ # Types include:
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+ #
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+ # - 0 = shift (Sketchup::Material::COLORIZE_SHIFT),
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+ # - 1 = tint (Sketchup::Material::COLORIZE_TINT),
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+ #
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+ # @example
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+ # material = Sketchup.active_model.materials[0]
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+ # type = material.colorize_type
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+ #
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+ # @return type - the colorize type for the Material object.
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+ #
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+ # @version SketchUp 2015
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+ def colorize_type
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+ end
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+
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+ # The colorize_type method set the type of colorization of the material.
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+ # This value is only relevant when the materialType is set to 2
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+ # (colorized textured).
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+ # Types include:
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+ #
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+ # - 0 = shift (Sketchup::Material::COLORIZE_SHIFT),
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+ # - 1 = tint (Sketchup::Material::COLORIZE_TINT),
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+ #
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+ # @example
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+ # material = Sketchup.active_model.materials[0]
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+ # material.colorize_type = Sketchup::Material::COLORIZE_TINT
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+ #
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+ # @param type
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+ # - the new colorize type for the Material object.
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+ #
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+ # @return type - the colorize type for the Material object.
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+ #
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+ # @version SketchUp 2015
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+ def colorize_type=(type)
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+ end
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+
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+ # The display_name method retrieves the name that is displayed within SketchUp
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+ # for the material.
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+ #
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+ # This should be used when presenting the name in the UI, but the returned name
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+ # cannot be used as a key in model.materials.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # material = materials.add('[Joe]')
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+ # # Use .name for the internal name of a material
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+ # puts material.name # Outputs "[Joe]"
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+ # # Use .display_name for presenting the material name
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+ # # to the UI like SketchUp does.
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+ # puts material.display_name # Outputs "Joe"
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+ #
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+ # @return name - the display name for the material
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+ #
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+ # @version SketchUp 6.0
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+ def display_name
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+ end
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+
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+ # The materialType method retrieves the type of the material. Types include:
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+ #
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+ # - 0 = solid (Sketchup::Material::MATERIAL_SOLID),
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+ # - 1 = textured (Sketchup::Material::MATERIAL_TEXTURED),
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+ # - 2 = colorized textured (Sketchup::Material::MATERIAL_COLORIZED_TEXTURED).
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+ #
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+ # The constants where added in SketchUp 2015.
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+ #
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+ # @example
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+ # material = Sketchup.active_model.materials[0]
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+ # type = material.materialType
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+ #
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+ # @return type - the material type for the Material object. See
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+ # summary for details.
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+ #
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+ # @version SketchUp 6.0
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+ def materialType
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+ end
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+
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+ # The name method retrieves the name of the material. This is the
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+ # internal name of the object which should be used for retrieving
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+ # the material from the model's material list.
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+ #
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+ # Use .display_name to display the name in the UI.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # material = materials.add('[Joe]')
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+ # # Use .name for the internal name of a material
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+ # puts material.name # Outputs "[Joe]"
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+ # # Use .display_name for presenting the material name
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+ # # to the UI like SketchUp does.
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+ # puts material.display_name # Outputs "Joe"
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+ #
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+ # @return name - the name of the Material object
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+ #
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+ # @version SketchUp 6.0
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+ def name
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+ end
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+
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+ # Sets the name of the material.
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+ #
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+ # @example
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+ # materials = Sketchup.active_model.materials
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+ # material = materials.add("Joe")
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+ # material.name = 'Jeff'
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+ #
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+ # @return name - the newly set material name.
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+ #
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+ # @version SketchUp 8.0 M1
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+ def name=(str)
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+ end
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+
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+ # The {#save_as} method is used to write a material to a SKM file.
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+ #
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+ # You must remember to append ".skm" to the filename as this will not be done
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+ # automatically.
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+ #
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+ # @example
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+ # filename = File.join(ENV['HOME'], 'Desktop', 'su_test.skm')
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+ # materials = Sketchup.active_model.materials
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+ # material = materials.add("Hello World")
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+ # material.color = 'red'
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+ # material.save_as(filename)
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+ #
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+ # @param [String] filename
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+ # the path to the SKM file to load.
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+ #
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+ # @return [Boolean] `true` if successful
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+ #
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+ # @version SketchUp 2017
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+ def save_as(filename)
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+ end
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+
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+ # The texture method retrieves the texture of the material.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # material = materials.add('Joe')
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+ # material.texture = "C:/Materials/Carpet.jpg"
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+ # texture = material.texture
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+ #
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+ # @return texture - the Texture object within the Material.
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+ # Returns nil if the Material does not have a texture.
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+ #
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+ # @version SketchUp 6.0
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+ def texture
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+ end
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+
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+ # The texture= method sets the texture for the material.
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+ #
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+ # Setting the texture to +nil+ will turn it into a solid color
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # materials = model.materials
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+ # material = materials.add('Joe')
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+ # material.texture = "C:/Materials/Carpet.jpg"
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+ #
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+ # @overload texture=(filename)
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+ #
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+ # @param [String] filename The file path to the texture the material should
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+ # use.
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+ #
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+ # @overload texture=(properties)
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+ #
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+ # @param [Array<String, Integer, Integer>] properties An array with the
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+ # texture filename and optionally the width and height in model units.
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+ #
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+ # @return [Sketchup::Texture] the newly set Texture object
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+ #
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+ # @version SketchUp 6.0
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+ def texture=(arg)
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+ end
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+
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+ # The use_alpha? method tells if the material uses transparency.
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+ #
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+ # Note that this is not affected by the alpha value of the color object. Only
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+ # the .alpha value and transparent texture will make this method return true.
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+ #
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+ # @example
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+ # material = Sketchup.active_model.materials[0]
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+ # is_alpha = material.use_alpha?
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+ #
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+ # @return type - the material type for the Material object. See
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+ # summary for details.
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+ #
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+ # @return [Boolean]
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+ #
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+ # @version SketchUp 6.0
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+ def use_alpha?
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+ end
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+
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+ # The write_thumbnail method writes a bitmap thumbnail to the given file name.
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+ #
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+ # @example
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+ # model = Sketchup.active_model
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+ # model.materials.each { |material|
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+ # thumbnail_file = "C:/tmp/materials/#{material.display_name}.png"
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+ # material.write_thumbnail(thumbnail_file, 128)
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+ # }
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+ #
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+ # @param filename
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+ # The file name for the thumbnail.
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+ #
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+ # @param resolution
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+ # The resolution of the thumbnail.
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+ #
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+ # @return status - true if successful, false if unsuccessful.
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+ #
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+ # @version SketchUp 8.0 M1
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+ def write_thumbnail(filename, resolution)
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+ end
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+
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+ end