ruby-sdl2 0.1.0
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- checksums.yaml +7 -0
- data/.dir-locals.el +2 -0
- data/.gitignore +17 -0
- data/COPYING.txt +165 -0
- data/README.md +30 -0
- data/Rakefile +95 -0
- data/clipboard.c +37 -0
- data/doc/po/ja.po +1160 -0
- data/event.c +1027 -0
- data/extconf.rb +53 -0
- data/filesystem.c +36 -0
- data/gamecontroller.c +194 -0
- data/gl.c.m4 +201 -0
- data/hint.c +56 -0
- data/joystick.c +316 -0
- data/key.c.m4 +794 -0
- data/lib/sdl2.rb +3 -0
- data/lib/sdl2/version.rb +6 -0
- data/main.c +244 -0
- data/messagebox.c +231 -0
- data/mixer.c +1079 -0
- data/mouse.c +286 -0
- data/rubysdl2_internal.h +125 -0
- data/sample/chunk_destroy.rb +16 -0
- data/sample/icon.bmp +0 -0
- data/sample/memory_test/m1.rb +28 -0
- data/sample/memory_test/m2.rb +18 -0
- data/sample/memory_test/m3.rb +12 -0
- data/sample/message_box.rb +33 -0
- data/sample/music_player.rb +133 -0
- data/sample/playwave.rb +19 -0
- data/sample/primitives.rb +32 -0
- data/sample/test_clipboard.rb +11 -0
- data/sample/test_controller.rb +57 -0
- data/sample/test_joystick.rb +48 -0
- data/sample/test_keyboard.rb +44 -0
- data/sample/test_mouse.rb +44 -0
- data/sample/test_surface.rb +8 -0
- data/sample/test_ttf.rb +77 -0
- data/sample/test_video.rb +53 -0
- data/sample/testgl.rb +175 -0
- data/sample/testsprite.rb +296 -0
- data/sample/testspriteminimal.rb +75 -0
- data/sample/timer.rb +11 -0
- data/sample/version.rb +12 -0
- data/sample/video_info.rb +65 -0
- data/timer.c +63 -0
- data/ttf.c +196 -0
- data/video.c.m4 +2935 -0
- metadata +102 -0
data/mixer.c
ADDED
@@ -0,0 +1,1079 @@
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#ifdef HAVE_SDL_MIXER_H
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#include "rubysdl2_internal.h"
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#include <SDL_mixer.h>
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static VALUE mMixer;
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static VALUE cChunk;
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static VALUE cMusic;
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static VALUE mChannels;
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static VALUE cGroup;
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static VALUE mMusicChannel;
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static VALUE playing_chunks = Qnil;
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static VALUE playing_music = Qnil;
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#define MIX_ERROR() do { HANDLE_ERROR(SDL_SetError(Mix_GetError())); } while(0)
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#define HANDLE_MIX_ERROR(code) \
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do { if ((code) < 0) { MIX_ERROR(); } } while (0)
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typedef struct Chunk {
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Mix_Chunk* chunk;
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} Chunk;
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typedef struct Music {
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Mix_Music* music;
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} Music;
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static void Chunk_free(Chunk* c)
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{
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if (rubysdl2_is_active() && c->chunk)
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Mix_FreeChunk(c->chunk);
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free(c);
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}
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static VALUE Chunk_new(Mix_Chunk* chunk)
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{
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Chunk* c = ALLOC(Chunk);
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c->chunk = chunk;
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return Data_Wrap_Struct(cChunk, 0, Chunk_free, c);
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}
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DEFINE_WRAPPER(Mix_Chunk, Chunk, chunk, cChunk, "SDL2::Mixer::Chunk");
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static void Music_free(Music* m)
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{
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if (rubysdl2_is_active() && m->music)
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Mix_FreeMusic(m->music);
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free(m);
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}
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static VALUE Music_new(Mix_Music* music)
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{
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Music* c = ALLOC(Music);
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c->music = music;
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return Data_Wrap_Struct(cMusic, 0, Music_free, c);
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}
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DEFINE_WRAPPER(Mix_Music, Music, music, cMusic, "SDL2::Mixer::Music");
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/*
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* Document-module: SDL2::Mixer
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*
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* Sound mixing module.
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*
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* With this module, you can play many kinds of sound files such as:
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*
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* * WAVE/RIFF (.wav)
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* * AIFF (.aiff)
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* * VOC (.voc)
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* * MOD (.mod .xm .s3m .669 .it .med etc.)
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* * MIDI (.mid)
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* * OggVorbis (.ogg)
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* * MP3 (.mp3)
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* * FLAC (.flac)
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*
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* Before playing sounds,
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* you need to initialize this module by {.init} and
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* open a sound device by {.open}.
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*
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* This module mixes multiple sound sources in parallel.
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* To play a sound source, you assign the source to a "channel"
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* and this module mixes all sound sources assigned to the channels.
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*
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* In this module, there are two types of sound sources:
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* {SDL2::Mixer::Chunk} and {SDL2::Mixer::Music}.
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* And there are two corresponding types of channels:
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* {SDL2::Mixer::Channels} and {SDL2::Mixer::MusicChannel}.
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*
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* {SDL2::Mixer::Channels} module plays {SDL2::Mixer::Chunk} objects,
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* through multiple (default eight) channels. This module is suitable
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* for the sound effects.
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* The number of channels is variable with {SDL2::Mixer::Channels.allocate}.
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*
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* {SDL2::Mixer::MusicChannel} module plays {SDL2::Mixer::Music} objects.
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* This module has only one playing channel, and you cannot play
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* multiple music in parallel. However an {SDL2::Mixer::Music} object
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* is more efficient for memory, and this module supports more file formats
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* than {SDL2::Mixer::Channels}.
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* This module is suitable for playing "BGMs" of your application.
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*
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*/
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/*
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* @overload init(flags)
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* Initialize the mixer library.
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*
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* This module function load dynamically-linked libraries for sound file
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* formats such as ogg and flac.
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*
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* You can give the initialized libraries (file formats) with OR'd bits of the
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* following constants:
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*
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* * SDL2::Mixer::INIT_FLAC
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* * SDL2::Mixer::INIT_MOD
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* * SDL2::Mixer::INIT_MODPLUG
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* * SDL2::Mixer::INIT_MP3
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* * SDL2::Mixer::INIT_OGG
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* * SDL2::Mixer::INIT_FLUIDSYNTH
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*
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* @param flags [Integer] intialized sublibraries
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* @return [nil]
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*
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*/
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static VALUE Mixer_s_init(VALUE self, VALUE f)
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{
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int flags = NUM2INT(f);
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if (Mix_Init(flags) & flags != flags)
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rb_raise(eSDL2Error, "Couldn't initialize SDL_mixer");
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return Qnil;
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}
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static void check_channel(VALUE ch, int allow_minus_1)
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{
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int channel = NUM2INT(ch);
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if (channel >= Mix_AllocateChannels(-1))
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rb_raise(rb_eArgError, "too large number of channel (%d)", channel);
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if (channel == -1 && !allow_minus_1 || channel < -1)
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rb_raise(rb_eArgError, "negative number of channel is not allowed");
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}
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/*
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* @overload open(freq=22050, format=SDL2::Mixer::DEFAULT_FORMAT, channels=2, chunksize=1024)
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* Open a sound device.
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*
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* Before calling loading/playing methods in the mixer module,
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* this method must be called.
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* Before calling this method,
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* {SDL2.init} must be called with SDL2::INIT_AUDIO.
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*
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* @param freq [Integer] output sampling frequency in Hz.
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* Normally 22050 or 44100 is used.
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* 44100 is CD audio rate. SDL2::Mixer::DEFAULT_FREQUENCY(22050) is best for
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* many kinds of game because 44100 requires too much CPU power on older computers.
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* @param format [Integer] output sample format
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* @param channels 1 is for mono, and 2 is for stereo.
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* @param chunksize bytes used per output sample
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*
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* @return [nil]
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*
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* @raise [SDL2::Error] raised when a device cannot be opened
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*
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* @see .init
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* @see .close
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* @see .query
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*/
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static VALUE Mixer_s_open(int argc, VALUE* argv, VALUE self)
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{
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VALUE freq, format, channels, chunksize;
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rb_scan_args(argc, argv, "04", &freq, &format, &channels, &chunksize);
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HANDLE_MIX_ERROR(Mix_OpenAudio((freq == Qnil) ? MIX_DEFAULT_FREQUENCY : NUM2INT(freq),
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(format == Qnil) ? MIX_DEFAULT_FORMAT : NUM2UINT(format),
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(channels == Qnil) ? 2 : NUM2INT(channels),
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(chunksize == Qnil) ? 1024 : NUM2INT(chunksize)));
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playing_chunks = rb_ary_new();
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return Qnil;
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}
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/*
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* Close the audio device.
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*
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* @return [nil]
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*/
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static VALUE Mixer_s_close(VALUE self)
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{
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Mix_CloseAudio();
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return Qnil;
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}
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/*
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* Query a sound device spec.
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*
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* This method returns the most suitable setting for {.open} the device.
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*
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* @return [[Integer, Integer, Integer, Integer]]
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* the suitable frequency in Hz, the suitable format,
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* the suitable number of channels (1 for mono, 2 for stereo),
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* and the number of call of {.open}.
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*
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*/
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static VALUE Mixer_s_query(VALUE self)
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{
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int frequency = 0, channels = 0, num_opened;
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Uint16 format = 0;
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num_opened = Mix_QuerySpec(&frequency, &format, &channels);
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return rb_ary_new3(4, INT2NUM(frequency), UINT2NUM(format),
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INT2NUM(channels), INT2NUM(num_opened));
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}
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/*
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* Document-module: SDL2::Mixer::Channels
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*
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* This module plays {SDL2::Mixer::Chunk} objects in parallel.
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*
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* Each virtual sound output device is called channel, and
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* the number of channels determines the f
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*/
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/*
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* @overload allocate(num_channels)
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* Set the number of channels being mixed.
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*
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* @param num_channels [Integer] Number of channels prepared for mixing.
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*
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* @return [Integer] the number of prepared channels.
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*/
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static VALUE Channels_s_allocate(VALUE self, VALUE num_channels)
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{
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return INT2NUM(Mix_AllocateChannels(NUM2INT(num_channels)));
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}
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/*
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* @overload reserve(num)
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* @param num [Integer]
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* @return [Integer]
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*/
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static VALUE Channels_s_reserve(VALUE self, VALUE num)
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{
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return INT2NUM(Mix_ReserveChannels(NUM2INT(num)));
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}
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/*
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* @overload volume(channel)
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* Get the volume of specified channel.
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*
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* @param channel [Integer] the channel to get volume for.
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* If the specified channel is -1, this method returns
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* the average volume of all channels.
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* @return [Integer] the volume, 0-128
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*
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* @see .set_volume
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*/
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static VALUE Channels_s_volume(VALUE self, VALUE channel)
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255
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{
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return INT2NUM(Mix_Volume(NUM2INT(channel), -1));
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}
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258
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/*
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260
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* @overload set_volume(channel, volume)
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* Set the volume of specified channel.
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262
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*
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* The volume should be from 0 to {SDL2::Mixer::MAX_VOLUME}(128).
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264
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* If the specified channel is -1, set volume for all channels.
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265
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*
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266
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* @param channel [Integer] the channel to set volume for.
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267
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* @param volume [Integer] the volume to use
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268
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* @return [void]
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269
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*
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270
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* @see .volume
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*/
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static VALUE Channels_s_set_volume(VALUE self, VALUE channel, VALUE volume)
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{
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return INT2NUM(Mix_Volume(NUM2INT(channel), NUM2INT(volume)));
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275
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}
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276
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277
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static void protect_playing_chunk_from_gc(int channel, VALUE chunk)
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278
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{
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279
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rb_ary_store(playing_chunks, channel, chunk);
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280
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}
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281
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282
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/*
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283
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* @overload play(channel, chunk, loops, ticks = -1)
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284
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* Play a {SDL2::Mixer::Chunk} on **channel**.
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285
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*
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286
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* @param channel [Integer] the channel to play, or -1 for the first free unreserved
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287
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* channel
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* @param chunk [SDL2::Mixer::Chunk] the chunk to play
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289
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* @param loops [Integer] the number of loops, or -1 for infite loops.
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* passing 1 plays the sample twice (1 loop).
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291
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* @param ticks [Integer] milliseconds limit to play, at most.
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292
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* If the chunk is long enough and **loops** is large enough,
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* the play will stop after **ticks** milliseconds.
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* Otherwise, the play will stop when the loop ends.
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* -1 means infinity.
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* @return [Integer] the channel that plays the chunk.
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*
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* @raise [SDL2::Error] raised on a playing error. For example,
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299
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* **channel** is out of the allocated channels, or
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300
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* there is no free channels when **channel** is -1.
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301
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*
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302
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* @see .fade_in
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303
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*/
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304
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static VALUE Channels_s_play(int argc, VALUE* argv, VALUE self)
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305
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{
|
306
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VALUE channel, chunk, loops, ticks;
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307
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int ch;
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308
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rb_scan_args(argc, argv, "31", &channel, &chunk, &loops, &ticks);
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309
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if (ticks == Qnil)
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310
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ticks = INT2FIX(-1);
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311
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check_channel(channel, 1);
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312
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ch = Mix_PlayChannelTimed(NUM2INT(channel), Get_Mix_Chunk(chunk),
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NUM2INT(loops), NUM2INT(ticks));
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314
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HANDLE_MIX_ERROR(ch);
|
315
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protect_playing_chunk_from_gc(ch, chunk);
|
316
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return INT2FIX(ch);
|
317
|
+
}
|
318
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+
|
319
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+
/*
|
320
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+
* @overload fade_in(channel, chunk, loops, ms, ticks = -1)
|
321
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* Play a {SDL2::Mixer::Chunk} on **channel** with fading in.
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322
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*
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323
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* @param channel [Integer] the channel to play, or -1 for the first free unreserved
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324
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* channel
|
325
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* @param chunk [SDL2::Mixer::Chunk] the chunk to play
|
326
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+
* @param loops [Integer] the number of loops, or -1 for infite loops.
|
327
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* passing 1 plays the sample twice (1 loop).
|
328
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+
* @param ms [Integer] milliseconds of time of fade-in effect.
|
329
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+
* @param ticks [Integer] milliseconds limit to play, at most.
|
330
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+
* If the chunk is long enough and **loops** is large enough,
|
331
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* the play will stop after **ticks** milliseconds.
|
332
|
+
* Otherwise, the play will stop when the loop ends.
|
333
|
+
* -1 means infinity.
|
334
|
+
* @return [Integer] the channel that plays the chunk.
|
335
|
+
*
|
336
|
+
* @raise [SDL2::Error] raised on a playing error. For example,
|
337
|
+
* **channel** is out of the allocated channels, or
|
338
|
+
* there is no free channels when **channel** is -1.
|
339
|
+
*
|
340
|
+
* @see .play
|
341
|
+
* @see .fade_out
|
342
|
+
*/
|
343
|
+
static VALUE Channels_s_fade_in(int argc, VALUE* argv, VALUE self)
|
344
|
+
{
|
345
|
+
VALUE channel, chunk, loops, ms, ticks;
|
346
|
+
int ch;
|
347
|
+
rb_scan_args(argc, argv, "41", &channel, &chunk, &loops, &ms, &ticks);
|
348
|
+
if (ticks == Qnil)
|
349
|
+
ticks = INT2FIX(-1);
|
350
|
+
check_channel(channel, 1);
|
351
|
+
ch = Mix_FadeInChannelTimed(NUM2INT(channel), Get_Mix_Chunk(chunk),
|
352
|
+
NUM2INT(loops), NUM2INT(ms), NUM2INT(ticks));
|
353
|
+
HANDLE_MIX_ERROR(ch);
|
354
|
+
protect_playing_chunk_from_gc(ch, chunk);
|
355
|
+
return INT2FIX(ch);
|
356
|
+
}
|
357
|
+
|
358
|
+
/*
|
359
|
+
* @overload pause(channel)
|
360
|
+
* Pause a specified channel.
|
361
|
+
*
|
362
|
+
* @param channel [Integer] the channel to pause, or -1 for all channels.
|
363
|
+
* @return [nil]
|
364
|
+
*
|
365
|
+
* @see .resume
|
366
|
+
* @see .pause?
|
367
|
+
*/
|
368
|
+
static VALUE Channels_s_pause(VALUE self, VALUE channel)
|
369
|
+
{
|
370
|
+
check_channel(channel, 1);
|
371
|
+
Mix_Pause(NUM2INT(channel));
|
372
|
+
return Qnil;
|
373
|
+
}
|
374
|
+
|
375
|
+
/*
|
376
|
+
* @overload resume(channel)
|
377
|
+
* Resume a specified channel that already pauses.
|
378
|
+
*
|
379
|
+
* @note This method has no effect to unpaused channels.
|
380
|
+
* @param channel [Integer] the channel to be resumed, or -1 for all channels.
|
381
|
+
* @return [nil]
|
382
|
+
*
|
383
|
+
* @see .pause
|
384
|
+
* @see .pause?
|
385
|
+
*/
|
386
|
+
static VALUE Channels_s_resume(VALUE self, VALUE channel)
|
387
|
+
{
|
388
|
+
check_channel(channel, 1);
|
389
|
+
Mix_Resume(NUM2INT(channel));
|
390
|
+
return Qnil;
|
391
|
+
}
|
392
|
+
|
393
|
+
/*
|
394
|
+
* @overload halt(channel)
|
395
|
+
* Halt playing of a specified channel.
|
396
|
+
*
|
397
|
+
* @param channel [Integer] the channel to be halted, or -1 for all channels.
|
398
|
+
* @return [nil]
|
399
|
+
*
|
400
|
+
* @see .expire
|
401
|
+
* @see .fade_out
|
402
|
+
* @see .play?
|
403
|
+
*/
|
404
|
+
static VALUE Channels_s_halt(VALUE self, VALUE channel)
|
405
|
+
{
|
406
|
+
check_channel(channel, 1);
|
407
|
+
Mix_HaltChannel(NUM2INT(channel));
|
408
|
+
return Qnil;
|
409
|
+
}
|
410
|
+
|
411
|
+
/*
|
412
|
+
* @overload expire(channel, ticks)
|
413
|
+
* Halt playing of a specified channel after **ticks** milliseconds.
|
414
|
+
*
|
415
|
+
* @param channel [Integer] the channel to be halted, or -1 for all channels.
|
416
|
+
* @param ticks [Integer] milliseconds untils the channel halts playback.
|
417
|
+
* @return [nil]
|
418
|
+
*
|
419
|
+
* @see .halt
|
420
|
+
* @see .fade_out
|
421
|
+
* @see .play?
|
422
|
+
*/
|
423
|
+
static VALUE Channels_s_expire(VALUE self, VALUE channel, VALUE ticks)
|
424
|
+
{
|
425
|
+
check_channel(channel, 1);
|
426
|
+
Mix_ExpireChannel(NUM2INT(channel), NUM2INT(ticks));
|
427
|
+
return Qnil;
|
428
|
+
}
|
429
|
+
|
430
|
+
/*
|
431
|
+
* @overload fade_out(channel, ms)
|
432
|
+
* Halt playing of a specified channel with fade-out effect.
|
433
|
+
*
|
434
|
+
* @param channel [Integer] the channel to be halted, or -1 for all channels.
|
435
|
+
* @param ms [Integer] milliseconds of fade-out effect
|
436
|
+
* @return [nil]
|
437
|
+
*
|
438
|
+
* @see .halt
|
439
|
+
* @see .expire
|
440
|
+
* @see .play?
|
441
|
+
* @see .fade_in
|
442
|
+
*/
|
443
|
+
static VALUE Channels_s_fade_out(VALUE self, VALUE channel, VALUE ms)
|
444
|
+
{
|
445
|
+
check_channel(channel, 1);
|
446
|
+
Mix_FadeOutChannel(NUM2INT(channel), NUM2INT(ms));
|
447
|
+
return Qnil;
|
448
|
+
}
|
449
|
+
|
450
|
+
/*
|
451
|
+
* @overload play?(channel)
|
452
|
+
* Return true if a specified channel is playing.
|
453
|
+
*
|
454
|
+
* @param channel [Integer] channel to test
|
455
|
+
* @see .pause?
|
456
|
+
* @see .fading
|
457
|
+
*/
|
458
|
+
static VALUE Channels_s_play_p(VALUE self, VALUE channel)
|
459
|
+
{
|
460
|
+
check_channel(channel, 0);
|
461
|
+
return INT2BOOL(Mix_Playing(NUM2INT(channel)));
|
462
|
+
}
|
463
|
+
|
464
|
+
/*
|
465
|
+
* @overload pause?(channel)
|
466
|
+
* Return true if a specified channel is paused.
|
467
|
+
*
|
468
|
+
* @note This method returns true if a paused channel is halted by {.halt}, or any
|
469
|
+
* other halting methods.
|
470
|
+
*
|
471
|
+
* @param channel [Integer] channel to test
|
472
|
+
*
|
473
|
+
* @see .play?
|
474
|
+
* @see .fading
|
475
|
+
*/
|
476
|
+
static VALUE Channels_s_pause_p(VALUE self, VALUE channel)
|
477
|
+
{
|
478
|
+
check_channel(channel, 0);
|
479
|
+
return INT2BOOL(Mix_Paused(NUM2INT(channel)));
|
480
|
+
}
|
481
|
+
|
482
|
+
/*
|
483
|
+
* @overload fading(channel)
|
484
|
+
* Return the fading state of a specified channel.
|
485
|
+
*
|
486
|
+
* The return value is one of the following:
|
487
|
+
*
|
488
|
+
* * {SDL2::Mixer::NO_FADING} - **channel** is not fading in, and fading out
|
489
|
+
* * {SDL2::Mixer::FADING_IN} - **channel** is fading in
|
490
|
+
* * {SDL2::Mixer::FADING_OUT} - **channel** is fading out
|
491
|
+
*
|
492
|
+
* @param channel [Integer] channel to test
|
493
|
+
*
|
494
|
+
* @return [Integer]
|
495
|
+
*
|
496
|
+
* @see .play?
|
497
|
+
* @see .pause?
|
498
|
+
* @see .fade_in
|
499
|
+
* @see .fade_out
|
500
|
+
*/
|
501
|
+
static VALUE Channels_s_fading(VALUE self, VALUE which)
|
502
|
+
{
|
503
|
+
check_channel(which, 0);
|
504
|
+
return INT2FIX(Mix_FadingChannel(NUM2INT(which)));
|
505
|
+
}
|
506
|
+
|
507
|
+
/*
|
508
|
+
* @overload playing_chunk(channel)
|
509
|
+
* Get the {SDL2::Mixer::Chunk} object most recently playing on **channel**.
|
510
|
+
*
|
511
|
+
* If **channel** is out of allocated channels, or
|
512
|
+
* no chunk is played yet on **channel**, this method returns nil.
|
513
|
+
*
|
514
|
+
* @param channel [Integer] the channel to get the chunk object
|
515
|
+
* @return [SDL2::Mixer::Chunk,nil]
|
516
|
+
*/
|
517
|
+
static VALUE Channels_s_playing_chunk(VALUE self, VALUE channel)
|
518
|
+
{
|
519
|
+
check_channel(channel, 0);
|
520
|
+
return rb_ary_entry(playing_chunks, NUM2INT(channel));
|
521
|
+
}
|
522
|
+
|
523
|
+
static VALUE Group_initialize(VALUE self, VALUE tag)
|
524
|
+
{
|
525
|
+
rb_iv_set(self, "@tag", tag);
|
526
|
+
return Qnil;
|
527
|
+
}
|
528
|
+
|
529
|
+
static VALUE Group_s_default(VALUE self)
|
530
|
+
{
|
531
|
+
VALUE tag = INT2FIX(-1);
|
532
|
+
return rb_class_new_instance(1, &tag, self);
|
533
|
+
}
|
534
|
+
|
535
|
+
inline static int Group_tag(VALUE group)
|
536
|
+
{
|
537
|
+
return NUM2INT(rb_iv_get(group, "@tag"));
|
538
|
+
}
|
539
|
+
|
540
|
+
static VALUE Group_eq(VALUE self, VALUE other)
|
541
|
+
{
|
542
|
+
return INT2BOOL(rb_obj_is_instance_of(other, cGroup) &&
|
543
|
+
Group_tag(self) == Group_tag(other));
|
544
|
+
}
|
545
|
+
|
546
|
+
static VALUE Group_add(VALUE self, VALUE which)
|
547
|
+
{
|
548
|
+
if (!Mix_GroupChannel(NUM2INT(which), Group_tag(self))) {
|
549
|
+
SDL_SetError("Cannot add channel %d", NUM2INT(which));
|
550
|
+
SDL_ERROR();
|
551
|
+
}
|
552
|
+
return Qnil;
|
553
|
+
}
|
554
|
+
|
555
|
+
static VALUE Group_count(VALUE self)
|
556
|
+
{
|
557
|
+
return INT2NUM(Mix_GroupCount(Group_tag(self)));
|
558
|
+
}
|
559
|
+
|
560
|
+
static VALUE Group_available(VALUE self)
|
561
|
+
{
|
562
|
+
return INT2NUM(Mix_GroupAvailable(Group_tag(self)));
|
563
|
+
}
|
564
|
+
|
565
|
+
static VALUE Group_oldest(VALUE self)
|
566
|
+
{
|
567
|
+
return INT2NUM(Mix_GroupOldest(Group_tag(self)));
|
568
|
+
}
|
569
|
+
|
570
|
+
static VALUE Group_newer(VALUE self)
|
571
|
+
{
|
572
|
+
return INT2NUM(Mix_GroupNewer(Group_tag(self)));
|
573
|
+
}
|
574
|
+
|
575
|
+
static VALUE Group_fade_out(VALUE self, VALUE ms)
|
576
|
+
{
|
577
|
+
return INT2NUM(Mix_FadeOutGroup(Group_tag(self), NUM2INT(ms)));
|
578
|
+
}
|
579
|
+
|
580
|
+
static VALUE Group_halt(VALUE self)
|
581
|
+
{
|
582
|
+
Mix_HaltGroup(Group_tag(self));
|
583
|
+
return Qnil;
|
584
|
+
}
|
585
|
+
|
586
|
+
/*
|
587
|
+
* @overload play(music, loops)
|
588
|
+
* Play **music** **loops** times.
|
589
|
+
*
|
590
|
+
* @note the meaning of **loop** is different from {SDL2::Mixer::Channels.play}.
|
591
|
+
*
|
592
|
+
* @param music [SDL2::Mixer::Music] music to play
|
593
|
+
* @param loops [Integer] number of times to play the music.
|
594
|
+
* 0 plays the music zero times.
|
595
|
+
* -1 plays the music forever.
|
596
|
+
*
|
597
|
+
* @return [nil]
|
598
|
+
*
|
599
|
+
* @see {.fade_in}
|
600
|
+
*
|
601
|
+
*/
|
602
|
+
static VALUE MusicChannel_s_play(VALUE self, VALUE music, VALUE loops)
|
603
|
+
{
|
604
|
+
HANDLE_MIX_ERROR(Mix_PlayMusic(Get_Mix_Music(music), NUM2INT(loops)));
|
605
|
+
playing_music = music;
|
606
|
+
return Qnil;
|
607
|
+
}
|
608
|
+
|
609
|
+
/*
|
610
|
+
* @overload fade_in(music, loops, ms, pos=0)
|
611
|
+
* Play **music** **loops** times with fade-in effect.
|
612
|
+
*
|
613
|
+
* @note the meaning of **loop** is different from {SDL2::Mixer::Channels.play}.
|
614
|
+
*
|
615
|
+
* @param music [SDL2::Mixer::Music] music to play
|
616
|
+
* @param loops [Integer] number of times to play the music.
|
617
|
+
* 0 plays the music zero times.
|
618
|
+
* -1 plays the music forever.
|
619
|
+
* @param ms [Integer] milliseconds for the fade-in effect
|
620
|
+
* @param pos [Float] the position to play from.
|
621
|
+
* The meaning of "position" is different for the type of music sources.
|
622
|
+
*
|
623
|
+
* @return [nil]
|
624
|
+
*
|
625
|
+
* @see {.play}
|
626
|
+
*/
|
627
|
+
static VALUE MusicChannel_s_fade_in(int argc, VALUE* argv, VALUE self)
|
628
|
+
{
|
629
|
+
VALUE music, loops, fade_in_ms, pos;
|
630
|
+
rb_scan_args(argc, argv, "31", &music, &loops, &fade_in_ms, &pos);
|
631
|
+
HANDLE_MIX_ERROR(Mix_FadeInMusicPos(Get_Mix_Music(music), NUM2INT(loops),
|
632
|
+
NUM2INT(fade_in_ms),
|
633
|
+
pos == Qnil ? 0 : NUM2DBL(pos)));
|
634
|
+
playing_music = music;
|
635
|
+
return Qnil;
|
636
|
+
}
|
637
|
+
|
638
|
+
/*
|
639
|
+
* Get the volume of the music channel.
|
640
|
+
*
|
641
|
+
* @return [Integer]
|
642
|
+
*
|
643
|
+
* @see .volume=
|
644
|
+
*/
|
645
|
+
static VALUE MusicChannel_s_volume(VALUE self)
|
646
|
+
{
|
647
|
+
return INT2FIX(Mix_VolumeMusic(-1));
|
648
|
+
}
|
649
|
+
|
650
|
+
/*
|
651
|
+
* @overload volume=(vol)
|
652
|
+
* Set the volume of the music channel.
|
653
|
+
*
|
654
|
+
* @param vol [Integer] the volume for mixing,
|
655
|
+
* from 0 to {SDL2::Mixer::MAX_VOLUME}(128).
|
656
|
+
* @return [vol]
|
657
|
+
*
|
658
|
+
* @see .volume
|
659
|
+
*/
|
660
|
+
static VALUE MusicChannel_s_set_volume(VALUE self, VALUE volume)
|
661
|
+
{
|
662
|
+
Mix_VolumeMusic(NUM2INT(volume));
|
663
|
+
return volume;
|
664
|
+
}
|
665
|
+
|
666
|
+
/*
|
667
|
+
* Pause the playback of the music channel.
|
668
|
+
*
|
669
|
+
* @return [nil]
|
670
|
+
*
|
671
|
+
* @see .resume
|
672
|
+
* @see .pause?
|
673
|
+
*/
|
674
|
+
static VALUE MusicChannel_s_pause(VALUE self)
|
675
|
+
{
|
676
|
+
Mix_PauseMusic(); return Qnil;
|
677
|
+
}
|
678
|
+
|
679
|
+
/*
|
680
|
+
* Resume the playback of the music channel.
|
681
|
+
*
|
682
|
+
* @return [nil]
|
683
|
+
*
|
684
|
+
* @see .pause
|
685
|
+
* @see .pause?
|
686
|
+
*/
|
687
|
+
static VALUE MusicChannel_s_resume(VALUE self)
|
688
|
+
{
|
689
|
+
Mix_ResumeMusic(); return Qnil;
|
690
|
+
}
|
691
|
+
|
692
|
+
/*
|
693
|
+
* Rewind the music to the start.
|
694
|
+
*
|
695
|
+
* @return [nil]
|
696
|
+
*/
|
697
|
+
static VALUE MusicChannel_s_rewind(VALUE self)
|
698
|
+
{
|
699
|
+
Mix_RewindMusic(); return Qnil;
|
700
|
+
}
|
701
|
+
|
702
|
+
/*
|
703
|
+
* @overload set_position(position)
|
704
|
+
* Set the position of the currently playing music.
|
705
|
+
*
|
706
|
+
* @param position [Float] the position to play from.
|
707
|
+
* @return [nil]
|
708
|
+
*/
|
709
|
+
static VALUE MusicChannel_s_set_position(VALUE self, VALUE position)
|
710
|
+
{
|
711
|
+
HANDLE_MIX_ERROR(Mix_SetMusicPosition(NUM2DBL(position)));
|
712
|
+
return Qnil;
|
713
|
+
}
|
714
|
+
|
715
|
+
/*
|
716
|
+
* Halt the music playback.
|
717
|
+
*
|
718
|
+
* @return [nil]
|
719
|
+
*/
|
720
|
+
static VALUE MusicChannel_s_halt(VALUE self)
|
721
|
+
{
|
722
|
+
Mix_HaltMusic(); return Qnil;
|
723
|
+
}
|
724
|
+
|
725
|
+
/*
|
726
|
+
* @overload fade_out(ms)
|
727
|
+
* Halt the music playback with fade-out effect.
|
728
|
+
*
|
729
|
+
* @return [nil]
|
730
|
+
*/
|
731
|
+
static VALUE MusicChannel_s_fade_out(VALUE self, VALUE fade_out_ms)
|
732
|
+
{
|
733
|
+
Mix_FadeOutMusic(NUM2INT(fade_out_ms)); return Qnil;
|
734
|
+
}
|
735
|
+
|
736
|
+
/*
|
737
|
+
* Return true if a music is playing.
|
738
|
+
*/
|
739
|
+
static VALUE MusicChannel_s_play_p(VALUE self)
|
740
|
+
{
|
741
|
+
return INT2BOOL(Mix_PlayingMusic());
|
742
|
+
}
|
743
|
+
|
744
|
+
/*
|
745
|
+
* Return true if a music playback is paused.
|
746
|
+
*/
|
747
|
+
static VALUE MusicChannel_s_pause_p(VALUE self)
|
748
|
+
{
|
749
|
+
return INT2BOOL(Mix_PausedMusic());
|
750
|
+
}
|
751
|
+
|
752
|
+
/*
|
753
|
+
* Get the fading state of the music playback.
|
754
|
+
*
|
755
|
+
* The return value is one of the following:
|
756
|
+
*
|
757
|
+
* * {SDL2::Mixer::NO_FADING} - not fading in, and fading out
|
758
|
+
* * {SDL2::Mixer::FADING_IN} - fading in
|
759
|
+
* * {SDL2::Mixer::FADING_OUT} - fading out
|
760
|
+
*
|
761
|
+
* @return [Integer]
|
762
|
+
*
|
763
|
+
* @see .fade_in
|
764
|
+
* @see .fade_out
|
765
|
+
*
|
766
|
+
*/
|
767
|
+
static VALUE MusicChannel_s_fading(VALUE self)
|
768
|
+
{
|
769
|
+
return INT2NUM(Mix_FadingMusic());
|
770
|
+
}
|
771
|
+
|
772
|
+
/*
|
773
|
+
* Get the {SDL2::Mixer::Music} object that most recently played.
|
774
|
+
*
|
775
|
+
* Return nil if no music object is played yet.
|
776
|
+
*
|
777
|
+
* @return [SDL2::Mixer::Music,nil]
|
778
|
+
*/
|
779
|
+
static VALUE MusicChannel_s_playing_music(VALUE self)
|
780
|
+
{
|
781
|
+
return playing_music;
|
782
|
+
}
|
783
|
+
|
784
|
+
/*
|
785
|
+
* Document-class: SDL2::Mixer::Chunk
|
786
|
+
*
|
787
|
+
* This class represents a sound sample, a kind of sound sources.
|
788
|
+
*
|
789
|
+
* Chunk objects is playable on {SDL2::Mixer::Channels}.
|
790
|
+
*
|
791
|
+
* @!method destroy?
|
792
|
+
* Return true if the memory is deallocated by {#destroy}.
|
793
|
+
*/
|
794
|
+
|
795
|
+
/*
|
796
|
+
* @overload load(path)
|
797
|
+
* Load a sample from file.
|
798
|
+
*
|
799
|
+
* This can load WAVE, AIFF, RIFF, OGG, and VOC files.
|
800
|
+
*
|
801
|
+
* @note {SDL2::Mixer.open} must be called before calling this method.
|
802
|
+
*
|
803
|
+
* @param path [String] the fine name
|
804
|
+
* @return [SDL2::Mixer::Chunk]
|
805
|
+
*
|
806
|
+
* @raise [SDL2::Error] raised when failing to load
|
807
|
+
*/
|
808
|
+
static VALUE Chunk_s_load(VALUE self, VALUE fname)
|
809
|
+
{
|
810
|
+
Mix_Chunk* chunk = Mix_LoadWAV(StringValueCStr(fname));
|
811
|
+
VALUE c;
|
812
|
+
if (!chunk)
|
813
|
+
MIX_ERROR();
|
814
|
+
c = Chunk_new(chunk);
|
815
|
+
rb_iv_set(c, "@filename", fname);
|
816
|
+
return c;
|
817
|
+
}
|
818
|
+
|
819
|
+
/*
|
820
|
+
* Get the names of the sample decoders.
|
821
|
+
*
|
822
|
+
* @return [Array<String>] the names of decoders, such as: "WAVE", "OGG", etc.
|
823
|
+
*/
|
824
|
+
static VALUE Chunk_s_decoders(VALUE self)
|
825
|
+
{
|
826
|
+
int i;
|
827
|
+
int num_decoders = Mix_GetNumChunkDecoders();
|
828
|
+
VALUE ary = rb_ary_new();
|
829
|
+
for (i=0; i < num_decoders; ++i)
|
830
|
+
rb_ary_push(ary, rb_usascii_str_new_cstr(Mix_GetChunkDecoder(i)));
|
831
|
+
return ary;
|
832
|
+
}
|
833
|
+
|
834
|
+
/*
|
835
|
+
* Deallocate the sample memory.
|
836
|
+
*
|
837
|
+
* Normally, the memory is deallocated by ruby's GC, but
|
838
|
+
* you can surely deallocate the memory with this method at any time.
|
839
|
+
*
|
840
|
+
* @return [nil]
|
841
|
+
*/
|
842
|
+
static VALUE Chunk_destroy(VALUE self)
|
843
|
+
{
|
844
|
+
Chunk* c = Get_Chunk(self);
|
845
|
+
if (c->chunk) Mix_FreeChunk(c->chunk);
|
846
|
+
c->chunk = NULL;
|
847
|
+
return Qnil;
|
848
|
+
}
|
849
|
+
|
850
|
+
/*
|
851
|
+
* Get the volume of the sample.
|
852
|
+
*
|
853
|
+
* @return [Integer] the volume from 0 to {SDL2::Mixer::MAX_VOLUME}.
|
854
|
+
*
|
855
|
+
* @see #volume=
|
856
|
+
*/
|
857
|
+
static VALUE Chunk_volume(VALUE self)
|
858
|
+
{
|
859
|
+
return INT2NUM(Mix_VolumeChunk(Get_Mix_Chunk(self), -1));
|
860
|
+
}
|
861
|
+
|
862
|
+
/*
|
863
|
+
* @overload volume=(vol)
|
864
|
+
* Set the volume of the sample.
|
865
|
+
*
|
866
|
+
* @param vol [Integer] the new volume
|
867
|
+
* @return [vol]
|
868
|
+
*
|
869
|
+
* @see #volume
|
870
|
+
*/
|
871
|
+
static VALUE Chunk_set_volume(VALUE self, VALUE vol)
|
872
|
+
{
|
873
|
+
return INT2NUM(Mix_VolumeChunk(Get_Mix_Chunk(self), NUM2INT(vol)));
|
874
|
+
}
|
875
|
+
|
876
|
+
/* @return [String] inspection string */
|
877
|
+
static VALUE Chunk_inspect(VALUE self)
|
878
|
+
{
|
879
|
+
VALUE filename = rb_iv_get(self, "@filename");
|
880
|
+
if (RTEST(Chunk_destroy_p(self)))
|
881
|
+
return rb_sprintf("<%s: destroyed>", rb_obj_classname(self));
|
882
|
+
|
883
|
+
return rb_sprintf("<%s: filename=\"%s\" volume=%d>",
|
884
|
+
rb_obj_classname(self),
|
885
|
+
StringValueCStr(filename),
|
886
|
+
Mix_VolumeChunk(Get_Mix_Chunk(self), -1));
|
887
|
+
}
|
888
|
+
|
889
|
+
/*
|
890
|
+
* Document-class: SDL2::Mixer::Music
|
891
|
+
*
|
892
|
+
* This class represents music, a kind of sound sources.
|
893
|
+
*
|
894
|
+
* Music is playable on {SDL2::Mixer::MusicChannel}, not on {SDL2::Mixer::Channels}.
|
895
|
+
*
|
896
|
+
* @!method destroy?
|
897
|
+
* Return true if the memory is deallocated by {#destroy}.
|
898
|
+
*/
|
899
|
+
|
900
|
+
/*
|
901
|
+
* Get the names of music decoders.
|
902
|
+
*
|
903
|
+
* @return [Array<String>] the names of decorders (supported sound formats),
|
904
|
+
* such as: "OGG", "WAVE", "MP3"
|
905
|
+
*/
|
906
|
+
static VALUE Music_s_decoders(VALUE self)
|
907
|
+
{
|
908
|
+
int num_decoders = Mix_GetNumMusicDecoders();
|
909
|
+
int i;
|
910
|
+
VALUE decoders = rb_ary_new2(num_decoders);
|
911
|
+
for (i=0; i<num_decoders; ++i)
|
912
|
+
rb_ary_push(decoders, utf8str_new_cstr(Mix_GetMusicDecoder(i)));
|
913
|
+
return decoders;
|
914
|
+
}
|
915
|
+
|
916
|
+
/*
|
917
|
+
* @overload load(path)
|
918
|
+
* Load a music from file.
|
919
|
+
*
|
920
|
+
* @param path [String] the file path
|
921
|
+
* @return [SDL2::Mixer::Music]
|
922
|
+
*
|
923
|
+
* @raise [SDL2::Error] raised when failing to load.
|
924
|
+
*/
|
925
|
+
static VALUE Music_s_load(VALUE self, VALUE fname)
|
926
|
+
{
|
927
|
+
Mix_Music* music = Mix_LoadMUS(StringValueCStr(fname));
|
928
|
+
VALUE mus;
|
929
|
+
if (!music) MIX_ERROR();
|
930
|
+
mus = Music_new(music);
|
931
|
+
rb_iv_set(mus, "@filename", fname);
|
932
|
+
return mus;
|
933
|
+
}
|
934
|
+
|
935
|
+
/*
|
936
|
+
* Deallocate the music memory.
|
937
|
+
*
|
938
|
+
* Normally, the memory is deallocated by ruby's GC, but
|
939
|
+
* you can surely deallocate the memory with this method at any time.
|
940
|
+
*
|
941
|
+
* @return [nil]
|
942
|
+
*/
|
943
|
+
static VALUE Music_destroy(VALUE self)
|
944
|
+
{
|
945
|
+
Music* c = Get_Music(self);
|
946
|
+
if (c) Mix_FreeMusic(c->music);
|
947
|
+
c->music = NULL;
|
948
|
+
return Qnil;
|
949
|
+
}
|
950
|
+
|
951
|
+
/* @return [String] inspection string */
|
952
|
+
static VALUE Music_inspect(VALUE self)
|
953
|
+
{
|
954
|
+
VALUE filename = rb_iv_get(self, "@filename");
|
955
|
+
if (RTEST(Music_destroy_p(self)))
|
956
|
+
return rb_sprintf("<%s: destroyed>", rb_obj_classname(self));
|
957
|
+
|
958
|
+
return rb_sprintf("<%s: filename=\"%s\" type=%d>",
|
959
|
+
rb_obj_classname(self), StringValueCStr(filename),
|
960
|
+
Mix_GetMusicType(Get_Mix_Music(self)));
|
961
|
+
}
|
962
|
+
|
963
|
+
|
964
|
+
void rubysdl2_init_mixer(void)
|
965
|
+
{
|
966
|
+
mMixer = rb_define_module_under(mSDL2, "Mixer");
|
967
|
+
|
968
|
+
rb_define_module_function(mMixer, "init", Mixer_s_init, 1);
|
969
|
+
rb_define_module_function(mMixer, "open", Mixer_s_open, -1);
|
970
|
+
rb_define_module_function(mMixer, "close", Mixer_s_close, 0);
|
971
|
+
rb_define_module_function(mMixer, "query", Mixer_s_query, 0);
|
972
|
+
|
973
|
+
#define DEFINE_MIX_INIT(t) \
|
974
|
+
rb_define_const(mMixer, "INIT_" #t, UINT2NUM(MIX_INIT_##t))
|
975
|
+
DEFINE_MIX_INIT(FLAC);
|
976
|
+
DEFINE_MIX_INIT(MOD);
|
977
|
+
DEFINE_MIX_INIT(MODPLUG);
|
978
|
+
DEFINE_MIX_INIT(MP3);
|
979
|
+
DEFINE_MIX_INIT(OGG);
|
980
|
+
DEFINE_MIX_INIT(FLUIDSYNTH);
|
981
|
+
|
982
|
+
#define DEFINE_MIX_FORMAT(t) \
|
983
|
+
rb_define_const(mMixer, "FORMAT_" #t, UINT2NUM(AUDIO_##t))
|
984
|
+
DEFINE_MIX_FORMAT(U8);
|
985
|
+
DEFINE_MIX_FORMAT(S8);
|
986
|
+
DEFINE_MIX_FORMAT(U16LSB);
|
987
|
+
DEFINE_MIX_FORMAT(S16LSB);
|
988
|
+
DEFINE_MIX_FORMAT(U16MSB);
|
989
|
+
DEFINE_MIX_FORMAT(S16MSB);
|
990
|
+
DEFINE_MIX_FORMAT(U16SYS);
|
991
|
+
DEFINE_MIX_FORMAT(S16SYS);
|
992
|
+
rb_define_const(mMixer, "DEFAULT_FREQUENCY", UINT2NUM(MIX_DEFAULT_FREQUENCY));
|
993
|
+
rb_define_const(mMixer, "DEFAULT_FORMAT", UINT2NUM(MIX_DEFAULT_FORMAT));
|
994
|
+
rb_define_const(mMixer, "DEFAULT_CHANNELS", INT2FIX(MIX_DEFAULT_CHANNELS));
|
995
|
+
rb_define_const(mMixer, "MAX_VOLUME", INT2FIX(MIX_MAX_VOLUME));
|
996
|
+
rb_define_const(mMixer, "NO_FADING", INT2FIX(MIX_NO_FADING));
|
997
|
+
rb_define_const(mMixer, "FADING_OUT", INT2FIX(MIX_FADING_OUT));
|
998
|
+
rb_define_const(mMixer, "FADING_IN", INT2FIX(MIX_FADING_IN));
|
999
|
+
|
1000
|
+
|
1001
|
+
cChunk = rb_define_class_under(mMixer, "Chunk", rb_cObject);
|
1002
|
+
rb_undef_alloc_func(cChunk);
|
1003
|
+
rb_define_singleton_method(cChunk, "load", Chunk_s_load, 1);
|
1004
|
+
rb_define_singleton_method(cChunk, "decoders", Chunk_s_decoders, 0);
|
1005
|
+
rb_define_method(cChunk, "destroy", Chunk_destroy, 0);
|
1006
|
+
rb_define_method(cChunk, "destroy?", Chunk_destroy_p, 0);
|
1007
|
+
rb_define_method(cChunk, "volume", Chunk_volume, 0);
|
1008
|
+
rb_define_method(cChunk, "volume=", Chunk_set_volume, 1);
|
1009
|
+
rb_define_method(cChunk, "inspect", Chunk_inspect, 0);
|
1010
|
+
rb_define_attr(cChunk, "filename", 1, 0);
|
1011
|
+
|
1012
|
+
|
1013
|
+
cMusic = rb_define_class_under(mMixer, "Music", rb_cObject);
|
1014
|
+
rb_undef_alloc_func(cMusic);
|
1015
|
+
rb_define_singleton_method(cMusic, "decoders", Music_s_decoders, 0);
|
1016
|
+
rb_define_singleton_method(cMusic, "load", Music_s_load, 1);
|
1017
|
+
rb_define_method(cMusic, "destroy", Music_destroy, 0);
|
1018
|
+
rb_define_method(cMusic, "destroy?", Music_destroy_p, 0);
|
1019
|
+
rb_define_method(cMusic, "inspect", Music_inspect, 0);
|
1020
|
+
|
1021
|
+
|
1022
|
+
mChannels = rb_define_module_under(mMixer, "Channels");
|
1023
|
+
rb_define_module_function(mChannels, "allocate", Channels_s_allocate, 1);
|
1024
|
+
rb_define_module_function(mChannels, "reserve", Channels_s_reserve, 1);
|
1025
|
+
rb_define_module_function(mChannels, "volume", Channels_s_volume, 1);
|
1026
|
+
rb_define_module_function(mChannels, "set_volume", Channels_s_set_volume, 2);
|
1027
|
+
rb_define_module_function(mChannels, "play", Channels_s_play, -1);
|
1028
|
+
rb_define_module_function(mChannels, "fade_in", Channels_s_fade_in, -1);
|
1029
|
+
rb_define_module_function(mChannels, "pause", Channels_s_pause, 1);
|
1030
|
+
rb_define_module_function(mChannels, "resume", Channels_s_resume, 1);
|
1031
|
+
rb_define_module_function(mChannels, "halt", Channels_s_halt, 1);
|
1032
|
+
rb_define_module_function(mChannels, "expire", Channels_s_expire, 1);
|
1033
|
+
rb_define_module_function(mChannels, "fade_out", Channels_s_fade_out, 2);
|
1034
|
+
rb_define_module_function(mChannels, "play?", Channels_s_play_p, 1);
|
1035
|
+
rb_define_module_function(mChannels, "pause?", Channels_s_pause_p, 1);
|
1036
|
+
rb_define_module_function(mChannels, "fading", Channels_s_fading, 1);
|
1037
|
+
rb_define_module_function(mChannels, "playing_chunk", Channels_s_playing_chunk, 1);
|
1038
|
+
|
1039
|
+
|
1040
|
+
cGroup = rb_define_class_under(mChannels, "Group", rb_cObject);
|
1041
|
+
rb_define_method(cGroup, "initialize", Group_initialize, 1);
|
1042
|
+
rb_define_singleton_method(cGroup, "default", Group_s_default, 0);
|
1043
|
+
rb_define_attr(cGroup, "tag", 1, 0);
|
1044
|
+
rb_define_method(cGroup, "==", Group_eq, 1);
|
1045
|
+
rb_define_method(cGroup, "add", Group_add, 1);
|
1046
|
+
rb_define_method(cGroup, "count", Group_count, 0);
|
1047
|
+
rb_define_method(cGroup, "available", Group_available, 0);
|
1048
|
+
rb_define_method(cGroup, "newer", Group_newer, 0);
|
1049
|
+
rb_define_method(cGroup, "oldest", Group_oldest, 0);
|
1050
|
+
rb_define_method(cGroup, "fade_out", Group_fade_out, 1);
|
1051
|
+
rb_define_method(cGroup, "halt", Group_halt, 0);
|
1052
|
+
|
1053
|
+
|
1054
|
+
mMusicChannel = rb_define_module_under(mMixer, "MusicChannel");
|
1055
|
+
rb_define_module_function(mMusicChannel, "play", MusicChannel_s_play, 2);
|
1056
|
+
rb_define_module_function(mMusicChannel, "fade_in", MusicChannel_s_fade_in, -1);
|
1057
|
+
rb_define_module_function(mMusicChannel, "volume", MusicChannel_s_volume, 0);
|
1058
|
+
rb_define_module_function(mMusicChannel, "volume=", MusicChannel_s_set_volume, 1);
|
1059
|
+
rb_define_module_function(mMusicChannel, "pause", MusicChannel_s_pause, 0);
|
1060
|
+
rb_define_module_function(mMusicChannel, "resume", MusicChannel_s_resume, 0);
|
1061
|
+
rb_define_module_function(mMusicChannel, "rewind", MusicChannel_s_rewind, 0);
|
1062
|
+
rb_define_module_function(mMusicChannel, "set_position", MusicChannel_s_set_position, 1);
|
1063
|
+
rb_define_module_function(mMusicChannel, "halt", MusicChannel_s_halt, 0);
|
1064
|
+
rb_define_module_function(mMusicChannel, "fade_out", MusicChannel_s_fade_out, 1);
|
1065
|
+
rb_define_module_function(mMusicChannel, "play?", MusicChannel_s_play_p, 0);
|
1066
|
+
rb_define_module_function(mMusicChannel, "pause?", MusicChannel_s_pause_p, 0);
|
1067
|
+
rb_define_module_function(mMusicChannel, "fading", MusicChannel_s_fading, 0);
|
1068
|
+
rb_define_module_function(mMusicChannel, "playing_music", MusicChannel_s_playing_music, 0);
|
1069
|
+
|
1070
|
+
|
1071
|
+
rb_gc_register_address(&playing_chunks);
|
1072
|
+
rb_gc_register_address(&playing_music);
|
1073
|
+
}
|
1074
|
+
|
1075
|
+
#else /* HAVE_SDL_MIXER_H */
|
1076
|
+
void rubysdl2_init_mixer(void)
|
1077
|
+
{
|
1078
|
+
}
|
1079
|
+
#endif
|