ruby-sdl2 0.1.0
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- checksums.yaml +7 -0
- data/.dir-locals.el +2 -0
- data/.gitignore +17 -0
- data/COPYING.txt +165 -0
- data/README.md +30 -0
- data/Rakefile +95 -0
- data/clipboard.c +37 -0
- data/doc/po/ja.po +1160 -0
- data/event.c +1027 -0
- data/extconf.rb +53 -0
- data/filesystem.c +36 -0
- data/gamecontroller.c +194 -0
- data/gl.c.m4 +201 -0
- data/hint.c +56 -0
- data/joystick.c +316 -0
- data/key.c.m4 +794 -0
- data/lib/sdl2.rb +3 -0
- data/lib/sdl2/version.rb +6 -0
- data/main.c +244 -0
- data/messagebox.c +231 -0
- data/mixer.c +1079 -0
- data/mouse.c +286 -0
- data/rubysdl2_internal.h +125 -0
- data/sample/chunk_destroy.rb +16 -0
- data/sample/icon.bmp +0 -0
- data/sample/memory_test/m1.rb +28 -0
- data/sample/memory_test/m2.rb +18 -0
- data/sample/memory_test/m3.rb +12 -0
- data/sample/message_box.rb +33 -0
- data/sample/music_player.rb +133 -0
- data/sample/playwave.rb +19 -0
- data/sample/primitives.rb +32 -0
- data/sample/test_clipboard.rb +11 -0
- data/sample/test_controller.rb +57 -0
- data/sample/test_joystick.rb +48 -0
- data/sample/test_keyboard.rb +44 -0
- data/sample/test_mouse.rb +44 -0
- data/sample/test_surface.rb +8 -0
- data/sample/test_ttf.rb +77 -0
- data/sample/test_video.rb +53 -0
- data/sample/testgl.rb +175 -0
- data/sample/testsprite.rb +296 -0
- data/sample/testspriteminimal.rb +75 -0
- data/sample/timer.rb +11 -0
- data/sample/version.rb +12 -0
- data/sample/video_info.rb +65 -0
- data/timer.c +63 -0
- data/ttf.c +196 -0
- data/video.c.m4 +2935 -0
- metadata +102 -0
data/event.c
ADDED
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#include "rubysdl2_internal.h"
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#include <SDL_events.h>
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#include <SDL_version.h>
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static VALUE cEvent;
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static VALUE cEvQuit;
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static VALUE cEvWindow;
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static VALUE cEvSysWM;
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static VALUE cEvKeyboard;
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10
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static VALUE cEvKeyDown;
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static VALUE cEvKeyUp;
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12
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static VALUE cEvTextEditing;
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static VALUE cEvTextInput;
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static VALUE cEvMouseButton;
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static VALUE cEvMouseButtonDown;
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static VALUE cEvMouseButtonUp;
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static VALUE cEvMouseMotion;
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static VALUE cEvMouseWheel;
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static VALUE cEvJoyAxisMotion;
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static VALUE cEvJoyBallMotion;
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static VALUE cEvJoyButton;
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static VALUE cEvJoyButtonDown;
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static VALUE cEvJoyButtonUp;
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static VALUE cEvJoyHatMotion;
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static VALUE cEvJoyDevice;
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static VALUE cEvJoyDeviceAdded;
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static VALUE cEvJoyDeviceRemoved;
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static VALUE cEvControllerAxisMotion;
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static VALUE cEvControllerButton;
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static VALUE cEvControllerButtonDown;
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static VALUE cEvControllerButtonUp;
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static VALUE cEvControllerDevice;
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static VALUE cEvControllerDeviceAdded;
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static VALUE cEvControllerDeviceRemoved;
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static VALUE cEvControllerDeviceRemapped;
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/* static VALUE cEvUser; */
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/* static VALUE cEvDrop; */
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/* TODO:
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- easy
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SDL_FlushEvent{,s}
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SDL_HasEvent{,s}
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SDL_PumpEvent
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SDL_PeepEvents
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SDL_DropEvent
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SDL_QuitRequested
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- difficult
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SDL_PushEvent
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SDL_WaitEvent{,Timeout}
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SDL_UserEvent, SDL_RegisterEvents
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*/
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static VALUE event_type_to_class[SDL_LASTEVENT];
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/*
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* Document-class: SDL2::Event
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*
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* This class represents SDL's events.
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*
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* All events are represented by the instance of subclasses of this class.
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*
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* # Introduction of event subsystem
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* Event handling allows your application to receive input from the user. Event handling is
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* initialized (along with video) with a call to:
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*
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* SDL2.init(SDL2::INIT_VIDEO|SDL2::INIT_EVENTS)
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*
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* Internally, SDL stores all the events waiting to be handled in an event queue.
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* Using methods like {SDL2::Event.poll}, you can observe and handle input events.
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*
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* The queue is conceptually a sequence of objects of SDL2::Event.
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* You can read an event from the queue with {SDL2::Event.poll} and
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* you can process the information from the object.
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*
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* Note: peep and wait will be implemented later.
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*
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* @attribute [rw] type
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* SDL's internal event type enum
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* @return [Integer]
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*
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* @attribute [rw] timestamp
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* timestamp of the event
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* @return [Integer]
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*/
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static VALUE Event_new(SDL_Event* ev)
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{
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SDL_Event* e = ALLOC(SDL_Event);
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*e = *ev;
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return Data_Wrap_Struct(event_type_to_class[ev->type], 0, free, e);
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}
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static VALUE Event_s_allocate(VALUE klass)
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{
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SDL_Event* e;
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VALUE event_type = rb_iv_get(klass, "event_type");
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if (event_type == Qnil)
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rb_raise(rb_eArgError, "Cannot allocate %s", rb_class2name(klass));
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e = ALLOC(SDL_Event);
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memset(e, 0, sizeof(SDL_Event));
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e->common.type = NUM2INT(event_type);
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return Data_Wrap_Struct(klass, 0, free, e);
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}
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/*
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* Poll for currently pending events.
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*
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* @return [SDL2::Event] next event from the queue
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* @return [nil] the queue is empty
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*/
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static VALUE Event_s_poll(VALUE self)
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{
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SDL_Event ev;
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if (SDL_PollEvent(&ev)) {
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return Event_new(&ev);
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} else {
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return Qnil;
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}
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}
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/*
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* Get whether the event is enabled.
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*
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* This method is available for subclasses of SDL2::Event corresponding to
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* SDL's event types.
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*
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* @see .enabled=
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*/
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static VALUE Event_s_enabled_p(VALUE self)
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{
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VALUE event_type = rb_iv_get(self, "event_type");
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if (event_type == Qnil) {
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rb_warn("You cannot enable %s directly", rb_class2name(self));
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return Qfalse;
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}
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return INT2BOOL(SDL_EventState(NUM2INT(event_type), SDL_QUERY) == SDL_ENABLE);
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}
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/*
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* @overload enabled=(bool)
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* Set wheter the event is enable
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*
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* This method is only available for subclasses of SDL2::Event corresponding to
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* SDL's event types.
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*
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* @example disable mouse wheel events
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* SDL2::Event::MouseWheel.enable = false
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*
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* @param [Boolean] bool true for enabling the event.
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* @return [bool]
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* @see SDL2::Event.enabled?
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*
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*/
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static VALUE Event_s_set_enable(VALUE self, VALUE val)
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{
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VALUE event_type = rb_iv_get(self, "event_type");
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if (event_type == Qnil)
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rb_raise(rb_eArgError, "You cannot enable %s directly", rb_class2name(self));
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SDL_EventState(NUM2INT(event_type), RTEST(val) ? SDL_ENABLE : SDL_DISABLE);
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return val;
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}
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static void set_string(char* field, VALUE str, int maxlength)
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{
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StringValueCStr(str);
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if (RSTRING_LEN(str) > maxlength)
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rb_raise(rb_eArgError, "string length must be less than %d", maxlength);
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strcpy(field, RSTRING_PTR(str));
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}
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#define EVENT_READER(classname, name, field, c2ruby) \
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static VALUE Ev##classname##_##name(VALUE self) \
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{ \
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SDL_Event* ev; \
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Data_Get_Struct(self, SDL_Event, ev); \
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return c2ruby(ev->field); \
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} \
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#define EVENT_WRITER(classname, name, field, ruby2c) \
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static VALUE Ev##classname##_set_##name(VALUE self, VALUE val) \
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{ \
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SDL_Event* ev; \
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Data_Get_Struct(self, SDL_Event, ev); \
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ev->field = ruby2c(val); \
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return Qnil; \
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}
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#define EVENT_ACCESSOR(classname, name, field, ruby2c, c2ruby) \
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EVENT_READER(classname, name, field, c2ruby) \
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EVENT_WRITER(classname, name, field, ruby2c)
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#define EVENT_ACCESSOR_UINT(classname, name, field) \
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EVENT_ACCESSOR(classname, name, field, NUM2UINT, UINT2NUM)
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#define EVENT_ACCESSOR_UINT8(classname, name, field) \
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EVENT_ACCESSOR(classname, name, field, NUM2UCHAR, UCHAR2NUM)
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#define EVENT_ACCESSOR_INT(classname, name, field) \
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EVENT_ACCESSOR(classname, name, field, NUM2INT, INT2NUM)
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#define EVENT_ACCESSOR_BOOL(classname, name, field) \
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EVENT_ACCESSOR(classname, name, field, RTEST, INT2BOOL)
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EVENT_READER(Event, type, common.type, INT2NUM);
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EVENT_ACCESSOR_UINT(Event, timestamp, common.timestamp);
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/* @return [String] inspection string */
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static VALUE Event_inspect(VALUE self)
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{
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SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
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return rb_sprintf("<%s: type=%u timestamp=%u>",
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rb_obj_classname(self), ev->common.type, ev->common.timestamp);
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}
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/*
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* Return the object of {SDL2::Window} corresponding to the window_id attribute.
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*
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* Some subclasses of SDL2::Event have window_id attribute to point the
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* window which creates the event. The type of the window_id attribute
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* is integer, and you need to convert it with {SDL2::Window.find_by_id}
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* to get the {SDL2::Window} object. This method returns the {SDL2::Window}
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* object.
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*
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* @return [SDL2::Window] the window which creates the event.
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* @raise [NoMethodError] raised if the window_id attribute is not present.
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*/
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static VALUE Event_window(VALUE self)
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{
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VALUE window_id = rb_funcall(self, rb_intern("window_id"), 0, 0);
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return find_window_by_id(NUM2UINT(window_id));
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}
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232
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233
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/*
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234
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* Document-class: SDL2::Event::Quit
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235
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*
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* This class represents the quit requested event.
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*
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* This event occurs when a user try to close window, command-Q on OS X,
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* or any other quit request by a user. Normally if your application
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240
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* receive this event, the application should exit. But the application
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241
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* can query something to the users like "save", or ignore it.
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242
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*/
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243
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+
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244
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/*
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245
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* Document-class: SDL2::Event::Window
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246
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*
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247
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* This class represents window event. This type of event occurs when
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248
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* window state is changed.
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249
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*
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250
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* @attribute [rw] window_id
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* the associate window id
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* @return [Integer]
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253
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*
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254
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* @attribute [rw] event
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255
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* event type, one of the following:
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256
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*
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257
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* * SDL2::Event::Window::NONE - (never used)
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258
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* * SDL2::Event::Window::SHOWN - window has been shown
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259
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* * SDL2::Event::Window::HIDDEN - window has been hidden
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260
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* * SDL2::Event::Window::EXPOSED - window has been exposed and should be redrawn
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261
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* * SDL2::Event::Window::MOVED - window has been moved to data1, data2
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262
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* * SDL2::Event::Window::RESIZED - window has been resized to data1xdata2;
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263
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* this is event is always preceded by SIZE_CHANGED
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264
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* * SDL2::Event::Window::SIZE_CHANGED -
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265
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* window size has changed, either as a result of an API call or through
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266
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* the system or user changing the window size;
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267
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* this event is followed by
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268
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* RESIZED if the size was changed by an external event,
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269
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* i.e. the user or the window manager
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270
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* * SDL2::Event::Window::MINIMIZED - window has been minimized
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271
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* * SDL2::Event::Window::MAXIMIZED - window has been maximized
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272
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* * SDL2::Event::Window::RESTORED - window has been restored to normal size and position
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273
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* * SDL2::Event::Window::ENTER - window has gained mouse focus
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274
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* * SDL2::Event::Window::LEAVE - window has lost mouse focus
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275
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* * SDL2::Event::Window::FOCUS_GAINED - window has gained keyboard focus
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276
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* * SDL2::Event::Window::FOCUS_LOST -window has lost keyboard focus
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277
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* * SDL2::Event::Window::CLOSE -
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278
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* the window manager requests that the window be closed
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*
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280
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* @return [Integer]
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281
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*
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282
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* @attribute data1
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283
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* event dependent data
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284
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* @return [Integer]
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285
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*
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286
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* @attribute data2
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* event dependent data
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288
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* @return [Integer]
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289
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*
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290
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*/
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291
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EVENT_ACCESSOR_UINT(Window, window_id, window.windowID);
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292
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EVENT_ACCESSOR_UINT(Window, event, window.event);
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293
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EVENT_ACCESSOR_INT(Window, data1, window.data1);
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294
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EVENT_ACCESSOR_INT(Window, data2, window.data2);
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295
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+
|
296
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/* @return [String] inspection string */
|
297
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static VALUE EvWindow_inspect(VALUE self)
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298
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+
{
|
299
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SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
300
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return rb_sprintf("<%s: type=%u timestamp=%u window_id=%u event=%u data1=%d data2=%d>",
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301
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rb_obj_classname(self), ev->common.type, ev->common.timestamp,
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302
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ev->window.windowID, ev->window.event,
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303
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ev->window.data1, ev->window.data2);
|
304
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+
}
|
305
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+
|
306
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/*
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307
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+
* Document-class: SDL2::Event::Keyboard
|
308
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+
*
|
309
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+
* This class represents keyboard event.
|
310
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+
*
|
311
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+
* You don't handle the instance
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312
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+
* of this class directly, but you handle the instances of
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313
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* two subclasses of this subclasses:
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314
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* {SDL2::Event::KeyDown} and {SDL2::Event::KeyUp}.
|
315
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+
*
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316
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+
* @attribute [rw] window_id
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317
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* the associate window id
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318
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+
* @return [Integer]
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319
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+
*
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320
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* @attribute pressed
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321
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* key is pressed
|
322
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* @return [Integer]
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323
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+
*
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324
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+
* @attribute repeat
|
325
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* key repeat
|
326
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+
* @return [Integer]
|
327
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+
*
|
328
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+
* @attribute scancode
|
329
|
+
* physical key code
|
330
|
+
* @return [Integer]
|
331
|
+
* @see SDL2::Key::Scan
|
332
|
+
*
|
333
|
+
* @attribute sym
|
334
|
+
* virtual key code
|
335
|
+
* @return [Integer]
|
336
|
+
* @see SDL2::Key
|
337
|
+
*
|
338
|
+
* @attribute mod
|
339
|
+
* current key modifier
|
340
|
+
* @return [Integer]
|
341
|
+
* @see SDL2::Key::Mod
|
342
|
+
*
|
343
|
+
*/
|
344
|
+
EVENT_ACCESSOR_UINT(Keyboard, window_id, key.windowID);
|
345
|
+
EVENT_ACCESSOR_BOOL(Keyboard, pressed, key.state);
|
346
|
+
EVENT_ACCESSOR_BOOL(Keyboard, repeat, key.repeat);
|
347
|
+
EVENT_ACCESSOR_UINT(Keyboard, scancode, key.keysym.scancode);
|
348
|
+
EVENT_ACCESSOR_UINT(Keyboard, sym, key.keysym.sym);
|
349
|
+
EVENT_ACCESSOR_UINT(Keyboard, mod, key.keysym.mod);
|
350
|
+
/* @return [String] inspection string */
|
351
|
+
static VALUE EvKeyboard_inspect(VALUE self)
|
352
|
+
{
|
353
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
354
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
355
|
+
" window_id=%u state=%u repeat=%u"
|
356
|
+
" scancode=%u sym=%u mod=%u>",
|
357
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
358
|
+
ev->key.windowID, ev->key.state, ev->key.repeat,
|
359
|
+
ev->key.keysym.scancode, ev->key.keysym.sym, ev->key.keysym.mod);
|
360
|
+
}
|
361
|
+
|
362
|
+
|
363
|
+
/*
|
364
|
+
* Document-class: SDL2::Event::KeyDown
|
365
|
+
*
|
366
|
+
* This class represents a key down event.
|
367
|
+
*/
|
368
|
+
|
369
|
+
/*
|
370
|
+
* Document-class: SDL2::Event::KeyUp
|
371
|
+
*
|
372
|
+
* This class represents a key up event.
|
373
|
+
*/
|
374
|
+
|
375
|
+
/*
|
376
|
+
* Document-class: SDL2::Event::TextEditing
|
377
|
+
*
|
378
|
+
* This class represents text editing event.
|
379
|
+
*
|
380
|
+
* @attribute window_id
|
381
|
+
* the associate window id
|
382
|
+
* @return [Integer]
|
383
|
+
*
|
384
|
+
* @attribute text
|
385
|
+
* the editing text
|
386
|
+
* @return [String]
|
387
|
+
*
|
388
|
+
* @attribute start
|
389
|
+
* the start cursor of selected editing text
|
390
|
+
* @return [Integer]
|
391
|
+
*
|
392
|
+
* @attribute length
|
393
|
+
* the length of selected editing text
|
394
|
+
* @return [Integer]
|
395
|
+
*/
|
396
|
+
EVENT_ACCESSOR_UINT(TextEditing, window_id, edit.windowID);
|
397
|
+
EVENT_ACCESSOR_INT(TextEditing, start, edit.start);
|
398
|
+
EVENT_ACCESSOR_INT(TextEditing, length, edit.length);
|
399
|
+
EVENT_READER(TextEditing, text, edit.text, utf8str_new_cstr);
|
400
|
+
static VALUE EvTextEditing_set_text(VALUE self, VALUE str)
|
401
|
+
{
|
402
|
+
SDL_Event* ev;
|
403
|
+
Data_Get_Struct(self, SDL_Event, ev);
|
404
|
+
set_string(ev->edit.text, str, 30);
|
405
|
+
return str;
|
406
|
+
}
|
407
|
+
|
408
|
+
/* @return [String] inspection string */
|
409
|
+
static VALUE EvTextEditing_inspect(VALUE self)
|
410
|
+
{
|
411
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
412
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
413
|
+
" window_id=%u text=%s start=%d length=%d>",
|
414
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
415
|
+
ev->edit.windowID, ev->edit.text, ev->edit.start, ev->edit.length);
|
416
|
+
}
|
417
|
+
|
418
|
+
|
419
|
+
/*
|
420
|
+
* Document-class: SDL2::Event::TextInput
|
421
|
+
*
|
422
|
+
* This class represents text input events.
|
423
|
+
*
|
424
|
+
* @attribute window_id
|
425
|
+
* the associate window id
|
426
|
+
* @return [Integer]
|
427
|
+
*
|
428
|
+
* @attribute text
|
429
|
+
* the input text
|
430
|
+
* @return [String]
|
431
|
+
*/
|
432
|
+
EVENT_ACCESSOR_UINT(TextInput, window_id, text.windowID);
|
433
|
+
EVENT_READER(TextInput, text, text.text, utf8str_new_cstr);
|
434
|
+
static VALUE EvTextInput_set_text(VALUE self, VALUE str)
|
435
|
+
{
|
436
|
+
SDL_Event* ev;
|
437
|
+
Data_Get_Struct(self, SDL_Event, ev);
|
438
|
+
set_string(ev->text.text, str, 30);
|
439
|
+
return str;
|
440
|
+
}
|
441
|
+
|
442
|
+
/* @return [String] inspection string */
|
443
|
+
static VALUE EvTextInput_inspect(VALUE self)
|
444
|
+
{
|
445
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
446
|
+
return rb_sprintf("<%s: type=%u timestamp=%u window_id=%u text=%s>",
|
447
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
448
|
+
ev->text.windowID, ev->text.text);
|
449
|
+
}
|
450
|
+
|
451
|
+
/*
|
452
|
+
* Document-class: SDL2::Event::MouseButton
|
453
|
+
*
|
454
|
+
* This class represents mouse button events.
|
455
|
+
*
|
456
|
+
* You don't handle the instance
|
457
|
+
* of this class directly, but you handle the instances of
|
458
|
+
* two subclasses of this subclasses:
|
459
|
+
* {SDL2::Event::MouseButtonDown} and {SDL2::Event::MouseButtonUp}.
|
460
|
+
*
|
461
|
+
* @attribute window_id
|
462
|
+
* the window id with mouse focus
|
463
|
+
* @return [Integer]
|
464
|
+
*
|
465
|
+
* @attribute which
|
466
|
+
* the mouse index
|
467
|
+
* @return [Integer]
|
468
|
+
*
|
469
|
+
* @attribute button
|
470
|
+
* the mouse button index
|
471
|
+
* @return [Integer]
|
472
|
+
*
|
473
|
+
* @attribute pressed
|
474
|
+
* button is pressed or not
|
475
|
+
* @return [Boolean]
|
476
|
+
*
|
477
|
+
* @attribute clicks
|
478
|
+
* 1 for single click, 2 for double click
|
479
|
+
*
|
480
|
+
* This attribute is available after SDL 2.0.2
|
481
|
+
* @return [Integer]
|
482
|
+
*
|
483
|
+
* @attribute x
|
484
|
+
* the x coordinate of the mouse pointer, relative to window
|
485
|
+
* @return [Integer]
|
486
|
+
*
|
487
|
+
* @attribute y
|
488
|
+
* the y coordinate of the mouse pointer, relative to window
|
489
|
+
* @return [Integer]
|
490
|
+
*/
|
491
|
+
EVENT_ACCESSOR_UINT(MouseButton, window_id, button.windowID);
|
492
|
+
EVENT_ACCESSOR_UINT(MouseButton, which, button.which);
|
493
|
+
EVENT_ACCESSOR_UINT8(MouseButton, button, button.button);
|
494
|
+
EVENT_ACCESSOR_BOOL(MouseButton, pressed, button.state);
|
495
|
+
#if SDL_VERSION_ATLEAST(2,0,2)
|
496
|
+
EVENT_ACCESSOR_UINT8(MouseButton, clicks, button.clicks);
|
497
|
+
#endif
|
498
|
+
EVENT_ACCESSOR_INT(MouseButton, x, button.x);
|
499
|
+
EVENT_ACCESSOR_INT(MouseButton, y, button.y);
|
500
|
+
/* @return [String] inspection string */
|
501
|
+
static VALUE EvMouseButton_inspect(VALUE self)
|
502
|
+
{
|
503
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
504
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
505
|
+
" window_id=%u which=%u button=%hhu pressed=%s"
|
506
|
+
#if SDL_VERSION_ATLEAST(2,0,2)
|
507
|
+
" clicks=%hhu"
|
508
|
+
#endif
|
509
|
+
" x=%d y=%d>",
|
510
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
511
|
+
ev->button.windowID, ev->button.which,
|
512
|
+
ev->button.button, INT2BOOLCSTR(ev->button.state),
|
513
|
+
#if SDL_VERSION_ATLEAST(2,0,2)
|
514
|
+
ev->button.clicks,
|
515
|
+
#endif
|
516
|
+
ev->button.x, ev->button.y);
|
517
|
+
}
|
518
|
+
|
519
|
+
/*
|
520
|
+
* Document-class: SDL2::Event::MouseButtonDown
|
521
|
+
* This class represents mouse button press events.
|
522
|
+
*/
|
523
|
+
/*
|
524
|
+
* Document-class: SDL2::Event::MouseButtonUp
|
525
|
+
* This class represents mouse button release events.
|
526
|
+
*/
|
527
|
+
|
528
|
+
/*
|
529
|
+
* Document-class: SDL2::Event::MouseMotion
|
530
|
+
*
|
531
|
+
* This class represents mouse motion events.
|
532
|
+
*
|
533
|
+
* @attribute window_id
|
534
|
+
* the window id with mouse focus
|
535
|
+
* @return [Integer]
|
536
|
+
*
|
537
|
+
* @attribute which
|
538
|
+
* the mouse index
|
539
|
+
* @return [Integer]
|
540
|
+
*
|
541
|
+
* @attribute state
|
542
|
+
* the current mouse state
|
543
|
+
* @return [Integer]
|
544
|
+
* @todo use SDL2::Mouse::State
|
545
|
+
*
|
546
|
+
* @attribute x
|
547
|
+
* the x coordinate of the mouse pointer, relative to window
|
548
|
+
* @return [Integer]
|
549
|
+
*
|
550
|
+
* @attribute y
|
551
|
+
* the y coordinate of the mouse pointer, relative to window
|
552
|
+
* @return [Integer]
|
553
|
+
*
|
554
|
+
* @attribute xrel
|
555
|
+
* the relative motion in the x direction
|
556
|
+
* @return [Integer]
|
557
|
+
*
|
558
|
+
* @attribute yrel
|
559
|
+
* the relative motion in the y direction
|
560
|
+
* @return [Integer]
|
561
|
+
*/
|
562
|
+
EVENT_ACCESSOR_UINT(MouseMotion, window_id, motion.windowID);
|
563
|
+
EVENT_ACCESSOR_UINT(MouseMotion, which, motion.which);
|
564
|
+
EVENT_ACCESSOR_UINT(MouseMotion, state, motion.state);
|
565
|
+
EVENT_ACCESSOR_INT(MouseMotion, x, motion.x);
|
566
|
+
EVENT_ACCESSOR_INT(MouseMotion, y, motion.y);
|
567
|
+
EVENT_ACCESSOR_INT(MouseMotion, xrel, motion.xrel);
|
568
|
+
EVENT_ACCESSOR_INT(MouseMotion, yrel, motion.yrel);
|
569
|
+
/* @return [String] inspection string */
|
570
|
+
static VALUE EvMouseMotion_inspect(VALUE self)
|
571
|
+
{
|
572
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
573
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
574
|
+
" window_id=%u which=%u state=%u"
|
575
|
+
" x=%d y=%d xrel=%d yrel=%d>",
|
576
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
577
|
+
ev->motion.windowID, ev->motion.which, ev->motion.state,
|
578
|
+
ev->motion.x, ev->motion.y, ev->motion.xrel, ev->motion.yrel);
|
579
|
+
}
|
580
|
+
|
581
|
+
/*
|
582
|
+
* Document-class: SDL2::Event::MouseWheel
|
583
|
+
*
|
584
|
+
* This class represents mouse wheel events.
|
585
|
+
*
|
586
|
+
* @attribute window_id
|
587
|
+
* the window id with mouse focus
|
588
|
+
* @return [Integer]
|
589
|
+
*
|
590
|
+
* @attribute which
|
591
|
+
* the mouse index
|
592
|
+
* @return [Integer]
|
593
|
+
*
|
594
|
+
* @attribute x
|
595
|
+
* the amount of scrolled horizontally, positive to the right and negative
|
596
|
+
* to the left
|
597
|
+
* @return [Integer]
|
598
|
+
*
|
599
|
+
* @attribute y
|
600
|
+
* the amount of scrolled vertically, positve away from the user and negative
|
601
|
+
* toward the user
|
602
|
+
* @return [Integer]
|
603
|
+
*/
|
604
|
+
EVENT_ACCESSOR_UINT(MouseWheel, window_id, wheel.windowID);
|
605
|
+
EVENT_ACCESSOR_UINT(MouseWheel, which, wheel.which);
|
606
|
+
EVENT_ACCESSOR_INT(MouseWheel, x, wheel.x);
|
607
|
+
EVENT_ACCESSOR_INT(MouseWheel, y, wheel.y);
|
608
|
+
/* @return [String] inspection string */
|
609
|
+
static VALUE EvMouseWheel_inspect(VALUE self)
|
610
|
+
{
|
611
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
612
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
613
|
+
" window_id=%u which=%u x=%d y=%d>",
|
614
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
615
|
+
ev->wheel.windowID, ev->wheel.which, ev->wheel.x, ev->wheel.y);
|
616
|
+
}
|
617
|
+
|
618
|
+
/*
|
619
|
+
* Document-class: SDL2::Event::JoyButton
|
620
|
+
*
|
621
|
+
* This class represents joystick button events.
|
622
|
+
*
|
623
|
+
* You don't handle the instance
|
624
|
+
* of this class directly, but you handle the instances of
|
625
|
+
* two subclasses of this subclasses:
|
626
|
+
* {SDL2::Event::JoyButtonDown} and {SDL2::Event::JoyButtonUp}.
|
627
|
+
*
|
628
|
+
* @attribute which
|
629
|
+
* the joystick index
|
630
|
+
* @return [Integer]
|
631
|
+
*
|
632
|
+
* @attribute button
|
633
|
+
* the joystick button index
|
634
|
+
* @return [Integer]
|
635
|
+
*
|
636
|
+
* @attribute pressed
|
637
|
+
* button is pressed or not
|
638
|
+
* @return [Integer]
|
639
|
+
*
|
640
|
+
*/
|
641
|
+
EVENT_ACCESSOR_INT(JoyButton, which, jbutton.which);
|
642
|
+
EVENT_ACCESSOR_UINT8(JoyButton, button, jbutton.button);
|
643
|
+
EVENT_ACCESSOR_BOOL(JoyButton, pressed, jbutton.state)
|
644
|
+
/* @return [Stirng] inspection string */
|
645
|
+
static VALUE EvJoyButton_inspect(VALUE self)
|
646
|
+
{
|
647
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
648
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
649
|
+
" which=%d button=%u pressed=%s>",
|
650
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
651
|
+
ev->jbutton.which, ev->jbutton.button,
|
652
|
+
INT2BOOLCSTR(ev->jbutton.state));
|
653
|
+
}
|
654
|
+
/*
|
655
|
+
* Document-class: SDL2::Event::JoyButtonDown
|
656
|
+
*
|
657
|
+
* This class represents the joystick button press events.
|
658
|
+
*/
|
659
|
+
|
660
|
+
/*
|
661
|
+
* Document-class: SDL2::Event::JoyButtonUp
|
662
|
+
*
|
663
|
+
* This class represents the joystick button release events.
|
664
|
+
*/
|
665
|
+
|
666
|
+
/*
|
667
|
+
* Document-class: SDL2::Event::JoyAxisMotion
|
668
|
+
*
|
669
|
+
* This class represents the joystick axis motion events.
|
670
|
+
*
|
671
|
+
* @attribute which
|
672
|
+
* the joystick index
|
673
|
+
* @return [Integer]
|
674
|
+
*
|
675
|
+
* @attribute axis
|
676
|
+
* the axis index
|
677
|
+
* @return [Integer]
|
678
|
+
*
|
679
|
+
* @attribute value
|
680
|
+
* the axis value (range: -32768 to -32767, 0 for newtral)
|
681
|
+
* @return [Integer]
|
682
|
+
*/
|
683
|
+
EVENT_ACCESSOR_INT(JoyAxisMotion, which, jaxis.which);
|
684
|
+
EVENT_ACCESSOR_UINT8(JoyAxisMotion, axis, jaxis.axis);
|
685
|
+
EVENT_ACCESSOR_INT(JoyAxisMotion, value, jaxis.value);
|
686
|
+
/* @return [Stirng] inspection string */
|
687
|
+
static VALUE EvJoyAxisMotion_inspect(VALUE self)
|
688
|
+
{
|
689
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
690
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
691
|
+
" which=%d axis=%u value=%d>",
|
692
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
693
|
+
ev->jaxis.which, ev->jaxis.axis, ev->jaxis.value);
|
694
|
+
}
|
695
|
+
|
696
|
+
/*
|
697
|
+
* Document-class: SDL2::Event::JoyBallMotion
|
698
|
+
*
|
699
|
+
* This class represents the joystick trackball motion events.
|
700
|
+
*
|
701
|
+
* @attribute which
|
702
|
+
* the joystick index
|
703
|
+
* @return [Integer]
|
704
|
+
*
|
705
|
+
* @attribute ball
|
706
|
+
* the joystick trackball index
|
707
|
+
* @return [Integer]
|
708
|
+
*
|
709
|
+
* @attribute xrel
|
710
|
+
* the relative motion in the x direction
|
711
|
+
* @return [Integer]
|
712
|
+
*
|
713
|
+
* @attribute yrel
|
714
|
+
* the relative motion in the y direction
|
715
|
+
* @return [Integer]
|
716
|
+
*/
|
717
|
+
EVENT_ACCESSOR_INT(JoyBallMotion, which, jball.which);
|
718
|
+
EVENT_ACCESSOR_UINT8(JoyBallMotion, ball, jball.ball);
|
719
|
+
EVENT_ACCESSOR_INT(JoyBallMotion, xrel, jball.xrel);
|
720
|
+
EVENT_ACCESSOR_INT(JoyBallMotion, yrel, jball.yrel);
|
721
|
+
/* @return [String] inspection string */
|
722
|
+
static VALUE EvJoyBallMotion_inspect(VALUE self)
|
723
|
+
{
|
724
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
725
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
726
|
+
" which=%d ball=%u xrel=%d yrel=%d>",
|
727
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
728
|
+
ev->jball.which, ev->jball.ball, ev->jball.xrel, ev->jball.yrel);
|
729
|
+
}
|
730
|
+
|
731
|
+
/*
|
732
|
+
* Document-class: SDL2::Event::JoyHatMotion
|
733
|
+
*
|
734
|
+
* This class represents the joystick hat position change events.
|
735
|
+
*
|
736
|
+
* @attribute which
|
737
|
+
* the joystick index
|
738
|
+
* @return [Integer]
|
739
|
+
*
|
740
|
+
* @attribute hat
|
741
|
+
* the joystick hat index
|
742
|
+
* @return [Integer]
|
743
|
+
*
|
744
|
+
* @attribute value
|
745
|
+
* the hat position value, same value as {SDL2::Joystick#hat}.
|
746
|
+
* @return [Integer]
|
747
|
+
*/
|
748
|
+
EVENT_ACCESSOR_INT(JoyHatMotion, which, jhat.which);
|
749
|
+
EVENT_ACCESSOR_UINT8(JoyHatMotion, hat, jhat.hat);
|
750
|
+
EVENT_ACCESSOR_UINT8(JoyHatMotion, value, jhat.value);
|
751
|
+
/* @return [String] inspection string */
|
752
|
+
static VALUE EvJoyHatMotion_inspect(VALUE self)
|
753
|
+
{
|
754
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
755
|
+
return rb_sprintf("<%s: type=%u timestamp=%u which=%d hat=%u value=%u>",
|
756
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
757
|
+
ev->jhat.which, ev->jhat.hat, ev->jhat.value);
|
758
|
+
}
|
759
|
+
|
760
|
+
/*
|
761
|
+
* Document-class: SDL2::Event::JoyDevice
|
762
|
+
*
|
763
|
+
* This class represents joystick device events
|
764
|
+
* ({SDL2::Event::JoyDeviceAdded joystick connected events} and
|
765
|
+
* {SDL2::Event::JoyDeviceRemoved joystick disconnected events}).
|
766
|
+
*/
|
767
|
+
EVENT_ACCESSOR_INT(JoyDevice, which, jdevice.which);
|
768
|
+
static VALUE EvJoyDevice_inspect(VALUE self)
|
769
|
+
{
|
770
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
771
|
+
return rb_sprintf("<%s: type=%u timestamp=%u which=%d>",
|
772
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
773
|
+
ev->jdevice.which);
|
774
|
+
}
|
775
|
+
|
776
|
+
/*
|
777
|
+
* Document-class: SDL2::Event::JoyDeviceAdded
|
778
|
+
*
|
779
|
+
* This class represents joystick device connected events.
|
780
|
+
*/
|
781
|
+
/*
|
782
|
+
* Document-class: SDL2::Event::JoyDeviceRemoved
|
783
|
+
*
|
784
|
+
* This class represents joystick device disconnected events.
|
785
|
+
*/
|
786
|
+
|
787
|
+
|
788
|
+
EVENT_ACCESSOR_INT(ControllerAxis, which, caxis.which);
|
789
|
+
EVENT_ACCESSOR_UINT8(ControllerAxis, axis, caxis.axis);
|
790
|
+
EVENT_ACCESSOR_INT(ControllerAxis, value, caxis.value);
|
791
|
+
static VALUE ControllerAxis_inspect(VALUE self)
|
792
|
+
{
|
793
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
794
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
795
|
+
" which=%d axis=%s value=%d>",
|
796
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
797
|
+
ev->caxis.which, SDL_GameControllerGetStringForAxis(ev->caxis.axis),
|
798
|
+
ev->caxis.value);
|
799
|
+
}
|
800
|
+
|
801
|
+
EVENT_ACCESSOR_INT(ControllerButton, which, cbutton.which);
|
802
|
+
EVENT_ACCESSOR_UINT8(ControllerButton, button, cbutton.button);
|
803
|
+
EVENT_ACCESSOR_BOOL(ControllerButton, pressed, cbutton.state);
|
804
|
+
static VALUE ControllerButton_inspect(VALUE self)
|
805
|
+
{
|
806
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
807
|
+
return rb_sprintf("<%s: type=%u timestamp=%u"
|
808
|
+
" which=%d button=%s state=%s>",
|
809
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
810
|
+
ev->cbutton.which,
|
811
|
+
SDL_GameControllerGetStringForButton(ev->cbutton.button),
|
812
|
+
INT2BOOLCSTR(ev->cbutton.state));
|
813
|
+
}
|
814
|
+
|
815
|
+
EVENT_ACCESSOR_INT(ControllerDevice, which, cdevice.which);
|
816
|
+
static VALUE ControllerDevice_inspect(VALUE self)
|
817
|
+
{
|
818
|
+
SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
|
819
|
+
return rb_sprintf("<%s: type=%u timestamp=%u which=%d>",
|
820
|
+
rb_obj_classname(self), ev->common.type, ev->common.timestamp,
|
821
|
+
ev->cdevice.which);
|
822
|
+
}
|
823
|
+
|
824
|
+
static void connect_event_class(SDL_EventType type, VALUE klass)
|
825
|
+
{
|
826
|
+
event_type_to_class[type] = klass;
|
827
|
+
rb_iv_set(klass, "event_type", INT2NUM(type));
|
828
|
+
}
|
829
|
+
|
830
|
+
static void init_event_type_to_class(void)
|
831
|
+
{
|
832
|
+
int i;
|
833
|
+
for (i=0; i<SDL_LASTEVENT; ++i)
|
834
|
+
event_type_to_class[i] = cEvent;
|
835
|
+
|
836
|
+
connect_event_class(SDL_QUIT, cEvQuit);
|
837
|
+
connect_event_class(SDL_WINDOWEVENT, cEvWindow);
|
838
|
+
connect_event_class(SDL_KEYDOWN, cEvKeyDown);
|
839
|
+
connect_event_class(SDL_KEYUP, cEvKeyUp);
|
840
|
+
connect_event_class(SDL_TEXTEDITING, cEvTextEditing);
|
841
|
+
connect_event_class(SDL_TEXTINPUT, cEvTextInput);
|
842
|
+
connect_event_class(SDL_MOUSEBUTTONDOWN, cEvMouseButtonDown);
|
843
|
+
connect_event_class(SDL_MOUSEBUTTONUP, cEvMouseButtonUp);
|
844
|
+
connect_event_class(SDL_MOUSEMOTION, cEvMouseMotion);
|
845
|
+
connect_event_class(SDL_MOUSEWHEEL, cEvMouseWheel);
|
846
|
+
connect_event_class(SDL_JOYBUTTONDOWN, cEvJoyButtonDown);
|
847
|
+
connect_event_class(SDL_JOYBUTTONUP, cEvJoyButtonUp);
|
848
|
+
connect_event_class(SDL_JOYAXISMOTION, cEvJoyAxisMotion);
|
849
|
+
connect_event_class(SDL_JOYBALLMOTION, cEvJoyBallMotion);
|
850
|
+
connect_event_class(SDL_JOYDEVICEADDED, cEvJoyDeviceAdded);
|
851
|
+
connect_event_class(SDL_JOYDEVICEREMOVED, cEvJoyDeviceRemoved);
|
852
|
+
connect_event_class(SDL_JOYHATMOTION, cEvJoyHatMotion);
|
853
|
+
connect_event_class(SDL_CONTROLLERAXISMOTION, cEvControllerAxisMotion);
|
854
|
+
connect_event_class(SDL_CONTROLLERBUTTONDOWN, cEvControllerButtonDown);
|
855
|
+
connect_event_class(SDL_CONTROLLERBUTTONUP, cEvControllerButtonUp);
|
856
|
+
connect_event_class(SDL_CONTROLLERDEVICEADDED, cEvControllerDeviceAdded);
|
857
|
+
connect_event_class(SDL_CONTROLLERDEVICEREMOVED, cEvControllerDeviceRemoved);
|
858
|
+
connect_event_class(SDL_CONTROLLERDEVICEREMAPPED, cEvControllerDeviceRemapped);
|
859
|
+
}
|
860
|
+
|
861
|
+
#define DEFINE_EVENT_READER(classname, classvar, name) \
|
862
|
+
rb_define_method(classvar, #name, Ev##classname##_##name, 0)
|
863
|
+
|
864
|
+
#define DEFINE_EVENT_WRITER(classname, classvar, name) \
|
865
|
+
rb_define_method(classvar, #name "=", Ev##classname##_set_##name, 1)
|
866
|
+
|
867
|
+
#define DEFINE_EVENT_ACCESSOR(classname, classvar, name) \
|
868
|
+
do { \
|
869
|
+
DEFINE_EVENT_READER(classname, classvar, name); \
|
870
|
+
DEFINE_EVENT_WRITER(classname, classvar, name); \
|
871
|
+
} while(0)
|
872
|
+
|
873
|
+
void rubysdl2_init_event(void)
|
874
|
+
{
|
875
|
+
cEvent = rb_define_class_under(mSDL2, "Event", rb_cObject);
|
876
|
+
rb_define_alloc_func(cEvent, Event_s_allocate);
|
877
|
+
rb_define_singleton_method(cEvent, "poll", Event_s_poll, 0);
|
878
|
+
rb_define_singleton_method(cEvent, "enabled?", Event_s_enabled_p, 0);
|
879
|
+
rb_define_singleton_method(cEvent, "enable=", Event_s_set_enable, 1);
|
880
|
+
|
881
|
+
cEvQuit = rb_define_class_under(cEvent, "Quit", cEvent);
|
882
|
+
cEvWindow = rb_define_class_under(cEvent, "Window", cEvent);
|
883
|
+
cEvSysWM = rb_define_class_under(cEvent, "SysWM", cEvent);
|
884
|
+
cEvKeyboard = rb_define_class_under(cEvent, "Keyboard", cEvent);
|
885
|
+
cEvKeyUp = rb_define_class_under(cEvent, "KeyUp", cEvKeyboard);
|
886
|
+
cEvKeyDown = rb_define_class_under(cEvent, "KeyDown", cEvKeyboard);
|
887
|
+
cEvTextEditing = rb_define_class_under(cEvent, "TextEditing", cEvent);
|
888
|
+
cEvTextInput = rb_define_class_under(cEvent, "TextInput", cEvent);
|
889
|
+
cEvMouseButton = rb_define_class_under(cEvent, "MouseButton", cEvent);
|
890
|
+
cEvMouseButtonDown = rb_define_class_under(cEvent, "MouseButtonDown", cEvMouseButton);
|
891
|
+
cEvMouseButtonUp = rb_define_class_under(cEvent, "MouseButtonUp", cEvMouseButton);
|
892
|
+
cEvMouseMotion = rb_define_class_under(cEvent, "MouseMotion", cEvent);
|
893
|
+
cEvMouseWheel = rb_define_class_under(cEvent, "MouseWheel", cEvent);
|
894
|
+
cEvJoyButton = rb_define_class_under(cEvent, "JoyButton", cEvent);
|
895
|
+
cEvJoyButtonDown = rb_define_class_under(cEvent, "JoyButtonDown", cEvJoyButton);
|
896
|
+
cEvJoyButtonUp = rb_define_class_under(cEvent, "JoyButtonUp", cEvJoyButton);
|
897
|
+
cEvJoyAxisMotion = rb_define_class_under(cEvent, "JoyAxisMotion", cEvent);
|
898
|
+
cEvJoyBallMotion = rb_define_class_under(cEvent, "JoyBallMotion", cEvent);
|
899
|
+
cEvJoyHatMotion = rb_define_class_under(cEvent, "JoyHatMotion", cEvent);
|
900
|
+
cEvJoyDevice = rb_define_class_under(cEvent, "JoyDevice", cEvent);
|
901
|
+
cEvJoyDeviceAdded = rb_define_class_under(cEvent, "JoyDeviceAdded", cEvJoyDevice);
|
902
|
+
cEvJoyDeviceRemoved = rb_define_class_under(cEvent, "JoyDeviceRemoved", cEvJoyDevice);
|
903
|
+
cEvControllerAxisMotion = rb_define_class_under(cEvent, "ControllerAxisMotion", cEvent);
|
904
|
+
cEvControllerButton = rb_define_class_under(cEvent, "ControllerButton", cEvent);
|
905
|
+
cEvControllerButtonDown = rb_define_class_under(cEvent, "ControllerButtonDown", cEvControllerButton);
|
906
|
+
cEvControllerButtonUp = rb_define_class_under(cEvent, "ControllerButtonUp", cEvControllerButton);
|
907
|
+
cEvControllerDevice = rb_define_class_under(cEvent, "ControllerDevice", cEvent);
|
908
|
+
cEvControllerDeviceAdded = rb_define_class_under(cEvent, "ControllerDeviceAdded", cEvControllerDevice);
|
909
|
+
cEvControllerDeviceRemoved = rb_define_class_under(cEvent, "ControllerDeviceRemoved", cEvControllerDevice);
|
910
|
+
cEvControllerDeviceRemapped = rb_define_class_under(cEvent, "ControllerDeviceRemapped", cEvControllerDevice);
|
911
|
+
|
912
|
+
DEFINE_EVENT_READER(Event, cEvent, type);
|
913
|
+
DEFINE_EVENT_ACCESSOR(Event, cEvent, timestamp);
|
914
|
+
rb_define_method(cEvent, "inspect", Event_inspect, 0);
|
915
|
+
rb_define_method(cEvent, "window", Event_window, 0);
|
916
|
+
|
917
|
+
DEFINE_EVENT_ACCESSOR(Window, cEvWindow, window_id);
|
918
|
+
DEFINE_EVENT_ACCESSOR(Window, cEvWindow, event);
|
919
|
+
DEFINE_EVENT_ACCESSOR(Window, cEvWindow, data1);
|
920
|
+
DEFINE_EVENT_ACCESSOR(Window, cEvWindow, data2);
|
921
|
+
rb_define_method(cEvWindow, "inspect", EvWindow_inspect, 0);
|
922
|
+
#define DEFINE_EVENT_ID_CONST(t) \
|
923
|
+
rb_define_const(cEvWindow, #t, INT2NUM(SDL_WINDOWEVENT_##t))
|
924
|
+
DEFINE_EVENT_ID_CONST(NONE);
|
925
|
+
DEFINE_EVENT_ID_CONST(SHOWN);
|
926
|
+
DEFINE_EVENT_ID_CONST(HIDDEN);
|
927
|
+
DEFINE_EVENT_ID_CONST(EXPOSED);
|
928
|
+
DEFINE_EVENT_ID_CONST(MOVED);
|
929
|
+
DEFINE_EVENT_ID_CONST(RESIZED);
|
930
|
+
DEFINE_EVENT_ID_CONST(SIZE_CHANGED);
|
931
|
+
DEFINE_EVENT_ID_CONST(MINIMIZED);
|
932
|
+
DEFINE_EVENT_ID_CONST(MAXIMIZED);
|
933
|
+
DEFINE_EVENT_ID_CONST(RESTORED);
|
934
|
+
DEFINE_EVENT_ID_CONST(ENTER);
|
935
|
+
DEFINE_EVENT_ID_CONST(LEAVE);
|
936
|
+
DEFINE_EVENT_ID_CONST(FOCUS_GAINED);
|
937
|
+
DEFINE_EVENT_ID_CONST(FOCUS_LOST);
|
938
|
+
DEFINE_EVENT_ID_CONST(CLOSE);
|
939
|
+
|
940
|
+
|
941
|
+
DEFINE_EVENT_ACCESSOR(Keyboard, cEvKeyboard, window_id);
|
942
|
+
DEFINE_EVENT_ACCESSOR(Keyboard, cEvKeyboard, pressed);
|
943
|
+
DEFINE_EVENT_ACCESSOR(Keyboard, cEvKeyboard, repeat);
|
944
|
+
DEFINE_EVENT_ACCESSOR(Keyboard, cEvKeyboard, scancode);
|
945
|
+
DEFINE_EVENT_ACCESSOR(Keyboard, cEvKeyboard, sym);
|
946
|
+
DEFINE_EVENT_ACCESSOR(Keyboard, cEvKeyboard, mod);
|
947
|
+
rb_define_alias(cEvKeyboard, "pressed?", "pressed");
|
948
|
+
rb_define_alias(cEvKeyboard, "repeat?", "repeat");
|
949
|
+
rb_define_method(cEvKeyboard, "inspect", EvKeyboard_inspect, 0);
|
950
|
+
|
951
|
+
DEFINE_EVENT_ACCESSOR(TextEditing, cEvTextEditing, window_id);
|
952
|
+
DEFINE_EVENT_ACCESSOR(TextEditing, cEvTextEditing, text);
|
953
|
+
DEFINE_EVENT_ACCESSOR(TextEditing, cEvTextEditing, start);
|
954
|
+
DEFINE_EVENT_ACCESSOR(TextEditing, cEvTextEditing, length);
|
955
|
+
rb_define_method(cEvTextEditing, "inspect", EvTextEditing_inspect, 0);
|
956
|
+
|
957
|
+
DEFINE_EVENT_ACCESSOR(TextInput, cEvTextInput, window_id);
|
958
|
+
DEFINE_EVENT_ACCESSOR(TextInput, cEvTextInput, text);
|
959
|
+
rb_define_method(cEvTextInput, "inspect", EvTextInput_inspect, 0);
|
960
|
+
|
961
|
+
DEFINE_EVENT_ACCESSOR(MouseButton, cEvMouseButton, window_id);
|
962
|
+
DEFINE_EVENT_ACCESSOR(MouseButton, cEvMouseButton, which);
|
963
|
+
DEFINE_EVENT_ACCESSOR(MouseButton, cEvMouseButton, button);
|
964
|
+
DEFINE_EVENT_ACCESSOR(MouseButton, cEvMouseButton, pressed);
|
965
|
+
#if SDL_VERSION_ATLEAST(2,0,2)
|
966
|
+
DEFINE_EVENT_ACCESSOR(MouseButton, cEvMouseButton, clicks);
|
967
|
+
#endif
|
968
|
+
DEFINE_EVENT_ACCESSOR(MouseButton, cEvMouseButton, x);
|
969
|
+
DEFINE_EVENT_ACCESSOR(MouseButton, cEvMouseButton, y);
|
970
|
+
rb_define_alias(cEvMouseButton, "pressed?", "pressed");
|
971
|
+
rb_define_method(cEvMouseButton, "inspect", EvMouseButton_inspect, 0);
|
972
|
+
|
973
|
+
DEFINE_EVENT_ACCESSOR(MouseMotion, cEvMouseMotion, window_id);
|
974
|
+
DEFINE_EVENT_ACCESSOR(MouseMotion, cEvMouseMotion, which);
|
975
|
+
DEFINE_EVENT_ACCESSOR(MouseMotion, cEvMouseMotion, state);
|
976
|
+
DEFINE_EVENT_ACCESSOR(MouseMotion, cEvMouseMotion, x);
|
977
|
+
DEFINE_EVENT_ACCESSOR(MouseMotion, cEvMouseMotion, y);
|
978
|
+
DEFINE_EVENT_ACCESSOR(MouseMotion, cEvMouseMotion, xrel);
|
979
|
+
DEFINE_EVENT_ACCESSOR(MouseMotion, cEvMouseMotion, yrel);
|
980
|
+
rb_define_method(cEvMouseMotion, "inspect", EvMouseMotion_inspect, 0);
|
981
|
+
|
982
|
+
DEFINE_EVENT_ACCESSOR(MouseWheel, cEvMouseWheel, window_id);
|
983
|
+
DEFINE_EVENT_ACCESSOR(MouseWheel, cEvMouseWheel, which);
|
984
|
+
DEFINE_EVENT_ACCESSOR(MouseWheel, cEvMouseWheel, x);
|
985
|
+
DEFINE_EVENT_ACCESSOR(MouseWheel, cEvMouseWheel, y);
|
986
|
+
rb_define_method(cEvMouseWheel, "inspect", EvMouseWheel_inspect, 0);
|
987
|
+
|
988
|
+
DEFINE_EVENT_ACCESSOR(JoyButton, cEvJoyButton, which);
|
989
|
+
DEFINE_EVENT_ACCESSOR(JoyButton, cEvJoyButton, button);
|
990
|
+
DEFINE_EVENT_ACCESSOR(JoyButton, cEvJoyButton, pressed);
|
991
|
+
rb_define_alias(cEvJoyButton, "pressed?", "pressed");
|
992
|
+
rb_define_method(cEvJoyButton, "inspect", EvJoyButton_inspect, 0);
|
993
|
+
|
994
|
+
DEFINE_EVENT_ACCESSOR(JoyAxisMotion, cEvJoyAxisMotion, which);
|
995
|
+
DEFINE_EVENT_ACCESSOR(JoyAxisMotion, cEvJoyAxisMotion, axis);
|
996
|
+
DEFINE_EVENT_ACCESSOR(JoyAxisMotion, cEvJoyAxisMotion, value);
|
997
|
+
rb_define_method(cEvJoyAxisMotion, "inspect", EvJoyAxisMotion_inspect, 0);
|
998
|
+
|
999
|
+
DEFINE_EVENT_ACCESSOR(JoyBallMotion, cEvJoyBallMotion, which);
|
1000
|
+
DEFINE_EVENT_ACCESSOR(JoyBallMotion, cEvJoyBallMotion, ball);
|
1001
|
+
DEFINE_EVENT_ACCESSOR(JoyBallMotion, cEvJoyBallMotion, xrel);
|
1002
|
+
DEFINE_EVENT_ACCESSOR(JoyBallMotion, cEvJoyBallMotion, yrel);
|
1003
|
+
rb_define_method(cEvJoyBallMotion, "inspect", EvJoyBallMotion_inspect, 0);
|
1004
|
+
|
1005
|
+
DEFINE_EVENT_ACCESSOR(JoyHatMotion, cEvJoyHatMotion, which);
|
1006
|
+
DEFINE_EVENT_ACCESSOR(JoyHatMotion, cEvJoyHatMotion, hat);
|
1007
|
+
DEFINE_EVENT_ACCESSOR(JoyHatMotion, cEvJoyHatMotion, value);
|
1008
|
+
rb_define_method(cEvJoyHatMotion, "inspect", EvJoyHatMotion_inspect, 0);
|
1009
|
+
|
1010
|
+
DEFINE_EVENT_ACCESSOR(JoyDevice, cEvJoyDevice, which);
|
1011
|
+
rb_define_method(cEvJoyDevice, "inspect", EvJoyDevice_inspect, 0);
|
1012
|
+
|
1013
|
+
DEFINE_EVENT_ACCESSOR(ControllerAxis, cEvControllerAxisMotion, which);
|
1014
|
+
DEFINE_EVENT_ACCESSOR(ControllerAxis, cEvControllerAxisMotion, axis);
|
1015
|
+
DEFINE_EVENT_ACCESSOR(ControllerAxis, cEvControllerAxisMotion, value);
|
1016
|
+
rb_define_method(cEvControllerAxisMotion, "inspect", ControllerAxis_inspect, 0);
|
1017
|
+
|
1018
|
+
DEFINE_EVENT_ACCESSOR(ControllerButton, cEvControllerButton, which);
|
1019
|
+
DEFINE_EVENT_ACCESSOR(ControllerButton, cEvControllerButton, button);
|
1020
|
+
DEFINE_EVENT_ACCESSOR(ControllerButton, cEvControllerButton, pressed);
|
1021
|
+
rb_define_method(cEvControllerButton, "inspect", ControllerButton_inspect, 0);
|
1022
|
+
|
1023
|
+
DEFINE_EVENT_ACCESSOR(ControllerDevice, cEvControllerDevice, which);
|
1024
|
+
rb_define_method(cEvControllerDevice, "inspect", ControllerDevice_inspect, 0);
|
1025
|
+
|
1026
|
+
init_event_type_to_class();
|
1027
|
+
}
|