ruby-sdl2 0.1.0
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- checksums.yaml +7 -0
- data/.dir-locals.el +2 -0
- data/.gitignore +17 -0
- data/COPYING.txt +165 -0
- data/README.md +30 -0
- data/Rakefile +95 -0
- data/clipboard.c +37 -0
- data/doc/po/ja.po +1160 -0
- data/event.c +1027 -0
- data/extconf.rb +53 -0
- data/filesystem.c +36 -0
- data/gamecontroller.c +194 -0
- data/gl.c.m4 +201 -0
- data/hint.c +56 -0
- data/joystick.c +316 -0
- data/key.c.m4 +794 -0
- data/lib/sdl2.rb +3 -0
- data/lib/sdl2/version.rb +6 -0
- data/main.c +244 -0
- data/messagebox.c +231 -0
- data/mixer.c +1079 -0
- data/mouse.c +286 -0
- data/rubysdl2_internal.h +125 -0
- data/sample/chunk_destroy.rb +16 -0
- data/sample/icon.bmp +0 -0
- data/sample/memory_test/m1.rb +28 -0
- data/sample/memory_test/m2.rb +18 -0
- data/sample/memory_test/m3.rb +12 -0
- data/sample/message_box.rb +33 -0
- data/sample/music_player.rb +133 -0
- data/sample/playwave.rb +19 -0
- data/sample/primitives.rb +32 -0
- data/sample/test_clipboard.rb +11 -0
- data/sample/test_controller.rb +57 -0
- data/sample/test_joystick.rb +48 -0
- data/sample/test_keyboard.rb +44 -0
- data/sample/test_mouse.rb +44 -0
- data/sample/test_surface.rb +8 -0
- data/sample/test_ttf.rb +77 -0
- data/sample/test_video.rb +53 -0
- data/sample/testgl.rb +175 -0
- data/sample/testsprite.rb +296 -0
- data/sample/testspriteminimal.rb +75 -0
- data/sample/timer.rb +11 -0
- data/sample/version.rb +12 -0
- data/sample/video_info.rb +65 -0
- data/timer.c +63 -0
- data/ttf.c +196 -0
- data/video.c.m4 +2935 -0
- metadata +102 -0
data/lib/sdl2.rb
ADDED
data/lib/sdl2/version.rb
ADDED
data/main.c
ADDED
@@ -0,0 +1,244 @@
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#define SDL2_EXTERN
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#include "rubysdl2_internal.h"
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#include <SDL.h>
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#include <SDL_version.h>
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#include <stdio.h>
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#ifdef HAVE_SDL_IMAGE_H
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#include <SDL_image.h>
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#endif
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#ifdef HAVE_SDL_MIXER_H
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#include <SDL_mixer.h>
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#endif
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#ifdef HAVE_SDL_TTF_H
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#include <SDL_ttf.h>
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#endif
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#include <stdarg.h>
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#include <ruby/encoding.h>
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18
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int rubysdl2_handle_error(int code, const char* cfunc)
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{
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VALUE err;
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char err_msg[1024];
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if (code >= 0)
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return code;
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snprintf(err_msg, sizeof(err_msg), "%s (cfunc=%s)", SDL_GetError(), cfunc);
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27
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err = rb_exc_new2(eSDL2Error, err_msg);
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rb_iv_set(eSDL2Error, "@error_code", INT2NUM(code));
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rb_exc_raise(err);
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}
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void rubysdl2_define_attr_readers(VALUE klass, ...)
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{
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va_list ap;
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36
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va_start(ap, klass);
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for (;;) {
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39
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const char* field_name = va_arg(ap, const char*);
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if (field_name == NULL)
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break;
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rb_define_attr(klass, field_name, 1, 0);
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}
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va_end(ap);
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}
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VALUE utf8str_new_cstr(const char* str)
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{
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return rb_enc_str_new(str, strlen(str), rb_utf8_encoding());
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}
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VALUE SDL_version_to_String(const SDL_version* ver)
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{
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return rb_sprintf("%d.%d.%d", ver->major, ver->minor, ver->patch);
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}
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VALUE SDL_version_to_Array(const SDL_version* ver)
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{
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return rb_ary_new3(3, INT2FIX(ver->major), INT2FIX(ver->minor), INT2FIX(ver->patch));
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}
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const char* INT2BOOLCSTR(int n)
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{
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return n ? "true" : "false";
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}
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typedef enum {
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NOT_INITIALIZED, INITIALIZDED, FINALIZED
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} sdl2_state;
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static sdl2_state state = NOT_INITIALIZED;
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static void quit(VALUE unused)
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{
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if (state != INITIALIZDED)
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return;
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#ifdef HAVE_SDL_IMAGE_H
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IMG_Quit();
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#endif
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#ifdef HAVE_SDL_MIXER_H
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Mix_Quit();
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#endif
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#ifdef HAVE_SDL_TTF_H
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TTF_Quit();
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#endif
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SDL_VideoQuit();
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SDL_Quit();
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state = FINALIZED;
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}
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/*
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* Initialize SDL.
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* You must call this function before using any other Ruby/SDL2 methods.
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*
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* You can specify initialized subsystem by flags which is
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* bitwise OR of the following constants:
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*
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* * SDL2::INIT_TIMER - timer subsystem
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* * SDL2::INIT_AUDIO - audio subsystem
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* * SDL2::INIT_VIDEO - video subsystem
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* * SDL2::INIT_JOYSTICK - joystick subsystem
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* * SDL2::INIT_HAPTIC - haptic (force feedback) subsystem
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* (interface is not implemented yet)
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* * SDL2::INIT_GAMECONTROLLER - controller subsystem
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* * SDL2::INIT_EVENTS - events subsystem
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* * SDL2::INIT_EVERYTHING - all of the above flags
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* * SDL2::INIT_NOPARACHUTE - this flag is ignored; for compatibility
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*
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* @overload init(flags)
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*
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* @param [Integer] flags initializing subsystems
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*
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* @return [nil]
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*/
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static VALUE SDL2_s_init(VALUE self, VALUE flags)
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{
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SDL_SetMainReady();
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HANDLE_ERROR(SDL_Init(NUM2UINT(flags)));
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state = INITIALIZDED;
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return Qnil;
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}
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int rubysdl2_is_active(void)
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{
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return state == INITIALIZDED;
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}
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static VALUE libsdl_version(void)
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{
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SDL_version version;
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SDL_GetVersion(&version);
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return SDL_version_to_String(&version);
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}
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static VALUE libsdl_version_number(void)
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{
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SDL_version version;
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SDL_GetVersion(&version);
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return SDL_version_to_Array(&version);
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}
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static VALUE libsdl_revision(void)
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{
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return rb_usascii_str_new_cstr(SDL_GetRevision());
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}
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static VALUE libsdl_revision_number(void)
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{
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return INT2NUM(SDL_GetRevisionNumber());
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}
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153
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/*
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* Document-module: SDL2
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*
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* Namespace module for Ruby/SDL2.
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*
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*/
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159
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160
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/*
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* Document-class: SDL2::Error
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*
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* An exception class for all Ruby/SDL2 specific errors.
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*
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* @attribute [r] error_code
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* @return [Integer] error code sent from SDL library
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*/
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168
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void Init_sdl2_ext(void)
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{
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mSDL2 = rb_define_module("SDL2");
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rb_define_module_function(mSDL2, "init", SDL2_s_init, 1);
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#define DEFINE_SDL_INIT_CONST(type) \
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rb_define_const(mSDL2, "INIT_" #type, UINT2NUM(SDL_INIT_##type))
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DEFINE_SDL_INIT_CONST(TIMER);
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DEFINE_SDL_INIT_CONST(AUDIO);
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DEFINE_SDL_INIT_CONST(VIDEO);
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DEFINE_SDL_INIT_CONST(JOYSTICK);
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DEFINE_SDL_INIT_CONST(HAPTIC);
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DEFINE_SDL_INIT_CONST(GAMECONTROLLER);
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DEFINE_SDL_INIT_CONST(EVENTS);
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DEFINE_SDL_INIT_CONST(EVERYTHING);
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DEFINE_SDL_INIT_CONST(NOPARACHUTE);
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185
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/* SDL's version string */
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rb_define_const(mSDL2, "LIBSDL_VERSION", libsdl_version());
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/* SDL's version array of numbers */
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rb_define_const(mSDL2, "LIBSDL_VERSION_NUMBER", libsdl_version_number());
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/* SDL's revision (from VCS) string */
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rb_define_const(mSDL2, "LIBSDL_REVISION", libsdl_revision());
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/* SDL's revision (from VCS) array of numbers */
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rb_define_const(mSDL2, "LIBSDL_REVISION_NUMBER", libsdl_revision_number());
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195
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#ifdef HAVE_SDL_IMAGE_H
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{
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const SDL_version* version = IMG_Linked_Version();
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/* SDL_image's version string, only available if SDL_image is linked */
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rb_define_const(mSDL2, "LIBSDL_IMAGE_VERSION", SDL_version_to_String(version));
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/* SDL_image's version array of numbers */
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rb_define_const(mSDL2, "LIBSDL_IMAGE_VERSION_NUMBER", SDL_version_to_Array(version));
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}
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#endif
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#ifdef HAVE_SDL_TTF_H
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{
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const SDL_version* version = TTF_Linked_Version();
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/* SDL_ttf's version string, only available if SDL_ttf is linked */
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rb_define_const(mSDL2, "LIBSDL_TTF_VERSION", SDL_version_to_String(version));
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/* SDL_ttf's version array of numbers */
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rb_define_const(mSDL2, "LIBSDL_TTF_VERSION_NUMBER", SDL_version_to_Array(version));
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}
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#endif
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#ifdef HAVE_SDL_MIXER_H
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{
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215
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const SDL_version* version = Mix_Linked_Version();
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/* SDL_mixer's version string , only available if SDL_mixer is linked */
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rb_define_const(mSDL2, "LIBSDL_MIXER_VERSION", SDL_version_to_String(version));
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/* SDL_mixer's version array of numbers */
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rb_define_const(mSDL2, "LIBSDL_MIXER_VERSION_NUMBER", SDL_version_to_Array(version));
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}
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#endif
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223
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eSDL2Error = rb_define_class_under(mSDL2, "Error", rb_eStandardError);
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rb_define_attr(eSDL2Error, "error_code", 1, 0);
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225
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226
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rubysdl2_init_hints();
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227
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rubysdl2_init_video();
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228
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rubysdl2_init_gl();
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229
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rubysdl2_init_messagebox();
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230
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rubysdl2_init_event();
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231
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rubysdl2_init_key();
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232
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rubysdl2_init_mouse();
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233
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rubysdl2_init_joystick();
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234
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rubysdl2_init_gamecontorller();
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235
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rubysdl2_init_timer();
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236
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rubysdl2_init_image();
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237
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rubysdl2_init_mixer();
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238
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rubysdl2_init_ttf();
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239
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rubysdl2_init_filesystem();
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240
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rubysdl2_init_clipboard();
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241
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242
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rb_set_end_proc(quit, 0);
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243
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return;
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244
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}
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data/messagebox.c
ADDED
@@ -0,0 +1,231 @@
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1
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+
#include "rubysdl2_internal.h"
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2
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#include <SDL_messagebox.h>
|
3
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+
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4
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static VALUE sym_flags, sym_window, sym_title, sym_message, sym_buttons, sym_color_scheme,
|
5
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sym_id, sym_text, sym_bg, sym_button_border, sym_button_bg, sym_button_selected;
|
6
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+
|
7
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static inline SDL_Window* Get_SDL_Window_or_NULL(VALUE win)
|
8
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+
{
|
9
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+
if (win == Qnil)
|
10
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+
return NULL;
|
11
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else
|
12
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return Get_SDL_Window(win);
|
13
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+
}
|
14
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+
|
15
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+
/*
|
16
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+
* @overload show_simple_message_box(flag, title, message, parent)
|
17
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+
* Create a simple modal message box.
|
18
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+
*
|
19
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+
* This function pauses all ruby's threads and
|
20
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* the threads are resumed when modal dialog is closed.
|
21
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+
*
|
22
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+
* You can create a message box before calling {SDL2.init}.
|
23
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*
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24
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* You specify one of the following constants as flag
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25
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*
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26
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+
* * {SDL2::MESSAGEBOX_ERROR}
|
27
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* * {SDL2::MESSAGEBOX_WARNING}
|
28
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+
* * {SDL2::MESSAGEBOX_INFORMATION}
|
29
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+
*
|
30
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+
* @example show warning dialog
|
31
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+
*
|
32
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+
* SDL2.show_simple_message_box(SDL2::MESSAGEBOX_WARNING, "warning!",
|
33
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+
* "Somewhat special warning message!!", nil)
|
34
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*
|
35
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+
* @param [Integer] flag one of the above flags
|
36
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+
* @param [String] title title text
|
37
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* @param [String] message message text
|
38
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+
* @param [SDL2::Window,nil] parent the parent window, or nil for no parent
|
39
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+
* @return [nil]
|
40
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+
*
|
41
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+
* @see .show_message_box
|
42
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+
*/
|
43
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+
static VALUE SDL2_s_show_simple_message_box(VALUE self, VALUE flag, VALUE title,
|
44
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+
VALUE message, VALUE parent)
|
45
|
+
{
|
46
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+
title = rb_str_export_to_utf8(title);
|
47
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+
message = rb_str_export_to_utf8(message);
|
48
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+
HANDLE_ERROR(SDL_ShowSimpleMessageBox(NUM2UINT(flag),
|
49
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+
StringValueCStr(title),
|
50
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+
StringValueCStr(message),
|
51
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+
Get_SDL_Window_or_NULL(parent)));
|
52
|
+
return Qnil;
|
53
|
+
}
|
54
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+
|
55
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+
static void set_color_scheme(VALUE colors, VALUE sym, SDL_MessageBoxColor* color)
|
56
|
+
{
|
57
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+
VALUE c = rb_hash_aref(colors, sym);
|
58
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+
Check_Type(c, T_ARRAY);
|
59
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+
color->r = NUM2UCHAR(rb_ary_entry(c, 0));
|
60
|
+
color->g = NUM2UCHAR(rb_ary_entry(c, 1));
|
61
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+
color->b = NUM2UCHAR(rb_ary_entry(c, 2));
|
62
|
+
}
|
63
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+
|
64
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+
/*
|
65
|
+
* @overload show_message_box(flag:, window: nil, title:, message:, buttons:, color_scheme: nil)
|
66
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+
* Create a model message box.
|
67
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+
*
|
68
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+
* You specify one of the following constants as flag
|
69
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+
*
|
70
|
+
* * {SDL2::MESSAGEBOX_ERROR}
|
71
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+
* * {SDL2::MESSAGEBOX_WARNING}
|
72
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+
* * {SDL2::MESSAGEBOX_INFORMATION}
|
73
|
+
*
|
74
|
+
* One button in the dialog represents a hash with folloing elements.
|
75
|
+
*
|
76
|
+
* { flags: 0, SDL2::MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, or
|
77
|
+
* SDL2::MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT,
|
78
|
+
* you can ignore it for 0,
|
79
|
+
* text: text of a button,
|
80
|
+
* id: index of the button
|
81
|
+
* }
|
82
|
+
*
|
83
|
+
* and buttons is an array of above button hashes.
|
84
|
+
*
|
85
|
+
* You can specify the color of message box by color_scheme.
|
86
|
+
* color_scheme is an hash whose keys are :bg, :text, :button_border, :button_bg,
|
87
|
+
* and :button_selected and values are array of three integers representing
|
88
|
+
* color.
|
89
|
+
* You can also use default color scheme by giving nil.
|
90
|
+
*
|
91
|
+
*
|
92
|
+
* This function pauses all ruby's threads until
|
93
|
+
* the modal dialog is closed.
|
94
|
+
*
|
95
|
+
* You can create a message box before calling {SDL2.init}.
|
96
|
+
*
|
97
|
+
* @example show a dialog with 3 buttons
|
98
|
+
* button = SDL2.show_message_box(flags: SDL2::MESSAGEBOX_WARNING,
|
99
|
+
* window: nil,
|
100
|
+
* title: "Warning window",
|
101
|
+
* message: "Here is the warning message",
|
102
|
+
* buttons: [ { # flags is ignored
|
103
|
+
* id: 0,
|
104
|
+
* text: "No",
|
105
|
+
* },
|
106
|
+
* {flags: SDL2::MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT,
|
107
|
+
* id: 1,
|
108
|
+
* text: "Yes",
|
109
|
+
* },
|
110
|
+
* {flags: SDL2::MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT,
|
111
|
+
* id: 2,
|
112
|
+
* text: "Cancel",
|
113
|
+
* },
|
114
|
+
* ],
|
115
|
+
* color_scheme: {
|
116
|
+
* bg: [255, 0, 0],
|
117
|
+
* text: [0, 255, 0],
|
118
|
+
* button_border: [255, 0, 0],
|
119
|
+
* button_bg: [0, 0, 255],
|
120
|
+
* button_selected: [255, 0, 0]
|
121
|
+
* }
|
122
|
+
* )
|
123
|
+
*
|
124
|
+
* @param [Integer] flags message box type flag
|
125
|
+
* @param [SDL2::Window,nil] window the parent window, or nil for no parent
|
126
|
+
* @param [String] title the title text
|
127
|
+
* @param [String] message the message text
|
128
|
+
* @param [Array<Hash<Symbol => Object>>] buttons array of buttons
|
129
|
+
* @param [Hash<Symbol=>[Integer,Integer,Integer]> nil] color_scheme
|
130
|
+
* color scheme, or nil for the default color scheme
|
131
|
+
* @return [Integer] pressed button id
|
132
|
+
*
|
133
|
+
* @see .show_simple_message_box
|
134
|
+
*/
|
135
|
+
static VALUE SDL2_s_show_message_box(VALUE self, VALUE params)
|
136
|
+
{
|
137
|
+
SDL_MessageBoxData mb_data;
|
138
|
+
VALUE title, message, texts, buttons, color_scheme;
|
139
|
+
long num_buttons;
|
140
|
+
int i;
|
141
|
+
SDL_MessageBoxButtonData* button_data;
|
142
|
+
SDL_MessageBoxColorScheme scheme;
|
143
|
+
int buttonid;
|
144
|
+
|
145
|
+
Check_Type(params, T_HASH);
|
146
|
+
mb_data.flags = NUM2INT(rb_hash_aref(params, sym_flags));
|
147
|
+
mb_data.window = Get_SDL_Window_or_NULL(rb_hash_aref(params, sym_window));
|
148
|
+
title = rb_str_export_to_utf8(rb_hash_aref(params, sym_title));
|
149
|
+
mb_data.title = StringValueCStr(title);
|
150
|
+
message = rb_str_export_to_utf8(rb_hash_aref(params, sym_message));
|
151
|
+
mb_data.message = StringValueCStr(message);
|
152
|
+
|
153
|
+
buttons = rb_hash_aref(params, sym_buttons);
|
154
|
+
Check_Type(buttons, T_ARRAY);
|
155
|
+
mb_data.numbuttons = num_buttons = RARRAY_LEN(buttons);
|
156
|
+
button_data = ALLOCA_N(SDL_MessageBoxButtonData, num_buttons);
|
157
|
+
mb_data.buttons = button_data;
|
158
|
+
texts = rb_ary_new2(num_buttons);
|
159
|
+
|
160
|
+
for (i=0; i<num_buttons; ++i) {
|
161
|
+
VALUE button = rb_ary_entry(buttons, i);
|
162
|
+
VALUE flags = rb_hash_aref(button, sym_flags);
|
163
|
+
VALUE text;
|
164
|
+
if (flags == Qnil)
|
165
|
+
button_data[i].flags = 0;
|
166
|
+
else
|
167
|
+
button_data[i].flags = NUM2INT(flags);
|
168
|
+
text = rb_str_export_to_utf8(rb_hash_aref(button, sym_text));
|
169
|
+
rb_ary_push(texts, text);
|
170
|
+
button_data[i].buttonid = NUM2INT(rb_hash_aref(button, sym_id));
|
171
|
+
button_data[i].text = StringValueCStr(text);
|
172
|
+
}
|
173
|
+
|
174
|
+
color_scheme = rb_hash_aref(params, sym_color_scheme);
|
175
|
+
if (color_scheme == Qnil) {
|
176
|
+
mb_data.colorScheme = NULL;
|
177
|
+
} else {
|
178
|
+
Check_Type(color_scheme, T_HASH);
|
179
|
+
mb_data.colorScheme = &scheme;
|
180
|
+
set_color_scheme(color_scheme, sym_bg, &scheme.colors[0]);
|
181
|
+
set_color_scheme(color_scheme, sym_text, &scheme.colors[1]);
|
182
|
+
set_color_scheme(color_scheme, sym_button_border, &scheme.colors[2]);
|
183
|
+
set_color_scheme(color_scheme, sym_button_bg, &scheme.colors[3]);
|
184
|
+
set_color_scheme(color_scheme, sym_button_selected, &scheme.colors[4]);
|
185
|
+
}
|
186
|
+
|
187
|
+
HANDLE_ERROR(SDL_ShowMessageBox(&mb_data, &buttonid));
|
188
|
+
|
189
|
+
RB_GC_GUARD(title); RB_GC_GUARD(message); RB_GC_GUARD(texts);
|
190
|
+
return INT2NUM(buttonid);
|
191
|
+
}
|
192
|
+
|
193
|
+
void rubysdl2_init_messagebox(void)
|
194
|
+
{
|
195
|
+
rb_define_singleton_method(mSDL2, "show_simple_message_box",
|
196
|
+
SDL2_s_show_simple_message_box, 4);
|
197
|
+
rb_define_singleton_method(mSDL2, "show_message_box", SDL2_s_show_message_box, 1);
|
198
|
+
/* This flag means that the message box shows an error message in
|
199
|
+
* {SDL2.show_simple_message_box} and {SDL2.show_message_box}.
|
200
|
+
*/
|
201
|
+
rb_define_const(mSDL2, "MESSAGEBOX_ERROR", INT2NUM(SDL_MESSAGEBOX_ERROR));
|
202
|
+
/* This flag means that the message box shows a warning message in
|
203
|
+
* {SDL2.show_simple_message_box} and {SDL2.show_message_box}.
|
204
|
+
*/
|
205
|
+
rb_define_const(mSDL2, "MESSAGEBOX_WARNING", INT2NUM(SDL_MESSAGEBOX_WARNING));
|
206
|
+
/* This flag means that the message box shows an informational message in
|
207
|
+
* {SDL2.show_simple_message_box} and {SDL2.show_message_box}.
|
208
|
+
*/
|
209
|
+
rb_define_const(mSDL2, "MESSAGEBOX_INFORMATION", INT2NUM(SDL_MESSAGEBOX_INFORMATION));
|
210
|
+
/* This flag represents the button is selected when return key is pressed in
|
211
|
+
* {SDL2.show_message_box}. */
|
212
|
+
rb_define_const(mSDL2, "MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT",
|
213
|
+
INT2NUM(SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT));
|
214
|
+
/* This flag represents the button is selected when escape key is pressed in
|
215
|
+
* {SDL2.show_message_box}. */
|
216
|
+
rb_define_const(mSDL2, "MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT",
|
217
|
+
INT2NUM(SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT));
|
218
|
+
|
219
|
+
sym_flags = ID2SYM(rb_intern("flags"));
|
220
|
+
sym_window = ID2SYM(rb_intern("window"));
|
221
|
+
sym_message = ID2SYM(rb_intern("message"));
|
222
|
+
sym_title = ID2SYM(rb_intern("title"));
|
223
|
+
sym_buttons = ID2SYM(rb_intern("buttons"));
|
224
|
+
sym_color_scheme = ID2SYM(rb_intern("color_scheme"));
|
225
|
+
sym_id = ID2SYM(rb_intern("id"));
|
226
|
+
sym_text = ID2SYM(rb_intern("text"));
|
227
|
+
sym_bg = ID2SYM(rb_intern("bg"));
|
228
|
+
sym_button_border = ID2SYM(rb_intern("button_border"));
|
229
|
+
sym_button_bg = ID2SYM(rb_intern("button_bg"));
|
230
|
+
sym_button_selected = ID2SYM(rb_intern("button_selected"));
|
231
|
+
}
|