reflexion 0.1.11 → 0.1.16
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- checksums.yaml +5 -5
- data/.doc/ext/reflex/application.cpp +9 -5
- data/.doc/ext/reflex/capture_event.cpp +4 -9
- data/.doc/ext/reflex/contact_event.cpp +17 -13
- data/.doc/ext/reflex/draw_event.cpp +3 -8
- data/.doc/ext/reflex/ellipse_shape.cpp +51 -24
- data/.doc/ext/reflex/event.cpp +0 -4
- data/.doc/ext/reflex/filter.cpp +81 -0
- data/.doc/ext/reflex/focus_event.cpp +9 -13
- data/.doc/ext/reflex/frame_event.cpp +47 -14
- data/.doc/ext/reflex/image_view.cpp +1 -10
- data/.doc/ext/reflex/key_event.cpp +9 -14
- data/.doc/ext/reflex/line_shape.cpp +99 -0
- data/.doc/ext/reflex/motion_event.cpp +73 -0
- data/.doc/ext/reflex/native.cpp +18 -18
- data/.doc/ext/reflex/pointer_event.cpp +27 -25
- data/.doc/ext/reflex/polygon_shape.cpp +65 -0
- data/.doc/ext/reflex/rect_shape.cpp +102 -23
- data/.doc/ext/reflex/reflex.cpp +24 -3
- data/.doc/ext/reflex/scroll_event.cpp +8 -15
- data/.doc/ext/reflex/selector.cpp +43 -15
- data/.doc/ext/reflex/shape.cpp +211 -0
- data/.doc/ext/reflex/style.cpp +359 -185
- data/.doc/ext/reflex/style_length.cpp +163 -35
- data/.doc/ext/reflex/timer.cpp +101 -0
- data/.doc/ext/reflex/timer_event.cpp +123 -0
- data/.doc/ext/reflex/update_event.cpp +12 -8
- data/.doc/ext/reflex/view.cpp +548 -144
- data/.doc/ext/reflex/wheel_event.cpp +5 -28
- data/.doc/ext/reflex/window.cpp +7 -15
- data/LICENSE +21 -0
- data/README.md +1 -1
- data/Rakefile +14 -12
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +10 -5
- data/ext/reflex/capture_event.cpp +4 -9
- data/ext/reflex/contact_event.cpp +18 -13
- data/ext/reflex/defs.h +5 -2
- data/ext/reflex/draw_event.cpp +3 -8
- data/ext/reflex/ellipse_shape.cpp +56 -25
- data/ext/reflex/event.cpp +0 -4
- data/ext/reflex/extconf.rb +1 -2
- data/ext/reflex/filter.cpp +86 -0
- data/ext/reflex/focus_event.cpp +11 -15
- data/ext/reflex/frame_event.cpp +52 -14
- data/ext/reflex/image_view.cpp +1 -10
- data/ext/reflex/key_event.cpp +9 -14
- data/ext/reflex/line_shape.cpp +104 -0
- data/ext/reflex/motion_event.cpp +77 -0
- data/ext/reflex/native.cpp +18 -18
- data/ext/reflex/pointer_event.cpp +27 -25
- data/ext/reflex/polygon_shape.cpp +68 -0
- data/ext/reflex/rect_shape.cpp +113 -24
- data/ext/reflex/reflex.cpp +24 -3
- data/ext/reflex/scroll_event.cpp +8 -15
- data/ext/reflex/selector.cpp +46 -16
- data/ext/reflex/selector.h +130 -0
- data/ext/reflex/shape.cpp +231 -0
- data/ext/reflex/style.cpp +363 -192
- data/ext/reflex/style_length.cpp +164 -37
- data/ext/reflex/timer.cpp +108 -0
- data/ext/reflex/timer_event.cpp +133 -0
- data/ext/reflex/update_event.cpp +13 -8
- data/ext/reflex/view.cpp +594 -150
- data/ext/reflex/wheel_event.cpp +5 -30
- data/ext/reflex/window.cpp +7 -15
- data/include/reflex.h +5 -4
- data/include/reflex/application.h +2 -0
- data/include/reflex/debug.h +22 -0
- data/include/reflex/defs.h +45 -2
- data/include/reflex/event.h +55 -11
- data/include/reflex/exception.h +17 -2
- data/include/reflex/filter.h +56 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/ruby.h +6 -4
- data/include/reflex/ruby/application.h +17 -9
- data/include/reflex/ruby/event.h +22 -0
- data/include/reflex/ruby/filter.h +69 -0
- data/include/reflex/ruby/reflex.h +1 -0
- data/include/reflex/ruby/selector.h +1 -1
- data/include/reflex/ruby/shape.h +140 -0
- data/include/reflex/ruby/style.h +1 -1
- data/include/reflex/ruby/timer.h +69 -0
- data/include/reflex/ruby/view.h +43 -76
- data/include/reflex/ruby/window.h +17 -32
- data/include/reflex/selector.h +54 -2
- data/include/reflex/shape.h +211 -0
- data/include/reflex/style.h +136 -76
- data/include/reflex/timer.h +73 -0
- data/include/reflex/view.h +181 -59
- data/include/reflex/window.h +4 -3
- data/lib/reflex.rb +13 -6
- data/lib/reflex/application.rb +6 -3
- data/lib/reflex/button.rb +2 -2
- data/lib/reflex/{texture.rb → camera.rb} +2 -2
- data/lib/reflex/capture_event.rb +7 -6
- data/lib/reflex/contact_event.rb +10 -12
- data/lib/reflex/draw_event.rb +6 -1
- data/lib/reflex/ellipse_shape.rb +27 -0
- data/lib/reflex/filter.rb +18 -0
- data/lib/reflex/fixture.rb +4 -0
- data/lib/reflex/focus_event.rb +10 -12
- data/lib/reflex/frame_event.rb +1 -1
- data/lib/reflex/helper.rb +17 -29
- data/lib/reflex/key_event.rb +13 -11
- data/lib/reflex/line_shape.rb +18 -0
- data/lib/reflex/matrix.rb +13 -0
- data/lib/reflex/module.rb +4 -19
- data/lib/reflex/pointer_event.rb +28 -35
- data/lib/reflex/polygon.rb +14 -0
- data/lib/reflex/polygon_shape.rb +23 -0
- data/lib/reflex/polyline.rb +13 -0
- data/lib/reflex/rect_shape.rb +20 -0
- data/lib/reflex/reflex.rb +1 -3
- data/lib/reflex/scroll_event.rb +1 -1
- data/lib/reflex/selector.rb +2 -2
- data/lib/reflex/shape.rb +62 -0
- data/lib/reflex/style.rb +78 -11
- data/lib/reflex/style_length.rb +0 -11
- data/lib/reflex/text_view.rb +7 -24
- data/lib/reflex/timer.rb +30 -0
- data/lib/reflex/timer_event.rb +29 -0
- data/lib/reflex/update_event.rb +1 -1
- data/lib/reflex/view.rb +127 -32
- data/lib/reflex/wheel_event.rb +9 -1
- data/lib/reflex/window.rb +29 -9
- data/lib/reflexion.rb +23 -7
- data/reflex.gemspec +7 -8
- data/samples/bats.rb +4 -4
- data/samples/camera.rb +32 -0
- data/samples/fans.rb +1 -1
- data/samples/fps.rb +5 -3
- data/samples/hello.rb +4 -6
- data/samples/image.rb +5 -4
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +0 -2
- data/samples/layout.rb +16 -7
- data/samples/model.rb +10 -7
- data/samples/physics.rb +22 -20
- data/samples/reflexion/breakout.rb +4 -5
- data/samples/reflexion/hello.rb +2 -2
- data/samples/reflexion/jump_action.rb +191 -0
- data/samples/reflexion/noise.rb +23 -0
- data/samples/reflexion/paint.rb +7 -6
- data/samples/reflexion/physics.rb +15 -8
- data/samples/reflexion/pulse.rb +24 -10
- data/samples/shader.rb +8 -6
- data/samples/shapes.rb +79 -14
- data/samples/tree.rb +9 -10
- data/samples/views.rb +3 -3
- data/samples/visuals.rb +2 -5
- data/src/body.cpp +146 -345
- data/src/body.h +91 -0
- data/src/event.cpp +65 -15
- data/src/exception.cpp +13 -3
- data/src/filter.cpp +76 -0
- data/src/fixture.cpp +164 -39
- data/src/fixture.h +85 -0
- data/src/image_view.cpp +4 -4
- data/src/ios/app_delegate.h +5 -10
- data/src/ios/app_delegate.mm +79 -41
- data/src/ios/application.h +32 -0
- data/src/ios/application.mm +35 -25
- data/src/ios/event.mm +8 -4
- data/src/ios/reflex.mm +0 -7
- data/src/ios/view_controller.h +37 -0
- data/src/ios/view_controller.mm +424 -0
- data/src/ios/window.h +40 -0
- data/src/ios/window.mm +59 -250
- data/src/osx/app_delegate.h +5 -10
- data/src/osx/app_delegate.mm +52 -55
- data/src/osx/application.h +32 -0
- data/src/osx/application.mm +44 -39
- data/src/osx/native_window.h +0 -15
- data/src/osx/native_window.mm +127 -127
- data/src/osx/opengl_view.h +0 -2
- data/src/osx/opengl_view.mm +12 -3
- data/src/osx/reflex.mm +0 -9
- data/src/osx/window.h +42 -0
- data/src/osx/window.mm +45 -252
- data/src/selector.cpp +232 -7
- data/src/selector.h +52 -0
- data/src/shape.cpp +1191 -0
- data/src/shape.h +61 -0
- data/src/style.cpp +573 -376
- data/src/style.h +39 -0
- data/src/timer.cpp +288 -0
- data/src/timer.h +55 -0
- data/src/view.cpp +1624 -984
- data/src/view.h +56 -0
- data/src/win32/window.cpp +3 -4
- data/src/window.cpp +302 -20
- data/src/window.h +94 -0
- data/src/world.cpp +112 -111
- data/src/world.h +34 -53
- data/task/box2d.rake +31 -10
- data/test/test_capture_event.rb +8 -6
- data/test/test_pointer_event.rb +130 -0
- data/test/test_selector.rb +1 -1
- data/test/test_shape.rb +71 -0
- data/test/test_style.rb +77 -11
- data/test/test_style_length.rb +42 -13
- data/test/test_view.rb +138 -14
- metadata +118 -202
- data/.doc/ext/reflex/arc_shape.cpp +0 -89
- data/.doc/ext/reflex/body.cpp +0 -299
- data/.doc/ext/reflex/fixture.cpp +0 -101
- data/.doc/ext/reflex/shape_view.cpp +0 -153
- data/ext/reflex/arc_shape.cpp +0 -94
- data/ext/reflex/body.cpp +0 -328
- data/ext/reflex/fixture.cpp +0 -108
- data/ext/reflex/shape_view.cpp +0 -161
- data/include/reflex/bitmap.h +0 -20
- data/include/reflex/body.h +0 -128
- data/include/reflex/bounds.h +0 -20
- data/include/reflex/color.h +0 -20
- data/include/reflex/color_space.h +0 -20
- data/include/reflex/fixture.h +0 -117
- data/include/reflex/font.h +0 -20
- data/include/reflex/image.h +0 -20
- data/include/reflex/matrix.h +0 -20
- data/include/reflex/painter.h +0 -20
- data/include/reflex/point.h +0 -24
- data/include/reflex/ruby/body.h +0 -41
- data/include/reflex/ruby/fixture.h +0 -41
- data/include/reflex/ruby/shape_view.h +0 -96
- data/include/reflex/shader.h +0 -20
- data/include/reflex/shape_view.h +0 -146
- data/include/reflex/texture.h +0 -20
- data/lib/reflex/body.rb +0 -22
- data/lib/reflex/flags.rb +0 -18
- data/lib/reflex/shape_view.rb +0 -25
- data/src/ios/application_data.h +0 -45
- data/src/ios/native_window.h +0 -39
- data/src/ios/native_window.mm +0 -224
- data/src/ios/opengl_view.h +0 -13
- data/src/ios/opengl_view.mm +0 -139
- data/src/ios/window_data.h +0 -75
- data/src/osx/application_data.h +0 -45
- data/src/osx/window_data.h +0 -75
- data/src/physics/Box2D/Box2D.h +0 -68
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +0 -193
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +0 -105
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +0 -99
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +0 -91
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +0 -138
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +0 -74
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +0 -467
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +0 -101
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +0 -101
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +0 -119
- data/src/physics/Box2D/Collision/b2BroadPhase.h +0 -257
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +0 -154
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +0 -698
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +0 -239
- data/src/physics/Box2D/Collision/b2Collision.cpp +0 -252
- data/src/physics/Box2D/Collision/b2Collision.h +0 -277
- data/src/physics/Box2D/Collision/b2Distance.cpp +0 -603
- data/src/physics/Box2D/Collision/b2Distance.h +0 -141
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +0 -778
- data/src/physics/Box2D/Collision/b2DynamicTree.h +0 -289
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +0 -486
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +0 -58
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +0 -215
- data/src/physics/Box2D/Common/b2BlockAllocator.h +0 -62
- data/src/physics/Box2D/Common/b2Draw.cpp +0 -44
- data/src/physics/Box2D/Common/b2Draw.h +0 -86
- data/src/physics/Box2D/Common/b2GrowableStack.h +0 -85
- data/src/physics/Box2D/Common/b2Math.cpp +0 -94
- data/src/physics/Box2D/Common/b2Math.h +0 -720
- data/src/physics/Box2D/Common/b2Settings.cpp +0 -44
- data/src/physics/Box2D/Common/b2Settings.h +0 -151
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +0 -83
- data/src/physics/Box2D/Common/b2StackAllocator.h +0 -60
- data/src/physics/Box2D/Common/b2Timer.cpp +0 -101
- data/src/physics/Box2D/Common/b2Timer.h +0 -50
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +0 -53
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +0 -247
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +0 -349
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +0 -838
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +0 -95
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +0 -49
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +0 -38
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +0 -52
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +0 -39
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +0 -260
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +0 -169
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +0 -251
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +0 -119
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +0 -125
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +0 -211
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +0 -226
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +0 -304
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +0 -133
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +0 -222
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +0 -129
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +0 -629
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +0 -196
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +0 -348
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +0 -152
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +0 -502
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +0 -204
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +0 -241
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +0 -114
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +0 -344
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +0 -126
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +0 -419
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +0 -210
- data/src/physics/Box2D/Dynamics/b2Body.cpp +0 -549
- data/src/physics/Box2D/Dynamics/b2Body.h +0 -860
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +0 -296
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +0 -52
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +0 -303
- data/src/physics/Box2D/Dynamics/b2Fixture.h +0 -345
- data/src/physics/Box2D/Dynamics/b2Island.cpp +0 -539
- data/src/physics/Box2D/Dynamics/b2Island.h +0 -93
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +0 -70
- data/src/physics/Box2D/Dynamics/b2World.cpp +0 -1339
- data/src/physics/Box2D/Dynamics/b2World.h +0 -354
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +0 -36
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +0 -155
- data/src/physics/Box2D/Rope/b2Rope.cpp +0 -259
- data/src/physics/Box2D/Rope/b2Rope.h +0 -115
- data/src/shape_view.cpp +0 -306
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* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* 1. The origin of this software must not be misrepresented; you must not
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b2ChainShape();
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~b2ChainShape();
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void Clear();
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void CreateLoop(const b2Vec2* vertices, int32 count);
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void CreateChain(const b2Vec2* vertices, int32 count);
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/// Establish connectivity to a vertex that precedes the first vertex.
|
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/// Don't call this for loops.
|
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|
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void SetPrevVertex(const b2Vec2& prevVertex);
|
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|
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|
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/// Establish connectivity to a vertex that follows the last vertex.
|
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/// Don't call this for loops.
|
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|
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void SetNextVertex(const b2Vec2& nextVertex);
|
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|
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/// Implement b2Shape. Vertices are cloned using b2Alloc.
|
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b2Shape* Clone(b2BlockAllocator* allocator) const;
|
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|
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/// @see b2Shape::GetChildCount
|
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int32 GetChildCount() const;
|
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/// Get a child edge.
|
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|
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void GetChildEdge(b2EdgeShape* edge, int32 index) const;
|
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/// This always return false.
|
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/// @see b2Shape::TestPoint
|
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bool TestPoint(const b2Transform& transform, const b2Vec2& p) const;
|
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|
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/// Implement b2Shape.
|
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bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
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const b2Transform& transform, int32 childIndex) const;
|
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|
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/// @see b2Shape::ComputeAABB
|
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void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const;
|
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|
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/// Chains have zero mass.
|
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/// @see b2Shape::ComputeMass
|
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|
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void ComputeMass(b2MassData* massData, float32 density) const;
|
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|
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/// The vertices. Owned by this class.
|
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b2Vec2* m_vertices;
|
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|
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/// The vertex count.
|
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|
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int32 m_count;
|
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|
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|
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|
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b2Vec2 m_prevVertex, m_nextVertex;
|
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bool m_hasPrevVertex, m_hasNextVertex;
|
93
|
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};
|
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|
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|
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|
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inline b2ChainShape::b2ChainShape()
|
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|
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{
|
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m_type = e_chain;
|
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|
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m_radius = b2_polygonRadius;
|
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m_vertices = NULL;
|
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m_count = 0;
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m_hasPrevVertex = false;
|
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m_hasNextVertex = false;
|
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}
|
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|
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#endif
|
@@ -1,99 +0,0 @@
|
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1
|
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/*
|
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|
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
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*
|
4
|
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* This software is provided 'as-is', without any express or implied
|
5
|
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* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Collision/Shapes/b2CircleShape.h>
|
20
|
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#include <new>
|
21
|
-
|
22
|
-
b2Shape* b2CircleShape::Clone(b2BlockAllocator* allocator) const
|
23
|
-
{
|
24
|
-
void* mem = allocator->Allocate(sizeof(b2CircleShape));
|
25
|
-
b2CircleShape* clone = new (mem) b2CircleShape;
|
26
|
-
*clone = *this;
|
27
|
-
return clone;
|
28
|
-
}
|
29
|
-
|
30
|
-
int32 b2CircleShape::GetChildCount() const
|
31
|
-
{
|
32
|
-
return 1;
|
33
|
-
}
|
34
|
-
|
35
|
-
bool b2CircleShape::TestPoint(const b2Transform& transform, const b2Vec2& p) const
|
36
|
-
{
|
37
|
-
b2Vec2 center = transform.p + b2Mul(transform.q, m_p);
|
38
|
-
b2Vec2 d = p - center;
|
39
|
-
return b2Dot(d, d) <= m_radius * m_radius;
|
40
|
-
}
|
41
|
-
|
42
|
-
// Collision Detection in Interactive 3D Environments by Gino van den Bergen
|
43
|
-
// From Section 3.1.2
|
44
|
-
// x = s + a * r
|
45
|
-
// norm(x) = radius
|
46
|
-
bool b2CircleShape::RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
47
|
-
const b2Transform& transform, int32 childIndex) const
|
48
|
-
{
|
49
|
-
B2_NOT_USED(childIndex);
|
50
|
-
|
51
|
-
b2Vec2 position = transform.p + b2Mul(transform.q, m_p);
|
52
|
-
b2Vec2 s = input.p1 - position;
|
53
|
-
float32 b = b2Dot(s, s) - m_radius * m_radius;
|
54
|
-
|
55
|
-
// Solve quadratic equation.
|
56
|
-
b2Vec2 r = input.p2 - input.p1;
|
57
|
-
float32 c = b2Dot(s, r);
|
58
|
-
float32 rr = b2Dot(r, r);
|
59
|
-
float32 sigma = c * c - rr * b;
|
60
|
-
|
61
|
-
// Check for negative discriminant and short segment.
|
62
|
-
if (sigma < 0.0f || rr < b2_epsilon)
|
63
|
-
{
|
64
|
-
return false;
|
65
|
-
}
|
66
|
-
|
67
|
-
// Find the point of intersection of the line with the circle.
|
68
|
-
float32 a = -(c + b2Sqrt(sigma));
|
69
|
-
|
70
|
-
// Is the intersection point on the segment?
|
71
|
-
if (0.0f <= a && a <= input.maxFraction * rr)
|
72
|
-
{
|
73
|
-
a /= rr;
|
74
|
-
output->fraction = a;
|
75
|
-
output->normal = s + a * r;
|
76
|
-
output->normal.Normalize();
|
77
|
-
return true;
|
78
|
-
}
|
79
|
-
|
80
|
-
return false;
|
81
|
-
}
|
82
|
-
|
83
|
-
void b2CircleShape::ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const
|
84
|
-
{
|
85
|
-
B2_NOT_USED(childIndex);
|
86
|
-
|
87
|
-
b2Vec2 p = transform.p + b2Mul(transform.q, m_p);
|
88
|
-
aabb->lowerBound.Set(p.x - m_radius, p.y - m_radius);
|
89
|
-
aabb->upperBound.Set(p.x + m_radius, p.y + m_radius);
|
90
|
-
}
|
91
|
-
|
92
|
-
void b2CircleShape::ComputeMass(b2MassData* massData, float32 density) const
|
93
|
-
{
|
94
|
-
massData->mass = density * b2_pi * m_radius * m_radius;
|
95
|
-
massData->center = m_p;
|
96
|
-
|
97
|
-
// inertia about the local origin
|
98
|
-
massData->I = massData->mass * (0.5f * m_radius * m_radius + b2Dot(m_p, m_p));
|
99
|
-
}
|
@@ -1,91 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#ifndef B2_CIRCLE_SHAPE_H
|
20
|
-
#define B2_CIRCLE_SHAPE_H
|
21
|
-
|
22
|
-
#include <Box2D/Collision/Shapes/b2Shape.h>
|
23
|
-
|
24
|
-
/// A circle shape.
|
25
|
-
class b2CircleShape : public b2Shape
|
26
|
-
{
|
27
|
-
public:
|
28
|
-
b2CircleShape();
|
29
|
-
|
30
|
-
/// Implement b2Shape.
|
31
|
-
b2Shape* Clone(b2BlockAllocator* allocator) const;
|
32
|
-
|
33
|
-
/// @see b2Shape::GetChildCount
|
34
|
-
int32 GetChildCount() const;
|
35
|
-
|
36
|
-
/// Implement b2Shape.
|
37
|
-
bool TestPoint(const b2Transform& transform, const b2Vec2& p) const;
|
38
|
-
|
39
|
-
/// Implement b2Shape.
|
40
|
-
bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
41
|
-
const b2Transform& transform, int32 childIndex) const;
|
42
|
-
|
43
|
-
/// @see b2Shape::ComputeAABB
|
44
|
-
void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const;
|
45
|
-
|
46
|
-
/// @see b2Shape::ComputeMass
|
47
|
-
void ComputeMass(b2MassData* massData, float32 density) const;
|
48
|
-
|
49
|
-
/// Get the supporting vertex index in the given direction.
|
50
|
-
int32 GetSupport(const b2Vec2& d) const;
|
51
|
-
|
52
|
-
/// Get the supporting vertex in the given direction.
|
53
|
-
const b2Vec2& GetSupportVertex(const b2Vec2& d) const;
|
54
|
-
|
55
|
-
/// Get the vertex count.
|
56
|
-
int32 GetVertexCount() const { return 1; }
|
57
|
-
|
58
|
-
/// Get a vertex by index. Used by b2Distance.
|
59
|
-
const b2Vec2& GetVertex(int32 index) const;
|
60
|
-
|
61
|
-
/// Position
|
62
|
-
b2Vec2 m_p;
|
63
|
-
};
|
64
|
-
|
65
|
-
inline b2CircleShape::b2CircleShape()
|
66
|
-
{
|
67
|
-
m_type = e_circle;
|
68
|
-
m_radius = 0.0f;
|
69
|
-
m_p.SetZero();
|
70
|
-
}
|
71
|
-
|
72
|
-
inline int32 b2CircleShape::GetSupport(const b2Vec2 &d) const
|
73
|
-
{
|
74
|
-
B2_NOT_USED(d);
|
75
|
-
return 0;
|
76
|
-
}
|
77
|
-
|
78
|
-
inline const b2Vec2& b2CircleShape::GetSupportVertex(const b2Vec2 &d) const
|
79
|
-
{
|
80
|
-
B2_NOT_USED(d);
|
81
|
-
return m_p;
|
82
|
-
}
|
83
|
-
|
84
|
-
inline const b2Vec2& b2CircleShape::GetVertex(int32 index) const
|
85
|
-
{
|
86
|
-
B2_NOT_USED(index);
|
87
|
-
b2Assert(index == 0);
|
88
|
-
return m_p;
|
89
|
-
}
|
90
|
-
|
91
|
-
#endif
|
@@ -1,138 +0,0 @@
|
|
1
|
-
/*
|
2
|
-
* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
|
3
|
-
*
|
4
|
-
* This software is provided 'as-is', without any express or implied
|
5
|
-
* warranty. In no event will the authors be held liable for any damages
|
6
|
-
* arising from the use of this software.
|
7
|
-
* Permission is granted to anyone to use this software for any purpose,
|
8
|
-
* including commercial applications, and to alter it and redistribute it
|
9
|
-
* freely, subject to the following restrictions:
|
10
|
-
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
-
* claim that you wrote the original software. If you use this software
|
12
|
-
* in a product, an acknowledgment in the product documentation would be
|
13
|
-
* appreciated but is not required.
|
14
|
-
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
-
* misrepresented as being the original software.
|
16
|
-
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
-
*/
|
18
|
-
|
19
|
-
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
20
|
-
#include <new>
|
21
|
-
|
22
|
-
void b2EdgeShape::Set(const b2Vec2& v1, const b2Vec2& v2)
|
23
|
-
{
|
24
|
-
m_vertex1 = v1;
|
25
|
-
m_vertex2 = v2;
|
26
|
-
m_hasVertex0 = false;
|
27
|
-
m_hasVertex3 = false;
|
28
|
-
}
|
29
|
-
|
30
|
-
b2Shape* b2EdgeShape::Clone(b2BlockAllocator* allocator) const
|
31
|
-
{
|
32
|
-
void* mem = allocator->Allocate(sizeof(b2EdgeShape));
|
33
|
-
b2EdgeShape* clone = new (mem) b2EdgeShape;
|
34
|
-
*clone = *this;
|
35
|
-
return clone;
|
36
|
-
}
|
37
|
-
|
38
|
-
int32 b2EdgeShape::GetChildCount() const
|
39
|
-
{
|
40
|
-
return 1;
|
41
|
-
}
|
42
|
-
|
43
|
-
bool b2EdgeShape::TestPoint(const b2Transform& xf, const b2Vec2& p) const
|
44
|
-
{
|
45
|
-
B2_NOT_USED(xf);
|
46
|
-
B2_NOT_USED(p);
|
47
|
-
return false;
|
48
|
-
}
|
49
|
-
|
50
|
-
// p = p1 + t * d
|
51
|
-
// v = v1 + s * e
|
52
|
-
// p1 + t * d = v1 + s * e
|
53
|
-
// s * e - t * d = p1 - v1
|
54
|
-
bool b2EdgeShape::RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
55
|
-
const b2Transform& xf, int32 childIndex) const
|
56
|
-
{
|
57
|
-
B2_NOT_USED(childIndex);
|
58
|
-
|
59
|
-
// Put the ray into the edge's frame of reference.
|
60
|
-
b2Vec2 p1 = b2MulT(xf.q, input.p1 - xf.p);
|
61
|
-
b2Vec2 p2 = b2MulT(xf.q, input.p2 - xf.p);
|
62
|
-
b2Vec2 d = p2 - p1;
|
63
|
-
|
64
|
-
b2Vec2 v1 = m_vertex1;
|
65
|
-
b2Vec2 v2 = m_vertex2;
|
66
|
-
b2Vec2 e = v2 - v1;
|
67
|
-
b2Vec2 normal(e.y, -e.x);
|
68
|
-
normal.Normalize();
|
69
|
-
|
70
|
-
// q = p1 + t * d
|
71
|
-
// dot(normal, q - v1) = 0
|
72
|
-
// dot(normal, p1 - v1) + t * dot(normal, d) = 0
|
73
|
-
float32 numerator = b2Dot(normal, v1 - p1);
|
74
|
-
float32 denominator = b2Dot(normal, d);
|
75
|
-
|
76
|
-
if (denominator == 0.0f)
|
77
|
-
{
|
78
|
-
return false;
|
79
|
-
}
|
80
|
-
|
81
|
-
float32 t = numerator / denominator;
|
82
|
-
if (t < 0.0f || input.maxFraction < t)
|
83
|
-
{
|
84
|
-
return false;
|
85
|
-
}
|
86
|
-
|
87
|
-
b2Vec2 q = p1 + t * d;
|
88
|
-
|
89
|
-
// q = v1 + s * r
|
90
|
-
// s = dot(q - v1, r) / dot(r, r)
|
91
|
-
b2Vec2 r = v2 - v1;
|
92
|
-
float32 rr = b2Dot(r, r);
|
93
|
-
if (rr == 0.0f)
|
94
|
-
{
|
95
|
-
return false;
|
96
|
-
}
|
97
|
-
|
98
|
-
float32 s = b2Dot(q - v1, r) / rr;
|
99
|
-
if (s < 0.0f || 1.0f < s)
|
100
|
-
{
|
101
|
-
return false;
|
102
|
-
}
|
103
|
-
|
104
|
-
output->fraction = t;
|
105
|
-
if (numerator > 0.0f)
|
106
|
-
{
|
107
|
-
output->normal = -b2Mul(xf.q, normal);
|
108
|
-
}
|
109
|
-
else
|
110
|
-
{
|
111
|
-
output->normal = b2Mul(xf.q, normal);
|
112
|
-
}
|
113
|
-
return true;
|
114
|
-
}
|
115
|
-
|
116
|
-
void b2EdgeShape::ComputeAABB(b2AABB* aabb, const b2Transform& xf, int32 childIndex) const
|
117
|
-
{
|
118
|
-
B2_NOT_USED(childIndex);
|
119
|
-
|
120
|
-
b2Vec2 v1 = b2Mul(xf, m_vertex1);
|
121
|
-
b2Vec2 v2 = b2Mul(xf, m_vertex2);
|
122
|
-
|
123
|
-
b2Vec2 lower = b2Min(v1, v2);
|
124
|
-
b2Vec2 upper = b2Max(v1, v2);
|
125
|
-
|
126
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b2Vec2 r(m_radius, m_radius);
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aabb->lowerBound = lower - r;
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aabb->upperBound = upper + r;
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}
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void b2EdgeShape::ComputeMass(b2MassData* massData, float32 density) const
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{
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B2_NOT_USED(density);
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massData->mass = 0.0f;
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massData->center = 0.5f * (m_vertex1 + m_vertex2);
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massData->I = 0.0f;
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}
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@@ -1,74 +0,0 @@
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/*
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* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef B2_EDGE_SHAPE_H
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#define B2_EDGE_SHAPE_H
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#include <Box2D/Collision/Shapes/b2Shape.h>
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-
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/// A line segment (edge) shape. These can be connected in chains or loops
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/// to other edge shapes. The connectivity information is used to ensure
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/// correct contact normals.
|
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class b2EdgeShape : public b2Shape
|
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{
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public:
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b2EdgeShape();
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-
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/// Set this as an isolated edge.
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void Set(const b2Vec2& v1, const b2Vec2& v2);
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-
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/// Implement b2Shape.
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b2Shape* Clone(b2BlockAllocator* allocator) const;
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-
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/// @see b2Shape::GetChildCount
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int32 GetChildCount() const;
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-
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/// @see b2Shape::TestPoint
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bool TestPoint(const b2Transform& transform, const b2Vec2& p) const;
|
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-
|
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/// Implement b2Shape.
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bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
|
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|
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const b2Transform& transform, int32 childIndex) const;
|
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|
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/// @see b2Shape::ComputeAABB
|
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void ComputeAABB(b2AABB* aabb, const b2Transform& transform, int32 childIndex) const;
|
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|
-
|
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|
-
/// @see b2Shape::ComputeMass
|
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|
-
void ComputeMass(b2MassData* massData, float32 density) const;
|
53
|
-
|
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|
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/// These are the edge vertices
|
55
|
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b2Vec2 m_vertex1, m_vertex2;
|
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|
-
|
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|
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/// Optional adjacent vertices. These are used for smooth collision.
|
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|
-
b2Vec2 m_vertex0, m_vertex3;
|
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|
-
bool m_hasVertex0, m_hasVertex3;
|
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|
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};
|
61
|
-
|
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|
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inline b2EdgeShape::b2EdgeShape()
|
63
|
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{
|
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|
-
m_type = e_edge;
|
65
|
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m_radius = b2_polygonRadius;
|
66
|
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m_vertex0.x = 0.0f;
|
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|
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m_vertex0.y = 0.0f;
|
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m_vertex3.x = 0.0f;
|
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|
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m_vertex3.y = 0.0f;
|
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m_hasVertex0 = false;
|
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|
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m_hasVertex3 = false;
|
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|
-
}
|
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-
|
74
|
-
#endif
|