propane 3.9.0-java → 3.10.0-java
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- checksums.yaml +4 -4
- data/.travis.yml +1 -1
- data/CHANGELOG.md +2 -2
- data/README.md +3 -3
- data/Rakefile +6 -6
- data/lib/java/japplemenubar/JAppleMenuBar.java +88 -0
- data/lib/java/japplemenubar/libjAppleMenuBar.jnilib +0 -0
- data/lib/java/monkstone/ColorUtil.java +127 -0
- data/lib/java/monkstone/MathToolModule.java +287 -0
- data/lib/java/monkstone/PropaneLibrary.java +46 -0
- data/lib/java/monkstone/core/LibraryProxy.java +136 -0
- data/lib/java/monkstone/fastmath/DegLutTables.java +111 -0
- data/lib/java/monkstone/fastmath/Deglut.java +71 -0
- data/lib/java/monkstone/fastmath/package-info.java +6 -0
- data/lib/java/monkstone/filechooser/Chooser.java +39 -0
- data/{src/main → lib}/java/monkstone/noise/FastTerrain.java +0 -0
- data/{src/main → lib}/java/monkstone/noise/Noise.java +0 -0
- data/{src/main → lib}/java/monkstone/noise/NoiseGenerator.java +0 -0
- data/{src/main → lib}/java/monkstone/noise/NoiseMode.java +0 -0
- data/lib/java/monkstone/noise/OpenSimplex2F.java +881 -0
- data/lib/java/monkstone/noise/OpenSimplex2S.java +1106 -0
- data/{src/main → lib}/java/monkstone/noise/SmoothTerrain.java +0 -0
- data/lib/java/monkstone/slider/CustomHorizontalSlider.java +164 -0
- data/lib/java/monkstone/slider/CustomVerticalSlider.java +178 -0
- data/lib/java/monkstone/slider/SimpleHorizontalSlider.java +145 -0
- data/lib/java/monkstone/slider/SimpleSlider.java +166 -0
- data/lib/java/monkstone/slider/SimpleVerticalSlider.java +157 -0
- data/lib/java/monkstone/slider/Slider.java +61 -0
- data/lib/java/monkstone/slider/SliderBar.java +245 -0
- data/lib/java/monkstone/slider/SliderGroup.java +56 -0
- data/lib/java/monkstone/slider/WheelHandler.java +35 -0
- data/lib/java/monkstone/vecmath/GfxRender.java +86 -0
- data/lib/java/monkstone/vecmath/JRender.java +56 -0
- data/lib/java/monkstone/vecmath/ShapeRender.java +87 -0
- data/lib/java/monkstone/vecmath/package-info.java +20 -0
- data/lib/java/monkstone/vecmath/vec2/Vec2.java +802 -0
- data/lib/java/monkstone/vecmath/vec2/package-info.java +6 -0
- data/lib/java/monkstone/vecmath/vec3/Vec3.java +727 -0
- data/lib/java/monkstone/vecmath/vec3/package-info.java +6 -0
- data/lib/java/monkstone/videoevent/CaptureEvent.java +27 -0
- data/lib/java/monkstone/videoevent/MovieEvent.java +32 -0
- data/lib/java/monkstone/videoevent/package-info.java +20 -0
- data/lib/java/processing/awt/PGraphicsJava2D.java +3040 -0
- data/lib/java/processing/awt/PImageAWT.java +377 -0
- data/lib/java/processing/awt/PShapeJava2D.java +387 -0
- data/lib/java/processing/awt/PSurfaceAWT.java +1581 -0
- data/lib/java/processing/awt/ShimAWT.java +581 -0
- data/lib/java/processing/core/PApplet.java +15156 -0
- data/lib/java/processing/core/PConstants.java +523 -0
- data/lib/java/processing/core/PFont.java +1126 -0
- data/lib/java/processing/core/PGraphics.java +8600 -0
- data/lib/java/processing/core/PImage.java +3377 -0
- data/lib/java/processing/core/PMatrix.java +208 -0
- data/lib/java/processing/core/PMatrix2D.java +562 -0
- data/lib/java/processing/core/PMatrix3D.java +890 -0
- data/lib/java/processing/core/PShape.java +3561 -0
- data/lib/java/processing/core/PShapeOBJ.java +483 -0
- data/lib/java/processing/core/PShapeSVG.java +2016 -0
- data/lib/java/processing/core/PStyle.java +63 -0
- data/lib/java/processing/core/PSurface.java +198 -0
- data/lib/java/processing/core/PSurfaceNone.java +431 -0
- data/lib/java/processing/core/PVector.java +1066 -0
- data/lib/java/processing/core/ThinkDifferent.java +115 -0
- data/lib/java/processing/data/DoubleDict.java +850 -0
- data/lib/java/processing/data/DoubleList.java +928 -0
- data/lib/java/processing/data/FloatDict.java +847 -0
- data/lib/java/processing/data/FloatList.java +936 -0
- data/lib/java/processing/data/IntDict.java +807 -0
- data/lib/java/processing/data/IntList.java +936 -0
- data/lib/java/processing/data/JSONArray.java +1260 -0
- data/lib/java/processing/data/JSONObject.java +2282 -0
- data/lib/java/processing/data/JSONTokener.java +435 -0
- data/lib/java/processing/data/LongDict.java +802 -0
- data/lib/java/processing/data/LongList.java +937 -0
- data/lib/java/processing/data/Sort.java +46 -0
- data/lib/java/processing/data/StringDict.java +613 -0
- data/lib/java/processing/data/StringList.java +800 -0
- data/lib/java/processing/data/Table.java +4936 -0
- data/lib/java/processing/data/TableRow.java +198 -0
- data/lib/java/processing/data/XML.java +1156 -0
- data/lib/java/processing/dxf/RawDXF.java +404 -0
- data/lib/java/processing/event/Event.java +125 -0
- data/lib/java/processing/event/KeyEvent.java +70 -0
- data/lib/java/processing/event/MouseEvent.java +114 -0
- data/lib/java/processing/event/TouchEvent.java +57 -0
- data/lib/java/processing/javafx/PGraphicsFX2D.java +32 -0
- data/lib/java/processing/javafx/PSurfaceFX.java +173 -0
- data/lib/java/processing/net/Client.java +744 -0
- data/lib/java/processing/net/Server.java +388 -0
- data/lib/java/processing/opengl/FontTexture.java +378 -0
- data/lib/java/processing/opengl/FrameBuffer.java +513 -0
- data/lib/java/processing/opengl/LinePath.java +627 -0
- data/lib/java/processing/opengl/LineStroker.java +681 -0
- data/lib/java/processing/opengl/PGL.java +3483 -0
- data/lib/java/processing/opengl/PGraphics2D.java +615 -0
- data/lib/java/processing/opengl/PGraphics3D.java +281 -0
- data/lib/java/processing/opengl/PGraphicsOpenGL.java +13753 -0
- data/lib/java/processing/opengl/PJOGL.java +2008 -0
- data/lib/java/processing/opengl/PShader.java +1484 -0
- data/lib/java/processing/opengl/PShapeOpenGL.java +5269 -0
- data/lib/java/processing/opengl/PSurfaceJOGL.java +1385 -0
- data/lib/java/processing/opengl/Texture.java +1696 -0
- data/lib/java/processing/opengl/VertexBuffer.java +88 -0
- data/lib/java/processing/opengl/cursors/arrow.png +0 -0
- data/lib/java/processing/opengl/cursors/cross.png +0 -0
- data/lib/java/processing/opengl/cursors/hand.png +0 -0
- data/lib/java/processing/opengl/cursors/license.txt +27 -0
- data/lib/java/processing/opengl/cursors/move.png +0 -0
- data/lib/java/processing/opengl/cursors/text.png +0 -0
- data/lib/java/processing/opengl/cursors/wait.png +0 -0
- data/lib/java/processing/opengl/shaders/ColorFrag.glsl +32 -0
- data/lib/java/processing/opengl/shaders/ColorVert.glsl +34 -0
- data/lib/java/processing/opengl/shaders/LightFrag.glsl +33 -0
- data/lib/java/processing/opengl/shaders/LightVert.glsl +151 -0
- data/lib/java/processing/opengl/shaders/LineFrag.glsl +32 -0
- data/lib/java/processing/opengl/shaders/LineVert.glsl +100 -0
- data/lib/java/processing/opengl/shaders/MaskFrag.glsl +40 -0
- data/lib/java/processing/opengl/shaders/PointFrag.glsl +32 -0
- data/lib/java/processing/opengl/shaders/PointVert.glsl +56 -0
- data/lib/java/processing/opengl/shaders/TexFrag.glsl +37 -0
- data/lib/java/processing/opengl/shaders/TexLightFrag.glsl +37 -0
- data/lib/java/processing/opengl/shaders/TexLightVert.glsl +157 -0
- data/lib/java/processing/opengl/shaders/TexVert.glsl +38 -0
- data/lib/java/processing/pdf/PGraphicsPDF.java +581 -0
- data/lib/java/processing/svg/PGraphicsSVG.java +378 -0
- data/lib/propane/app.rb +8 -13
- data/lib/propane/version.rb +1 -1
- data/mvnw +3 -3
- data/mvnw.cmd +2 -2
- data/pom.rb +7 -2
- data/pom.xml +14 -2
- data/propane.gemspec +2 -2
- data/src/main/java/monkstone/FastNoiseModuleJava.java +127 -0
- data/src/main/java/monkstone/MathToolModule.java +30 -30
- data/src/main/java/monkstone/PropaneLibrary.java +2 -0
- data/src/main/java/monkstone/SmoothNoiseModuleJava.java +127 -0
- data/src/main/java/monkstone/fastmath/DegLutTables.java +15 -15
- data/src/main/java/monkstone/filechooser/Chooser.java +1 -1
- data/src/main/java/monkstone/noise/OpenSimplex2F.java +752 -820
- data/src/main/java/monkstone/noise/OpenSimplex2S.java +1138 -1106
- data/src/main/java/monkstone/slider/WheelHandler.java +1 -1
- data/src/main/java/monkstone/vecmath/JRender.java +6 -6
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +20 -19
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +12 -12
- data/src/main/java/processing/awt/PGraphicsJava2D.java +11 -3
- data/src/main/java/processing/core/PApplet.java +89 -89
- data/src/main/java/processing/core/PConstants.java +155 -163
- data/src/main/java/processing/opengl/PJOGL.java +6 -5
- data/vendors/Rakefile +1 -1
- metadata +136 -19
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2012-15 The Processing Foundation
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Copyright (c) 2004-12 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.opengl;
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import processing.opengl.PGraphicsOpenGL.GLResourceVertexBuffer;
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// TODO: need to combine with PGraphicsOpenGL.VertexAttribute
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public class VertexBuffer {
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static protected final int INIT_VERTEX_BUFFER_SIZE = 256;
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static protected final int INIT_INDEX_BUFFER_SIZE = 512;
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public int glId;
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int target;
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int elementSize;
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int ncoords;
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boolean index;
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protected PGL pgl; // The interface between Processing and OpenGL.
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protected int context; // The context that created this texture.
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private GLResourceVertexBuffer glres;
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VertexBuffer(PGraphicsOpenGL pg, int target, int ncoords, int esize) {
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this(pg, target, ncoords, esize, false);
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}
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VertexBuffer(PGraphicsOpenGL pg, int target, int ncoords, int esize, boolean index) {
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pgl = pg.pgl;
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context = pgl.createEmptyContext();
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this.target = target;
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this.ncoords = ncoords;
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this.elementSize = esize;
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this.index = index;
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create();
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init();
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}
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protected final void create() {
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context = pgl.getCurrentContext();
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glres = new GLResourceVertexBuffer(this);
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}
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protected final void init() {
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int size = index ? ncoords * INIT_INDEX_BUFFER_SIZE * elementSize :
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ncoords * INIT_VERTEX_BUFFER_SIZE * elementSize;
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pgl.bindBuffer(target, glId);
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pgl.bufferData(target, size, null, PGL.STATIC_DRAW);
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}
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protected void dispose() {
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if (glres != null) {
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glres.dispose();
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glId = 0;
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glres = null;
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}
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}
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protected boolean contextIsOutdated() {
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boolean outdated = !pgl.contextIsCurrent(context);
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if (outdated) {
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dispose();
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}
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return outdated;
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}
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}
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These files are based on the DMZ Cursors package,
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used with permission from Jakub Steiner <jimmac@gmail.com>
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11 September 2015
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The MIT License (MIT)
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Copyright (c) 2006 Jakub Steiner <jimmac@novell.com>
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Copyright (c) 2006 Novell, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2012-15 The Processing Foundation
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Copyright (c) 2004-12 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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#ifdef GL_ES
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precision mediump float;
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precision mediump int;
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#endif
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varying vec4 vertColor;
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void main() {
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gl_FragColor = vertColor;
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}
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2012-15 The Processing Foundation
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Copyright (c) 2004-12 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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uniform mat4 transformMatrix;
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attribute vec4 position;
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attribute vec4 color;
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varying vec4 vertColor;
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void main() {
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gl_Position = transformMatrix * position;
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vertColor = color;
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}
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2012-15 The Processing Foundation
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Copyright (c) 2004-12 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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#ifdef GL_ES
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precision mediump float;
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precision mediump int;
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#endif
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varying vec4 vertColor;
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varying vec4 backVertColor;
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void main() {
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gl_FragColor = gl_FrontFacing ? vertColor : backVertColor;
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}
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2012-15 The Processing Foundation
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Copyright (c) 2004-12 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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uniform mat4 modelviewMatrix;
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uniform mat4 transformMatrix;
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uniform mat3 normalMatrix;
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uniform int lightCount;
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uniform vec4 lightPosition[8];
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uniform vec3 lightNormal[8];
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uniform vec3 lightAmbient[8];
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uniform vec3 lightDiffuse[8];
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uniform vec3 lightSpecular[8];
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uniform vec3 lightFalloff[8];
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uniform vec2 lightSpot[8];
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attribute vec4 position;
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attribute vec4 color;
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attribute vec3 normal;
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attribute vec4 ambient;
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attribute vec4 specular;
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attribute vec4 emissive;
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attribute float shininess;
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varying vec4 vertColor;
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varying vec4 backVertColor;
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const float zero_float = 0.0;
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const float one_float = 1.0;
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const vec3 zero_vec3 = vec3(0);
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float falloffFactor(vec3 lightPos, vec3 vertPos, vec3 coeff) {
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vec3 lpv = lightPos - vertPos;
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vec3 dist = vec3(one_float);
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dist.z = dot(lpv, lpv);
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dist.y = sqrt(dist.z);
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return one_float / dot(dist, coeff);
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}
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float spotFactor(vec3 lightPos, vec3 vertPos, vec3 lightNorm, float minCos, float spotExp) {
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vec3 lpv = normalize(lightPos - vertPos);
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vec3 nln = -one_float * lightNorm;
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float spotCos = dot(nln, lpv);
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return spotCos <= minCos ? zero_float : pow(spotCos, spotExp);
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}
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float lambertFactor(vec3 lightDir, vec3 vecNormal) {
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return max(zero_float, dot(lightDir, vecNormal));
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}
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float blinnPhongFactor(vec3 lightDir, vec3 vertPos, vec3 vecNormal, float shine) {
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vec3 np = normalize(vertPos);
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vec3 ldp = normalize(lightDir - np);
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return pow(max(zero_float, dot(ldp, vecNormal)), shine);
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}
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void main() {
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// Vertex in clip coordinates
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gl_Position = transformMatrix * position;
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// Vertex in eye coordinates
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vec3 ecVertex = vec3(modelviewMatrix * position);
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// Normal vector in eye coordinates
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vec3 ecNormal = normalize(normalMatrix * normal);
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vec3 ecNormalInv = ecNormal * -one_float;
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// Light calculations
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vec3 totalAmbient = vec3(0, 0, 0);
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vec3 totalFrontDiffuse = vec3(0, 0, 0);
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vec3 totalFrontSpecular = vec3(0, 0, 0);
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vec3 totalBackDiffuse = vec3(0, 0, 0);
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vec3 totalBackSpecular = vec3(0, 0, 0);
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for (int i = 0; i < 8; i++) {
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if (lightCount == i) break;
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vec3 lightPos = lightPosition[i].xyz;
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bool isDir = lightPosition[i].w < one_float;
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float spotCos = lightSpot[i].x;
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float spotExp = lightSpot[i].y;
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vec3 lightDir;
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float falloff;
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float spotf;
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if (isDir) {
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falloff = one_float;
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lightDir = -one_float * lightNormal[i];
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} else {
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falloff = falloffFactor(lightPos, ecVertex, lightFalloff[i]);
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lightDir = normalize(lightPos - ecVertex);
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}
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spotf = spotExp > zero_float ? spotFactor(lightPos, ecVertex, lightNormal[i],
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spotCos, spotExp)
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: one_float;
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if (any(greaterThan(lightAmbient[i], zero_vec3))) {
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totalAmbient += lightAmbient[i] * falloff;
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}
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if (any(greaterThan(lightDiffuse[i], zero_vec3))) {
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totalFrontDiffuse += lightDiffuse[i] * falloff * spotf *
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lambertFactor(lightDir, ecNormal);
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totalBackDiffuse += lightDiffuse[i] * falloff * spotf *
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lambertFactor(lightDir, ecNormalInv);
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}
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if (any(greaterThan(lightSpecular[i], zero_vec3))) {
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totalFrontSpecular += lightSpecular[i] * falloff * spotf *
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blinnPhongFactor(lightDir, ecVertex, ecNormal, shininess);
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totalBackSpecular += lightSpecular[i] * falloff * spotf *
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blinnPhongFactor(lightDir, ecVertex, ecNormalInv, shininess);
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}
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}
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// Calculating final color as result of all lights (plus emissive term).
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// Transparency is determined exclusively by the diffuse component.
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vertColor = vec4(totalAmbient, 0) * ambient +
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vec4(totalFrontDiffuse, 1) * color +
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vec4(totalFrontSpecular, 0) * specular +
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vec4(emissive.rgb, 0);
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backVertColor = vec4(totalAmbient, 0) * ambient +
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vec4(totalBackDiffuse, 1) * color +
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vec4(totalBackSpecular, 0) * specular +
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vec4(emissive.rgb, 0);
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}
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@@ -0,0 +1,32 @@
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/*
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Part of the Processing project - http://processing.org
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+
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Copyright (c) 2012-15 The Processing Foundation
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+
Copyright (c) 2004-12 Ben Fry and Casey Reas
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+
Copyright (c) 2001-04 Massachusetts Institute of Technology
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7
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+
|
8
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+
This library is free software; you can redistribute it and/or
|
9
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+
modify it under the terms of the GNU Lesser General Public
|
10
|
+
License as published by the Free Software Foundation, version 2.1.
|
11
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+
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12
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+
This library is distributed in the hope that it will be useful,
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+
but WITHOUT ANY WARRANTY; without even the implied warranty of
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14
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+
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
15
|
+
Lesser General Public License for more details.
|
16
|
+
|
17
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+
You should have received a copy of the GNU Lesser General
|
18
|
+
Public License along with this library; if not, write to the
|
19
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+
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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20
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Boston, MA 02111-1307 USA
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*/
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#ifdef GL_ES
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precision mediump float;
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precision mediump int;
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#endif
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varying vec4 vertColor;
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void main() {
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gl_FragColor = vertColor;
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}
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/*
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Part of the Processing project - http://processing.org
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+
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4
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Copyright (c) 2012-15 The Processing Foundation
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5
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+
Copyright (c) 2004-12 Ben Fry and Casey Reas
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6
|
+
Copyright (c) 2001-04 Massachusetts Institute of Technology
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7
|
+
|
8
|
+
This library is free software; you can redistribute it and/or
|
9
|
+
modify it under the terms of the GNU Lesser General Public
|
10
|
+
License as published by the Free Software Foundation, version 2.1.
|
11
|
+
|
12
|
+
This library is distributed in the hope that it will be useful,
|
13
|
+
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
14
|
+
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
15
|
+
Lesser General Public License for more details.
|
16
|
+
|
17
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+
You should have received a copy of the GNU Lesser General
|
18
|
+
Public License along with this library; if not, write to the
|
19
|
+
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
|
20
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+
Boston, MA 02111-1307 USA
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21
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+
*/
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#define PROCESSING_LINE_SHADER
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uniform mat4 modelviewMatrix;
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uniform mat4 projectionMatrix;
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uniform vec4 viewport;
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uniform int perspective;
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uniform vec3 scale;
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attribute vec4 position;
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attribute vec4 color;
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attribute vec4 direction;
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varying vec4 vertColor;
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void main() {
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vec4 posp = modelviewMatrix * position;
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vec4 posq = modelviewMatrix * (position + vec4(direction.xyz, 0));
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// Moving vertices slightly toward the camera
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// to avoid depth-fighting with the fill triangles.
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// Discussed here:
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// http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=252848
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posp.xyz = posp.xyz * scale;
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posq.xyz = posq.xyz * scale;
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vec4 p = projectionMatrix * posp;
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vec4 q = projectionMatrix * posq;
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// formula to convert from clip space (range -1..1) to screen space (range 0..[width or height])
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// screen_p = (p.xy/p.w + <1,1>) * 0.5 * viewport.zw
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+
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// prevent division by W by transforming the tangent formula (div by 0 causes
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// the line to disappear, see https://github.com/processing/processing/issues/5183)
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// t = screen_q - screen_p
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//
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// tangent is normalized and we don't care which direction it points to (+-)
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// t = +- normalize( screen_q - screen_p )
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// t = +- normalize( (q.xy/q.w+<1,1>)*0.5*viewport.zw - (p.xy/p.w+<1,1>)*0.5*viewport.zw )
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//
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// extract common factor, <1,1> - <1,1> cancels out
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// t = +- normalize( (q.xy/q.w - p.xy/p.w) * 0.5 * viewport.zw )
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//
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// convert to common divisor
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// t = +- normalize( ((q.xy*p.w - p.xy*q.w) / (p.w*q.w)) * 0.5 * viewport.zw )
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//
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// remove the common scalar divisor/factor, not needed due to normalize and +-
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// (keep viewport - can't remove because it has different components for x and y
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// and corrects for aspect ratio, see https://github.com/processing/processing/issues/5181)
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// t = +- normalize( (q.xy*p.w - p.xy*q.w) * viewport.zw )
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+
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vec2 tangent = (q.xy*p.w - p.xy*q.w) * viewport.zw;
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+
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// don't normalize zero vector (line join triangles and lines perpendicular to the eye plane)
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tangent = length(tangent) == 0.0 ? vec2(0.0, 0.0) : normalize(tangent);
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+
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// flip tangent to normal (it's already normalized)
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vec2 normal = vec2(-tangent.y, tangent.x);
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float thickness = direction.w;
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vec2 offset = normal * thickness;
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// Perspective ---
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// convert from world to clip by multiplying with projection scaling factor
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// to get the right thickness (see https://github.com/processing/processing/issues/5182)
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// invert Y, projections in Processing invert Y
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vec2 perspScale = (projectionMatrix * vec4(1, -1, 0, 0)).xy;
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+
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// No Perspective ---
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// multiply by W (to cancel out division by W later in the pipeline) and
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// convert from screen to clip (derived from clip to screen above)
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vec2 noPerspScale = p.w / (0.5 * viewport.zw);
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gl_Position.xy = p.xy + offset.xy * mix(noPerspScale, perspScale, float(perspective > 0));
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gl_Position.zw = p.zw;
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98
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+
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vertColor = color;
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100
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}
|