propane 3.9.0-java → 3.10.0-java

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Files changed (150) hide show
  1. checksums.yaml +4 -4
  2. data/.travis.yml +1 -1
  3. data/CHANGELOG.md +2 -2
  4. data/README.md +3 -3
  5. data/Rakefile +6 -6
  6. data/lib/java/japplemenubar/JAppleMenuBar.java +88 -0
  7. data/lib/java/japplemenubar/libjAppleMenuBar.jnilib +0 -0
  8. data/lib/java/monkstone/ColorUtil.java +127 -0
  9. data/lib/java/monkstone/MathToolModule.java +287 -0
  10. data/lib/java/monkstone/PropaneLibrary.java +46 -0
  11. data/lib/java/monkstone/core/LibraryProxy.java +136 -0
  12. data/lib/java/monkstone/fastmath/DegLutTables.java +111 -0
  13. data/lib/java/monkstone/fastmath/Deglut.java +71 -0
  14. data/lib/java/monkstone/fastmath/package-info.java +6 -0
  15. data/lib/java/monkstone/filechooser/Chooser.java +39 -0
  16. data/{src/main → lib}/java/monkstone/noise/FastTerrain.java +0 -0
  17. data/{src/main → lib}/java/monkstone/noise/Noise.java +0 -0
  18. data/{src/main → lib}/java/monkstone/noise/NoiseGenerator.java +0 -0
  19. data/{src/main → lib}/java/monkstone/noise/NoiseMode.java +0 -0
  20. data/lib/java/monkstone/noise/OpenSimplex2F.java +881 -0
  21. data/lib/java/monkstone/noise/OpenSimplex2S.java +1106 -0
  22. data/{src/main → lib}/java/monkstone/noise/SmoothTerrain.java +0 -0
  23. data/lib/java/monkstone/slider/CustomHorizontalSlider.java +164 -0
  24. data/lib/java/monkstone/slider/CustomVerticalSlider.java +178 -0
  25. data/lib/java/monkstone/slider/SimpleHorizontalSlider.java +145 -0
  26. data/lib/java/monkstone/slider/SimpleSlider.java +166 -0
  27. data/lib/java/monkstone/slider/SimpleVerticalSlider.java +157 -0
  28. data/lib/java/monkstone/slider/Slider.java +61 -0
  29. data/lib/java/monkstone/slider/SliderBar.java +245 -0
  30. data/lib/java/monkstone/slider/SliderGroup.java +56 -0
  31. data/lib/java/monkstone/slider/WheelHandler.java +35 -0
  32. data/lib/java/monkstone/vecmath/GfxRender.java +86 -0
  33. data/lib/java/monkstone/vecmath/JRender.java +56 -0
  34. data/lib/java/monkstone/vecmath/ShapeRender.java +87 -0
  35. data/lib/java/monkstone/vecmath/package-info.java +20 -0
  36. data/lib/java/monkstone/vecmath/vec2/Vec2.java +802 -0
  37. data/lib/java/monkstone/vecmath/vec2/package-info.java +6 -0
  38. data/lib/java/monkstone/vecmath/vec3/Vec3.java +727 -0
  39. data/lib/java/monkstone/vecmath/vec3/package-info.java +6 -0
  40. data/lib/java/monkstone/videoevent/CaptureEvent.java +27 -0
  41. data/lib/java/monkstone/videoevent/MovieEvent.java +32 -0
  42. data/lib/java/monkstone/videoevent/package-info.java +20 -0
  43. data/lib/java/processing/awt/PGraphicsJava2D.java +3040 -0
  44. data/lib/java/processing/awt/PImageAWT.java +377 -0
  45. data/lib/java/processing/awt/PShapeJava2D.java +387 -0
  46. data/lib/java/processing/awt/PSurfaceAWT.java +1581 -0
  47. data/lib/java/processing/awt/ShimAWT.java +581 -0
  48. data/lib/java/processing/core/PApplet.java +15156 -0
  49. data/lib/java/processing/core/PConstants.java +523 -0
  50. data/lib/java/processing/core/PFont.java +1126 -0
  51. data/lib/java/processing/core/PGraphics.java +8600 -0
  52. data/lib/java/processing/core/PImage.java +3377 -0
  53. data/lib/java/processing/core/PMatrix.java +208 -0
  54. data/lib/java/processing/core/PMatrix2D.java +562 -0
  55. data/lib/java/processing/core/PMatrix3D.java +890 -0
  56. data/lib/java/processing/core/PShape.java +3561 -0
  57. data/lib/java/processing/core/PShapeOBJ.java +483 -0
  58. data/lib/java/processing/core/PShapeSVG.java +2016 -0
  59. data/lib/java/processing/core/PStyle.java +63 -0
  60. data/lib/java/processing/core/PSurface.java +198 -0
  61. data/lib/java/processing/core/PSurfaceNone.java +431 -0
  62. data/lib/java/processing/core/PVector.java +1066 -0
  63. data/lib/java/processing/core/ThinkDifferent.java +115 -0
  64. data/lib/java/processing/data/DoubleDict.java +850 -0
  65. data/lib/java/processing/data/DoubleList.java +928 -0
  66. data/lib/java/processing/data/FloatDict.java +847 -0
  67. data/lib/java/processing/data/FloatList.java +936 -0
  68. data/lib/java/processing/data/IntDict.java +807 -0
  69. data/lib/java/processing/data/IntList.java +936 -0
  70. data/lib/java/processing/data/JSONArray.java +1260 -0
  71. data/lib/java/processing/data/JSONObject.java +2282 -0
  72. data/lib/java/processing/data/JSONTokener.java +435 -0
  73. data/lib/java/processing/data/LongDict.java +802 -0
  74. data/lib/java/processing/data/LongList.java +937 -0
  75. data/lib/java/processing/data/Sort.java +46 -0
  76. data/lib/java/processing/data/StringDict.java +613 -0
  77. data/lib/java/processing/data/StringList.java +800 -0
  78. data/lib/java/processing/data/Table.java +4936 -0
  79. data/lib/java/processing/data/TableRow.java +198 -0
  80. data/lib/java/processing/data/XML.java +1156 -0
  81. data/lib/java/processing/dxf/RawDXF.java +404 -0
  82. data/lib/java/processing/event/Event.java +125 -0
  83. data/lib/java/processing/event/KeyEvent.java +70 -0
  84. data/lib/java/processing/event/MouseEvent.java +114 -0
  85. data/lib/java/processing/event/TouchEvent.java +57 -0
  86. data/lib/java/processing/javafx/PGraphicsFX2D.java +32 -0
  87. data/lib/java/processing/javafx/PSurfaceFX.java +173 -0
  88. data/lib/java/processing/net/Client.java +744 -0
  89. data/lib/java/processing/net/Server.java +388 -0
  90. data/lib/java/processing/opengl/FontTexture.java +378 -0
  91. data/lib/java/processing/opengl/FrameBuffer.java +513 -0
  92. data/lib/java/processing/opengl/LinePath.java +627 -0
  93. data/lib/java/processing/opengl/LineStroker.java +681 -0
  94. data/lib/java/processing/opengl/PGL.java +3483 -0
  95. data/lib/java/processing/opengl/PGraphics2D.java +615 -0
  96. data/lib/java/processing/opengl/PGraphics3D.java +281 -0
  97. data/lib/java/processing/opengl/PGraphicsOpenGL.java +13753 -0
  98. data/lib/java/processing/opengl/PJOGL.java +2008 -0
  99. data/lib/java/processing/opengl/PShader.java +1484 -0
  100. data/lib/java/processing/opengl/PShapeOpenGL.java +5269 -0
  101. data/lib/java/processing/opengl/PSurfaceJOGL.java +1385 -0
  102. data/lib/java/processing/opengl/Texture.java +1696 -0
  103. data/lib/java/processing/opengl/VertexBuffer.java +88 -0
  104. data/lib/java/processing/opengl/cursors/arrow.png +0 -0
  105. data/lib/java/processing/opengl/cursors/cross.png +0 -0
  106. data/lib/java/processing/opengl/cursors/hand.png +0 -0
  107. data/lib/java/processing/opengl/cursors/license.txt +27 -0
  108. data/lib/java/processing/opengl/cursors/move.png +0 -0
  109. data/lib/java/processing/opengl/cursors/text.png +0 -0
  110. data/lib/java/processing/opengl/cursors/wait.png +0 -0
  111. data/lib/java/processing/opengl/shaders/ColorFrag.glsl +32 -0
  112. data/lib/java/processing/opengl/shaders/ColorVert.glsl +34 -0
  113. data/lib/java/processing/opengl/shaders/LightFrag.glsl +33 -0
  114. data/lib/java/processing/opengl/shaders/LightVert.glsl +151 -0
  115. data/lib/java/processing/opengl/shaders/LineFrag.glsl +32 -0
  116. data/lib/java/processing/opengl/shaders/LineVert.glsl +100 -0
  117. data/lib/java/processing/opengl/shaders/MaskFrag.glsl +40 -0
  118. data/lib/java/processing/opengl/shaders/PointFrag.glsl +32 -0
  119. data/lib/java/processing/opengl/shaders/PointVert.glsl +56 -0
  120. data/lib/java/processing/opengl/shaders/TexFrag.glsl +37 -0
  121. data/lib/java/processing/opengl/shaders/TexLightFrag.glsl +37 -0
  122. data/lib/java/processing/opengl/shaders/TexLightVert.glsl +157 -0
  123. data/lib/java/processing/opengl/shaders/TexVert.glsl +38 -0
  124. data/lib/java/processing/pdf/PGraphicsPDF.java +581 -0
  125. data/lib/java/processing/svg/PGraphicsSVG.java +378 -0
  126. data/lib/propane/app.rb +8 -13
  127. data/lib/propane/version.rb +1 -1
  128. data/mvnw +3 -3
  129. data/mvnw.cmd +2 -2
  130. data/pom.rb +7 -2
  131. data/pom.xml +14 -2
  132. data/propane.gemspec +2 -2
  133. data/src/main/java/monkstone/FastNoiseModuleJava.java +127 -0
  134. data/src/main/java/monkstone/MathToolModule.java +30 -30
  135. data/src/main/java/monkstone/PropaneLibrary.java +2 -0
  136. data/src/main/java/monkstone/SmoothNoiseModuleJava.java +127 -0
  137. data/src/main/java/monkstone/fastmath/DegLutTables.java +15 -15
  138. data/src/main/java/monkstone/filechooser/Chooser.java +1 -1
  139. data/src/main/java/monkstone/noise/OpenSimplex2F.java +752 -820
  140. data/src/main/java/monkstone/noise/OpenSimplex2S.java +1138 -1106
  141. data/src/main/java/monkstone/slider/WheelHandler.java +1 -1
  142. data/src/main/java/monkstone/vecmath/JRender.java +6 -6
  143. data/src/main/java/monkstone/vecmath/vec2/Vec2.java +20 -19
  144. data/src/main/java/monkstone/vecmath/vec3/Vec3.java +12 -12
  145. data/src/main/java/processing/awt/PGraphicsJava2D.java +11 -3
  146. data/src/main/java/processing/core/PApplet.java +89 -89
  147. data/src/main/java/processing/core/PConstants.java +155 -163
  148. data/src/main/java/processing/opengl/PJOGL.java +6 -5
  149. data/vendors/Rakefile +1 -1
  150. metadata +136 -19
@@ -0,0 +1,513 @@
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+ /* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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+
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+ /*
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+ Part of the Processing project - http://processing.org
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+
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+ Copyright (c) 2012-15 The Processing Foundation
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+ Copyright (c) 2004-12 Ben Fry and Casey Reas
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+ Copyright (c) 2001-04 Massachusetts Institute of Technology
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+
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+ This library is free software; you can redistribute it and/or
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+ modify it under the terms of the GNU Lesser General Public
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+ License as published by the Free Software Foundation, version 2.1.
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+
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+ This library is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ Lesser General Public License for more details.
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+
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+ You should have received a copy of the GNU Lesser General
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+ Public License along with this library; if not, write to the
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+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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+ Boston, MA 02111-1307 USA
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+ */
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+
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+ package processing.opengl;
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+
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+ import processing.core.PApplet;
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+ import processing.core.PConstants;
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+ import processing.opengl.PGraphicsOpenGL.GLResourceFrameBuffer;
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+
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+ import java.nio.IntBuffer;
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+
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+ /**
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+ * Encapsulates a Frame Buffer Object for offscreen rendering.
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+ * When created with onscreen == true, it represents the normal
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+ * framebuffer. Needed by the stack mechanism in OPENGL2 to return
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+ * to onscreen rendering after a sequence of pushFramebuffer calls.
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+ * It transparently handles the situations when the FBO extension is
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+ * not available.
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+ *
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+ * By Andres Colubri.
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+ */
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+
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+ public class FrameBuffer implements PConstants {
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+ protected PGraphicsOpenGL pg;
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+ protected PGL pgl;
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+ protected int context; // The context that created this framebuffer.
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+
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+ public int glFbo;
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+ public int glDepth;
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+ public int glStencil;
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+ public int glDepthStencil;
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+ public int glMultisample;
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+ public int width;
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+ public int height;
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+ private GLResourceFrameBuffer glres;
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+
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+ protected int depthBits;
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+ protected int stencilBits;
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+ protected boolean packedDepthStencil;
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+
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+ protected boolean multisample;
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+ protected int nsamples;
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+
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+ protected int numColorBuffers;
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+ protected Texture[] colorBufferTex;
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+
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+ protected boolean screenFb;
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+ protected boolean noDepth;
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+
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+ protected IntBuffer pixelBuffer;
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+
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+
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+ FrameBuffer(PGraphicsOpenGL pg) {
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+ this.pg = pg;
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+ pgl = pg.pgl;
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+ context = pgl.createEmptyContext();
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+ }
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+
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+
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+ FrameBuffer(PGraphicsOpenGL pg, int w, int h, int samples, int colorBuffers,
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+ int depthBits, int stencilBits, boolean packedDepthStencil,
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+ boolean screen) {
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+ this(pg);
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+
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+ glFbo = 0;
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+ glDepth = 0;
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+ glStencil = 0;
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+ glDepthStencil = 0;
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+ glMultisample = 0;
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+
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+ if (screen) {
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+ // If this framebuffer is used to represent a on-screen buffer,
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+ // then it doesn't make it sense for it to have multisampling,
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+ // color, depth or stencil buffers.
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+ depthBits = stencilBits = samples = colorBuffers = 0;
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+ }
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+
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+ width = w;
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+ height = h;
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+
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+ if (1 < samples) {
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+ multisample = true;
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+ nsamples = samples;
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+ } else {
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+ multisample = false;
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+ nsamples = 1;
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+ }
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+
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+ numColorBuffers = colorBuffers;
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+ colorBufferTex = new Texture[numColorBuffers];
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+ for (int i = 0; i < numColorBuffers; i++) {
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+ colorBufferTex[i] = null;
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+ }
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+
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+ if (depthBits < 1 && stencilBits < 1) {
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+ this.depthBits = 0;
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+ this.stencilBits = 0;
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+ this.packedDepthStencil = false;
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+ } else {
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+ if (packedDepthStencil) {
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+ // When combined depth/stencil format is required, the depth and stencil
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+ // bits are overriden and the 24/8 combination for a 32 bits surface is
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+ // used.
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+ this.depthBits = 24;
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+ this.stencilBits = 8;
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+ this.packedDepthStencil = true;
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+ } else {
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+ this.depthBits = depthBits;
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+ this.stencilBits = stencilBits;
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+ this.packedDepthStencil = false;
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+ }
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+ }
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+
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+ screenFb = screen;
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+
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+ allocate();
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+ noDepth = false;
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+
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+ pixelBuffer = null;
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+ }
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+
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+
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+ FrameBuffer(PGraphicsOpenGL pg, int w, int h) {
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+ this(pg, w, h, 1, 1, 0, 0, false, false);
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+ }
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+
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+
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+ FrameBuffer(PGraphicsOpenGL pg, int w, int h, boolean screen) {
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+ this(pg, w, h, 1, 1, 0, 0, false, screen);
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+ }
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+
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+
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+ public void clear() {
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+ pg.pushFramebuffer();
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+ pg.setFramebuffer(this);
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+ pgl.clearDepth(1);
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+ pgl.clearStencil(0);
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+ pgl.clearColor(0, 0, 0, 0);
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+ pgl.clear(PGL.DEPTH_BUFFER_BIT |
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+ PGL.STENCIL_BUFFER_BIT |
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+ PGL.COLOR_BUFFER_BIT);
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+ pg.popFramebuffer();
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+ }
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+
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+ public void copyColor(FrameBuffer dest) {
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+ copy(dest, PGL.COLOR_BUFFER_BIT);
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+ }
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+
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+ public void copyDepth(FrameBuffer dest) {
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+ copy(dest, PGL.DEPTH_BUFFER_BIT);
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+ }
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+
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+ public void copyStencil(FrameBuffer dest) {
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+ copy(dest, PGL.STENCIL_BUFFER_BIT);
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+ }
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+
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+ public void copy(FrameBuffer dest, int mask) {
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+ pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, this.glFbo);
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+ pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, dest.glFbo);
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+ pgl.blitFramebuffer(0, 0, this.width, this.height,
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+ 0, 0, dest.width, dest.height, mask, PGL.NEAREST);
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+ pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, pg.getCurrentFB().glFbo);
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+ pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, pg.getCurrentFB().glFbo);
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+ }
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+
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+ public void bind() {
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+ pgl.bindFramebufferImpl(PGL.FRAMEBUFFER, glFbo);
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+ }
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+
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+ public void disableDepthTest() {
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+ noDepth = true;
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+ }
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+
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+ public void finish() {
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+ if (noDepth) {
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+ // No need to clear depth buffer because depth testing was disabled.
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+ if (pg.getHint(ENABLE_DEPTH_TEST)) {
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+ pgl.enable(PGL.DEPTH_TEST);
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+ } else {
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+ pgl.disable(PGL.DEPTH_TEST);
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+ }
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+ }
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+ }
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+
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+ public void readPixels() {
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+ if (pixelBuffer == null) createPixelBuffer();
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+ pixelBuffer.rewind();
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+ pgl.readPixels(0, 0, width, height, PGL.RGBA, PGL.UNSIGNED_BYTE,
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+ pixelBuffer);
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+ }
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+
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+ public void getPixels(int[] pixels) {
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+ if (pixelBuffer != null) {
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+ pixelBuffer.get(pixels, 0, pixels.length);
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+ pixelBuffer.rewind();
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+ }
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+ }
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+
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+ public IntBuffer getPixelBuffer() {
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+ return pixelBuffer;
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+ }
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+
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+ public boolean hasDepthBuffer() {
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+ return 0 < depthBits;
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+ }
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+
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+ public boolean hasStencilBuffer() {
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+ return 0 < stencilBits;
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+ }
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+
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+ public void setFBO(int id) {
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+ if (screenFb) {
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+ glFbo = id;
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+ }
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+ }
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+
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+ ///////////////////////////////////////////////////////////
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+
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+ // Color buffer setters.
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+
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+
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+ public void setColorBuffer(Texture tex) {
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+ setColorBuffers(new Texture[] { tex }, 1);
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+ }
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+
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+
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+ public void setColorBuffers(Texture[] textures) {
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+ setColorBuffers(textures, textures.length);
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+ }
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+
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+
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+ public void setColorBuffers(Texture[] textures, int n) {
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+ if (screenFb) return;
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+
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+ if (numColorBuffers != PApplet.min(n, textures.length)) {
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+ throw new RuntimeException("Wrong number of textures to set the color " +
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+ "buffers.");
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+ }
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+
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+ System.arraycopy(textures, 0, colorBufferTex, 0, numColorBuffers);
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+
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+ pg.pushFramebuffer();
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+ pg.setFramebuffer(this);
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+
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+ // Making sure nothing is attached.
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+ for (int i = 0; i < numColorBuffers; i++) {
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+ pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
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+ PGL.TEXTURE_2D, 0, 0);
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+ }
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+
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+ for (int i = 0; i < numColorBuffers; i++) {
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+ pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
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+ colorBufferTex[i].glTarget,
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+ colorBufferTex[i].glName, 0);
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+ }
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+
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+ pgl.validateFramebuffer();
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+
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+ pg.popFramebuffer();
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+ }
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+
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+
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+ public void swapColorBuffers() {
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+ for (int i = 0; i < numColorBuffers - 1; i++) {
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+ int i1 = (i + 1);
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+ Texture tmp = colorBufferTex[i];
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+ colorBufferTex[i] = colorBufferTex[i1];
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+ colorBufferTex[i1] = tmp;
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+ }
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+
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+ pg.pushFramebuffer();
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+ pg.setFramebuffer(this);
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+ for (int i = 0; i < numColorBuffers; i++) {
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+ pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
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+ colorBufferTex[i].glTarget,
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+ colorBufferTex[i].glName, 0);
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+ }
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+ pgl.validateFramebuffer();
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+
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+ pg.popFramebuffer();
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+ }
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+
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+
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+ public int getDefaultReadBuffer() {
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+ if (screenFb) {
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+ return pgl.getDefaultReadBuffer();
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+ } else {
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+ return PGL.COLOR_ATTACHMENT0;
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+ }
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+ }
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+
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+
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+ public int getDefaultDrawBuffer() {
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+ if (screenFb) {
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+ return pgl.getDefaultDrawBuffer();
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+ } else {
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+ return PGL.COLOR_ATTACHMENT0;
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+ }
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+ }
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+
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+
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+ ///////////////////////////////////////////////////////////
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+
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+ // Allocate/release framebuffer.
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+
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+
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+ protected final void allocate() {
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+ dispose(); // Just in the case this object is being re-allocated.
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+
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+ context = pgl.getCurrentContext();
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+ glres = new GLResourceFrameBuffer(this); // create the FBO resources...
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+
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+ if (screenFb) {
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+ glFbo = 0;
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+ } else {
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+ if (multisample) {
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+ initColorBufferMultisample();
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+ }
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+
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+ if (packedDepthStencil) {
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+ initPackedDepthStencilBuffer();
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+ } else {
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+ if (0 < depthBits) {
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+ initDepthBuffer();
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+ }
347
+ if (0 < stencilBits) {
348
+ initStencilBuffer();
349
+ }
350
+ }
351
+ }
352
+ }
353
+
354
+
355
+ protected void dispose() {
356
+ if (screenFb) return;
357
+ if (glres != null) {
358
+ glres.dispose();
359
+ glFbo = 0;
360
+ glDepth = 0;
361
+ glStencil = 0;
362
+ glMultisample = 0;
363
+ glDepthStencil = 0;
364
+ glres = null;
365
+ }
366
+ }
367
+
368
+
369
+ protected boolean contextIsOutdated() {
370
+ if (screenFb) return false;
371
+
372
+ boolean outdated = !pgl.contextIsCurrent(context);
373
+ if (outdated) {
374
+ dispose();
375
+ for (int i = 0; i < numColorBuffers; i++) {
376
+ colorBufferTex[i] = null;
377
+ }
378
+ }
379
+ return outdated;
380
+ }
381
+
382
+
383
+ protected void initColorBufferMultisample() {
384
+ if (screenFb) return;
385
+
386
+ pg.pushFramebuffer();
387
+ pg.setFramebuffer(this);
388
+
389
+ pgl.bindRenderbuffer(PGL.RENDERBUFFER, glMultisample);
390
+ pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples,
391
+ PGL.RGBA8, width, height);
392
+ pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0,
393
+ PGL.RENDERBUFFER, glMultisample);
394
+
395
+ pg.popFramebuffer();
396
+ }
397
+
398
+
399
+ protected void initPackedDepthStencilBuffer() {
400
+ if (screenFb) return;
401
+
402
+ if (width == 0 || height == 0) {
403
+ throw new RuntimeException("PFramebuffer: size undefined.");
404
+ }
405
+
406
+ pg.pushFramebuffer();
407
+ pg.setFramebuffer(this);
408
+
409
+ pgl.bindRenderbuffer(PGL.RENDERBUFFER, glDepthStencil);
410
+
411
+ if (multisample) {
412
+ pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples,
413
+ PGL.DEPTH24_STENCIL8, width, height);
414
+ } else {
415
+ pgl.renderbufferStorage(PGL.RENDERBUFFER, PGL.DEPTH24_STENCIL8,
416
+ width, height);
417
+ }
418
+
419
+ pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.DEPTH_ATTACHMENT,
420
+ PGL.RENDERBUFFER, glDepthStencil);
421
+ pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.STENCIL_ATTACHMENT,
422
+ PGL.RENDERBUFFER, glDepthStencil);
423
+
424
+ pg.popFramebuffer();
425
+ }
426
+
427
+
428
+ protected void initDepthBuffer() {
429
+ if (screenFb) return;
430
+
431
+ if (width == 0 || height == 0) {
432
+ throw new RuntimeException("PFramebuffer: size undefined.");
433
+ }
434
+
435
+ pg.pushFramebuffer();
436
+ pg.setFramebuffer(this);
437
+
438
+ pgl.bindRenderbuffer(PGL.RENDERBUFFER, glDepth);
439
+
440
+ int glConst = PGL.DEPTH_COMPONENT16;
441
+ switch (depthBits) {
442
+ case 16:
443
+ glConst = PGL.DEPTH_COMPONENT16;
444
+ break;
445
+ case 24:
446
+ glConst = PGL.DEPTH_COMPONENT24;
447
+ break;
448
+ case 32:
449
+ glConst = PGL.DEPTH_COMPONENT32;
450
+ break;
451
+ default:
452
+ break;
453
+ }
454
+
455
+ if (multisample) {
456
+ pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
457
+ width, height);
458
+ } else {
459
+ pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
460
+ }
461
+
462
+ pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.DEPTH_ATTACHMENT,
463
+ PGL.RENDERBUFFER, glDepth);
464
+
465
+ pg.popFramebuffer();
466
+ }
467
+
468
+
469
+ protected void initStencilBuffer() {
470
+ if (screenFb) return;
471
+
472
+ if (width == 0 || height == 0) {
473
+ throw new RuntimeException("PFramebuffer: size undefined.");
474
+ }
475
+
476
+ pg.pushFramebuffer();
477
+ pg.setFramebuffer(this);
478
+
479
+ pgl.bindRenderbuffer(PGL.RENDERBUFFER, glStencil);
480
+
481
+ int glConst = PGL.STENCIL_INDEX1;
482
+ switch (stencilBits) {
483
+ case 1:
484
+ glConst = PGL.STENCIL_INDEX1;
485
+ break;
486
+ case 4:
487
+ glConst = PGL.STENCIL_INDEX4;
488
+ break;
489
+ case 8:
490
+ glConst = PGL.STENCIL_INDEX8;
491
+ break;
492
+ default:
493
+ break;
494
+ }
495
+ if (multisample) {
496
+ pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
497
+ width, height);
498
+ } else {
499
+ pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
500
+ }
501
+
502
+ pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.STENCIL_ATTACHMENT,
503
+ PGL.RENDERBUFFER, glStencil);
504
+
505
+ pg.popFramebuffer();
506
+ }
507
+
508
+
509
+ protected void createPixelBuffer() {
510
+ pixelBuffer = IntBuffer.allocate(width * height);
511
+ pixelBuffer.rewind();
512
+ }
513
+ }