propane 3.9.0-java → 3.10.0-java
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- checksums.yaml +4 -4
- data/.travis.yml +1 -1
- data/CHANGELOG.md +2 -2
- data/README.md +3 -3
- data/Rakefile +6 -6
- data/lib/java/japplemenubar/JAppleMenuBar.java +88 -0
- data/lib/java/japplemenubar/libjAppleMenuBar.jnilib +0 -0
- data/lib/java/monkstone/ColorUtil.java +127 -0
- data/lib/java/monkstone/MathToolModule.java +287 -0
- data/lib/java/monkstone/PropaneLibrary.java +46 -0
- data/lib/java/monkstone/core/LibraryProxy.java +136 -0
- data/lib/java/monkstone/fastmath/DegLutTables.java +111 -0
- data/lib/java/monkstone/fastmath/Deglut.java +71 -0
- data/lib/java/monkstone/fastmath/package-info.java +6 -0
- data/lib/java/monkstone/filechooser/Chooser.java +39 -0
- data/{src/main → lib}/java/monkstone/noise/FastTerrain.java +0 -0
- data/{src/main → lib}/java/monkstone/noise/Noise.java +0 -0
- data/{src/main → lib}/java/monkstone/noise/NoiseGenerator.java +0 -0
- data/{src/main → lib}/java/monkstone/noise/NoiseMode.java +0 -0
- data/lib/java/monkstone/noise/OpenSimplex2F.java +881 -0
- data/lib/java/monkstone/noise/OpenSimplex2S.java +1106 -0
- data/{src/main → lib}/java/monkstone/noise/SmoothTerrain.java +0 -0
- data/lib/java/monkstone/slider/CustomHorizontalSlider.java +164 -0
- data/lib/java/monkstone/slider/CustomVerticalSlider.java +178 -0
- data/lib/java/monkstone/slider/SimpleHorizontalSlider.java +145 -0
- data/lib/java/monkstone/slider/SimpleSlider.java +166 -0
- data/lib/java/monkstone/slider/SimpleVerticalSlider.java +157 -0
- data/lib/java/monkstone/slider/Slider.java +61 -0
- data/lib/java/monkstone/slider/SliderBar.java +245 -0
- data/lib/java/monkstone/slider/SliderGroup.java +56 -0
- data/lib/java/monkstone/slider/WheelHandler.java +35 -0
- data/lib/java/monkstone/vecmath/GfxRender.java +86 -0
- data/lib/java/monkstone/vecmath/JRender.java +56 -0
- data/lib/java/monkstone/vecmath/ShapeRender.java +87 -0
- data/lib/java/monkstone/vecmath/package-info.java +20 -0
- data/lib/java/monkstone/vecmath/vec2/Vec2.java +802 -0
- data/lib/java/monkstone/vecmath/vec2/package-info.java +6 -0
- data/lib/java/monkstone/vecmath/vec3/Vec3.java +727 -0
- data/lib/java/monkstone/vecmath/vec3/package-info.java +6 -0
- data/lib/java/monkstone/videoevent/CaptureEvent.java +27 -0
- data/lib/java/monkstone/videoevent/MovieEvent.java +32 -0
- data/lib/java/monkstone/videoevent/package-info.java +20 -0
- data/lib/java/processing/awt/PGraphicsJava2D.java +3040 -0
- data/lib/java/processing/awt/PImageAWT.java +377 -0
- data/lib/java/processing/awt/PShapeJava2D.java +387 -0
- data/lib/java/processing/awt/PSurfaceAWT.java +1581 -0
- data/lib/java/processing/awt/ShimAWT.java +581 -0
- data/lib/java/processing/core/PApplet.java +15156 -0
- data/lib/java/processing/core/PConstants.java +523 -0
- data/lib/java/processing/core/PFont.java +1126 -0
- data/lib/java/processing/core/PGraphics.java +8600 -0
- data/lib/java/processing/core/PImage.java +3377 -0
- data/lib/java/processing/core/PMatrix.java +208 -0
- data/lib/java/processing/core/PMatrix2D.java +562 -0
- data/lib/java/processing/core/PMatrix3D.java +890 -0
- data/lib/java/processing/core/PShape.java +3561 -0
- data/lib/java/processing/core/PShapeOBJ.java +483 -0
- data/lib/java/processing/core/PShapeSVG.java +2016 -0
- data/lib/java/processing/core/PStyle.java +63 -0
- data/lib/java/processing/core/PSurface.java +198 -0
- data/lib/java/processing/core/PSurfaceNone.java +431 -0
- data/lib/java/processing/core/PVector.java +1066 -0
- data/lib/java/processing/core/ThinkDifferent.java +115 -0
- data/lib/java/processing/data/DoubleDict.java +850 -0
- data/lib/java/processing/data/DoubleList.java +928 -0
- data/lib/java/processing/data/FloatDict.java +847 -0
- data/lib/java/processing/data/FloatList.java +936 -0
- data/lib/java/processing/data/IntDict.java +807 -0
- data/lib/java/processing/data/IntList.java +936 -0
- data/lib/java/processing/data/JSONArray.java +1260 -0
- data/lib/java/processing/data/JSONObject.java +2282 -0
- data/lib/java/processing/data/JSONTokener.java +435 -0
- data/lib/java/processing/data/LongDict.java +802 -0
- data/lib/java/processing/data/LongList.java +937 -0
- data/lib/java/processing/data/Sort.java +46 -0
- data/lib/java/processing/data/StringDict.java +613 -0
- data/lib/java/processing/data/StringList.java +800 -0
- data/lib/java/processing/data/Table.java +4936 -0
- data/lib/java/processing/data/TableRow.java +198 -0
- data/lib/java/processing/data/XML.java +1156 -0
- data/lib/java/processing/dxf/RawDXF.java +404 -0
- data/lib/java/processing/event/Event.java +125 -0
- data/lib/java/processing/event/KeyEvent.java +70 -0
- data/lib/java/processing/event/MouseEvent.java +114 -0
- data/lib/java/processing/event/TouchEvent.java +57 -0
- data/lib/java/processing/javafx/PGraphicsFX2D.java +32 -0
- data/lib/java/processing/javafx/PSurfaceFX.java +173 -0
- data/lib/java/processing/net/Client.java +744 -0
- data/lib/java/processing/net/Server.java +388 -0
- data/lib/java/processing/opengl/FontTexture.java +378 -0
- data/lib/java/processing/opengl/FrameBuffer.java +513 -0
- data/lib/java/processing/opengl/LinePath.java +627 -0
- data/lib/java/processing/opengl/LineStroker.java +681 -0
- data/lib/java/processing/opengl/PGL.java +3483 -0
- data/lib/java/processing/opengl/PGraphics2D.java +615 -0
- data/lib/java/processing/opengl/PGraphics3D.java +281 -0
- data/lib/java/processing/opengl/PGraphicsOpenGL.java +13753 -0
- data/lib/java/processing/opengl/PJOGL.java +2008 -0
- data/lib/java/processing/opengl/PShader.java +1484 -0
- data/lib/java/processing/opengl/PShapeOpenGL.java +5269 -0
- data/lib/java/processing/opengl/PSurfaceJOGL.java +1385 -0
- data/lib/java/processing/opengl/Texture.java +1696 -0
- data/lib/java/processing/opengl/VertexBuffer.java +88 -0
- data/lib/java/processing/opengl/cursors/arrow.png +0 -0
- data/lib/java/processing/opengl/cursors/cross.png +0 -0
- data/lib/java/processing/opengl/cursors/hand.png +0 -0
- data/lib/java/processing/opengl/cursors/license.txt +27 -0
- data/lib/java/processing/opengl/cursors/move.png +0 -0
- data/lib/java/processing/opengl/cursors/text.png +0 -0
- data/lib/java/processing/opengl/cursors/wait.png +0 -0
- data/lib/java/processing/opengl/shaders/ColorFrag.glsl +32 -0
- data/lib/java/processing/opengl/shaders/ColorVert.glsl +34 -0
- data/lib/java/processing/opengl/shaders/LightFrag.glsl +33 -0
- data/lib/java/processing/opengl/shaders/LightVert.glsl +151 -0
- data/lib/java/processing/opengl/shaders/LineFrag.glsl +32 -0
- data/lib/java/processing/opengl/shaders/LineVert.glsl +100 -0
- data/lib/java/processing/opengl/shaders/MaskFrag.glsl +40 -0
- data/lib/java/processing/opengl/shaders/PointFrag.glsl +32 -0
- data/lib/java/processing/opengl/shaders/PointVert.glsl +56 -0
- data/lib/java/processing/opengl/shaders/TexFrag.glsl +37 -0
- data/lib/java/processing/opengl/shaders/TexLightFrag.glsl +37 -0
- data/lib/java/processing/opengl/shaders/TexLightVert.glsl +157 -0
- data/lib/java/processing/opengl/shaders/TexVert.glsl +38 -0
- data/lib/java/processing/pdf/PGraphicsPDF.java +581 -0
- data/lib/java/processing/svg/PGraphicsSVG.java +378 -0
- data/lib/propane/app.rb +8 -13
- data/lib/propane/version.rb +1 -1
- data/mvnw +3 -3
- data/mvnw.cmd +2 -2
- data/pom.rb +7 -2
- data/pom.xml +14 -2
- data/propane.gemspec +2 -2
- data/src/main/java/monkstone/FastNoiseModuleJava.java +127 -0
- data/src/main/java/monkstone/MathToolModule.java +30 -30
- data/src/main/java/monkstone/PropaneLibrary.java +2 -0
- data/src/main/java/monkstone/SmoothNoiseModuleJava.java +127 -0
- data/src/main/java/monkstone/fastmath/DegLutTables.java +15 -15
- data/src/main/java/monkstone/filechooser/Chooser.java +1 -1
- data/src/main/java/monkstone/noise/OpenSimplex2F.java +752 -820
- data/src/main/java/monkstone/noise/OpenSimplex2S.java +1138 -1106
- data/src/main/java/monkstone/slider/WheelHandler.java +1 -1
- data/src/main/java/monkstone/vecmath/JRender.java +6 -6
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +20 -19
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +12 -12
- data/src/main/java/processing/awt/PGraphicsJava2D.java +11 -3
- data/src/main/java/processing/core/PApplet.java +89 -89
- data/src/main/java/processing/core/PConstants.java +155 -163
- data/src/main/java/processing/opengl/PJOGL.java +6 -5
- data/vendors/Rakefile +1 -1
- metadata +136 -19
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2012-15 The Processing Foundation
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Copyright (c) 2004-12 Ben Fry and Casey Reas
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Copyright (c) 2001-04 Massachusetts Institute of Technology
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.opengl;
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import java.lang.reflect.InvocationTargetException;
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import processing.core.PApplet;
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import processing.core.PConstants;
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import processing.core.PGraphics;
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import processing.opengl.PGraphicsOpenGL.GLResourceTexture;
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import java.lang.reflect.Method;
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import java.nio.ByteBuffer;
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import java.nio.IntBuffer;
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import java.util.Arrays;
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import java.util.LinkedList;
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import java.util.NoSuchElementException;
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/**
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* This class wraps an OpenGL texture.
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* By Andres Colubri
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*
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*/
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public class Texture implements PConstants {
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/**
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* Texture with normalized UV.
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*/
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protected static final int TEX2D = 0;
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/**
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* Texture with un-normalized UV.
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*/
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protected static final int TEXRECT = 1;
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/** Point sampling: both magnification and minification filtering are set
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* to nearest */
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protected static final int POINT = 2;
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/** Linear sampling: magnification filtering is nearest, minification set
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* to linear */
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protected static final int LINEAR = 3;
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/** Bilinear sampling: both magnification filtering is set to linear and
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* minification either to linear-mipmap-nearest (linear interpolation is used
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* within a mipmap, but not between different mipmaps). */
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protected static final int BILINEAR = 4;
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/** Trilinear sampling: magnification filtering set to linear, minification to
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* linear-mipmap-linear, which offers the best mipmap quality since linear
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* interpolation to compute the value in each of two maps and then
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* interpolates linearly between these two values. */
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protected static final int TRILINEAR = 5;
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// This constant controls how many times pixelBuffer and rgbaPixels can be
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// accessed before they are not released anymore. The idea is that if they
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// have been used only a few times, it doesn't make sense to keep them around.
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protected static final int MAX_UPDATES = 10;
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// The minimum amount of free JVM's memory (in MB) before pixelBuffer and
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// rgbaPixels are released every time after they are used.
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protected static final int MIN_MEMORY = 5;
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public int width, height;
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public int glName;
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public int glTarget;
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public int glFormat;
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public int glMinFilter;
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public int glMagFilter;
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public int glWrapS;
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public int glWrapT;
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public int glWidth;
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public int glHeight;
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private GLResourceTexture glres;
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protected PGraphicsOpenGL pg;
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protected PGL pgl; // The interface between Processing and OpenGL.
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protected int context; // The context that created this texture.
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protected boolean colorBuffer; // true if it is the color attachment of
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// FrameBuffer object.
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protected boolean usingMipmaps;
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protected boolean usingRepeat;
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protected float maxTexcoordU;
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protected float maxTexcoordV;
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protected boolean bound;
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protected boolean invertedX;
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protected boolean invertedY;
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protected int[] rgbaPixels = null;
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protected IntBuffer pixelBuffer = null;
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protected int[] edgePixels = null;
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protected IntBuffer edgeBuffer = null;
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protected FrameBuffer tempFbo = null;
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protected int pixBufUpdateCount = 0;
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protected int rgbaPixUpdateCount = 0;
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/** Modified portion of the texture */
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protected boolean modified;
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protected int mx1, my1, mx2, my2;
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protected Object bufferSource;
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protected LinkedList<BufferData> bufferCache = null;
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protected LinkedList<BufferData> usedBuffers = null;
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protected Method disposeBufferMethod;
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public static final int MAX_BUFFER_CACHE_SIZE = 3;
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////////////////////////////////////////////////////////////
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// Constructors.
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public Texture(PGraphicsOpenGL pg) {
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this.pg = pg;
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pgl = pg.pgl;
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context = pgl.createEmptyContext();
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colorBuffer = false;
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glName = 0;
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}
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/**
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* Creates an instance of PTexture with size width x height.The texture is
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initialized (empty) to that size.
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* @param pg
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* @param width int
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* @param height int
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*/
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public Texture(PGraphicsOpenGL pg, int width, int height) {
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this(pg, width, height, new Parameters());
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}
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/**
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* Creates an instance of PTexture with size width x height and with the
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* specified parameters.The texture is initialized (empty) to that size.
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* @param pg
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* @param width int
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* @param height int
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* @param params Parameters
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*/
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public Texture(PGraphicsOpenGL pg, int width, int height, Object params) {
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this.pg = pg;
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pgl = pg.pgl;
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context = pgl.createEmptyContext();
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colorBuffer = false;
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glName = 0;
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init(width, height, (Parameters)params);
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}
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////////////////////////////////////////////////////////////
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// Init, resize methods
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/**
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* Sets the size of the image and texture to width x height. If the texture is
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* already initialized, it first destroys the current OpenGL texture object
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* and then creates a new one with the specified size.
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* @param width int
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* @param height int
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*/
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public void init(int width, int height) {
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Parameters params;
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if (0 < glName) {
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// Re-initializing a pre-existing texture.
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// We use the current parameters as default:
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params = getParameters();
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} else {
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// Just built-in default parameters otherwise:
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params = new Parameters();
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}
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init(width, height, params);
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}
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/**
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* Sets the size of the image and texture to width x height, and the
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* parameters of the texture to params. If the texture is already initialized,
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* it first destroys the current OpenGL texture object and then creates a new
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* one with the specified size.
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* @param width int
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* @param height int
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* @param params GLTextureParameters
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*/
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public void init(int width, int height, Parameters params) {
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setParameters(params);
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setSize(width, height);
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allocate();
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}
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/**
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* Initializes the texture using GL parameters
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*/
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public void init(int width, int height,
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int glName, int glTarget, int glFormat,
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int glWidth, int glHeight,
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int glMinFilter, int glMagFilter,
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int glWrapS, int glWrapT) {
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this.width = width;
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this.height = height;
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|
+
this.glName = glName;
|
232
|
+
this.glTarget = glTarget;
|
233
|
+
this.glFormat = glFormat;
|
234
|
+
this.glWidth = glWidth;
|
235
|
+
this.glHeight = glHeight;
|
236
|
+
this.glMinFilter = glMinFilter;
|
237
|
+
this.glMagFilter = glMagFilter;
|
238
|
+
this.glWrapS = glWrapS;
|
239
|
+
this.glWrapT = glWrapT;
|
240
|
+
|
241
|
+
maxTexcoordU = (float)width / glWidth;
|
242
|
+
maxTexcoordV = (float)height / glHeight;
|
243
|
+
|
244
|
+
usingMipmaps = glMinFilter == PGL.LINEAR_MIPMAP_NEAREST ||
|
245
|
+
glMinFilter == PGL.LINEAR_MIPMAP_LINEAR;
|
246
|
+
|
247
|
+
usingRepeat = glWrapS == PGL.REPEAT || glWrapT == PGL.REPEAT;
|
248
|
+
}
|
249
|
+
|
250
|
+
|
251
|
+
public void resize(int wide, int high) {
|
252
|
+
// Disposing current resources.
|
253
|
+
dispose();
|
254
|
+
|
255
|
+
// Creating new texture with the appropriate size.
|
256
|
+
Texture tex = new Texture(pg, wide, high, getParameters());
|
257
|
+
|
258
|
+
// Copying the contents of this texture into tex.
|
259
|
+
tex.set(this);
|
260
|
+
|
261
|
+
// Now, overwriting "this" with tex.
|
262
|
+
copyObject(tex);
|
263
|
+
|
264
|
+
// Nullifying some utility objects so they are recreated with the
|
265
|
+
// appropriate size when needed.
|
266
|
+
tempFbo = null;
|
267
|
+
}
|
268
|
+
|
269
|
+
|
270
|
+
/**
|
271
|
+
* Returns true if the texture has been initialized.
|
272
|
+
* @return boolean
|
273
|
+
*/
|
274
|
+
public boolean available() {
|
275
|
+
return 0 < glName;
|
276
|
+
}
|
277
|
+
|
278
|
+
|
279
|
+
////////////////////////////////////////////////////////////
|
280
|
+
|
281
|
+
// Set methods
|
282
|
+
|
283
|
+
|
284
|
+
public void set(Texture tex) {
|
285
|
+
copyTexture(tex, 0, 0, tex.width, tex.height, true);
|
286
|
+
}
|
287
|
+
|
288
|
+
|
289
|
+
public void set(Texture tex, int x, int y, int w, int h) {
|
290
|
+
copyTexture(tex, x, y, w, h, true);
|
291
|
+
}
|
292
|
+
|
293
|
+
|
294
|
+
public void set(int texTarget, int texName, int texWidth, int texHeight,
|
295
|
+
int w, int h) {
|
296
|
+
copyTexture(texTarget, texName, texWidth, texHeight, 0, 0, w, h, true);
|
297
|
+
}
|
298
|
+
|
299
|
+
|
300
|
+
public void set(int texTarget, int texName, int texWidth, int texHeight,
|
301
|
+
int target, int tex, int x, int y, int w, int h) {
|
302
|
+
copyTexture(texTarget, texName, texWidth, texHeight, x, y, w, h, true);
|
303
|
+
}
|
304
|
+
|
305
|
+
|
306
|
+
public void set(int[] pixels) {
|
307
|
+
set(pixels, 0, 0, width, height, ARGB);
|
308
|
+
}
|
309
|
+
|
310
|
+
|
311
|
+
public void set(int[] pixels, int format) {
|
312
|
+
set(pixels, 0, 0, width, height, format);
|
313
|
+
}
|
314
|
+
|
315
|
+
|
316
|
+
public void set(int[] pixels, int x, int y, int w, int h) {
|
317
|
+
set(pixels, x, y, w, h, ARGB);
|
318
|
+
}
|
319
|
+
|
320
|
+
|
321
|
+
public void set(int[] pixels, int x, int y, int w, int h, int format) {
|
322
|
+
if (pixels == null) {
|
323
|
+
PGraphics.showWarning("The pixels array is null.");
|
324
|
+
return;
|
325
|
+
}
|
326
|
+
if (pixels.length < w * h) {
|
327
|
+
PGraphics.showWarning("The pixel array has a length of " +
|
328
|
+
pixels.length + ", but it should be at least " +
|
329
|
+
w * h);
|
330
|
+
return;
|
331
|
+
}
|
332
|
+
|
333
|
+
if (pixels.length == 0 || w == 0 || h == 0) {
|
334
|
+
return;
|
335
|
+
}
|
336
|
+
|
337
|
+
boolean enabledTex = false;
|
338
|
+
if (!pgl.texturingIsEnabled(glTarget)) {
|
339
|
+
pgl.enableTexturing(glTarget);
|
340
|
+
enabledTex = true;
|
341
|
+
}
|
342
|
+
pgl.bindTexture(glTarget, glName);
|
343
|
+
|
344
|
+
loadPixels(w * h);
|
345
|
+
convertToRGBA(pixels, format, w, h);
|
346
|
+
if (invertedX) flipArrayOnX(rgbaPixels, 1);
|
347
|
+
if (invertedY) flipArrayOnY(rgbaPixels, 1);
|
348
|
+
updatePixelBuffer(rgbaPixels);
|
349
|
+
pgl.texSubImage2D(glTarget, 0, x, y, w, h, PGL.RGBA, PGL.UNSIGNED_BYTE,
|
350
|
+
pixelBuffer);
|
351
|
+
fillEdges(x, y, w, h);
|
352
|
+
|
353
|
+
if (usingMipmaps) {
|
354
|
+
if (PGraphicsOpenGL.autoMipmapGenSupported) {
|
355
|
+
pgl.generateMipmap(glTarget);
|
356
|
+
} else {
|
357
|
+
manualMipmap();
|
358
|
+
}
|
359
|
+
}
|
360
|
+
|
361
|
+
pgl.bindTexture(glTarget, 0);
|
362
|
+
if (enabledTex) {
|
363
|
+
pgl.disableTexturing(glTarget);
|
364
|
+
}
|
365
|
+
|
366
|
+
releasePixelBuffer();
|
367
|
+
releaseRGBAPixels();
|
368
|
+
|
369
|
+
updateTexels(x, y, w, h);
|
370
|
+
}
|
371
|
+
|
372
|
+
|
373
|
+
////////////////////////////////////////////////////////////
|
374
|
+
|
375
|
+
// Native set methods
|
376
|
+
|
377
|
+
|
378
|
+
public void setNative(int[] pixels) {
|
379
|
+
setNative(pixels, 0, 0, width, height);
|
380
|
+
}
|
381
|
+
|
382
|
+
|
383
|
+
public void setNative(int[] pixels, int x, int y, int w, int h) {
|
384
|
+
updatePixelBuffer(pixels);
|
385
|
+
setNative(pixelBuffer, x, y, w, h);
|
386
|
+
releasePixelBuffer();
|
387
|
+
}
|
388
|
+
|
389
|
+
|
390
|
+
public void setNative(IntBuffer pixBuf, int x, int y, int w, int h) {
|
391
|
+
if (pixBuf == null) {
|
392
|
+
pixBuf = null;
|
393
|
+
PGraphics.showWarning("The pixel buffer is null.");
|
394
|
+
return;
|
395
|
+
}
|
396
|
+
if (pixBuf.capacity() < w * h) {
|
397
|
+
PGraphics.showWarning("The pixel bufer has a length of " +
|
398
|
+
pixBuf.capacity() + ", but it should be at least " +
|
399
|
+
w * h);
|
400
|
+
return;
|
401
|
+
}
|
402
|
+
|
403
|
+
if (pixBuf.capacity() == 0) {
|
404
|
+
// Nothing to do (means that w == h == 0) but not an erroneous situation
|
405
|
+
return;
|
406
|
+
}
|
407
|
+
|
408
|
+
boolean enabledTex = false;
|
409
|
+
if (!pgl.texturingIsEnabled(glTarget)) {
|
410
|
+
pgl.enableTexturing(glTarget);
|
411
|
+
enabledTex = true;
|
412
|
+
}
|
413
|
+
pgl.bindTexture(glTarget, glName);
|
414
|
+
|
415
|
+
pgl.texSubImage2D(glTarget, 0, x, y, w, h, PGL.RGBA, PGL.UNSIGNED_BYTE,
|
416
|
+
pixBuf);
|
417
|
+
fillEdges(x, y, w, h);
|
418
|
+
|
419
|
+
if (usingMipmaps) {
|
420
|
+
if (PGraphicsOpenGL.autoMipmapGenSupported) {
|
421
|
+
pgl.generateMipmap(glTarget);
|
422
|
+
} else {
|
423
|
+
manualMipmap();
|
424
|
+
}
|
425
|
+
}
|
426
|
+
pgl.bindTexture(glTarget, 0);
|
427
|
+
if (enabledTex) {
|
428
|
+
pgl.disableTexturing(glTarget);
|
429
|
+
}
|
430
|
+
|
431
|
+
updateTexels(x, y, w, h);
|
432
|
+
}
|
433
|
+
|
434
|
+
|
435
|
+
////////////////////////////////////////////////////////////
|
436
|
+
|
437
|
+
// Get methods
|
438
|
+
|
439
|
+
|
440
|
+
/**
|
441
|
+
* Copy texture to pixels.Involves video memory to main memory transfer (slow).
|
442
|
+
* @param pixels
|
443
|
+
*/
|
444
|
+
public void get(int[] pixels) {
|
445
|
+
if (pixels == null) {
|
446
|
+
throw new RuntimeException("Trying to copy texture to null pixels array");
|
447
|
+
}
|
448
|
+
if (pixels.length != width * height) {
|
449
|
+
throw new RuntimeException("Trying to copy texture to pixels array of " +
|
450
|
+
"wrong size");
|
451
|
+
}
|
452
|
+
|
453
|
+
if (tempFbo == null) {
|
454
|
+
tempFbo = new FrameBuffer(pg, glWidth, glHeight);
|
455
|
+
}
|
456
|
+
|
457
|
+
// Attaching the texture to the color buffer of a FBO, binding the FBO and
|
458
|
+
// reading the pixels from the current draw buffer (which is the color
|
459
|
+
// buffer of the FBO).
|
460
|
+
tempFbo.setColorBuffer(this);
|
461
|
+
pg.pushFramebuffer();
|
462
|
+
pg.setFramebuffer(tempFbo);
|
463
|
+
tempFbo.readPixels();
|
464
|
+
pg.popFramebuffer();
|
465
|
+
|
466
|
+
tempFbo.getPixels(pixels);
|
467
|
+
convertToARGB(pixels);
|
468
|
+
|
469
|
+
if (invertedX) flipArrayOnX(pixels, 1);
|
470
|
+
if (invertedY) flipArrayOnY(pixels, 1);
|
471
|
+
}
|
472
|
+
|
473
|
+
|
474
|
+
////////////////////////////////////////////////////////////
|
475
|
+
|
476
|
+
// Put methods (the source texture is not resized to cover the entire
|
477
|
+
// destination).
|
478
|
+
|
479
|
+
|
480
|
+
public void put(Texture tex) {
|
481
|
+
copyTexture(tex, 0, 0, tex.width, tex.height, false);
|
482
|
+
}
|
483
|
+
|
484
|
+
|
485
|
+
public void put(Texture tex, int x, int y, int w, int h) {
|
486
|
+
copyTexture(tex, x, y, w, h, false);
|
487
|
+
}
|
488
|
+
|
489
|
+
|
490
|
+
public void put(int texTarget, int texName, int texWidth, int texHeight,
|
491
|
+
int w, int h) {
|
492
|
+
copyTexture(texTarget, texName, texWidth, texHeight, 0, 0, w, h, false);
|
493
|
+
}
|
494
|
+
|
495
|
+
|
496
|
+
public void put(int texTarget, int texName, int texWidth, int texHeight,
|
497
|
+
int target, int tex, int x, int y, int w, int h) {
|
498
|
+
copyTexture(texTarget, texName, texWidth, texHeight, x, y, w, h, false);
|
499
|
+
}
|
500
|
+
|
501
|
+
|
502
|
+
////////////////////////////////////////////////////////////
|
503
|
+
|
504
|
+
// Get OpenGL parameters
|
505
|
+
|
506
|
+
|
507
|
+
/**
|
508
|
+
* Returns true or false whether or not the texture is using mipmaps.
|
509
|
+
* @return boolean
|
510
|
+
*/
|
511
|
+
public boolean usingMipmaps() {
|
512
|
+
return usingMipmaps;
|
513
|
+
}
|
514
|
+
|
515
|
+
|
516
|
+
public void usingMipmaps(boolean mipmaps, int sampling) {
|
517
|
+
int glMagFilter0 = glMagFilter;
|
518
|
+
int glMinFilter0 = glMinFilter;
|
519
|
+
if (mipmaps) {
|
520
|
+
switch (sampling) {
|
521
|
+
case POINT:
|
522
|
+
glMagFilter = PGL.NEAREST;
|
523
|
+
glMinFilter = PGL.NEAREST;
|
524
|
+
usingMipmaps = false;
|
525
|
+
break;
|
526
|
+
case LINEAR:
|
527
|
+
glMagFilter = PGL.NEAREST;
|
528
|
+
glMinFilter =
|
529
|
+
PGL.MIPMAPS_ENABLED ? PGL.LINEAR_MIPMAP_NEAREST : PGL.LINEAR;
|
530
|
+
usingMipmaps = true;
|
531
|
+
break;
|
532
|
+
case BILINEAR:
|
533
|
+
glMagFilter = PGL.LINEAR;
|
534
|
+
glMinFilter =
|
535
|
+
PGL.MIPMAPS_ENABLED ? PGL.LINEAR_MIPMAP_NEAREST : PGL.LINEAR;
|
536
|
+
usingMipmaps = true;
|
537
|
+
break;
|
538
|
+
case TRILINEAR:
|
539
|
+
glMagFilter = PGL.LINEAR;
|
540
|
+
glMinFilter =
|
541
|
+
PGL.MIPMAPS_ENABLED ? PGL.LINEAR_MIPMAP_LINEAR : PGL.LINEAR;
|
542
|
+
usingMipmaps = true;
|
543
|
+
break;
|
544
|
+
default:
|
545
|
+
throw new RuntimeException("Unknown texture filtering mode");
|
546
|
+
}
|
547
|
+
} else {
|
548
|
+
usingMipmaps = false;
|
549
|
+
switch (sampling) {
|
550
|
+
case POINT:
|
551
|
+
glMagFilter = PGL.NEAREST;
|
552
|
+
glMinFilter = PGL.NEAREST;
|
553
|
+
break;
|
554
|
+
case LINEAR:
|
555
|
+
glMagFilter = PGL.NEAREST;
|
556
|
+
glMinFilter = PGL.LINEAR;
|
557
|
+
break;
|
558
|
+
case BILINEAR:
|
559
|
+
case TRILINEAR:
|
560
|
+
glMagFilter = PGL.LINEAR;
|
561
|
+
glMinFilter = PGL.LINEAR;
|
562
|
+
break;
|
563
|
+
default:
|
564
|
+
throw new RuntimeException("Unknown texture filtering mode");
|
565
|
+
}
|
566
|
+
}
|
567
|
+
|
568
|
+
if (glMagFilter0 != glMagFilter || glMinFilter0 != glMinFilter) {
|
569
|
+
bind();
|
570
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_MIN_FILTER, glMinFilter);
|
571
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_MAG_FILTER, glMagFilter);
|
572
|
+
if (usingMipmaps) {
|
573
|
+
if (PGraphicsOpenGL.autoMipmapGenSupported) {
|
574
|
+
pgl.generateMipmap(glTarget);
|
575
|
+
} else {
|
576
|
+
manualMipmap();
|
577
|
+
}
|
578
|
+
}
|
579
|
+
unbind();
|
580
|
+
}
|
581
|
+
}
|
582
|
+
|
583
|
+
|
584
|
+
/**
|
585
|
+
* Returns true or false whether or not the texture is using repeat wrap mode
|
586
|
+
* along either U or V directions.
|
587
|
+
* @return boolean
|
588
|
+
*/
|
589
|
+
public boolean usingRepeat() {
|
590
|
+
return usingRepeat;
|
591
|
+
}
|
592
|
+
|
593
|
+
|
594
|
+
public void usingRepeat(boolean repeat) {
|
595
|
+
if (repeat) {
|
596
|
+
glWrapS = PGL.REPEAT;
|
597
|
+
glWrapT = PGL.REPEAT;
|
598
|
+
usingRepeat = true;
|
599
|
+
} else {
|
600
|
+
glWrapS = PGL.CLAMP_TO_EDGE;
|
601
|
+
glWrapT = PGL.CLAMP_TO_EDGE;
|
602
|
+
usingRepeat = false;
|
603
|
+
}
|
604
|
+
|
605
|
+
bind();
|
606
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_WRAP_S, glWrapS);
|
607
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_WRAP_T, glWrapT);
|
608
|
+
unbind();
|
609
|
+
}
|
610
|
+
|
611
|
+
|
612
|
+
/**
|
613
|
+
* Returns the maximum possible value for the texture coordinate U
|
614
|
+
* (horizontal).
|
615
|
+
* @return float
|
616
|
+
*/
|
617
|
+
public float maxTexcoordU() {
|
618
|
+
return maxTexcoordU;
|
619
|
+
}
|
620
|
+
|
621
|
+
|
622
|
+
/**
|
623
|
+
* Returns the maximum possible value for the texture coordinate V (vertical).
|
624
|
+
* @return float
|
625
|
+
*/
|
626
|
+
public float maxTexcoordV() {
|
627
|
+
return maxTexcoordV;
|
628
|
+
}
|
629
|
+
|
630
|
+
|
631
|
+
/**
|
632
|
+
* Returns true if the texture is inverted along the horizontal direction.
|
633
|
+
* @return boolean;
|
634
|
+
*/
|
635
|
+
public boolean invertedX() {
|
636
|
+
return invertedX;
|
637
|
+
}
|
638
|
+
|
639
|
+
|
640
|
+
/**
|
641
|
+
* Sets the texture as inverted or not along the horizontal direction.
|
642
|
+
* @param v boolean;
|
643
|
+
*/
|
644
|
+
public void invertedX(boolean v) {
|
645
|
+
invertedX = v;
|
646
|
+
}
|
647
|
+
|
648
|
+
|
649
|
+
/**
|
650
|
+
* Returns true if the texture is inverted along the vertical direction.
|
651
|
+
* @return boolean;
|
652
|
+
*/
|
653
|
+
public boolean invertedY() {
|
654
|
+
return invertedY;
|
655
|
+
}
|
656
|
+
|
657
|
+
|
658
|
+
/**
|
659
|
+
* Sets the texture as inverted or not along the vertical direction.
|
660
|
+
* @param v boolean;
|
661
|
+
*/
|
662
|
+
public void invertedY(boolean v) {
|
663
|
+
invertedY = v;
|
664
|
+
}
|
665
|
+
|
666
|
+
|
667
|
+
public int currentSampling() {
|
668
|
+
if (glMagFilter == PGL.NEAREST && glMinFilter == PGL.NEAREST) {
|
669
|
+
return POINT;
|
670
|
+
} else if (glMagFilter == PGL.NEAREST &&
|
671
|
+
glMinFilter == (PGL.MIPMAPS_ENABLED ? PGL.LINEAR_MIPMAP_NEAREST : PGL.LINEAR)) {
|
672
|
+
return LINEAR;
|
673
|
+
} else if (glMagFilter == PGL.LINEAR &&
|
674
|
+
glMinFilter == (PGL.MIPMAPS_ENABLED ? PGL.LINEAR_MIPMAP_NEAREST : PGL.LINEAR)) {
|
675
|
+
return BILINEAR;
|
676
|
+
} else if (glMagFilter == PGL.LINEAR &&
|
677
|
+
glMinFilter == PGL.LINEAR_MIPMAP_LINEAR) {
|
678
|
+
return TRILINEAR;
|
679
|
+
} else {
|
680
|
+
return -1;
|
681
|
+
}
|
682
|
+
}
|
683
|
+
|
684
|
+
////////////////////////////////////////////////////////////
|
685
|
+
|
686
|
+
// Bind/unbind
|
687
|
+
|
688
|
+
|
689
|
+
public void bind() {
|
690
|
+
// Binding a texture automatically enables texturing for the
|
691
|
+
// texture target from that moment onwards. Unbinding the texture
|
692
|
+
// won't disable texturing.
|
693
|
+
if (!pgl.texturingIsEnabled(glTarget)) {
|
694
|
+
pgl.enableTexturing(glTarget);
|
695
|
+
}
|
696
|
+
pgl.bindTexture(glTarget, glName);
|
697
|
+
bound = true;
|
698
|
+
}
|
699
|
+
|
700
|
+
|
701
|
+
public void unbind() {
|
702
|
+
if (pgl.textureIsBound(glTarget, glName)) {
|
703
|
+
// We don't want to unbind another texture
|
704
|
+
// that might be bound instead of this one.
|
705
|
+
if (!pgl.texturingIsEnabled(glTarget)) {
|
706
|
+
pgl.enableTexturing(glTarget);
|
707
|
+
pgl.bindTexture(glTarget, 0);
|
708
|
+
pgl.disableTexturing(glTarget);
|
709
|
+
} else {
|
710
|
+
pgl.bindTexture(glTarget, 0);
|
711
|
+
}
|
712
|
+
}
|
713
|
+
bound = false;
|
714
|
+
}
|
715
|
+
|
716
|
+
|
717
|
+
public boolean bound() {
|
718
|
+
// A true result might not necessarily mean that texturing is enabled
|
719
|
+
// (a texture can be bound to the target, but texturing is disabled).
|
720
|
+
return bound;
|
721
|
+
}
|
722
|
+
|
723
|
+
|
724
|
+
//////////////////////////////////////////////////////////////
|
725
|
+
|
726
|
+
// Modified flag
|
727
|
+
|
728
|
+
|
729
|
+
public boolean isModified() {
|
730
|
+
return modified;
|
731
|
+
}
|
732
|
+
|
733
|
+
|
734
|
+
public void setModified() {
|
735
|
+
modified = true;
|
736
|
+
}
|
737
|
+
|
738
|
+
|
739
|
+
public void setModified(boolean m) {
|
740
|
+
modified = m;
|
741
|
+
}
|
742
|
+
|
743
|
+
|
744
|
+
public int getModifiedX1() {
|
745
|
+
return mx1;
|
746
|
+
}
|
747
|
+
|
748
|
+
|
749
|
+
public int getModifiedX2() {
|
750
|
+
return mx2;
|
751
|
+
}
|
752
|
+
|
753
|
+
|
754
|
+
public int getModifiedY1() {
|
755
|
+
return my1;
|
756
|
+
}
|
757
|
+
|
758
|
+
|
759
|
+
public int getModifiedY2() {
|
760
|
+
return my2;
|
761
|
+
}
|
762
|
+
|
763
|
+
|
764
|
+
public void updateTexels() {
|
765
|
+
updateTexelsImpl(0, 0, width, height);
|
766
|
+
}
|
767
|
+
|
768
|
+
|
769
|
+
public void updateTexels(int x, int y, int w, int h) {
|
770
|
+
updateTexelsImpl(x, y, w, h);
|
771
|
+
}
|
772
|
+
|
773
|
+
|
774
|
+
protected void updateTexelsImpl(int x, int y, int w, int h) {
|
775
|
+
int x2 = x + w;
|
776
|
+
int y2 = y + h;
|
777
|
+
|
778
|
+
if (!modified) {
|
779
|
+
mx1 = PApplet.max(0, x);
|
780
|
+
mx2 = PApplet.min(width - 1, x2);
|
781
|
+
my1 = PApplet.max(0, y);
|
782
|
+
my2 = PApplet.min(height - 1, y2);
|
783
|
+
modified = true;
|
784
|
+
|
785
|
+
} else {
|
786
|
+
if (x < mx1) mx1 = PApplet.max(0, x);
|
787
|
+
if (x > mx2) mx2 = PApplet.min(width - 1, x);
|
788
|
+
if (y < my1) my1 = PApplet.max(0, y);
|
789
|
+
if (y > my2) my2 = y;
|
790
|
+
|
791
|
+
if (x2 < mx1) mx1 = PApplet.max(0, x2);
|
792
|
+
if (x2 > mx2) mx2 = PApplet.min(width - 1, x2);
|
793
|
+
if (y2 < my1) my1 = PApplet.max(0, y2);
|
794
|
+
if (y2 > my2) my2 = PApplet.min(height - 1, y2);
|
795
|
+
}
|
796
|
+
}
|
797
|
+
|
798
|
+
|
799
|
+
protected void loadPixels(int len) {
|
800
|
+
if (rgbaPixels == null || rgbaPixels.length < len) {
|
801
|
+
rgbaPixels = new int[len];
|
802
|
+
}
|
803
|
+
}
|
804
|
+
|
805
|
+
|
806
|
+
protected void updatePixelBuffer(int[] pixels) {
|
807
|
+
pixelBuffer = PGL.updateIntBuffer(pixelBuffer, pixels, true);
|
808
|
+
pixBufUpdateCount++;
|
809
|
+
}
|
810
|
+
|
811
|
+
|
812
|
+
protected void manualMipmap() {
|
813
|
+
// TODO: finish manual mipmap generation,
|
814
|
+
// https://github.com/processing/processing/issues/3335
|
815
|
+
}
|
816
|
+
|
817
|
+
|
818
|
+
////////////////////////////////////////////////////////////
|
819
|
+
|
820
|
+
// Buffer sink interface.
|
821
|
+
|
822
|
+
|
823
|
+
public void setBufferSource(Object source) {
|
824
|
+
bufferSource = source;
|
825
|
+
getSourceMethods();
|
826
|
+
}
|
827
|
+
|
828
|
+
|
829
|
+
public void copyBufferFromSource(Object natRef, ByteBuffer byteBuf,
|
830
|
+
int w, int h) {
|
831
|
+
if (bufferCache == null) {
|
832
|
+
bufferCache = new LinkedList<>();
|
833
|
+
}
|
834
|
+
|
835
|
+
if (bufferCache.size() + 1 <= MAX_BUFFER_CACHE_SIZE) {
|
836
|
+
bufferCache.add(new BufferData(natRef, byteBuf.asIntBuffer(), w, h));
|
837
|
+
} else {
|
838
|
+
// The buffer cache reached the maximum size, so we just dispose
|
839
|
+
// the new buffer by adding it to the list of used buffers.
|
840
|
+
try {
|
841
|
+
usedBuffers.add(new BufferData(natRef, byteBuf.asIntBuffer(), w, h));
|
842
|
+
} catch (Exception e) {
|
843
|
+
}
|
844
|
+
}
|
845
|
+
}
|
846
|
+
|
847
|
+
|
848
|
+
public void disposeSourceBuffer() {
|
849
|
+
if (usedBuffers == null) return;
|
850
|
+
|
851
|
+
while (0 < usedBuffers.size()) {
|
852
|
+
BufferData data = null;
|
853
|
+
try {
|
854
|
+
data = usedBuffers.remove(0);
|
855
|
+
} catch (NoSuchElementException ex) {
|
856
|
+
PGraphics.showWarning("Cannot remove used buffer");
|
857
|
+
}
|
858
|
+
if (data != null) {
|
859
|
+
data.dispose();
|
860
|
+
}
|
861
|
+
}
|
862
|
+
}
|
863
|
+
|
864
|
+
public void getBufferPixels(int[] pixels) {
|
865
|
+
// We get the buffer either from the used buffers or the cache, giving
|
866
|
+
// priority to the used buffers. Why? Because the used buffer was already
|
867
|
+
// transferred to the texture, so the pixels should be in sync with the
|
868
|
+
// texture.
|
869
|
+
BufferData data = null;
|
870
|
+
if (usedBuffers != null && 0 < usedBuffers.size()) {
|
871
|
+
data = usedBuffers.getLast();
|
872
|
+
} else if (bufferCache != null && 0 < bufferCache.size()) {
|
873
|
+
data = bufferCache.getLast();
|
874
|
+
}
|
875
|
+
if (data != null) {
|
876
|
+
if ((data.w != width) || (data.h != height)) {
|
877
|
+
init(data.w, data.h);
|
878
|
+
}
|
879
|
+
|
880
|
+
data.rgbBuf.rewind();
|
881
|
+
data.rgbBuf.get(pixels);
|
882
|
+
convertToARGB(pixels);
|
883
|
+
|
884
|
+
// In order to avoid a cached buffer to overwrite the texture when the
|
885
|
+
// renderer draws the texture, and hence put the pixels put of sync, we
|
886
|
+
// simply empty the cache.
|
887
|
+
if (usedBuffers == null) {
|
888
|
+
usedBuffers = new LinkedList<>();
|
889
|
+
}
|
890
|
+
while (0 < bufferCache.size()) {
|
891
|
+
data = bufferCache.remove(0);
|
892
|
+
usedBuffers.add(data);
|
893
|
+
}
|
894
|
+
}
|
895
|
+
}
|
896
|
+
|
897
|
+
|
898
|
+
public boolean hasBufferSource() {
|
899
|
+
return bufferSource != null;
|
900
|
+
}
|
901
|
+
|
902
|
+
|
903
|
+
public boolean hasBuffers() {
|
904
|
+
return bufferSource != null && bufferCache != null &&
|
905
|
+
0 < bufferCache.size();
|
906
|
+
}
|
907
|
+
|
908
|
+
|
909
|
+
protected boolean bufferUpdate() {
|
910
|
+
BufferData data = null;
|
911
|
+
try {
|
912
|
+
data = bufferCache.remove(0);
|
913
|
+
} catch (NoSuchElementException ex) {
|
914
|
+
PGraphics.showWarning("Don't have pixel data to copy to texture");
|
915
|
+
}
|
916
|
+
|
917
|
+
if (data != null) {
|
918
|
+
if ((data.w != width) || (data.h != height)) {
|
919
|
+
init(data.w, data.h);
|
920
|
+
}
|
921
|
+
data.rgbBuf.rewind();
|
922
|
+
setNative(data.rgbBuf, 0, 0, width, height);
|
923
|
+
|
924
|
+
// Putting the buffer in the used buffers list to dispose at the end of
|
925
|
+
// draw.
|
926
|
+
if (usedBuffers == null) {
|
927
|
+
usedBuffers = new LinkedList<>();
|
928
|
+
}
|
929
|
+
usedBuffers.add(data);
|
930
|
+
|
931
|
+
return true;
|
932
|
+
} else {
|
933
|
+
return false;
|
934
|
+
}
|
935
|
+
}
|
936
|
+
|
937
|
+
|
938
|
+
protected void getSourceMethods() {
|
939
|
+
try {
|
940
|
+
disposeBufferMethod = bufferSource.getClass().
|
941
|
+
getMethod("disposeBuffer", Object.class);
|
942
|
+
} catch (NoSuchMethodException | SecurityException e) {
|
943
|
+
throw new RuntimeException("Provided source object doesn't have a " +
|
944
|
+
"disposeBuffer method.");
|
945
|
+
}
|
946
|
+
}
|
947
|
+
|
948
|
+
|
949
|
+
////////////////////////////////////////////////////////////
|
950
|
+
|
951
|
+
// Utilities
|
952
|
+
|
953
|
+
|
954
|
+
/**
|
955
|
+
* Flips intArray along the X axis.
|
956
|
+
* @param intArray int[]
|
957
|
+
* @param mult int
|
958
|
+
*/
|
959
|
+
protected void flipArrayOnX(int[] intArray, int mult) {
|
960
|
+
int index = 0;
|
961
|
+
int xindex = mult * (width - 1);
|
962
|
+
for (int x = 0; x < width / 2; x++) {
|
963
|
+
for (int y = 0; y < height; y++) {
|
964
|
+
int i = index + mult * y * width;
|
965
|
+
int j = xindex + mult * y * width;
|
966
|
+
|
967
|
+
for (int c = 0; c < mult; c++) {
|
968
|
+
int temp = intArray[i];
|
969
|
+
intArray[i] = intArray[j];
|
970
|
+
intArray[j] = temp;
|
971
|
+
|
972
|
+
i++;
|
973
|
+
j++;
|
974
|
+
}
|
975
|
+
|
976
|
+
}
|
977
|
+
index += mult;
|
978
|
+
xindex -= mult;
|
979
|
+
}
|
980
|
+
}
|
981
|
+
|
982
|
+
|
983
|
+
/**
|
984
|
+
* Flips intArray along the Y axis.
|
985
|
+
* @param intArray int[]
|
986
|
+
* @param mult int
|
987
|
+
*/
|
988
|
+
protected void flipArrayOnY(int[] intArray, int mult) {
|
989
|
+
int index = 0;
|
990
|
+
int yindex = mult * (height - 1) * width;
|
991
|
+
for (int y = 0; y < height / 2; y++) {
|
992
|
+
for (int x = 0; x < mult * width; x++) {
|
993
|
+
int temp = intArray[index];
|
994
|
+
intArray[index] = intArray[yindex];
|
995
|
+
intArray[yindex] = temp;
|
996
|
+
|
997
|
+
index++;
|
998
|
+
yindex++;
|
999
|
+
}
|
1000
|
+
yindex -= mult * width * 2;
|
1001
|
+
}
|
1002
|
+
}
|
1003
|
+
|
1004
|
+
|
1005
|
+
/**
|
1006
|
+
* Reorders a pixel array in the given format into the order required by
|
1007
|
+
* OpenGL (RGBA) and stores it into rgbaPixels. The width and height
|
1008
|
+
* parameters are used in the YUV420 to RBGBA conversion.
|
1009
|
+
* @param pixels int[]
|
1010
|
+
* @param format int
|
1011
|
+
* @param w int
|
1012
|
+
* @param h int
|
1013
|
+
*/
|
1014
|
+
protected void convertToRGBA(int[] pixels, int format, int w, int h) {
|
1015
|
+
if (PGL.BIG_ENDIAN) {
|
1016
|
+
switch (format) {
|
1017
|
+
case ALPHA:
|
1018
|
+
// Converting from xxxA into RGBA. RGB is set to white
|
1019
|
+
// (0xFFFFFF, i.e.: (255, 255, 255))
|
1020
|
+
for (int i = 0; i< pixels.length; i++) {
|
1021
|
+
rgbaPixels[i] = 0xFFFFFF00 | pixels[i];
|
1022
|
+
}
|
1023
|
+
break;
|
1024
|
+
case RGB:
|
1025
|
+
// Converting xRGB into RGBA. A is set to 0xFF (255, full opacity).
|
1026
|
+
for (int i = 0; i< pixels.length; i++) {
|
1027
|
+
int pixel = pixels[i];
|
1028
|
+
rgbaPixels[i] = (pixel << 8) | 0xFF;
|
1029
|
+
}
|
1030
|
+
break;
|
1031
|
+
case ARGB:
|
1032
|
+
// Converting ARGB into RGBA. Shifting RGB to 8 bits to the left,
|
1033
|
+
// and bringing A to the first byte.
|
1034
|
+
for (int i = 0; i< pixels.length; i++) {
|
1035
|
+
int pixel = pixels[i];
|
1036
|
+
rgbaPixels[i] = (pixel << 8) | ((pixel >> 24) & 0xFF);
|
1037
|
+
}
|
1038
|
+
break;
|
1039
|
+
}
|
1040
|
+
} else {
|
1041
|
+
// LITTLE_ENDIAN
|
1042
|
+
// ARGB native, and RGBA opengl means ABGR on windows
|
1043
|
+
// for the most part just need to swap two components here
|
1044
|
+
// the sun.cpu.endian here might be "false", oddly enough..
|
1045
|
+
// (that's why just using an "else", rather than check for "little")
|
1046
|
+
switch (format) {
|
1047
|
+
case ALPHA:
|
1048
|
+
// Converting xxxA into ARGB, with RGB set to white.
|
1049
|
+
for (int i = 0; i< pixels.length; i++) {
|
1050
|
+
rgbaPixels[i] = (pixels[i] << 24) | 0x00FFFFFF;
|
1051
|
+
}
|
1052
|
+
break;
|
1053
|
+
case RGB:
|
1054
|
+
// We need to convert xRGB into ABGR,
|
1055
|
+
// so R and B must be swapped, and the x just made 0xFF.
|
1056
|
+
for (int i = 0; i< pixels.length; i++) {
|
1057
|
+
int pixel = pixels[i];
|
1058
|
+
rgbaPixels[i] = 0xFF000000 |
|
1059
|
+
((pixel & 0xFF) << 16) | ((pixel & 0xFF0000) >> 16) |
|
1060
|
+
(pixel & 0x0000FF00);
|
1061
|
+
}
|
1062
|
+
break;
|
1063
|
+
case ARGB:
|
1064
|
+
// We need to convert ARGB into ABGR,
|
1065
|
+
// so R and B must be swapped, A and G just brought back in.
|
1066
|
+
for (int i = 0; i < pixels.length; i++) {
|
1067
|
+
int pixel = pixels[i];
|
1068
|
+
rgbaPixels[i] = ((pixel & 0xFF) << 16) | ((pixel & 0xFF0000) >> 16) |
|
1069
|
+
(pixel & 0xFF00FF00);
|
1070
|
+
}
|
1071
|
+
break;
|
1072
|
+
}
|
1073
|
+
}
|
1074
|
+
rgbaPixUpdateCount++;
|
1075
|
+
}
|
1076
|
+
|
1077
|
+
|
1078
|
+
/**
|
1079
|
+
* Reorders an OpenGL pixel array (RGBA) into ARGB. The array must be
|
1080
|
+
* of size width * height.
|
1081
|
+
* @param pixels int[]
|
1082
|
+
*/
|
1083
|
+
protected void convertToARGB(int[] pixels) {
|
1084
|
+
int t = 0;
|
1085
|
+
int p = 0;
|
1086
|
+
if (PGL.BIG_ENDIAN) {
|
1087
|
+
// RGBA to ARGB conversion: shifting RGB 8 bits to the right,
|
1088
|
+
// and placing A 24 bits to the left.
|
1089
|
+
for (int y = 0; y < height; y++) {
|
1090
|
+
for (int x = 0; x < width; x++) {
|
1091
|
+
int pixel = pixels[p++];
|
1092
|
+
pixels[t++] = (pixel >>> 8) | ((pixel << 24) & 0xFF000000);
|
1093
|
+
}
|
1094
|
+
}
|
1095
|
+
} else {
|
1096
|
+
// We have to convert ABGR into ARGB, so R and B must be swapped,
|
1097
|
+
// A and G just brought back in.
|
1098
|
+
for (int y = 0; y < height; y++) {
|
1099
|
+
for (int x = 0; x < width; x++) {
|
1100
|
+
int pixel = pixels[p++];
|
1101
|
+
pixels[t++] = ((pixel & 0xFF) << 16) | ((pixel & 0xFF0000) >> 16) |
|
1102
|
+
(pixel & 0xFF00FF00);
|
1103
|
+
}
|
1104
|
+
}
|
1105
|
+
}
|
1106
|
+
}
|
1107
|
+
|
1108
|
+
|
1109
|
+
///////////////////////////////////////////////////////////
|
1110
|
+
|
1111
|
+
// Allocate/release texture.
|
1112
|
+
|
1113
|
+
|
1114
|
+
protected void setSize(int w, int h) {
|
1115
|
+
width = w;
|
1116
|
+
height = h;
|
1117
|
+
|
1118
|
+
if (PGraphicsOpenGL.npotTexSupported) {
|
1119
|
+
glWidth = w;
|
1120
|
+
glHeight = h;
|
1121
|
+
} else {
|
1122
|
+
glWidth = PGL.nextPowerOfTwo(w);
|
1123
|
+
glHeight = PGL.nextPowerOfTwo(h);
|
1124
|
+
}
|
1125
|
+
|
1126
|
+
if (glWidth > PGraphicsOpenGL.maxTextureSize ||
|
1127
|
+
glHeight > PGraphicsOpenGL.maxTextureSize) {
|
1128
|
+
glWidth = glHeight = 0;
|
1129
|
+
throw new RuntimeException("Image width and height cannot be" +
|
1130
|
+
" larger than " +
|
1131
|
+
PGraphicsOpenGL.maxTextureSize +
|
1132
|
+
" with this graphics card.");
|
1133
|
+
}
|
1134
|
+
|
1135
|
+
// If non-power-of-two textures are not supported, and the specified width
|
1136
|
+
// or height is non-power-of-two, then glWidth (glHeight) will be greater
|
1137
|
+
// than w (h) because it is chosen to be the next power of two, and this
|
1138
|
+
// quotient will give the appropriate maximum texture coordinate value given
|
1139
|
+
// this situation.
|
1140
|
+
maxTexcoordU = (float)width / glWidth;
|
1141
|
+
maxTexcoordV = (float)height / glHeight;
|
1142
|
+
}
|
1143
|
+
|
1144
|
+
|
1145
|
+
/**
|
1146
|
+
* Allocates the opengl texture object.
|
1147
|
+
*/
|
1148
|
+
protected void allocate() {
|
1149
|
+
dispose(); // Just in the case this object is being re-allocated.
|
1150
|
+
|
1151
|
+
boolean enabledTex = false;
|
1152
|
+
if (!pgl.texturingIsEnabled(glTarget)) {
|
1153
|
+
pgl.enableTexturing(glTarget);
|
1154
|
+
enabledTex = true;
|
1155
|
+
}
|
1156
|
+
|
1157
|
+
context = pgl.getCurrentContext();
|
1158
|
+
glres = new GLResourceTexture(this);
|
1159
|
+
|
1160
|
+
pgl.bindTexture(glTarget, glName);
|
1161
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_MIN_FILTER, glMinFilter);
|
1162
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_MAG_FILTER, glMagFilter);
|
1163
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_WRAP_S, glWrapS);
|
1164
|
+
pgl.texParameteri(glTarget, PGL.TEXTURE_WRAP_T, glWrapT);
|
1165
|
+
if (PGraphicsOpenGL.anisoSamplingSupported) {
|
1166
|
+
pgl.texParameterf(glTarget, PGL.TEXTURE_MAX_ANISOTROPY,
|
1167
|
+
PGraphicsOpenGL.maxAnisoAmount);
|
1168
|
+
}
|
1169
|
+
|
1170
|
+
// First, we use glTexImage2D to set the full size of the texture (glW/glH
|
1171
|
+
// might be diff from w/h in the case that the GPU doesn't support NPOT
|
1172
|
+
// textures)
|
1173
|
+
pgl.texImage2D(glTarget, 0, glFormat, glWidth, glHeight, 0,
|
1174
|
+
PGL.RGBA, PGL.UNSIGNED_BYTE, null);
|
1175
|
+
|
1176
|
+
// Makes sure that the texture buffer in video memory doesn't contain
|
1177
|
+
// any garbage.
|
1178
|
+
pgl.initTexture(glTarget, PGL.RGBA, width, height);
|
1179
|
+
|
1180
|
+
pgl.bindTexture(glTarget, 0);
|
1181
|
+
if (enabledTex) {
|
1182
|
+
pgl.disableTexturing(glTarget);
|
1183
|
+
}
|
1184
|
+
bound = false;
|
1185
|
+
}
|
1186
|
+
|
1187
|
+
|
1188
|
+
/**
|
1189
|
+
* Marks the texture object for deletion.
|
1190
|
+
*/
|
1191
|
+
protected void dispose() {
|
1192
|
+
if (glres != null) {
|
1193
|
+
glres.dispose();
|
1194
|
+
glres = null;
|
1195
|
+
glName = 0;
|
1196
|
+
}
|
1197
|
+
}
|
1198
|
+
|
1199
|
+
|
1200
|
+
protected boolean contextIsOutdated() {
|
1201
|
+
boolean outdated = !pgl.contextIsCurrent(context);
|
1202
|
+
if (outdated) {
|
1203
|
+
dispose();
|
1204
|
+
}
|
1205
|
+
return outdated;
|
1206
|
+
}
|
1207
|
+
|
1208
|
+
|
1209
|
+
public void colorBuffer(boolean value) {
|
1210
|
+
colorBuffer = value;
|
1211
|
+
}
|
1212
|
+
|
1213
|
+
|
1214
|
+
public boolean colorBuffer() {
|
1215
|
+
return colorBuffer;
|
1216
|
+
}
|
1217
|
+
|
1218
|
+
|
1219
|
+
///////////////////////////////////////////////////////////
|
1220
|
+
|
1221
|
+
// Utilities.
|
1222
|
+
|
1223
|
+
|
1224
|
+
// Copies source texture tex into this.
|
1225
|
+
protected void copyTexture(Texture tex, int x, int y, int w, int h,
|
1226
|
+
boolean scale) {
|
1227
|
+
if (tex == null) {
|
1228
|
+
throw new RuntimeException("Source texture is null");
|
1229
|
+
}
|
1230
|
+
|
1231
|
+
if (tempFbo == null) {
|
1232
|
+
tempFbo = new FrameBuffer(pg, glWidth, glHeight);
|
1233
|
+
}
|
1234
|
+
|
1235
|
+
// This texture is the color (destination) buffer of the FBO.
|
1236
|
+
tempFbo.setColorBuffer(this);
|
1237
|
+
tempFbo.disableDepthTest();
|
1238
|
+
|
1239
|
+
// FBO copy:
|
1240
|
+
pg.pushFramebuffer();
|
1241
|
+
pg.setFramebuffer(tempFbo);
|
1242
|
+
// Replaces anything that this texture might contain in the area being
|
1243
|
+
// replaced by the new one.
|
1244
|
+
pg.pushStyle();
|
1245
|
+
pg.blendMode(REPLACE);
|
1246
|
+
if (scale) {
|
1247
|
+
// Rendering tex into "this", and scaling the source rectangle
|
1248
|
+
// to cover the entire destination region.
|
1249
|
+
pgl.drawTexture(tex.glTarget, tex.glName, tex.glWidth, tex.glHeight,
|
1250
|
+
0, 0, tempFbo.width, tempFbo.height, 1,
|
1251
|
+
x, y, x + w, y + h, 0, 0, width, height);
|
1252
|
+
|
1253
|
+
} else {
|
1254
|
+
// Rendering tex into "this" but without scaling so the contents
|
1255
|
+
// of the source texture fall in the corresponding texels of the
|
1256
|
+
// destination.
|
1257
|
+
pgl.drawTexture(tex.glTarget, tex.glName, tex.glWidth, tex.glHeight,
|
1258
|
+
0, 0, tempFbo.width, tempFbo.height, 1,
|
1259
|
+
x, y, x + w, y + h, x, y, x + w, y + h);
|
1260
|
+
}
|
1261
|
+
pgl.flush(); // Needed to make sure that the change in this texture is
|
1262
|
+
// available immediately.
|
1263
|
+
pg.popStyle();
|
1264
|
+
pg.popFramebuffer();
|
1265
|
+
updateTexels(x, y, w, h);
|
1266
|
+
}
|
1267
|
+
|
1268
|
+
|
1269
|
+
// Copies source texture tex into this.
|
1270
|
+
protected void copyTexture(int texTarget, int texName,
|
1271
|
+
int texWidth, int texHeight,
|
1272
|
+
int x, int y, int w, int h, boolean scale) {
|
1273
|
+
if (tempFbo == null) {
|
1274
|
+
tempFbo = new FrameBuffer(pg, glWidth, glHeight);
|
1275
|
+
}
|
1276
|
+
|
1277
|
+
// This texture is the color (destination) buffer of the FBO.
|
1278
|
+
tempFbo.setColorBuffer(this);
|
1279
|
+
tempFbo.disableDepthTest();
|
1280
|
+
|
1281
|
+
// FBO copy:
|
1282
|
+
pg.pushFramebuffer();
|
1283
|
+
pg.setFramebuffer(tempFbo);
|
1284
|
+
// Replaces anything that this texture might contain in the area being
|
1285
|
+
// replaced by the new one.
|
1286
|
+
pg.pushStyle();
|
1287
|
+
pg.blendMode(REPLACE);
|
1288
|
+
if (scale) {
|
1289
|
+
// Rendering tex into "this", and scaling the source rectangle
|
1290
|
+
// to cover the entire destination region.
|
1291
|
+
pgl.drawTexture(texTarget, texName, texWidth, texHeight,
|
1292
|
+
0, 0, tempFbo.width, tempFbo.height,
|
1293
|
+
x, y, w, h, 0, 0, width, height);
|
1294
|
+
|
1295
|
+
} else {
|
1296
|
+
// Rendering tex into "this" but without scaling so the contents
|
1297
|
+
// of the source texture fall in the corresponding texels of the
|
1298
|
+
// destination.
|
1299
|
+
pgl.drawTexture(texTarget, texName, texWidth, texHeight,
|
1300
|
+
0, 0, tempFbo.width, tempFbo.height,
|
1301
|
+
x, y, w, h, x, y, w, h);
|
1302
|
+
}
|
1303
|
+
pgl.flush(); // Needed to make sure that the change in this texture is
|
1304
|
+
// available immediately.
|
1305
|
+
pg.popStyle();
|
1306
|
+
pg.popFramebuffer();
|
1307
|
+
updateTexels(x, y, w, h);
|
1308
|
+
}
|
1309
|
+
|
1310
|
+
|
1311
|
+
protected void copyObject(Texture src) {
|
1312
|
+
// The OpenGL texture of this object is replaced with the one from the
|
1313
|
+
// source object, so we delete the former to avoid resource wasting.
|
1314
|
+
dispose();
|
1315
|
+
|
1316
|
+
width = src.width;
|
1317
|
+
height = src.height;
|
1318
|
+
|
1319
|
+
glName = src.glName;
|
1320
|
+
glTarget = src.glTarget;
|
1321
|
+
glFormat = src.glFormat;
|
1322
|
+
glMinFilter = src.glMinFilter;
|
1323
|
+
glMagFilter = src.glMagFilter;
|
1324
|
+
|
1325
|
+
glWidth= src.glWidth;
|
1326
|
+
glHeight = src.glHeight;
|
1327
|
+
|
1328
|
+
usingMipmaps = src.usingMipmaps;
|
1329
|
+
usingRepeat = src.usingRepeat;
|
1330
|
+
maxTexcoordU = src.maxTexcoordU;
|
1331
|
+
maxTexcoordV = src.maxTexcoordV;
|
1332
|
+
|
1333
|
+
invertedX = src.invertedX;
|
1334
|
+
invertedY = src.invertedY;
|
1335
|
+
}
|
1336
|
+
|
1337
|
+
|
1338
|
+
// Releases the memory used by pixelBuffer either if the buffer hasn't been
|
1339
|
+
// used many times yet, or if the JVM is running low in free memory.
|
1340
|
+
protected void releasePixelBuffer() {
|
1341
|
+
double freeMB = Runtime.getRuntime().freeMemory() / 1E6;
|
1342
|
+
if (pixBufUpdateCount < MAX_UPDATES || freeMB < MIN_MEMORY) {
|
1343
|
+
pixelBuffer = null;
|
1344
|
+
}
|
1345
|
+
}
|
1346
|
+
|
1347
|
+
|
1348
|
+
// Releases the memory used by rgbaPixels either if the array hasn't been
|
1349
|
+
// used many times yet, or if the JVM is running low in free memory.
|
1350
|
+
protected void releaseRGBAPixels() {
|
1351
|
+
double freeMB = Runtime.getRuntime().freeMemory() / 1E6;
|
1352
|
+
if (rgbaPixUpdateCount < MAX_UPDATES || freeMB < MIN_MEMORY) {
|
1353
|
+
rgbaPixels = null;
|
1354
|
+
}
|
1355
|
+
}
|
1356
|
+
|
1357
|
+
|
1358
|
+
///////////////////////////////////////////////////////////
|
1359
|
+
|
1360
|
+
// Parameter handling
|
1361
|
+
|
1362
|
+
|
1363
|
+
public Parameters getParameters() {
|
1364
|
+
Parameters res = new Parameters();
|
1365
|
+
|
1366
|
+
if (glTarget == PGL.TEXTURE_2D) {
|
1367
|
+
res.target = TEX2D;
|
1368
|
+
}
|
1369
|
+
|
1370
|
+
if (glFormat == PGL.RGB) {
|
1371
|
+
res.format = RGB;
|
1372
|
+
} else if (glFormat == PGL.RGBA) {
|
1373
|
+
res.format = ARGB;
|
1374
|
+
} else if (glFormat == PGL.ALPHA) {
|
1375
|
+
res.format = ALPHA;
|
1376
|
+
}
|
1377
|
+
|
1378
|
+
if (glMagFilter == PGL.NEAREST && glMinFilter == PGL.NEAREST) {
|
1379
|
+
res.sampling = POINT;
|
1380
|
+
res.mipmaps = false;
|
1381
|
+
} else if (glMagFilter == PGL.NEAREST && glMinFilter == PGL.LINEAR) {
|
1382
|
+
res.sampling = LINEAR;
|
1383
|
+
res.mipmaps = false;
|
1384
|
+
} else if (glMagFilter == PGL.NEAREST &&
|
1385
|
+
glMinFilter == PGL.LINEAR_MIPMAP_NEAREST) {
|
1386
|
+
res.sampling = LINEAR;
|
1387
|
+
res.mipmaps = true;
|
1388
|
+
} else if (glMagFilter == PGL.LINEAR && glMinFilter == PGL.LINEAR) {
|
1389
|
+
res.sampling = BILINEAR;
|
1390
|
+
res.mipmaps = false;
|
1391
|
+
} else if (glMagFilter == PGL.LINEAR &&
|
1392
|
+
glMinFilter == PGL.LINEAR_MIPMAP_NEAREST) {
|
1393
|
+
res.sampling = BILINEAR;
|
1394
|
+
res.mipmaps = true;
|
1395
|
+
} else if (glMagFilter == PGL.LINEAR &&
|
1396
|
+
glMinFilter == PGL.LINEAR_MIPMAP_LINEAR) {
|
1397
|
+
res.sampling = TRILINEAR;
|
1398
|
+
res.mipmaps = true;
|
1399
|
+
}
|
1400
|
+
|
1401
|
+
if (glWrapS == PGL.CLAMP_TO_EDGE) {
|
1402
|
+
res.wrapU = CLAMP;
|
1403
|
+
} else if (glWrapS == PGL.REPEAT) {
|
1404
|
+
res.wrapU = REPEAT;
|
1405
|
+
}
|
1406
|
+
|
1407
|
+
if (glWrapT == PGL.CLAMP_TO_EDGE) {
|
1408
|
+
res.wrapV = CLAMP;
|
1409
|
+
} else if (glWrapT == PGL.REPEAT) {
|
1410
|
+
res.wrapV = REPEAT;
|
1411
|
+
}
|
1412
|
+
|
1413
|
+
return res;
|
1414
|
+
}
|
1415
|
+
|
1416
|
+
|
1417
|
+
/**
|
1418
|
+
* Sets texture target and internal format according to the target and
|
1419
|
+
* type specified.
|
1420
|
+
* @param params GLTextureParameters
|
1421
|
+
*/
|
1422
|
+
protected void setParameters(Parameters params) {
|
1423
|
+
if (params.target == TEX2D) {
|
1424
|
+
glTarget = PGL.TEXTURE_2D;
|
1425
|
+
} else {
|
1426
|
+
throw new RuntimeException("Unknown texture target");
|
1427
|
+
}
|
1428
|
+
|
1429
|
+
switch (params.format) {
|
1430
|
+
case RGB:
|
1431
|
+
glFormat = PGL.RGB;
|
1432
|
+
break;
|
1433
|
+
case ARGB:
|
1434
|
+
glFormat = PGL.RGBA;
|
1435
|
+
break;
|
1436
|
+
case ALPHA:
|
1437
|
+
glFormat = PGL.ALPHA;
|
1438
|
+
break;
|
1439
|
+
default:
|
1440
|
+
throw new RuntimeException("Unknown texture format");
|
1441
|
+
}
|
1442
|
+
|
1443
|
+
boolean mipmaps = params.mipmaps && PGL.MIPMAPS_ENABLED;
|
1444
|
+
if (mipmaps && !PGraphicsOpenGL.autoMipmapGenSupported) {
|
1445
|
+
PGraphics.showWarning("Mipmaps were requested but automatic mipmap " +
|
1446
|
+
"generation is not supported and manual " +
|
1447
|
+
"generation still not implemented, so mipmaps " +
|
1448
|
+
"will be disabled.");
|
1449
|
+
mipmaps = false;
|
1450
|
+
}
|
1451
|
+
|
1452
|
+
switch (params.sampling) {
|
1453
|
+
case POINT:
|
1454
|
+
glMagFilter = PGL.NEAREST;
|
1455
|
+
glMinFilter = PGL.NEAREST;
|
1456
|
+
break;
|
1457
|
+
case LINEAR:
|
1458
|
+
glMagFilter = PGL.NEAREST;
|
1459
|
+
glMinFilter = mipmaps ? PGL.LINEAR_MIPMAP_NEAREST : PGL.LINEAR;
|
1460
|
+
break;
|
1461
|
+
case BILINEAR:
|
1462
|
+
glMagFilter = PGL.LINEAR;
|
1463
|
+
glMinFilter = mipmaps ? PGL.LINEAR_MIPMAP_NEAREST : PGL.LINEAR;
|
1464
|
+
break;
|
1465
|
+
case TRILINEAR:
|
1466
|
+
glMagFilter = PGL.LINEAR;
|
1467
|
+
glMinFilter = mipmaps ? PGL.LINEAR_MIPMAP_LINEAR : PGL.LINEAR;
|
1468
|
+
break;
|
1469
|
+
default:
|
1470
|
+
throw new RuntimeException("Unknown texture filtering mode");
|
1471
|
+
}
|
1472
|
+
|
1473
|
+
switch (params.wrapU) {
|
1474
|
+
case CLAMP:
|
1475
|
+
glWrapS = PGL.CLAMP_TO_EDGE;
|
1476
|
+
break;
|
1477
|
+
case REPEAT:
|
1478
|
+
glWrapS = PGL.REPEAT;
|
1479
|
+
break;
|
1480
|
+
default:
|
1481
|
+
throw new RuntimeException("Unknown wrapping mode");
|
1482
|
+
}
|
1483
|
+
|
1484
|
+
switch (params.wrapV) {
|
1485
|
+
case CLAMP:
|
1486
|
+
glWrapT = PGL.CLAMP_TO_EDGE;
|
1487
|
+
break;
|
1488
|
+
case REPEAT:
|
1489
|
+
glWrapT = PGL.REPEAT;
|
1490
|
+
break;
|
1491
|
+
default:
|
1492
|
+
throw new RuntimeException("Unknown wrapping mode");
|
1493
|
+
}
|
1494
|
+
|
1495
|
+
usingMipmaps = glMinFilter == PGL.LINEAR_MIPMAP_NEAREST ||
|
1496
|
+
glMinFilter == PGL.LINEAR_MIPMAP_LINEAR;
|
1497
|
+
|
1498
|
+
usingRepeat = glWrapS == PGL.REPEAT || glWrapT == PGL.REPEAT;
|
1499
|
+
|
1500
|
+
invertedX = false;
|
1501
|
+
invertedY = false;
|
1502
|
+
}
|
1503
|
+
|
1504
|
+
|
1505
|
+
protected void fillEdges(int x, int y, int w, int h) {
|
1506
|
+
if ((width < glWidth || height < glHeight) && (x + w == width || y + h == height)) {
|
1507
|
+
if (x + w == width) {
|
1508
|
+
int ew = glWidth - width;
|
1509
|
+
edgePixels = new int[h * ew];
|
1510
|
+
for (int i = 0; i < h; i++) {
|
1511
|
+
int c = rgbaPixels[i * w + (w - 1)];
|
1512
|
+
Arrays.fill(edgePixels, i * ew, (i + 1) * ew, c);
|
1513
|
+
}
|
1514
|
+
edgeBuffer = PGL.updateIntBuffer(edgeBuffer, edgePixels, true);
|
1515
|
+
pgl.texSubImage2D(glTarget, 0, width, y, ew, h, PGL.RGBA,
|
1516
|
+
PGL.UNSIGNED_BYTE, edgeBuffer);
|
1517
|
+
}
|
1518
|
+
|
1519
|
+
if (y + h == height) {
|
1520
|
+
int eh = glHeight - height;
|
1521
|
+
edgePixels = new int[eh * w];
|
1522
|
+
for (int i = 0; i < eh; i++) {
|
1523
|
+
System.arraycopy(rgbaPixels, (h - 1) * w, edgePixels, i * w, w);
|
1524
|
+
}
|
1525
|
+
edgeBuffer = PGL.updateIntBuffer(edgeBuffer, edgePixels, true);
|
1526
|
+
pgl.texSubImage2D(glTarget, 0, x, height, w, eh, PGL.RGBA,
|
1527
|
+
PGL.UNSIGNED_BYTE, edgeBuffer);
|
1528
|
+
}
|
1529
|
+
|
1530
|
+
if (x + w == width && y + h == height) {
|
1531
|
+
int ew = glWidth - width;
|
1532
|
+
int eh = glHeight - height;
|
1533
|
+
int c = rgbaPixels[w * h - 1];
|
1534
|
+
edgePixels = new int[eh * ew];
|
1535
|
+
Arrays.fill(edgePixels, 0, eh * ew, c);
|
1536
|
+
edgeBuffer = PGL.updateIntBuffer(edgeBuffer, edgePixels, true);
|
1537
|
+
pgl.texSubImage2D(glTarget, 0, width, height, ew, eh, PGL.RGBA,
|
1538
|
+
PGL.UNSIGNED_BYTE, edgeBuffer);
|
1539
|
+
}
|
1540
|
+
}
|
1541
|
+
}
|
1542
|
+
|
1543
|
+
///////////////////////////////////////////////////////////////////////////
|
1544
|
+
|
1545
|
+
// Parameters object
|
1546
|
+
|
1547
|
+
|
1548
|
+
/**
|
1549
|
+
* This class stores the parameters for a texture: target, internal format,
|
1550
|
+
* minimization filter and magnification filter.
|
1551
|
+
*/
|
1552
|
+
static public class Parameters {
|
1553
|
+
/**
|
1554
|
+
* Texture target.
|
1555
|
+
*/
|
1556
|
+
public int target;
|
1557
|
+
|
1558
|
+
/**
|
1559
|
+
* Texture internal format.
|
1560
|
+
*/
|
1561
|
+
public int format;
|
1562
|
+
|
1563
|
+
/**
|
1564
|
+
* Texture filtering (POINT, LINEAR, BILINEAR or TRILINEAR).
|
1565
|
+
*/
|
1566
|
+
public int sampling;
|
1567
|
+
|
1568
|
+
/**
|
1569
|
+
* Use mipmaps or not.
|
1570
|
+
*/
|
1571
|
+
public boolean mipmaps;
|
1572
|
+
|
1573
|
+
/**
|
1574
|
+
* Wrapping mode along U.
|
1575
|
+
*/
|
1576
|
+
public int wrapU;
|
1577
|
+
|
1578
|
+
/**
|
1579
|
+
* Wrapping mode along V.
|
1580
|
+
*/
|
1581
|
+
public int wrapV;
|
1582
|
+
|
1583
|
+
/**
|
1584
|
+
* Sets all the parameters to default values.
|
1585
|
+
*/
|
1586
|
+
public Parameters() {
|
1587
|
+
this.target = TEX2D;
|
1588
|
+
this.format = ARGB;
|
1589
|
+
this.sampling = BILINEAR;
|
1590
|
+
this.mipmaps = true;
|
1591
|
+
this.wrapU = CLAMP;
|
1592
|
+
this.wrapV = CLAMP;
|
1593
|
+
}
|
1594
|
+
|
1595
|
+
public Parameters(int format) {
|
1596
|
+
this.target = TEX2D;
|
1597
|
+
this.format = format;
|
1598
|
+
this.sampling = BILINEAR;
|
1599
|
+
this.mipmaps = true;
|
1600
|
+
this.wrapU = CLAMP;
|
1601
|
+
this.wrapV = CLAMP;
|
1602
|
+
}
|
1603
|
+
|
1604
|
+
public Parameters(int format, int sampling) {
|
1605
|
+
this.target = TEX2D;
|
1606
|
+
this.format = format;
|
1607
|
+
this.sampling = sampling;
|
1608
|
+
this.mipmaps = true;
|
1609
|
+
this.wrapU = CLAMP;
|
1610
|
+
this.wrapV = CLAMP;
|
1611
|
+
}
|
1612
|
+
|
1613
|
+
public Parameters(int format, int sampling, boolean mipmaps) {
|
1614
|
+
this.target = TEX2D;
|
1615
|
+
this.format = format;
|
1616
|
+
this.mipmaps = mipmaps;
|
1617
|
+
if (sampling == TRILINEAR && !mipmaps) {
|
1618
|
+
this.sampling = BILINEAR;
|
1619
|
+
} else {
|
1620
|
+
this.sampling = sampling;
|
1621
|
+
}
|
1622
|
+
this.wrapU = CLAMP;
|
1623
|
+
this.wrapV = CLAMP;
|
1624
|
+
}
|
1625
|
+
|
1626
|
+
public Parameters(int format, int sampling, boolean mipmaps, int wrap) {
|
1627
|
+
this.target = TEX2D;
|
1628
|
+
this.format = format;
|
1629
|
+
this.mipmaps = mipmaps;
|
1630
|
+
if (sampling == TRILINEAR && !mipmaps) {
|
1631
|
+
this.sampling = BILINEAR;
|
1632
|
+
} else {
|
1633
|
+
this.sampling = sampling;
|
1634
|
+
}
|
1635
|
+
this.wrapU = wrap;
|
1636
|
+
this.wrapV = wrap;
|
1637
|
+
}
|
1638
|
+
|
1639
|
+
public Parameters(Parameters src) {
|
1640
|
+
set(src);
|
1641
|
+
}
|
1642
|
+
|
1643
|
+
public void set(int format) {
|
1644
|
+
this.format = format;
|
1645
|
+
}
|
1646
|
+
|
1647
|
+
public void set(int format, int sampling) {
|
1648
|
+
this.format = format;
|
1649
|
+
this.sampling = sampling;
|
1650
|
+
}
|
1651
|
+
|
1652
|
+
public void set(int format, int sampling, boolean mipmaps) {
|
1653
|
+
this.format = format;
|
1654
|
+
this.sampling = sampling;
|
1655
|
+
this.mipmaps = mipmaps;
|
1656
|
+
}
|
1657
|
+
|
1658
|
+
public void set(Parameters src) {
|
1659
|
+
this.target = src.target;
|
1660
|
+
this.format = src.format;
|
1661
|
+
this.sampling = src.sampling;
|
1662
|
+
this.mipmaps = src.mipmaps;
|
1663
|
+
this.wrapU = src.wrapU;
|
1664
|
+
this.wrapV = src.wrapV;
|
1665
|
+
}
|
1666
|
+
}
|
1667
|
+
|
1668
|
+
/**
|
1669
|
+
* This class stores a buffer copied from the buffer source.
|
1670
|
+
*
|
1671
|
+
*/
|
1672
|
+
protected class BufferData {
|
1673
|
+
int w, h;
|
1674
|
+
// Native buffer object.
|
1675
|
+
Object natBuf;
|
1676
|
+
// Buffer viewed as int.
|
1677
|
+
IntBuffer rgbBuf;
|
1678
|
+
|
1679
|
+
BufferData(Object nat, IntBuffer rgb, int w, int h) {
|
1680
|
+
natBuf = nat;
|
1681
|
+
rgbBuf = rgb;
|
1682
|
+
this.w = w;
|
1683
|
+
this.h = h;
|
1684
|
+
}
|
1685
|
+
|
1686
|
+
void dispose() {
|
1687
|
+
try {
|
1688
|
+
// Disposing the native buffer.
|
1689
|
+
disposeBufferMethod.invoke(bufferSource, natBuf);
|
1690
|
+
natBuf = null;
|
1691
|
+
rgbBuf = null;
|
1692
|
+
} catch (IllegalAccessException | IllegalArgumentException | InvocationTargetException e) {
|
1693
|
+
}
|
1694
|
+
}
|
1695
|
+
}
|
1696
|
+
}
|