propane 2.7.2-java → 2.8.0.pre-java

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Files changed (124) hide show
  1. checksums.yaml +4 -4
  2. data/.travis.yml +10 -0
  3. data/CHANGELOG.md +1 -1
  4. data/README.md +10 -8
  5. data/Rakefile +1 -1
  6. data/lib/propane/app.rb +3 -3
  7. data/lib/propane/version.rb +1 -1
  8. data/lib/{processing-core.jar → propane-2.8.0.jar} +0 -0
  9. data/library/control_panel/control_panel.rb +3 -2
  10. data/pom.rb +89 -88
  11. data/pom.xml +75 -46
  12. data/propane.gemspec +1 -2
  13. data/src/main/java/japplemenubar/JAppleMenuBar.java +88 -0
  14. data/src/main/java/japplemenubar/libjAppleMenuBar.jnilib +0 -0
  15. data/src/{monkstone → main/java/monkstone}/ColorUtil.java +0 -0
  16. data/src/{monkstone → main/java/monkstone}/MathToolModule.java +0 -0
  17. data/src/{monkstone → main/java/monkstone}/PropaneLibrary.java +0 -0
  18. data/src/{monkstone → main/java/monkstone}/core/LibraryProxy.java +0 -0
  19. data/src/{monkstone → main/java/monkstone}/fastmath/Deglut.java +0 -0
  20. data/src/{monkstone → main/java/monkstone}/fastmath/package-info.java +0 -0
  21. data/src/{monkstone → main/java/monkstone}/filechooser/Chooser.java +0 -0
  22. data/src/{monkstone → main/java/monkstone}/noise/SimplexNoise.java +0 -0
  23. data/src/{monkstone → main/java/monkstone}/slider/CustomHorizontalSlider.java +0 -0
  24. data/src/{monkstone → main/java/monkstone}/slider/CustomVerticalSlider.java +0 -0
  25. data/src/{monkstone → main/java/monkstone}/slider/SimpleHorizontalSlider.java +0 -0
  26. data/src/{monkstone → main/java/monkstone}/slider/SimpleSlider.java +0 -0
  27. data/src/{monkstone → main/java/monkstone}/slider/SimpleVerticalSlider.java +0 -0
  28. data/src/{monkstone → main/java/monkstone}/slider/Slider.java +0 -0
  29. data/src/{monkstone → main/java/monkstone}/slider/SliderBar.java +0 -0
  30. data/src/{monkstone → main/java/monkstone}/slider/SliderGroup.java +0 -0
  31. data/src/{monkstone → main/java/monkstone}/slider/WheelHandler.java +0 -0
  32. data/src/{monkstone → main/java/monkstone}/vecmath/AppRender.java +0 -0
  33. data/src/{monkstone → main/java/monkstone}/vecmath/JRender.java +0 -0
  34. data/src/{monkstone → main/java/monkstone}/vecmath/ShapeRender.java +0 -0
  35. data/src/{monkstone → main/java/monkstone}/vecmath/package-info.java +0 -0
  36. data/src/{monkstone → main/java/monkstone}/vecmath/vec2/Vec2.java +0 -0
  37. data/src/{monkstone → main/java/monkstone}/vecmath/vec2/package-info.java +0 -0
  38. data/src/{monkstone → main/java/monkstone}/vecmath/vec3/Vec3.java +0 -0
  39. data/src/{monkstone → main/java/monkstone}/vecmath/vec3/package-info.java +0 -0
  40. data/src/{monkstone → main/java/monkstone}/videoevent/VideoInterface.java +0 -0
  41. data/src/{monkstone → main/java/monkstone}/videoevent/package-info.java +0 -0
  42. data/src/main/java/processing/awt/PGraphicsJava2D.java +3029 -0
  43. data/src/main/java/processing/awt/PShapeJava2D.java +377 -0
  44. data/src/main/java/processing/awt/PSurfaceAWT.java +1567 -0
  45. data/src/main/java/processing/core/PApplet.java +15709 -0
  46. data/src/main/java/processing/core/PConstants.java +527 -0
  47. data/src/main/java/processing/core/PFont.java +1098 -0
  48. data/src/main/java/processing/core/PGraphics.java +8467 -0
  49. data/src/main/java/processing/core/PImage.java +3438 -0
  50. data/src/main/java/processing/core/PMatrix.java +208 -0
  51. data/src/main/java/processing/core/PMatrix2D.java +534 -0
  52. data/src/main/java/processing/core/PMatrix3D.java +877 -0
  53. data/src/main/java/processing/core/PShape.java +3445 -0
  54. data/src/main/java/processing/core/PShapeOBJ.java +469 -0
  55. data/src/main/java/processing/core/PShapeSVG.java +1787 -0
  56. data/src/main/java/processing/core/PStyle.java +63 -0
  57. data/src/main/java/processing/core/PSurface.java +161 -0
  58. data/src/main/java/processing/core/PSurfaceNone.java +374 -0
  59. data/src/main/java/processing/core/PVector.java +1063 -0
  60. data/src/main/java/processing/data/FloatDict.java +829 -0
  61. data/src/main/java/processing/data/FloatList.java +912 -0
  62. data/src/main/java/processing/data/IntDict.java +796 -0
  63. data/src/main/java/processing/data/IntList.java +913 -0
  64. data/src/main/java/processing/data/JSONArray.java +1260 -0
  65. data/src/main/java/processing/data/JSONObject.java +2282 -0
  66. data/src/main/java/processing/data/JSONTokener.java +435 -0
  67. data/src/main/java/processing/data/Sort.java +46 -0
  68. data/src/main/java/processing/data/StringDict.java +601 -0
  69. data/src/main/java/processing/data/StringList.java +775 -0
  70. data/src/main/java/processing/data/Table.java +4923 -0
  71. data/src/main/java/processing/data/TableRow.java +198 -0
  72. data/src/main/java/processing/data/XML.java +1149 -0
  73. data/src/main/java/processing/event/Event.java +125 -0
  74. data/src/main/java/processing/event/KeyEvent.java +70 -0
  75. data/src/main/java/processing/event/MouseEvent.java +149 -0
  76. data/src/main/java/processing/event/TouchEvent.java +57 -0
  77. data/src/main/java/processing/opengl/FontTexture.java +379 -0
  78. data/src/main/java/processing/opengl/FrameBuffer.java +503 -0
  79. data/src/main/java/processing/opengl/LinePath.java +623 -0
  80. data/src/main/java/processing/opengl/LineStroker.java +685 -0
  81. data/src/main/java/processing/opengl/PGL.java +3366 -0
  82. data/src/main/java/processing/opengl/PGraphics2D.java +615 -0
  83. data/src/main/java/processing/opengl/PGraphics3D.java +281 -0
  84. data/src/main/java/processing/opengl/PGraphicsOpenGL.java +13634 -0
  85. data/src/main/java/processing/opengl/PJOGL.java +1966 -0
  86. data/src/main/java/processing/opengl/PShader.java +1478 -0
  87. data/src/main/java/processing/opengl/PShapeOpenGL.java +5234 -0
  88. data/src/main/java/processing/opengl/PSurfaceJOGL.java +1315 -0
  89. data/src/main/java/processing/opengl/Texture.java +1670 -0
  90. data/src/main/java/processing/opengl/VertexBuffer.java +88 -0
  91. data/src/main/java/processing/opengl/cursors/arrow.png +0 -0
  92. data/src/main/java/processing/opengl/cursors/cross.png +0 -0
  93. data/src/main/java/processing/opengl/cursors/hand.png +0 -0
  94. data/src/main/java/processing/opengl/cursors/license.txt +27 -0
  95. data/src/main/java/processing/opengl/cursors/move.png +0 -0
  96. data/src/main/java/processing/opengl/cursors/text.png +0 -0
  97. data/src/main/java/processing/opengl/cursors/wait.png +0 -0
  98. data/src/main/java/processing/opengl/shaders/ColorFrag.glsl +32 -0
  99. data/src/main/java/processing/opengl/shaders/ColorVert.glsl +34 -0
  100. data/src/main/java/processing/opengl/shaders/LightFrag.glsl +33 -0
  101. data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +154 -0
  102. data/src/main/java/processing/opengl/shaders/LightVert.glsl +151 -0
  103. data/src/main/java/processing/opengl/shaders/LineFrag.glsl +32 -0
  104. data/src/main/java/processing/opengl/shaders/LineVert.glsl +100 -0
  105. data/src/main/java/processing/opengl/shaders/MaskFrag.glsl +40 -0
  106. data/src/main/java/processing/opengl/shaders/PointFrag.glsl +32 -0
  107. data/src/main/java/processing/opengl/shaders/PointVert.glsl +56 -0
  108. data/src/main/java/processing/opengl/shaders/TexFrag.glsl +37 -0
  109. data/src/main/java/processing/opengl/shaders/TexLightFrag.glsl +37 -0
  110. data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +160 -0
  111. data/src/main/java/processing/opengl/shaders/TexLightVert.glsl +157 -0
  112. data/src/main/java/processing/opengl/shaders/TexVert.glsl +38 -0
  113. data/src/main/resources/icon/icon-1024.png +0 -0
  114. data/src/main/resources/icon/icon-128.png +0 -0
  115. data/src/main/resources/icon/icon-16.png +0 -0
  116. data/src/main/resources/icon/icon-256.png +0 -0
  117. data/src/main/resources/icon/icon-32.png +0 -0
  118. data/src/main/resources/icon/icon-48.png +0 -0
  119. data/src/main/resources/icon/icon-512.png +0 -0
  120. data/src/main/resources/icon/icon-64.png +0 -0
  121. data/src/main/resources/license.txt +508 -0
  122. data/vendors/Rakefile +5 -20
  123. metadata +115 -33
  124. data/lib/propane.jar +0 -0
@@ -0,0 +1,379 @@
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+ /* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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+
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+ /*
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+ Part of the Processing project - http://processing.org
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+
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+ Copyright (c) 2012-15 The Processing Foundation
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+ Copyright (c) 2004-12 Ben Fry and Casey Reas
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+ Copyright (c) 2001-04 Massachusetts Institute of Technology
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+
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+ This library is free software; you can redistribute it and/or
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+ modify it under the terms of the GNU Lesser General Public
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+ License as published by the Free Software Foundation, version 2.1.
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+
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+ This library is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ Lesser General Public License for more details.
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+
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+ You should have received a copy of the GNU Lesser General
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+ Public License along with this library; if not, write to the
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+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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+ Boston, MA 02111-1307 USA
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+ */
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+
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+ package processing.opengl;
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+
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+ import processing.core.PApplet;
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+ import processing.core.PConstants;
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+ import processing.core.PFont;
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+ import processing.core.PGraphics;
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+ import processing.core.PImage;
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+
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+ import java.util.HashMap;
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+
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+ /**
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+ * All the infrastructure needed for optimized font rendering
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+ * in OpenGL. Basically, this special class is needed because
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+ * fonts in Processing are handled by a separate PImage for each
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+ * glyph. For performance reasons, all these glyphs should be
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+ * stored in a single OpenGL texture (otherwise, rendering a
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+ * string of text would involve binding and un-binding several
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+ * textures.
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+ * PFontTexture manages the correspondence between individual
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+ * glyphs and the large OpenGL texture containing them. Also,
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+ * in the case that the font size is very large, one single
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+ * OpenGL texture might not be enough to store all the glyphs,
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+ * so PFontTexture also takes care of spreading a single font
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+ * over several textures.
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+ * @author Andres Colubri
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+ */
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+ class FontTexture implements PConstants {
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+ protected PGL pgl;
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+ protected boolean is3D;
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+
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+ protected int minSize;
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+ protected int maxSize;
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+ protected int offsetX;
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+ protected int offsetY;
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+ protected int lineHeight;
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+ protected Texture[] textures = null;
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+ protected PImage[] images = null;
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+ protected int lastTex;
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+ protected TextureInfo[] glyphTexinfos;
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+ protected HashMap<PFont.Glyph, TextureInfo> texinfoMap;
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+
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+ public FontTexture(PGraphicsOpenGL pg, PFont font, boolean is3D) {
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+ pgl = pg.pgl;
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+ this.is3D = is3D;
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+
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+ initTexture(pg, font);
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+ }
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+
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+
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+ protected void allocate() {
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+ // Nothing to do here: the font textures will allocate
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+ // themselves.
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+ }
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+
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+
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+ protected void dispose() {
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+ for (int i = 0; i < textures.length; i++) {
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+ textures[i].dispose();
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+ }
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+ }
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+
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+
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+ protected void initTexture(PGraphicsOpenGL pg, PFont font) {
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+ lastTex = -1;
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+
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+ int spow = PGL.nextPowerOfTwo(font.getSize());
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+ minSize = PApplet.min(PGraphicsOpenGL.maxTextureSize,
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+ PApplet.max(PGL.MIN_FONT_TEX_SIZE, spow));
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+ maxSize = PApplet.min(PGraphicsOpenGL.maxTextureSize,
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+ PApplet.max(PGL.MAX_FONT_TEX_SIZE, 2 * spow));
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+
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+ if (maxSize < spow) {
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+ PGraphics.showWarning("The font size is too large to be properly " +
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+ "displayed with OpenGL");
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+ }
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+
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+ addTexture(pg);
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+
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+ offsetX = 0;
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+ offsetY = 0;
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+ lineHeight = 0;
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+
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+ texinfoMap = new HashMap<PFont.Glyph, TextureInfo>();
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+ glyphTexinfos = new TextureInfo[font.getGlyphCount()];
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+ addAllGlyphsToTexture(pg, font);
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+ }
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+
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+
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+ public boolean addTexture(PGraphicsOpenGL pg) {
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+ int w, h;
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+ boolean resize;
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+
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+ w = maxSize;
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+ if (-1 < lastTex && textures[lastTex].glHeight < maxSize) {
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+ // The height of the current texture is less than the maximum, this
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+ // means we can replace it with a larger texture.
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+ h = PApplet.min(2 * textures[lastTex].glHeight, maxSize);
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+ resize = true;
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+ } else {
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+ h = minSize;
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+ resize = false;
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+ }
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+
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+ Texture tex;
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+ if (is3D) {
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+ // Bilinear sampling ensures that the texture doesn't look pixelated
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+ // either when it is magnified or minified...
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+ tex = new Texture(pg, w, h,
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+ new Texture.Parameters(ARGB, Texture.BILINEAR, false));
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+ } else {
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+ // ...however, the effect of bilinear sampling is to add some blurriness
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+ // to the text in its original size. In 2D, we assume that text will be
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+ // shown at its original size, so linear sampling is chosen instead (which
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+ // only affects minimized text).
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+ tex = new Texture(pg, w, h,
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+ new Texture.Parameters(ARGB, Texture.LINEAR, false));
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+ }
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+
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+ if (textures == null) {
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+ textures = new Texture[1];
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+ textures[0] = tex;
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+ images = new PImage[1];
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+ images[0] = pg.wrapTexture(tex);
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+ lastTex = 0;
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+ } else if (resize) {
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+ // Replacing old smaller texture with larger one.
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+ // But first we must copy the contents of the older
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+ // texture into the new one.
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+ Texture tex0 = textures[lastTex];
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+ tex.put(tex0);
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+ textures[lastTex] = tex;
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+
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+ pg.setCache(images[lastTex], tex);
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+ images[lastTex].width = tex.width;
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+ images[lastTex].height = tex.height;
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+ } else {
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+ // Adding new texture to the list.
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+ lastTex = textures.length;
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+ Texture[] tempTex = new Texture[lastTex + 1];
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+ PApplet.arrayCopy(textures, tempTex, textures.length);
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+ tempTex[lastTex] = tex;
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+ textures = tempTex;
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+
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+ PImage[] tempImg = new PImage[textures.length];
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+ PApplet.arrayCopy(images, tempImg, images.length);
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+ tempImg[lastTex] = pg.wrapTexture(tex);
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+ images = tempImg;
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+ }
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+
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+ // Make sure that the current texture is bound.
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+ tex.bind();
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+
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+ return resize;
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+ }
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+
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+
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+ public void begin() {
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+ }
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+
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+
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+ public void end() {
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+ for (int i = 0; i < textures.length; i++) {
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+ pgl.disableTexturing(textures[i].glTarget);
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+ }
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+ }
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+
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+
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+ public PImage getTexture(TextureInfo info) {
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+ return images[info.texIndex];
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+ }
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+
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+
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+ // Add all the current glyphs to opengl texture.
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+ public void addAllGlyphsToTexture(PGraphicsOpenGL pg, PFont font) {
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+ // loop over current glyphs.
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+ for (int i = 0; i < font.getGlyphCount(); i++) {
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+ addToTexture(pg, i, font.getGlyph(i));
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+ }
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+ }
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+
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+
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+ public void updateGlyphsTexCoords() {
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+ // loop over current glyphs.
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+ for (int i = 0; i < glyphTexinfos.length; i++) {
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+ TextureInfo tinfo = glyphTexinfos[i];
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+ if (tinfo != null && tinfo.texIndex == lastTex) {
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+ tinfo.updateUV();
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+ }
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+ }
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+ }
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+
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+
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+ public TextureInfo getTexInfo(PFont.Glyph glyph) {
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+ TextureInfo info = texinfoMap.get(glyph);
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+ return info;
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+ }
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+
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+
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+ public TextureInfo addToTexture(PGraphicsOpenGL pg, PFont.Glyph glyph) {
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+ int n = glyphTexinfos.length;
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+ if (n == 0) {
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+ glyphTexinfos = new TextureInfo[1];
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+ }
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+ addToTexture(pg, n, glyph);
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+ return glyphTexinfos[n];
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+ }
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+
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+
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+ public boolean contextIsOutdated() {
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+ boolean outdated = false;
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+ for (int i = 0; i < textures.length; i++) {
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+ if (textures[i].contextIsOutdated()) {
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+ outdated = true;
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+ }
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+ }
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+ if (outdated) {
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+ for (int i = 0; i < textures.length; i++) {
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+ textures[i].dispose();
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+ }
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+ }
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+ return outdated;
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+ }
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+
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+ // public void draw() {
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+ // Texture tex = textures[lastTex];
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+ // pgl.drawTexture(tex.glTarget, tex.glName,
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+ // tex.glWidth, tex.glHeight,
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+ // 0, 0, tex.glWidth, tex.glHeight);
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+ // }
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+
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+
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+ // Adds this glyph to the opengl texture in PFont.
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+ protected void addToTexture(PGraphicsOpenGL pg, int idx, PFont.Glyph glyph) {
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+ // We add one pixel to avoid issues when sampling the font texture at
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+ // fractional screen positions. I.e.: the pixel on the screen only contains
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+ // half of the font rectangle, so it would sample half of the color from the
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+ // glyph area in the texture, and the other half from the contiguous pixel.
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+ // If the later contains a portion of the neighbor glyph and the former
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+ // doesn't, this would result in a shaded pixel when the correct output is
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+ // blank. This is a consequence of putting all the glyphs in a common
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+ // texture with bilinear sampling.
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+ int w = 1 + glyph.width + 1;
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+ int h = 1 + glyph.height + 1;
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+
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+ // Converting the pixels array from the PImage into a valid RGBA array for
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+ // OpenGL.
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+ int[] rgba = new int[w * h];
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+ int t = 0;
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+ int p = 0;
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+ if (PGL.BIG_ENDIAN) {
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+ java.util.Arrays.fill(rgba, 0, w, 0xFFFFFF00); // Set the first row to blank pixels.
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+ t = w;
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+ for (int y = 0; y < glyph.height; y++) {
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+ rgba[t++] = 0xFFFFFF00; // Set the leftmost pixel in this row as blank
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+ for (int x = 0; x < glyph.width; x++) {
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+ rgba[t++] = 0xFFFFFF00 | glyph.image.pixels[p++];
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+ }
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+ rgba[t++] = 0xFFFFFF00; // Set the rightmost pixel in this row as blank
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+ }
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+ java.util.Arrays.fill(rgba, (h - 1) * w, h * w, 0xFFFFFF00); // Set the last row to blank pixels.
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+ } else {
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+ java.util.Arrays.fill(rgba, 0, w, 0x00FFFFFF); // Set the first row to blank pixels.
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+ t = w;
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+ for (int y = 0; y < glyph.height; y++) {
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+ rgba[t++] = 0x00FFFFFF; // Set the leftmost pixel in this row as blank
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+ for (int x = 0; x < glyph.width; x++) {
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+ rgba[t++] = (glyph.image.pixels[p++] << 24) | 0x00FFFFFF;
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+ }
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+ rgba[t++] = 0x00FFFFFF; // Set the rightmost pixel in this row as blank
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+ }
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+ java.util.Arrays.fill(rgba, (h - 1) * w, h * w, 0x00FFFFFF); // Set the last row to blank pixels.
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+ }
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+
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+ // Is there room for this glyph in the current line?
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+ if (offsetX + w > textures[lastTex].glWidth) {
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+ // No room, go to the next line:
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+ offsetX = 0;
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+ offsetY += lineHeight;
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+ }
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+ lineHeight = Math.max(lineHeight, h);
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+
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+ boolean resized = false;
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+ if (offsetY + lineHeight > textures[lastTex].glHeight) {
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+ // We run out of space in the current texture, so we add a new texture:
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+ resized = addTexture(pg);
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+ if (resized) {
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+ // Because the current texture has been resized, we need to
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+ // update the UV coordinates of all the glyphs associated to it:
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+ updateGlyphsTexCoords();
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+ } else {
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+ // A new texture has been created. Reseting texture coordinates
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+ // and line.
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+ offsetX = 0;
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+ offsetY = 0;
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+ lineHeight = 0;
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+ }
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+ }
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+
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+ TextureInfo tinfo = new TextureInfo(lastTex, offsetX, offsetY, w, h, rgba);
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+ offsetX += w;
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+
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+ if (idx == glyphTexinfos.length) {
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+ TextureInfo[] temp = new TextureInfo[glyphTexinfos.length + 1];
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+ System.arraycopy(glyphTexinfos, 0, temp, 0, glyphTexinfos.length);
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+ glyphTexinfos = temp;
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+ }
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+
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+ glyphTexinfos[idx] = tinfo;
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+ texinfoMap.put(glyph, tinfo);
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+ }
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+
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+
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+ class TextureInfo {
338
+ int texIndex;
339
+ int width;
340
+ int height;
341
+ int[] crop;
342
+ float u0, u1;
343
+ float v0, v1;
344
+ int[] pixels;
345
+
346
+ TextureInfo(int tidx, int cropX, int cropY, int cropW, int cropH,
347
+ int[] pix) {
348
+ texIndex = tidx;
349
+ crop = new int[4];
350
+ // The region of the texture corresponding to the glyph is surrounded by a
351
+ // 1-pixel wide border to avoid artifacts due to bilinear sampling. This
352
+ // is why the additions and subtractions to the crop values.
353
+ crop[0] = cropX + 1;
354
+ crop[1] = cropY + 1 + cropH - 2;
355
+ crop[2] = cropW - 2;
356
+ crop[3] = -cropH + 2;
357
+ pixels = pix;
358
+ updateUV();
359
+ updateTex();
360
+ }
361
+
362
+
363
+ void updateUV() {
364
+ width = textures[texIndex].glWidth;
365
+ height = textures[texIndex].glHeight;
366
+
367
+ u0 = (float)crop[0] / (float)width;
368
+ u1 = u0 + (float)crop[2] / (float)width;
369
+ v0 = (float)(crop[1] + crop[3]) / (float)height;
370
+ v1 = v0 - (float)crop[3] / (float)height;
371
+ }
372
+
373
+
374
+ void updateTex() {
375
+ textures[texIndex].setNative(pixels, crop[0] - 1, crop[1] + crop[3] - 1,
376
+ crop[2] + 2, -crop[3] + 2);
377
+ }
378
+ }
379
+ }