propane 2.7.2-java → 2.8.0.pre-java

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (124) hide show
  1. checksums.yaml +4 -4
  2. data/.travis.yml +10 -0
  3. data/CHANGELOG.md +1 -1
  4. data/README.md +10 -8
  5. data/Rakefile +1 -1
  6. data/lib/propane/app.rb +3 -3
  7. data/lib/propane/version.rb +1 -1
  8. data/lib/{processing-core.jar → propane-2.8.0.jar} +0 -0
  9. data/library/control_panel/control_panel.rb +3 -2
  10. data/pom.rb +89 -88
  11. data/pom.xml +75 -46
  12. data/propane.gemspec +1 -2
  13. data/src/main/java/japplemenubar/JAppleMenuBar.java +88 -0
  14. data/src/main/java/japplemenubar/libjAppleMenuBar.jnilib +0 -0
  15. data/src/{monkstone → main/java/monkstone}/ColorUtil.java +0 -0
  16. data/src/{monkstone → main/java/monkstone}/MathToolModule.java +0 -0
  17. data/src/{monkstone → main/java/monkstone}/PropaneLibrary.java +0 -0
  18. data/src/{monkstone → main/java/monkstone}/core/LibraryProxy.java +0 -0
  19. data/src/{monkstone → main/java/monkstone}/fastmath/Deglut.java +0 -0
  20. data/src/{monkstone → main/java/monkstone}/fastmath/package-info.java +0 -0
  21. data/src/{monkstone → main/java/monkstone}/filechooser/Chooser.java +0 -0
  22. data/src/{monkstone → main/java/monkstone}/noise/SimplexNoise.java +0 -0
  23. data/src/{monkstone → main/java/monkstone}/slider/CustomHorizontalSlider.java +0 -0
  24. data/src/{monkstone → main/java/monkstone}/slider/CustomVerticalSlider.java +0 -0
  25. data/src/{monkstone → main/java/monkstone}/slider/SimpleHorizontalSlider.java +0 -0
  26. data/src/{monkstone → main/java/monkstone}/slider/SimpleSlider.java +0 -0
  27. data/src/{monkstone → main/java/monkstone}/slider/SimpleVerticalSlider.java +0 -0
  28. data/src/{monkstone → main/java/monkstone}/slider/Slider.java +0 -0
  29. data/src/{monkstone → main/java/monkstone}/slider/SliderBar.java +0 -0
  30. data/src/{monkstone → main/java/monkstone}/slider/SliderGroup.java +0 -0
  31. data/src/{monkstone → main/java/monkstone}/slider/WheelHandler.java +0 -0
  32. data/src/{monkstone → main/java/monkstone}/vecmath/AppRender.java +0 -0
  33. data/src/{monkstone → main/java/monkstone}/vecmath/JRender.java +0 -0
  34. data/src/{monkstone → main/java/monkstone}/vecmath/ShapeRender.java +0 -0
  35. data/src/{monkstone → main/java/monkstone}/vecmath/package-info.java +0 -0
  36. data/src/{monkstone → main/java/monkstone}/vecmath/vec2/Vec2.java +0 -0
  37. data/src/{monkstone → main/java/monkstone}/vecmath/vec2/package-info.java +0 -0
  38. data/src/{monkstone → main/java/monkstone}/vecmath/vec3/Vec3.java +0 -0
  39. data/src/{monkstone → main/java/monkstone}/vecmath/vec3/package-info.java +0 -0
  40. data/src/{monkstone → main/java/monkstone}/videoevent/VideoInterface.java +0 -0
  41. data/src/{monkstone → main/java/monkstone}/videoevent/package-info.java +0 -0
  42. data/src/main/java/processing/awt/PGraphicsJava2D.java +3029 -0
  43. data/src/main/java/processing/awt/PShapeJava2D.java +377 -0
  44. data/src/main/java/processing/awt/PSurfaceAWT.java +1567 -0
  45. data/src/main/java/processing/core/PApplet.java +15709 -0
  46. data/src/main/java/processing/core/PConstants.java +527 -0
  47. data/src/main/java/processing/core/PFont.java +1098 -0
  48. data/src/main/java/processing/core/PGraphics.java +8467 -0
  49. data/src/main/java/processing/core/PImage.java +3438 -0
  50. data/src/main/java/processing/core/PMatrix.java +208 -0
  51. data/src/main/java/processing/core/PMatrix2D.java +534 -0
  52. data/src/main/java/processing/core/PMatrix3D.java +877 -0
  53. data/src/main/java/processing/core/PShape.java +3445 -0
  54. data/src/main/java/processing/core/PShapeOBJ.java +469 -0
  55. data/src/main/java/processing/core/PShapeSVG.java +1787 -0
  56. data/src/main/java/processing/core/PStyle.java +63 -0
  57. data/src/main/java/processing/core/PSurface.java +161 -0
  58. data/src/main/java/processing/core/PSurfaceNone.java +374 -0
  59. data/src/main/java/processing/core/PVector.java +1063 -0
  60. data/src/main/java/processing/data/FloatDict.java +829 -0
  61. data/src/main/java/processing/data/FloatList.java +912 -0
  62. data/src/main/java/processing/data/IntDict.java +796 -0
  63. data/src/main/java/processing/data/IntList.java +913 -0
  64. data/src/main/java/processing/data/JSONArray.java +1260 -0
  65. data/src/main/java/processing/data/JSONObject.java +2282 -0
  66. data/src/main/java/processing/data/JSONTokener.java +435 -0
  67. data/src/main/java/processing/data/Sort.java +46 -0
  68. data/src/main/java/processing/data/StringDict.java +601 -0
  69. data/src/main/java/processing/data/StringList.java +775 -0
  70. data/src/main/java/processing/data/Table.java +4923 -0
  71. data/src/main/java/processing/data/TableRow.java +198 -0
  72. data/src/main/java/processing/data/XML.java +1149 -0
  73. data/src/main/java/processing/event/Event.java +125 -0
  74. data/src/main/java/processing/event/KeyEvent.java +70 -0
  75. data/src/main/java/processing/event/MouseEvent.java +149 -0
  76. data/src/main/java/processing/event/TouchEvent.java +57 -0
  77. data/src/main/java/processing/opengl/FontTexture.java +379 -0
  78. data/src/main/java/processing/opengl/FrameBuffer.java +503 -0
  79. data/src/main/java/processing/opengl/LinePath.java +623 -0
  80. data/src/main/java/processing/opengl/LineStroker.java +685 -0
  81. data/src/main/java/processing/opengl/PGL.java +3366 -0
  82. data/src/main/java/processing/opengl/PGraphics2D.java +615 -0
  83. data/src/main/java/processing/opengl/PGraphics3D.java +281 -0
  84. data/src/main/java/processing/opengl/PGraphicsOpenGL.java +13634 -0
  85. data/src/main/java/processing/opengl/PJOGL.java +1966 -0
  86. data/src/main/java/processing/opengl/PShader.java +1478 -0
  87. data/src/main/java/processing/opengl/PShapeOpenGL.java +5234 -0
  88. data/src/main/java/processing/opengl/PSurfaceJOGL.java +1315 -0
  89. data/src/main/java/processing/opengl/Texture.java +1670 -0
  90. data/src/main/java/processing/opengl/VertexBuffer.java +88 -0
  91. data/src/main/java/processing/opengl/cursors/arrow.png +0 -0
  92. data/src/main/java/processing/opengl/cursors/cross.png +0 -0
  93. data/src/main/java/processing/opengl/cursors/hand.png +0 -0
  94. data/src/main/java/processing/opengl/cursors/license.txt +27 -0
  95. data/src/main/java/processing/opengl/cursors/move.png +0 -0
  96. data/src/main/java/processing/opengl/cursors/text.png +0 -0
  97. data/src/main/java/processing/opengl/cursors/wait.png +0 -0
  98. data/src/main/java/processing/opengl/shaders/ColorFrag.glsl +32 -0
  99. data/src/main/java/processing/opengl/shaders/ColorVert.glsl +34 -0
  100. data/src/main/java/processing/opengl/shaders/LightFrag.glsl +33 -0
  101. data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +154 -0
  102. data/src/main/java/processing/opengl/shaders/LightVert.glsl +151 -0
  103. data/src/main/java/processing/opengl/shaders/LineFrag.glsl +32 -0
  104. data/src/main/java/processing/opengl/shaders/LineVert.glsl +100 -0
  105. data/src/main/java/processing/opengl/shaders/MaskFrag.glsl +40 -0
  106. data/src/main/java/processing/opengl/shaders/PointFrag.glsl +32 -0
  107. data/src/main/java/processing/opengl/shaders/PointVert.glsl +56 -0
  108. data/src/main/java/processing/opengl/shaders/TexFrag.glsl +37 -0
  109. data/src/main/java/processing/opengl/shaders/TexLightFrag.glsl +37 -0
  110. data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +160 -0
  111. data/src/main/java/processing/opengl/shaders/TexLightVert.glsl +157 -0
  112. data/src/main/java/processing/opengl/shaders/TexVert.glsl +38 -0
  113. data/src/main/resources/icon/icon-1024.png +0 -0
  114. data/src/main/resources/icon/icon-128.png +0 -0
  115. data/src/main/resources/icon/icon-16.png +0 -0
  116. data/src/main/resources/icon/icon-256.png +0 -0
  117. data/src/main/resources/icon/icon-32.png +0 -0
  118. data/src/main/resources/icon/icon-48.png +0 -0
  119. data/src/main/resources/icon/icon-512.png +0 -0
  120. data/src/main/resources/icon/icon-64.png +0 -0
  121. data/src/main/resources/license.txt +508 -0
  122. data/vendors/Rakefile +5 -20
  123. metadata +115 -33
  124. data/lib/propane.jar +0 -0
@@ -0,0 +1,3438 @@
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+ /* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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+
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+ /*
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+ Part of the Processing project - http://processing.org
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+
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+ Copyright (c) 2004-14 Ben Fry and Casey Reas
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+ Copyright (c) 2001-04 Massachusetts Institute of Technology
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+
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+ This library is free software; you can redistribute it and/or
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+ modify it under the terms of the GNU Lesser General Public
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+ License as published by the Free Software Foundation; either
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+ version 2.1 of the License, or (at your option) any later version.
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+
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+ This library is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ Lesser General Public License for more details.
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+
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+ You should have received a copy of the GNU Lesser General
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+ Public License along with this library; if not, write to the
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+ Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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+ Boston, MA 02111-1307 USA
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+ */
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+
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+ package processing.core;
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+
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+ import java.awt.*;
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+ import java.awt.image.*;
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+ import java.io.*;
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+ import java.util.Iterator;
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+
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+ import javax.imageio.*;
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+ import javax.imageio.metadata.*;
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+
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+
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+ /**
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+ * ( begin auto-generated from PImage.xml )
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+ *
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+ * Datatype for storing images. Processing can display <b>.gif</b>,
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+ * <b>.jpg</b>, <b>.tga</b>, and <b>.png</b> images. Images may be
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+ * displayed in 2D and 3D space. Before an image is used, it must be loaded
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+ * with the <b>loadImage()</b> function. The <b>PImage</b> class contains
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+ * fields for the <b>width</b> and <b>height</b> of the image, as well as
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+ * an array called <b>pixels[]</b> that contains the values for every pixel
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+ * in the image. The methods described below allow easy access to the
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+ * image's pixels and alpha channel and simplify the process of compositing.<br/>
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+ * <br/> using the <b>pixels[]</b> array, be sure to use the
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+ * <b>loadPixels()</b> method on the image to make sure that the pixel data
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+ * is properly loaded.<br/>
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+ * <br/> create a new image, use the <b>createImage()</b> function. Do not
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+ * use the syntax <b>new PImage()</b>.
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+ *
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+ * ( end auto-generated )
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+ *
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+ * @webref image
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+ * @usage Web &amp; Application
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+ * @instanceName pimg any object of type PImage
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+ * @see PApplet#loadImage(String)
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+ * @see PApplet#imageMode(int)
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+ * @see PApplet#createImage(int, int, int)
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+ */
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+ public class PImage implements PConstants, Cloneable {
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+
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+ /**
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+ * Format for this image, one of RGB, ARGB or ALPHA.
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+ * note that RGB images still require 0xff in the high byte
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+ * because of how they'll be manipulated by other functions
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+ */
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+ public int format;
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+
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+ /**
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+ * ( begin auto-generated from pixels.xml )
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+ *
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+ * Array containing the values for all the pixels in the display window.
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+ * These values are of the color datatype. This array is the size of the
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+ * display window. For example, if the image is 100x100 pixels, there will
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+ * be 10000 values and if the window is 200x300 pixels, there will be 60000
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+ * values. The <b>index</b> value defines the position of a value within
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+ * the array. For example, the statement <b>color b = pixels[230]</b> will
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+ * set the variable <b>b</b> to be equal to the value at that location in
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+ * the array.<br />
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+ * <br />
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+ * Before accessing this array, the data must loaded with the
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+ * <b>loadPixels()</b> function. After the array data has been modified,
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+ * the <b>updatePixels()</b> function must be run to update the changes.
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+ * Without <b>loadPixels()</b>, running the code may (or will in future
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+ * releases) result in a NullPointerException.
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+ *
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+ * ( end auto-generated )
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+ *
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+ * @webref image:pixels
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+ * @usage web_application
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+ * @brief Array containing the color of every pixel in the image
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+ */
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+ public int[] pixels;
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+
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+ /** 1 for most images, 2 for hi-dpi/retina */
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+ public int pixelDensity = 1;
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+
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+ /** Actual dimensions of pixels array, taking into account the 2x setting. */
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+ public int pixelWidth;
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+ public int pixelHeight;
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+
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+ /**
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+ * ( begin auto-generated from PImage_width.xml )
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+ *
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+ * The width of the image in units of pixels.
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+ *
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+ * ( end auto-generated )
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+ * @webref pimage:field
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+ * @usage web_application
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+ * @brief Image width
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+ */
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+ public int width;
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+
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+ /**
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+ * ( begin auto-generated from PImage_height.xml )
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+ *
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+ * The height of the image in units of pixels.
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+ *
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+ * ( end auto-generated )
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+ * @webref pimage:field
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+ * @usage web_application
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+ * @brief Image height
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+ */
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+ public int height;
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+
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+ /**
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+ * Path to parent object that will be used with save().
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+ * This prevents users from needing savePath() to use PImage.save().
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+ */
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+ public PApplet parent;
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+
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+
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+ // . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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+
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+
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+ /** modified portion of the image */
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+ protected boolean modified;
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+ protected int mx1, my1, mx2, my2;
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+
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+ /** Loaded pixels flag */
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+ public boolean loaded = false;
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+
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+ // . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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+
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+
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+ // private fields
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+ private int fracU, ifU, fracV, ifV, u1, u2, v1, v2, sX, sY, iw, iw1, ih1;
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+ private int ul, ll, ur, lr, cUL, cLL, cUR, cLR;
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+ private int srcXOffset, srcYOffset;
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+ private int r, g, b, a;
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+ private int[] srcBuffer;
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+
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+ // fixed point precision is limited to 15 bits!!
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+ static final int PRECISIONB = 15;
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+ static final int PRECISIONF = 1 << PRECISIONB;
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+ static final int PREC_MAXVAL = PRECISIONF-1;
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+ static final int PREC_ALPHA_SHIFT = 24-PRECISIONB;
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+ static final int PREC_RED_SHIFT = 16-PRECISIONB;
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+
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+ // internal kernel stuff for the gaussian blur filter
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+ private int blurRadius;
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+ private int blurKernelSize;
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+ private int[] blurKernel;
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+ private int[][] blurMult;
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+
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+ // colour component bitmasks (moved from PConstants in 2.0b7)
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+ public static final int ALPHA_MASK = 0xff000000;
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+ public static final int RED_MASK = 0x00ff0000;
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+ public static final int GREEN_MASK = 0x0000ff00;
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+ public static final int BLUE_MASK = 0x000000ff;
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+
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+
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+ //////////////////////////////////////////////////////////////
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+
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+
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+ /**
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+ * ( begin auto-generated from PImage.xml )
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+ *
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+ * Datatype for storing images. Processing can display <b>.gif</b>,
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+ * <b>.jpg</b>, <b>.tga</b>, and <b>.png</b> images. Images may be
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+ * displayed in 2D and 3D space. Before an image is used, it must be loaded
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+ * with the <b>loadImage()</b> function. The <b>PImage</b> object contains
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+ * fields for the <b>width</b> and <b>height</b> of the image, as well as
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+ * an array called <b>pixels[]</b> which contains the values for every
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+ * pixel in the image. A group of methods, described below, allow easy
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+ * access to the image's pixels and alpha channel and simplify the process
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+ * of compositing.
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+ * <br/> <br/>
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+ * Before using the <b>pixels[]</b> array, be sure to use the
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+ * <b>loadPixels()</b> method on the image to make sure that the pixel data
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+ * is properly loaded.
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+ * <br/> <br/>
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+ * To create a new image, use the <b>createImage()</b> function (do not use
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+ * <b>new PImage()</b>).
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+ * ( end auto-generated )
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+ * @nowebref
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+ * @usage web_application
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+ * @see PApplet#loadImage(String, String)
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+ * @see PApplet#imageMode(int)
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+ * @see PApplet#createImage(int, int, int)
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+ */
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+ public PImage() {
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+ format = ARGB; // default to ARGB images for release 0116
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+ pixelDensity = 1;
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+ }
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+
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+
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+ /**
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+ * @nowebref
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+ * @param width image width
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+ * @param height image height
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+ */
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+ public PImage(int width, int height) {
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+ init(width, height, RGB, 1);
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+
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+ // toxi: is it maybe better to init the image with max alpha enabled?
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+ //for(int i=0; i<pixels.length; i++) pixels[i]=0xffffffff;
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+ // fry: i'm opting for the full transparent image, which is how
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+ // photoshop works, and our audience oughta be familiar with.
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+ // also, i want to avoid having to set all those pixels since
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+ // in java it's super slow, and most using this fxn will be
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+ // setting all the pixels anyway.
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+ // toxi: agreed and same reasons why i left it out ;)
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+ }
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+
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+
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+ /**
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+ * @nowebref
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+ * @param format Either RGB, ARGB, ALPHA (grayscale alpha channel)
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+ */
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+ public PImage(int width, int height, int format) {
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+ init(width, height, format, 1);
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+ }
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+
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+
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+ public PImage(int width, int height, int format, int factor) {
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+ init(width, height, format, factor);
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+ }
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+
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+
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+ /**
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+ * Do not remove, see notes in the other variant.
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+ */
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+ public void init(int width, int height, int format) { // ignore
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+ init(width, height, format, 1);
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+ }
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+
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+
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+ /**
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+ * Function to be used by subclasses of PImage to init later than
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+ * at the constructor, or re-init later when things changes.
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+ * Used by Capture and Movie classes (and perhaps others),
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+ * because the width/height will not be known when super() is called.
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+ * (Leave this public so that other libraries can do the same.)
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+ */
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+ public void init(int width, int height, int format, int factor) { // ignore
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+ this.width = width;
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+ this.height = height;
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+ this.format = format;
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+ this.pixelDensity = factor;
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+
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+ pixelWidth = width * pixelDensity;
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+ pixelHeight = height * pixelDensity;
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+ this.pixels = new int[pixelWidth * pixelHeight];
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+ }
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+
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+
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+ /**
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+ * Check the alpha on an image, using a really primitive loop.
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+ */
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+ protected void checkAlpha() {
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+ if (pixels == null) return;
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+
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+ for (int i = 0; i < pixels.length; i++) {
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+ // since transparency is often at corners, hopefully this
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+ // will find a non-transparent pixel quickly and exit
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+ if ((pixels[i] & 0xff000000) != 0xff000000) {
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+ format = ARGB;
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+ break;
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+ }
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+ }
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+ }
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+
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+
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+ //////////////////////////////////////////////////////////////
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+
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+
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+ /**
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+ * Construct a new PImage from a java.awt.Image. This constructor assumes
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+ * that you've done the work of making sure a MediaTracker has been used
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+ * to fully download the data and that the img is valid.
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+ *
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+ * @nowebref
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+ * @param img assumes a MediaTracker has been used to fully download
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+ * the data and the img is valid
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+ */
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+ public PImage(Image img) {
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+ format = RGB;
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+ if (img instanceof BufferedImage) {
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+ BufferedImage bi = (BufferedImage) img;
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+ width = bi.getWidth();
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+ height = bi.getHeight();
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+ int type = bi.getType();
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+ if (type == BufferedImage.TYPE_3BYTE_BGR ||
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+ type == BufferedImage.TYPE_4BYTE_ABGR) {
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+ pixels = new int[width * height];
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+ bi.getRGB(0, 0, width, height, pixels, 0, width);
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+ if (type == BufferedImage.TYPE_4BYTE_ABGR) {
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+ format = ARGB;
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+ } else {
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+ opaque();
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+ }
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+ } else {
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+ DataBuffer db = bi.getRaster().getDataBuffer();
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+ if (db instanceof DataBufferInt) {
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+ pixels = ((DataBufferInt) db).getData();
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+ if (type == BufferedImage.TYPE_INT_ARGB) {
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+ format = ARGB;
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+ } else if (type == BufferedImage.TYPE_INT_RGB) {
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+ opaque();
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+ }
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+ }
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+ }
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+ }
327
+ // Implements fall-through if not DataBufferInt above, or not a
328
+ // known type, or not DataBufferInt for the data itself.
329
+ if (pixels == null) { // go the old school Java 1.0 route
330
+ width = img.getWidth(null);
331
+ height = img.getHeight(null);
332
+ pixels = new int[width * height];
333
+ PixelGrabber pg =
334
+ new PixelGrabber(img, 0, 0, width, height, pixels, 0, width);
335
+ try {
336
+ pg.grabPixels();
337
+ } catch (InterruptedException e) { }
338
+ }
339
+ pixelDensity = 1;
340
+ pixelWidth = width;
341
+ pixelHeight = height;
342
+ }
343
+
344
+
345
+ /**
346
+ * Use the getNative() method instead, which allows library interfaces to be
347
+ * written in a cross-platform fashion for desktop, Android, and others.
348
+ * This is still included for PGraphics objects, which may need the image.
349
+ */
350
+ public Image getImage() { // ignore
351
+ return (Image) getNative();
352
+ }
353
+
354
+
355
+ /**
356
+ * Returns a native BufferedImage from this PImage.
357
+ */
358
+ public Object getNative() { // ignore
359
+ loadPixels();
360
+ int type = (format == RGB) ?
361
+ BufferedImage.TYPE_INT_RGB : BufferedImage.TYPE_INT_ARGB;
362
+ BufferedImage image = new BufferedImage(pixelWidth, pixelHeight, type);
363
+ WritableRaster wr = image.getRaster();
364
+ wr.setDataElements(0, 0, pixelWidth, pixelHeight, pixels);
365
+ return image;
366
+ }
367
+
368
+
369
+ //////////////////////////////////////////////////////////////
370
+
371
+ // MARKING IMAGE AS MODIFIED / FOR USE w/ GET/SET
372
+
373
+
374
+ public boolean isModified() { // ignore
375
+ return modified;
376
+ }
377
+
378
+
379
+ public void setModified() { // ignore
380
+ modified = true;
381
+ mx1 = 0;
382
+ my1 = 0;
383
+ mx2 = pixelWidth;
384
+ my2 = pixelHeight;
385
+ }
386
+
387
+
388
+ public void setModified(boolean m) { // ignore
389
+ modified = m;
390
+ }
391
+
392
+
393
+ public int getModifiedX1() { // ignore
394
+ return mx1;
395
+ }
396
+
397
+
398
+ public int getModifiedX2() { // ignore
399
+ return mx2;
400
+ }
401
+
402
+
403
+ public int getModifiedY1() { // ignore
404
+ return my1;
405
+ }
406
+
407
+
408
+ public int getModifiedY2() { // ignore
409
+ return my2;
410
+ }
411
+
412
+
413
+ /**
414
+ * ( begin auto-generated from PImage_loadPixels.xml )
415
+ *
416
+ * Loads the pixel data for the image into its <b>pixels[]</b> array. This
417
+ * function must always be called before reading from or writing to <b>pixels[]</b>.
418
+ * <br/><br/> renderers may or may not seem to require <b>loadPixels()</b>
419
+ * or <b>updatePixels()</b>. However, the rule is that any time you want to
420
+ * manipulate the <b>pixels[]</b> array, you must first call
421
+ * <b>loadPixels()</b>, and after changes have been made, call
422
+ * <b>updatePixels()</b>. Even if the renderer may not seem to use this
423
+ * function in the current Processing release, this will always be subject
424
+ * to change.
425
+ *
426
+ * ( end auto-generated )
427
+ *
428
+ * <h3>Advanced</h3>
429
+ * Call this when you want to mess with the pixels[] array.
430
+ * <p/>
431
+ * For subclasses where the pixels[] buffer isn't set by default,
432
+ * this should copy all data into the pixels[] array
433
+ *
434
+ * @webref pimage:pixels
435
+ * @brief Loads the pixel data for the image into its pixels[] array
436
+ * @usage web_application
437
+ */
438
+ public void loadPixels() { // ignore
439
+ if (pixels == null || pixels.length != pixelWidth*pixelHeight) {
440
+ pixels = new int[pixelWidth*pixelHeight];
441
+ }
442
+ setLoaded();
443
+ }
444
+
445
+
446
+ public void updatePixels() { // ignore
447
+ updatePixels(0, 0, pixelWidth, pixelHeight);
448
+ }
449
+
450
+
451
+ /**
452
+ * ( begin auto-generated from PImage_updatePixels.xml )
453
+ *
454
+ * Updates the image with the data in its <b>pixels[]</b> array. Use in
455
+ * conjunction with <b>loadPixels()</b>. If you're only reading pixels from
456
+ * the array, there's no need to call <b>updatePixels()</b>.
457
+ * <br/><br/> renderers may or may not seem to require <b>loadPixels()</b>
458
+ * or <b>updatePixels()</b>. However, the rule is that any time you want to
459
+ * manipulate the <b>pixels[]</b> array, you must first call
460
+ * <b>loadPixels()</b>, and after changes have been made, call
461
+ * <b>updatePixels()</b>. Even if the renderer may not seem to use this
462
+ * function in the current Processing release, this will always be subject
463
+ * to change.
464
+ * <br/> <br/>
465
+ * Currently, none of the renderers use the additional parameters to
466
+ * <b>updatePixels()</b>, however this may be implemented in the future.
467
+ *
468
+ * ( end auto-generated )
469
+ * <h3>Advanced</h3>
470
+ * Mark the pixels in this region as needing an update.
471
+ * This is not currently used by any of the renderers, however the api
472
+ * is structured this way in the hope of being able to use this to
473
+ * speed things up in the future.
474
+ * @webref pimage:pixels
475
+ * @brief Updates the image with the data in its pixels[] array
476
+ * @usage web_application
477
+ * @param x x-coordinate of the upper-left corner
478
+ * @param y y-coordinate of the upper-left corner
479
+ * @param w width
480
+ * @param h height
481
+ */
482
+ public void updatePixels(int x, int y, int w, int h) { // ignore
483
+ int x2 = x + w;
484
+ int y2 = y + h;
485
+
486
+ if (!modified) {
487
+ mx1 = PApplet.max(0, x);
488
+ mx2 = PApplet.min(pixelWidth, x2);
489
+ my1 = PApplet.max(0, y);
490
+ my2 = PApplet.min(pixelHeight, y2);
491
+ modified = true;
492
+
493
+ } else {
494
+ if (x < mx1) mx1 = PApplet.max(0, x);
495
+ if (x > mx2) mx2 = PApplet.min(pixelWidth, x);
496
+ if (y < my1) my1 = PApplet.max(0, y);
497
+ if (y > my2) my2 = PApplet.min(pixelHeight, y);
498
+
499
+ if (x2 < mx1) mx1 = PApplet.max(0, x2);
500
+ if (x2 > mx2) mx2 = PApplet.min(pixelWidth, x2);
501
+ if (y2 < my1) my1 = PApplet.max(0, y2);
502
+ if (y2 > my2) my2 = PApplet.min(pixelHeight, y2);
503
+ }
504
+ }
505
+
506
+
507
+ //////////////////////////////////////////////////////////////
508
+
509
+ // COPYING IMAGE DATA
510
+
511
+
512
+ /**
513
+ * Duplicate an image, returns new PImage object.
514
+ * The pixels[] array for the new object will be unique
515
+ * and recopied from the source image. This is implemented as an
516
+ * override of Object.clone(). We recommend using get() instead,
517
+ * because it prevents you from needing to catch the
518
+ * CloneNotSupportedException, and from doing a cast from the result.
519
+ */
520
+ @Override
521
+ public Object clone() throws CloneNotSupportedException { // ignore
522
+ return get();
523
+ }
524
+
525
+
526
+ /**
527
+ * ( begin auto-generated from PImage_resize.xml )
528
+ *
529
+ * Resize the image to a new width and height. To make the image scale
530
+ * proportionally, use 0 as the value for the <b>wide</b> or <b>high</b>
531
+ * parameter. For instance, to make the width of an image 150 pixels, and
532
+ * change the height using the same proportion, use resize(150, 0).<br />
533
+ * <br />
534
+ * Even though a PGraphics is technically a PImage, it is not possible to
535
+ * rescale the image data found in a PGraphics. (It's simply not possible
536
+ * to do this consistently across renderers: technically infeasible with
537
+ * P3D, or what would it even do with PDF?) If you want to resize PGraphics
538
+ * content, first get a copy of its image data using the <b>get()</b>
539
+ * method, and call <b>resize()</b> on the PImage that is returned.
540
+ *
541
+ * ( end auto-generated )
542
+ * @webref pimage:method
543
+ * @brief Changes the size of an image to a new width and height
544
+ * @usage web_application
545
+ * @param w the resized image width
546
+ * @param h the resized image height
547
+ * @see PImage#get(int, int, int, int)
548
+ */
549
+ public void resize(int w, int h) { // ignore
550
+ if (w <= 0 && h <= 0) {
551
+ throw new IllegalArgumentException("width or height must be > 0 for resize");
552
+ }
553
+
554
+ if (w == 0) { // Use height to determine relative size
555
+ float diff = (float) h / (float) height;
556
+ w = (int) (width * diff);
557
+ } else if (h == 0) { // Use the width to determine relative size
558
+ float diff = (float) w / (float) width;
559
+ h = (int) (height * diff);
560
+ }
561
+
562
+ BufferedImage img =
563
+ shrinkImage((BufferedImage) getNative(), w*pixelDensity, h*pixelDensity);
564
+
565
+ PImage temp = new PImage(img);
566
+ this.pixelWidth = temp.width;
567
+ this.pixelHeight = temp.height;
568
+
569
+ // Get the resized pixel array
570
+ this.pixels = temp.pixels;
571
+
572
+ this.width = pixelWidth / pixelDensity;
573
+ this.height = pixelHeight / pixelDensity;
574
+
575
+ // Mark the pixels array as altered
576
+ updatePixels();
577
+ }
578
+
579
+
580
+ // Adapted from getFasterScaledInstance() method from page 111 of
581
+ // "Filthy Rich Clients" by Chet Haase and Romain Guy
582
+ // Additional modifications and simplifications have been added,
583
+ // plus a fix to deal with an infinite loop if images are expanded.
584
+ // http://code.google.com/p/processing/issues/detail?id=1463
585
+ static private BufferedImage shrinkImage(BufferedImage img,
586
+ int targetWidth, int targetHeight) {
587
+ int type = (img.getTransparency() == Transparency.OPAQUE) ?
588
+ BufferedImage.TYPE_INT_RGB : BufferedImage.TYPE_INT_ARGB;
589
+ BufferedImage outgoing = img;
590
+ BufferedImage scratchImage = null;
591
+ Graphics2D g2 = null;
592
+ int prevW = outgoing.getWidth();
593
+ int prevH = outgoing.getHeight();
594
+ boolean isTranslucent = img.getTransparency() != Transparency.OPAQUE;
595
+
596
+ // Use multi-step technique: start with original size, then scale down in
597
+ // multiple passes with drawImage() until the target size is reached
598
+ int w = img.getWidth();
599
+ int h = img.getHeight();
600
+
601
+ do {
602
+ if (w > targetWidth) {
603
+ w /= 2;
604
+ // if this is the last step, do the exact size
605
+ if (w < targetWidth) {
606
+ w = targetWidth;
607
+ }
608
+ } else if (targetWidth >= w) {
609
+ w = targetWidth;
610
+ }
611
+ if (h > targetHeight) {
612
+ h /= 2;
613
+ if (h < targetHeight) {
614
+ h = targetHeight;
615
+ }
616
+ } else if (targetHeight >= h) {
617
+ h = targetHeight;
618
+ }
619
+ if (scratchImage == null || isTranslucent) {
620
+ // Use a single scratch buffer for all iterations and then copy
621
+ // to the final, correctly-sized image before returning
622
+ scratchImage = new BufferedImage(w, h, type);
623
+ g2 = scratchImage.createGraphics();
624
+ }
625
+ g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
626
+ RenderingHints.VALUE_INTERPOLATION_BILINEAR);
627
+ g2.drawImage(outgoing, 0, 0, w, h, 0, 0, prevW, prevH, null);
628
+ prevW = w;
629
+ prevH = h;
630
+ outgoing = scratchImage;
631
+ } while (w != targetWidth || h != targetHeight);
632
+
633
+ if (g2 != null) {
634
+ g2.dispose();
635
+ }
636
+
637
+ // If we used a scratch buffer that is larger than our target size,
638
+ // create an image of the right size and copy the results into it
639
+ if (targetWidth != outgoing.getWidth() ||
640
+ targetHeight != outgoing.getHeight()) {
641
+ scratchImage = new BufferedImage(targetWidth, targetHeight, type);
642
+ g2 = scratchImage.createGraphics();
643
+ g2.drawImage(outgoing, 0, 0, null);
644
+ g2.dispose();
645
+ outgoing = scratchImage;
646
+ }
647
+ return outgoing;
648
+ }
649
+
650
+
651
+ //////////////////////////////////////////////////////////////
652
+
653
+ // MARKING IMAGE AS LOADED / FOR USE IN RENDERERS
654
+
655
+
656
+ public boolean isLoaded() { // ignore
657
+ return loaded;
658
+ }
659
+
660
+
661
+ public void setLoaded() { // ignore
662
+ loaded = true;
663
+ }
664
+
665
+
666
+ public void setLoaded(boolean l) { // ignore
667
+ loaded = l;
668
+ }
669
+
670
+
671
+ //////////////////////////////////////////////////////////////
672
+
673
+ // GET/SET PIXELS
674
+
675
+
676
+ /**
677
+ * ( begin auto-generated from PImage_get.xml )
678
+ *
679
+ * Reads the color of any pixel or grabs a section of an image. If no
680
+ * parameters are specified, the entire image is returned. Use the <b>x</b>
681
+ * and <b>y</b> parameters to get the value of one pixel. Get a section of
682
+ * the display window by specifying an additional <b>width</b> and
683
+ * <b>height</b> parameter. When getting an image, the <b>x</b> and
684
+ * <b>y</b> parameters define the coordinates for the upper-left corner of
685
+ * the image, regardless of the current <b>imageMode()</b>.<br />
686
+ * <br />
687
+ * If the pixel requested is outside of the image window, black is
688
+ * returned. The numbers returned are scaled according to the current color
689
+ * ranges, but only RGB values are returned by this function. For example,
690
+ * even though you may have drawn a shape with <b>colorMode(HSB)</b>, the
691
+ * numbers returned will be in RGB format.<br />
692
+ * <br />
693
+ * Getting the color of a single pixel with <b>get(x, y)</b> is easy, but
694
+ * not as fast as grabbing the data directly from <b>pixels[]</b>. The
695
+ * equivalent statement to <b>get(x, y)</b> using <b>pixels[]</b> is
696
+ * <b>pixels[y*width+x]</b>. See the reference for <b>pixels[]</b> for more information.
697
+ *
698
+ * ( end auto-generated )
699
+ *
700
+ * <h3>Advanced</h3>
701
+ * Returns an ARGB "color" type (a packed 32 bit int with the color.
702
+ * If the coordinate is outside the image, zero is returned
703
+ * (black, but completely transparent).
704
+ * <P>
705
+ * If the image is in RGB format (i.e. on a PVideo object),
706
+ * the value will get its high bits set, just to avoid cases where
707
+ * they haven't been set already.
708
+ * <P>
709
+ * If the image is in ALPHA format, this returns a white with its
710
+ * alpha value set.
711
+ * <P>
712
+ * This function is included primarily for beginners. It is quite
713
+ * slow because it has to check to see if the x, y that was provided
714
+ * is inside the bounds, and then has to check to see what image
715
+ * type it is. If you want things to be more efficient, access the
716
+ * pixels[] array directly.
717
+ *
718
+ * @webref image:pixels
719
+ * @brief Reads the color of any pixel or grabs a rectangle of pixels
720
+ * @usage web_application
721
+ * @param x x-coordinate of the pixel
722
+ * @param y y-coordinate of the pixel
723
+ * @see PApplet#set(int, int, int)
724
+ * @see PApplet#pixels
725
+ * @see PApplet#copy(PImage, int, int, int, int, int, int, int, int)
726
+ */
727
+ public int get(int x, int y) {
728
+ if ((x < 0) || (y < 0) || (x >= pixelWidth) || (y >= pixelHeight)) return 0;
729
+
730
+ switch (format) {
731
+ case RGB:
732
+ return pixels[y*pixelWidth + x] | 0xff000000;
733
+
734
+ case ARGB:
735
+ return pixels[y*pixelWidth + x];
736
+
737
+ case ALPHA:
738
+ return (pixels[y*pixelWidth + x] << 24) | 0xffffff;
739
+ }
740
+ return 0;
741
+ }
742
+
743
+
744
+ /**
745
+ * @param w width of pixel rectangle to get
746
+ * @param h height of pixel rectangle to get
747
+ */
748
+ public PImage get(int x, int y, int w, int h) {
749
+ int targetX = 0;
750
+ int targetY = 0;
751
+ int targetWidth = w;
752
+ int targetHeight = h;
753
+ boolean cropped = false;
754
+
755
+ if (x < 0) {
756
+ w += x; // x is negative, removes the left edge from the width
757
+ targetX = -x;
758
+ cropped = true;
759
+ x = 0;
760
+ }
761
+ if (y < 0) {
762
+ h += y; // y is negative, clip the number of rows
763
+ targetY = -y;
764
+ cropped = true;
765
+ y = 0;
766
+ }
767
+
768
+ if (x + w > pixelWidth) {
769
+ w = pixelWidth - x;
770
+ cropped = true;
771
+ }
772
+ if (y + h > pixelHeight) {
773
+ h = pixelHeight - y;
774
+ cropped = true;
775
+ }
776
+
777
+ if (w < 0) {
778
+ w = 0;
779
+ }
780
+ if (h < 0) {
781
+ h = 0;
782
+ }
783
+
784
+ int targetFormat = format;
785
+ if (cropped && format == RGB) {
786
+ targetFormat = ARGB;
787
+ }
788
+
789
+ PImage target = new PImage(targetWidth / pixelDensity,
790
+ targetHeight / pixelDensity,
791
+ targetFormat, pixelDensity);
792
+ target.parent = parent; // parent may be null so can't use createImage()
793
+ if (w > 0 && h > 0) {
794
+ getImpl(x, y, w, h, target, targetX, targetY);
795
+ }
796
+ return target;
797
+ }
798
+
799
+
800
+ /**
801
+ * Returns a copy of this PImage. Equivalent to get(0, 0, width, height).
802
+ * Deprecated, just use copy() instead.
803
+ */
804
+ public PImage get() {
805
+ // Formerly this used clone(), which caused memory problems.
806
+ // http://code.google.com/p/processing/issues/detail?id=42
807
+ return get(0, 0, pixelWidth, pixelHeight);
808
+ }
809
+
810
+
811
+ public PImage copy() {
812
+ return get(0, 0, pixelWidth, pixelHeight);
813
+ }
814
+
815
+
816
+ /**
817
+ * Internal function to actually handle getting a block of pixels that
818
+ * has already been properly cropped to a valid region. That is, x/y/w/h
819
+ * are guaranteed to be inside the image space, so the implementation can
820
+ * use the fastest possible pixel copying method.
821
+ */
822
+ protected void getImpl(int sourceX, int sourceY,
823
+ int sourceWidth, int sourceHeight,
824
+ PImage target, int targetX, int targetY) {
825
+ int sourceIndex = sourceY*pixelWidth + sourceX;
826
+ int targetIndex = targetY*target.pixelWidth + targetX;
827
+ for (int row = 0; row < sourceHeight; row++) {
828
+ System.arraycopy(pixels, sourceIndex, target.pixels, targetIndex, sourceWidth);
829
+ sourceIndex += pixelWidth;
830
+ targetIndex += target.pixelWidth;
831
+ }
832
+ }
833
+
834
+
835
+ /**
836
+ * ( begin auto-generated from PImage_set.xml )
837
+ *
838
+ * Changes the color of any pixel or writes an image directly into the
839
+ * display window.<br />
840
+ * <br />
841
+ * The <b>x</b> and <b>y</b> parameters specify the pixel to change and the
842
+ * <b>color</b> parameter specifies the color value. The color parameter is
843
+ * affected by the current color mode (the default is RGB values from 0 to
844
+ * 255). When setting an image, the <b>x</b> and <b>y</b> parameters define
845
+ * the coordinates for the upper-left corner of the image, regardless of
846
+ * the current <b>imageMode()</b>.
847
+ * <br /><br />
848
+ * Setting the color of a single pixel with <b>set(x, y)</b> is easy, but
849
+ * not as fast as putting the data directly into <b>pixels[]</b>. The
850
+ * equivalent statement to <b>set(x, y, #000000)</b> using <b>pixels[]</b>
851
+ * is <b>pixels[y*width+x] = #000000</b>. See the reference for
852
+ * <b>pixels[]</b> for more information.
853
+ *
854
+ * ( end auto-generated )
855
+ *
856
+ * @webref image:pixels
857
+ * @brief writes a color to any pixel or writes an image into another
858
+ * @usage web_application
859
+ * @param x x-coordinate of the pixel
860
+ * @param y y-coordinate of the pixel
861
+ * @param c any value of the color datatype
862
+ * @see PImage#get(int, int, int, int)
863
+ * @see PImage#pixels
864
+ * @see PImage#copy(PImage, int, int, int, int, int, int, int, int)
865
+ */
866
+ public void set(int x, int y, int c) {
867
+ if ((x < 0) || (y < 0) || (x >= pixelWidth) || (y >= pixelHeight)) return;
868
+ pixels[y*pixelWidth + x] = c;
869
+ updatePixels(x, y, 1, 1); // slow...
870
+ }
871
+
872
+
873
+ /**
874
+ * <h3>Advanced</h3>
875
+ * Efficient method of drawing an image's pixels directly to this surface.
876
+ * No variations are employed, meaning that any scale, tint, or imageMode
877
+ * settings will be ignored.
878
+ *
879
+ * @param img image to copy into the original image
880
+ */
881
+ public void set(int x, int y, PImage img) {
882
+ int sx = 0;
883
+ int sy = 0;
884
+ int sw = img.pixelWidth;
885
+ int sh = img.pixelHeight;
886
+
887
+ if (x < 0) { // off left edge
888
+ sx -= x;
889
+ sw += x;
890
+ x = 0;
891
+ }
892
+ if (y < 0) { // off top edge
893
+ sy -= y;
894
+ sh += y;
895
+ y = 0;
896
+ }
897
+ if (x + sw > pixelWidth) { // off right edge
898
+ sw = pixelWidth - x;
899
+ }
900
+ if (y + sh > pixelHeight) { // off bottom edge
901
+ sh = pixelHeight - y;
902
+ }
903
+
904
+ // this could be nonexistent
905
+ if ((sw <= 0) || (sh <= 0)) return;
906
+
907
+ setImpl(img, sx, sy, sw, sh, x, y);
908
+ }
909
+
910
+
911
+ /**
912
+ * Internal function to actually handle setting a block of pixels that
913
+ * has already been properly cropped from the image to a valid region.
914
+ */
915
+ protected void setImpl(PImage sourceImage,
916
+ int sourceX, int sourceY,
917
+ int sourceWidth, int sourceHeight,
918
+ int targetX, int targetY) {
919
+ int sourceOffset = sourceY * sourceImage.pixelWidth + sourceX;
920
+ int targetOffset = targetY * pixelWidth + targetX;
921
+
922
+ for (int y = sourceY; y < sourceY + sourceHeight; y++) {
923
+ System.arraycopy(sourceImage.pixels, sourceOffset, pixels, targetOffset, sourceWidth);
924
+ sourceOffset += sourceImage.pixelWidth;
925
+ targetOffset += pixelWidth;
926
+ }
927
+
928
+ //updatePixelsImpl(targetX, targetY, sourceWidth, sourceHeight);
929
+ updatePixels(targetX, targetY, sourceWidth, sourceHeight);
930
+ }
931
+
932
+
933
+
934
+ //////////////////////////////////////////////////////////////
935
+
936
+ // ALPHA CHANNEL
937
+
938
+
939
+ /**
940
+ * @param maskArray array of integers used as the alpha channel, needs to be
941
+ * the same length as the image's pixel array.
942
+ */
943
+ public void mask(int maskArray[]) { // ignore
944
+ loadPixels();
945
+ // don't execute if mask image is different size
946
+ if (maskArray.length != pixels.length) {
947
+ throw new IllegalArgumentException("mask() can only be used with an image that's the same size.");
948
+ }
949
+ for (int i = 0; i < pixels.length; i++) {
950
+ pixels[i] = ((maskArray[i] & 0xff) << 24) | (pixels[i] & 0xffffff);
951
+ }
952
+ format = ARGB;
953
+ updatePixels();
954
+ }
955
+
956
+
957
+ /**
958
+ * ( begin auto-generated from PImage_mask.xml )
959
+ *
960
+ * Masks part of an image from displaying by loading another image and
961
+ * using it as an alpha channel. This mask image should only contain
962
+ * grayscale data, but only the blue color channel is used. The mask image
963
+ * needs to be the same size as the image to which it is applied.<br />
964
+ * <br />
965
+ * In addition to using a mask image, an integer array containing the alpha
966
+ * channel data can be specified directly. This method is useful for
967
+ * creating dynamically generated alpha masks. This array must be of the
968
+ * same length as the target image's pixels array and should contain only
969
+ * grayscale data of values between 0-255.
970
+ *
971
+ * ( end auto-generated )
972
+ *
973
+ * <h3>Advanced</h3>
974
+ *
975
+ * Set alpha channel for an image. Black colors in the source
976
+ * image will make the destination image completely transparent,
977
+ * and white will make things fully opaque. Gray values will
978
+ * be in-between steps.
979
+ * <P>
980
+ * Strictly speaking the "blue" value from the source image is
981
+ * used as the alpha color. For a fully grayscale image, this
982
+ * is correct, but for a color image it's not 100% accurate.
983
+ * For a more accurate conversion, first use filter(GRAY)
984
+ * which will make the image into a "correct" grayscale by
985
+ * performing a proper luminance-based conversion.
986
+ *
987
+ * @webref pimage:method
988
+ * @usage web_application
989
+ * @param img image to use as the mask
990
+ * @brief Masks part of an image with another image as an alpha channel
991
+ */
992
+ public void mask(PImage img) {
993
+ img.loadPixels();
994
+ mask(img.pixels);
995
+ }
996
+
997
+
998
+
999
+ //////////////////////////////////////////////////////////////
1000
+
1001
+ // IMAGE FILTERS
1002
+
1003
+
1004
+ public void filter(int kind) {
1005
+ loadPixels();
1006
+
1007
+ switch (kind) {
1008
+ case BLUR:
1009
+ // TODO write basic low-pass filter blur here
1010
+ // what does photoshop do on the edges with this guy?
1011
+ // better yet.. why bother? just use gaussian with radius 1
1012
+ filter(BLUR, 1);
1013
+ break;
1014
+
1015
+ case GRAY:
1016
+ if (format == ALPHA) {
1017
+ // for an alpha image, convert it to an opaque grayscale
1018
+ for (int i = 0; i < pixels.length; i++) {
1019
+ int col = 255 - pixels[i];
1020
+ pixels[i] = 0xff000000 | (col << 16) | (col << 8) | col;
1021
+ }
1022
+ format = RGB;
1023
+
1024
+ } else {
1025
+ // Converts RGB image data into grayscale using
1026
+ // weighted RGB components, and keeps alpha channel intact.
1027
+ // [toxi 040115]
1028
+ for (int i = 0; i < pixels.length; i++) {
1029
+ int col = pixels[i];
1030
+ // luminance = 0.3*red + 0.59*green + 0.11*blue
1031
+ // 0.30 * 256 = 77
1032
+ // 0.59 * 256 = 151
1033
+ // 0.11 * 256 = 28
1034
+ int lum = (77*(col>>16&0xff) + 151*(col>>8&0xff) + 28*(col&0xff))>>8;
1035
+ pixels[i] = (col & ALPHA_MASK) | lum<<16 | lum<<8 | lum;
1036
+ }
1037
+ }
1038
+ break;
1039
+
1040
+ case INVERT:
1041
+ for (int i = 0; i < pixels.length; i++) {
1042
+ //pixels[i] = 0xff000000 |
1043
+ pixels[i] ^= 0xffffff;
1044
+ }
1045
+ break;
1046
+
1047
+ case POSTERIZE:
1048
+ throw new RuntimeException("Use filter(POSTERIZE, int levels) " +
1049
+ "instead of filter(POSTERIZE)");
1050
+
1051
+ case OPAQUE:
1052
+ for (int i = 0; i < pixels.length; i++) {
1053
+ pixels[i] |= 0xff000000;
1054
+ }
1055
+ format = RGB;
1056
+ break;
1057
+
1058
+ case THRESHOLD:
1059
+ filter(THRESHOLD, 0.5f);
1060
+ break;
1061
+
1062
+ // [toxi 050728] added new filters
1063
+ case ERODE:
1064
+ erode(); // former dilate(true);
1065
+ break;
1066
+
1067
+ case DILATE:
1068
+ dilate(); // former dilate(false);
1069
+ break;
1070
+ }
1071
+ updatePixels(); // mark as modified
1072
+ }
1073
+
1074
+
1075
+ /**
1076
+ * ( begin auto-generated from PImage_filter.xml )
1077
+ *
1078
+ * Filters an image as defined by one of the following modes:<br /><br
1079
+ * />THRESHOLD - converts the image to black and white pixels depending if
1080
+ * they are above or below the threshold defined by the level parameter.
1081
+ * The level must be between 0.0 (black) and 1.0(white). If no level is
1082
+ * specified, 0.5 is used.<br />
1083
+ * <br />
1084
+ * GRAY - converts any colors in the image to grayscale equivalents<br />
1085
+ * <br />
1086
+ * INVERT - sets each pixel to its inverse value<br />
1087
+ * <br />
1088
+ * POSTERIZE - limits each channel of the image to the number of colors
1089
+ * specified as the level parameter<br />
1090
+ * <br />
1091
+ * BLUR - executes a Guassian blur with the level parameter specifying the
1092
+ * extent of the blurring. If no level parameter is used, the blur is
1093
+ * equivalent to Guassian blur of radius 1<br />
1094
+ * <br />
1095
+ * OPAQUE - sets the alpha channel to entirely opaque<br />
1096
+ * <br />
1097
+ * ERODE - reduces the light areas with the amount defined by the level
1098
+ * parameter<br />
1099
+ * <br />
1100
+ * DILATE - increases the light areas with the amount defined by the level parameter
1101
+ *
1102
+ * ( end auto-generated )
1103
+ *
1104
+ * <h3>Advanced</h3>
1105
+ * Method to apply a variety of basic filters to this image.
1106
+ * <P>
1107
+ * <UL>
1108
+ * <LI>filter(BLUR) provides a basic blur.
1109
+ * <LI>filter(GRAY) converts the image to grayscale based on luminance.
1110
+ * <LI>filter(INVERT) will invert the color components in the image.
1111
+ * <LI>filter(OPAQUE) set all the high bits in the image to opaque
1112
+ * <LI>filter(THRESHOLD) converts the image to black and white.
1113
+ * <LI>filter(DILATE) grow white/light areas
1114
+ * <LI>filter(ERODE) shrink white/light areas
1115
+ * </UL>
1116
+ * Luminance conversion code contributed by
1117
+ * <A HREF="http://www.toxi.co.uk">toxi</A>
1118
+ * <P/>
1119
+ * Gaussian blur code contributed by
1120
+ * <A HREF="http://incubator.quasimondo.com">Mario Klingemann</A>
1121
+ *
1122
+ * @webref image:pixels
1123
+ * @brief Converts the image to grayscale or black and white
1124
+ * @usage web_application
1125
+ * @param kind Either THRESHOLD, GRAY, OPAQUE, INVERT, POSTERIZE, BLUR, ERODE, or DILATE
1126
+ * @param param unique for each, see above
1127
+ */
1128
+ public void filter(int kind, float param) {
1129
+ loadPixels();
1130
+
1131
+ switch (kind) {
1132
+ case BLUR:
1133
+ if (format == ALPHA)
1134
+ blurAlpha(param);
1135
+ else if (format == ARGB)
1136
+ blurARGB(param);
1137
+ else
1138
+ blurRGB(param);
1139
+ break;
1140
+
1141
+ case GRAY:
1142
+ throw new RuntimeException("Use filter(GRAY) instead of " +
1143
+ "filter(GRAY, param)");
1144
+
1145
+ case INVERT:
1146
+ throw new RuntimeException("Use filter(INVERT) instead of " +
1147
+ "filter(INVERT, param)");
1148
+
1149
+ case OPAQUE:
1150
+ throw new RuntimeException("Use filter(OPAQUE) instead of " +
1151
+ "filter(OPAQUE, param)");
1152
+
1153
+ case POSTERIZE:
1154
+ int levels = (int)param;
1155
+ if ((levels < 2) || (levels > 255)) {
1156
+ throw new RuntimeException("Levels must be between 2 and 255 for " +
1157
+ "filter(POSTERIZE, levels)");
1158
+ }
1159
+ int levels1 = levels - 1;
1160
+ for (int i = 0; i < pixels.length; i++) {
1161
+ int rlevel = (pixels[i] >> 16) & 0xff;
1162
+ int glevel = (pixels[i] >> 8) & 0xff;
1163
+ int blevel = pixels[i] & 0xff;
1164
+ rlevel = (((rlevel * levels) >> 8) * 255) / levels1;
1165
+ glevel = (((glevel * levels) >> 8) * 255) / levels1;
1166
+ blevel = (((blevel * levels) >> 8) * 255) / levels1;
1167
+ pixels[i] = ((0xff000000 & pixels[i]) |
1168
+ (rlevel << 16) |
1169
+ (glevel << 8) |
1170
+ blevel);
1171
+ }
1172
+ break;
1173
+
1174
+ case THRESHOLD: // greater than or equal to the threshold
1175
+ int thresh = (int) (param * 255);
1176
+ for (int i = 0; i < pixels.length; i++) {
1177
+ int max = Math.max((pixels[i] & RED_MASK) >> 16,
1178
+ Math.max((pixels[i] & GREEN_MASK) >> 8,
1179
+ (pixels[i] & BLUE_MASK)));
1180
+ pixels[i] = (pixels[i] & ALPHA_MASK) |
1181
+ ((max < thresh) ? 0x000000 : 0xffffff);
1182
+ }
1183
+ break;
1184
+
1185
+ // [toxi20050728] added new filters
1186
+ case ERODE:
1187
+ throw new RuntimeException("Use filter(ERODE) instead of " +
1188
+ "filter(ERODE, param)");
1189
+ case DILATE:
1190
+ throw new RuntimeException("Use filter(DILATE) instead of " +
1191
+ "filter(DILATE, param)");
1192
+ }
1193
+ updatePixels(); // mark as modified
1194
+ }
1195
+
1196
+
1197
+ /** Set the high bits of all pixels to opaque. */
1198
+ protected void opaque() {
1199
+ for (int i = 0; i < pixels.length; i++) {
1200
+ pixels[i] = 0xFF000000 | pixels[i];
1201
+ }
1202
+ }
1203
+
1204
+
1205
+ /**
1206
+ * Optimized code for building the blur kernel.
1207
+ * further optimized blur code (approx. 15% for radius=20)
1208
+ * bigger speed gains for larger radii (~30%)
1209
+ * added support for various image types (ALPHA, RGB, ARGB)
1210
+ * [toxi 050728]
1211
+ */
1212
+ protected void buildBlurKernel(float r) {
1213
+ int radius = (int) (r * 3.5f);
1214
+ radius = (radius < 1) ? 1 : ((radius < 248) ? radius : 248);
1215
+ if (blurRadius != radius) {
1216
+ blurRadius = radius;
1217
+ blurKernelSize = 1 + blurRadius<<1;
1218
+ blurKernel = new int[blurKernelSize];
1219
+ blurMult = new int[blurKernelSize][256];
1220
+
1221
+ int bk,bki;
1222
+ int[] bm,bmi;
1223
+
1224
+ for (int i = 1, radiusi = radius - 1; i < radius; i++) {
1225
+ blurKernel[radius+i] = blurKernel[radiusi] = bki = radiusi * radiusi;
1226
+ bm=blurMult[radius+i];
1227
+ bmi=blurMult[radiusi--];
1228
+ for (int j = 0; j < 256; j++)
1229
+ bm[j] = bmi[j] = bki*j;
1230
+ }
1231
+ bk = blurKernel[radius] = radius * radius;
1232
+ bm = blurMult[radius];
1233
+ for (int j = 0; j < 256; j++)
1234
+ bm[j] = bk*j;
1235
+ }
1236
+ }
1237
+
1238
+
1239
+ protected void blurAlpha(float r) {
1240
+ int sum, cb;
1241
+ int read, ri, ym, ymi, bk0;
1242
+ int b2[] = new int[pixels.length];
1243
+ int yi = 0;
1244
+
1245
+ buildBlurKernel(r);
1246
+
1247
+ for (int y = 0; y < pixelHeight; y++) {
1248
+ for (int x = 0; x < pixelWidth; x++) {
1249
+ //cb = cg = cr = sum = 0;
1250
+ cb = sum = 0;
1251
+ read = x - blurRadius;
1252
+ if (read<0) {
1253
+ bk0=-read;
1254
+ read=0;
1255
+ } else {
1256
+ if (read >= pixelWidth)
1257
+ break;
1258
+ bk0=0;
1259
+ }
1260
+ for (int i = bk0; i < blurKernelSize; i++) {
1261
+ if (read >= pixelWidth)
1262
+ break;
1263
+ int c = pixels[read + yi];
1264
+ int[] bm = blurMult[i];
1265
+ cb += bm[c & BLUE_MASK];
1266
+ sum += blurKernel[i];
1267
+ read++;
1268
+ }
1269
+ ri = yi + x;
1270
+ b2[ri] = cb / sum;
1271
+ }
1272
+ yi += pixelWidth;
1273
+ }
1274
+
1275
+ yi = 0;
1276
+ ym = -blurRadius;
1277
+ ymi = ym * pixelWidth;
1278
+
1279
+ for (int y = 0; y < pixelHeight; y++) {
1280
+ for (int x = 0; x < pixelWidth; x++) {
1281
+ cb = sum = 0;
1282
+ if (ym < 0) {
1283
+ bk0 = ri = -ym;
1284
+ read = x;
1285
+ } else {
1286
+ if (ym >= pixelHeight)
1287
+ break;
1288
+ bk0 = 0;
1289
+ ri = ym;
1290
+ read = x + ymi;
1291
+ }
1292
+ for (int i = bk0; i < blurKernelSize; i++) {
1293
+ if (ri >= pixelHeight)
1294
+ break;
1295
+ int[] bm = blurMult[i];
1296
+ cb += bm[b2[read]];
1297
+ sum += blurKernel[i];
1298
+ ri++;
1299
+ read += pixelWidth;
1300
+ }
1301
+ pixels[x+yi] = (cb/sum);
1302
+ }
1303
+ yi += pixelWidth;
1304
+ ymi += pixelWidth;
1305
+ ym++;
1306
+ }
1307
+ }
1308
+
1309
+
1310
+ protected void blurRGB(float r) {
1311
+ int sum, cr, cg, cb; //, k;
1312
+ int /*pixel,*/ read, ri, /*roff,*/ ym, ymi, /*riw,*/ bk0;
1313
+ int r2[] = new int[pixels.length];
1314
+ int g2[] = new int[pixels.length];
1315
+ int b2[] = new int[pixels.length];
1316
+ int yi = 0;
1317
+
1318
+ buildBlurKernel(r);
1319
+
1320
+ for (int y = 0; y < pixelHeight; y++) {
1321
+ for (int x = 0; x < pixelWidth; x++) {
1322
+ cb = cg = cr = sum = 0;
1323
+ read = x - blurRadius;
1324
+ if (read < 0) {
1325
+ bk0 = -read;
1326
+ read = 0;
1327
+ } else {
1328
+ if (read >= pixelWidth) {
1329
+ break;
1330
+ }
1331
+ bk0 = 0;
1332
+ }
1333
+ for (int i = bk0; i < blurKernelSize; i++) {
1334
+ if (read >= pixelWidth) {
1335
+ break;
1336
+ }
1337
+ int c = pixels[read + yi];
1338
+ int[] bm = blurMult[i];
1339
+ cr += bm[(c & RED_MASK) >> 16];
1340
+ cg += bm[(c & GREEN_MASK) >> 8];
1341
+ cb += bm[c & BLUE_MASK];
1342
+ sum += blurKernel[i];
1343
+ read++;
1344
+ }
1345
+ ri = yi + x;
1346
+ r2[ri] = cr / sum;
1347
+ g2[ri] = cg / sum;
1348
+ b2[ri] = cb / sum;
1349
+ }
1350
+ yi += pixelWidth;
1351
+ }
1352
+
1353
+ yi = 0;
1354
+ ym = -blurRadius;
1355
+ ymi = ym * pixelWidth;
1356
+
1357
+ for (int y = 0; y < pixelHeight; y++) {
1358
+ for (int x = 0; x < pixelWidth; x++) {
1359
+ cb = cg = cr = sum = 0;
1360
+ if (ym < 0) {
1361
+ bk0 = ri = -ym;
1362
+ read = x;
1363
+ } else {
1364
+ if (ym >= pixelHeight) {
1365
+ break;
1366
+ }
1367
+ bk0 = 0;
1368
+ ri = ym;
1369
+ read = x + ymi;
1370
+ }
1371
+ for (int i = bk0; i < blurKernelSize; i++) {
1372
+ if (ri >= pixelHeight) {
1373
+ break;
1374
+ }
1375
+ int[] bm = blurMult[i];
1376
+ cr += bm[r2[read]];
1377
+ cg += bm[g2[read]];
1378
+ cb += bm[b2[read]];
1379
+ sum += blurKernel[i];
1380
+ ri++;
1381
+ read += pixelWidth;
1382
+ }
1383
+ pixels[x+yi] = 0xff000000 | (cr/sum)<<16 | (cg/sum)<<8 | (cb/sum);
1384
+ }
1385
+ yi += pixelWidth;
1386
+ ymi += pixelWidth;
1387
+ ym++;
1388
+ }
1389
+ }
1390
+
1391
+
1392
+ protected void blurARGB(float r) {
1393
+ int sum, cr, cg, cb, ca;
1394
+ int /*pixel,*/ read, ri, /*roff,*/ ym, ymi, /*riw,*/ bk0;
1395
+ int wh = pixels.length;
1396
+ int r2[] = new int[wh];
1397
+ int g2[] = new int[wh];
1398
+ int b2[] = new int[wh];
1399
+ int a2[] = new int[wh];
1400
+ int yi = 0;
1401
+
1402
+ buildBlurKernel(r);
1403
+
1404
+ for (int y = 0; y < pixelHeight; y++) {
1405
+ for (int x = 0; x < pixelWidth; x++) {
1406
+ cb = cg = cr = ca = sum = 0;
1407
+ read = x - blurRadius;
1408
+ if (read < 0) {
1409
+ bk0 = -read;
1410
+ read = 0;
1411
+ } else {
1412
+ if (read >= pixelWidth) {
1413
+ break;
1414
+ }
1415
+ bk0=0;
1416
+ }
1417
+ for (int i = bk0; i < blurKernelSize; i++) {
1418
+ if (read >= pixelWidth) {
1419
+ break;
1420
+ }
1421
+ int c = pixels[read + yi];
1422
+ int[] bm=blurMult[i];
1423
+ ca += bm[(c & ALPHA_MASK) >>> 24];
1424
+ cr += bm[(c & RED_MASK) >> 16];
1425
+ cg += bm[(c & GREEN_MASK) >> 8];
1426
+ cb += bm[c & BLUE_MASK];
1427
+ sum += blurKernel[i];
1428
+ read++;
1429
+ }
1430
+ ri = yi + x;
1431
+ a2[ri] = ca / sum;
1432
+ r2[ri] = cr / sum;
1433
+ g2[ri] = cg / sum;
1434
+ b2[ri] = cb / sum;
1435
+ }
1436
+ yi += pixelWidth;
1437
+ }
1438
+
1439
+ yi = 0;
1440
+ ym = -blurRadius;
1441
+ ymi = ym * pixelWidth;
1442
+
1443
+ for (int y = 0; y < pixelHeight; y++) {
1444
+ for (int x = 0; x < pixelWidth; x++) {
1445
+ cb = cg = cr = ca = sum = 0;
1446
+ if (ym < 0) {
1447
+ bk0 = ri = -ym;
1448
+ read = x;
1449
+ } else {
1450
+ if (ym >= pixelHeight) {
1451
+ break;
1452
+ }
1453
+ bk0 = 0;
1454
+ ri = ym;
1455
+ read = x + ymi;
1456
+ }
1457
+ for (int i = bk0; i < blurKernelSize; i++) {
1458
+ if (ri >= pixelHeight) {
1459
+ break;
1460
+ }
1461
+ int[] bm=blurMult[i];
1462
+ ca += bm[a2[read]];
1463
+ cr += bm[r2[read]];
1464
+ cg += bm[g2[read]];
1465
+ cb += bm[b2[read]];
1466
+ sum += blurKernel[i];
1467
+ ri++;
1468
+ read += pixelWidth;
1469
+ }
1470
+ pixels[x+yi] = (ca/sum)<<24 | (cr/sum)<<16 | (cg/sum)<<8 | (cb/sum);
1471
+ }
1472
+ yi += pixelWidth;
1473
+ ymi += pixelWidth;
1474
+ ym++;
1475
+ }
1476
+ }
1477
+
1478
+
1479
+ /**
1480
+ * Generic dilate/erode filter using luminance values
1481
+ * as decision factor. [toxi 050728]
1482
+ */
1483
+ protected void dilate() { // formerly dilate(false)
1484
+ int index = 0;
1485
+ int maxIndex = pixels.length;
1486
+ int[] outgoing = new int[maxIndex];
1487
+
1488
+ // erosion (grow light areas)
1489
+ while (index < maxIndex) {
1490
+ int curRowIndex = index;
1491
+ int maxRowIndex = index + pixelWidth;
1492
+ while (index < maxRowIndex) {
1493
+ int orig = pixels[index];
1494
+ int result = orig;
1495
+ int idxLeft = index - 1;
1496
+ int idxRight = index + 1;
1497
+ int idxUp = index - pixelWidth;
1498
+ int idxDown = index + pixelWidth;
1499
+ if (idxLeft < curRowIndex) {
1500
+ idxLeft = index;
1501
+ }
1502
+ if (idxRight >= maxRowIndex) {
1503
+ idxRight = index;
1504
+ }
1505
+ if (idxUp < 0) {
1506
+ idxUp = index;
1507
+ }
1508
+ if (idxDown >= maxIndex) {
1509
+ idxDown = index;
1510
+ }
1511
+
1512
+ int colUp = pixels[idxUp];
1513
+ int colLeft = pixels[idxLeft];
1514
+ int colDown = pixels[idxDown];
1515
+ int colRight = pixels[idxRight];
1516
+
1517
+ // compute luminance
1518
+ int currLum =
1519
+ 77*(orig>>16&0xff) + 151*(orig>>8&0xff) + 28*(orig&0xff);
1520
+ int lumLeft =
1521
+ 77*(colLeft>>16&0xff) + 151*(colLeft>>8&0xff) + 28*(colLeft&0xff);
1522
+ int lumRight =
1523
+ 77*(colRight>>16&0xff) + 151*(colRight>>8&0xff) + 28*(colRight&0xff);
1524
+ int lumUp =
1525
+ 77*(colUp>>16&0xff) + 151*(colUp>>8&0xff) + 28*(colUp&0xff);
1526
+ int lumDown =
1527
+ 77*(colDown>>16&0xff) + 151*(colDown>>8&0xff) + 28*(colDown&0xff);
1528
+
1529
+ if (lumLeft > currLum) {
1530
+ result = colLeft;
1531
+ currLum = lumLeft;
1532
+ }
1533
+ if (lumRight > currLum) {
1534
+ result = colRight;
1535
+ currLum = lumRight;
1536
+ }
1537
+ if (lumUp > currLum) {
1538
+ result = colUp;
1539
+ currLum = lumUp;
1540
+ }
1541
+ if (lumDown > currLum) {
1542
+ result = colDown;
1543
+ currLum = lumDown;
1544
+ }
1545
+ outgoing[index++] = result;
1546
+ }
1547
+ }
1548
+ System.arraycopy(outgoing, 0, pixels, 0, maxIndex);
1549
+ }
1550
+
1551
+
1552
+ protected void erode() { // formerly dilate(true)
1553
+ int index = 0;
1554
+ int maxIndex = pixels.length;
1555
+ int[] outgoing = new int[maxIndex];
1556
+
1557
+ // dilate (grow dark areas)
1558
+ while (index < maxIndex) {
1559
+ int curRowIndex = index;
1560
+ int maxRowIndex = index + pixelWidth;
1561
+ while (index < maxRowIndex) {
1562
+ int orig = pixels[index];
1563
+ int result = orig;
1564
+ int idxLeft = index - 1;
1565
+ int idxRight = index + 1;
1566
+ int idxUp = index - pixelWidth;
1567
+ int idxDown = index + pixelWidth;
1568
+ if (idxLeft < curRowIndex) {
1569
+ idxLeft = index;
1570
+ }
1571
+ if (idxRight >= maxRowIndex) {
1572
+ idxRight = index;
1573
+ }
1574
+ if (idxUp < 0) {
1575
+ idxUp = index;
1576
+ }
1577
+ if (idxDown >= maxIndex) {
1578
+ idxDown = index;
1579
+ }
1580
+
1581
+ int colUp = pixels[idxUp];
1582
+ int colLeft = pixels[idxLeft];
1583
+ int colDown = pixels[idxDown];
1584
+ int colRight = pixels[idxRight];
1585
+
1586
+ // compute luminance
1587
+ int currLum =
1588
+ 77*(orig>>16&0xff) + 151*(orig>>8&0xff) + 28*(orig&0xff);
1589
+ int lumLeft =
1590
+ 77*(colLeft>>16&0xff) + 151*(colLeft>>8&0xff) + 28*(colLeft&0xff);
1591
+ int lumRight =
1592
+ 77*(colRight>>16&0xff) + 151*(colRight>>8&0xff) + 28*(colRight&0xff);
1593
+ int lumUp =
1594
+ 77*(colUp>>16&0xff) + 151*(colUp>>8&0xff) + 28*(colUp&0xff);
1595
+ int lumDown =
1596
+ 77*(colDown>>16&0xff) + 151*(colDown>>8&0xff) + 28*(colDown&0xff);
1597
+
1598
+ if (lumLeft < currLum) {
1599
+ result = colLeft;
1600
+ currLum = lumLeft;
1601
+ }
1602
+ if (lumRight < currLum) {
1603
+ result = colRight;
1604
+ currLum = lumRight;
1605
+ }
1606
+ if (lumUp < currLum) {
1607
+ result = colUp;
1608
+ currLum = lumUp;
1609
+ }
1610
+ if (lumDown < currLum) {
1611
+ result = colDown;
1612
+ currLum = lumDown;
1613
+ }
1614
+ outgoing[index++] = result;
1615
+ }
1616
+ }
1617
+ System.arraycopy(outgoing, 0, pixels, 0, maxIndex);
1618
+ }
1619
+
1620
+
1621
+
1622
+ //////////////////////////////////////////////////////////////
1623
+
1624
+ // COPY
1625
+
1626
+
1627
+ /**
1628
+ * ( begin auto-generated from PImage_copy.xml )
1629
+ *
1630
+ * Copies a region of pixels from one image into another. If the source and
1631
+ * destination regions aren't the same size, it will automatically resize
1632
+ * source pixels to fit the specified target region. No alpha information
1633
+ * is used in the process, however if the source image has an alpha channel
1634
+ * set, it will be copied as well.
1635
+ * <br /><br />
1636
+ * As of release 0149, this function ignores <b>imageMode()</b>.
1637
+ *
1638
+ * ( end auto-generated )
1639
+ *
1640
+ * @webref image:pixels
1641
+ * @brief Copies the entire image
1642
+ * @usage web_application
1643
+ * @param sx X coordinate of the source's upper left corner
1644
+ * @param sy Y coordinate of the source's upper left corner
1645
+ * @param sw source image width
1646
+ * @param sh source image height
1647
+ * @param dx X coordinate of the destination's upper left corner
1648
+ * @param dy Y coordinate of the destination's upper left corner
1649
+ * @param dw destination image width
1650
+ * @param dh destination image height
1651
+ * @see PGraphics#alpha(int)
1652
+ * @see PImage#blend(PImage, int, int, int, int, int, int, int, int, int)
1653
+ */
1654
+ public void copy(int sx, int sy, int sw, int sh,
1655
+ int dx, int dy, int dw, int dh) {
1656
+ blend(this, sx, sy, sw, sh, dx, dy, dw, dh, REPLACE);
1657
+ }
1658
+
1659
+
1660
+ /**
1661
+ * @param src an image variable referring to the source image.
1662
+ */
1663
+ public void copy(PImage src,
1664
+ int sx, int sy, int sw, int sh,
1665
+ int dx, int dy, int dw, int dh) {
1666
+ blend(src, sx, sy, sw, sh, dx, dy, dw, dh, REPLACE);
1667
+ }
1668
+
1669
+
1670
+
1671
+ //////////////////////////////////////////////////////////////
1672
+
1673
+ // BLEND
1674
+
1675
+
1676
+ /**
1677
+ * ( begin auto-generated from blendColor.xml )
1678
+ *
1679
+ * Blends two color values together based on the blending mode given as the
1680
+ * <b>MODE</b> parameter. The possible modes are described in the reference
1681
+ * for the <b>blend()</b> function.
1682
+ *
1683
+ * ( end auto-generated )
1684
+ * <h3>Advanced</h3>
1685
+ * <UL>
1686
+ * <LI>REPLACE - destination colour equals colour of source pixel: C = A.
1687
+ * Sometimes called "Normal" or "Copy" in other software.
1688
+ *
1689
+ * <LI>BLEND - linear interpolation of colours:
1690
+ * <TT>C = A*factor + B</TT>
1691
+ *
1692
+ * <LI>ADD - additive blending with white clip:
1693
+ * <TT>C = min(A*factor + B, 255)</TT>.
1694
+ * Clipped to 0..255, Photoshop calls this "Linear Burn",
1695
+ * and Director calls it "Add Pin".
1696
+ *
1697
+ * <LI>SUBTRACT - substractive blend with black clip:
1698
+ * <TT>C = max(B - A*factor, 0)</TT>.
1699
+ * Clipped to 0..255, Photoshop calls this "Linear Dodge",
1700
+ * and Director calls it "Subtract Pin".
1701
+ *
1702
+ * <LI>DARKEST - only the darkest colour succeeds:
1703
+ * <TT>C = min(A*factor, B)</TT>.
1704
+ * Illustrator calls this "Darken".
1705
+ *
1706
+ * <LI>LIGHTEST - only the lightest colour succeeds:
1707
+ * <TT>C = max(A*factor, B)</TT>.
1708
+ * Illustrator calls this "Lighten".
1709
+ *
1710
+ * <LI>DIFFERENCE - subtract colors from underlying image.
1711
+ *
1712
+ * <LI>EXCLUSION - similar to DIFFERENCE, but less extreme.
1713
+ *
1714
+ * <LI>MULTIPLY - Multiply the colors, result will always be darker.
1715
+ *
1716
+ * <LI>SCREEN - Opposite multiply, uses inverse values of the colors.
1717
+ *
1718
+ * <LI>OVERLAY - A mix of MULTIPLY and SCREEN. Multiplies dark values,
1719
+ * and screens light values.
1720
+ *
1721
+ * <LI>HARD_LIGHT - SCREEN when greater than 50% gray, MULTIPLY when lower.
1722
+ *
1723
+ * <LI>SOFT_LIGHT - Mix of DARKEST and LIGHTEST.
1724
+ * Works like OVERLAY, but not as harsh.
1725
+ *
1726
+ * <LI>DODGE - Lightens light tones and increases contrast, ignores darks.
1727
+ * Called "Color Dodge" in Illustrator and Photoshop.
1728
+ *
1729
+ * <LI>BURN - Darker areas are applied, increasing contrast, ignores lights.
1730
+ * Called "Color Burn" in Illustrator and Photoshop.
1731
+ * </UL>
1732
+ * <P>A useful reference for blending modes and their algorithms can be
1733
+ * found in the <A HREF="http://www.w3.org/TR/SVG12/rendering.html">SVG</A>
1734
+ * specification.</P>
1735
+ * <P>It is important to note that Processing uses "fast" code, not
1736
+ * necessarily "correct" code. No biggie, most software does. A nitpicker
1737
+ * can find numerous "off by 1 division" problems in the blend code where
1738
+ * <TT>&gt;&gt;8</TT> or <TT>&gt;&gt;7</TT> is used when strictly speaking
1739
+ * <TT>/255.0</T> or <TT>/127.0</TT> should have been used.</P>
1740
+ * <P>For instance, exclusion (not intended for real-time use) reads
1741
+ * <TT>r1 + r2 - ((2 * r1 * r2) / 255)</TT> because <TT>255 == 1.0</TT>
1742
+ * not <TT>256 == 1.0</TT>. In other words, <TT>(255*255)>>8</TT> is not
1743
+ * the same as <TT>(255*255)/255</TT>. But for real-time use the shifts
1744
+ * are preferrable, and the difference is insignificant for applications
1745
+ * built with Processing.</P>
1746
+ *
1747
+ * @webref color:creating_reading
1748
+ * @usage web_application
1749
+ * @param c1 the first color to blend
1750
+ * @param c2 the second color to blend
1751
+ * @param mode either BLEND, ADD, SUBTRACT, DARKEST, LIGHTEST, DIFFERENCE, EXCLUSION, MULTIPLY, SCREEN, OVERLAY, HARD_LIGHT, SOFT_LIGHT, DODGE, or BURN
1752
+ * @see PImage#blend(PImage, int, int, int, int, int, int, int, int, int)
1753
+ * @see PApplet#color(float, float, float, float)
1754
+ */
1755
+ static public int blendColor(int c1, int c2, int mode) { // ignore
1756
+ switch (mode) {
1757
+ case REPLACE: return c2;
1758
+ case BLEND: return blend_blend(c1, c2);
1759
+
1760
+ case ADD: return blend_add_pin(c1, c2);
1761
+ case SUBTRACT: return blend_sub_pin(c1, c2);
1762
+
1763
+ case LIGHTEST: return blend_lightest(c1, c2);
1764
+ case DARKEST: return blend_darkest(c1, c2);
1765
+
1766
+ case DIFFERENCE: return blend_difference(c1, c2);
1767
+ case EXCLUSION: return blend_exclusion(c1, c2);
1768
+
1769
+ case MULTIPLY: return blend_multiply(c1, c2);
1770
+ case SCREEN: return blend_screen(c1, c2);
1771
+
1772
+ case HARD_LIGHT: return blend_hard_light(c1, c2);
1773
+ case SOFT_LIGHT: return blend_soft_light(c1, c2);
1774
+ case OVERLAY: return blend_overlay(c1, c2);
1775
+
1776
+ case DODGE: return blend_dodge(c1, c2);
1777
+ case BURN: return blend_burn(c1, c2);
1778
+ }
1779
+ return 0;
1780
+ }
1781
+
1782
+
1783
+ public void blend(int sx, int sy, int sw, int sh,
1784
+ int dx, int dy, int dw, int dh, int mode) {
1785
+ blend(this, sx, sy, sw, sh, dx, dy, dw, dh, mode);
1786
+ }
1787
+
1788
+
1789
+ /**
1790
+ * ( begin auto-generated from PImage_blend.xml )
1791
+ *
1792
+ * Blends a region of pixels into the image specified by the <b>img</b>
1793
+ * parameter. These copies utilize full alpha channel support and a choice
1794
+ * of the following modes to blend the colors of source pixels (A) with the
1795
+ * ones of pixels in the destination image (B):<br />
1796
+ * <br />
1797
+ * BLEND - linear interpolation of colours: C = A*factor + B<br />
1798
+ * <br />
1799
+ * ADD - additive blending with white clip: C = min(A*factor + B, 255)<br />
1800
+ * <br />
1801
+ * SUBTRACT - subtractive blending with black clip: C = max(B - A*factor,
1802
+ * 0)<br />
1803
+ * <br />
1804
+ * DARKEST - only the darkest colour succeeds: C = min(A*factor, B)<br />
1805
+ * <br />
1806
+ * LIGHTEST - only the lightest colour succeeds: C = max(A*factor, B)<br />
1807
+ * <br />
1808
+ * DIFFERENCE - subtract colors from underlying image.<br />
1809
+ * <br />
1810
+ * EXCLUSION - similar to DIFFERENCE, but less extreme.<br />
1811
+ * <br />
1812
+ * MULTIPLY - Multiply the colors, result will always be darker.<br />
1813
+ * <br />
1814
+ * SCREEN - Opposite multiply, uses inverse values of the colors.<br />
1815
+ * <br />
1816
+ * OVERLAY - A mix of MULTIPLY and SCREEN. Multiplies dark values,
1817
+ * and screens light values.<br />
1818
+ * <br />
1819
+ * HARD_LIGHT - SCREEN when greater than 50% gray, MULTIPLY when lower.<br />
1820
+ * <br />
1821
+ * SOFT_LIGHT - Mix of DARKEST and LIGHTEST.
1822
+ * Works like OVERLAY, but not as harsh.<br />
1823
+ * <br />
1824
+ * DODGE - Lightens light tones and increases contrast, ignores darks.
1825
+ * Called "Color Dodge" in Illustrator and Photoshop.<br />
1826
+ * <br />
1827
+ * BURN - Darker areas are applied, increasing contrast, ignores lights.
1828
+ * Called "Color Burn" in Illustrator and Photoshop.<br />
1829
+ * <br />
1830
+ * All modes use the alpha information (highest byte) of source image
1831
+ * pixels as the blending factor. If the source and destination regions are
1832
+ * different sizes, the image will be automatically resized to match the
1833
+ * destination size. If the <b>srcImg</b> parameter is not used, the
1834
+ * display window is used as the source image.<br />
1835
+ * <br />
1836
+ * As of release 0149, this function ignores <b>imageMode()</b>.
1837
+ *
1838
+ * ( end auto-generated )
1839
+ *
1840
+ * @webref image:pixels
1841
+ * @brief Copies a pixel or rectangle of pixels using different blending modes
1842
+ * @param src an image variable referring to the source image
1843
+ * @param sx X coordinate of the source's upper left corner
1844
+ * @param sy Y coordinate of the source's upper left corner
1845
+ * @param sw source image width
1846
+ * @param sh source image height
1847
+ * @param dx X coordinate of the destinations's upper left corner
1848
+ * @param dy Y coordinate of the destinations's upper left corner
1849
+ * @param dw destination image width
1850
+ * @param dh destination image height
1851
+ * @param mode Either BLEND, ADD, SUBTRACT, LIGHTEST, DARKEST, DIFFERENCE, EXCLUSION, MULTIPLY, SCREEN, OVERLAY, HARD_LIGHT, SOFT_LIGHT, DODGE, BURN
1852
+ *
1853
+ * @see PApplet#alpha(int)
1854
+ * @see PImage#copy(PImage, int, int, int, int, int, int, int, int)
1855
+ * @see PImage#blendColor(int,int,int)
1856
+ */
1857
+ public void blend(PImage src,
1858
+ int sx, int sy, int sw, int sh,
1859
+ int dx, int dy, int dw, int dh, int mode) {
1860
+ int sx2 = sx + sw;
1861
+ int sy2 = sy + sh;
1862
+ int dx2 = dx + dw;
1863
+ int dy2 = dy + dh;
1864
+
1865
+ loadPixels();
1866
+ if (src == this) {
1867
+ if (intersect(sx, sy, sx2, sy2, dx, dy, dx2, dy2)) {
1868
+ blit_resize(get(sx, sy, sw, sh),
1869
+ 0, 0, sw, sh,
1870
+ pixels, pixelWidth, pixelHeight, dx, dy, dx2, dy2, mode);
1871
+ } else {
1872
+ // same as below, except skip the loadPixels() because it'd be redundant
1873
+ blit_resize(src, sx, sy, sx2, sy2,
1874
+ pixels, pixelWidth, pixelHeight, dx, dy, dx2, dy2, mode);
1875
+ }
1876
+ } else {
1877
+ src.loadPixels();
1878
+ blit_resize(src, sx, sy, sx2, sy2,
1879
+ pixels, pixelWidth, pixelHeight, dx, dy, dx2, dy2, mode);
1880
+ //src.updatePixels();
1881
+ }
1882
+ updatePixels();
1883
+ }
1884
+
1885
+
1886
+ /**
1887
+ * Check to see if two rectangles intersect one another
1888
+ */
1889
+ private boolean intersect(int sx1, int sy1, int sx2, int sy2,
1890
+ int dx1, int dy1, int dx2, int dy2) {
1891
+ int sw = sx2 - sx1 + 1;
1892
+ int sh = sy2 - sy1 + 1;
1893
+ int dw = dx2 - dx1 + 1;
1894
+ int dh = dy2 - dy1 + 1;
1895
+
1896
+ if (dx1 < sx1) {
1897
+ dw += dx1 - sx1;
1898
+ if (dw > sw) {
1899
+ dw = sw;
1900
+ }
1901
+ } else {
1902
+ int w = sw + sx1 - dx1;
1903
+ if (dw > w) {
1904
+ dw = w;
1905
+ }
1906
+ }
1907
+ if (dy1 < sy1) {
1908
+ dh += dy1 - sy1;
1909
+ if (dh > sh) {
1910
+ dh = sh;
1911
+ }
1912
+ } else {
1913
+ int h = sh + sy1 - dy1;
1914
+ if (dh > h) {
1915
+ dh = h;
1916
+ }
1917
+ }
1918
+ return !(dw <= 0 || dh <= 0);
1919
+ }
1920
+
1921
+
1922
+ //////////////////////////////////////////////////////////////
1923
+
1924
+
1925
+ /**
1926
+ * Internal blitter/resizer/copier from toxi.
1927
+ * Uses bilinear filtering if smooth() has been enabled
1928
+ * 'mode' determines the blending mode used in the process.
1929
+ */
1930
+ private void blit_resize(PImage img,
1931
+ int srcX1, int srcY1, int srcX2, int srcY2,
1932
+ int[] destPixels, int screenW, int screenH,
1933
+ int destX1, int destY1, int destX2, int destY2,
1934
+ int mode) {
1935
+ if (srcX1 < 0) srcX1 = 0;
1936
+ if (srcY1 < 0) srcY1 = 0;
1937
+ if (srcX2 > img.pixelWidth) srcX2 = img.pixelWidth;
1938
+ if (srcY2 > img.pixelHeight) srcY2 = img.pixelHeight;
1939
+
1940
+ int srcW = srcX2 - srcX1;
1941
+ int srcH = srcY2 - srcY1;
1942
+ int destW = destX2 - destX1;
1943
+ int destH = destY2 - destY1;
1944
+
1945
+ boolean smooth = true; // may as well go with the smoothing these days
1946
+
1947
+ if (!smooth) {
1948
+ srcW++; srcH++;
1949
+ }
1950
+
1951
+ if (destW <= 0 || destH <= 0 ||
1952
+ srcW <= 0 || srcH <= 0 ||
1953
+ destX1 >= screenW || destY1 >= screenH ||
1954
+ srcX1 >= img.pixelWidth || srcY1 >= img.pixelHeight) {
1955
+ return;
1956
+ }
1957
+
1958
+ int dx = (int) (srcW / (float) destW * PRECISIONF);
1959
+ int dy = (int) (srcH / (float) destH * PRECISIONF);
1960
+
1961
+ srcXOffset = destX1 < 0 ? -destX1 * dx : srcX1 * PRECISIONF;
1962
+ srcYOffset = destY1 < 0 ? -destY1 * dy : srcY1 * PRECISIONF;
1963
+
1964
+ if (destX1 < 0) {
1965
+ destW += destX1;
1966
+ destX1 = 0;
1967
+ }
1968
+ if (destY1 < 0) {
1969
+ destH += destY1;
1970
+ destY1 = 0;
1971
+ }
1972
+
1973
+ destW = min(destW, screenW - destX1);
1974
+ destH = min(destH, screenH - destY1);
1975
+
1976
+ int destOffset = destY1 * screenW + destX1;
1977
+ srcBuffer = img.pixels;
1978
+
1979
+ if (smooth) {
1980
+ // use bilinear filtering
1981
+ iw = img.pixelWidth;
1982
+ iw1 = img.pixelWidth - 1;
1983
+ ih1 = img.pixelHeight - 1;
1984
+
1985
+ switch (mode) {
1986
+
1987
+ case BLEND:
1988
+ for (int y = 0; y < destH; y++) {
1989
+ filter_new_scanline();
1990
+ for (int x = 0; x < destW; x++) {
1991
+ // davbol - renamed old blend_multiply to blend_blend
1992
+ destPixels[destOffset + x] =
1993
+ blend_blend(destPixels[destOffset + x], filter_bilinear());
1994
+ sX += dx;
1995
+ }
1996
+ destOffset += screenW;
1997
+ srcYOffset += dy;
1998
+ }
1999
+ break;
2000
+
2001
+ case ADD:
2002
+ for (int y = 0; y < destH; y++) {
2003
+ filter_new_scanline();
2004
+ for (int x = 0; x < destW; x++) {
2005
+ destPixels[destOffset + x] =
2006
+ blend_add_pin(destPixels[destOffset + x], filter_bilinear());
2007
+ sX += dx;
2008
+ }
2009
+ destOffset += screenW;
2010
+ srcYOffset += dy;
2011
+ }
2012
+ break;
2013
+
2014
+ case SUBTRACT:
2015
+ for (int y = 0; y < destH; y++) {
2016
+ filter_new_scanline();
2017
+ for (int x = 0; x < destW; x++) {
2018
+ destPixels[destOffset + x] =
2019
+ blend_sub_pin(destPixels[destOffset + x], filter_bilinear());
2020
+ sX += dx;
2021
+ }
2022
+ destOffset += screenW;
2023
+ srcYOffset += dy;
2024
+ }
2025
+ break;
2026
+
2027
+ case LIGHTEST:
2028
+ for (int y = 0; y < destH; y++) {
2029
+ filter_new_scanline();
2030
+ for (int x = 0; x < destW; x++) {
2031
+ destPixels[destOffset + x] =
2032
+ blend_lightest(destPixels[destOffset + x], filter_bilinear());
2033
+ sX += dx;
2034
+ }
2035
+ destOffset += screenW;
2036
+ srcYOffset += dy;
2037
+ }
2038
+ break;
2039
+
2040
+ case DARKEST:
2041
+ for (int y = 0; y < destH; y++) {
2042
+ filter_new_scanline();
2043
+ for (int x = 0; x < destW; x++) {
2044
+ destPixels[destOffset + x] =
2045
+ blend_darkest(destPixels[destOffset + x], filter_bilinear());
2046
+ sX += dx;
2047
+ }
2048
+ destOffset += screenW;
2049
+ srcYOffset += dy;
2050
+ }
2051
+ break;
2052
+
2053
+ case REPLACE:
2054
+ for (int y = 0; y < destH; y++) {
2055
+ filter_new_scanline();
2056
+ for (int x = 0; x < destW; x++) {
2057
+ destPixels[destOffset + x] = filter_bilinear();
2058
+ sX += dx;
2059
+ }
2060
+ destOffset += screenW;
2061
+ srcYOffset += dy;
2062
+ }
2063
+ break;
2064
+
2065
+ case DIFFERENCE:
2066
+ for (int y = 0; y < destH; y++) {
2067
+ filter_new_scanline();
2068
+ for (int x = 0; x < destW; x++) {
2069
+ destPixels[destOffset + x] =
2070
+ blend_difference(destPixels[destOffset + x], filter_bilinear());
2071
+ sX += dx;
2072
+ }
2073
+ destOffset += screenW;
2074
+ srcYOffset += dy;
2075
+ }
2076
+ break;
2077
+
2078
+ case EXCLUSION:
2079
+ for (int y = 0; y < destH; y++) {
2080
+ filter_new_scanline();
2081
+ for (int x = 0; x < destW; x++) {
2082
+ destPixels[destOffset + x] =
2083
+ blend_exclusion(destPixels[destOffset + x], filter_bilinear());
2084
+ sX += dx;
2085
+ }
2086
+ destOffset += screenW;
2087
+ srcYOffset += dy;
2088
+ }
2089
+ break;
2090
+
2091
+ case MULTIPLY:
2092
+ for (int y = 0; y < destH; y++) {
2093
+ filter_new_scanline();
2094
+ for (int x = 0; x < destW; x++) {
2095
+ destPixels[destOffset + x] =
2096
+ blend_multiply(destPixels[destOffset + x], filter_bilinear());
2097
+ sX += dx;
2098
+ }
2099
+ destOffset += screenW;
2100
+ srcYOffset += dy;
2101
+ }
2102
+ break;
2103
+
2104
+ case SCREEN:
2105
+ for (int y = 0; y < destH; y++) {
2106
+ filter_new_scanline();
2107
+ for (int x = 0; x < destW; x++) {
2108
+ destPixels[destOffset + x] =
2109
+ blend_screen(destPixels[destOffset + x], filter_bilinear());
2110
+ sX += dx;
2111
+ }
2112
+ destOffset += screenW;
2113
+ srcYOffset += dy;
2114
+ }
2115
+ break;
2116
+
2117
+ case OVERLAY:
2118
+ for (int y = 0; y < destH; y++) {
2119
+ filter_new_scanline();
2120
+ for (int x = 0; x < destW; x++) {
2121
+ destPixels[destOffset + x] =
2122
+ blend_overlay(destPixels[destOffset + x], filter_bilinear());
2123
+ sX += dx;
2124
+ }
2125
+ destOffset += screenW;
2126
+ srcYOffset += dy;
2127
+ }
2128
+ break;
2129
+
2130
+ case HARD_LIGHT:
2131
+ for (int y = 0; y < destH; y++) {
2132
+ filter_new_scanline();
2133
+ for (int x = 0; x < destW; x++) {
2134
+ destPixels[destOffset + x] =
2135
+ blend_hard_light(destPixels[destOffset + x], filter_bilinear());
2136
+ sX += dx;
2137
+ }
2138
+ destOffset += screenW;
2139
+ srcYOffset += dy;
2140
+ }
2141
+ break;
2142
+
2143
+ case SOFT_LIGHT:
2144
+ for (int y = 0; y < destH; y++) {
2145
+ filter_new_scanline();
2146
+ for (int x = 0; x < destW; x++) {
2147
+ destPixels[destOffset + x] =
2148
+ blend_soft_light(destPixels[destOffset + x], filter_bilinear());
2149
+ sX += dx;
2150
+ }
2151
+ destOffset += screenW;
2152
+ srcYOffset += dy;
2153
+ }
2154
+ break;
2155
+
2156
+ // davbol - proposed 2007-01-09
2157
+ case DODGE:
2158
+ for (int y = 0; y < destH; y++) {
2159
+ filter_new_scanline();
2160
+ for (int x = 0; x < destW; x++) {
2161
+ destPixels[destOffset + x] =
2162
+ blend_dodge(destPixels[destOffset + x], filter_bilinear());
2163
+ sX += dx;
2164
+ }
2165
+ destOffset += screenW;
2166
+ srcYOffset += dy;
2167
+ }
2168
+ break;
2169
+
2170
+ case BURN:
2171
+ for (int y = 0; y < destH; y++) {
2172
+ filter_new_scanline();
2173
+ for (int x = 0; x < destW; x++) {
2174
+ destPixels[destOffset + x] =
2175
+ blend_burn(destPixels[destOffset + x], filter_bilinear());
2176
+ sX += dx;
2177
+ }
2178
+ destOffset += screenW;
2179
+ srcYOffset += dy;
2180
+ }
2181
+ break;
2182
+
2183
+ }
2184
+
2185
+ } else {
2186
+ // nearest neighbour scaling (++fast!)
2187
+ switch (mode) {
2188
+
2189
+ case BLEND:
2190
+ for (int y = 0; y < destH; y++) {
2191
+ sX = srcXOffset;
2192
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2193
+ for (int x = 0; x < destW; x++) {
2194
+ // davbol - renamed old blend_multiply to blend_blend
2195
+ destPixels[destOffset + x] =
2196
+ blend_blend(destPixels[destOffset + x],
2197
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2198
+ sX += dx;
2199
+ }
2200
+ destOffset += screenW;
2201
+ srcYOffset += dy;
2202
+ }
2203
+ break;
2204
+
2205
+ case ADD:
2206
+ for (int y = 0; y < destH; y++) {
2207
+ sX = srcXOffset;
2208
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2209
+ for (int x = 0; x < destW; x++) {
2210
+ destPixels[destOffset + x] =
2211
+ blend_add_pin(destPixels[destOffset + x],
2212
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2213
+ sX += dx;
2214
+ }
2215
+ destOffset += screenW;
2216
+ srcYOffset += dy;
2217
+ }
2218
+ break;
2219
+
2220
+ case SUBTRACT:
2221
+ for (int y = 0; y < destH; y++) {
2222
+ sX = srcXOffset;
2223
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2224
+ for (int x = 0; x < destW; x++) {
2225
+ destPixels[destOffset + x] =
2226
+ blend_sub_pin(destPixels[destOffset + x],
2227
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2228
+ sX += dx;
2229
+ }
2230
+ destOffset += screenW;
2231
+ srcYOffset += dy;
2232
+ }
2233
+ break;
2234
+
2235
+ case LIGHTEST:
2236
+ for (int y = 0; y < destH; y++) {
2237
+ sX = srcXOffset;
2238
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2239
+ for (int x = 0; x < destW; x++) {
2240
+ destPixels[destOffset + x] =
2241
+ blend_lightest(destPixels[destOffset + x],
2242
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2243
+ sX += dx;
2244
+ }
2245
+ destOffset += screenW;
2246
+ srcYOffset += dy;
2247
+ }
2248
+ break;
2249
+
2250
+ case DARKEST:
2251
+ for (int y = 0; y < destH; y++) {
2252
+ sX = srcXOffset;
2253
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2254
+ for (int x = 0; x < destW; x++) {
2255
+ destPixels[destOffset + x] =
2256
+ blend_darkest(destPixels[destOffset + x],
2257
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2258
+ sX += dx;
2259
+ }
2260
+ destOffset += screenW;
2261
+ srcYOffset += dy;
2262
+ }
2263
+ break;
2264
+
2265
+ case REPLACE:
2266
+ for (int y = 0; y < destH; y++) {
2267
+ sX = srcXOffset;
2268
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2269
+ for (int x = 0; x < destW; x++) {
2270
+ destPixels[destOffset + x] = srcBuffer[sY + (sX >> PRECISIONB)];
2271
+ sX += dx;
2272
+ }
2273
+ destOffset += screenW;
2274
+ srcYOffset += dy;
2275
+ }
2276
+ break;
2277
+
2278
+ case DIFFERENCE:
2279
+ for (int y = 0; y < destH; y++) {
2280
+ sX = srcXOffset;
2281
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2282
+ for (int x = 0; x < destW; x++) {
2283
+ destPixels[destOffset + x] =
2284
+ blend_difference(destPixels[destOffset + x],
2285
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2286
+ sX += dx;
2287
+ }
2288
+ destOffset += screenW;
2289
+ srcYOffset += dy;
2290
+ }
2291
+ break;
2292
+
2293
+ case EXCLUSION:
2294
+ for (int y = 0; y < destH; y++) {
2295
+ sX = srcXOffset;
2296
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2297
+ for (int x = 0; x < destW; x++) {
2298
+ destPixels[destOffset + x] =
2299
+ blend_exclusion(destPixels[destOffset + x],
2300
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2301
+ sX += dx;
2302
+ }
2303
+ destOffset += screenW;
2304
+ srcYOffset += dy;
2305
+ }
2306
+ break;
2307
+
2308
+ case MULTIPLY:
2309
+ for (int y = 0; y < destH; y++) {
2310
+ sX = srcXOffset;
2311
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2312
+ for (int x = 0; x < destW; x++) {
2313
+ destPixels[destOffset + x] =
2314
+ blend_multiply(destPixels[destOffset + x],
2315
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2316
+ sX += dx;
2317
+ }
2318
+ destOffset += screenW;
2319
+ srcYOffset += dy;
2320
+ }
2321
+ break;
2322
+
2323
+ case SCREEN:
2324
+ for (int y = 0; y < destH; y++) {
2325
+ sX = srcXOffset;
2326
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2327
+ for (int x = 0; x < destW; x++) {
2328
+ destPixels[destOffset + x] =
2329
+ blend_screen(destPixels[destOffset + x],
2330
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2331
+ sX += dx;
2332
+ }
2333
+ destOffset += screenW;
2334
+ srcYOffset += dy;
2335
+ }
2336
+ break;
2337
+
2338
+ case OVERLAY:
2339
+ for (int y = 0; y < destH; y++) {
2340
+ sX = srcXOffset;
2341
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2342
+ for (int x = 0; x < destW; x++) {
2343
+ destPixels[destOffset + x] =
2344
+ blend_overlay(destPixels[destOffset + x],
2345
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2346
+ sX += dx;
2347
+ }
2348
+ destOffset += screenW;
2349
+ srcYOffset += dy;
2350
+ }
2351
+ break;
2352
+
2353
+ case HARD_LIGHT:
2354
+ for (int y = 0; y < destH; y++) {
2355
+ sX = srcXOffset;
2356
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2357
+ for (int x = 0; x < destW; x++) {
2358
+ destPixels[destOffset + x] =
2359
+ blend_hard_light(destPixels[destOffset + x],
2360
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2361
+ sX += dx;
2362
+ }
2363
+ destOffset += screenW;
2364
+ srcYOffset += dy;
2365
+ }
2366
+ break;
2367
+
2368
+ case SOFT_LIGHT:
2369
+ for (int y = 0; y < destH; y++) {
2370
+ sX = srcXOffset;
2371
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2372
+ for (int x = 0; x < destW; x++) {
2373
+ destPixels[destOffset + x] =
2374
+ blend_soft_light(destPixels[destOffset + x],
2375
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2376
+ sX += dx;
2377
+ }
2378
+ destOffset += screenW;
2379
+ srcYOffset += dy;
2380
+ }
2381
+ break;
2382
+
2383
+ // davbol - proposed 2007-01-09
2384
+ case DODGE:
2385
+ for (int y = 0; y < destH; y++) {
2386
+ sX = srcXOffset;
2387
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2388
+ for (int x = 0; x < destW; x++) {
2389
+ destPixels[destOffset + x] =
2390
+ blend_dodge(destPixels[destOffset + x],
2391
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2392
+ sX += dx;
2393
+ }
2394
+ destOffset += screenW;
2395
+ srcYOffset += dy;
2396
+ }
2397
+ break;
2398
+
2399
+ case BURN:
2400
+ for (int y = 0; y < destH; y++) {
2401
+ sX = srcXOffset;
2402
+ sY = (srcYOffset >> PRECISIONB) * img.pixelWidth;
2403
+ for (int x = 0; x < destW; x++) {
2404
+ destPixels[destOffset + x] =
2405
+ blend_burn(destPixels[destOffset + x],
2406
+ srcBuffer[sY + (sX >> PRECISIONB)]);
2407
+ sX += dx;
2408
+ }
2409
+ destOffset += screenW;
2410
+ srcYOffset += dy;
2411
+ }
2412
+ break;
2413
+
2414
+ }
2415
+ }
2416
+ }
2417
+
2418
+
2419
+ private void filter_new_scanline() {
2420
+ sX = srcXOffset;
2421
+ fracV = srcYOffset & PREC_MAXVAL;
2422
+ ifV = PREC_MAXVAL - fracV + 1;
2423
+ v1 = (srcYOffset >> PRECISIONB) * iw;
2424
+ v2 = min((srcYOffset >> PRECISIONB) + 1, ih1) * iw;
2425
+ }
2426
+
2427
+
2428
+ private int filter_bilinear() {
2429
+ fracU = sX & PREC_MAXVAL;
2430
+ ifU = PREC_MAXVAL - fracU + 1;
2431
+ ul = (ifU * ifV) >> PRECISIONB;
2432
+ ll = ifU - ul;
2433
+ ur = ifV - ul;
2434
+ lr = PREC_MAXVAL + 1 - ul - ll - ur;
2435
+ u1 = (sX >> PRECISIONB);
2436
+ u2 = min(u1 + 1, iw1);
2437
+
2438
+ // get color values of the 4 neighbouring texels
2439
+ cUL = srcBuffer[v1 + u1];
2440
+ cUR = srcBuffer[v1 + u2];
2441
+ cLL = srcBuffer[v2 + u1];
2442
+ cLR = srcBuffer[v2 + u2];
2443
+
2444
+ r = ((ul*((cUL&RED_MASK)>>16) + ll*((cLL&RED_MASK)>>16) +
2445
+ ur*((cUR&RED_MASK)>>16) + lr*((cLR&RED_MASK)>>16))
2446
+ << PREC_RED_SHIFT) & RED_MASK;
2447
+
2448
+ g = ((ul*(cUL&GREEN_MASK) + ll*(cLL&GREEN_MASK) +
2449
+ ur*(cUR&GREEN_MASK) + lr*(cLR&GREEN_MASK))
2450
+ >>> PRECISIONB) & GREEN_MASK;
2451
+
2452
+ b = (ul*(cUL&BLUE_MASK) + ll*(cLL&BLUE_MASK) +
2453
+ ur*(cUR&BLUE_MASK) + lr*(cLR&BLUE_MASK))
2454
+ >>> PRECISIONB;
2455
+
2456
+ a = ((ul*((cUL&ALPHA_MASK)>>>24) + ll*((cLL&ALPHA_MASK)>>>24) +
2457
+ ur*((cUR&ALPHA_MASK)>>>24) + lr*((cLR&ALPHA_MASK)>>>24))
2458
+ << PREC_ALPHA_SHIFT) & ALPHA_MASK;
2459
+
2460
+ return a | r | g | b;
2461
+ }
2462
+
2463
+
2464
+
2465
+ //////////////////////////////////////////////////////////////
2466
+
2467
+ // internal blending methods
2468
+
2469
+
2470
+ private static int min(int a, int b) {
2471
+ return (a < b) ? a : b;
2472
+ }
2473
+
2474
+
2475
+ private static int max(int a, int b) {
2476
+ return (a > b) ? a : b;
2477
+ }
2478
+
2479
+
2480
+ /////////////////////////////////////////////////////////////
2481
+
2482
+ // BLEND MODE IMPLEMENTATIONS
2483
+
2484
+ /*
2485
+ * Jakub Valtar
2486
+ *
2487
+ * All modes use SRC alpha to interpolate between DST and the result of
2488
+ * the operation:
2489
+ *
2490
+ * R = (1 - SRC_ALPHA) * DST + SRC_ALPHA * <RESULT OF THE OPERATION>
2491
+ *
2492
+ * Comments above each mode only specify the formula of its operation.
2493
+ *
2494
+ * These implementations treat alpha 127 (=255/2) as a perfect 50 % mix.
2495
+ *
2496
+ * One alpha value between 126 and 127 is intentionally left out,
2497
+ * so the step 126 -> 127 is twice as big compared to other steps.
2498
+ * This is because our colors are in 0..255 range, but we divide
2499
+ * by right shifting 8 places (=256) which is much faster than
2500
+ * (correct) float division by 255.0f. The missing value was placed
2501
+ * between 126 and 127, because limits of the range (near 0 and 255) and
2502
+ * the middle value (127) have to blend correctly.
2503
+ *
2504
+ * Below you will often see RED and BLUE channels (RB) manipulated together
2505
+ * and GREEN channel (GN) manipulated separately. It is sometimes possible
2506
+ * because the operation won't use more than 16 bits, so we process the RED
2507
+ * channel in the upper 16 bits and BLUE channel in the lower 16 bits. This
2508
+ * decreases the number of operations per pixel and thus makes things faster.
2509
+ *
2510
+ * Some of the modes are hand tweaked (various +1s etc.) to be more accurate
2511
+ * and to produce correct values in extremes. Below is a sketch you can use
2512
+ * to check any blending function for
2513
+ *
2514
+ * 1) Discrepancies between color channels:
2515
+ * - highlighted by the offending color
2516
+ * 2) Behavior at extremes (set colorCount to 256):
2517
+ * - values of all corners are printed to the console
2518
+ * 3) Rounding errors:
2519
+ * - set colorCount to lower value to better see color bands
2520
+ *
2521
+
2522
+ // use powers of 2 in range 2..256
2523
+ // to better see color bands
2524
+ final int colorCount = 256;
2525
+
2526
+ final int blockSize = 3;
2527
+
2528
+ void settings() {
2529
+ size(blockSize * 256, blockSize * 256);
2530
+ }
2531
+
2532
+ void setup() { }
2533
+
2534
+ void draw() {
2535
+ noStroke();
2536
+ colorMode(RGB, colorCount-1);
2537
+ int alpha = (mouseX / blockSize) << 24;
2538
+ int r, g, b, r2, g2, b2 = 0;
2539
+ for (int x = 0; x <= 0xFF; x++) {
2540
+ for (int y = 0; y <= 0xFF; y++) {
2541
+ int dst = (x << 16) | (x << 8) | x;
2542
+ int src = (y << 16) | (y << 8) | y | alpha;
2543
+ int result = testFunction(dst, src);
2544
+ r = r2 = (result >> 16 & 0xFF);
2545
+ g = g2 = (result >> 8 & 0xFF);
2546
+ b = b2 = (result >> 0 & 0xFF);
2547
+ if (r != g && r != b) r2 = (128 + r2) % 255;
2548
+ if (g != r && g != b) g2 = (128 + g2) % 255;
2549
+ if (b != r && b != g) b2 = (128 + b2) % 255;
2550
+ fill(r2 % colorCount, g2 % colorCount, b2 % colorCount);
2551
+ rect(x * blockSize, y * blockSize, blockSize, blockSize);
2552
+ }
2553
+ }
2554
+ println(
2555
+ "alpha:", mouseX/blockSize,
2556
+ "TL:", hex(get(0, 0)),
2557
+ "TR:", hex(get(width-1, 0)),
2558
+ "BR:", hex(get(width-1, height-1)),
2559
+ "BL:", hex(get(0, height-1)));
2560
+ }
2561
+
2562
+ int testFunction(int dst, int src) {
2563
+ // your function here
2564
+ return dst;
2565
+ }
2566
+
2567
+ *
2568
+ *
2569
+ */
2570
+
2571
+ private static final int RB_MASK = 0x00FF00FF;
2572
+ private static final int GN_MASK = 0x0000FF00;
2573
+
2574
+ /**
2575
+ * Blend
2576
+ * O = S
2577
+ */
2578
+ private static int blend_blend(int dst, int src) {
2579
+ int a = src >>> 24;
2580
+
2581
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2582
+ int d_a = 0x100 - s_a;
2583
+
2584
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2585
+ ((dst & RB_MASK) * d_a + (src & RB_MASK) * s_a) >>> 8 & RB_MASK |
2586
+ ((dst & GN_MASK) * d_a + (src & GN_MASK) * s_a) >>> 8 & GN_MASK;
2587
+ }
2588
+
2589
+
2590
+ /**
2591
+ * Add
2592
+ * O = MIN(D + S, 1)
2593
+ */
2594
+ private static int blend_add_pin(int dst, int src) {
2595
+ int a = src >>> 24;
2596
+
2597
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2598
+
2599
+ int rb = (dst & RB_MASK) + ((src & RB_MASK) * s_a >>> 8 & RB_MASK);
2600
+ int gn = (dst & GN_MASK) + ((src & GN_MASK) * s_a >>> 8);
2601
+
2602
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2603
+ min(rb & 0xFFFF0000, RED_MASK) |
2604
+ min(gn & 0x00FFFF00, GREEN_MASK) |
2605
+ min(rb & 0x0000FFFF, BLUE_MASK);
2606
+ }
2607
+
2608
+
2609
+ /**
2610
+ * Subtract
2611
+ * O = MAX(0, D - S)
2612
+ */
2613
+ private static int blend_sub_pin(int dst, int src) {
2614
+ int a = src >>> 24;
2615
+
2616
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2617
+
2618
+ int rb = ((src & RB_MASK) * s_a >>> 8);
2619
+ int gn = ((src & GREEN_MASK) * s_a >>> 8);
2620
+
2621
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2622
+ max((dst & RED_MASK) - (rb & RED_MASK), 0) |
2623
+ max((dst & GREEN_MASK) - (gn & GREEN_MASK), 0) |
2624
+ max((dst & BLUE_MASK) - (rb & BLUE_MASK), 0);
2625
+ }
2626
+
2627
+
2628
+ /**
2629
+ * Lightest
2630
+ * O = MAX(D, S)
2631
+ */
2632
+ private static int blend_lightest(int dst, int src) {
2633
+ int a = src >>> 24;
2634
+
2635
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2636
+ int d_a = 0x100 - s_a;
2637
+
2638
+ int rb = max(src & RED_MASK, dst & RED_MASK) |
2639
+ max(src & BLUE_MASK, dst & BLUE_MASK);
2640
+ int gn = max(src & GREEN_MASK, dst & GREEN_MASK);
2641
+
2642
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2643
+ ((dst & RB_MASK) * d_a + rb * s_a) >>> 8 & RB_MASK |
2644
+ ((dst & GN_MASK) * d_a + gn * s_a) >>> 8 & GN_MASK;
2645
+ }
2646
+
2647
+
2648
+ /**
2649
+ * Darkest
2650
+ * O = MIN(D, S)
2651
+ */
2652
+ private static int blend_darkest(int dst, int src) {
2653
+ int a = src >>> 24;
2654
+
2655
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2656
+ int d_a = 0x100 - s_a;
2657
+
2658
+ int rb = min(src & RED_MASK, dst & RED_MASK) |
2659
+ min(src & BLUE_MASK, dst & BLUE_MASK);
2660
+ int gn = min(src & GREEN_MASK, dst & GREEN_MASK);
2661
+
2662
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2663
+ ((dst & RB_MASK) * d_a + rb * s_a) >>> 8 & RB_MASK |
2664
+ ((dst & GN_MASK) * d_a + gn * s_a) >>> 8 & GN_MASK;
2665
+ }
2666
+
2667
+
2668
+ /**
2669
+ * Difference
2670
+ * O = ABS(D - S)
2671
+ */
2672
+ private static int blend_difference(int dst, int src) {
2673
+ int a = src >>> 24;
2674
+
2675
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2676
+ int d_a = 0x100 - s_a;
2677
+
2678
+ int r = (dst & RED_MASK) - (src & RED_MASK);
2679
+ int b = (dst & BLUE_MASK) - (src & BLUE_MASK);
2680
+ int g = (dst & GREEN_MASK) - (src & GREEN_MASK);
2681
+
2682
+ int rb = (r < 0 ? -r : r) |
2683
+ (b < 0 ? -b : b);
2684
+ int gn = (g < 0 ? -g : g);
2685
+
2686
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2687
+ ((dst & RB_MASK) * d_a + rb * s_a) >>> 8 & RB_MASK |
2688
+ ((dst & GN_MASK) * d_a + gn * s_a) >>> 8 & GN_MASK;
2689
+ }
2690
+
2691
+
2692
+ /**
2693
+ * Exclusion
2694
+ * O = (1 - S)D + S(1 - D)
2695
+ * O = D + S - 2DS
2696
+ */
2697
+ private static int blend_exclusion(int dst, int src) {
2698
+ int a = src >>> 24;
2699
+
2700
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2701
+ int d_a = 0x100 - s_a;
2702
+
2703
+ int d_rb = dst & RB_MASK;
2704
+ int d_gn = dst & GN_MASK;
2705
+
2706
+ int s_gn = src & GN_MASK;
2707
+
2708
+ int f_r = (dst & RED_MASK) >> 16;
2709
+ int f_b = (dst & BLUE_MASK);
2710
+
2711
+ int rb_sub =
2712
+ ((src & RED_MASK) * (f_r + (f_r >= 0x7F ? 1 : 0)) |
2713
+ (src & BLUE_MASK) * (f_b + (f_b >= 0x7F ? 1 : 0)))
2714
+ >>> 7 & 0x01FF01FF;
2715
+ int gn_sub = s_gn * (d_gn + (d_gn >= 0x7F00 ? 0x100 : 0))
2716
+ >>> 15 & 0x0001FF00;
2717
+
2718
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2719
+ (d_rb * d_a + (d_rb + (src & RB_MASK) - rb_sub) * s_a) >>> 8 & RB_MASK |
2720
+ (d_gn * d_a + (d_gn + s_gn - gn_sub) * s_a) >>> 8 & GN_MASK;
2721
+ }
2722
+
2723
+
2724
+ /*
2725
+ * Multiply
2726
+ * O = DS
2727
+ */
2728
+ private static int blend_multiply(int dst, int src) {
2729
+ int a = src >>> 24;
2730
+
2731
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2732
+ int d_a = 0x100 - s_a;
2733
+
2734
+ int d_gn = dst & GN_MASK;
2735
+
2736
+ int f_r = (dst & RED_MASK) >> 16;
2737
+ int f_b = (dst & BLUE_MASK);
2738
+
2739
+ int rb =
2740
+ ((src & RED_MASK) * (f_r + 1) |
2741
+ (src & BLUE_MASK) * (f_b + 1))
2742
+ >>> 8 & RB_MASK;
2743
+ int gn =
2744
+ (src & GREEN_MASK) * (d_gn + 0x100)
2745
+ >>> 16 & GN_MASK;
2746
+
2747
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2748
+ ((dst & RB_MASK) * d_a + rb * s_a) >>> 8 & RB_MASK |
2749
+ (d_gn * d_a + gn * s_a) >>> 8 & GN_MASK;
2750
+ }
2751
+
2752
+
2753
+ /**
2754
+ * Screen
2755
+ * O = 1 - (1 - D)(1 - S)
2756
+ * O = D + S - DS
2757
+ */
2758
+ private static int blend_screen(int dst, int src) {
2759
+ int a = src >>> 24;
2760
+
2761
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2762
+ int d_a = 0x100 - s_a;
2763
+
2764
+ int d_rb = dst & RB_MASK;
2765
+ int d_gn = dst & GN_MASK;
2766
+
2767
+ int s_gn = src & GN_MASK;
2768
+
2769
+ int f_r = (dst & RED_MASK) >> 16;
2770
+ int f_b = (dst & BLUE_MASK);
2771
+
2772
+ int rb_sub =
2773
+ ((src & RED_MASK) * (f_r + 1) |
2774
+ (src & BLUE_MASK) * (f_b + 1))
2775
+ >>> 8 & RB_MASK;
2776
+ int gn_sub = s_gn * (d_gn + 0x100)
2777
+ >>> 16 & GN_MASK;
2778
+
2779
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2780
+ (d_rb * d_a + (d_rb + (src & RB_MASK) - rb_sub) * s_a) >>> 8 & RB_MASK |
2781
+ (d_gn * d_a + (d_gn + s_gn - gn_sub) * s_a) >>> 8 & GN_MASK;
2782
+ }
2783
+
2784
+
2785
+ /**
2786
+ * Overlay
2787
+ * O = 2 * MULTIPLY(D, S) = 2DS for D < 0.5
2788
+ * O = 2 * SCREEN(D, S) - 1 = 2(S + D - DS) - 1 otherwise
2789
+ */
2790
+ private static int blend_overlay(int dst, int src) {
2791
+ int a = src >>> 24;
2792
+
2793
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2794
+ int d_a = 0x100 - s_a;
2795
+
2796
+ int d_r = dst & RED_MASK;
2797
+ int d_g = dst & GREEN_MASK;
2798
+ int d_b = dst & BLUE_MASK;
2799
+
2800
+ int s_r = src & RED_MASK;
2801
+ int s_g = src & GREEN_MASK;
2802
+ int s_b = src & BLUE_MASK;
2803
+
2804
+ int r = (d_r < 0x800000) ?
2805
+ d_r * ((s_r >>> 16) + 1) >>> 7 :
2806
+ 0xFF0000 - ((0x100 - (s_r >>> 16)) * (RED_MASK - d_r) >>> 7);
2807
+ int g = (d_g < 0x8000) ?
2808
+ d_g * (s_g + 0x100) >>> 15 :
2809
+ (0xFF00 - ((0x10000 - s_g) * (GREEN_MASK - d_g) >>> 15));
2810
+ int b = (d_b < 0x80) ?
2811
+ d_b * (s_b + 1) >>> 7 :
2812
+ (0xFF00 - ((0x100 - s_b) * (BLUE_MASK - d_b) << 1)) >>> 8;
2813
+
2814
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2815
+ ((dst & RB_MASK) * d_a + ((r | b) & RB_MASK) * s_a) >>> 8 & RB_MASK |
2816
+ ((dst & GN_MASK) * d_a + (g & GN_MASK) * s_a) >>> 8 & GN_MASK;
2817
+ }
2818
+
2819
+
2820
+ /**
2821
+ * Hard Light
2822
+ * O = OVERLAY(S, D)
2823
+ *
2824
+ * O = 2 * MULTIPLY(D, S) = 2DS for S < 0.5
2825
+ * O = 2 * SCREEN(D, S) - 1 = 2(S + D - DS) - 1 otherwise
2826
+ */
2827
+ private static int blend_hard_light(int dst, int src) {
2828
+ int a = src >>> 24;
2829
+
2830
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2831
+ int d_a = 0x100 - s_a;
2832
+
2833
+ int d_r = dst & RED_MASK;
2834
+ int d_g = dst & GREEN_MASK;
2835
+ int d_b = dst & BLUE_MASK;
2836
+
2837
+ int s_r = src & RED_MASK;
2838
+ int s_g = src & GREEN_MASK;
2839
+ int s_b = src & BLUE_MASK;
2840
+
2841
+ int r = (s_r < 0x800000) ?
2842
+ s_r * ((d_r >>> 16) + 1) >>> 7 :
2843
+ 0xFF0000 - ((0x100 - (d_r >>> 16)) * (RED_MASK - s_r) >>> 7);
2844
+ int g = (s_g < 0x8000) ?
2845
+ s_g * (d_g + 0x100) >>> 15 :
2846
+ (0xFF00 - ((0x10000 - d_g) * (GREEN_MASK - s_g) >>> 15));
2847
+ int b = (s_b < 0x80) ?
2848
+ s_b * (d_b + 1) >>> 7 :
2849
+ (0xFF00 - ((0x100 - d_b) * (BLUE_MASK - s_b) << 1)) >>> 8;
2850
+
2851
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2852
+ ((dst & RB_MASK) * d_a + ((r | b) & RB_MASK) * s_a) >>> 8 & RB_MASK |
2853
+ ((dst & GN_MASK) * d_a + (g & GN_MASK) * s_a) >>> 8 & GN_MASK;
2854
+ }
2855
+
2856
+
2857
+ /**
2858
+ * Soft Light (Pegtop)
2859
+ * O = (1 - D) * MULTIPLY(D, S) + D * SCREEN(D, S)
2860
+ * O = (1 - D) * DS + D * (1 - (1 - D)(1 - S))
2861
+ * O = 2DS + DD - 2DDS
2862
+ */
2863
+ private static int blend_soft_light(int dst, int src) {
2864
+ int a = src >>> 24;
2865
+
2866
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2867
+ int d_a = 0x100 - s_a;
2868
+
2869
+ int d_r = dst & RED_MASK;
2870
+ int d_g = dst & GREEN_MASK;
2871
+ int d_b = dst & BLUE_MASK;
2872
+
2873
+ int s_r1 = src & RED_MASK >> 16;
2874
+ int s_g1 = src & GREEN_MASK >> 8;
2875
+ int s_b1 = src & BLUE_MASK;
2876
+
2877
+ int d_r1 = (d_r >> 16) + (s_r1 < 7F ? 1 : 0);
2878
+ int d_g1 = (d_g >> 8) + (s_g1 < 7F ? 1 : 0);
2879
+ int d_b1 = d_b + (s_b1 < 7F ? 1 : 0);
2880
+
2881
+ int r = (s_r1 * d_r >> 7) + 0xFF * d_r1 * (d_r1 + 1) -
2882
+ ((s_r1 * d_r1 * d_r1) << 1) & RED_MASK;
2883
+ int g = (s_g1 * d_g << 1) + 0xFF * d_g1 * (d_g1 + 1) -
2884
+ ((s_g1 * d_g1 * d_g1) << 1) >>> 8 & GREEN_MASK;
2885
+ int b = (s_b1 * d_b << 9) + 0xFF * d_b1 * (d_b1 + 1) -
2886
+ ((s_b1 * d_b1 * d_b1) << 1) >>> 16;
2887
+
2888
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2889
+ ((dst & RB_MASK) * d_a + (r | b) * s_a) >>> 8 & RB_MASK |
2890
+ ((dst & GN_MASK) * d_a + g * s_a) >>> 8 & GN_MASK;
2891
+ }
2892
+
2893
+
2894
+ /**
2895
+ * Dodge
2896
+ * O = D / (1 - S)
2897
+ */
2898
+ private static int blend_dodge(int dst, int src) {
2899
+ int a = src >>> 24;
2900
+
2901
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2902
+ int d_a = 0x100 - s_a;
2903
+
2904
+ int r = (dst & RED_MASK) / (256 - ((src & RED_MASK) >> 16));
2905
+ int g = ((dst & GREEN_MASK) << 8) / (256 - ((src & GREEN_MASK) >> 8));
2906
+ int b = ((dst & BLUE_MASK) << 8) / (256 - (src & BLUE_MASK));
2907
+
2908
+ int rb =
2909
+ (r > 0xFF00 ? 0xFF0000 : ((r << 8) & RED_MASK)) |
2910
+ (b > 0x00FF ? 0x0000FF : b);
2911
+ int gn =
2912
+ (g > 0xFF00 ? 0x00FF00 : (g & GREEN_MASK));
2913
+
2914
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2915
+ ((dst & RB_MASK) * d_a + rb * s_a) >>> 8 & RB_MASK |
2916
+ ((dst & GN_MASK) * d_a + gn * s_a) >>> 8 & GN_MASK;
2917
+ }
2918
+
2919
+
2920
+ /**
2921
+ * Burn
2922
+ * O = 1 - (1 - A) / B
2923
+ */
2924
+ private static int blend_burn(int dst, int src) {
2925
+ int a = src >>> 24;
2926
+
2927
+ int s_a = a + (a >= 0x7F ? 1 : 0);
2928
+ int d_a = 0x100 - s_a;
2929
+
2930
+ int r = ((0xFF0000 - (dst & RED_MASK))) / (1 + (src & RED_MASK >> 16));
2931
+ int g = ((0x00FF00 - (dst & GREEN_MASK)) << 8) / (1 + (src & GREEN_MASK >> 8));
2932
+ int b = ((0x0000FF - (dst & BLUE_MASK)) << 8) / (1 + (src & BLUE_MASK));
2933
+
2934
+ int rb = RB_MASK -
2935
+ (r > 0xFF00 ? 0xFF0000 : ((r << 8) & RED_MASK)) -
2936
+ (b > 0x00FF ? 0x0000FF : b);
2937
+ int gn = GN_MASK -
2938
+ (g > 0xFF00 ? 0x00FF00 : (g & GREEN_MASK));
2939
+
2940
+ return min((dst >>> 24) + a, 0xFF) << 24 |
2941
+ ((dst & RB_MASK) * d_a + rb * s_a) >>> 8 & RB_MASK |
2942
+ ((dst & GN_MASK) * d_a + gn * s_a) >>> 8 & GN_MASK;
2943
+ }
2944
+
2945
+
2946
+ //////////////////////////////////////////////////////////////
2947
+
2948
+ // FILE I/O
2949
+
2950
+
2951
+ static byte TIFF_HEADER[] = {
2952
+ 77, 77, 0, 42, 0, 0, 0, 8, 0, 9, 0, -2, 0, 4, 0, 0, 0, 1, 0, 0,
2953
+ 0, 0, 1, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 3, 0, 0, 0, 1,
2954
+ 0, 0, 0, 0, 1, 2, 0, 3, 0, 0, 0, 3, 0, 0, 0, 122, 1, 6, 0, 3, 0,
2955
+ 0, 0, 1, 0, 2, 0, 0, 1, 17, 0, 4, 0, 0, 0, 1, 0, 0, 3, 0, 1, 21,
2956
+ 0, 3, 0, 0, 0, 1, 0, 3, 0, 0, 1, 22, 0, 3, 0, 0, 0, 1, 0, 0, 0, 0,
2957
+ 1, 23, 0, 4, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8
2958
+ };
2959
+
2960
+
2961
+ static final String TIFF_ERROR =
2962
+ "Error: Processing can only read its own TIFF files.";
2963
+
2964
+ static protected PImage loadTIFF(byte tiff[]) {
2965
+ if ((tiff[42] != tiff[102]) || // width/height in both places
2966
+ (tiff[43] != tiff[103])) {
2967
+ System.err.println(TIFF_ERROR);
2968
+ return null;
2969
+ }
2970
+
2971
+ int width =
2972
+ ((tiff[30] & 0xff) << 8) | (tiff[31] & 0xff);
2973
+ int height =
2974
+ ((tiff[42] & 0xff) << 8) | (tiff[43] & 0xff);
2975
+
2976
+ int count =
2977
+ ((tiff[114] & 0xff) << 24) |
2978
+ ((tiff[115] & 0xff) << 16) |
2979
+ ((tiff[116] & 0xff) << 8) |
2980
+ (tiff[117] & 0xff);
2981
+ if (count != width * height * 3) {
2982
+ System.err.println(TIFF_ERROR + " (" + width + ", " + height +")");
2983
+ return null;
2984
+ }
2985
+
2986
+ // check the rest of the header
2987
+ for (int i = 0; i < TIFF_HEADER.length; i++) {
2988
+ if ((i == 30) || (i == 31) || (i == 42) || (i == 43) ||
2989
+ (i == 102) || (i == 103) ||
2990
+ (i == 114) || (i == 115) || (i == 116) || (i == 117)) continue;
2991
+
2992
+ if (tiff[i] != TIFF_HEADER[i]) {
2993
+ System.err.println(TIFF_ERROR + " (" + i + ")");
2994
+ return null;
2995
+ }
2996
+ }
2997
+
2998
+ PImage outgoing = new PImage(width, height, RGB);
2999
+ int index = 768;
3000
+ count /= 3;
3001
+ for (int i = 0; i < count; i++) {
3002
+ outgoing.pixels[i] =
3003
+ 0xFF000000 |
3004
+ (tiff[index++] & 0xff) << 16 |
3005
+ (tiff[index++] & 0xff) << 8 |
3006
+ (tiff[index++] & 0xff);
3007
+ }
3008
+ return outgoing;
3009
+ }
3010
+
3011
+
3012
+ protected boolean saveTIFF(OutputStream output) {
3013
+ // shutting off the warning, people can figure this out themselves
3014
+ /*
3015
+ if (format != RGB) {
3016
+ System.err.println("Warning: only RGB information is saved with " +
3017
+ ".tif files. Use .tga or .png for ARGB images and others.");
3018
+ }
3019
+ */
3020
+ try {
3021
+ byte tiff[] = new byte[768];
3022
+ System.arraycopy(TIFF_HEADER, 0, tiff, 0, TIFF_HEADER.length);
3023
+
3024
+ tiff[30] = (byte) ((pixelWidth >> 8) & 0xff);
3025
+ tiff[31] = (byte) ((pixelWidth) & 0xff);
3026
+ tiff[42] = tiff[102] = (byte) ((pixelHeight >> 8) & 0xff);
3027
+ tiff[43] = tiff[103] = (byte) ((pixelHeight) & 0xff);
3028
+
3029
+ int count = pixelWidth*pixelHeight*3;
3030
+ tiff[114] = (byte) ((count >> 24) & 0xff);
3031
+ tiff[115] = (byte) ((count >> 16) & 0xff);
3032
+ tiff[116] = (byte) ((count >> 8) & 0xff);
3033
+ tiff[117] = (byte) ((count) & 0xff);
3034
+
3035
+ // spew the header to the disk
3036
+ output.write(tiff);
3037
+
3038
+ for (int i = 0; i < pixels.length; i++) {
3039
+ output.write((pixels[i] >> 16) & 0xff);
3040
+ output.write((pixels[i] >> 8) & 0xff);
3041
+ output.write(pixels[i] & 0xff);
3042
+ }
3043
+ output.flush();
3044
+ return true;
3045
+
3046
+ } catch (IOException e) {
3047
+ e.printStackTrace();
3048
+ }
3049
+ return false;
3050
+ }
3051
+
3052
+
3053
+ /**
3054
+ * Creates a Targa32 formatted byte sequence of specified
3055
+ * pixel buffer using RLE compression.
3056
+ * </p>
3057
+ * Also figured out how to avoid parsing the image upside-down
3058
+ * (there's a header flag to set the image origin to top-left)
3059
+ * </p>
3060
+ * Starting with revision 0092, the format setting is taken into account:
3061
+ * <UL>
3062
+ * <LI><TT>ALPHA</TT> images written as 8bit grayscale (uses lowest byte)
3063
+ * <LI><TT>RGB</TT> &rarr; 24 bits
3064
+ * <LI><TT>ARGB</TT> &rarr; 32 bits
3065
+ * </UL>
3066
+ * All versions are RLE compressed.
3067
+ * </p>
3068
+ * Contributed by toxi 8-10 May 2005, based on this RLE
3069
+ * <A HREF="http://www.wotsit.org/download.asp?f=tga">specification</A>
3070
+ */
3071
+ protected boolean saveTGA(OutputStream output) {
3072
+ byte header[] = new byte[18];
3073
+
3074
+ if (format == ALPHA) { // save ALPHA images as 8bit grayscale
3075
+ header[2] = 0x0B;
3076
+ header[16] = 0x08;
3077
+ header[17] = 0x28;
3078
+
3079
+ } else if (format == RGB) {
3080
+ header[2] = 0x0A;
3081
+ header[16] = 24;
3082
+ header[17] = 0x20;
3083
+
3084
+ } else if (format == ARGB) {
3085
+ header[2] = 0x0A;
3086
+ header[16] = 32;
3087
+ header[17] = 0x28;
3088
+
3089
+ } else {
3090
+ throw new RuntimeException("Image format not recognized inside save()");
3091
+ }
3092
+ // set image dimensions lo-hi byte order
3093
+ header[12] = (byte) (pixelWidth & 0xff);
3094
+ header[13] = (byte) (pixelWidth >> 8);
3095
+ header[14] = (byte) (pixelHeight & 0xff);
3096
+ header[15] = (byte) (pixelHeight >> 8);
3097
+
3098
+ try {
3099
+ output.write(header);
3100
+
3101
+ int maxLen = pixelHeight * pixelWidth;
3102
+ int index = 0;
3103
+ int col; //, prevCol;
3104
+ int[] currChunk = new int[128];
3105
+
3106
+ // 8bit image exporter is in separate loop
3107
+ // to avoid excessive conditionals...
3108
+ if (format == ALPHA) {
3109
+ while (index < maxLen) {
3110
+ boolean isRLE = false;
3111
+ int rle = 1;
3112
+ currChunk[0] = col = pixels[index] & 0xff;
3113
+ while (index + rle < maxLen) {
3114
+ if (col != (pixels[index + rle]&0xff) || rle == 128) {
3115
+ isRLE = (rle > 1);
3116
+ break;
3117
+ }
3118
+ rle++;
3119
+ }
3120
+ if (isRLE) {
3121
+ output.write(0x80 | (rle - 1));
3122
+ output.write(col);
3123
+
3124
+ } else {
3125
+ rle = 1;
3126
+ while (index + rle < maxLen) {
3127
+ int cscan = pixels[index + rle] & 0xff;
3128
+ if ((col != cscan && rle < 128) || rle < 3) {
3129
+ currChunk[rle] = col = cscan;
3130
+ } else {
3131
+ if (col == cscan) rle -= 2;
3132
+ break;
3133
+ }
3134
+ rle++;
3135
+ }
3136
+ output.write(rle - 1);
3137
+ for (int i = 0; i < rle; i++) output.write(currChunk[i]);
3138
+ }
3139
+ index += rle;
3140
+ }
3141
+ } else { // export 24/32 bit TARGA
3142
+ while (index < maxLen) {
3143
+ boolean isRLE = false;
3144
+ currChunk[0] = col = pixels[index];
3145
+ int rle = 1;
3146
+ // try to find repeating bytes (min. len = 2 pixels)
3147
+ // maximum chunk size is 128 pixels
3148
+ while (index + rle < maxLen) {
3149
+ if (col != pixels[index + rle] || rle == 128) {
3150
+ isRLE = (rle > 1); // set flag for RLE chunk
3151
+ break;
3152
+ }
3153
+ rle++;
3154
+ }
3155
+ if (isRLE) {
3156
+ output.write(128 | (rle - 1));
3157
+ output.write(col & 0xff);
3158
+ output.write(col >> 8 & 0xff);
3159
+ output.write(col >> 16 & 0xff);
3160
+ if (format == ARGB) output.write(col >>> 24 & 0xff);
3161
+
3162
+ } else { // not RLE
3163
+ rle = 1;
3164
+ while (index + rle < maxLen) {
3165
+ if ((col != pixels[index + rle] && rle < 128) || rle < 3) {
3166
+ currChunk[rle] = col = pixels[index + rle];
3167
+ } else {
3168
+ // check if the exit condition was the start of
3169
+ // a repeating colour
3170
+ if (col == pixels[index + rle]) rle -= 2;
3171
+ break;
3172
+ }
3173
+ rle++;
3174
+ }
3175
+ // write uncompressed chunk
3176
+ output.write(rle - 1);
3177
+ if (format == ARGB) {
3178
+ for (int i = 0; i < rle; i++) {
3179
+ col = currChunk[i];
3180
+ output.write(col & 0xff);
3181
+ output.write(col >> 8 & 0xff);
3182
+ output.write(col >> 16 & 0xff);
3183
+ output.write(col >>> 24 & 0xff);
3184
+ }
3185
+ } else {
3186
+ for (int i = 0; i < rle; i++) {
3187
+ col = currChunk[i];
3188
+ output.write(col & 0xff);
3189
+ output.write(col >> 8 & 0xff);
3190
+ output.write(col >> 16 & 0xff);
3191
+ }
3192
+ }
3193
+ }
3194
+ index += rle;
3195
+ }
3196
+ }
3197
+ output.flush();
3198
+ return true;
3199
+
3200
+ } catch (IOException e) {
3201
+ e.printStackTrace();
3202
+ return false;
3203
+ }
3204
+ }
3205
+
3206
+
3207
+ /**
3208
+ * Use ImageIO functions from Java 1.4 and later to handle image save.
3209
+ * Various formats are supported, typically jpeg, png, bmp, and wbmp.
3210
+ * To get a list of the supported formats for writing, use: <BR>
3211
+ * <TT>println(javax.imageio.ImageIO.getReaderFormatNames())</TT>
3212
+ */
3213
+ protected boolean saveImageIO(String path) throws IOException {
3214
+ try {
3215
+ int outputFormat = (format == ARGB) ?
3216
+ BufferedImage.TYPE_INT_ARGB : BufferedImage.TYPE_INT_RGB;
3217
+
3218
+ String extension =
3219
+ path.substring(path.lastIndexOf('.') + 1).toLowerCase();
3220
+
3221
+ // JPEG and BMP images that have an alpha channel set get pretty unhappy.
3222
+ // BMP just doesn't write, and JPEG writes it as a CMYK image.
3223
+ // http://code.google.com/p/processing/issues/detail?id=415
3224
+ if (extension.equals("bmp") || extension.equals("jpg") || extension.equals("jpeg")) {
3225
+ outputFormat = BufferedImage.TYPE_INT_RGB;
3226
+ }
3227
+
3228
+ BufferedImage bimage = new BufferedImage(pixelWidth, pixelHeight, outputFormat);
3229
+ bimage.setRGB(0, 0, pixelWidth, pixelHeight, pixels, 0, pixelWidth);
3230
+
3231
+ File file = new File(path);
3232
+
3233
+ ImageWriter writer = null;
3234
+ ImageWriteParam param = null;
3235
+ IIOMetadata metadata = null;
3236
+
3237
+ if (extension.equals("jpg") || extension.equals("jpeg")) {
3238
+ if ((writer = imageioWriter("jpeg")) != null) {
3239
+ // Set JPEG quality to 90% with baseline optimization. Setting this
3240
+ // to 1 was a huge jump (about triple the size), so this seems good.
3241
+ // Oddly, a smaller file size than Photoshop at 90%, but I suppose
3242
+ // it's a completely different algorithm.
3243
+ param = writer.getDefaultWriteParam();
3244
+ param.setCompressionMode(ImageWriteParam.MODE_EXPLICIT);
3245
+ param.setCompressionQuality(0.9f);
3246
+ }
3247
+ }
3248
+
3249
+ if (extension.equals("png")) {
3250
+ if ((writer = imageioWriter("png")) != null) {
3251
+ param = writer.getDefaultWriteParam();
3252
+ if (false) {
3253
+ metadata = imageioDPI(writer, param, 100);
3254
+ }
3255
+ }
3256
+ }
3257
+
3258
+ if (writer != null) {
3259
+ BufferedOutputStream output =
3260
+ new BufferedOutputStream(PApplet.createOutput(file));
3261
+ writer.setOutput(ImageIO.createImageOutputStream(output));
3262
+ // writer.write(null, new IIOImage(bimage, null, null), param);
3263
+ writer.write(metadata, new IIOImage(bimage, null, metadata), param);
3264
+ writer.dispose();
3265
+
3266
+ output.flush();
3267
+ output.close();
3268
+ return true;
3269
+ }
3270
+ // If iter.hasNext() somehow fails up top, it falls through to here
3271
+ return javax.imageio.ImageIO.write(bimage, extension, file);
3272
+
3273
+ } catch (Exception e) {
3274
+ e.printStackTrace();
3275
+ throw new IOException("image save failed.");
3276
+ }
3277
+ }
3278
+
3279
+
3280
+ private ImageWriter imageioWriter(String extension) {
3281
+ Iterator<ImageWriter> iter = ImageIO.getImageWritersByFormatName(extension);
3282
+ if (iter.hasNext()) {
3283
+ return iter.next();
3284
+ }
3285
+ return null;
3286
+ }
3287
+
3288
+
3289
+ private IIOMetadata imageioDPI(ImageWriter writer, ImageWriteParam param, double dpi) {
3290
+ // http://stackoverflow.com/questions/321736/how-to-set-dpi-information-in-an-image
3291
+ ImageTypeSpecifier typeSpecifier =
3292
+ ImageTypeSpecifier.createFromBufferedImageType(BufferedImage.TYPE_INT_RGB);
3293
+ IIOMetadata metadata =
3294
+ writer.getDefaultImageMetadata(typeSpecifier, param);
3295
+
3296
+ if (!metadata.isReadOnly() && metadata.isStandardMetadataFormatSupported()) {
3297
+ // for PNG, it's dots per millimeter
3298
+ double dotsPerMilli = dpi / 25.4;
3299
+
3300
+ IIOMetadataNode horiz = new IIOMetadataNode("HorizontalPixelSize");
3301
+ horiz.setAttribute("value", Double.toString(dotsPerMilli));
3302
+
3303
+ IIOMetadataNode vert = new IIOMetadataNode("VerticalPixelSize");
3304
+ vert.setAttribute("value", Double.toString(dotsPerMilli));
3305
+
3306
+ IIOMetadataNode dim = new IIOMetadataNode("Dimension");
3307
+ dim.appendChild(horiz);
3308
+ dim.appendChild(vert);
3309
+
3310
+ IIOMetadataNode root = new IIOMetadataNode("javax_imageio_1.0");
3311
+ root.appendChild(dim);
3312
+
3313
+ try {
3314
+ metadata.mergeTree("javax_imageio_1.0", root);
3315
+ return metadata;
3316
+
3317
+ } catch (IIOInvalidTreeException e) {
3318
+ System.err.println("Could not set the DPI of the output image");
3319
+ e.printStackTrace();
3320
+ }
3321
+ }
3322
+ return null;
3323
+ }
3324
+
3325
+
3326
+ protected String[] saveImageFormats;
3327
+
3328
+ /**
3329
+ * ( begin auto-generated from PImage_save.xml )
3330
+ *
3331
+ * Saves the image into a file. Append a file extension to the name of
3332
+ * the file, to indicate the file format to be used: either TIFF (.tif),
3333
+ * TARGA (.tga), JPEG (.jpg), or PNG (.png). If no extension is included
3334
+ * in the filename, the image will save in TIFF format and .tif will be
3335
+ * added to the name. These files are saved to the sketch's folder, which
3336
+ * may be opened by selecting "Show sketch folder" from the "Sketch" menu.
3337
+ * <br /><br />To save an image created within the code, rather
3338
+ * than through loading, it's necessary to make the image with the
3339
+ * <b>createImage()</b> function so it is aware of the location of the
3340
+ * program and can therefore save the file to the right place. See the
3341
+ * <b>createImage()</b> reference for more information.
3342
+ *
3343
+ * ( end auto-generated )
3344
+ * <h3>Advanced</h3>
3345
+ * Save this image to disk.
3346
+ * <p>
3347
+ * As of revision 0100, this function requires an absolute path,
3348
+ * in order to avoid confusion. To save inside the sketch folder,
3349
+ * use the function savePath() from PApplet, or use saveFrame() instead.
3350
+ * As of revision 0116, savePath() is not needed if this object has been
3351
+ * created (as recommended) via createImage() or createGraphics() or
3352
+ * one of its neighbors.
3353
+ * <p>
3354
+ * As of revision 0115, when using Java 1.4 and later, you can write
3355
+ * to several formats besides tga and tiff. If Java 1.4 is installed
3356
+ * and the extension used is supported (usually png, jpg, jpeg, bmp,
3357
+ * and tiff), then those methods will be used to write the image.
3358
+ * To get a list of the supported formats for writing, use: <BR>
3359
+ * <TT>println(javax.imageio.ImageIO.getReaderFormatNames())</TT>
3360
+ * <p>
3361
+ * To use the original built-in image writers, use .tga or .tif as the
3362
+ * extension, or don't include an extension. When no extension is used,
3363
+ * the extension .tif will be added to the file name.
3364
+ * <p>
3365
+ * The ImageIO API claims to support wbmp files, however they probably
3366
+ * require a black and white image. Basic testing produced a zero-length
3367
+ * file with no error.
3368
+ *
3369
+ * @webref pimage:method
3370
+ * @brief Saves the image to a TIFF, TARGA, PNG, or JPEG file
3371
+ * @usage application
3372
+ * @param filename a sequence of letters and numbers
3373
+ */
3374
+ public boolean save(String filename) { // ignore
3375
+ boolean success = false;
3376
+
3377
+ if (parent != null) {
3378
+ // use savePath(), so that the intermediate directories are created
3379
+ filename = parent.savePath(filename);
3380
+
3381
+ } else {
3382
+ File file = new File(filename);
3383
+ if (file.isAbsolute()) {
3384
+ // make sure that the intermediate folders have been created
3385
+ PApplet.createPath(file);
3386
+ } else {
3387
+ String msg =
3388
+ "PImage.save() requires an absolute path. " +
3389
+ "Use createImage(), or pass savePath() to save().";
3390
+ PGraphics.showException(msg);
3391
+ }
3392
+ }
3393
+
3394
+ // Make sure the pixel data is ready to go
3395
+ loadPixels();
3396
+
3397
+ try {
3398
+ OutputStream os = null;
3399
+
3400
+ if (saveImageFormats == null) {
3401
+ saveImageFormats = javax.imageio.ImageIO.getWriterFormatNames();
3402
+ }
3403
+ if (saveImageFormats != null) {
3404
+ for (int i = 0; i < saveImageFormats.length; i++) {
3405
+ if (filename.endsWith("." + saveImageFormats[i])) {
3406
+ if (!saveImageIO(filename)) {
3407
+ System.err.println("Error while saving image.");
3408
+ return false;
3409
+ }
3410
+ return true;
3411
+ }
3412
+ }
3413
+ }
3414
+
3415
+ if (filename.toLowerCase().endsWith(".tga")) {
3416
+ os = new BufferedOutputStream(new FileOutputStream(filename), 32768);
3417
+ success = saveTGA(os); //, pixels, width, height, format);
3418
+
3419
+ } else {
3420
+ if (!filename.toLowerCase().endsWith(".tif") &&
3421
+ !filename.toLowerCase().endsWith(".tiff")) {
3422
+ // if no .tif extension, add it..
3423
+ filename += ".tif";
3424
+ }
3425
+ os = new BufferedOutputStream(new FileOutputStream(filename), 32768);
3426
+ success = saveTIFF(os); //, pixels, width, height);
3427
+ }
3428
+ os.flush();
3429
+ os.close();
3430
+
3431
+ } catch (IOException e) {
3432
+ System.err.println("Error while saving image.");
3433
+ e.printStackTrace();
3434
+ success = false;
3435
+ }
3436
+ return success;
3437
+ }
3438
+ }