propane 2.7.2-java → 2.8.0.pre-java
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.travis.yml +10 -0
- data/CHANGELOG.md +1 -1
- data/README.md +10 -8
- data/Rakefile +1 -1
- data/lib/propane/app.rb +3 -3
- data/lib/propane/version.rb +1 -1
- data/lib/{processing-core.jar → propane-2.8.0.jar} +0 -0
- data/library/control_panel/control_panel.rb +3 -2
- data/pom.rb +89 -88
- data/pom.xml +75 -46
- data/propane.gemspec +1 -2
- data/src/main/java/japplemenubar/JAppleMenuBar.java +88 -0
- data/src/main/java/japplemenubar/libjAppleMenuBar.jnilib +0 -0
- data/src/{monkstone → main/java/monkstone}/ColorUtil.java +0 -0
- data/src/{monkstone → main/java/monkstone}/MathToolModule.java +0 -0
- data/src/{monkstone → main/java/monkstone}/PropaneLibrary.java +0 -0
- data/src/{monkstone → main/java/monkstone}/core/LibraryProxy.java +0 -0
- data/src/{monkstone → main/java/monkstone}/fastmath/Deglut.java +0 -0
- data/src/{monkstone → main/java/monkstone}/fastmath/package-info.java +0 -0
- data/src/{monkstone → main/java/monkstone}/filechooser/Chooser.java +0 -0
- data/src/{monkstone → main/java/monkstone}/noise/SimplexNoise.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/CustomHorizontalSlider.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/CustomVerticalSlider.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/SimpleHorizontalSlider.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/SimpleSlider.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/SimpleVerticalSlider.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/Slider.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/SliderBar.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/SliderGroup.java +0 -0
- data/src/{monkstone → main/java/monkstone}/slider/WheelHandler.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/AppRender.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/JRender.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/ShapeRender.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/package-info.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/vec2/Vec2.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/vec2/package-info.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/vec3/Vec3.java +0 -0
- data/src/{monkstone → main/java/monkstone}/vecmath/vec3/package-info.java +0 -0
- data/src/{monkstone → main/java/monkstone}/videoevent/VideoInterface.java +0 -0
- data/src/{monkstone → main/java/monkstone}/videoevent/package-info.java +0 -0
- data/src/main/java/processing/awt/PGraphicsJava2D.java +3029 -0
- data/src/main/java/processing/awt/PShapeJava2D.java +377 -0
- data/src/main/java/processing/awt/PSurfaceAWT.java +1567 -0
- data/src/main/java/processing/core/PApplet.java +15709 -0
- data/src/main/java/processing/core/PConstants.java +527 -0
- data/src/main/java/processing/core/PFont.java +1098 -0
- data/src/main/java/processing/core/PGraphics.java +8467 -0
- data/src/main/java/processing/core/PImage.java +3438 -0
- data/src/main/java/processing/core/PMatrix.java +208 -0
- data/src/main/java/processing/core/PMatrix2D.java +534 -0
- data/src/main/java/processing/core/PMatrix3D.java +877 -0
- data/src/main/java/processing/core/PShape.java +3445 -0
- data/src/main/java/processing/core/PShapeOBJ.java +469 -0
- data/src/main/java/processing/core/PShapeSVG.java +1787 -0
- data/src/main/java/processing/core/PStyle.java +63 -0
- data/src/main/java/processing/core/PSurface.java +161 -0
- data/src/main/java/processing/core/PSurfaceNone.java +374 -0
- data/src/main/java/processing/core/PVector.java +1063 -0
- data/src/main/java/processing/data/FloatDict.java +829 -0
- data/src/main/java/processing/data/FloatList.java +912 -0
- data/src/main/java/processing/data/IntDict.java +796 -0
- data/src/main/java/processing/data/IntList.java +913 -0
- data/src/main/java/processing/data/JSONArray.java +1260 -0
- data/src/main/java/processing/data/JSONObject.java +2282 -0
- data/src/main/java/processing/data/JSONTokener.java +435 -0
- data/src/main/java/processing/data/Sort.java +46 -0
- data/src/main/java/processing/data/StringDict.java +601 -0
- data/src/main/java/processing/data/StringList.java +775 -0
- data/src/main/java/processing/data/Table.java +4923 -0
- data/src/main/java/processing/data/TableRow.java +198 -0
- data/src/main/java/processing/data/XML.java +1149 -0
- data/src/main/java/processing/event/Event.java +125 -0
- data/src/main/java/processing/event/KeyEvent.java +70 -0
- data/src/main/java/processing/event/MouseEvent.java +149 -0
- data/src/main/java/processing/event/TouchEvent.java +57 -0
- data/src/main/java/processing/opengl/FontTexture.java +379 -0
- data/src/main/java/processing/opengl/FrameBuffer.java +503 -0
- data/src/main/java/processing/opengl/LinePath.java +623 -0
- data/src/main/java/processing/opengl/LineStroker.java +685 -0
- data/src/main/java/processing/opengl/PGL.java +3366 -0
- data/src/main/java/processing/opengl/PGraphics2D.java +615 -0
- data/src/main/java/processing/opengl/PGraphics3D.java +281 -0
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +13634 -0
- data/src/main/java/processing/opengl/PJOGL.java +1966 -0
- data/src/main/java/processing/opengl/PShader.java +1478 -0
- data/src/main/java/processing/opengl/PShapeOpenGL.java +5234 -0
- data/src/main/java/processing/opengl/PSurfaceJOGL.java +1315 -0
- data/src/main/java/processing/opengl/Texture.java +1670 -0
- data/src/main/java/processing/opengl/VertexBuffer.java +88 -0
- data/src/main/java/processing/opengl/cursors/arrow.png +0 -0
- data/src/main/java/processing/opengl/cursors/cross.png +0 -0
- data/src/main/java/processing/opengl/cursors/hand.png +0 -0
- data/src/main/java/processing/opengl/cursors/license.txt +27 -0
- data/src/main/java/processing/opengl/cursors/move.png +0 -0
- data/src/main/java/processing/opengl/cursors/text.png +0 -0
- data/src/main/java/processing/opengl/cursors/wait.png +0 -0
- data/src/main/java/processing/opengl/shaders/ColorFrag.glsl +32 -0
- data/src/main/java/processing/opengl/shaders/ColorVert.glsl +34 -0
- data/src/main/java/processing/opengl/shaders/LightFrag.glsl +33 -0
- data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +154 -0
- data/src/main/java/processing/opengl/shaders/LightVert.glsl +151 -0
- data/src/main/java/processing/opengl/shaders/LineFrag.glsl +32 -0
- data/src/main/java/processing/opengl/shaders/LineVert.glsl +100 -0
- data/src/main/java/processing/opengl/shaders/MaskFrag.glsl +40 -0
- data/src/main/java/processing/opengl/shaders/PointFrag.glsl +32 -0
- data/src/main/java/processing/opengl/shaders/PointVert.glsl +56 -0
- data/src/main/java/processing/opengl/shaders/TexFrag.glsl +37 -0
- data/src/main/java/processing/opengl/shaders/TexLightFrag.glsl +37 -0
- data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +160 -0
- data/src/main/java/processing/opengl/shaders/TexLightVert.glsl +157 -0
- data/src/main/java/processing/opengl/shaders/TexVert.glsl +38 -0
- data/src/main/resources/icon/icon-1024.png +0 -0
- data/src/main/resources/icon/icon-128.png +0 -0
- data/src/main/resources/icon/icon-16.png +0 -0
- data/src/main/resources/icon/icon-256.png +0 -0
- data/src/main/resources/icon/icon-32.png +0 -0
- data/src/main/resources/icon/icon-48.png +0 -0
- data/src/main/resources/icon/icon-512.png +0 -0
- data/src/main/resources/icon/icon-64.png +0 -0
- data/src/main/resources/license.txt +508 -0
- data/vendors/Rakefile +5 -20
- metadata +115 -33
- data/lib/propane.jar +0 -0
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2008 Ben Fry and Casey Reas
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.core;
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public class PStyle implements PConstants {
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public int imageMode;
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public int rectMode;
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public int ellipseMode;
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public int shapeMode;
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public int blendMode;
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public int colorMode;
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public float colorModeX;
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public float colorModeY;
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public float colorModeZ;
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public float colorModeA;
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public boolean tint;
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public int tintColor;
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public boolean fill;
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public int fillColor;
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public boolean stroke;
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public int strokeColor;
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public float strokeWeight;
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public int strokeCap;
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public int strokeJoin;
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// TODO these fellas are inconsistent, and may need to go elsewhere
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public float ambientR, ambientG, ambientB;
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public float specularR, specularG, specularB;
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public float emissiveR, emissiveG, emissiveB;
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public float shininess;
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public PFont textFont;
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public int textAlign;
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public int textAlignY;
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public int textMode;
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public float textSize;
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public float textLeading;
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}
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2014-15 The Processing Foundation
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.core;
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public interface PSurface {
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/**
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* Minimum dimensions for the window holding an applet. This varies between
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* platforms, Mac OS X 10.3 (confirmed with 10.7 and Java 6) can do any
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* height but requires at least 128 pixels width. Windows XP has another
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* set of limitations. And for all I know, Linux probably allows window
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* sizes to be negative numbers.
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*/
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static public final int MIN_WINDOW_WIDTH = 128;
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static public final int MIN_WINDOW_HEIGHT = 128;
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// renderer that doesn't draw to the screen
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public void initOffscreen(PApplet sketch);
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// considering removal in favor of separate Component classes for appropriate renderers
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// (i.e. for Java2D or a generic Image surface, but not PDF, debatable for GL or FX)
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//public Component initComponent(PApplet sketch);
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//public Frame initFrame(PApplet sketch, Color backgroundColor,
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// public void initFrame(PApplet sketch, int backgroundColor,
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// int deviceIndex, boolean fullScreen, boolean spanDisplays);
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public void initFrame(PApplet sketch);
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/**
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* Get the native window object associated with this drawing surface.
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* For Java2D, this will be an AWT Frame object. For OpenGL, the window.
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* The data returned here is subject to the whims of the renderer,
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* and using this method means you're willing to deal with underlying
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* implementation changes and that you won't throw a fit like a toddler
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* if your code breaks sometime in the future.
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*/
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public Object getNative();
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//
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// Just call these on an AWT Frame object stored in PApplet.
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// Silly, but prevents a lot of rewrite and extra methods for little benefit.
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// However, maybe prevents us from having to document the 'frame' variable?
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/** Set the window (and dock, or whatever necessary) title. */
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public void setTitle(String title);
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/** Show or hide the window. */
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public void setVisible(boolean visible);
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/** Set true if we want to resize things (default is not resizable) */
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public void setResizable(boolean resizable);
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/** Dumb name, but inherited from Frame and no better ideas. */
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public void setAlwaysOnTop(boolean always);
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public void setIcon(PImage icon);
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//
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// public void placeWindow(int[] location);
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public void placeWindow(int[] location, int[] editorLocation);
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//public void placeFullScreen(boolean hideStop);
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public void placePresent(int stopColor);
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// Sketch is running from the PDE, set up messaging back to the PDE
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public void setupExternalMessages();
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//
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// sets displayWidth/Height inside PApplet
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//public void checkDisplaySize();
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public void setLocation(int x, int y);
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public void setSize(int width, int height);
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// /**
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// * Called by {@link PApplet#createGraphics} to initialize the
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// * {@link PGraphics#image} object with an image that's compatible with this
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// * drawing surface/display/hardware.
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// * @param gr PGraphics object whose image will be set
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// * @param wide
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// * @param high
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// */
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// create pixel buffer (pulled out for offscreen graphics)
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//public void initImage(PGraphics gr, int wide, int high);
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// create pixel buffer, called from allocate() to produce a compatible image for rendering efficiently
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// public void initImage(PGraphics gr);
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//public Component getComponent();
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// /**
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// * Sometimes smoothing must be set at the drawing surface level
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// * not just inside the renderer itself.
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// */
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// public void setSmooth(int level);
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public void setFrameRate(float fps);
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// // called on the first frame so that the now-visible drawing surface can
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// // receive key and mouse events
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// public void requestFocus();
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// // finish rendering to the screen (called by PApplet)
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// public void blit();
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//
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public void setCursor(int kind);
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public void setCursor(PImage image, int hotspotX, int hotspotY);
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public void showCursor();
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public void hideCursor();
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//
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/** Start the animation thread */
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public void startThread();
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/**
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* On the next trip through the animation thread, things should go sleepy-bye.
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* Does not pause the thread immediately because that needs to happen on the
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* animation thread itself, so fires on the next trip through draw().
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*/
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public void pauseThread();
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public void resumeThread();
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/**
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* Stop the animation thread (set it null)
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* @return false if already stopped
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*/
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public boolean stopThread();
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public boolean isStopped();
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}
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Copyright (c) 2015 The Processing Foundation
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation, version 2.1.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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package processing.core;
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/**
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* Surface that's not really visible. Used for PDF and friends, or as a base
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* class for other drawing surfaces. It includes the standard rendering loop.
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*/
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public class PSurfaceNone implements PSurface {
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protected PApplet sketch;
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protected PGraphics graphics;
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protected Thread thread;
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protected boolean paused;
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protected Object pauseObject = new Object();
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protected float frameRateTarget = 60;
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protected long frameRatePeriod = 1000000000L / 60L;
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public PSurfaceNone(PGraphics graphics) {
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this.graphics = graphics;
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}
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@Override
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public void initOffscreen(PApplet sketch) {
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this.sketch = sketch;
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setSize(sketch.sketchWidth(), sketch.sketchHeight());
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}
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// public Component initComponent(PApplet sketch) {
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// return null;
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// }
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@Override
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public void initFrame(PApplet sketch) {/*, int backgroundColor,
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int deviceIndex, boolean fullScreen,
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boolean spanDisplays) {*/
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//this.sketch = sketch;
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throw new IllegalStateException("initFrame() not available with " +
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getClass().getSimpleName());
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}
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public Object getNative() {
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return null;
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}
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/** Set the window (and dock, or whatever necessary) title. */
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@Override
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public void setTitle(String title) {
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// You're in a utopian PSurface implementation where titles don't exist.
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}
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@Override
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public void setIcon(PImage image) {
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// I ain't visible, man.
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}
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/** Show or hide the window. */
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@Override
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public void setVisible(boolean visible) {
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// I'm always invisible. You can't catch me.
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}
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/** Set true if we want to resize things (default is not resizable) */
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@Override
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public void setResizable(boolean resizable) {
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// I don't need size to know my worth.
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}
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@Override
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public void placeWindow(int[] location, int[] editorLocation) { }
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@Override
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public void placePresent(int stopColor) { }
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@Override
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public void setupExternalMessages() { }
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@Override
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public void setAlwaysOnTop(boolean always) { }
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//
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@Override
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public void setLocation(int x, int y) {
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// I'm everywhere, because I'm nowhere.
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}
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@Override
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public void setSize(int wide, int high) {
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if (PApplet.DEBUG) {
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//System.out.format("frame visible %b, setSize(%d, %d) %n", frame.isVisible(), wide, high);
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new Exception(String.format("setSize(%d, %d)", wide, high)).printStackTrace(System.out);
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}
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//if (wide == sketchWidth && high == sketchHeight) { // doesn't work on launch
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if (wide == sketch.width && high == sketch.height) {
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if (PApplet.DEBUG) {
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new Exception("w/h unchanged " + wide + " " + high).printStackTrace(System.out);
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}
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return; // unchanged, don't rebuild everything
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}
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//throw new RuntimeException("implement me, see readme.md");
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sketch.width = wide;
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sketch.height = high;
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// set PGraphics variables for width/height/pixelWidth/pixelHeight
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graphics.setSize(wide, high);
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}
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+
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// public void initImage(PGraphics graphics) {
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// // TODO Auto-generated method stub
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//
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// }
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// public Component getComponent() {
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// return null;
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// }
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// public void setSmooth(int level) {
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// // TODO Auto-generated method stub
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// }
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// void requestFocus() {
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// }
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// public void blit() {
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// // TODO Auto-generated method stub
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// }
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+
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public void setCursor(int kind) { }
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+
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public void setCursor(PImage image, int hotspotX, int hotspotY) { }
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+
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public void showCursor() { }
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+
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public void hideCursor() { }
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+
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//
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+
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public Thread createThread() {
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return new AnimationThread();
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}
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187
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188
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+
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public void startThread() {
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if (thread == null) {
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thread = createThread();
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thread.start();
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} else {
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throw new IllegalStateException("Thread already started in " +
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+
getClass().getSimpleName());
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}
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}
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198
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+
|
199
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+
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200
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public boolean stopThread() {
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201
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if (thread == null) {
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return false;
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203
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+
}
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204
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thread = null;
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205
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return true;
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}
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207
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+
|
208
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+
|
209
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+
public boolean isStopped() {
|
210
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return thread == null || !thread.isAlive();
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+
}
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212
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+
|
213
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+
|
214
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+
// sets a flag to pause the thread when ready
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215
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public void pauseThread() {
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216
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PApplet.debug("PApplet.run() paused, calling object wait...");
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paused = true;
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218
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}
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219
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+
|
220
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+
|
221
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// halts the animation thread if the pause flag is set
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222
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protected void checkPause() {
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223
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if (paused) {
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synchronized (pauseObject) {
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225
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try {
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226
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pauseObject.wait();
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227
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// PApplet.debug("out of wait");
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228
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} catch (InterruptedException e) {
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229
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+
// waiting for this interrupt on a start() (resume) call
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230
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+
}
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231
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+
}
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232
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+
}
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233
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+
// PApplet.debug("done with pause");
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234
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+
}
|
235
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+
|
236
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+
|
237
|
+
public void resumeThread() {
|
238
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+
paused = false;
|
239
|
+
synchronized (pauseObject) {
|
240
|
+
pauseObject.notifyAll(); // wake up the animation thread
|
241
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+
}
|
242
|
+
}
|
243
|
+
|
244
|
+
|
245
|
+
public void setFrameRate(float fps) {
|
246
|
+
frameRateTarget = fps;
|
247
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+
frameRatePeriod = (long) (1000000000.0 / frameRateTarget);
|
248
|
+
//g.setFrameRate(fps);
|
249
|
+
}
|
250
|
+
|
251
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+
|
252
|
+
public class AnimationThread extends Thread {
|
253
|
+
|
254
|
+
public AnimationThread() {
|
255
|
+
super("Animation Thread");
|
256
|
+
}
|
257
|
+
|
258
|
+
// broken out so it can be overridden by Danger et al
|
259
|
+
public void callDraw() {
|
260
|
+
sketch.handleDraw();
|
261
|
+
}
|
262
|
+
|
263
|
+
/**
|
264
|
+
* Main method for the primary animation thread.
|
265
|
+
* <A HREF="http://java.sun.com/products/jfc/tsc/articles/painting/">Painting in AWT and Swing</A>
|
266
|
+
*/
|
267
|
+
@Override
|
268
|
+
public void run() { // not good to make this synchronized, locks things up
|
269
|
+
long beforeTime = System.nanoTime();
|
270
|
+
long overSleepTime = 0L;
|
271
|
+
|
272
|
+
int noDelays = 0;
|
273
|
+
// Number of frames with a delay of 0 ms before the
|
274
|
+
// animation thread yields to other running threads.
|
275
|
+
final int NO_DELAYS_PER_YIELD = 15;
|
276
|
+
|
277
|
+
/*
|
278
|
+
// If size un-initialized, might be a Canvas. Call setSize() here since
|
279
|
+
// we now have a parent object that this Canvas can use as a peer.
|
280
|
+
if (graphics.image == null) {
|
281
|
+
// System.out.format("it's null, sketchW/H already set to %d %d%n", sketchWidth, sketchHeight);
|
282
|
+
try {
|
283
|
+
EventQueue.invokeAndWait(new Runnable() {
|
284
|
+
public void run() {
|
285
|
+
setSize(sketchWidth, sketchHeight);
|
286
|
+
}
|
287
|
+
});
|
288
|
+
} catch (InterruptedException ie) {
|
289
|
+
ie.printStackTrace();
|
290
|
+
} catch (InvocationTargetException ite) {
|
291
|
+
ite.printStackTrace();
|
292
|
+
}
|
293
|
+
// System.out.format(" but now, sketchW/H changed to %d %d%n", sketchWidth, sketchHeight);
|
294
|
+
}
|
295
|
+
*/
|
296
|
+
|
297
|
+
// un-pause the sketch and get rolling
|
298
|
+
sketch.start();
|
299
|
+
|
300
|
+
while ((Thread.currentThread() == thread) && !sketch.finished) {
|
301
|
+
checkPause();
|
302
|
+
|
303
|
+
// Don't resize the renderer from the EDT (i.e. from a ComponentEvent),
|
304
|
+
// otherwise it may attempt a resize mid-render.
|
305
|
+
// Dimension currentSize = canvas.getSize();
|
306
|
+
// if (currentSize.width != sketchWidth || currentSize.height != sketchHeight) {
|
307
|
+
// System.err.format("need to resize from %s to %d, %d%n", currentSize, sketchWidth, sketchHeight);
|
308
|
+
// }
|
309
|
+
|
310
|
+
// render a single frame
|
311
|
+
// try {
|
312
|
+
// EventQueue.invokeAndWait(new Runnable() {
|
313
|
+
// public void run() {
|
314
|
+
// System.out.println("calling draw, finished = " + sketch.finished);
|
315
|
+
//System.out.println("calling draw, looping = " + sketch.looping + ", frameCount = " + sketch.frameCount);
|
316
|
+
callDraw();
|
317
|
+
|
318
|
+
// EventQueue.invokeLater(new Runnable() {
|
319
|
+
// public void run() {
|
320
|
+
// if (sketch.frameCount == 1) {
|
321
|
+
// requestFocus();
|
322
|
+
// }
|
323
|
+
// }
|
324
|
+
// });
|
325
|
+
|
326
|
+
// }
|
327
|
+
// });
|
328
|
+
// } catch (InterruptedException ie) {
|
329
|
+
// ie.printStackTrace();
|
330
|
+
// } catch (InvocationTargetException ite) {
|
331
|
+
// ite.getTargetException().printStackTrace();
|
332
|
+
// }
|
333
|
+
|
334
|
+
// wait for update & paint to happen before drawing next frame
|
335
|
+
// this is necessary since the drawing is sometimes in a
|
336
|
+
// separate thread, meaning that the next frame will start
|
337
|
+
// before the update/paint is completed
|
338
|
+
|
339
|
+
long afterTime = System.nanoTime();
|
340
|
+
long timeDiff = afterTime - beforeTime;
|
341
|
+
//System.out.println("time diff is " + timeDiff);
|
342
|
+
long sleepTime = (frameRatePeriod - timeDiff) - overSleepTime;
|
343
|
+
|
344
|
+
if (sleepTime > 0) { // some time left in this cycle
|
345
|
+
try {
|
346
|
+
Thread.sleep(sleepTime / 1000000L, (int) (sleepTime % 1000000L));
|
347
|
+
noDelays = 0; // Got some sleep, not delaying anymore
|
348
|
+
} catch (InterruptedException ex) { }
|
349
|
+
|
350
|
+
overSleepTime = (System.nanoTime() - afterTime) - sleepTime;
|
351
|
+
|
352
|
+
} else { // sleepTime <= 0; the frame took longer than the period
|
353
|
+
overSleepTime = 0L;
|
354
|
+
noDelays++;
|
355
|
+
|
356
|
+
if (noDelays > NO_DELAYS_PER_YIELD) {
|
357
|
+
Thread.yield(); // give another thread a chance to run
|
358
|
+
noDelays = 0;
|
359
|
+
}
|
360
|
+
}
|
361
|
+
|
362
|
+
beforeTime = System.nanoTime();
|
363
|
+
}
|
364
|
+
|
365
|
+
sketch.dispose(); // call to shutdown libs?
|
366
|
+
|
367
|
+
// If the user called the exit() function, the window should close,
|
368
|
+
// rather than the sketch just halting.
|
369
|
+
if (sketch.exitCalled) {
|
370
|
+
sketch.exitActual();
|
371
|
+
}
|
372
|
+
}
|
373
|
+
}
|
374
|
+
}
|