opengl-definitions 0.0.2 → 0.0.3

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Files changed (770) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +2 -4
  3. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +16 -18
  4. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +3 -5
  5. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +6 -8
  6. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +3 -5
  7. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +4 -6
  8. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +2 -4
  9. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +1 -3
  10. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +1 -1
  11. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +2 -4
  12. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +1 -3
  13. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +1 -3
  14. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +1 -3
  15. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +1 -3
  16. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +1 -3
  17. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +1 -3
  18. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +2 -4
  19. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +1 -3
  20. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +4 -6
  21. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +3 -5
  22. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -5
  23. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +1 -3
  24. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +34 -36
  25. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +16 -18
  26. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +4 -6
  27. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +4 -6
  28. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +2 -2
  29. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +1 -1
  30. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +1 -1
  31. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +13 -15
  32. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +1 -1
  33. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -5
  34. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +1 -1
  35. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +1 -1
  36. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +1 -1
  37. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +1 -3
  38. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +2 -4
  39. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +3 -5
  40. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +1 -1
  41. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +5 -7
  42. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +11 -13
  43. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +4 -6
  44. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +1 -1
  45. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +1 -3
  46. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +2 -4
  47. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +2 -4
  48. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +2 -4
  49. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +12 -14
  50. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +11 -13
  51. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +28 -30
  52. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +1 -1
  53. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +1 -1
  54. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +3 -5
  55. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +1 -1
  56. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +1 -3
  57. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +1 -1
  58. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +1 -1
  59. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +1 -1
  60. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +1 -1
  61. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +1 -1
  62. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +4 -6
  63. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +1 -1
  64. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +2 -4
  65. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +2 -4
  66. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +2 -4
  67. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +3 -5
  68. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +16 -18
  69. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +2 -4
  70. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +1 -1
  71. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +29 -31
  72. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +10 -12
  73. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +1 -1
  74. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +6 -8
  75. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +7 -9
  76. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +8 -10
  77. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +1 -3
  78. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +1 -3
  79. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +3 -5
  80. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +2 -4
  81. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +1 -3
  82. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +10 -12
  83. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +5 -7
  84. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +1 -3
  85. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +8 -10
  86. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +8 -10
  87. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +5 -7
  88. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +4 -6
  89. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +2 -4
  90. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +1 -3
  91. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +1 -3
  92. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +1 -3
  93. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +1 -3
  94. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +2 -4
  95. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +2 -4
  96. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +1 -3
  97. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +1 -3
  98. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +9 -11
  99. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +1 -1
  100. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +4 -6
  101. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +3 -5
  102. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +14 -16
  103. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +3 -5
  104. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +8 -10
  105. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +7 -9
  106. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +4 -6
  107. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +2 -4
  108. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +1 -3
  109. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +17 -19
  110. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +2 -4
  111. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +1 -3
  112. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +4 -6
  113. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +7 -9
  114. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +1 -3
  115. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +2 -4
  116. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +8 -10
  117. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +11 -13
  118. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +3 -5
  119. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +17 -19
  120. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +2 -4
  121. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +4 -6
  122. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +13 -15
  123. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +1 -1
  124. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +2 -4
  125. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +6 -8
  126. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +10 -12
  127. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -5
  128. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +1 -1
  129. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +2 -4
  130. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +7 -9
  131. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +6 -8
  132. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +8 -10
  133. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +19 -21
  134. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +5 -7
  135. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +4 -6
  136. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -5
  137. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +1 -1
  138. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +2 -4
  139. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +24 -26
  140. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +3 -5
  141. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +1 -3
  142. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +5 -7
  143. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +14 -16
  144. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +18 -20
  145. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +1 -1
  146. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +1 -1
  147. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +3 -5
  148. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +1 -1
  149. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +4 -6
  150. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +1 -3
  151. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +79 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +3 -5
  153. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +10 -12
  154. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +74 -81
  155. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +1 -3
  156. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +21 -23
  157. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -7
  158. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +1 -1
  159. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +6 -8
  160. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +14 -16
  161. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +9 -11
  162. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +1 -3
  163. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +1 -3
  164. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +110 -120
  165. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +3 -5
  166. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +2 -4
  167. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +2 -4
  168. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +116 -118
  169. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +1 -1
  170. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +1 -3
  171. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +7 -9
  172. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +11 -13
  173. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +1 -1
  174. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +1 -1
  175. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +10 -12
  176. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -38
  177. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +6 -8
  178. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +1 -3
  179. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -5
  180. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +11 -13
  181. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +4 -6
  182. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +5 -7
  183. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +2 -4
  184. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +51 -53
  185. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +5 -7
  186. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +4 -6
  187. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +21 -28
  188. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +9 -11
  189. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -5
  190. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +2 -4
  191. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +1 -3
  192. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +1 -3
  193. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +10 -12
  194. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +30 -32
  195. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +65 -67
  196. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +35 -37
  197. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +18 -20
  198. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +12 -14
  199. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +1 -3
  200. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +4 -6
  201. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +3 -5
  202. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +1 -3
  203. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +3 -5
  204. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +12 -14
  205. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +1 -3
  206. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +16 -18
  207. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +38 -40
  208. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +1 -1
  209. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +1 -3
  210. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +6 -8
  211. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +3 -5
  212. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +4 -6
  213. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +12 -14
  214. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +4 -6
  215. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +4 -6
  216. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +12 -14
  217. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +7 -9
  218. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +22 -24
  219. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +2 -4
  220. data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb +2 -4
  221. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +20 -22
  222. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +3 -5
  223. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +1 -3
  224. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +1 -3
  225. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +22 -24
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +4 -6
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +22 -24
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +1 -3
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +2 -4
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +2 -4
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +1 -1
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +5 -7
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +6 -8
  234. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +3 -5
  235. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +5 -7
  236. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +3 -5
  237. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +1 -1
  238. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +2 -4
  239. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +5 -7
  240. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +34 -36
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  724. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +5 -7
  725. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +3 -5
  726. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +1 -1
  727. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +1 -1
  728. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +3 -5
  729. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +14 -16
  730. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +1 -1
  731. data/lib/opengl-definitions/version.rb +1 -1
  732. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_1.rb +4 -6
  733. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_2.rb +1 -1
  734. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_3.rb +58 -60
  735. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_4.rb +3 -5
  736. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +589 -0
  737. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +19 -0
  738. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +54 -0
  739. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +110 -0
  740. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +51 -0
  741. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +73 -0
  742. data/lib/opengl-definitions/{core → versions}/GL_VERSION_2_0.rb +86 -88
  743. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +34 -0
  744. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +176 -0
  745. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +49 -0
  746. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +38 -0
  747. data/lib/opengl-definitions/{core → versions}/GL_VERSION_3_3.rb +4 -6
  748. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_0.rb +15 -17
  749. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_1.rb +1 -1
  750. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_2.rb +1 -1
  751. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_3.rb +4 -6
  752. data/lib/opengl-definitions/versions/GL_VERSION_4_4.rb +14 -0
  753. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_5.rb +1 -1
  754. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +259 -0
  755. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +27 -0
  756. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +41 -0
  757. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +42 -0
  758. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +5 -0
  759. metadata +43 -24
  760. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +0 -849
  761. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +0 -45
  762. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +0 -56
  763. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +0 -154
  764. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +0 -96
  765. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +0 -81
  766. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +0 -36
  767. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +0 -178
  768. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +0 -51
  769. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +0 -40
  770. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +0 -16
@@ -1,45 +0,0 @@
1
- # Unlike other extensions, functions from this module are not pointers.
2
-
3
- module GL_VERSION_1_1
4
- FUNCTIONS = {
5
- glBindTexture: [ :void, :GLenum, :GLuint ].freeze,
6
- glCopyTexImage1D: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLint ].freeze,
7
- glCopyTexImage2D: [ :void, :GLenum, :GLint, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLint ].freeze,
8
- glCopyTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei ].freeze,
9
- glCopyTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
10
- glDeleteTextures: [ :void, :GLsizei, :pointer ].freeze,
11
- glDrawArrays: [ :void, :GLenum, :GLint, :GLsizei ].freeze,
12
- glDrawElements: [ :void, :GLenum, :GLsizei, :GLenum, :pointer ].freeze,
13
- glGenTextures: [ :void, :GLsizei, :pointer ].freeze,
14
- glIsTexture: [ :GLboolean, :GLuint ].freeze,
15
- glPolygonOffset: [ :void, :GLfloat, :GLfloat ].freeze,
16
- glTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
17
- glTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
18
- }.freeze
19
-
20
- module Compatibility
21
- FUNCTIONS = {
22
- glAreTexturesResident: [ :GLboolean, :GLsizei, :pointer, :pointer ].freeze,
23
- glArrayElement: [ :void, :GLint ].freeze,
24
- glColorPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
25
- glDisableClientState: [ :void, :GLenum ].freeze,
26
- glEdgeFlagPointer: [ :void, :GLsizei, :pointer ].freeze,
27
- glEnableClientState: [ :void, :GLenum ].freeze,
28
- glGetPointerv: [ :void, :GLenum, :pointer ].freeze,
29
- glIndexPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
30
- glIndexub: [ :void, :GLubyte ].freeze,
31
- glIndexubv: [ :void, :pointer ].freeze,
32
- glInterleavedArrays: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
33
- glMapGrid1d: [ :void, :GLint, :GLdouble, :GLdouble ].freeze,
34
- glMapGrid1f: [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
35
- glMapGrid2d: [ :void, :GLint, :GLdouble, :GLdouble, :GLint, :GLdouble, :GLdouble ].freeze,
36
- glMapGrid2f: [ :void, :GLint, :GLfloat, :GLfloat, :GLint, :GLfloat, :GLfloat ].freeze,
37
- glNormalPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
38
- glPopClientAttrib: [ :void ].freeze,
39
- glPrioritizeTextures: [ :void, :GLsizei, :pointer, :pointer ].freeze,
40
- glPushClientAttrib: [ :void, :GLbitfield ].freeze,
41
- glTexCoordPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
42
- glVertexPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze
43
- }.freeze
44
- end
45
- end
@@ -1,56 +0,0 @@
1
- module GL_VERSION_1_2
2
- EXTENSIONS = [
3
- :GL_ARB_imaging
4
- ].freeze
5
-
6
- module Constants
7
- GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
8
- GL_ALIASED_POINT_SIZE_RANGE = 0x846D
9
- GL_BGR = 0x80E0
10
- GL_BGRA = 0x80E1
11
- GL_CLAMP_TO_EDGE = 0x812F
12
- GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
13
- GL_MAX_3D_TEXTURE_SIZE = 0x8073
14
- GL_MAX_ELEMENTS_INDICES = 0x80E9
15
- GL_MAX_ELEMENTS_VERTICES = 0x80E8
16
- GL_PACK_IMAGE_HEIGHT = 0x806C
17
- GL_PACK_SKIP_IMAGES = 0x806B
18
- GL_PROXY_TEXTURE_3D = 0x8070
19
- GL_RESCALE_NORMAL = 0x803A
20
- GL_SEPARATE_SPECULAR_COLOR = 0x81FA
21
- GL_SINGLE_COLOR = 0x81F9
22
- GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
23
- GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
24
- GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
25
- GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
26
- GL_TEXTURE_3D = 0x806F
27
- GL_TEXTURE_BASE_LEVEL = 0x813C
28
- GL_TEXTURE_BINDING_3D = 0x806A
29
- GL_TEXTURE_DEPTH = 0x8071
30
- GL_TEXTURE_MAX_LEVEL = 0x813D
31
- GL_TEXTURE_MAX_LOD = 0x813B
32
- GL_TEXTURE_MIN_LOD = 0x813A
33
- GL_TEXTURE_WRAP_R = 0x8072
34
- GL_UNPACK_IMAGE_HEIGHT = 0x806E
35
- GL_UNPACK_SKIP_IMAGES = 0x806D
36
- GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
37
- GL_UNSIGNED_BYTE_3_3_2 = 0x8032
38
- GL_UNSIGNED_INT_10_10_10_2 = 0x8036
39
- GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
40
- GL_UNSIGNED_INT_8_8_8_8 = 0x8035
41
- GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
42
- GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
43
- GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
44
- GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
45
- GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
46
- GL_UNSIGNED_SHORT_5_6_5 = 0x8363
47
- GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
48
- end
49
-
50
- FUNCTIONS = {
51
- glCopyTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei ].freeze,
52
- glDrawRangeElements: [ :void, :GLenum, :GLuint, :GLuint, :GLsizei, :GLenum, :pointer ].freeze,
53
- glTexImage3D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLenum, :GLenum, :pointer ].freeze,
54
- glTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze
55
- }.freeze
56
- end
@@ -1,154 +0,0 @@
1
- module GL_VERSION_1_3
2
- module Constants
3
- GL_ACTIVE_TEXTURE = 0x84E0
4
- GL_ADD_SIGNED = 0x8574
5
- GL_CLAMP_TO_BORDER = 0x812D
6
- GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
7
- GL_COMBINE = 0x8570
8
- GL_COMBINE_ALPHA = 0x8572
9
- GL_COMBINE_RGB = 0x8571
10
- GL_COMPRESSED_ALPHA = 0x84E9
11
- GL_COMPRESSED_INTENSITY = 0x84EC
12
- GL_COMPRESSED_LUMINANCE = 0x84EA
13
- GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
14
- GL_COMPRESSED_RGB = 0x84ED
15
- GL_COMPRESSED_RGBA = 0x84EE
16
- GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
17
- GL_CONSTANT = 0x8576
18
- GL_DOT3_RGB = 0x86AE
19
- GL_DOT3_RGBA = 0x86AF
20
- GL_INTERPOLATE = 0x8575
21
- GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
22
- GL_MAX_TEXTURE_UNITS = 0x84E2
23
- GL_MULTISAMPLE = 0x809D
24
- GL_MULTISAMPLE_BIT = 0x20000000
25
- GL_NORMAL_MAP = 0x8511
26
- GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
27
- GL_OPERAND0_ALPHA = 0x8598
28
- GL_OPERAND0_RGB = 0x8590
29
- GL_OPERAND1_ALPHA = 0x8599
30
- GL_OPERAND1_RGB = 0x8591
31
- GL_OPERAND2_ALPHA = 0x859A
32
- GL_OPERAND2_RGB = 0x8592
33
- GL_PREVIOUS = 0x8578
34
- GL_PRIMARY_COLOR = 0x8577
35
- GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
36
- GL_REFLECTION_MAP = 0x8512
37
- GL_RGB_SCALE = 0x8573
38
- GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
39
- GL_SAMPLE_ALPHA_TO_ONE = 0x809F
40
- GL_SAMPLE_BUFFERS = 0x80A8
41
- GL_SAMPLE_COVERAGE = 0x80A0
42
- GL_SAMPLE_COVERAGE_INVERT = 0x80AB
43
- GL_SAMPLE_COVERAGE_VALUE = 0x80AA
44
- GL_SAMPLES = 0x80A9
45
- GL_SOURCE0_ALPHA = 0x8588
46
- GL_SOURCE0_RGB = 0x8580
47
- GL_SOURCE1_ALPHA = 0x8589
48
- GL_SOURCE1_RGB = 0x8581
49
- GL_SOURCE2_ALPHA = 0x858A
50
- GL_SOURCE2_RGB = 0x8582
51
- GL_SUBTRACT = 0x84E7
52
- GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
53
- GL_TEXTURE_COMPRESSED = 0x86A1
54
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
55
- GL_TEXTURE_COMPRESSION_HINT = 0x84EF
56
- GL_TEXTURE_CUBE_MAP = 0x8513
57
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
58
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
59
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
60
- GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
61
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
62
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
63
- GL_TEXTURE0 = 0x84C0
64
- GL_TEXTURE1 = 0x84C1
65
- GL_TEXTURE10 = 0x84CA
66
- GL_TEXTURE11 = 0x84CB
67
- GL_TEXTURE12 = 0x84CC
68
- GL_TEXTURE13 = 0x84CD
69
- GL_TEXTURE14 = 0x84CE
70
- GL_TEXTURE15 = 0x84CF
71
- GL_TEXTURE16 = 0x84D0
72
- GL_TEXTURE17 = 0x84D1
73
- GL_TEXTURE18 = 0x84D2
74
- GL_TEXTURE19 = 0x84D3
75
- GL_TEXTURE2 = 0x84C2
76
- GL_TEXTURE20 = 0x84D4
77
- GL_TEXTURE21 = 0x84D5
78
- GL_TEXTURE22 = 0x84D6
79
- GL_TEXTURE23 = 0x84D7
80
- GL_TEXTURE24 = 0x84D8
81
- GL_TEXTURE25 = 0x84D9
82
- GL_TEXTURE26 = 0x84DA
83
- GL_TEXTURE27 = 0x84DB
84
- GL_TEXTURE28 = 0x84DC
85
- GL_TEXTURE29 = 0x84DD
86
- GL_TEXTURE3 = 0x84C3
87
- GL_TEXTURE30 = 0x84DE
88
- GL_TEXTURE31 = 0x84DF
89
- GL_TEXTURE4 = 0x84C4
90
- GL_TEXTURE5 = 0x84C5
91
- GL_TEXTURE6 = 0x84C6
92
- GL_TEXTURE7 = 0x84C7
93
- GL_TEXTURE8 = 0x84C8
94
- GL_TEXTURE9 = 0x84C9
95
- GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
96
- GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
97
- GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
98
- GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
99
- end
100
-
101
- FUNCTIONS = {
102
- glActiveTexture: [ :void, :GLenum ].freeze,
103
- glCompressedTexImage1D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
104
- glCompressedTexImage2D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
105
- glCompressedTexImage3D: [ :void, :GLenum, :GLint, :GLenum, :GLsizei, :GLsizei, :GLsizei, :GLint, :GLsizei, :pointer ].freeze,
106
- glCompressedTexSubImage1D: [ :void, :GLenum, :GLint, :GLint, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
107
- glCompressedTexSubImage2D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
108
- glCompressedTexSubImage3D: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei, :GLenum, :GLsizei, :pointer ].freeze,
109
- glGetCompressedTexImage: [ :void, :GLenum, :GLint, :pointer ].freeze,
110
- glSampleCoverage: [ :void, :GLfloat, :GLboolean ].freeze
111
- }.freeze
112
-
113
- module Compatibility
114
- FUNCTIONS = {
115
- glClientActiveTexture: [ :void, :GLenum ].freeze,
116
- glLoadTransposeMatrixd: [ :void, :pointer ].freeze,
117
- glLoadTransposeMatrixf: [ :void, :pointer ].freeze,
118
- glMultiTexCoord1d: [ :void, :GLenum, :GLdouble ].freeze,
119
- glMultiTexCoord1dv: [ :void, :GLenum, :pointer ].freeze,
120
- glMultiTexCoord1f: [ :void, :GLenum, :GLfloat ].freeze,
121
- glMultiTexCoord1fv: [ :void, :GLenum, :pointer ].freeze,
122
- glMultiTexCoord1i: [ :void, :GLenum, :GLint ].freeze,
123
- glMultiTexCoord1iv: [ :void, :GLenum, :pointer ].freeze,
124
- glMultiTexCoord1s: [ :void, :GLenum, :GLshort ].freeze,
125
- glMultiTexCoord1sv: [ :void, :GLenum, :pointer ].freeze,
126
- glMultiTexCoord2d: [ :void, :GLenum, :GLdouble, :GLdouble ].freeze,
127
- glMultiTexCoord2dv: [ :void, :GLenum, :pointer ].freeze,
128
- glMultiTexCoord2f: [ :void, :GLenum, :GLfloat, :GLfloat ].freeze,
129
- glMultiTexCoord2fv: [ :void, :GLenum, :pointer ].freeze,
130
- glMultiTexCoord2i: [ :void, :GLenum, :GLint, :GLint ].freeze,
131
- glMultiTexCoord2iv: [ :void, :GLenum, :pointer ].freeze,
132
- glMultiTexCoord2s: [ :void, :GLenum, :GLshort, :GLshort ].freeze,
133
- glMultiTexCoord2sv: [ :void, :GLenum, :pointer ].freeze,
134
- glMultiTexCoord3d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
135
- glMultiTexCoord3dv: [ :void, :GLenum, :pointer ].freeze,
136
- glMultiTexCoord3f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
137
- glMultiTexCoord3fv: [ :void, :GLenum, :pointer ].freeze,
138
- glMultiTexCoord3i: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
139
- glMultiTexCoord3iv: [ :void, :GLenum, :pointer ].freeze,
140
- glMultiTexCoord3s: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
141
- glMultiTexCoord3sv: [ :void, :GLenum, :pointer ].freeze,
142
- glMultiTexCoord4d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
143
- glMultiTexCoord4dv: [ :void, :GLenum, :pointer ].freeze,
144
- glMultiTexCoord4f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
145
- glMultiTexCoord4fv: [ :void, :GLenum, :pointer ].freeze,
146
- glMultiTexCoord4i: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
147
- glMultiTexCoord4iv: [ :void, :GLenum, :pointer ].freeze,
148
- glMultiTexCoord4s: [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
149
- glMultiTexCoord4sv: [ :void, :GLenum, :pointer ].freeze,
150
- glMultTransposeMatrixd: [ :void, :pointer ].freeze,
151
- glMultTransposeMatrixf: [ :void, :pointer ].freeze
152
- }.freeze
153
- end
154
- end
@@ -1,96 +0,0 @@
1
- module GL_VERSION_1_4
2
- module Constants
3
- GL_BLEND_DST_ALPHA = 0x80CA
4
- GL_BLEND_DST_RGB = 0x80C8
5
- GL_BLEND_SRC_ALPHA = 0x80CB
6
- GL_BLEND_SRC_RGB = 0x80C9
7
- GL_COLOR_SUM = 0x8458
8
- GL_COMPARE_R_TO_TEXTURE = 0x884E
9
- GL_CURRENT_FOG_COORDINATE = 0x8453
10
- GL_CURRENT_SECONDARY_COLOR = 0x8459
11
- GL_DECR_WRAP = 0x8508
12
- GL_DEPTH_COMPONENT16 = 0x81A5
13
- GL_DEPTH_COMPONENT24 = 0x81A6
14
- GL_DEPTH_COMPONENT32 = 0x81A7
15
- GL_DEPTH_TEXTURE_MODE = 0x884B
16
- GL_FOG_COORDINATE = 0x8451
17
- GL_FOG_COORDINATE_ARRAY = 0x8457
18
- GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456
19
- GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455
20
- GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454
21
- GL_FOG_COORDINATE_SOURCE = 0x8450
22
- GL_FRAGMENT_DEPTH = 0x8452
23
- GL_GENERATE_MIPMAP = 0x8191
24
- GL_GENERATE_MIPMAP_HINT = 0x8192
25
- GL_INCR_WRAP = 0x8507
26
- GL_MAX_TEXTURE_LOD_BIAS = 0x84FD
27
- GL_MIRRORED_REPEAT = 0x8370
28
- GL_POINT_DISTANCE_ATTENUATION = 0x8129
29
- GL_POINT_FADE_THRESHOLD_SIZE = 0x8128
30
- GL_POINT_SIZE_MAX = 0x8127
31
- GL_POINT_SIZE_MIN = 0x8126
32
- GL_SECONDARY_COLOR_ARRAY = 0x845E
33
- GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
34
- GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
35
- GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
36
- GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
37
- GL_TEXTURE_COMPARE_FUNC = 0x884D
38
- GL_TEXTURE_COMPARE_MODE = 0x884C
39
- GL_TEXTURE_DEPTH_SIZE = 0x884A
40
- GL_TEXTURE_FILTER_CONTROL = 0x8500
41
- GL_TEXTURE_LOD_BIAS = 0x8501
42
- end
43
-
44
- FUNCTIONS = {
45
- glBlendFuncSeparate: [ :void, :GLenum, :GLenum, :GLenum, :GLenum ].freeze,
46
- glMultiDrawArrays: [ :void, :GLenum, :pointer, :pointer, :GLsizei ].freeze,
47
- glMultiDrawElements: [ :void, :GLenum, :pointer, :GLenum, :pointer, :GLsizei ].freeze,
48
- glPointParameterf: [ :void, :GLenum, :GLfloat ].freeze,
49
- glPointParameterfv: [ :void, :GLenum, :pointer ].freeze,
50
- glPointParameteri: [ :void, :GLenum, :GLint ].freeze,
51
- glPointParameteriv: [ :void, :GLenum, :pointer ].freeze
52
- }.freeze
53
-
54
- module Compatibility
55
- FUNCTIONS = {
56
- glFogCoordd: [ :void, :GLdouble ].freeze,
57
- glFogCoorddv: [ :void, :pointer ].freeze,
58
- glFogCoordf: [ :void, :GLfloat ].freeze,
59
- glFogCoordfv: [ :void, :pointer ].freeze,
60
- glFogCoordPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
61
- glSecondaryColor3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
62
- glSecondaryColor3bv: [ :void, :pointer ].freeze,
63
- glSecondaryColor3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
64
- glSecondaryColor3dv: [ :void, :pointer ].freeze,
65
- glSecondaryColor3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
66
- glSecondaryColor3fv: [ :void, :pointer ].freeze,
67
- glSecondaryColor3i: [ :void, :GLint, :GLint, :GLint ].freeze,
68
- glSecondaryColor3iv: [ :void, :pointer ].freeze,
69
- glSecondaryColor3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
70
- glSecondaryColor3sv: [ :void, :pointer ].freeze,
71
- glSecondaryColor3ub: [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
72
- glSecondaryColor3ubv: [ :void, :pointer ].freeze,
73
- glSecondaryColor3ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
74
- glSecondaryColor3uiv: [ :void, :pointer ].freeze,
75
- glSecondaryColor3us: [ :void, :GLushort, :GLushort, :GLushort ].freeze,
76
- glSecondaryColor3usv: [ :void, :pointer ].freeze,
77
- glSecondaryColorPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
78
- glWindowPos2d: [ :void, :GLdouble, :GLdouble ].freeze,
79
- glWindowPos2dv: [ :void, :pointer ].freeze,
80
- glWindowPos2f: [ :void, :GLfloat, :GLfloat ].freeze,
81
- glWindowPos2fv: [ :void, :pointer ].freeze,
82
- glWindowPos2i: [ :void, :GLint, :GLint ].freeze,
83
- glWindowPos2iv: [ :void, :pointer ].freeze,
84
- glWindowPos2s: [ :void, :GLshort, :GLshort ].freeze,
85
- glWindowPos2sv: [ :void, :pointer ].freeze,
86
- glWindowPos3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
87
- glWindowPos3dv: [ :void, :pointer ].freeze,
88
- glWindowPos3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
89
- glWindowPos3fv: [ :void, :pointer ].freeze,
90
- glWindowPos3i: [ :void, :GLint, :GLint, :GLint ].freeze,
91
- glWindowPos3iv: [ :void, :pointer ].freeze,
92
- glWindowPos3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
93
- glWindowPos3sv: [ :void, :pointer ].freeze
94
- }.freeze
95
- end
96
- end
@@ -1,81 +0,0 @@
1
- module GL_VERSION_1_5
2
- module Constants
3
- GL_ARRAY_BUFFER = 0x8892
4
- GL_ARRAY_BUFFER_BINDING = 0x8894
5
- GL_BUFFER_ACCESS = 0x88BB
6
- GL_BUFFER_MAP_POINTER = 0x88BD
7
- GL_BUFFER_MAPPED = 0x88BC
8
- GL_BUFFER_SIZE = 0x8764
9
- GL_BUFFER_USAGE = 0x8765
10
- GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898
11
- GL_CURRENT_FOG_COORD = 0x8453
12
- GL_CURRENT_QUERY = 0x8865
13
- GL_DYNAMIC_COPY = 0x88EA
14
- GL_DYNAMIC_DRAW = 0x88E8
15
- GL_DYNAMIC_READ = 0x88E9
16
- GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
17
- GL_ELEMENT_ARRAY_BUFFER = 0x8893
18
- GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
19
- GL_FOG_COORD = 0x8451
20
- GL_FOG_COORD_ARRAY = 0x8457
21
- GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
22
- GL_FOG_COORD_ARRAY_POINTER = 0x8456
23
- GL_FOG_COORD_ARRAY_STRIDE = 0x8455
24
- GL_FOG_COORD_ARRAY_TYPE = 0x8454
25
- GL_FOG_COORD_SRC = 0x8450
26
- GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = GL_FOG_COORD_ARRAY_BUFFER_BINDING
27
- GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899
28
- GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
29
- GL_QUERY_COUNTER_BITS = 0x8864
30
- GL_QUERY_RESULT = 0x8866
31
- GL_QUERY_RESULT_AVAILABLE = 0x8867
32
- GL_READ_ONLY = 0x88B8
33
- GL_READ_WRITE = 0x88BA
34
- GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
35
- GL_SRC0_ALPHA = 0x8588
36
- GL_SRC0_RGB = 0x8580
37
- GL_SRC1_ALPHA = 0x8589
38
- GL_SRC1_RGB = 0x8581
39
- GL_SRC2_ALPHA = 0x858A
40
- GL_SRC2_RGB = 0x8582
41
- GL_STATIC_COPY = 0x88E6
42
- GL_STATIC_DRAW = 0x88E4
43
- GL_STATIC_READ = 0x88E5
44
- GL_STREAM_COPY = 0x88E2
45
- GL_STREAM_DRAW = 0x88E0
46
- GL_STREAM_READ = 0x88E1
47
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
48
- GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
49
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
50
- GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
51
- GL_WRITE_ONLY = 0x88B9
52
- end
53
-
54
- FUNCTIONS = {
55
- glBeginQuery: [ :void, :GLenum, :GLuint ].freeze,
56
- glBindBuffer: [ :void, :GLenum, :GLuint ].freeze,
57
- glBufferData: [ :void, :GLenum, :GLsizeiptr, :pointer, :GLenum ].freeze,
58
- glBufferSubData: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
59
- glDeleteBuffers: [ :void, :GLsizei, :pointer ].freeze,
60
- glDeleteQueries: [ :void, :GLsizei, :pointer ].freeze,
61
- glEndQuery: [ :void, :GLenum ].freeze,
62
- glGenBuffers: [ :void, :GLsizei, :pointer ].freeze,
63
- glGenQueries: [ :void, :GLsizei, :pointer ].freeze,
64
- glGetBufferParameteriv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
65
- glGetBufferPointerv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
66
- glGetBufferSubData: [ :void, :GLenum, :GLintptr, :GLsizeiptr, :pointer ].freeze,
67
- glGetQueryiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
68
- glGetQueryObjectiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
69
- glGetQueryObjectuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
70
- glIsBuffer: [ :GLboolean, :GLuint ].freeze,
71
- glIsQuery: [ :GLboolean, :GLuint ].freeze,
72
- glMapBuffer: [ :pointer, :GLenum, :GLenum ].freeze,
73
- glUnmapBuffer: [ :GLboolean, :GLenum ].freeze
74
- }.freeze
75
-
76
- module Compatibility
77
- FUNCTIONS = {
78
- glGetTexGendv: [ :void, :GLenum, :GLenum, :pointer ].freeze
79
- }.freeze
80
- end
81
- end
@@ -1,36 +0,0 @@
1
- module GL_VERSION_2_1
2
- module Constants
3
- GL_COMPRESSED_SLUMINANCE = 0x8C4A
4
- GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
5
- GL_COMPRESSED_SRGB = 0x8C48
6
- GL_COMPRESSED_SRGB_ALPHA = 0x8C49
7
- GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
8
- GL_FLOAT_MAT2x3 = 0x8B65
9
- GL_FLOAT_MAT2x4 = 0x8B66
10
- GL_FLOAT_MAT3x2 = 0x8B67
11
- GL_FLOAT_MAT3x4 = 0x8B68
12
- GL_FLOAT_MAT4x2 = 0x8B69
13
- GL_FLOAT_MAT4x3 = 0x8B6A
14
- GL_PIXEL_PACK_BUFFER = 0x88EB
15
- GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED
16
- GL_PIXEL_UNPACK_BUFFER = 0x88EC
17
- GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
18
- GL_SLUMINANCE = 0x8C46
19
- GL_SLUMINANCE_ALPHA = 0x8C44
20
- GL_SLUMINANCE8 = 0x8C47
21
- GL_SLUMINANCE8_ALPHA8 = 0x8C45
22
- GL_SRGB = 0x8C40
23
- GL_SRGB_ALPHA = 0x8C42
24
- GL_SRGB8 = 0x8C41
25
- GL_SRGB8_ALPHA8 = 0x8C43
26
- end
27
-
28
- FUNCTIONS = {
29
- glUniformMatrix2x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
30
- glUniformMatrix2x4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
31
- glUniformMatrix3x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
32
- glUniformMatrix3x4fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
33
- glUniformMatrix4x2fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze,
34
- glUniformMatrix4x3fv: [ :void, :GLint, :GLsizei, :GLboolean, :pointer ].freeze
35
- }.freeze
36
- end
@@ -1,178 +0,0 @@
1
- module GL_VERSION_3_0
2
- # Note: this version includes only a subset of functions from extension GL_ARB_uniform_buffer_object
3
-
4
- EXTENSIONS = [
5
- :GL_ARB_framebuffer_object,
6
- :GL_ARB_map_buffer_range,
7
- :GL_ARB_vertex_array_object
8
- ].freeze
9
-
10
- module Constants
11
- GL_ALPHA_INTEGER = 0x8D97
12
- GL_BGR_INTEGER = 0x8D9A
13
- GL_BGRA_INTEGER = 0x8D9B
14
- GL_BLUE_INTEGER = 0x8D96
15
- GL_CLAMP_FRAGMENT_COLOR = 0x891B
16
- GL_CLAMP_READ_COLOR = 0x891C
17
- GL_CLAMP_VERTEX_COLOR = 0x891A
18
- GL_CLIP_DISTANCE0 = 0x3000
19
- GL_CLIP_DISTANCE1 = 0x3001
20
- GL_CLIP_DISTANCE2 = 0x3002
21
- GL_CLIP_DISTANCE3 = 0x3003
22
- GL_CLIP_DISTANCE4 = 0x3004
23
- GL_CLIP_DISTANCE5 = 0x3005
24
- GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E
25
- GL_COMPARE_REF_TO_TEXTURE = GL_COMPARE_R_TO_TEXTURE_ARB
26
- GL_COMPRESSED_RED = 0x8225
27
- GL_COMPRESSED_RG = 0x8226
28
- GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001
29
- GL_CONTEXT_FLAGS = 0x821E
30
- GL_DEPTH_BUFFER = 0x8223
31
- GL_FIXED_ONLY = 0x891D
32
- GL_GREEN_INTEGER = 0x8D95
33
- GL_INT_SAMPLER_1D = 0x8DC9
34
- GL_INT_SAMPLER_1D_ARRAY = 0x8DCE
35
- GL_INT_SAMPLER_2D = 0x8DCA
36
- GL_INT_SAMPLER_2D_ARRAY = 0x8DCF
37
- GL_INT_SAMPLER_3D = 0x8DCB
38
- GL_INT_SAMPLER_CUBE = 0x8DCC
39
- GL_INTERLEAVED_ATTRIBS = 0x8C8C
40
- GL_MAJOR_VERSION = 0x821B
41
- GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
42
- GL_MAX_CLIP_DISTANCES = 0x0D32
43
- GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
44
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
45
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
46
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
47
- GL_MAX_VARYING_COMPONENTS = 0x8B4B
48
- GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
49
- GL_MINOR_VERSION = 0x821C
50
- GL_NUM_EXTENSIONS = 0x821D
51
- GL_PRIMITIVES_GENERATED = 0x8C87
52
- GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19
53
- GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
54
- GL_QUERY_BY_REGION_NO_WAIT = 0x8E16
55
- GL_QUERY_BY_REGION_WAIT = 0x8E15
56
- GL_QUERY_NO_WAIT = 0x8E14
57
- GL_QUERY_WAIT = 0x8E13
58
- GL_R11F_G11F_B10F = 0x8C3A
59
- GL_RASTERIZER_DISCARD = 0x8C89
60
- GL_RED_INTEGER = 0x8D94
61
- GL_RGB_INTEGER = 0x8D98
62
- GL_RGB16F = 0x881B
63
- GL_RGB16I = 0x8D89
64
- GL_RGB16UI = 0x8D77
65
- GL_RGB32F = 0x8815
66
- GL_RGB32I = 0x8D83
67
- GL_RGB32UI = 0x8D71
68
- GL_RGB8I = 0x8D8F
69
- GL_RGB8UI = 0x8D7D
70
- GL_RGB9_E5 = 0x8C3D
71
- GL_RGBA_INTEGER = 0x8D99
72
- GL_RGBA16F = 0x881A
73
- GL_RGBA16I = 0x8D88
74
- GL_RGBA16UI = 0x8D76
75
- GL_RGBA32F = 0x8814
76
- GL_RGBA32I = 0x8D82
77
- GL_RGBA32UI = 0x8D70
78
- GL_RGBA8I = 0x8D8E
79
- GL_RGBA8UI = 0x8D7C
80
- GL_SAMPLER_1D_ARRAY = 0x8DC0
81
- GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
82
- GL_SAMPLER_2D_ARRAY = 0x8DC1
83
- GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
84
- GL_SAMPLER_CUBE_SHADOW = 0x8DC5
85
- GL_SEPARATE_ATTRIBS = 0x8C8D
86
- GL_STENCIL_BUFFER = 0x8224
87
- GL_TEXTURE_1D_ARRAY = 0x8C18
88
- GL_TEXTURE_2D_ARRAY = 0x8C1A
89
- GL_TEXTURE_ALPHA_TYPE = 0x8C13
90
- GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
91
- GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
92
- GL_TEXTURE_BLUE_TYPE = 0x8C12
93
- GL_TEXTURE_DEPTH_TYPE = 0x8C16
94
- GL_TEXTURE_GREEN_TYPE = 0x8C11
95
- GL_TEXTURE_INTENSITY_TYPE = 0x8C15
96
- GL_TEXTURE_LUMINANCE_TYPE = 0x8C14
97
- GL_TEXTURE_RED_TYPE = 0x8C10
98
- GL_TEXTURE_SHARED_SIZE = 0x8C3F
99
- GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
100
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
101
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
102
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
103
- GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
104
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
105
- GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
106
- GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
107
- GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
108
- GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
109
- GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
110
- GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
111
- GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
112
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
113
- GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
114
- GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
115
- GL_UNSIGNED_INT_VEC2 = 0x8DC6
116
- GL_UNSIGNED_INT_VEC3 = 0x8DC7
117
- GL_UNSIGNED_INT_VEC4 = 0x8DC8
118
- GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
119
- end
120
-
121
- FUNCTIONS = {
122
- glBeginConditionalRender: [ :void, :GLuint, :GLenum ].freeze,
123
- glBeginTransformFeedback: [ :void, :GLenum ].freeze,
124
- glBindFragDataLocation: [ :void, :GLuint, :GLuint, :string ].freeze,
125
- glClampColor: [ :void, :GLenum, :GLenum ].freeze,
126
- glClearBufferfi: [ :void, :GLenum, :GLint, :GLfloat, :GLint ].freeze,
127
- glClearBufferfv: [ :void, :GLenum, :GLint, :pointer ].freeze,
128
- glClearBufferiv: [ :void, :GLenum, :GLint, :pointer ].freeze,
129
- glClearBufferuiv: [ :void, :GLenum, :GLint, :pointer ].freeze,
130
- glColorMaski: [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
131
- glDisablei: [ :void, :GLenum, :GLuint ].freeze,
132
- glEnablei: [ :void, :GLenum, :GLuint ].freeze,
133
- glEndConditionalRender: [ :void ].freeze,
134
- glEndTransformFeedback: [ :void ].freeze,
135
- glGetBooleani_v: [ :void, :GLenum, :GLuint, :pointer ].freeze,
136
- glGetFragDataLocation: [ :GLint, :GLuint, :string ].freeze,
137
- glGetStringi: [ :string, :GLenum, :GLuint ].freeze,
138
- glGetTexParameterIiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
139
- glGetTexParameterIuiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
140
- glGetTransformFeedbackVarying: [ :void, :GLuint, :GLuint, :GLsizei, :pointer, :pointer, :pointer, :string ].freeze,
141
- glGetUniformuiv: [ :void, :GLuint, :GLint, :pointer ].freeze,
142
- glGetVertexAttribIiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
143
- glGetVertexAttribIuiv: [ :void, :GLuint, :GLenum, :pointer ].freeze,
144
- glIsEnabledi: [ :GLboolean, :GLenum, :GLuint ].freeze,
145
- glTexParameterIiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
146
- glTexParameterIuiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
147
- glTransformFeedbackVaryings: [ :void, :GLuint, :GLsizei, :pointer, :GLenum ].freeze,
148
- glUniform1ui: [ :void, :GLint, :GLuint ].freeze,
149
- glUniform1uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
150
- glUniform2ui: [ :void, :GLint, :GLuint, :GLuint ].freeze,
151
- glUniform2uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
152
- glUniform3ui: [ :void, :GLint, :GLuint, :GLuint, :GLuint ].freeze,
153
- glUniform3uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
154
- glUniform4ui: [ :void, :GLint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
155
- glUniform4uiv: [ :void, :GLint, :GLsizei, :pointer ].freeze,
156
- glVertexAttribI1i: [ :void, :GLuint, :GLint ].freeze,
157
- glVertexAttribI1iv: [ :void, :GLuint, :pointer ].freeze,
158
- glVertexAttribI1ui: [ :void, :GLuint, :GLuint ].freeze,
159
- glVertexAttribI1uiv: [ :void, :GLuint, :pointer ].freeze,
160
- glVertexAttribI2i: [ :void, :GLuint, :GLint, :GLint ].freeze,
161
- glVertexAttribI2iv: [ :void, :GLuint, :pointer ].freeze,
162
- glVertexAttribI2ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
163
- glVertexAttribI2uiv: [ :void, :GLuint, :pointer ].freeze,
164
- glVertexAttribI3i: [ :void, :GLuint, :GLint, :GLint, :GLint ].freeze,
165
- glVertexAttribI3iv: [ :void, :GLuint, :pointer ].freeze,
166
- glVertexAttribI3ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
167
- glVertexAttribI3uiv: [ :void, :GLuint, :pointer ].freeze,
168
- glVertexAttribI4bv: [ :void, :GLuint, :pointer ].freeze,
169
- glVertexAttribI4i: [ :void, :GLuint, :GLint, :GLint, :GLint, :GLint ].freeze,
170
- glVertexAttribI4iv: [ :void, :GLuint, :pointer ].freeze,
171
- glVertexAttribI4sv: [ :void, :GLuint, :pointer ].freeze,
172
- glVertexAttribI4ubv: [ :void, :GLuint, :pointer ].freeze,
173
- glVertexAttribI4ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
174
- glVertexAttribI4uiv: [ :void, :GLuint, :pointer ].freeze,
175
- glVertexAttribI4usv: [ :void, :GLuint, :pointer ].freeze,
176
- glVertexAttribIPointer: [ :void, :GLuint, :GLint, :GLenum, :GLsizei, :pointer ].freeze
177
- }.freeze
178
- end