opengl-definitions 0.0.2 → 0.0.3
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- checksums.yaml +4 -4
- data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +16 -18
- data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +3 -5
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +6 -8
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +3 -5
- data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +4 -6
- data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +4 -6
- data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +3 -5
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -5
- data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +34 -36
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +16 -18
- data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +4 -6
- data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +4 -6
- data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +2 -2
- data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +13 -15
- data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -5
- data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +3 -5
- data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +5 -7
- data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +11 -13
- data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +4 -6
- data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +2 -4
- data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +12 -14
- data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +11 -13
- data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +28 -30
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +3 -5
- data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +1 -3
- data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +1 -1
- data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +16 -18
- data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +29 -31
- data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +10 -12
- data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +10 -12
- data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +9 -11
- data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +14 -16
- data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +17 -19
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +11 -13
- data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +17 -19
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +13 -15
- data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +10 -12
- data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +19 -21
- data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +24 -26
- data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +14 -16
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +18 -20
- data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +79 -81
- data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +10 -12
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +74 -81
- data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +21 -23
- data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +14 -16
- data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +9 -11
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +110 -120
- data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +116 -118
- data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +11 -13
- data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +10 -12
- data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -38
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +11 -13
- data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +51 -53
- data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +21 -28
- data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +9 -11
- data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +10 -12
- data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +30 -32
- data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +65 -67
- data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +35 -37
- data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +18 -20
- data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +12 -14
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +12 -14
- data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +16 -18
- data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +38 -40
- data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +12 -14
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +12 -14
- data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +22 -24
- data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +20 -22
- data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +22 -24
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +22 -24
- data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +34 -36
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_bgra.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_array_object.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_64bit.rb +14 -16
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_attrib_binding.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_blend.rb +43 -45
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_buffer_object.rb +32 -34
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_program.rb +80 -82
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_shader.rb +27 -29
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_10f_11f_11f_rev.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARB_vertex_type_2_10_10_10_rev.rb +41 -48
- data/lib/opengl-definitions/extensions/GL_ARB_viewport_array.rb +14 -16
- data/lib/opengl-definitions/extensions/GL_ARB_window_pos.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_ARM_mali_program_binary.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARM_mali_shader_binary.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_ARM_shader_framebuffer_fetch.rb +2 -4
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- data/lib/opengl-definitions/extensions/GL_NV_shader_thread_group.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_NV_shadow_samplers_array.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_NV_shadow_samplers_cube.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_NV_tessellation_program5.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_NV_texgen_emboss.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_NV_texgen_reflection.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_NV_texture_barrier.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_NV_texture_border_clamp.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_NV_texture_env_combine4.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_NV_texture_expand_normal.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_NV_texture_multisample.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_NV_texture_rectangle.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader.rb +73 -75
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader2.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_NV_texture_shader3.rb +17 -19
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback.rb +32 -34
- data/lib/opengl-definitions/extensions/GL_NV_transform_feedback2.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_NV_uniform_buffer_unified_memory.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_NV_vdpau_interop.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_NV_vertex_array_range2.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_NV_vertex_attrib_integer_64bit.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_NV_vertex_buffer_unified_memory.rb +26 -28
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program.rb +84 -86
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program2_option.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program3.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_NV_vertex_program4.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_NV_video_capture.rb +30 -32
- data/lib/opengl-definitions/extensions/GL_NV_viewport_array.rb +9 -11
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_OES_EGL_image_external.rb +4 -9
- data/lib/opengl-definitions/extensions/GL_OES_blend_equation_separate.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_blend_func_separate.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_OES_blend_subtract.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_OES_byte_coordinates.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_compressed_ETC1_RGB8_texture.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_compressed_paletted_texture.rb +10 -12
- data/lib/opengl-definitions/extensions/GL_OES_copy_image.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_OES_depth24.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_depth32.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_depth_texture.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_draw_buffers_indexed.rb +29 -31
- data/lib/opengl-definitions/extensions/GL_OES_draw_elements_base_vertex.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_OES_draw_texture.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_element_index_uint.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_fixed_point.rb +41 -49
- data/lib/opengl-definitions/extensions/GL_OES_framebuffer_object.rb +34 -36
- data/lib/opengl-definitions/extensions/GL_OES_geometry_shader.rb +34 -36
- data/lib/opengl-definitions/extensions/GL_OES_get_program_binary.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_OES_mapbuffer.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_OES_matrix_get.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_matrix_palette.rb +17 -19
- data/lib/opengl-definitions/extensions/GL_OES_packed_depth_stencil.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_point_size_array.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_OES_point_sprite.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_primitive_bounding_box.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_query_matrix.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_OES_read_format.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_required_internalformat.rb +15 -17
- data/lib/opengl-definitions/extensions/GL_OES_rgb8_rgba8.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_sample_shading.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_shader_multisample_interpolation.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_single_precision.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_OES_standard_derivatives.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_stencil1.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_stencil4.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_stencil8.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_stencil_wrap.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_surfaceless_context.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_tessellation_shader.rb +48 -50
- data/lib/opengl-definitions/extensions/GL_OES_texture_3D.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_OES_texture_border_clamp.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_OES_texture_buffer.rb +15 -17
- data/lib/opengl-definitions/extensions/GL_OES_texture_compression_astc.rb +48 -50
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map.rb +14 -16
- data/lib/opengl-definitions/extensions/GL_OES_texture_cube_map_array.rb +9 -11
- data/lib/opengl-definitions/extensions/GL_OES_texture_float.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_texture_half_float.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_texture_mirrored_repeat.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_texture_stencil8.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_texture_storage_multisample_2d_array.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_OES_texture_view.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_OES_vertex_array_object.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OES_vertex_half_float.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_OES_vertex_type_10_10_10_2.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OML_interlace.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OML_resample.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_OML_subsample.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_OVR_multiview.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_PGI_misc_hints.rb +21 -23
- data/lib/opengl-definitions/extensions/GL_PGI_vertex_hints.rb +22 -24
- data/lib/opengl-definitions/extensions/GL_QCOM_alpha_test.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_QCOM_binning_control.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_QCOM_driver_control.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get.rb +12 -14
- data/lib/opengl-definitions/extensions/GL_QCOM_extended_get2.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_QCOM_perfmon_global_mode.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_QCOM_tiled_rendering.rb +33 -35
- data/lib/opengl-definitions/extensions/GL_QCOM_writeonly_rendering.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_REND_screen_coordinates.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_S3_s3tc.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_SGIS_detail_texture.rb +9 -11
- data/lib/opengl-definitions/extensions/GL_SGIS_fog_function.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_SGIS_generate_mipmap.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIS_multisample.rb +17 -19
- data/lib/opengl-definitions/extensions/GL_SGIS_pixel_texture.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_SGIS_point_line_texgen.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_SGIS_point_parameters.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_SGIS_sharpen_texture.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_SGIS_texture4D.rb +11 -13
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_border_clamp.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_color_mask.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_edge_clamp.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_filter4.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_lod.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_SGIS_texture_select.rb +22 -24
- data/lib/opengl-definitions/extensions/GL_SGIX_async.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIX_async_histogram.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIX_async_pixel.rb +6 -8
- data/lib/opengl-definitions/extensions/GL_SGIX_blend_alpha_minmax.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIX_calligraphic_fragment.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_clipmap.rb +12 -14
- data/lib/opengl-definitions/extensions/GL_SGIX_convolution_accuracy.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_depth_texture.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SGIX_flush_raster.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_SGIX_fog_offset.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIX_fragment_lighting.rb +21 -23
- data/lib/opengl-definitions/extensions/GL_SGIX_framezoom.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_SGIX_igloo_interface.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_SGIX_instruments.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SGIX_interlace.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_ir_instrument1.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_list_priority.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_texture.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SGIX_pixel_tiles.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_SGIX_polynomial_ffd.rb +7 -9
- data/lib/opengl-definitions/extensions/GL_SGIX_reference_plane.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SGIX_resample.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_scalebias_hint.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_SGIX_shadow_ambient.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_sprite.rb +8 -10
- data/lib/opengl-definitions/extensions/GL_SGIX_subsample.rb +5 -7
- data/lib/opengl-definitions/extensions/GL_SGIX_tag_sample_buffer.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_add_env.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_coordinate_clamp.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_lod_bias.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_multi_buffer.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SGIX_texture_scale_bias.rb +4 -6
- data/lib/opengl-definitions/extensions/GL_SGIX_vertex_preclip.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcb.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGIX_ycrcba.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SGI_color_matrix.rb +11 -13
- data/lib/opengl-definitions/extensions/GL_SGI_color_table.rb +17 -19
- data/lib/opengl-definitions/extensions/GL_SGI_texture_color_table.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_SUNX_constant_data.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SUN_convolution_border_modes.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SUN_global_alpha.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SUN_mesh_array.rb +3 -5
- data/lib/opengl-definitions/extensions/GL_SUN_slice_accum.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_SUN_triangle_list.rb +18 -20
- data/lib/opengl-definitions/extensions/GL_SUN_vertex.rb +1 -1
- data/lib/opengl-definitions/extensions/GL_VIV_shader_binary.rb +1 -3
- data/lib/opengl-definitions/extensions/GL_WIN_phong_shading.rb +2 -4
- data/lib/opengl-definitions/extensions/GL_WIN_specular_fog.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_3DFX_multisample.rb +2 -4
- data/lib/opengl-definitions/extensions/WGL_3DL_stereo_control.rb +5 -7
- data/lib/opengl-definitions/extensions/WGL_AMD_gpu_association.rb +11 -13
- data/lib/opengl-definitions/extensions/WGL_ARB_buffer_region.rb +5 -7
- data/lib/opengl-definitions/extensions/WGL_ARB_context_flush_control.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context.rb +8 -10
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_profile.rb +4 -6
- data/lib/opengl-definitions/extensions/WGL_ARB_create_context_robustness.rb +4 -6
- data/lib/opengl-definitions/extensions/WGL_ARB_extensions_string.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_ARB_framebuffer_sRGB.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_ARB_make_current_read.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_ARB_multisample.rb +2 -4
- data/lib/opengl-definitions/extensions/WGL_ARB_pbuffer.rb +9 -11
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format.rb +50 -52
- data/lib/opengl-definitions/extensions/WGL_ARB_pixel_format_float.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_ARB_render_texture.rb +34 -36
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_application_isolation.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_ARB_robustness_share_group_isolation.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_ATI_pixel_format_float.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es2_profile.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_EXT_create_context_es_profile.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_EXT_depth_float.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_EXT_display_color_table.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_EXT_extensions_string.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_EXT_framebuffer_sRGB.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_EXT_make_current_read.rb +2 -4
- data/lib/opengl-definitions/extensions/WGL_EXT_multisample.rb +2 -4
- data/lib/opengl-definitions/extensions/WGL_EXT_pbuffer.rb +10 -12
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format.rb +46 -48
- data/lib/opengl-definitions/extensions/WGL_EXT_pixel_format_packed_float.rb +1 -3
- data/lib/opengl-definitions/extensions/WGL_EXT_swap_control.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_I3D_digital_video_control.rb +5 -7
- data/lib/opengl-definitions/extensions/WGL_I3D_gamma.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_I3D_genlock.rb +10 -12
- data/lib/opengl-definitions/extensions/WGL_I3D_image_buffer.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_lock.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_I3D_swap_frame_usage.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_NV_DX_interop.rb +4 -6
- data/lib/opengl-definitions/extensions/WGL_NV_copy_image.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_NV_delay_before_swap.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_NV_float_buffer.rb +9 -11
- data/lib/opengl-definitions/extensions/WGL_NV_gpu_affinity.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_NV_multisample_coverage.rb +2 -4
- data/lib/opengl-definitions/extensions/WGL_NV_present_video.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +5 -7
- data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +1 -1
- data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +3 -5
- data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +14 -16
- data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +1 -1
- data/lib/opengl-definitions/version.rb +1 -1
- data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_1.rb +4 -6
- data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_2.rb +1 -1
- data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_3.rb +58 -60
- data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_4.rb +3 -5
- data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +589 -0
- data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +19 -0
- data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +54 -0
- data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +110 -0
- data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +51 -0
- data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +73 -0
- data/lib/opengl-definitions/{core → versions}/GL_VERSION_2_0.rb +86 -88
- data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +34 -0
- data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +176 -0
- data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +49 -0
- data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +38 -0
- data/lib/opengl-definitions/{core → versions}/GL_VERSION_3_3.rb +4 -6
- data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_0.rb +15 -17
- data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_1.rb +1 -1
- data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_2.rb +1 -1
- data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_3.rb +4 -6
- data/lib/opengl-definitions/versions/GL_VERSION_4_4.rb +14 -0
- data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_5.rb +1 -1
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +259 -0
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +27 -0
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +41 -0
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +42 -0
- data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +5 -0
- metadata +43 -24
- data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +0 -849
- data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +0 -45
- data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +0 -56
- data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +0 -154
- data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +0 -96
- data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +0 -81
- data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +0 -36
- data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +0 -178
- data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +0 -51
- data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +0 -40
- data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +0 -16
@@ -0,0 +1,49 @@
|
|
1
|
+
module GL_VERSION_3_1
|
2
|
+
GL_BUFFER_ACCESS_FLAGS = 0x911F
|
3
|
+
GL_BUFFER_MAP_LENGTH = 0x9120
|
4
|
+
GL_BUFFER_MAP_OFFSET = 0x9121
|
5
|
+
GL_INT_SAMPLER_2D_RECT = 0x8DCD
|
6
|
+
GL_INT_SAMPLER_BUFFER = 0x8DD0
|
7
|
+
GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
|
8
|
+
GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
|
9
|
+
GL_PRIMITIVE_RESTART = 0x8F9D
|
10
|
+
GL_PRIMITIVE_RESTART_INDEX = 0x8F9E
|
11
|
+
GL_PROXY_TEXTURE_RECTANGLE = 0x84F7
|
12
|
+
GL_R16_SNORM = 0x8F98
|
13
|
+
GL_R8_SNORM = 0x8F94
|
14
|
+
GL_RED_SNORM = 0x8F90
|
15
|
+
GL_RG_SNORM = 0x8F91
|
16
|
+
GL_RG16_SNORM = 0x8F99
|
17
|
+
GL_RG8_SNORM = 0x8F95
|
18
|
+
GL_RGB_SNORM = 0x8F92
|
19
|
+
GL_RGB16_SNORM = 0x8F9A
|
20
|
+
GL_RGB8_SNORM = 0x8F96
|
21
|
+
GL_RGBA_SNORM = 0x8F93
|
22
|
+
GL_RGBA16_SNORM = 0x8F9B
|
23
|
+
GL_RGBA8_SNORM = 0x8F97
|
24
|
+
GL_SAMPLER_2D_RECT = 0x8B63
|
25
|
+
GL_SAMPLER_2D_RECT_SHADOW = 0x8B64
|
26
|
+
GL_SAMPLER_BUFFER = 0x8DC2
|
27
|
+
GL_SIGNED_NORMALIZED = 0x8F9C
|
28
|
+
GL_TEXTURE_BINDING_BUFFER = 0x8C2C
|
29
|
+
GL_TEXTURE_BINDING_RECTANGLE = 0x84F6
|
30
|
+
GL_TEXTURE_BUFFER = 0x8C2A
|
31
|
+
GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D
|
32
|
+
GL_TEXTURE_BUFFER_FORMAT = 0x8C2E
|
33
|
+
GL_TEXTURE_RECTANGLE = 0x84F5
|
34
|
+
GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
|
35
|
+
GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
|
36
|
+
|
37
|
+
@extensions = [
|
38
|
+
:GL_ARB_copy_buffer,
|
39
|
+
:GL_ARB_uniform_buffer_object
|
40
|
+
].freeze
|
41
|
+
|
42
|
+
@functions = {
|
43
|
+
glDrawArraysInstanced: [ :void, :GLenum, :GLint, :GLsizei, :GLsizei ].freeze,
|
44
|
+
glDrawElementsInstanced: [ :void, :GLenum, :GLsizei, :GLenum, :pointer, :GLsizei ].freeze,
|
45
|
+
glPrimitiveRestartIndex: [ :void, :GLuint ].freeze,
|
46
|
+
glTexBuffer: [ :void, :GLenum, :GLenum, :GLuint ].freeze
|
47
|
+
}.freeze
|
48
|
+
end
|
49
|
+
|
@@ -0,0 +1,38 @@
|
|
1
|
+
module GL_VERSION_3_2
|
2
|
+
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
|
3
|
+
GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001
|
4
|
+
GL_CONTEXT_PROFILE_MASK = 0x9126
|
5
|
+
GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
|
6
|
+
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
|
7
|
+
GL_GEOMETRY_INPUT_TYPE = 0x8917
|
8
|
+
GL_GEOMETRY_OUTPUT_TYPE = 0x8918
|
9
|
+
GL_GEOMETRY_SHADER = 0x8DD9
|
10
|
+
GL_GEOMETRY_VERTICES_OUT = 0x8916
|
11
|
+
GL_LINE_STRIP_ADJACENCY = 0x000B
|
12
|
+
GL_LINES_ADJACENCY = 0x000A
|
13
|
+
GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
|
14
|
+
GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
|
15
|
+
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
|
16
|
+
GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
|
17
|
+
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
|
18
|
+
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
|
19
|
+
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
|
20
|
+
GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
|
21
|
+
GL_PROGRAM_POINT_SIZE = 0x8642
|
22
|
+
GL_TRIANGLE_STRIP_ADJACENCY = 0x000D
|
23
|
+
GL_TRIANGLES_ADJACENCY = 0x000C
|
24
|
+
|
25
|
+
@extensions = [
|
26
|
+
:GL_ARB_draw_elements_base_vertex,
|
27
|
+
:GL_ARB_provoking_vertex,
|
28
|
+
:GL_ARB_sync,
|
29
|
+
:GL_ARB_texture_multisample
|
30
|
+
].freeze
|
31
|
+
|
32
|
+
@functions = {
|
33
|
+
glFramebufferTexture: [ :void, :GLenum, :GLenum, :GLuint, :GLint ].freeze,
|
34
|
+
glGetBufferParameteri64v: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
35
|
+
glGetInteger64i_v: [ :void, :GLenum, :GLuint, :pointer ].freeze
|
36
|
+
}.freeze
|
37
|
+
end
|
38
|
+
|
@@ -1,5 +1,7 @@
|
|
1
1
|
module GL_VERSION_3_3
|
2
|
-
|
2
|
+
GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
|
3
|
+
|
4
|
+
@extensions = [
|
3
5
|
:GL_ARB_explicit_attrib_location,
|
4
6
|
:GL_ARB_shader_bit_encoding,
|
5
7
|
:GL_ARB_blend_func_extended,
|
@@ -11,11 +13,7 @@ module GL_VERSION_3_3
|
|
11
13
|
:GL_ARB_vertex_type_2_10_10_10_rev
|
12
14
|
].freeze
|
13
15
|
|
14
|
-
|
15
|
-
GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
|
16
|
-
end
|
17
|
-
|
18
|
-
FUNCTIONS = {
|
16
|
+
@functions = {
|
19
17
|
glVertexAttribDivisor: [ :void, :GLuint, :GLuint ].freeze
|
20
18
|
}.freeze
|
21
19
|
end
|
@@ -1,5 +1,18 @@
|
|
1
1
|
module GL_VERSION_4_0
|
2
|
-
|
2
|
+
GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
|
3
|
+
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
|
4
|
+
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
|
5
|
+
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
|
6
|
+
GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
|
7
|
+
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
|
8
|
+
GL_SAMPLE_SHADING = 0x8C36
|
9
|
+
GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
|
10
|
+
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
|
11
|
+
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
|
12
|
+
GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
|
13
|
+
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
|
14
|
+
|
15
|
+
@extensions = [
|
3
16
|
:GL_ARB_draw_indirect,
|
4
17
|
:GL_ARB_gpu_shader5,
|
5
18
|
:GL_ARB_gpu_shader_fp64,
|
@@ -13,22 +26,7 @@ module GL_VERSION_4_0
|
|
13
26
|
:GL_ARB_transform_feedback3
|
14
27
|
].freeze
|
15
28
|
|
16
|
-
|
17
|
-
GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
|
18
|
-
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS = 0x8F9F
|
19
|
-
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
|
20
|
-
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
|
21
|
-
GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37
|
22
|
-
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
|
23
|
-
GL_SAMPLE_SHADING = 0x8C36
|
24
|
-
GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C
|
25
|
-
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
|
26
|
-
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
|
27
|
-
GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009
|
28
|
-
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
|
29
|
-
end
|
30
|
-
|
31
|
-
FUNCTIONS = {
|
29
|
+
@functions = {
|
32
30
|
glBlendEquationi: [ :void, :GLuint, :GLenum ].freeze,
|
33
31
|
glBlendEquationSeparatei: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
34
32
|
glBlendFunci: [ :void, :GLuint, :GLenum, :GLenum ].freeze,
|
@@ -1,5 +1,8 @@
|
|
1
1
|
module GL_VERSION_4_3
|
2
|
-
|
2
|
+
GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9
|
3
|
+
GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
|
4
|
+
|
5
|
+
@extensions = [
|
3
6
|
:GL_ARB_arrays_of_arrays,
|
4
7
|
:GL_ARB_clear_buffer_object,
|
5
8
|
:GL_ARB_compute_shader,
|
@@ -23,10 +26,5 @@ module GL_VERSION_4_3
|
|
23
26
|
:GL_ARB_vertex_attrib_binding,
|
24
27
|
:GL_KHR_debug
|
25
28
|
].freeze
|
26
|
-
|
27
|
-
module Constants
|
28
|
-
GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9
|
29
|
-
GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
|
30
|
-
end
|
31
29
|
end
|
32
30
|
|
@@ -0,0 +1,14 @@
|
|
1
|
+
module GL_VERSION_4_4
|
2
|
+
GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
|
3
|
+
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
|
4
|
+
GL_TEXTURE_BUFFER_BINDING = 0x8C2A
|
5
|
+
|
6
|
+
@extensions = [
|
7
|
+
:GL_ARB_clip_control,
|
8
|
+
:GL_ARB_direct_state_access,
|
9
|
+
:GL_ARB_ES3_1_compatibility,
|
10
|
+
:GL_ARB_get_texture_sub_image,
|
11
|
+
:GL_ARB_texture_barrier,
|
12
|
+
:GL_KHR_robustness
|
13
|
+
].freeze
|
14
|
+
end
|
@@ -0,0 +1,259 @@
|
|
1
|
+
# Unlike other extensions, functions from this module are not pointers.
|
2
|
+
|
3
|
+
module GL_VERSION_1_0
|
4
|
+
@functions = @functions.merge( {
|
5
|
+
glAccum: [ :void, :GLenum, :GLfloat ].freeze,
|
6
|
+
glAlphaFunc: [ :void, :GLenum, :GLfloat ].freeze,
|
7
|
+
glBegin: [ :void, :GLenum ].freeze,
|
8
|
+
glBitmap: [ :void, :GLsizei, :GLsizei, :GLfloat, :GLfloat, :GLfloat, :GLfloat, :pointer ].freeze,
|
9
|
+
glCallList: [ :void, :GLuint ].freeze,
|
10
|
+
glCallLists: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
11
|
+
glClearAccum: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
12
|
+
glClearIndex: [ :void, :GLfloat ].freeze,
|
13
|
+
glClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
14
|
+
glColor3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
15
|
+
glColor3bv: [ :void, :pointer ].freeze,
|
16
|
+
glColor3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
17
|
+
glColor3dv: [ :void, :pointer ].freeze,
|
18
|
+
glColor3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
19
|
+
glColor3fv: [ :void, :pointer ].freeze,
|
20
|
+
glColor3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
21
|
+
glColor3iv: [ :void, :pointer ].freeze,
|
22
|
+
glColor3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
23
|
+
glColor3sv: [ :void, :pointer ].freeze,
|
24
|
+
glColor3ub: [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
25
|
+
glColor3ubv: [ :void, :pointer ].freeze,
|
26
|
+
glColor3ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
|
27
|
+
glColor3uiv: [ :void, :pointer ].freeze,
|
28
|
+
glColor3us: [ :void, :GLushort, :GLushort, :GLushort ].freeze,
|
29
|
+
glColor3usv: [ :void, :pointer ].freeze,
|
30
|
+
glColor4b: [ :void, :GLbyte, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
31
|
+
glColor4bv: [ :void, :pointer ].freeze,
|
32
|
+
glColor4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
33
|
+
glColor4dv: [ :void, :pointer ].freeze,
|
34
|
+
glColor4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
35
|
+
glColor4fv: [ :void, :pointer ].freeze,
|
36
|
+
glColor4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
37
|
+
glColor4iv: [ :void, :pointer ].freeze,
|
38
|
+
glColor4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
39
|
+
glColor4sv: [ :void, :pointer ].freeze,
|
40
|
+
glColor4ub: [ :void, :GLubyte, :GLubyte, :GLubyte, :GLubyte ].freeze,
|
41
|
+
glColor4ubv: [ :void, :pointer ].freeze,
|
42
|
+
glColor4ui: [ :void, :GLuint, :GLuint, :GLuint, :GLuint ].freeze,
|
43
|
+
glColor4uiv: [ :void, :pointer ].freeze,
|
44
|
+
glColor4us: [ :void, :GLushort, :GLushort, :GLushort, :GLushort ].freeze,
|
45
|
+
glColor4usv: [ :void, :pointer ].freeze,
|
46
|
+
glColorMaterial: [ :void, :GLenum, :GLenum ].freeze,
|
47
|
+
glCopyPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum ].freeze,
|
48
|
+
glDeleteLists: [ :void, :GLuint, :GLsizei ].freeze,
|
49
|
+
glDrawPixels: [ :void, :GLsizei, :GLsizei, :GLenum, :GLenum, :pointer ].freeze,
|
50
|
+
glEdgeFlag: [ :void, :GLboolean ].freeze,
|
51
|
+
glEdgeFlagv: [ :void, :pointer ].freeze,
|
52
|
+
glEnd: [ :void ].freeze,
|
53
|
+
glEndList: [ :void ].freeze,
|
54
|
+
glEvalCoord1d: [ :void, :GLdouble ].freeze,
|
55
|
+
glEvalCoord1dv: [ :void, :pointer ].freeze,
|
56
|
+
glEvalCoord1f: [ :void, :GLfloat ].freeze,
|
57
|
+
glEvalCoord1fv: [ :void, :pointer ].freeze,
|
58
|
+
glEvalCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
59
|
+
glEvalCoord2dv: [ :void, :pointer ].freeze,
|
60
|
+
glEvalCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
61
|
+
glEvalCoord2fv: [ :void, :pointer ].freeze,
|
62
|
+
glEvalMesh1: [ :void, :GLenum, :GLint, :GLint ].freeze,
|
63
|
+
glEvalMesh2: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
64
|
+
glEvalPoint1: [ :void, :GLint ].freeze,
|
65
|
+
glEvalPoint2: [ :void, :GLint, :GLint ].freeze,
|
66
|
+
glFeedbackBuffer: [ :void, :GLsizei, :GLenum, :pointer ].freeze,
|
67
|
+
glFogf: [ :void, :GLenum, :GLfloat ].freeze,
|
68
|
+
glFogfv: [ :void, :GLenum, :pointer ].freeze,
|
69
|
+
glFogi: [ :void, :GLenum, :GLint ].freeze,
|
70
|
+
glFogiv: [ :void, :GLenum, :pointer ].freeze,
|
71
|
+
glFrustum: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
72
|
+
glGenLists: [ :GLuint, :GLsizei ].freeze,
|
73
|
+
glGetClipPlane: [ :void, :GLenum, :pointer ].freeze,
|
74
|
+
glGetLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
75
|
+
glGetLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
76
|
+
glGetMapdv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
77
|
+
glGetMapfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
78
|
+
glGetMapiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
79
|
+
glGetMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
80
|
+
glGetMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
81
|
+
glGetPixelMapfv: [ :void, :GLenum, :pointer ].freeze,
|
82
|
+
glGetPixelMapuiv: [ :void, :GLenum, :pointer ].freeze,
|
83
|
+
glGetPixelMapusv: [ :void, :GLenum, :pointer ].freeze,
|
84
|
+
glGetPolygonStipple: [ :void, :pointer ].freeze,
|
85
|
+
glGetTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
86
|
+
glGetTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
87
|
+
glGetTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
88
|
+
glGetTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
89
|
+
glIndexd: [ :void, :GLdouble ].freeze,
|
90
|
+
glIndexdv: [ :void, :pointer ].freeze,
|
91
|
+
glIndexf: [ :void, :GLfloat ].freeze,
|
92
|
+
glIndexfv: [ :void, :pointer ].freeze,
|
93
|
+
glIndexi: [ :void, :GLint ].freeze,
|
94
|
+
glIndexiv: [ :void, :pointer ].freeze,
|
95
|
+
glIndexs: [ :void, :GLshort ].freeze,
|
96
|
+
glIndexsv: [ :void, :pointer ].freeze,
|
97
|
+
glIndexMask: [ :void, :GLuint ].freeze,
|
98
|
+
glInitNames: [ :void ].freeze,
|
99
|
+
glIsList: [ :GLboolean, :GLuint ].freeze,
|
100
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+
glLightf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
101
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+
glLightfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glLighti: [ :void, :GLenum, :GLenum, :GLint ].freeze,
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103
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+
glLightiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
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glLightModelf: [ :void, :GLenum, :GLfloat ].freeze,
|
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glLightModelfv: [ :void, :GLenum, :pointer ].freeze,
|
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glLightModeli: [ :void, :GLenum, :GLint ].freeze,
|
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+
glLightModeliv: [ :void, :GLenum, :pointer ].freeze,
|
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glLineStipple: [ :void, :GLint, :GLushort ].freeze,
|
109
|
+
glListBase: [ :void, :GLuint ].freeze,
|
110
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glLoadIdentity: [ :void ].freeze,
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glLoadMatrixd: [ :void, :pointer ].freeze,
|
112
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+
glLoadMatrixf: [ :void, :pointer ].freeze,
|
113
|
+
glLoadName: [ :void, :GLuint ].freeze,
|
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glMap1d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
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glMap1f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
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|
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glMap2d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLint, :GLint, :GLdouble, :GLdouble, :GLint, :GLint, :pointer ].freeze,
|
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glMap2f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLint, :GLint, :GLfloat, :GLfloat, :GLint, :GLint, :pointer ].freeze,
|
118
|
+
glMaterialf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
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glMaterialfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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glMateriali: [ :void, :GLenum, :GLenum, :GLint ].freeze,
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glMaterialiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
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+
glMatrixMode: [ :void, :GLenum ].freeze,
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+
glMultMatrixd: [ :void, :pointer ].freeze,
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+
glMultMatrixf: [ :void, :pointer ].freeze,
|
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|
+
glNewList: [ :void, :GLuint, :GLenum ].freeze,
|
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|
+
glNormal3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
|
127
|
+
glNormal3bv: [ :void, :pointer ].freeze,
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|
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glNormal3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
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|
+
glNormal3dv: [ :void, :pointer ].freeze,
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glNormal3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
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+
glNormal3fv: [ :void, :pointer ].freeze,
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glNormal3i: [ :void, :GLint, :GLint, :GLint ].freeze,
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glNormal3iv: [ :void, :pointer ].freeze,
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glNormal3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
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glNormal3sv: [ :void, :pointer ].freeze,
|
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glOrtho: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
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|
+
glPassThrough: [ :void, :GLfloat ].freeze,
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glPixelMapfv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
139
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glPixelMapuiv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
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glPixelMapusv: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
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|
+
glPixelTransferf: [ :void, :GLenum, :GLfloat ].freeze,
|
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|
+
glPixelTransferi: [ :void, :GLenum, :GLint ].freeze,
|
143
|
+
glPixelZoom: [ :void, :GLfloat, :GLfloat ].freeze,
|
144
|
+
glPolygonStipple: [ :void, :pointer ].freeze,
|
145
|
+
glPopAttrib: [ :void ].freeze,
|
146
|
+
glPopMatrix: [ :void ].freeze,
|
147
|
+
glPopName: [ :void ].freeze,
|
148
|
+
glPushAttrib: [ :void, :GLbitfield ].freeze,
|
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|
+
glPushMatrix: [ :void ].freeze,
|
150
|
+
glPushName: [ :void, :GLuint ].freeze,
|
151
|
+
glRasterPos2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
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|
+
glRasterPos2dv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
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|
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glRasterPos2fv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos2i: [ :void, :GLint, :GLint ].freeze,
|
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|
+
glRasterPos2iv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos2s: [ :void, :GLshort, :GLshort ].freeze,
|
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|
+
glRasterPos2sv: [ :void, :pointer ].freeze,
|
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|
+
glRasterPos3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
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|
+
glRasterPos3dv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
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|
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glRasterPos3fv: [ :void, :pointer ].freeze,
|
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glRasterPos3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
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|
+
glRasterPos3iv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
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|
+
glRasterPos3sv: [ :void, :pointer ].freeze,
|
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|
+
glRasterPos4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
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|
+
glRasterPos4dv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
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|
+
glRasterPos4fv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
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|
+
glRasterPos4iv: [ :void, :pointer ].freeze,
|
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|
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glRasterPos4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
174
|
+
glRasterPos4sv: [ :void, :pointer ].freeze,
|
175
|
+
glRectd: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
176
|
+
glRectdv: [ :void, :pointer, :pointer ].freeze,
|
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|
+
glRectf: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
178
|
+
glRectfv: [ :void, :pointer, :pointer ].freeze,
|
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|
+
glRecti: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
180
|
+
glRectiv: [ :void, :pointer, :pointer ].freeze,
|
181
|
+
glRects: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
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|
+
glRectsv: [ :void, :pointer, :pointer ].freeze,
|
183
|
+
glRenderMode: [ :GLint, :GLenum ].freeze,
|
184
|
+
glRotated: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
185
|
+
glRotatef: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
186
|
+
glScaled: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
187
|
+
glScalef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
188
|
+
glSelectBuffer: [ :void, :GLsizei, :pointer ].freeze,
|
189
|
+
glShadeModel: [ :void, :GLenum ].freeze,
|
190
|
+
glTexCoord1d: [ :void, :GLdouble ].freeze,
|
191
|
+
glTexCoord1dv: [ :void, :pointer ].freeze,
|
192
|
+
glTexCoord1f: [ :void, :GLfloat ].freeze,
|
193
|
+
glTexCoord1fv: [ :void, :pointer ].freeze,
|
194
|
+
glTexCoord1i: [ :void, :GLint ].freeze,
|
195
|
+
glTexCoord1iv: [ :void, :pointer ].freeze,
|
196
|
+
glTexCoord1s: [ :void, :GLshort ].freeze,
|
197
|
+
glTexCoord1sv: [ :void, :pointer ].freeze,
|
198
|
+
glTexCoord2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
199
|
+
glTexCoord2dv: [ :void, :pointer ].freeze,
|
200
|
+
glTexCoord2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
201
|
+
glTexCoord2fv: [ :void, :pointer ].freeze,
|
202
|
+
glTexCoord2i: [ :void, :GLint, :GLint ].freeze,
|
203
|
+
glTexCoord2iv: [ :void, :pointer ].freeze,
|
204
|
+
glTexCoord2s: [ :void, :GLshort, :GLshort ].freeze,
|
205
|
+
glTexCoord2sv: [ :void, :pointer ].freeze,
|
206
|
+
glTexCoord3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
207
|
+
glTexCoord3dv: [ :void, :pointer ].freeze,
|
208
|
+
glTexCoord3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
209
|
+
glTexCoord3fv: [ :void, :pointer ].freeze,
|
210
|
+
glTexCoord3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
211
|
+
glTexCoord3iv: [ :void, :pointer ].freeze,
|
212
|
+
glTexCoord3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
213
|
+
glTexCoord3sv: [ :void, :pointer ].freeze,
|
214
|
+
glTexCoord4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
215
|
+
glTexCoord4dv: [ :void, :pointer ].freeze,
|
216
|
+
glTexCoord4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
217
|
+
glTexCoord4fv: [ :void, :pointer ].freeze,
|
218
|
+
glTexCoord4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
219
|
+
glTexCoord4iv: [ :void, :pointer ].freeze,
|
220
|
+
glTexCoord4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
221
|
+
glTexCoord4sv: [ :void, :pointer ].freeze,
|
222
|
+
glTexEnvf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
223
|
+
glTexEnvfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
224
|
+
glTexEnvi: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
225
|
+
glTexEnviv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
226
|
+
glTexGend: [ :void, :GLenum, :GLenum, :GLdouble ].freeze,
|
227
|
+
glTexGendv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
228
|
+
glTexGenf: [ :void, :GLenum, :GLenum, :GLfloat ].freeze,
|
229
|
+
glTexGenfv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
230
|
+
glTexGeni: [ :void, :GLenum, :GLenum, :GLint ].freeze,
|
231
|
+
glTexGeniv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
|
232
|
+
glTranslated: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
233
|
+
glTranslatef: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
234
|
+
glVertex2d: [ :void, :GLdouble, :GLdouble ].freeze,
|
235
|
+
glVertex2dv: [ :void, :pointer ].freeze,
|
236
|
+
glVertex2f: [ :void, :GLfloat, :GLfloat ].freeze,
|
237
|
+
glVertex2fv: [ :void, :pointer ].freeze,
|
238
|
+
glVertex2i: [ :void, :GLint, :GLint ].freeze,
|
239
|
+
glVertex2iv: [ :void, :pointer ].freeze,
|
240
|
+
glVertex2s: [ :void, :GLshort, :GLshort ].freeze,
|
241
|
+
glVertex2sv: [ :void, :pointer ].freeze,
|
242
|
+
glVertex3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
243
|
+
glVertex3dv: [ :void, :pointer ].freeze,
|
244
|
+
glVertex3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
245
|
+
glVertex3fv: [ :void, :pointer ].freeze,
|
246
|
+
glVertex3i: [ :void, :GLint, :GLint, :GLint ].freeze,
|
247
|
+
glVertex3iv: [ :void, :pointer ].freeze,
|
248
|
+
glVertex3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
|
249
|
+
glVertex3sv: [ :void, :pointer ].freeze,
|
250
|
+
glVertex4d: [ :void, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
251
|
+
glVertex4dv: [ :void, :pointer ].freeze,
|
252
|
+
glVertex4f: [ :void, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
253
|
+
glVertex4fv: [ :void, :pointer ].freeze,
|
254
|
+
glVertex4i: [ :void, :GLint, :GLint, :GLint, :GLint ].freeze,
|
255
|
+
glVertex4iv: [ :void, :pointer ].freeze,
|
256
|
+
glVertex4s: [ :void, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
257
|
+
glVertex4sv: [ :void, :pointer ].freeze
|
258
|
+
} ).freeze
|
259
|
+
end
|
@@ -0,0 +1,27 @@
|
|
1
|
+
# Unlike other extensions, functions from this module are not pointers.
|
2
|
+
|
3
|
+
module GL_VERSION_1_1
|
4
|
+
@functions = @functions.merge( {
|
5
|
+
glAreTexturesResident: [ :GLboolean, :GLsizei, :pointer, :pointer ].freeze,
|
6
|
+
glArrayElement: [ :void, :GLint ].freeze,
|
7
|
+
glColorPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
8
|
+
glDisableClientState: [ :void, :GLenum ].freeze,
|
9
|
+
glEdgeFlagPointer: [ :void, :GLsizei, :pointer ].freeze,
|
10
|
+
glEnableClientState: [ :void, :GLenum ].freeze,
|
11
|
+
glGetPointerv: [ :void, :GLenum, :pointer ].freeze,
|
12
|
+
glIndexPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
13
|
+
glIndexub: [ :void, :GLubyte ].freeze,
|
14
|
+
glIndexubv: [ :void, :pointer ].freeze,
|
15
|
+
glInterleavedArrays: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
16
|
+
glMapGrid1d: [ :void, :GLint, :GLdouble, :GLdouble ].freeze,
|
17
|
+
glMapGrid1f: [ :void, :GLint, :GLfloat, :GLfloat ].freeze,
|
18
|
+
glMapGrid2d: [ :void, :GLint, :GLdouble, :GLdouble, :GLint, :GLdouble, :GLdouble ].freeze,
|
19
|
+
glMapGrid2f: [ :void, :GLint, :GLfloat, :GLfloat, :GLint, :GLfloat, :GLfloat ].freeze,
|
20
|
+
glNormalPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
|
21
|
+
glPopClientAttrib: [ :void ].freeze,
|
22
|
+
glPrioritizeTextures: [ :void, :GLsizei, :pointer, :pointer ].freeze,
|
23
|
+
glPushClientAttrib: [ :void, :GLbitfield ].freeze,
|
24
|
+
glTexCoordPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
|
25
|
+
glVertexPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze
|
26
|
+
} ).freeze
|
27
|
+
end
|
@@ -0,0 +1,41 @@
|
|
1
|
+
module GL_VERSION_1_3
|
2
|
+
@functions = @functions.merge( {
|
3
|
+
glClientActiveTexture: [ :void, :GLenum ].freeze,
|
4
|
+
glLoadTransposeMatrixd: [ :void, :pointer ].freeze,
|
5
|
+
glLoadTransposeMatrixf: [ :void, :pointer ].freeze,
|
6
|
+
glMultiTexCoord1d: [ :void, :GLenum, :GLdouble ].freeze,
|
7
|
+
glMultiTexCoord1dv: [ :void, :GLenum, :pointer ].freeze,
|
8
|
+
glMultiTexCoord1f: [ :void, :GLenum, :GLfloat ].freeze,
|
9
|
+
glMultiTexCoord1fv: [ :void, :GLenum, :pointer ].freeze,
|
10
|
+
glMultiTexCoord1i: [ :void, :GLenum, :GLint ].freeze,
|
11
|
+
glMultiTexCoord1iv: [ :void, :GLenum, :pointer ].freeze,
|
12
|
+
glMultiTexCoord1s: [ :void, :GLenum, :GLshort ].freeze,
|
13
|
+
glMultiTexCoord1sv: [ :void, :GLenum, :pointer ].freeze,
|
14
|
+
glMultiTexCoord2d: [ :void, :GLenum, :GLdouble, :GLdouble ].freeze,
|
15
|
+
glMultiTexCoord2dv: [ :void, :GLenum, :pointer ].freeze,
|
16
|
+
glMultiTexCoord2f: [ :void, :GLenum, :GLfloat, :GLfloat ].freeze,
|
17
|
+
glMultiTexCoord2fv: [ :void, :GLenum, :pointer ].freeze,
|
18
|
+
glMultiTexCoord2i: [ :void, :GLenum, :GLint, :GLint ].freeze,
|
19
|
+
glMultiTexCoord2iv: [ :void, :GLenum, :pointer ].freeze,
|
20
|
+
glMultiTexCoord2s: [ :void, :GLenum, :GLshort, :GLshort ].freeze,
|
21
|
+
glMultiTexCoord2sv: [ :void, :GLenum, :pointer ].freeze,
|
22
|
+
glMultiTexCoord3d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
23
|
+
glMultiTexCoord3dv: [ :void, :GLenum, :pointer ].freeze,
|
24
|
+
glMultiTexCoord3f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
25
|
+
glMultiTexCoord3fv: [ :void, :GLenum, :pointer ].freeze,
|
26
|
+
glMultiTexCoord3i: [ :void, :GLenum, :GLint, :GLint, :GLint ].freeze,
|
27
|
+
glMultiTexCoord3iv: [ :void, :GLenum, :pointer ].freeze,
|
28
|
+
glMultiTexCoord3s: [ :void, :GLenum, :GLshort, :GLshort, :GLshort ].freeze,
|
29
|
+
glMultiTexCoord3sv: [ :void, :GLenum, :pointer ].freeze,
|
30
|
+
glMultiTexCoord4d: [ :void, :GLenum, :GLdouble, :GLdouble, :GLdouble, :GLdouble ].freeze,
|
31
|
+
glMultiTexCoord4dv: [ :void, :GLenum, :pointer ].freeze,
|
32
|
+
glMultiTexCoord4f: [ :void, :GLenum, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
|
33
|
+
glMultiTexCoord4fv: [ :void, :GLenum, :pointer ].freeze,
|
34
|
+
glMultiTexCoord4i: [ :void, :GLenum, :GLint, :GLint, :GLint, :GLint ].freeze,
|
35
|
+
glMultiTexCoord4iv: [ :void, :GLenum, :pointer ].freeze,
|
36
|
+
glMultiTexCoord4s: [ :void, :GLenum, :GLshort, :GLshort, :GLshort, :GLshort ].freeze,
|
37
|
+
glMultiTexCoord4sv: [ :void, :GLenum, :pointer ].freeze,
|
38
|
+
glMultTransposeMatrixd: [ :void, :pointer ].freeze,
|
39
|
+
glMultTransposeMatrixf: [ :void, :pointer ].freeze
|
40
|
+
} ).freeze
|
41
|
+
end
|
@@ -0,0 +1,42 @@
|
|
1
|
+
module GL_VERSION_1_4
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2
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@functions = @functions.merge( {
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3
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glFogCoordd: [ :void, :GLdouble ].freeze,
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4
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glFogCoorddv: [ :void, :pointer ].freeze,
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5
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glFogCoordf: [ :void, :GLfloat ].freeze,
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6
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glFogCoordfv: [ :void, :pointer ].freeze,
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7
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glFogCoordPointer: [ :void, :GLenum, :GLsizei, :pointer ].freeze,
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8
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glSecondaryColor3b: [ :void, :GLbyte, :GLbyte, :GLbyte ].freeze,
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9
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glSecondaryColor3bv: [ :void, :pointer ].freeze,
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10
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glSecondaryColor3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
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11
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glSecondaryColor3dv: [ :void, :pointer ].freeze,
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12
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glSecondaryColor3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
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13
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glSecondaryColor3fv: [ :void, :pointer ].freeze,
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14
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glSecondaryColor3i: [ :void, :GLint, :GLint, :GLint ].freeze,
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15
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glSecondaryColor3iv: [ :void, :pointer ].freeze,
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16
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glSecondaryColor3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
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17
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glSecondaryColor3sv: [ :void, :pointer ].freeze,
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18
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glSecondaryColor3ub: [ :void, :GLubyte, :GLubyte, :GLubyte ].freeze,
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19
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glSecondaryColor3ubv: [ :void, :pointer ].freeze,
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20
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glSecondaryColor3ui: [ :void, :GLuint, :GLuint, :GLuint ].freeze,
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21
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glSecondaryColor3uiv: [ :void, :pointer ].freeze,
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22
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glSecondaryColor3us: [ :void, :GLushort, :GLushort, :GLushort ].freeze,
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23
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glSecondaryColor3usv: [ :void, :pointer ].freeze,
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24
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glSecondaryColorPointer: [ :void, :GLint, :GLenum, :GLsizei, :pointer ].freeze,
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25
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glWindowPos2d: [ :void, :GLdouble, :GLdouble ].freeze,
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26
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glWindowPos2dv: [ :void, :pointer ].freeze,
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27
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glWindowPos2f: [ :void, :GLfloat, :GLfloat ].freeze,
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28
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glWindowPos2fv: [ :void, :pointer ].freeze,
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29
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glWindowPos2i: [ :void, :GLint, :GLint ].freeze,
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30
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glWindowPos2iv: [ :void, :pointer ].freeze,
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31
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glWindowPos2s: [ :void, :GLshort, :GLshort ].freeze,
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32
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glWindowPos2sv: [ :void, :pointer ].freeze,
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33
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glWindowPos3d: [ :void, :GLdouble, :GLdouble, :GLdouble ].freeze,
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34
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glWindowPos3dv: [ :void, :pointer ].freeze,
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35
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glWindowPos3f: [ :void, :GLfloat, :GLfloat, :GLfloat ].freeze,
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36
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glWindowPos3fv: [ :void, :pointer ].freeze,
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37
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glWindowPos3i: [ :void, :GLint, :GLint, :GLint ].freeze,
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38
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glWindowPos3iv: [ :void, :pointer ].freeze,
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39
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glWindowPos3s: [ :void, :GLshort, :GLshort, :GLshort ].freeze,
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40
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glWindowPos3sv: [ :void, :pointer ].freeze
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41
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} ).freeze
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42
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+
end
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