opengl-definitions 0.0.2 → 0.0.3

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Files changed (770) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +2 -4
  3. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +16 -18
  4. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +3 -5
  5. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +6 -8
  6. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +3 -5
  7. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +4 -6
  8. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +2 -4
  9. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +1 -3
  10. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +1 -1
  11. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +2 -4
  12. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +1 -3
  13. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +1 -3
  14. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +1 -3
  15. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +1 -3
  16. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +1 -3
  17. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +1 -3
  18. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +2 -4
  19. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +1 -3
  20. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +4 -6
  21. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +3 -5
  22. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -5
  23. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +1 -3
  24. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +34 -36
  25. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +16 -18
  26. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +4 -6
  27. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +4 -6
  28. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +2 -2
  29. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +1 -1
  30. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +1 -1
  31. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +13 -15
  32. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +1 -1
  33. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -5
  34. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +1 -1
  35. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +1 -1
  36. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +1 -1
  37. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +1 -3
  38. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +2 -4
  39. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +3 -5
  40. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +1 -1
  41. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +5 -7
  42. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +11 -13
  43. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +4 -6
  44. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +1 -1
  45. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +1 -3
  46. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +2 -4
  47. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +2 -4
  48. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +2 -4
  49. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +12 -14
  50. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +11 -13
  51. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +28 -30
  52. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +1 -1
  53. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +1 -1
  54. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +3 -5
  55. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +1 -1
  56. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +1 -3
  57. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +1 -1
  58. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +1 -1
  59. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +1 -1
  60. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +1 -1
  61. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +1 -1
  62. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +4 -6
  63. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +1 -1
  64. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +2 -4
  65. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +2 -4
  66. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +2 -4
  67. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +3 -5
  68. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +16 -18
  69. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +2 -4
  70. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +1 -1
  71. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +29 -31
  72. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +10 -12
  73. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +1 -1
  74. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +6 -8
  75. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +7 -9
  76. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +8 -10
  77. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +1 -3
  78. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +1 -3
  79. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +3 -5
  80. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +2 -4
  81. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +1 -3
  82. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +10 -12
  83. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +5 -7
  84. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +1 -3
  85. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +8 -10
  86. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +8 -10
  87. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +5 -7
  88. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +4 -6
  89. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +2 -4
  90. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +1 -3
  91. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +1 -3
  92. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +1 -3
  93. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +1 -3
  94. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +2 -4
  95. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +2 -4
  96. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +1 -3
  97. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +1 -3
  98. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +9 -11
  99. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +1 -1
  100. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +4 -6
  101. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +3 -5
  102. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +14 -16
  103. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +3 -5
  104. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +8 -10
  105. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +7 -9
  106. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +4 -6
  107. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +2 -4
  108. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +1 -3
  109. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +17 -19
  110. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +2 -4
  111. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +1 -3
  112. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +4 -6
  113. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +7 -9
  114. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +1 -3
  115. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +2 -4
  116. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +8 -10
  117. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +11 -13
  118. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +3 -5
  119. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +17 -19
  120. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +2 -4
  121. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +4 -6
  122. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +13 -15
  123. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +1 -1
  124. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +2 -4
  125. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +6 -8
  126. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +10 -12
  127. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -5
  128. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +1 -1
  129. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +2 -4
  130. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +7 -9
  131. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +6 -8
  132. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +8 -10
  133. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +19 -21
  134. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +5 -7
  135. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +4 -6
  136. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -5
  137. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +1 -1
  138. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +2 -4
  139. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +24 -26
  140. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +3 -5
  141. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +1 -3
  142. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +5 -7
  143. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +14 -16
  144. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +18 -20
  145. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +1 -1
  146. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +1 -1
  147. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +3 -5
  148. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +1 -1
  149. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +4 -6
  150. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +1 -3
  151. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +79 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +3 -5
  153. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +10 -12
  154. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +74 -81
  155. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +1 -3
  156. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +21 -23
  157. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -7
  158. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +1 -1
  159. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +6 -8
  160. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +14 -16
  161. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +9 -11
  162. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +1 -3
  163. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +1 -3
  164. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +110 -120
  165. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +3 -5
  166. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +2 -4
  167. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +2 -4
  168. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +116 -118
  169. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +1 -1
  170. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +1 -3
  171. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +7 -9
  172. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +11 -13
  173. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +1 -1
  174. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +1 -1
  175. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +10 -12
  176. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -38
  177. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +6 -8
  178. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +1 -3
  179. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -5
  180. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +11 -13
  181. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +4 -6
  182. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +5 -7
  183. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +2 -4
  184. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +51 -53
  185. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +5 -7
  186. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +4 -6
  187. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +21 -28
  188. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +9 -11
  189. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -5
  190. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +2 -4
  191. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +1 -3
  192. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +1 -3
  193. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +10 -12
  194. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +30 -32
  195. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +65 -67
  196. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +35 -37
  197. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +18 -20
  198. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +12 -14
  199. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +1 -3
  200. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +4 -6
  201. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +3 -5
  202. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +1 -3
  203. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +3 -5
  204. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +12 -14
  205. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +1 -3
  206. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +16 -18
  207. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +38 -40
  208. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +1 -1
  209. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +1 -3
  210. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +6 -8
  211. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +3 -5
  212. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +4 -6
  213. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +12 -14
  214. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +4 -6
  215. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +4 -6
  216. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +12 -14
  217. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +7 -9
  218. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +22 -24
  219. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +2 -4
  220. data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb +2 -4
  221. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +20 -22
  222. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +3 -5
  223. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +1 -3
  224. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +1 -3
  225. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +22 -24
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +4 -6
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +22 -24
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +1 -3
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +2 -4
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +2 -4
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +1 -1
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +5 -7
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +6 -8
  234. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +3 -5
  235. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +5 -7
  236. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +3 -5
  237. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +1 -1
  238. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +2 -4
  239. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +5 -7
  240. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +34 -36
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  724. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +5 -7
  725. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +3 -5
  726. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +1 -1
  727. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +1 -1
  728. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +3 -5
  729. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +14 -16
  730. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +1 -1
  731. data/lib/opengl-definitions/version.rb +1 -1
  732. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_1.rb +4 -6
  733. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_2.rb +1 -1
  734. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_3.rb +58 -60
  735. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_4.rb +3 -5
  736. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +589 -0
  737. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +19 -0
  738. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +54 -0
  739. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +110 -0
  740. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +51 -0
  741. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +73 -0
  742. data/lib/opengl-definitions/{core → versions}/GL_VERSION_2_0.rb +86 -88
  743. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +34 -0
  744. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +176 -0
  745. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +49 -0
  746. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +38 -0
  747. data/lib/opengl-definitions/{core → versions}/GL_VERSION_3_3.rb +4 -6
  748. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_0.rb +15 -17
  749. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_1.rb +1 -1
  750. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_2.rb +1 -1
  751. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_3.rb +4 -6
  752. data/lib/opengl-definitions/versions/GL_VERSION_4_4.rb +14 -0
  753. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_5.rb +1 -1
  754. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +259 -0
  755. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +27 -0
  756. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +41 -0
  757. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +42 -0
  758. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +5 -0
  759. metadata +43 -24
  760. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +0 -849
  761. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +0 -45
  762. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +0 -56
  763. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +0 -154
  764. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +0 -96
  765. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +0 -81
  766. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +0 -36
  767. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +0 -178
  768. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +0 -51
  769. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +0 -40
  770. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +0 -16
@@ -1,9 +1,7 @@
1
1
  module GL_ARB_vertex_array_object
2
- module Constants
3
- GL_VERTEX_ARRAY_BINDING = 0x85B5
4
- end
2
+ GL_VERTEX_ARRAY_BINDING = 0x85B5
5
3
 
6
- FUNCTIONS = {
4
+ @functions = {
7
5
  glBindVertexArray: [ :void, :GLuint ].freeze,
8
6
  glDeleteVertexArrays: [ :void, :GLsizei, :pointer ].freeze,
9
7
  glGenVertexArrays: [ :void, :GLsizei, :pointer ].freeze,
@@ -1,21 +1,19 @@
1
1
  module GL_ARB_vertex_attrib_64bit
2
- module Constants
3
- GL_RGB32I = 0x8D83
4
- GL_DOUBLE_VEC2 = 0x8FFC
5
- GL_DOUBLE_VEC3 = 0x8FFD
6
- GL_DOUBLE_VEC4 = 0x8FFE
7
- GL_DOUBLE_MAT2 = 0x8F46
8
- GL_DOUBLE_MAT3 = 0x8F47
9
- GL_DOUBLE_MAT4 = 0x8F48
10
- GL_DOUBLE_MAT2x3 = 0x8F49
11
- GL_DOUBLE_MAT2x4 = 0x8F4A
12
- GL_DOUBLE_MAT3x2 = 0x8F4B
13
- GL_DOUBLE_MAT3x4 = 0x8F4C
14
- GL_DOUBLE_MAT4x2 = 0x8F4D
15
- GL_DOUBLE_MAT4x3 = 0x8F4E
16
- end
2
+ GL_RGB32I = 0x8D83
3
+ GL_DOUBLE_VEC2 = 0x8FFC
4
+ GL_DOUBLE_VEC3 = 0x8FFD
5
+ GL_DOUBLE_VEC4 = 0x8FFE
6
+ GL_DOUBLE_MAT2 = 0x8F46
7
+ GL_DOUBLE_MAT3 = 0x8F47
8
+ GL_DOUBLE_MAT4 = 0x8F48
9
+ GL_DOUBLE_MAT2x3 = 0x8F49
10
+ GL_DOUBLE_MAT2x4 = 0x8F4A
11
+ GL_DOUBLE_MAT3x2 = 0x8F4B
12
+ GL_DOUBLE_MAT3x4 = 0x8F4C
13
+ GL_DOUBLE_MAT4x2 = 0x8F4D
14
+ GL_DOUBLE_MAT4x3 = 0x8F4E
17
15
 
18
- FUNCTIONS = {
16
+ @functions = {
19
17
  glVertexAttribL1d: [ :void, :GLuint, :GLdouble ].freeze,
20
18
  glVertexAttribL2d: [ :void, :GLuint, :GLdouble, :GLdouble ].freeze,
21
19
  glVertexAttribL3d: [ :void, :GLuint, :GLdouble, :GLdouble, :GLdouble ].freeze,
@@ -1,15 +1,13 @@
1
1
  module GL_ARB_vertex_attrib_binding
2
- module Constants
3
- GL_VERTEX_ATTRIB_BINDING = 0x82D4
4
- GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
5
- GL_VERTEX_BINDING_DIVISOR = 0x82D6
6
- GL_VERTEX_BINDING_OFFSET = 0x82D7
7
- GL_VERTEX_BINDING_STRIDE = 0x82D8
8
- GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
9
- GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
10
- end
2
+ GL_VERTEX_ATTRIB_BINDING = 0x82D4
3
+ GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
4
+ GL_VERTEX_BINDING_DIVISOR = 0x82D6
5
+ GL_VERTEX_BINDING_OFFSET = 0x82D7
6
+ GL_VERTEX_BINDING_STRIDE = 0x82D8
7
+ GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
8
+ GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
11
9
 
12
- FUNCTIONS = {
10
+ @functions = {
13
11
  glBindVertexBuffer: [ :void, :GLuint, :GLuint, :GLintptr, :GLsizei ].freeze,
14
12
  glVertexAttribFormat: [ :void, :GLuint, :GLint, :GLenum, :GLboolean, :GLuint ].freeze,
15
13
  glVertexAttribIFormat: [ :void, :GLuint, :GLint, :GLenum, :GLuint ].freeze,
@@ -1,50 +1,48 @@
1
1
  module GL_ARB_vertex_blend
2
- module Constants
3
- GL_MAX_VERTEX_UNITS_ARB = 0x86A4
4
- GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
5
- GL_WEIGHT_SUM_UNITY_ARB = 0x86A6
6
- GL_VERTEX_BLEND_ARB = 0x86A7
7
- GL_CURRENT_WEIGHT_ARB = 0x86A8
8
- GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9
9
- GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
10
- GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB
11
- GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC
12
- GL_WEIGHT_ARRAY_ARB = 0x86AD
13
- GL_MODELVIEW0_ARB = 0x1700
14
- GL_MODELVIEW1_ARB = 0x850A
15
- GL_MODELVIEW2_ARB = 0x8722
16
- GL_MODELVIEW3_ARB = 0x8723
17
- GL_MODELVIEW4_ARB = 0x8724
18
- GL_MODELVIEW5_ARB = 0x8725
19
- GL_MODELVIEW6_ARB = 0x8726
20
- GL_MODELVIEW7_ARB = 0x8727
21
- GL_MODELVIEW8_ARB = 0x8728
22
- GL_MODELVIEW9_ARB = 0x8729
23
- GL_MODELVIEW10_ARB = 0x872A
24
- GL_MODELVIEW11_ARB = 0x872B
25
- GL_MODELVIEW12_ARB = 0x872C
26
- GL_MODELVIEW13_ARB = 0x872D
27
- GL_MODELVIEW14_ARB = 0x872E
28
- GL_MODELVIEW15_ARB = 0x872F
29
- GL_MODELVIEW16_ARB = 0x8730
30
- GL_MODELVIEW17_ARB = 0x8731
31
- GL_MODELVIEW18_ARB = 0x8732
32
- GL_MODELVIEW19_ARB = 0x8733
33
- GL_MODELVIEW20_ARB = 0x8734
34
- GL_MODELVIEW21_ARB = 0x8735
35
- GL_MODELVIEW22_ARB = 0x8736
36
- GL_MODELVIEW23_ARB = 0x8737
37
- GL_MODELVIEW24_ARB = 0x8738
38
- GL_MODELVIEW25_ARB = 0x8739
39
- GL_MODELVIEW26_ARB = 0x873A
40
- GL_MODELVIEW27_ARB = 0x873B
41
- GL_MODELVIEW28_ARB = 0x873C
42
- GL_MODELVIEW29_ARB = 0x873D
43
- GL_MODELVIEW30_ARB = 0x873E
44
- GL_MODELVIEW31_ARB = 0x873F
45
- end
2
+ GL_MAX_VERTEX_UNITS_ARB = 0x86A4
3
+ GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
4
+ GL_WEIGHT_SUM_UNITY_ARB = 0x86A6
5
+ GL_VERTEX_BLEND_ARB = 0x86A7
6
+ GL_CURRENT_WEIGHT_ARB = 0x86A8
7
+ GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9
8
+ GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
9
+ GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB
10
+ GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC
11
+ GL_WEIGHT_ARRAY_ARB = 0x86AD
12
+ GL_MODELVIEW0_ARB = 0x1700
13
+ GL_MODELVIEW1_ARB = 0x850A
14
+ GL_MODELVIEW2_ARB = 0x8722
15
+ GL_MODELVIEW3_ARB = 0x8723
16
+ GL_MODELVIEW4_ARB = 0x8724
17
+ GL_MODELVIEW5_ARB = 0x8725
18
+ GL_MODELVIEW6_ARB = 0x8726
19
+ GL_MODELVIEW7_ARB = 0x8727
20
+ GL_MODELVIEW8_ARB = 0x8728
21
+ GL_MODELVIEW9_ARB = 0x8729
22
+ GL_MODELVIEW10_ARB = 0x872A
23
+ GL_MODELVIEW11_ARB = 0x872B
24
+ GL_MODELVIEW12_ARB = 0x872C
25
+ GL_MODELVIEW13_ARB = 0x872D
26
+ GL_MODELVIEW14_ARB = 0x872E
27
+ GL_MODELVIEW15_ARB = 0x872F
28
+ GL_MODELVIEW16_ARB = 0x8730
29
+ GL_MODELVIEW17_ARB = 0x8731
30
+ GL_MODELVIEW18_ARB = 0x8732
31
+ GL_MODELVIEW19_ARB = 0x8733
32
+ GL_MODELVIEW20_ARB = 0x8734
33
+ GL_MODELVIEW21_ARB = 0x8735
34
+ GL_MODELVIEW22_ARB = 0x8736
35
+ GL_MODELVIEW23_ARB = 0x8737
36
+ GL_MODELVIEW24_ARB = 0x8738
37
+ GL_MODELVIEW25_ARB = 0x8739
38
+ GL_MODELVIEW26_ARB = 0x873A
39
+ GL_MODELVIEW27_ARB = 0x873B
40
+ GL_MODELVIEW28_ARB = 0x873C
41
+ GL_MODELVIEW29_ARB = 0x873D
42
+ GL_MODELVIEW30_ARB = 0x873E
43
+ GL_MODELVIEW31_ARB = 0x873F
46
44
 
47
- FUNCTIONS = {
45
+ @functions = {
48
46
  glWeightbvARB: [ :void, :GLint, :pointer ].freeze,
49
47
  glWeightsvARB: [ :void, :GLint, :pointer ].freeze,
50
48
  glWeightivARB: [ :void, :GLint, :pointer ].freeze,
@@ -1,39 +1,37 @@
1
1
  module GL_ARB_vertex_buffer_object
2
- module Constants
3
- GL_BUFFER_SIZE_ARB = 0x8764
4
- GL_BUFFER_USAGE_ARB = 0x8765
5
- GL_ARRAY_BUFFER_ARB = 0x8892
6
- GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
7
- GL_ARRAY_BUFFER_BINDING_ARB = 0x8894
8
- GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
9
- GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
10
- GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
11
- GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
12
- GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
13
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
14
- GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
15
- GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
16
- GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
17
- GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
18
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
19
- GL_READ_ONLY_ARB = 0x88B8
20
- GL_WRITE_ONLY_ARB = 0x88B9
21
- GL_READ_WRITE_ARB = 0x88BA
22
- GL_BUFFER_ACCESS_ARB = 0x88BB
23
- GL_BUFFER_MAPPED_ARB = 0x88BC
24
- GL_BUFFER_MAP_POINTER_ARB = 0x88BD
25
- GL_STREAM_DRAW_ARB = 0x88E0
26
- GL_STREAM_READ_ARB = 0x88E1
27
- GL_STREAM_COPY_ARB = 0x88E2
28
- GL_STATIC_DRAW_ARB = 0x88E4
29
- GL_STATIC_READ_ARB = 0x88E5
30
- GL_STATIC_COPY_ARB = 0x88E6
31
- GL_DYNAMIC_DRAW_ARB = 0x88E8
32
- GL_DYNAMIC_READ_ARB = 0x88E9
33
- GL_DYNAMIC_COPY_ARB = 0x88EA
34
- end
2
+ GL_BUFFER_SIZE_ARB = 0x8764
3
+ GL_BUFFER_USAGE_ARB = 0x8765
4
+ GL_ARRAY_BUFFER_ARB = 0x8892
5
+ GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
6
+ GL_ARRAY_BUFFER_BINDING_ARB = 0x8894
7
+ GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
8
+ GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
9
+ GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
10
+ GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
11
+ GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
12
+ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
13
+ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
14
+ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
15
+ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
16
+ GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
17
+ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
18
+ GL_READ_ONLY_ARB = 0x88B8
19
+ GL_WRITE_ONLY_ARB = 0x88B9
20
+ GL_READ_WRITE_ARB = 0x88BA
21
+ GL_BUFFER_ACCESS_ARB = 0x88BB
22
+ GL_BUFFER_MAPPED_ARB = 0x88BC
23
+ GL_BUFFER_MAP_POINTER_ARB = 0x88BD
24
+ GL_STREAM_DRAW_ARB = 0x88E0
25
+ GL_STREAM_READ_ARB = 0x88E1
26
+ GL_STREAM_COPY_ARB = 0x88E2
27
+ GL_STATIC_DRAW_ARB = 0x88E4
28
+ GL_STATIC_READ_ARB = 0x88E5
29
+ GL_STATIC_COPY_ARB = 0x88E6
30
+ GL_DYNAMIC_DRAW_ARB = 0x88E8
31
+ GL_DYNAMIC_READ_ARB = 0x88E9
32
+ GL_DYNAMIC_COPY_ARB = 0x88EA
35
33
 
36
- FUNCTIONS = {
34
+ @functions = {
37
35
  glBindBufferARB: [ :void, :GLenum, :GLuint ].freeze,
38
36
  glDeleteBuffersARB: [ :void, :GLsizei, :pointer ].freeze,
39
37
  glGenBuffersARB: [ :void, :GLsizei, :pointer ].freeze,
@@ -1,87 +1,85 @@
1
1
  module GL_ARB_vertex_program
2
- module Constants
3
- GL_COLOR_SUM_ARB = 0x8458
4
- GL_VERTEX_PROGRAM_ARB = 0x8620
5
- GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
6
- GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
7
- GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
8
- GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
9
- GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
10
- GL_PROGRAM_LENGTH_ARB = 0x8627
11
- GL_PROGRAM_STRING_ARB = 0x8628
12
- GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
13
- GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
14
- GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
15
- GL_CURRENT_MATRIX_ARB = 0x8641
16
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
17
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
18
- GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
19
- GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
20
- GL_PROGRAM_BINDING_ARB = 0x8677
21
- GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
22
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
23
- GL_PROGRAM_ERROR_STRING_ARB = 0x8874
24
- GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
25
- GL_PROGRAM_FORMAT_ARB = 0x8876
26
- GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
27
- GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
28
- GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
29
- GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
30
- GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
31
- GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
32
- GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
33
- GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
34
- GL_PROGRAM_PARAMETERS_ARB = 0x88A8
35
- GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
36
- GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
37
- GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
38
- GL_PROGRAM_ATTRIBS_ARB = 0x88AC
39
- GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
40
- GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
41
- GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
42
- GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
43
- GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
44
- GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
45
- GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
46
- GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
47
- GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
48
- GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
49
- GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
50
- GL_MATRIX0_ARB = 0x88C0
51
- GL_MATRIX1_ARB = 0x88C1
52
- GL_MATRIX2_ARB = 0x88C2
53
- GL_MATRIX3_ARB = 0x88C3
54
- GL_MATRIX4_ARB = 0x88C4
55
- GL_MATRIX5_ARB = 0x88C5
56
- GL_MATRIX6_ARB = 0x88C6
57
- GL_MATRIX7_ARB = 0x88C7
58
- GL_MATRIX8_ARB = 0x88C8
59
- GL_MATRIX9_ARB = 0x88C9
60
- GL_MATRIX10_ARB = 0x88CA
61
- GL_MATRIX11_ARB = 0x88CB
62
- GL_MATRIX12_ARB = 0x88CC
63
- GL_MATRIX13_ARB = 0x88CD
64
- GL_MATRIX14_ARB = 0x88CE
65
- GL_MATRIX15_ARB = 0x88CF
66
- GL_MATRIX16_ARB = 0x88D0
67
- GL_MATRIX17_ARB = 0x88D1
68
- GL_MATRIX18_ARB = 0x88D2
69
- GL_MATRIX19_ARB = 0x88D3
70
- GL_MATRIX20_ARB = 0x88D4
71
- GL_MATRIX21_ARB = 0x88D5
72
- GL_MATRIX22_ARB = 0x88D6
73
- GL_MATRIX23_ARB = 0x88D7
74
- GL_MATRIX24_ARB = 0x88D8
75
- GL_MATRIX25_ARB = 0x88D9
76
- GL_MATRIX26_ARB = 0x88DA
77
- GL_MATRIX27_ARB = 0x88DB
78
- GL_MATRIX28_ARB = 0x88DC
79
- GL_MATRIX29_ARB = 0x88DD
80
- GL_MATRIX30_ARB = 0x88DE
81
- GL_MATRIX31_ARB = 0x88DF
82
- end
2
+ GL_COLOR_SUM_ARB = 0x8458
3
+ GL_VERTEX_PROGRAM_ARB = 0x8620
4
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
5
+ GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
6
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
7
+ GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
8
+ GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
9
+ GL_PROGRAM_LENGTH_ARB = 0x8627
10
+ GL_PROGRAM_STRING_ARB = 0x8628
11
+ GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
12
+ GL_MAX_PROGRAM_MATRICES_ARB = 0x862F
13
+ GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
14
+ GL_CURRENT_MATRIX_ARB = 0x8641
15
+ GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
16
+ GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
17
+ GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
18
+ GL_PROGRAM_ERROR_POSITION_ARB = 0x864B
19
+ GL_PROGRAM_BINDING_ARB = 0x8677
20
+ GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
21
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
22
+ GL_PROGRAM_ERROR_STRING_ARB = 0x8874
23
+ GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
24
+ GL_PROGRAM_FORMAT_ARB = 0x8876
25
+ GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
26
+ GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
27
+ GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
28
+ GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
29
+ GL_PROGRAM_TEMPORARIES_ARB = 0x88A4
30
+ GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
31
+ GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
32
+ GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
33
+ GL_PROGRAM_PARAMETERS_ARB = 0x88A8
34
+ GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
35
+ GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
36
+ GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
37
+ GL_PROGRAM_ATTRIBS_ARB = 0x88AC
38
+ GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
39
+ GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
40
+ GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
41
+ GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
42
+ GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
43
+ GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
44
+ GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
45
+ GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
46
+ GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
47
+ GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
48
+ GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
49
+ GL_MATRIX0_ARB = 0x88C0
50
+ GL_MATRIX1_ARB = 0x88C1
51
+ GL_MATRIX2_ARB = 0x88C2
52
+ GL_MATRIX3_ARB = 0x88C3
53
+ GL_MATRIX4_ARB = 0x88C4
54
+ GL_MATRIX5_ARB = 0x88C5
55
+ GL_MATRIX6_ARB = 0x88C6
56
+ GL_MATRIX7_ARB = 0x88C7
57
+ GL_MATRIX8_ARB = 0x88C8
58
+ GL_MATRIX9_ARB = 0x88C9
59
+ GL_MATRIX10_ARB = 0x88CA
60
+ GL_MATRIX11_ARB = 0x88CB
61
+ GL_MATRIX12_ARB = 0x88CC
62
+ GL_MATRIX13_ARB = 0x88CD
63
+ GL_MATRIX14_ARB = 0x88CE
64
+ GL_MATRIX15_ARB = 0x88CF
65
+ GL_MATRIX16_ARB = 0x88D0
66
+ GL_MATRIX17_ARB = 0x88D1
67
+ GL_MATRIX18_ARB = 0x88D2
68
+ GL_MATRIX19_ARB = 0x88D3
69
+ GL_MATRIX20_ARB = 0x88D4
70
+ GL_MATRIX21_ARB = 0x88D5
71
+ GL_MATRIX22_ARB = 0x88D6
72
+ GL_MATRIX23_ARB = 0x88D7
73
+ GL_MATRIX24_ARB = 0x88D8
74
+ GL_MATRIX25_ARB = 0x88D9
75
+ GL_MATRIX26_ARB = 0x88DA
76
+ GL_MATRIX27_ARB = 0x88DB
77
+ GL_MATRIX28_ARB = 0x88DC
78
+ GL_MATRIX29_ARB = 0x88DD
79
+ GL_MATRIX30_ARB = 0x88DE
80
+ GL_MATRIX31_ARB = 0x88DF
83
81
 
84
- FUNCTIONS = {
82
+ @functions = {
85
83
  glVertexAttrib1dARB: [ :void, :GLuint, :GLdouble ].freeze,
86
84
  glVertexAttrib1dvARB: [ :void, :GLuint, :pointer ].freeze,
87
85
  glVertexAttrib1fARB: [ :void, :GLuint, :GLfloat ].freeze,
@@ -1,34 +1,32 @@
1
1
  module GL_ARB_vertex_shader
2
- module Constants
3
- GL_VERTEX_SHADER_ARB = 0x8B31
4
- GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
5
- GL_MAX_VARYING_FLOATS_ARB = 0x8B4B
6
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
7
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
8
- GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
9
- GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
10
- GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
11
- GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
12
- GL_MAX_TEXTURE_COORDS_ARB = 0x8871
13
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
14
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
15
- GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
16
- GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
17
- GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
18
- GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
19
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
20
- GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
21
- GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
22
- GL_FLOAT = 0x1406
23
- GL_FLOAT_VEC2_ARB = 0x8B50
24
- GL_FLOAT_VEC3_ARB = 0x8B51
25
- GL_FLOAT_VEC4_ARB = 0x8B52
26
- GL_FLOAT_MAT2_ARB = 0x8B5A
27
- GL_FLOAT_MAT3_ARB = 0x8B5B
28
- GL_FLOAT_MAT4_ARB = 0x8B5C
29
- end
2
+ GL_VERTEX_SHADER_ARB = 0x8B31
3
+ GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
4
+ GL_MAX_VARYING_FLOATS_ARB = 0x8B4B
5
+ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
6
+ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
7
+ GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
8
+ GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
9
+ GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869
10
+ GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
11
+ GL_MAX_TEXTURE_COORDS_ARB = 0x8871
12
+ GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
13
+ GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
14
+ GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
15
+ GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
16
+ GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
17
+ GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
18
+ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
19
+ GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
20
+ GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
21
+ GL_FLOAT = 0x1406
22
+ GL_FLOAT_VEC2_ARB = 0x8B50
23
+ GL_FLOAT_VEC3_ARB = 0x8B51
24
+ GL_FLOAT_VEC4_ARB = 0x8B52
25
+ GL_FLOAT_MAT2_ARB = 0x8B5A
26
+ GL_FLOAT_MAT3_ARB = 0x8B5B
27
+ GL_FLOAT_MAT4_ARB = 0x8B5C
30
28
 
31
- FUNCTIONS = {
29
+ @functions = {
32
30
  glVertexAttrib1fARB: [ :void, :GLuint, :GLfloat ].freeze,
33
31
  glVertexAttrib1sARB: [ :void, :GLuint, :GLshort ].freeze,
34
32
  glVertexAttrib1dARB: [ :void, :GLuint, :GLdouble ].freeze,
@@ -1,5 +1,3 @@
1
1
  module GL_ARB_vertex_type_10f_11f_11f_rev
2
- module Constants
3
- GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
4
- end
2
+ GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
5
3
  end
@@ -1,52 +1,45 @@
1
1
  module GL_ARB_vertex_type_2_10_10_10_rev
2
- module Constants
3
- GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
4
- GL_INT_2_10_10_10_REV = 0x8D9F
5
- end
2
+ GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
3
+ GL_INT_2_10_10_10_REV = 0x8D9F
6
4
 
7
- FUNCTIONS = {
8
- glVertexAttribP1ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
9
- glVertexAttribP1uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
10
- glVertexAttribP2ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
11
- glVertexAttribP2uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
12
- glVertexAttribP3ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
13
- glVertexAttribP3uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
14
- glVertexAttribP4ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
15
- glVertexAttribP4uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
5
+ @functions = {
6
+ glVertexAttribP1ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
7
+ glVertexAttribP1uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
8
+ glVertexAttribP2ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
9
+ glVertexAttribP2uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
10
+ glVertexAttribP3ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
11
+ glVertexAttribP3uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
12
+ glVertexAttribP4ui: [ :void, :GLuint, :GLenum, :GLboolean, :GLuint ].freeze,
13
+ glVertexAttribP4uiv: [ :void, :GLuint, :GLenum, :GLboolean, :pointer ].freeze,
14
+ glVertexP2ui: [ :void, :GLenum, :GLuint ].freeze,
15
+ glVertexP2uiv: [ :void, :GLenum, :pointer ].freeze,
16
+ glVertexP3ui: [ :void, :GLenum, :GLuint ].freeze,
17
+ glVertexP3uiv: [ :void, :GLenum, :pointer ].freeze,
18
+ glVertexP4ui: [ :void, :GLenum, :GLuint ].freeze,
19
+ glVertexP4uiv: [ :void, :GLenum, :pointer ].freeze,
20
+ glTexCoordP1ui: [ :void, :GLenum, :GLuint ].freeze,
21
+ glTexCoordP1uiv: [ :void, :GLenum, :pointer ].freeze,
22
+ glTexCoordP2ui: [ :void, :GLenum, :GLuint ].freeze,
23
+ glTexCoordP2uiv: [ :void, :GLenum, :pointer ].freeze,
24
+ glTexCoordP3ui: [ :void, :GLenum, :GLuint ].freeze,
25
+ glTexCoordP3uiv: [ :void, :GLenum, :pointer ].freeze,
26
+ glTexCoordP4ui: [ :void, :GLenum, :GLuint ].freeze,
27
+ glTexCoordP4uiv: [ :void, :GLenum, :pointer ].freeze,
28
+ glMultiTexCoordP1ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
29
+ glMultiTexCoordP1uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
30
+ glMultiTexCoordP2ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
31
+ glMultiTexCoordP2uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
32
+ glMultiTexCoordP3ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
33
+ glMultiTexCoordP3uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
34
+ glMultiTexCoordP4ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
35
+ glMultiTexCoordP4uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
36
+ glNormalP3ui: [ :void, :GLenum, :GLuint ].freeze,
37
+ glNormalP3uiv: [ :void, :GLenum, :pointer ].freeze,
38
+ glColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
39
+ glColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
40
+ glColorP4ui: [ :void, :GLenum, :GLuint ].freeze,
41
+ glColorP4uiv: [ :void, :GLenum, :pointer ].freeze,
42
+ glSecondaryColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
43
+ glSecondaryColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
16
44
  }.freeze
17
-
18
- module Compatibility
19
- FUNCTIONS = {
20
- glVertexP2ui: [ :void, :GLenum, :GLuint ].freeze,
21
- glVertexP2uiv: [ :void, :GLenum, :pointer ].freeze,
22
- glVertexP3ui: [ :void, :GLenum, :GLuint ].freeze,
23
- glVertexP3uiv: [ :void, :GLenum, :pointer ].freeze,
24
- glVertexP4ui: [ :void, :GLenum, :GLuint ].freeze,
25
- glVertexP4uiv: [ :void, :GLenum, :pointer ].freeze,
26
- glTexCoordP1ui: [ :void, :GLenum, :GLuint ].freeze,
27
- glTexCoordP1uiv: [ :void, :GLenum, :pointer ].freeze,
28
- glTexCoordP2ui: [ :void, :GLenum, :GLuint ].freeze,
29
- glTexCoordP2uiv: [ :void, :GLenum, :pointer ].freeze,
30
- glTexCoordP3ui: [ :void, :GLenum, :GLuint ].freeze,
31
- glTexCoordP3uiv: [ :void, :GLenum, :pointer ].freeze,
32
- glTexCoordP4ui: [ :void, :GLenum, :GLuint ].freeze,
33
- glTexCoordP4uiv: [ :void, :GLenum, :pointer ].freeze,
34
- glMultiTexCoordP1ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
35
- glMultiTexCoordP1uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
36
- glMultiTexCoordP2ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
37
- glMultiTexCoordP2uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
38
- glMultiTexCoordP3ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
39
- glMultiTexCoordP3uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
40
- glMultiTexCoordP4ui: [ :void, :GLenum, :GLenum, :GLuint ].freeze,
41
- glMultiTexCoordP4uiv: [ :void, :GLenum, :GLenum, :pointer ].freeze,
42
- glNormalP3ui: [ :void, :GLenum, :GLuint ].freeze,
43
- glNormalP3uiv: [ :void, :GLenum, :pointer ].freeze,
44
- glColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
45
- glColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
46
- glColorP4ui: [ :void, :GLenum, :GLuint ].freeze,
47
- glColorP4uiv: [ :void, :GLenum, :pointer ].freeze,
48
- glSecondaryColorP3ui: [ :void, :GLenum, :GLuint ].freeze,
49
- glSecondaryColorP3uiv: [ :void, :GLenum, :pointer ].freeze,
50
- }.freeze
51
- end
52
45
  end
@@ -1,21 +1,19 @@
1
1
  module GL_ARB_viewport_array
2
- module Constants
3
- GL_SCISSOR_BOX = 0x0C10
4
- GL_VIEWPORT = 0x0BA2
5
- GL_DEPTH_RANGE = 0x0B70
6
- GL_SCISSOR_TEST = 0x0C11
7
- GL_MAX_VIEWPORTS = 0x825B
8
- GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
9
- GL_VIEWPORT_BOUNDS_RANGE = 0x825D
10
- GL_LAYER_PROVOKING_VERTEX = 0x825E
11
- GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
12
- GL_UNDEFINED_VERTEX = 0x8260
13
- GL_FIRST_VERTEX_CONVENTION = 0x8E4D
14
- GL_LAST_VERTEX_CONVENTION = 0x8E4E
15
- GL_PROVOKING_VERTEX = 0x8E4F
16
- end
2
+ GL_SCISSOR_BOX = 0x0C10
3
+ GL_VIEWPORT = 0x0BA2
4
+ GL_DEPTH_RANGE = 0x0B70
5
+ GL_SCISSOR_TEST = 0x0C11
6
+ GL_MAX_VIEWPORTS = 0x825B
7
+ GL_VIEWPORT_SUBPIXEL_BITS = 0x825C
8
+ GL_VIEWPORT_BOUNDS_RANGE = 0x825D
9
+ GL_LAYER_PROVOKING_VERTEX = 0x825E
10
+ GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
11
+ GL_UNDEFINED_VERTEX = 0x8260
12
+ GL_FIRST_VERTEX_CONVENTION = 0x8E4D
13
+ GL_LAST_VERTEX_CONVENTION = 0x8E4E
14
+ GL_PROVOKING_VERTEX = 0x8E4F
17
15
 
18
- FUNCTIONS = {
16
+ @functions = {
19
17
  glViewportArrayv: [ :void, :GLuint, :GLsizei, :pointer ].freeze,
20
18
  glViewportIndexedf: [ :void, :GLuint, :GLfloat, :GLfloat, :GLfloat, :GLfloat ].freeze,
21
19
  glViewportIndexedfv: [ :void, :GLuint, :pointer ].freeze,
@@ -1,5 +1,5 @@
1
1
  module GL_ARB_window_pos
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glWindowPos2dARB: [ :void, :GLdouble, :GLdouble ].freeze,
4
4
  glWindowPos2dvARB: [ :void, :pointer ].freeze,
5
5
  glWindowPos2fARB: [ :void, :GLfloat, :GLfloat ].freeze,