opengl-definitions 0.0.2 → 0.0.3

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Files changed (770) hide show
  1. checksums.yaml +4 -4
  2. data/lib/opengl-definitions/extensions/GLX_3DFX_multisample.rb +2 -4
  3. data/lib/opengl-definitions/extensions/GLX_AMD_gpu_association.rb +16 -18
  4. data/lib/opengl-definitions/extensions/GLX_ARB_context_flush_control.rb +3 -5
  5. data/lib/opengl-definitions/extensions/GLX_ARB_create_context.rb +6 -8
  6. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_profile.rb +3 -5
  7. data/lib/opengl-definitions/extensions/GLX_ARB_create_context_robustness.rb +4 -6
  8. data/lib/opengl-definitions/extensions/GLX_ARB_fbconfig_float.rb +2 -4
  9. data/lib/opengl-definitions/extensions/GLX_ARB_framebuffer_sRGB.rb +1 -3
  10. data/lib/opengl-definitions/extensions/GLX_ARB_get_proc_address.rb +1 -1
  11. data/lib/opengl-definitions/extensions/GLX_ARB_multisample.rb +2 -4
  12. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_application_isolation.rb +1 -3
  13. data/lib/opengl-definitions/extensions/GLX_ARB_robustness_share_group_isolation.rb +1 -3
  14. data/lib/opengl-definitions/extensions/GLX_ARB_vertex_buffer_object.rb +1 -3
  15. data/lib/opengl-definitions/extensions/GLX_EXT_buffer_age.rb +1 -3
  16. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es2_profile.rb +1 -3
  17. data/lib/opengl-definitions/extensions/GLX_EXT_create_context_es_profile.rb +1 -3
  18. data/lib/opengl-definitions/extensions/GLX_EXT_fbconfig_packed_float.rb +2 -4
  19. data/lib/opengl-definitions/extensions/GLX_EXT_framebuffer_sRGB.rb +1 -3
  20. data/lib/opengl-definitions/extensions/GLX_EXT_import_context.rb +4 -6
  21. data/lib/opengl-definitions/extensions/GLX_EXT_stereo_tree.rb +3 -5
  22. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control.rb +3 -5
  23. data/lib/opengl-definitions/extensions/GLX_EXT_swap_control_tear.rb +1 -3
  24. data/lib/opengl-definitions/extensions/GLX_EXT_texture_from_pixmap.rb +34 -36
  25. data/lib/opengl-definitions/extensions/GLX_EXT_visual_info.rb +16 -18
  26. data/lib/opengl-definitions/extensions/GLX_EXT_visual_rating.rb +4 -6
  27. data/lib/opengl-definitions/extensions/GLX_INTEL_swap_event.rb +4 -6
  28. data/lib/opengl-definitions/extensions/GLX_MESA_agp_offset.rb +2 -2
  29. data/lib/opengl-definitions/extensions/GLX_MESA_copy_sub_buffer.rb +1 -1
  30. data/lib/opengl-definitions/extensions/GLX_MESA_pixmap_colormap.rb +1 -1
  31. data/lib/opengl-definitions/extensions/GLX_MESA_query_renderer.rb +13 -15
  32. data/lib/opengl-definitions/extensions/GLX_MESA_release_buffers.rb +1 -1
  33. data/lib/opengl-definitions/extensions/GLX_MESA_set_3dfx_mode.rb +3 -5
  34. data/lib/opengl-definitions/extensions/GLX_NV_copy_buffer.rb +1 -1
  35. data/lib/opengl-definitions/extensions/GLX_NV_copy_image.rb +1 -1
  36. data/lib/opengl-definitions/extensions/GLX_NV_delay_before_swap.rb +1 -1
  37. data/lib/opengl-definitions/extensions/GLX_NV_float_buffer.rb +1 -3
  38. data/lib/opengl-definitions/extensions/GLX_NV_multisample_coverage.rb +2 -4
  39. data/lib/opengl-definitions/extensions/GLX_NV_present_video.rb +3 -5
  40. data/lib/opengl-definitions/extensions/GLX_NV_swap_group.rb +1 -1
  41. data/lib/opengl-definitions/extensions/GLX_NV_video_capture.rb +5 -7
  42. data/lib/opengl-definitions/extensions/GLX_NV_video_out.rb +11 -13
  43. data/lib/opengl-definitions/extensions/GLX_OML_swap_method.rb +4 -6
  44. data/lib/opengl-definitions/extensions/GLX_OML_sync_control.rb +1 -1
  45. data/lib/opengl-definitions/extensions/GLX_SGIS_blended_overlay.rb +1 -3
  46. data/lib/opengl-definitions/extensions/GLX_SGIS_multisample.rb +2 -4
  47. data/lib/opengl-definitions/extensions/GLX_SGIS_shared_multisample.rb +2 -4
  48. data/lib/opengl-definitions/extensions/GLX_SGIX_dmbuffer.rb +2 -4
  49. data/lib/opengl-definitions/extensions/GLX_SGIX_fbconfig.rb +12 -14
  50. data/lib/opengl-definitions/extensions/GLX_SGIX_hyperpipe.rb +11 -13
  51. data/lib/opengl-definitions/extensions/GLX_SGIX_pbuffer.rb +28 -30
  52. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_barrier.rb +1 -1
  53. data/lib/opengl-definitions/extensions/GLX_SGIX_swap_group.rb +1 -1
  54. data/lib/opengl-definitions/extensions/GLX_SGIX_video_resize.rb +3 -5
  55. data/lib/opengl-definitions/extensions/GLX_SGIX_video_source.rb +1 -1
  56. data/lib/opengl-definitions/extensions/GLX_SGIX_visual_select_group.rb +1 -3
  57. data/lib/opengl-definitions/extensions/GLX_SGI_cushion.rb +1 -1
  58. data/lib/opengl-definitions/extensions/GLX_SGI_make_current_read.rb +1 -1
  59. data/lib/opengl-definitions/extensions/GLX_SGI_swap_control.rb +1 -1
  60. data/lib/opengl-definitions/extensions/GLX_SGI_video_sync.rb +1 -1
  61. data/lib/opengl-definitions/extensions/GLX_SUN_get_transparent_index.rb +1 -1
  62. data/lib/opengl-definitions/extensions/GL_3DFX_multisample.rb +4 -6
  63. data/lib/opengl-definitions/extensions/GL_3DFX_tbuffer.rb +1 -1
  64. data/lib/opengl-definitions/extensions/GL_3DFX_texture_compression_FXT1.rb +2 -4
  65. data/lib/opengl-definitions/extensions/GL_AMD_blend_minmax_factor.rb +2 -4
  66. data/lib/opengl-definitions/extensions/GL_AMD_compressed_3DC_texture.rb +2 -4
  67. data/lib/opengl-definitions/extensions/GL_AMD_compressed_ATC_texture.rb +3 -5
  68. data/lib/opengl-definitions/extensions/GL_AMD_debug_output.rb +16 -18
  69. data/lib/opengl-definitions/extensions/GL_AMD_depth_clamp_separate.rb +2 -4
  70. data/lib/opengl-definitions/extensions/GL_AMD_draw_buffers_blend.rb +1 -1
  71. data/lib/opengl-definitions/extensions/GL_AMD_gpu_shader_int64.rb +29 -31
  72. data/lib/opengl-definitions/extensions/GL_AMD_interleaved_elements.rb +10 -12
  73. data/lib/opengl-definitions/extensions/GL_AMD_multi_draw_indirect.rb +1 -1
  74. data/lib/opengl-definitions/extensions/GL_AMD_name_gen_delete.rb +6 -8
  75. data/lib/opengl-definitions/extensions/GL_AMD_occlusion_query_event.rb +7 -9
  76. data/lib/opengl-definitions/extensions/GL_AMD_performance_monitor.rb +8 -10
  77. data/lib/opengl-definitions/extensions/GL_AMD_pinned_memory.rb +1 -3
  78. data/lib/opengl-definitions/extensions/GL_AMD_program_binary_Z400.rb +1 -3
  79. data/lib/opengl-definitions/extensions/GL_AMD_query_buffer_object.rb +3 -5
  80. data/lib/opengl-definitions/extensions/GL_AMD_sample_positions.rb +2 -4
  81. data/lib/opengl-definitions/extensions/GL_AMD_seamless_cubemap_per_texture.rb +1 -3
  82. data/lib/opengl-definitions/extensions/GL_AMD_sparse_texture.rb +10 -12
  83. data/lib/opengl-definitions/extensions/GL_AMD_stencil_operation_extended.rb +5 -7
  84. data/lib/opengl-definitions/extensions/GL_AMD_transform_feedback4.rb +1 -3
  85. data/lib/opengl-definitions/extensions/GL_AMD_vertex_shader_tessellator.rb +8 -10
  86. data/lib/opengl-definitions/extensions/GL_ANGLE_depth_texture.rb +8 -10
  87. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_blit.rb +5 -7
  88. data/lib/opengl-definitions/extensions/GL_ANGLE_framebuffer_multisample.rb +4 -6
  89. data/lib/opengl-definitions/extensions/GL_ANGLE_instanced_arrays.rb +2 -4
  90. data/lib/opengl-definitions/extensions/GL_ANGLE_pack_reverse_row_order.rb +1 -3
  91. data/lib/opengl-definitions/extensions/GL_ANGLE_program_binary.rb +1 -3
  92. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt3.rb +1 -3
  93. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_compression_dxt5.rb +1 -3
  94. data/lib/opengl-definitions/extensions/GL_ANGLE_texture_usage.rb +2 -4
  95. data/lib/opengl-definitions/extensions/GL_ANGLE_translated_shader_source.rb +2 -4
  96. data/lib/opengl-definitions/extensions/GL_APPLE_aux_depth_stencil.rb +1 -3
  97. data/lib/opengl-definitions/extensions/GL_APPLE_client_storage.rb +1 -3
  98. data/lib/opengl-definitions/extensions/GL_APPLE_clip_distance.rb +9 -11
  99. data/lib/opengl-definitions/extensions/GL_APPLE_copy_texture_levels.rb +1 -1
  100. data/lib/opengl-definitions/extensions/GL_APPLE_element_array.rb +4 -6
  101. data/lib/opengl-definitions/extensions/GL_APPLE_fence.rb +3 -5
  102. data/lib/opengl-definitions/extensions/GL_APPLE_float_pixels.rb +14 -16
  103. data/lib/opengl-definitions/extensions/GL_APPLE_flush_buffer_range.rb +3 -5
  104. data/lib/opengl-definitions/extensions/GL_APPLE_framebuffer_multisample.rb +8 -10
  105. data/lib/opengl-definitions/extensions/GL_APPLE_object_purgeable.rb +7 -9
  106. data/lib/opengl-definitions/extensions/GL_APPLE_rgb_422.rb +4 -6
  107. data/lib/opengl-definitions/extensions/GL_APPLE_row_bytes.rb +2 -4
  108. data/lib/opengl-definitions/extensions/GL_APPLE_specular_vector.rb +1 -3
  109. data/lib/opengl-definitions/extensions/GL_APPLE_sync.rb +17 -19
  110. data/lib/opengl-definitions/extensions/GL_APPLE_texture_format_BGRA8888.rb +2 -4
  111. data/lib/opengl-definitions/extensions/GL_APPLE_texture_max_level.rb +1 -3
  112. data/lib/opengl-definitions/extensions/GL_APPLE_texture_packed_float.rb +4 -6
  113. data/lib/opengl-definitions/extensions/GL_APPLE_texture_range.rb +7 -9
  114. data/lib/opengl-definitions/extensions/GL_APPLE_transform_hint.rb +1 -3
  115. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_object.rb +2 -4
  116. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_array_range.rb +8 -10
  117. data/lib/opengl-definitions/extensions/GL_APPLE_vertex_program_evaluators.rb +11 -13
  118. data/lib/opengl-definitions/extensions/GL_APPLE_ycbcr_422.rb +3 -5
  119. data/lib/opengl-definitions/extensions/GL_ARB_ES2_compatibility.rb +17 -19
  120. data/lib/opengl-definitions/extensions/GL_ARB_ES3_1_compatibility.rb +2 -4
  121. data/lib/opengl-definitions/extensions/GL_ARB_ES3_2_compatibility.rb +4 -6
  122. data/lib/opengl-definitions/extensions/GL_ARB_ES3_compatibility.rb +13 -15
  123. data/lib/opengl-definitions/extensions/GL_ARB_base_instance.rb +1 -1
  124. data/lib/opengl-definitions/extensions/GL_ARB_bindless_texture.rb +2 -4
  125. data/lib/opengl-definitions/extensions/GL_ARB_blend_func_extended.rb +6 -8
  126. data/lib/opengl-definitions/extensions/GL_ARB_buffer_storage.rb +10 -12
  127. data/lib/opengl-definitions/extensions/GL_ARB_cl_event.rb +3 -5
  128. data/lib/opengl-definitions/extensions/GL_ARB_clear_buffer_object.rb +1 -1
  129. data/lib/opengl-definitions/extensions/GL_ARB_clear_texture.rb +2 -4
  130. data/lib/opengl-definitions/extensions/GL_ARB_clip_control.rb +7 -9
  131. data/lib/opengl-definitions/extensions/GL_ARB_color_buffer_float.rb +6 -8
  132. data/lib/opengl-definitions/extensions/GL_ARB_compressed_texture_pixel_storage.rb +8 -10
  133. data/lib/opengl-definitions/extensions/GL_ARB_compute_shader.rb +19 -21
  134. data/lib/opengl-definitions/extensions/GL_ARB_compute_variable_group_size.rb +5 -7
  135. data/lib/opengl-definitions/extensions/GL_ARB_conditional_render_inverted.rb +4 -6
  136. data/lib/opengl-definitions/extensions/GL_ARB_copy_buffer.rb +3 -5
  137. data/lib/opengl-definitions/extensions/GL_ARB_copy_image.rb +1 -1
  138. data/lib/opengl-definitions/extensions/GL_ARB_cull_distance.rb +2 -4
  139. data/lib/opengl-definitions/extensions/GL_ARB_debug_output.rb +24 -26
  140. data/lib/opengl-definitions/extensions/GL_ARB_depth_buffer_float.rb +3 -5
  141. data/lib/opengl-definitions/extensions/GL_ARB_depth_clamp.rb +1 -3
  142. data/lib/opengl-definitions/extensions/GL_ARB_depth_texture.rb +5 -7
  143. data/lib/opengl-definitions/extensions/GL_ARB_direct_state_access.rb +14 -16
  144. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers.rb +18 -20
  145. data/lib/opengl-definitions/extensions/GL_ARB_draw_buffers_blend.rb +1 -1
  146. data/lib/opengl-definitions/extensions/GL_ARB_draw_elements_base_vertex.rb +1 -1
  147. data/lib/opengl-definitions/extensions/GL_ARB_draw_indirect.rb +3 -5
  148. data/lib/opengl-definitions/extensions/GL_ARB_draw_instanced.rb +1 -1
  149. data/lib/opengl-definitions/extensions/GL_ARB_enhanced_layouts.rb +4 -6
  150. data/lib/opengl-definitions/extensions/GL_ARB_explicit_uniform_location.rb +1 -3
  151. data/lib/opengl-definitions/extensions/GL_ARB_fragment_program.rb +79 -81
  152. data/lib/opengl-definitions/extensions/GL_ARB_fragment_shader.rb +3 -5
  153. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_no_attachments.rb +10 -12
  154. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_object.rb +74 -81
  155. data/lib/opengl-definitions/extensions/GL_ARB_framebuffer_sRGB.rb +1 -3
  156. data/lib/opengl-definitions/extensions/GL_ARB_geometry_shader4.rb +21 -23
  157. data/lib/opengl-definitions/extensions/GL_ARB_get_program_binary.rb +5 -7
  158. data/lib/opengl-definitions/extensions/GL_ARB_get_texture_sub_image.rb +1 -1
  159. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader5.rb +6 -8
  160. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_fp64.rb +14 -16
  161. data/lib/opengl-definitions/extensions/GL_ARB_gpu_shader_int64.rb +9 -11
  162. data/lib/opengl-definitions/extensions/GL_ARB_half_float_pixel.rb +1 -3
  163. data/lib/opengl-definitions/extensions/GL_ARB_half_float_vertex.rb +1 -3
  164. data/lib/opengl-definitions/extensions/GL_ARB_imaging.rb +110 -120
  165. data/lib/opengl-definitions/extensions/GL_ARB_indirect_parameters.rb +3 -5
  166. data/lib/opengl-definitions/extensions/GL_ARB_instanced_arrays.rb +2 -4
  167. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query.rb +2 -4
  168. data/lib/opengl-definitions/extensions/GL_ARB_internalformat_query2.rb +116 -118
  169. data/lib/opengl-definitions/extensions/GL_ARB_invalidate_subdata.rb +1 -1
  170. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_alignment.rb +1 -3
  171. data/lib/opengl-definitions/extensions/GL_ARB_map_buffer_range.rb +7 -9
  172. data/lib/opengl-definitions/extensions/GL_ARB_matrix_palette.rb +11 -13
  173. data/lib/opengl-definitions/extensions/GL_ARB_multi_bind.rb +1 -1
  174. data/lib/opengl-definitions/extensions/GL_ARB_multi_draw_indirect.rb +1 -1
  175. data/lib/opengl-definitions/extensions/GL_ARB_multisample.rb +10 -12
  176. data/lib/opengl-definitions/extensions/GL_ARB_multitexture.rb +36 -38
  177. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query.rb +6 -8
  178. data/lib/opengl-definitions/extensions/GL_ARB_occlusion_query2.rb +1 -3
  179. data/lib/opengl-definitions/extensions/GL_ARB_parallel_shader_compile.rb +3 -5
  180. data/lib/opengl-definitions/extensions/GL_ARB_pipeline_statistics_query.rb +11 -13
  181. data/lib/opengl-definitions/extensions/GL_ARB_pixel_buffer_object.rb +4 -6
  182. data/lib/opengl-definitions/extensions/GL_ARB_point_parameters.rb +5 -7
  183. data/lib/opengl-definitions/extensions/GL_ARB_point_sprite.rb +2 -4
  184. data/lib/opengl-definitions/extensions/GL_ARB_program_interface_query.rb +51 -53
  185. data/lib/opengl-definitions/extensions/GL_ARB_provoking_vertex.rb +5 -7
  186. data/lib/opengl-definitions/extensions/GL_ARB_query_buffer_object.rb +4 -6
  187. data/lib/opengl-definitions/extensions/GL_ARB_robustness.rb +21 -28
  188. data/lib/opengl-definitions/extensions/GL_ARB_sample_locations.rb +9 -11
  189. data/lib/opengl-definitions/extensions/GL_ARB_sample_shading.rb +3 -5
  190. data/lib/opengl-definitions/extensions/GL_ARB_sampler_objects.rb +2 -4
  191. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cube_map.rb +1 -3
  192. data/lib/opengl-definitions/extensions/GL_ARB_seamless_cubemap_per_texture.rb +1 -3
  193. data/lib/opengl-definitions/extensions/GL_ARB_separate_shader_objects.rb +10 -12
  194. data/lib/opengl-definitions/extensions/GL_ARB_shader_atomic_counters.rb +30 -32
  195. data/lib/opengl-definitions/extensions/GL_ARB_shader_image_load_store.rb +65 -67
  196. data/lib/opengl-definitions/extensions/GL_ARB_shader_objects.rb +35 -37
  197. data/lib/opengl-definitions/extensions/GL_ARB_shader_storage_buffer_object.rb +18 -20
  198. data/lib/opengl-definitions/extensions/GL_ARB_shader_subroutine.rb +12 -14
  199. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_100.rb +1 -3
  200. data/lib/opengl-definitions/extensions/GL_ARB_shading_language_include.rb +4 -6
  201. data/lib/opengl-definitions/extensions/GL_ARB_shadow.rb +3 -5
  202. data/lib/opengl-definitions/extensions/GL_ARB_shadow_ambient.rb +1 -3
  203. data/lib/opengl-definitions/extensions/GL_ARB_sparse_buffer.rb +3 -5
  204. data/lib/opengl-definitions/extensions/GL_ARB_sparse_texture.rb +12 -14
  205. data/lib/opengl-definitions/extensions/GL_ARB_stencil_texturing.rb +1 -3
  206. data/lib/opengl-definitions/extensions/GL_ARB_sync.rb +16 -18
  207. data/lib/opengl-definitions/extensions/GL_ARB_tessellation_shader.rb +38 -40
  208. data/lib/opengl-definitions/extensions/GL_ARB_texture_barrier.rb +1 -1
  209. data/lib/opengl-definitions/extensions/GL_ARB_texture_border_clamp.rb +1 -3
  210. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object.rb +6 -8
  211. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_object_rgb32.rb +3 -5
  212. data/lib/opengl-definitions/extensions/GL_ARB_texture_buffer_range.rb +4 -6
  213. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression.rb +12 -14
  214. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_bptc.rb +4 -6
  215. data/lib/opengl-definitions/extensions/GL_ARB_texture_compression_rgtc.rb +4 -6
  216. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map.rb +12 -14
  217. data/lib/opengl-definitions/extensions/GL_ARB_texture_cube_map_array.rb +7 -9
  218. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_combine.rb +22 -24
  219. data/lib/opengl-definitions/extensions/GL_ARB_texture_env_dot3.rb +2 -4
  220. data/lib/opengl-definitions/extensions/GL_ARB_texture_filter_minmax.rb +2 -4
  221. data/lib/opengl-definitions/extensions/GL_ARB_texture_float.rb +20 -22
  222. data/lib/opengl-definitions/extensions/GL_ARB_texture_gather.rb +3 -5
  223. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirror_clamp_to_edge.rb +1 -3
  224. data/lib/opengl-definitions/extensions/GL_ARB_texture_mirrored_repeat.rb +1 -3
  225. data/lib/opengl-definitions/extensions/GL_ARB_texture_multisample.rb +22 -24
  226. data/lib/opengl-definitions/extensions/GL_ARB_texture_rectangle.rb +4 -6
  227. data/lib/opengl-definitions/extensions/GL_ARB_texture_rg.rb +22 -24
  228. data/lib/opengl-definitions/extensions/GL_ARB_texture_rgb10_a2ui.rb +1 -3
  229. data/lib/opengl-definitions/extensions/GL_ARB_texture_stencil8.rb +2 -4
  230. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage.rb +2 -4
  231. data/lib/opengl-definitions/extensions/GL_ARB_texture_storage_multisample.rb +1 -1
  232. data/lib/opengl-definitions/extensions/GL_ARB_texture_swizzle.rb +5 -7
  233. data/lib/opengl-definitions/extensions/GL_ARB_texture_view.rb +6 -8
  234. data/lib/opengl-definitions/extensions/GL_ARB_timer_query.rb +3 -5
  235. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback2.rb +5 -7
  236. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback3.rb +3 -5
  237. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_instanced.rb +1 -1
  238. data/lib/opengl-definitions/extensions/GL_ARB_transform_feedback_overflow_query.rb +2 -4
  239. data/lib/opengl-definitions/extensions/GL_ARB_transpose_matrix.rb +5 -7
  240. data/lib/opengl-definitions/extensions/GL_ARB_uniform_buffer_object.rb +34 -36
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  724. data/lib/opengl-definitions/extensions/WGL_NV_render_depth_texture.rb +5 -7
  725. data/lib/opengl-definitions/extensions/WGL_NV_render_texture_rectangle.rb +3 -5
  726. data/lib/opengl-definitions/extensions/WGL_NV_swap_group.rb +1 -1
  727. data/lib/opengl-definitions/extensions/WGL_NV_vertex_array_range.rb +1 -1
  728. data/lib/opengl-definitions/extensions/WGL_NV_video_capture.rb +3 -5
  729. data/lib/opengl-definitions/extensions/WGL_NV_video_output.rb +14 -16
  730. data/lib/opengl-definitions/extensions/WGL_OML_sync_control.rb +1 -1
  731. data/lib/opengl-definitions/version.rb +1 -1
  732. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_1.rb +4 -6
  733. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_2.rb +1 -1
  734. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_3.rb +58 -60
  735. data/lib/opengl-definitions/{core → versions}/GLX_VERSION_1_4.rb +3 -5
  736. data/lib/opengl-definitions/versions/GL_VERSION_1_0.rb +589 -0
  737. data/lib/opengl-definitions/versions/GL_VERSION_1_1.rb +19 -0
  738. data/lib/opengl-definitions/versions/GL_VERSION_1_2.rb +54 -0
  739. data/lib/opengl-definitions/versions/GL_VERSION_1_3.rb +110 -0
  740. data/lib/opengl-definitions/versions/GL_VERSION_1_4.rb +51 -0
  741. data/lib/opengl-definitions/versions/GL_VERSION_1_5.rb +73 -0
  742. data/lib/opengl-definitions/{core → versions}/GL_VERSION_2_0.rb +86 -88
  743. data/lib/opengl-definitions/versions/GL_VERSION_2_1.rb +34 -0
  744. data/lib/opengl-definitions/versions/GL_VERSION_3_0.rb +176 -0
  745. data/lib/opengl-definitions/versions/GL_VERSION_3_1.rb +49 -0
  746. data/lib/opengl-definitions/versions/GL_VERSION_3_2.rb +38 -0
  747. data/lib/opengl-definitions/{core → versions}/GL_VERSION_3_3.rb +4 -6
  748. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_0.rb +15 -17
  749. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_1.rb +1 -1
  750. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_2.rb +1 -1
  751. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_3.rb +4 -6
  752. data/lib/opengl-definitions/versions/GL_VERSION_4_4.rb +14 -0
  753. data/lib/opengl-definitions/{core → versions}/GL_VERSION_4_5.rb +1 -1
  754. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_0.rb +259 -0
  755. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_1.rb +27 -0
  756. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_3.rb +41 -0
  757. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_4.rb +42 -0
  758. data/lib/opengl-definitions/versions/compatibility/GL_VERSION_1_5.rb +5 -0
  759. metadata +43 -24
  760. data/lib/opengl-definitions/core/GL_VERSION_1_0.rb +0 -849
  761. data/lib/opengl-definitions/core/GL_VERSION_1_1.rb +0 -45
  762. data/lib/opengl-definitions/core/GL_VERSION_1_2.rb +0 -56
  763. data/lib/opengl-definitions/core/GL_VERSION_1_3.rb +0 -154
  764. data/lib/opengl-definitions/core/GL_VERSION_1_4.rb +0 -96
  765. data/lib/opengl-definitions/core/GL_VERSION_1_5.rb +0 -81
  766. data/lib/opengl-definitions/core/GL_VERSION_2_1.rb +0 -36
  767. data/lib/opengl-definitions/core/GL_VERSION_3_0.rb +0 -178
  768. data/lib/opengl-definitions/core/GL_VERSION_3_1.rb +0 -51
  769. data/lib/opengl-definitions/core/GL_VERSION_3_2.rb +0 -40
  770. data/lib/opengl-definitions/core/GL_VERSION_4_4.rb +0 -16
@@ -1,37 +1,28 @@
1
1
  module GL_KHR_robustness
2
- module Constants
3
- GL_NO_ERROR = 0
4
- GL_CONTEXT_ROBUST_ACCESS = 0x90F3
5
- GL_LOSE_CONTEXT_ON_RESET = 0x8252
6
- GL_GUILTY_CONTEXT_RESET = 0x8253
7
- GL_INNOCENT_CONTEXT_RESET = 0x8254
8
- GL_UNKNOWN_CONTEXT_RESET = 0x8255
9
- GL_RESET_NOTIFICATION_STRATEGY = 0x8256
10
- GL_NO_RESET_NOTIFICATION = 0x8261
11
- GL_CONTEXT_LOST = 0x0507
12
- end
2
+ GL_NO_ERROR = 0
3
+ GL_CONTEXT_ROBUST_ACCESS = 0x90F3
4
+ GL_LOSE_CONTEXT_ON_RESET = 0x8252
5
+ GL_GUILTY_CONTEXT_RESET = 0x8253
6
+ GL_INNOCENT_CONTEXT_RESET = 0x8254
7
+ GL_UNKNOWN_CONTEXT_RESET = 0x8255
8
+ GL_RESET_NOTIFICATION_STRATEGY = 0x8256
9
+ GL_NO_RESET_NOTIFICATION = 0x8261
10
+ GL_CONTEXT_LOST = 0x0507
11
+ GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
12
+ GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
13
+ GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
14
+ GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
15
+ GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
16
+ GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
17
+ GL_NO_RESET_NOTIFICATION_KHR = 0x8261
18
+ GL_CONTEXT_LOST_KHR = 0x0507
13
19
 
14
- FUNCTIONS = {
15
- glGetGraphicsResetStatus: [ :GLenum ].freeze,
16
- glReadnPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
17
- glGetnUniformfv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
18
- glGetnUniformiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
19
- glGetnUniformuiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
20
- }.freeze
21
-
22
- module Constants
23
- GL_NO_ERROR = 0
24
- GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
25
- GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
26
- GL_GUILTY_CONTEXT_RESET_KHR = 0x8253
27
- GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254
28
- GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
29
- GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
30
- GL_NO_RESET_NOTIFICATION_KHR = 0x8261
31
- GL_CONTEXT_LOST_KHR = 0x0507
32
- end
33
-
34
- FUNCTIONS = {
20
+ @functions = {
21
+ glGetGraphicsResetStatus: [ :GLenum ].freeze,
22
+ glReadnPixels: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
23
+ glGetnUniformfv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
24
+ glGetnUniformiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
25
+ glGetnUniformuiv: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
35
26
  glGetGraphicsResetStatusKHR: [ :GLenum ].freeze,
36
27
  glReadnPixelsKHR: [ :void, :GLint, :GLint, :GLsizei, :GLsizei, :GLenum, :GLenum, :GLsizei, :pointer ].freeze,
37
28
  glGetnUniformfvKHR: [ :void, :GLuint, :GLint, :GLsizei, :pointer ].freeze,
@@ -1,32 +1,30 @@
1
1
  module GL_KHR_texture_compression_astc_hdr
2
- module Constants
3
- GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
4
- GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
5
- GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
6
- GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
7
- GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
8
- GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
9
- GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
10
- GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
11
- GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
12
- GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
13
- GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
14
- GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
15
- GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
16
- GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
17
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
18
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
19
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
20
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
21
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
22
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
23
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
24
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
25
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
26
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
27
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
28
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
29
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
30
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
31
- end
2
+ GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
3
+ GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
4
+ GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
5
+ GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
6
+ GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
7
+ GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
8
+ GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
9
+ GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
10
+ GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
11
+ GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
12
+ GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
13
+ GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
14
+ GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
15
+ GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
16
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
17
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
18
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
19
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
20
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
21
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
22
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
23
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
24
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
25
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
26
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
27
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
28
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
29
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
32
30
  end
@@ -1,32 +1,30 @@
1
1
  module GL_KHR_texture_compression_astc_ldr
2
- module Constants
3
- GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
4
- GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
5
- GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
6
- GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
7
- GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
8
- GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
9
- GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
10
- GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
11
- GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
12
- GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
13
- GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
14
- GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
15
- GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
16
- GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
17
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
18
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
19
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
20
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
21
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
22
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
23
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
24
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
25
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
26
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
27
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
28
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
29
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
30
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
31
- end
2
+ GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
3
+ GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
4
+ GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
5
+ GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
6
+ GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
7
+ GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
8
+ GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
9
+ GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
10
+ GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
11
+ GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
12
+ GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
13
+ GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
14
+ GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
15
+ GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
16
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
17
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
18
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
19
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
20
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
21
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
22
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
23
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
24
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
25
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
26
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
27
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
28
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
29
+ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
32
30
  end
@@ -1,10 +1,8 @@
1
1
  module GL_MESAX_texture_stack
2
- module Constants
3
- GL_TEXTURE_1D_STACK_MESAX = 0x8759
4
- GL_TEXTURE_2D_STACK_MESAX = 0x875A
5
- GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
6
- GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
7
- GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
8
- GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
9
- end
2
+ GL_TEXTURE_1D_STACK_MESAX = 0x8759
3
+ GL_TEXTURE_2D_STACK_MESAX = 0x875A
4
+ GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
5
+ GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
6
+ GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
7
+ GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
10
8
  end
@@ -1,5 +1,3 @@
1
1
  module GL_MESA_pack_invert
2
- module Constants
3
- GL_PACK_INVERT_MESA = 0x8758
4
- end
2
+ GL_PACK_INVERT_MESA = 0x8758
5
3
  end
@@ -1,5 +1,5 @@
1
1
  module GL_MESA_resize_buffers
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glResizeBuffersMESA: [ :void ].freeze,
4
4
  }.freeze
5
5
  end
@@ -1,5 +1,5 @@
1
1
  module GL_MESA_window_pos
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glWindowPos2dMESA: [ :void, :GLdouble, :GLdouble ].freeze,
4
4
  glWindowPos2dvMESA: [ :void, :pointer ].freeze,
5
5
  glWindowPos2fMESA: [ :void, :GLfloat, :GLfloat ].freeze,
@@ -1,7 +1,5 @@
1
1
  module GL_MESA_ycbcr_texture
2
- module Constants
3
- GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA
4
- GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
5
- GL_YCBCR_MESA = 0x8757
6
- end
2
+ GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA
3
+ GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
4
+ GL_YCBCR_MESA = 0x8757
7
5
  end
@@ -1,5 +1,5 @@
1
1
  module GL_NVX_conditional_render
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glBeginConditionalRenderNVX: [ :void, :GLuint ].freeze,
4
4
  glEndConditionalRenderNVX: [ :void ].freeze,
5
5
  }.freeze
@@ -1,9 +1,7 @@
1
1
  module GL_NVX_gpu_memory_info
2
- module Constants
3
- GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047
4
- GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048
5
- GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049
6
- GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A
7
- GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B
8
- end
2
+ GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047
3
+ GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048
4
+ GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049
5
+ GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A
6
+ GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B
9
7
  end
@@ -1,5 +1,5 @@
1
1
  module GL_NV_bindless_multi_draw_indirect
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glMultiDrawArraysIndirectBindlessNV: [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
4
4
  glMultiDrawElementsIndirectBindlessNV: [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLint ].freeze,
5
5
  }.freeze
@@ -1,5 +1,5 @@
1
1
  module GL_NV_bindless_multi_draw_indirect_count
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glMultiDrawArraysIndirectBindlessCountNV: [ :void, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
4
4
  glMultiDrawElementsIndirectBindlessCountNV: [ :void, :GLenum, :GLenum, :pointer, :GLsizei, :GLsizei, :GLsizei, :GLint ].freeze,
5
5
  }.freeze
@@ -1,5 +1,5 @@
1
1
  module GL_NV_bindless_texture
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glGetTextureHandleNV: [ :GLuint64, :GLuint ].freeze,
4
4
  glGetTextureSamplerHandleNV: [ :GLuint64, :GLuint, :GLuint ].freeze,
5
5
  glMakeTextureHandleResidentNV: [ :void, :GLuint64 ].freeze,
@@ -1,59 +1,57 @@
1
1
  module GL_NV_blend_equation_advanced
2
- module Constants
3
- GL_BLEND_OVERLAP_NV = 0x9281
4
- GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
5
- GL_BLUE_NV = 0x1905
6
- GL_COLORBURN_NV = 0x929A
7
- GL_COLORDODGE_NV = 0x9299
8
- GL_CONJOINT_NV = 0x9284
9
- GL_CONTRAST_NV = 0x92A1
10
- GL_DARKEN_NV = 0x9297
11
- GL_DIFFERENCE_NV = 0x929E
12
- GL_DISJOINT_NV = 0x9283
13
- GL_DST_ATOP_NV = 0x928F
14
- GL_DST_IN_NV = 0x928B
15
- GL_DST_NV = 0x9287
16
- GL_DST_OUT_NV = 0x928D
17
- GL_DST_OVER_NV = 0x9289
18
- GL_EXCLUSION_NV = 0x92A0
19
- GL_GREEN_NV = 0x1904
20
- GL_HARDLIGHT_NV = 0x929B
21
- GL_HARDMIX_NV = 0x92A9
22
- GL_HSL_COLOR_NV = 0x92AF
23
- GL_HSL_HUE_NV = 0x92AD
24
- GL_HSL_LUMINOSITY_NV = 0x92B0
25
- GL_HSL_SATURATION_NV = 0x92AE
26
- GL_INVERT = 0x150A
27
- GL_INVERT_OVG_NV = 0x92B4
28
- GL_INVERT_RGB_NV = 0x92A3
29
- GL_LIGHTEN_NV = 0x9298
30
- GL_LINEARBURN_NV = 0x92A5
31
- GL_LINEARDODGE_NV = 0x92A4
32
- GL_LINEARLIGHT_NV = 0x92A7
33
- GL_MINUS_CLAMPED_NV = 0x92B3
34
- GL_MINUS_NV = 0x929F
35
- GL_MULTIPLY_NV = 0x9294
36
- GL_OVERLAY_NV = 0x9296
37
- GL_PINLIGHT_NV = 0x92A8
38
- GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
39
- GL_PLUS_CLAMPED_NV = 0x92B1
40
- GL_PLUS_DARKER_NV = 0x9292
41
- GL_PLUS_NV = 0x9291
42
- GL_RED_NV = 0x1903
43
- GL_SCREEN_NV = 0x9295
44
- GL_SOFTLIGHT_NV = 0x929C
45
- GL_SRC_ATOP_NV = 0x928E
46
- GL_SRC_IN_NV = 0x928A
47
- GL_SRC_NV = 0x9286
48
- GL_SRC_OUT_NV = 0x928C
49
- GL_SRC_OVER_NV = 0x9288
50
- GL_UNCORRELATED_NV = 0x9282
51
- GL_VIVIDLIGHT_NV = 0x92A6
52
- GL_XOR_NV = 0x1506
53
- GL_ZERO = 0
54
- end
2
+ GL_BLEND_OVERLAP_NV = 0x9281
3
+ GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
4
+ GL_BLUE_NV = 0x1905
5
+ GL_COLORBURN_NV = 0x929A
6
+ GL_COLORDODGE_NV = 0x9299
7
+ GL_CONJOINT_NV = 0x9284
8
+ GL_CONTRAST_NV = 0x92A1
9
+ GL_DARKEN_NV = 0x9297
10
+ GL_DIFFERENCE_NV = 0x929E
11
+ GL_DISJOINT_NV = 0x9283
12
+ GL_DST_ATOP_NV = 0x928F
13
+ GL_DST_IN_NV = 0x928B
14
+ GL_DST_NV = 0x9287
15
+ GL_DST_OUT_NV = 0x928D
16
+ GL_DST_OVER_NV = 0x9289
17
+ GL_EXCLUSION_NV = 0x92A0
18
+ GL_GREEN_NV = 0x1904
19
+ GL_HARDLIGHT_NV = 0x929B
20
+ GL_HARDMIX_NV = 0x92A9
21
+ GL_HSL_COLOR_NV = 0x92AF
22
+ GL_HSL_HUE_NV = 0x92AD
23
+ GL_HSL_LUMINOSITY_NV = 0x92B0
24
+ GL_HSL_SATURATION_NV = 0x92AE
25
+ GL_INVERT = 0x150A
26
+ GL_INVERT_OVG_NV = 0x92B4
27
+ GL_INVERT_RGB_NV = 0x92A3
28
+ GL_LIGHTEN_NV = 0x9298
29
+ GL_LINEARBURN_NV = 0x92A5
30
+ GL_LINEARDODGE_NV = 0x92A4
31
+ GL_LINEARLIGHT_NV = 0x92A7
32
+ GL_MINUS_CLAMPED_NV = 0x92B3
33
+ GL_MINUS_NV = 0x929F
34
+ GL_MULTIPLY_NV = 0x9294
35
+ GL_OVERLAY_NV = 0x9296
36
+ GL_PINLIGHT_NV = 0x92A8
37
+ GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2
38
+ GL_PLUS_CLAMPED_NV = 0x92B1
39
+ GL_PLUS_DARKER_NV = 0x9292
40
+ GL_PLUS_NV = 0x9291
41
+ GL_RED_NV = 0x1903
42
+ GL_SCREEN_NV = 0x9295
43
+ GL_SOFTLIGHT_NV = 0x929C
44
+ GL_SRC_ATOP_NV = 0x928E
45
+ GL_SRC_IN_NV = 0x928A
46
+ GL_SRC_NV = 0x9286
47
+ GL_SRC_OUT_NV = 0x928C
48
+ GL_SRC_OVER_NV = 0x9288
49
+ GL_UNCORRELATED_NV = 0x9282
50
+ GL_VIVIDLIGHT_NV = 0x92A6
51
+ GL_XOR_NV = 0x1506
52
+ GL_ZERO = 0
55
53
 
56
- FUNCTIONS = {
54
+ @functions = {
57
55
  glBlendParameteriNV: [ :void, :GLenum, :GLint ].freeze,
58
56
  glBlendBarrierNV: [ :void ].freeze,
59
57
  }.freeze
@@ -1,5 +1,3 @@
1
1
  module GL_NV_blend_equation_advanced_coherent
2
- module Constants
3
- GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
4
- end
2
+ GL_BLEND_ADVANCED_COHERENT_NV = 0x9285
5
3
  end
@@ -1,27 +1,25 @@
1
1
  module GL_NV_command_list
2
- module Constants
3
- GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000
4
- GL_NOP_COMMAND_NV = 0x0001
5
- GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002
6
- GL_DRAW_ARRAYS_COMMAND_NV = 0x0003
7
- GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004
8
- GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005
9
- GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006
10
- GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007
11
- GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008
12
- GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009
13
- GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A
14
- GL_BLEND_COLOR_COMMAND_NV = 0x000B
15
- GL_STENCIL_REF_COMMAND_NV = 0x000C
16
- GL_LINE_WIDTH_COMMAND_NV = 0x000D
17
- GL_POLYGON_OFFSET_COMMAND_NV = 0x000E
18
- GL_ALPHA_REF_COMMAND_NV = 0x000F
19
- GL_VIEWPORT_COMMAND_NV = 0x0010
20
- GL_SCISSOR_COMMAND_NV = 0x0011
21
- GL_FRONT_FACE_COMMAND_NV = 0x0012
22
- end
2
+ GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000
3
+ GL_NOP_COMMAND_NV = 0x0001
4
+ GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002
5
+ GL_DRAW_ARRAYS_COMMAND_NV = 0x0003
6
+ GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004
7
+ GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005
8
+ GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006
9
+ GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007
10
+ GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008
11
+ GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009
12
+ GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A
13
+ GL_BLEND_COLOR_COMMAND_NV = 0x000B
14
+ GL_STENCIL_REF_COMMAND_NV = 0x000C
15
+ GL_LINE_WIDTH_COMMAND_NV = 0x000D
16
+ GL_POLYGON_OFFSET_COMMAND_NV = 0x000E
17
+ GL_ALPHA_REF_COMMAND_NV = 0x000F
18
+ GL_VIEWPORT_COMMAND_NV = 0x0010
19
+ GL_SCISSOR_COMMAND_NV = 0x0011
20
+ GL_FRONT_FACE_COMMAND_NV = 0x0012
23
21
 
24
- FUNCTIONS = {
22
+ @functions = {
25
23
  glCreateStatesNV: [ :void, :GLsizei, :pointer ].freeze,
26
24
  glDeleteStatesNV: [ :void, :GLsizei, :pointer ].freeze,
27
25
  glIsStateNV: [ :GLboolean, :GLuint ].freeze,
@@ -1,6 +1,4 @@
1
1
  module GL_NV_compute_program5
2
- module Constants
3
- GL_COMPUTE_PROGRAM_NV = 0x90FB
4
- GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC
5
- end
2
+ GL_COMPUTE_PROGRAM_NV = 0x90FB
3
+ GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC
6
4
  end
@@ -1,12 +1,10 @@
1
1
  module GL_NV_conditional_render
2
- module Constants
3
- GL_QUERY_WAIT_NV = 0x8E13
4
- GL_QUERY_NO_WAIT_NV = 0x8E14
5
- GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
6
- GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
7
- end
2
+ GL_QUERY_WAIT_NV = 0x8E13
3
+ GL_QUERY_NO_WAIT_NV = 0x8E14
4
+ GL_QUERY_BY_REGION_WAIT_NV = 0x8E15
5
+ GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
8
6
 
9
- FUNCTIONS = {
7
+ @functions = {
10
8
  glBeginConditionalRenderNV: [ :void, :GLuint, :GLenum ].freeze,
11
9
  glEndConditionalRenderNV: [ :void ].freeze,
12
10
  }.freeze
@@ -1,12 +1,10 @@
1
1
  module GL_NV_conservative_raster
2
- module Constants
3
- GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
4
- GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
5
- GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
6
- GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
7
- end
2
+ GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346
3
+ GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
4
+ GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
5
+ GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
8
6
 
9
- FUNCTIONS = {
7
+ @functions = {
10
8
  glSubpixelPrecisionBiasNV: [ :void, :GLuint, :GLuint ].freeze,
11
9
  }.freeze
12
10
  end
@@ -1,11 +1,9 @@
1
1
  module GL_NV_conservative_raster_dilate
2
- module Constants
3
- GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379
4
- GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A
5
- GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
6
- end
2
+ GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379
3
+ GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A
4
+ GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
7
5
 
8
- FUNCTIONS = {
6
+ @functions = {
9
7
  glConservativeRasterParameterfNV: [ :void, :GLenum, :GLfloat ].freeze,
10
8
  }.freeze
11
9
  end
@@ -1,10 +1,8 @@
1
1
  module GL_NV_copy_buffer
2
- module Constants
3
- GL_COPY_READ_BUFFER_NV = 0x8F36
4
- GL_COPY_WRITE_BUFFER_NV = 0x8F37
5
- end
2
+ GL_COPY_READ_BUFFER_NV = 0x8F36
3
+ GL_COPY_WRITE_BUFFER_NV = 0x8F37
6
4
 
7
- FUNCTIONS = {
5
+ @functions = {
8
6
  glCopyBufferSubDataNV: [ :void, :GLenum, :GLenum, :GLintptr, :GLintptr, :GLsizeiptr ].freeze,
9
7
  }.freeze
10
8
  end
@@ -1,6 +1,4 @@
1
1
  module GL_NV_copy_depth_to_color
2
- module Constants
3
- GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
4
- GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
5
- end
2
+ GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
3
+ GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
6
4
  end
@@ -1,5 +1,5 @@
1
1
  module GL_NV_copy_image
2
- FUNCTIONS = {
2
+ @functions = {
3
3
  glCopyImageSubDataNV: [ :void, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLuint, :GLenum, :GLint, :GLint, :GLint, :GLint, :GLsizei, :GLsizei, :GLsizei ].freeze,
4
4
  }.freeze
5
5
  end
@@ -1,17 +1,15 @@
1
1
  module GL_NV_coverage_sample
2
- module Constants
3
- GL_COVERAGE_COMPONENT_NV = 0x8ED0
4
- GL_COVERAGE_COMPONENT4_NV = 0x8ED1
5
- GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
6
- GL_COVERAGE_BUFFERS_NV = 0x8ED3
7
- GL_COVERAGE_SAMPLES_NV = 0x8ED4
8
- GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
9
- GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
10
- GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
11
- GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
12
- end
2
+ GL_COVERAGE_COMPONENT_NV = 0x8ED0
3
+ GL_COVERAGE_COMPONENT4_NV = 0x8ED1
4
+ GL_COVERAGE_ATTACHMENT_NV = 0x8ED2
5
+ GL_COVERAGE_BUFFERS_NV = 0x8ED3
6
+ GL_COVERAGE_SAMPLES_NV = 0x8ED4
7
+ GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
8
+ GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
9
+ GL_COVERAGE_AUTOMATIC_NV = 0x8ED7
10
+ GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
13
11
 
14
- FUNCTIONS = {
12
+ @functions = {
15
13
  glCoverageMaskNV: [ :void, :GLboolean ].freeze,
16
14
  glCoverageOperationNV: [ :void, :GLenum ].freeze,
17
15
  }.freeze
@@ -1,6 +1,4 @@
1
1
  module GL_NV_deep_texture3D
2
- module Constants
3
- GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0
4
- GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1
5
- end
2
+ GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0
3
+ GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1
6
4
  end
@@ -1,12 +1,10 @@
1
1
  module GL_NV_depth_buffer_float
2
- module Constants
3
- GL_DEPTH_COMPONENT32F_NV = 0x8DAB
4
- GL_DEPTH32F_STENCIL8_NV = 0x8DAC
5
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
6
- GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
7
- end
2
+ GL_DEPTH_COMPONENT32F_NV = 0x8DAB
3
+ GL_DEPTH32F_STENCIL8_NV = 0x8DAC
4
+ GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
5
+ GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
8
6
 
9
- FUNCTIONS = {
7
+ @functions = {
10
8
  glDepthRangedNV: [ :void, :GLdouble, :GLdouble ].freeze,
11
9
  glClearDepthdNV: [ :void, :GLdouble ].freeze,
12
10
  glDepthBoundsdNV: [ :void, :GLdouble, :GLdouble ].freeze,
@@ -1,5 +1,3 @@
1
1
  module GL_NV_depth_clamp
2
- module Constants
3
- GL_DEPTH_CLAMP_NV = 0x864F
4
- end
2
+ GL_DEPTH_CLAMP_NV = 0x864F
5
3
  end