gosu 0.15.2 → 1.1.0.pre2

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Files changed (243) hide show
  1. checksums.yaml +4 -4
  2. data/dependencies/SDL/include/SDL.h +138 -0
  3. data/dependencies/SDL/include/SDL_assert.h +293 -0
  4. data/dependencies/SDL/include/SDL_atomic.h +295 -0
  5. data/dependencies/SDL/include/SDL_audio.h +859 -0
  6. data/dependencies/SDL/include/SDL_bits.h +121 -0
  7. data/dependencies/SDL/include/SDL_blendmode.h +123 -0
  8. data/dependencies/SDL/include/SDL_clipboard.h +71 -0
  9. data/dependencies/SDL/include/SDL_config.h +55 -0
  10. data/dependencies/SDL/include/SDL_config_android.h +182 -0
  11. data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
  12. data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
  13. data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
  14. data/dependencies/SDL/include/SDL_config_os2.h +188 -0
  15. data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
  16. data/dependencies/SDL/include/SDL_config_psp.h +165 -0
  17. data/dependencies/SDL/include/SDL_config_windows.h +288 -0
  18. data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
  19. data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
  20. data/dependencies/SDL/include/SDL_copying.h +20 -0
  21. data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
  22. data/dependencies/SDL/include/SDL_egl.h +1676 -0
  23. data/dependencies/SDL/include/SDL_endian.h +263 -0
  24. data/dependencies/SDL/include/SDL_error.h +112 -0
  25. data/dependencies/SDL/include/SDL_events.h +827 -0
  26. data/dependencies/SDL/include/SDL_filesystem.h +136 -0
  27. data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
  28. data/dependencies/SDL/include/SDL_gesture.h +87 -0
  29. data/dependencies/SDL/include/SDL_haptic.h +1247 -0
  30. data/dependencies/SDL/include/SDL_hints.h +1578 -0
  31. data/dependencies/SDL/include/SDL_joystick.h +499 -0
  32. data/dependencies/SDL/include/SDL_keyboard.h +217 -0
  33. data/dependencies/SDL/include/SDL_keycode.h +351 -0
  34. data/dependencies/SDL/include/SDL_loadso.h +81 -0
  35. data/dependencies/SDL/include/SDL_locale.h +101 -0
  36. data/dependencies/SDL/include/SDL_log.h +211 -0
  37. data/dependencies/SDL/include/SDL_main.h +180 -0
  38. data/dependencies/SDL/include/SDL_messagebox.h +146 -0
  39. data/dependencies/SDL/include/SDL_metal.h +117 -0
  40. data/dependencies/SDL/include/SDL_misc.h +75 -0
  41. data/dependencies/SDL/include/SDL_mouse.h +302 -0
  42. data/dependencies/SDL/include/SDL_mutex.h +251 -0
  43. data/dependencies/SDL/include/SDL_name.h +33 -0
  44. data/dependencies/SDL/include/SDL_opengl.h +2183 -0
  45. data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
  46. data/dependencies/SDL/include/SDL_opengles.h +39 -0
  47. data/dependencies/SDL/include/SDL_opengles2.h +52 -0
  48. data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
  49. data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
  50. data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
  51. data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
  52. data/dependencies/SDL/include/SDL_pixels.h +479 -0
  53. data/dependencies/SDL/include/SDL_platform.h +198 -0
  54. data/dependencies/SDL/include/SDL_power.h +75 -0
  55. data/dependencies/SDL/include/SDL_quit.h +58 -0
  56. data/dependencies/SDL/include/SDL_rect.h +174 -0
  57. data/dependencies/SDL/include/SDL_render.h +1158 -0
  58. data/dependencies/SDL/include/SDL_revision.h +2 -0
  59. data/dependencies/SDL/include/SDL_rwops.h +283 -0
  60. data/dependencies/SDL/include/SDL_scancode.h +413 -0
  61. data/dependencies/SDL/include/SDL_sensor.h +267 -0
  62. data/dependencies/SDL/include/SDL_shape.h +144 -0
  63. data/dependencies/SDL/include/SDL_stdinc.h +647 -0
  64. data/dependencies/SDL/include/SDL_surface.h +563 -0
  65. data/dependencies/SDL/include/SDL_system.h +325 -0
  66. data/dependencies/SDL/include/SDL_syswm.h +354 -0
  67. data/dependencies/SDL/include/SDL_test.h +69 -0
  68. data/dependencies/SDL/include/SDL_test_assert.h +105 -0
  69. data/dependencies/SDL/include/SDL_test_common.h +218 -0
  70. data/dependencies/SDL/include/SDL_test_compare.h +69 -0
  71. data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
  72. data/dependencies/SDL/include/SDL_test_font.h +81 -0
  73. data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
  74. data/dependencies/SDL/include/SDL_test_harness.h +134 -0
  75. data/dependencies/SDL/include/SDL_test_images.h +78 -0
  76. data/dependencies/SDL/include/SDL_test_log.h +67 -0
  77. data/dependencies/SDL/include/SDL_test_md5.h +129 -0
  78. data/dependencies/SDL/include/SDL_test_memory.h +63 -0
  79. data/dependencies/SDL/include/SDL_test_random.h +115 -0
  80. data/dependencies/SDL/include/SDL_thread.h +366 -0
  81. data/dependencies/SDL/include/SDL_timer.h +115 -0
  82. data/dependencies/SDL/include/SDL_touch.h +102 -0
  83. data/dependencies/SDL/include/SDL_types.h +29 -0
  84. data/dependencies/SDL/include/SDL_version.h +162 -0
  85. data/dependencies/SDL/include/SDL_video.h +1282 -0
  86. data/dependencies/SDL/include/SDL_vulkan.h +276 -0
  87. data/dependencies/SDL/include/begin_code.h +166 -0
  88. data/dependencies/SDL/include/close_code.h +40 -0
  89. data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
  90. data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
  91. data/dependencies/SDL_sound/SDL_sound.c +795 -0
  92. data/dependencies/SDL_sound/SDL_sound.h +725 -0
  93. data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
  94. data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
  95. data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
  96. data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
  97. data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
  98. data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
  99. data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
  100. data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
  101. data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
  102. data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
  103. data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
  104. data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
  105. data/dependencies/SDL_sound/dr_flac.h +5906 -0
  106. data/dependencies/SDL_sound/dr_mp3.h +2832 -0
  107. data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
  108. data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
  109. data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
  110. data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
  111. data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
  112. data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
  113. data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
  114. data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
  115. data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
  116. data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
  117. data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
  118. data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
  119. data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
  120. data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
  121. data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
  122. data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
  123. data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
  124. data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
  125. data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
  126. data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
  127. data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
  128. data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
  129. data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
  130. data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
  131. data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
  132. data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
  133. data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
  134. data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
  135. data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
  136. data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
  137. data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
  138. data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
  139. data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
  140. data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
  141. data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
  142. data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
  143. data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
  144. data/dependencies/al_soft/AL/al.h +655 -0
  145. data/dependencies/al_soft/AL/alc.h +270 -0
  146. data/dependencies/al_soft/AL/alext.h +585 -0
  147. data/dependencies/al_soft/AL/efx-creative.h +3 -0
  148. data/dependencies/al_soft/AL/efx-presets.h +402 -0
  149. data/dependencies/al_soft/AL/efx.h +762 -0
  150. data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
  151. data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
  152. data/{src → dependencies/stb}/stb_image.h +330 -127
  153. data/{src → dependencies/stb}/stb_image_write.h +156 -85
  154. data/{src → dependencies/stb}/stb_truetype.h +192 -69
  155. data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
  156. data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
  157. data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
  158. data/ext/gosu/extconf.rb +53 -39
  159. data/{Gosu → include/Gosu}/Audio.hpp +6 -8
  160. data/include/Gosu/Bitmap.hpp +100 -0
  161. data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
  162. data/{Gosu → include/Gosu}/Color.hpp +0 -0
  163. data/{Gosu → include/Gosu}/Directories.hpp +0 -0
  164. data/{Gosu → include/Gosu}/Font.hpp +1 -1
  165. data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
  166. data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
  167. data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
  168. data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
  169. data/{Gosu → include/Gosu}/IO.hpp +0 -0
  170. data/{Gosu → include/Gosu}/Image.hpp +7 -6
  171. data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
  172. data/{Gosu → include/Gosu}/Input.hpp +39 -51
  173. data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
  174. data/{Gosu → include/Gosu}/Math.hpp +0 -0
  175. data/{Gosu → include/Gosu}/Platform.hpp +0 -0
  176. data/{Gosu → include/Gosu}/Text.hpp +0 -0
  177. data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
  178. data/{Gosu → include/Gosu}/Timing.hpp +0 -0
  179. data/{Gosu → include/Gosu}/Utility.hpp +15 -4
  180. data/{Gosu → include/Gosu}/Version.hpp +3 -3
  181. data/{Gosu → include/Gosu}/Window.hpp +46 -34
  182. data/lib/OpenAL32.dll +0 -0
  183. data/lib/SDL2.dll +0 -0
  184. data/lib/gosu.rb +0 -3
  185. data/lib/gosu/patches.rb +0 -23
  186. data/lib/gosu/preview.rb +1 -3
  187. data/lib/gosu/swig_patches.rb +14 -12
  188. data/lib64/OpenAL32.dll +0 -0
  189. data/lib64/SDL2.dll +0 -0
  190. data/rdoc/gosu.rb +112 -23
  191. data/src/Audio.cpp +50 -224
  192. data/src/AudioFile.hpp +20 -37
  193. data/src/AudioFileAudioToolbox.cpp +237 -0
  194. data/src/AudioFileSDLSound.cpp +147 -0
  195. data/src/AudioImpl.cpp +3 -12
  196. data/src/AudioImpl.hpp +3 -1
  197. data/src/Bitmap.cpp +85 -83
  198. data/src/BitmapIO.cpp +52 -58
  199. data/src/Font.cpp +3 -1
  200. data/src/Graphics.cpp +7 -4
  201. data/src/Image.cpp +13 -16
  202. data/src/Input.cpp +412 -164
  203. data/src/LargeImageData.cpp +1 -1
  204. data/src/MarkupParser.cpp +2 -1
  205. data/src/Resolution.cpp +8 -8
  206. data/src/RubyGosu.cxx +1017 -196
  207. data/src/RubyGosu.h +4 -2
  208. data/src/TexChunk.cpp +1 -1
  209. data/src/TextBuilder.cpp +3 -1
  210. data/src/Texture.cpp +1 -1
  211. data/src/TrueTypeFont.cpp +1 -1
  212. data/src/TrueTypeFontWin.cpp +3 -3
  213. data/src/Utility.cpp +11 -7
  214. data/src/Window.cpp +90 -62
  215. data/src/WindowUIKit.cpp +21 -9
  216. metadata +194 -65
  217. data/Gosu/AutoLink.hpp +0 -14
  218. data/Gosu/Bitmap.hpp +0 -113
  219. data/Gosu/Channel.h +0 -25
  220. data/Gosu/Color.h +0 -38
  221. data/Gosu/Font.h +0 -36
  222. data/Gosu/Gosu.h +0 -79
  223. data/Gosu/Image.h +0 -54
  224. data/Gosu/Sample.h +0 -19
  225. data/Gosu/Song.h +0 -24
  226. data/Gosu/TextInput.h +0 -30
  227. data/Gosu/Window.h +0 -61
  228. data/lib/gosu/zen.rb +0 -89
  229. data/src/AudioToolboxFile.hpp +0 -210
  230. data/src/ChannelWrapper.cpp +0 -50
  231. data/src/ColorWrapper.cpp +0 -126
  232. data/src/Constants.cpp +0 -287
  233. data/src/FontWrapper.cpp +0 -74
  234. data/src/GosuWrapper.cpp +0 -232
  235. data/src/ImageWrapper.cpp +0 -168
  236. data/src/MPEGFile.hpp +0 -90
  237. data/src/OggFile.hpp +0 -92
  238. data/src/SampleWrapper.cpp +0 -30
  239. data/src/SndFile.hpp +0 -174
  240. data/src/SongWrapper.cpp +0 -52
  241. data/src/TextInputWrapper.cpp +0 -101
  242. data/src/WinMain.cpp +0 -64
  243. data/src/WindowWrapper.cpp +0 -289
@@ -23,6 +23,9 @@ void Gosu::al_initialize()
23
23
  _context = alcCreateContext(_device, nullptr);
24
24
  alcMakeContextCurrent(_context);
25
25
  alGenSources(CHANNELS, _sources);
26
+
27
+ // Don't worry about ever closing the OpenAL device; it's hard to know when to clean up within
28
+ // the scope of a Ruby C extension. Let the operating system clean up after us.
26
29
  }
27
30
 
28
31
  bool Gosu::al_initialized()
@@ -30,18 +33,6 @@ bool Gosu::al_initialized()
30
33
  return _device != nullptr;
31
34
  }
32
35
 
33
- void Gosu::al_shutdown()
34
- {
35
- if (_device == nullptr) return;
36
-
37
- alDeleteSources(CHANNELS, _sources);
38
- alcMakeContextCurrent(nullptr);
39
- alcDestroyContext(_context);
40
- _context = nullptr;
41
- alcCloseDevice(_device);
42
- _device = nullptr;
43
- }
44
-
45
36
  ALCdevice* Gosu::al_device()
46
37
  {
47
38
  al_initialize();
@@ -3,6 +3,9 @@
3
3
  #include <Gosu/Audio.hpp>
4
4
  #include <Gosu/Platform.hpp>
5
5
  #ifdef GOSU_IS_MAC
6
+ // Ignore OpenAL deprecation warnings. If macOS stops shipping OpenAL, it's more likely that we bundle our own version
7
+ // of it than that we switch to another audio API.
8
+ #define OPENAL_DEPRECATED
6
9
  #include <OpenAL/al.h>
7
10
  #include <OpenAL/alc.h>
8
11
  #else
@@ -14,7 +17,6 @@ namespace Gosu
14
17
  {
15
18
  void al_initialize();
16
19
  bool al_initialized();
17
- void al_shutdown();
18
20
 
19
21
  // Will initialize OpenAL if necessary.
20
22
  ALCdevice* al_device();
@@ -1,57 +1,66 @@
1
1
  #include <Gosu/Bitmap.hpp>
2
- #include <cassert>
3
- #include <algorithm>
4
- #include <vector>
5
- using namespace std;
2
+ #include <Gosu/GraphicsBase.hpp>
3
+ #include <stdexcept> // for std::invalid_argument
4
+ #include <utility> // for std::swap
5
+
6
+ Gosu::Bitmap::Bitmap(int width, int height, Gosu::Color c)
7
+ {
8
+ resize(width, height, c);
9
+ }
6
10
 
7
11
  void Gosu::Bitmap::swap(Bitmap& other)
8
12
  {
9
- std::swap(pixels, other.pixels);
10
- std::swap(w, other.w);
11
- std::swap(h, other.h);
13
+ std::swap(m_pixels, other.m_pixels);
14
+ std::swap(m_width, other.m_width);
15
+ std::swap(m_height, other.m_height);
12
16
  }
13
17
 
14
- void Gosu::Bitmap::resize(unsigned width, unsigned height, Color c)
18
+ void Gosu::Bitmap::resize(int width, int height, Color c)
15
19
  {
16
- if (width == w && height == h) return;
20
+ if (width < 0 || height < 0) throw std::invalid_argument{"negative bitmap size"};
17
21
 
18
- Bitmap temp(width, height, c);
19
- temp.insert(*this, 0, 0);
22
+ if (width == m_width && height == m_height) return;
23
+
24
+ Bitmap temp;
25
+ temp.m_width = width;
26
+ temp.m_height = height;
27
+ temp.m_pixels.resize(width * height, c);
28
+ temp.insert(0, 0, *this);
20
29
  swap(temp);
21
30
  }
22
31
 
23
- void Gosu::Bitmap::blend_pixel(unsigned x, unsigned y, Color c)
32
+ void Gosu::Bitmap::blend_pixel(int x, int y, Color c)
24
33
  {
25
34
  if (c.alpha() == 0) return;
26
-
35
+
27
36
  Color out = get_pixel(x, y);
28
37
  if (out.alpha() == 0) {
29
38
  set_pixel(x, y, c);
30
39
  return;
31
40
  }
32
-
41
+
33
42
  int inv_alpha = out.alpha() * (255 - c.alpha()) / 255;
34
-
43
+
35
44
  out.set_alpha(c.alpha() + inv_alpha);
36
45
  out.set_red ((c.red() * c.alpha() + out.red() * inv_alpha) / out.alpha());
37
46
  out.set_green((c.green() * c.alpha() + out.green() * inv_alpha) / out.alpha());
38
47
  out.set_blue ((c.blue() * c.alpha() + out.blue() * inv_alpha) / out.alpha());
39
-
48
+
40
49
  set_pixel(x, y, out);
41
50
  }
42
51
 
43
- void Gosu::Bitmap::insert(const Bitmap& source, int x, int y)
52
+ void Gosu::Bitmap::insert(int x, int y, const Bitmap& source)
44
53
  {
45
- insert(source, x, y, 0, 0, source.width(), source.height());
54
+ insert(x, y, source, 0, 0, source.width(), source.height());
46
55
  }
47
56
 
48
- void Gosu::Bitmap::insert(const Bitmap& source, int x, int y, unsigned src_x, unsigned src_y,
49
- unsigned src_width, unsigned src_height)
57
+ void Gosu::Bitmap::insert(int x, int y, const Bitmap& source,
58
+ int src_x, int src_y, int src_width, int src_height)
50
59
  {
51
60
  // TODO: This should use memcpy if possible (x == 0 && src_width == this->width())
52
61
 
53
62
  if (x < 0) {
54
- unsigned clip_left = -x;
63
+ int clip_left = -x;
55
64
 
56
65
  if (clip_left >= src_width) return;
57
66
 
@@ -61,7 +70,7 @@ void Gosu::Bitmap::insert(const Bitmap& source, int x, int y, unsigned src_x, un
61
70
  }
62
71
 
63
72
  if (y < 0) {
64
- unsigned clip_top = -y;
73
+ int clip_top = -y;
65
74
 
66
75
  if (clip_top >= src_height) return;
67
76
 
@@ -70,20 +79,20 @@ void Gosu::Bitmap::insert(const Bitmap& source, int x, int y, unsigned src_x, un
70
79
  y = 0;
71
80
  }
72
81
 
73
- if (x + src_width > w) {
74
- if (static_cast<unsigned>(x) >= w) return;
82
+ if (x + src_width > m_width) {
83
+ if (x >= m_width) return;
75
84
 
76
- src_width = w - x;
85
+ src_width = m_width - x;
77
86
  }
78
87
 
79
- if (y + src_height > h) {
80
- if (static_cast<unsigned>(y) >= h) return;
88
+ if (y + src_height > m_height) {
89
+ if (y >= m_height) return;
81
90
 
82
- src_height = h - y;
91
+ src_height = m_height - y;
83
92
  }
84
93
 
85
- for (unsigned rel_y = 0; rel_y < src_height; ++rel_y) {
86
- for (unsigned rel_x = 0; rel_x < src_width; ++rel_x) {
94
+ for (int rel_y = 0; rel_y < src_height; ++rel_y) {
95
+ for (int rel_x = 0; rel_x < src_width; ++rel_x) {
87
96
  set_pixel(x + rel_x, y + rel_y, source.get_pixel(src_x + rel_x, src_y + rel_y));
88
97
  }
89
98
  }
@@ -91,85 +100,76 @@ void Gosu::Bitmap::insert(const Bitmap& source, int x, int y, unsigned src_x, un
91
100
 
92
101
  void Gosu::apply_color_key(Bitmap& bitmap, Color key)
93
102
  {
94
- vector<Color> surrounding_colors;
95
- surrounding_colors.reserve(4);
96
-
97
- for (unsigned y = 0; y < bitmap.height(); ++y) {
98
- for (unsigned x = 0; x < bitmap.width(); ++x) {
103
+ for (int y = 0; y < bitmap.height(); ++y) {
104
+ for (int x = 0; x < bitmap.width(); ++x) {
99
105
  if (bitmap.get_pixel(x, y) == key) {
100
- surrounding_colors.clear();
101
- if (x > 0 && bitmap.get_pixel(x - 1, y) != key) {
102
- surrounding_colors.push_back(bitmap.get_pixel(x - 1, y));
103
- }
104
- if (x < bitmap.width() - 1 && bitmap.get_pixel(x + 1, y) != key) {
105
- surrounding_colors.push_back(bitmap.get_pixel(x + 1, y));
106
- }
107
- if (y > 0 && bitmap.get_pixel(x, y - 1) != key) {
108
- surrounding_colors.push_back(bitmap.get_pixel(x, y - 1));
106
+ // Calculate the average R/G/B of adjacent, non-transparent pixels.
107
+ unsigned neighbors = 0, red = 0, green = 0, blue = 0;
108
+ auto visit = [&](Color c) {
109
+ if (c != key) {
110
+ neighbors += 1;
111
+ red += c.red();
112
+ green += c.green();
113
+ blue += c.blue();
114
+ }
115
+ };
116
+
117
+ if (x > 0) visit(bitmap.get_pixel(x - 1, y));
118
+ if (x < bitmap.width() - 1) visit(bitmap.get_pixel(x + 1, y));
119
+ if (y > 0) visit(bitmap.get_pixel(x, y - 1));
120
+ if (y < bitmap.height() - 1) visit(bitmap.get_pixel(x, y + 1));
121
+
122
+ Color replacement = Color::NONE;
123
+ if (neighbors > 0) {
124
+ replacement.set_red(red / neighbors);
125
+ replacement.set_green(green / neighbors);
126
+ replacement.set_blue(blue / neighbors);
109
127
  }
110
- if (y < bitmap.height() - 1 && bitmap.get_pixel(x, y + 1) != key) {
111
- surrounding_colors.push_back(bitmap.get_pixel(x, y + 1));
112
- }
113
-
114
- if (surrounding_colors.empty()) {
115
- bitmap.set_pixel(x, y, Color::NONE);
116
- continue;
117
- }
118
-
119
- unsigned red = 0, green = 0, blue = 0;
120
- for (auto& color : surrounding_colors) {
121
- red += color.red();
122
- green += color.green();
123
- blue += color.blue();
124
- }
125
- bitmap.set_pixel(x, y, Color(0,
126
- red / surrounding_colors.size(),
127
- green / surrounding_colors.size(),
128
- blue / surrounding_colors.size()));
128
+ bitmap.set_pixel(x, y, replacement);
129
129
  }
130
130
  }
131
131
  }
132
132
  }
133
133
 
134
- void Gosu::unapply_color_key(Bitmap& bitmap, Color color)
134
+ Gosu::Bitmap Gosu::apply_border_flags(unsigned image_flags, const Bitmap& source,
135
+ int src_x, int src_y, int src_width, int src_height)
135
136
  {
136
- Color* p = bitmap.data();
137
- for (int i = bitmap.width() * bitmap.height(); i > 0; --i, ++p) {
138
- if (p->alpha() == 0) {
139
- *p = color;
140
- }
141
- else {
142
- p->set_alpha(255);
143
- }
144
- }
145
- }
137
+ // By default, we add one pixel of transparent data around the whole image to so that during
138
+ // interpolation, the image just fades out, instead of bleeding into adjacent image data on
139
+ // whatever shared texture atlas it ends up on.
140
+ // However, if a border is marked as "tileable", we instead repeat the outermost pixels, which
141
+ // leads to a nice sharp/hard border with no interpolation at all.
142
+
143
+ // TODO: Instead of using Color::NONE (transparent black) for non-tileable image, still repeat
144
+ // the border pixel colors, but turn them fully transparent.
146
145
 
147
- void Gosu::apply_border_flags(Bitmap& dest, const Bitmap& source, unsigned src_x, unsigned src_y,
148
- unsigned src_width, unsigned src_height, unsigned image_flags)
149
- {
150
146
  // Backward compatibility: This used to be 'bool tileable'.
151
147
  if (image_flags == 1) image_flags = IF_TILEABLE;
152
148
 
153
- dest.resize(src_width + 2, src_height + 2);
149
+ Gosu::Bitmap dest{src_width + 2, src_height + 2};
154
150
 
155
151
  // The borders are made "harder" by duplicating the original bitmap's
156
152
  // borders.
157
153
 
158
154
  // Top.
159
155
  if (image_flags & IF_TILEABLE_TOP) {
160
- dest.insert(source, 1, 0, src_x, src_y, src_width, 1);
156
+ dest.insert(1, 0,
157
+ source, src_x, src_y, src_width, 1);
161
158
  }
162
159
  // Bottom.
163
160
  if (image_flags & IF_TILEABLE_BOTTOM) {
164
- dest.insert(source, 1, dest.height() - 1, src_x, src_y + src_height - 1, src_width, 1);
161
+ dest.insert(1, dest.height() - 1,
162
+ source, src_x, src_y + src_height - 1, src_width, 1);
165
163
  }
166
164
  // Left.
167
165
  if (image_flags & IF_TILEABLE_LEFT) {
168
- dest.insert(source, 0, 1, src_x, src_y, 1, src_height);
166
+ dest.insert(0, 1,
167
+ source, src_x, src_y, 1, src_height);
169
168
  }
170
169
  // Right.
171
170
  if (image_flags & IF_TILEABLE_RIGHT) {
172
- dest.insert(source, dest.width() - 1, 1, src_x + src_width - 1, src_y, 1, src_height);
171
+ dest.insert(dest.width() - 1, 1,
172
+ source, src_x + src_width - 1, src_y, 1, src_height);
173
173
  }
174
174
 
175
175
  // Top left.
@@ -194,5 +194,7 @@ void Gosu::apply_border_flags(Bitmap& dest, const Bitmap& source, unsigned src_x
194
194
  }
195
195
 
196
196
  // Now put the final image into the prepared borders.
197
- dest.insert(source, 1, 1, src_x, src_y, src_width, src_height);
197
+ dest.insert(1, 1,
198
+ source, src_x, src_y, src_width, src_height);
199
+ return dest;
198
200
  }
@@ -1,9 +1,7 @@
1
1
  #include <Gosu/Bitmap.hpp>
2
- #include <Gosu/IO.hpp>
3
- #include <Gosu/Platform.hpp>
4
2
  #include <Gosu/Utility.hpp>
5
- #include <cstring>
6
- #include <stdexcept>
3
+ #include <cstring> // for std::memcpy, std::size_t
4
+ #include <stdexcept> // for std::runtime_error
7
5
 
8
6
  #define STB_IMAGE_IMPLEMENTATION
9
7
  #define STBI_NO_STDIO
@@ -15,79 +13,73 @@
15
13
  #pragma GCC diagnostic ignored "-Wcomma"
16
14
  #endif
17
15
 
18
- #include "stb_image.h"
16
+ #include <stb_image.h>
19
17
 
20
18
  #ifdef __GNUC__
21
19
  #pragma GCC diagnostic pop
22
20
  #endif
23
21
 
24
- using namespace std;
25
-
26
- namespace
22
+ static int read_callback(void* user, char* data, int size)
27
23
  {
28
- int read_callback(void* user, char* data, int size)
29
- {
30
- Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
31
- size_t remaining = reader->resource().size() - reader->position();
32
- size_t actual_size = (size < remaining ? size : remaining);
33
- reader->read(data, actual_size);
34
- return static_cast<int>(actual_size);
35
- }
24
+ Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
25
+ std::size_t remaining = reader->resource().size() - reader->position();
26
+ std::size_t adjusted_size = (size < remaining ? size : remaining);
27
+ reader->read(data, adjusted_size);
28
+ return static_cast<int>(adjusted_size);
29
+ }
36
30
 
37
- void skip_callback(void* user, int n)
38
- {
39
- Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
40
- reader->set_position(reader->position() + n);
41
- }
31
+ static void skip_callback(void* user, int n)
32
+ {
33
+ Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
34
+ reader->set_position(reader->position() + n);
35
+ }
42
36
 
43
- int eof_callback(void* user)
44
- {
45
- Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
46
- return reader->position() == reader->resource().size();
47
- }
37
+ static int eof_callback(void* user)
38
+ {
39
+ Gosu::Reader* reader = static_cast<Gosu::Reader*>(user);
40
+ return reader->position() == reader->resource().size();
41
+ }
48
42
 
49
- bool is_bmp(Gosu::Reader reader)
50
- {
51
- size_t remaining = reader.resource().size() - reader.position();
52
- if (remaining < 2) return false;
53
- char magic_bytes[2];
54
- reader.read(magic_bytes, sizeof magic_bytes);
55
- return magic_bytes[0] == 'B' && magic_bytes[1] == 'M';
56
- }
43
+ static bool is_bmp(Gosu::Reader reader)
44
+ {
45
+ std::size_t remaining = reader.resource().size() - reader.position();
46
+ if (remaining < 2) return false;
47
+ char magic_bytes[2];
48
+ reader.read(&magic_bytes, sizeof magic_bytes);
49
+ return magic_bytes[0] == 'B' && magic_bytes[1] == 'M';
57
50
  }
58
51
 
59
- void Gosu::load_image_file(Gosu::Bitmap& bitmap, const string& filename)
52
+ Gosu::Bitmap Gosu::load_image_file(const std::string& filename)
60
53
  {
61
54
  Buffer buffer;
62
55
  load_file(buffer, filename);
63
- load_image_file(bitmap, buffer.front_reader());
56
+ return load_image_file(buffer.front_reader());
64
57
  }
65
58
 
66
- void Gosu::load_image_file(Gosu::Bitmap& bitmap, Reader input)
59
+ Gosu::Bitmap Gosu::load_image_file(Reader input)
67
60
  {
68
61
  bool needs_color_key = is_bmp(input);
69
-
70
- stbi_io_callbacks callbacks;
62
+
63
+ stbi_io_callbacks callbacks{};
71
64
  callbacks.read = read_callback;
72
65
  callbacks.skip = skip_callback;
73
66
  callbacks.eof = eof_callback;
74
- int x, y, n;
75
- stbi_uc* bytes = stbi_load_from_callbacks(&callbacks, &input, &x, &y, &n, STBI_rgb_alpha);
67
+ int x = 0, y = 0, n = 0;
76
68
 
69
+ stbi_uc* bytes = stbi_load_from_callbacks(&callbacks, &input, &x, &y, &n, STBI_rgb_alpha);
77
70
  if (bytes == nullptr) {
78
- // TODO - stbi_failure_reason is not thread safe. Everything here should be wrapped in a
79
- // mutex.
80
- throw runtime_error("Cannot load image: " + string(stbi_failure_reason()));
71
+ throw std::runtime_error{"Cannot load image: " + std::string(stbi_failure_reason())};
81
72
  }
82
73
 
83
- bitmap.resize(x, y);
84
- memcpy(bitmap.data(), bytes, x * y * sizeof(Gosu::Color));
74
+ Gosu::Bitmap bitmap{x, y};
75
+ std::memcpy(bitmap.data(), bytes, x * y * sizeof(Gosu::Color));
85
76
 
86
77
  stbi_image_free(bytes);
87
-
78
+
88
79
  if (needs_color_key) {
89
80
  apply_color_key(bitmap, Gosu::Color::FUCHSIA);
90
81
  }
82
+ return bitmap;
91
83
  }
92
84
 
93
85
  // Disable comma warnings in stb headers.
@@ -97,16 +89,16 @@ void Gosu::load_image_file(Gosu::Bitmap& bitmap, Reader input)
97
89
  #endif
98
90
 
99
91
  #define STB_IMAGE_WRITE_IMPLEMENTATION
100
- #include "stb_image_write.h"
92
+ #include <stb_image_write.h>
101
93
 
102
94
  #ifdef __GNUC__
103
95
  #pragma GCC diagnostic pop
104
96
  #endif
105
97
 
106
- void Gosu::save_image_file(const Gosu::Bitmap& bitmap, const string& filename)
98
+ void Gosu::save_image_file(const Gosu::Bitmap& bitmap, const std::string& filename)
107
99
  {
108
100
  int ok;
109
-
101
+
110
102
  if (has_extension(filename, "bmp")) {
111
103
  ok = stbi_write_bmp(filename.c_str(), bitmap.width(), bitmap.height(), 4, bitmap.data());
112
104
  }
@@ -116,20 +108,22 @@ void Gosu::save_image_file(const Gosu::Bitmap& bitmap, const string& filename)
116
108
  else {
117
109
  ok = stbi_write_png(filename.c_str(), bitmap.width(), bitmap.height(), 4, bitmap.data(), 0);
118
110
  }
119
-
120
- if (ok == 0) throw runtime_error("Could not save image data to file: " + filename);
111
+
112
+ if (ok == 0) {
113
+ throw std::runtime_error("Could not save image data to file: " + filename);
114
+ }
121
115
  }
122
116
 
123
117
  static void stbi_write_to_writer(void* context, void* data, int size)
124
118
  {
125
- reinterpret_cast<Gosu::Writer*>(context)->write(data, size);
119
+ static_cast<Gosu::Writer*>(context)->write(data, size);
126
120
  }
127
121
 
128
122
  void Gosu::save_image_file(const Gosu::Bitmap& bitmap, Gosu::Writer writer,
129
- const string& format_hint)
123
+ const std::string_view& format_hint)
130
124
  {
131
125
  int ok;
132
-
126
+
133
127
  if (has_extension(format_hint, "bmp")) {
134
128
  ok = stbi_write_bmp_to_func(stbi_write_to_writer, &writer, bitmap.width(), bitmap.height(),
135
129
  4, bitmap.data());
@@ -143,9 +137,9 @@ void Gosu::save_image_file(const Gosu::Bitmap& bitmap, Gosu::Writer writer,
143
137
  ok = stbi_write_png_to_func(stbi_write_to_writer, &writer, bitmap.width(), bitmap.height(),
144
138
  4, bitmap.data(), 0);
145
139
  }
146
-
140
+
147
141
  if (ok == 0) {
148
- throw runtime_error("Could not save image data to memory (format hint = '" +
149
- format_hint + "'");
142
+ throw std::runtime_error("Could not save image data to memory (format hint = '" +
143
+ std::string{format_hint} + "'");
150
144
  }
151
145
  }