gosu 0.15.2 → 1.1.0.pre2
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +330 -127
- data/{src → dependencies/stb}/stb_image_write.h +156 -85
- data/{src → dependencies/stb}/stb_truetype.h +192 -69
- data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
- data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
- data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
- data/ext/gosu/extconf.rb +53 -39
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/{Gosu → include/Gosu}/Font.hpp +1 -1
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +39 -51
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +15 -4
- data/{Gosu → include/Gosu}/Version.hpp +3 -3
- data/{Gosu → include/Gosu}/Window.hpp +46 -34
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -23
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +14 -12
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +112 -23
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +20 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/Font.cpp +3 -1
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/Input.cpp +412 -164
- data/src/LargeImageData.cpp +1 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +1017 -196
- data/src/RubyGosu.h +4 -2
- data/src/TexChunk.cpp +1 -1
- data/src/TextBuilder.cpp +3 -1
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +1 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +90 -62
- data/src/WindowUIKit.cpp +21 -9
- metadata +194 -65
- data/Gosu/AutoLink.hpp +0 -14
- data/Gosu/Bitmap.hpp +0 -113
- data/Gosu/Channel.h +0 -25
- data/Gosu/Color.h +0 -38
- data/Gosu/Font.h +0 -36
- data/Gosu/Gosu.h +0 -79
- data/Gosu/Image.h +0 -54
- data/Gosu/Sample.h +0 -19
- data/Gosu/Song.h +0 -24
- data/Gosu/TextInput.h +0 -30
- data/Gosu/Window.h +0 -61
- data/lib/gosu/zen.rb +0 -89
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/ChannelWrapper.cpp +0 -50
- data/src/ColorWrapper.cpp +0 -126
- data/src/Constants.cpp +0 -287
- data/src/FontWrapper.cpp +0 -74
- data/src/GosuWrapper.cpp +0 -232
- data/src/ImageWrapper.cpp +0 -168
- data/src/MPEGFile.hpp +0 -90
- data/src/OggFile.hpp +0 -92
- data/src/SampleWrapper.cpp +0 -30
- data/src/SndFile.hpp +0 -174
- data/src/SongWrapper.cpp +0 -52
- data/src/TextInputWrapper.cpp +0 -101
- data/src/WinMain.cpp +0 -64
- data/src/WindowWrapper.cpp +0 -289
@@ -0,0 +1,325 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_system.h
|
24
|
+
*
|
25
|
+
* Include file for platform specific SDL API functions
|
26
|
+
*/
|
27
|
+
|
28
|
+
#ifndef SDL_system_h_
|
29
|
+
#define SDL_system_h_
|
30
|
+
|
31
|
+
#include "SDL_stdinc.h"
|
32
|
+
#include "SDL_keyboard.h"
|
33
|
+
#include "SDL_render.h"
|
34
|
+
#include "SDL_video.h"
|
35
|
+
|
36
|
+
#include "begin_code.h"
|
37
|
+
/* Set up for C function definitions, even when using C++ */
|
38
|
+
#ifdef __cplusplus
|
39
|
+
extern "C" {
|
40
|
+
#endif
|
41
|
+
|
42
|
+
|
43
|
+
/* Platform specific functions for Windows */
|
44
|
+
#ifdef __WIN32__
|
45
|
+
|
46
|
+
/**
|
47
|
+
\brief Set a function that is called for every windows message, before TranslateMessage()
|
48
|
+
*/
|
49
|
+
typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam);
|
50
|
+
extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
|
51
|
+
|
52
|
+
/**
|
53
|
+
\brief Returns the D3D9 adapter index that matches the specified display index.
|
54
|
+
|
55
|
+
This adapter index can be passed to IDirect3D9::CreateDevice and controls
|
56
|
+
on which monitor a full screen application will appear.
|
57
|
+
*/
|
58
|
+
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
|
59
|
+
|
60
|
+
typedef struct IDirect3DDevice9 IDirect3DDevice9;
|
61
|
+
/**
|
62
|
+
\brief Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
|
63
|
+
|
64
|
+
Once you are done using the device, you should release it to avoid a resource leak.
|
65
|
+
*/
|
66
|
+
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
|
67
|
+
|
68
|
+
/**
|
69
|
+
\brief Returns the DXGI Adapter and Output indices for the specified display index.
|
70
|
+
|
71
|
+
These can be passed to EnumAdapters and EnumOutputs respectively to get the objects
|
72
|
+
required to create a DX10 or DX11 device and swap chain.
|
73
|
+
*/
|
74
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex );
|
75
|
+
|
76
|
+
#endif /* __WIN32__ */
|
77
|
+
|
78
|
+
|
79
|
+
/* Platform specific functions for Linux */
|
80
|
+
#ifdef __LINUX__
|
81
|
+
|
82
|
+
/**
|
83
|
+
\brief Sets the UNIX nice value for a thread, using setpriority() if possible, and RealtimeKit if available.
|
84
|
+
|
85
|
+
\return 0 on success, or -1 on error.
|
86
|
+
*/
|
87
|
+
extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
|
88
|
+
|
89
|
+
#endif /* __LINUX__ */
|
90
|
+
|
91
|
+
/* Platform specific functions for iOS */
|
92
|
+
#ifdef __IPHONEOS__
|
93
|
+
|
94
|
+
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
|
95
|
+
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
|
96
|
+
|
97
|
+
#define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled)
|
98
|
+
extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
|
99
|
+
|
100
|
+
#endif /* __IPHONEOS__ */
|
101
|
+
|
102
|
+
|
103
|
+
/* Platform specific functions for Android */
|
104
|
+
#ifdef __ANDROID__
|
105
|
+
|
106
|
+
/**
|
107
|
+
\brief Get the JNI environment for the current thread
|
108
|
+
|
109
|
+
This returns JNIEnv*, but the prototype is void* so we don't need jni.h
|
110
|
+
*/
|
111
|
+
extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
|
112
|
+
|
113
|
+
/**
|
114
|
+
\brief Get the SDL Activity object for the application
|
115
|
+
|
116
|
+
This returns jobject, but the prototype is void* so we don't need jni.h
|
117
|
+
The jobject returned by SDL_AndroidGetActivity is a local reference.
|
118
|
+
It is the caller's responsibility to properly release it
|
119
|
+
(using env->Push/PopLocalFrame or manually with env->DeleteLocalRef)
|
120
|
+
*/
|
121
|
+
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
|
122
|
+
|
123
|
+
/**
|
124
|
+
\brief Return API level of the current device
|
125
|
+
|
126
|
+
API level 30: Android 11
|
127
|
+
API level 29: Android 10
|
128
|
+
API level 28: Android 9
|
129
|
+
API level 27: Android 8.1
|
130
|
+
API level 26: Android 8.0
|
131
|
+
API level 25: Android 7.1
|
132
|
+
API level 24: Android 7.0
|
133
|
+
API level 23: Android 6.0
|
134
|
+
API level 22: Android 5.1
|
135
|
+
API level 21: Android 5.0
|
136
|
+
API level 20: Android 4.4W
|
137
|
+
API level 19: Android 4.4
|
138
|
+
API level 18: Android 4.3
|
139
|
+
API level 17: Android 4.2
|
140
|
+
API level 16: Android 4.1
|
141
|
+
API level 15: Android 4.0.3
|
142
|
+
API level 14: Android 4.0
|
143
|
+
API level 13: Android 3.2
|
144
|
+
API level 12: Android 3.1
|
145
|
+
API level 11: Android 3.0
|
146
|
+
API level 10: Android 2.3.3
|
147
|
+
*/
|
148
|
+
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
|
149
|
+
|
150
|
+
/**
|
151
|
+
\brief Return true if the application is running on Android TV
|
152
|
+
*/
|
153
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
|
154
|
+
|
155
|
+
/**
|
156
|
+
\brief Return true if the application is running on a Chromebook
|
157
|
+
*/
|
158
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
|
159
|
+
|
160
|
+
/**
|
161
|
+
\brief Return true is the application is running on a Samsung DeX docking station
|
162
|
+
*/
|
163
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
|
164
|
+
|
165
|
+
/**
|
166
|
+
\brief Trigger the Android system back button behavior.
|
167
|
+
*/
|
168
|
+
extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
|
169
|
+
|
170
|
+
/**
|
171
|
+
See the official Android developer guide for more information:
|
172
|
+
http://developer.android.com/guide/topics/data/data-storage.html
|
173
|
+
*/
|
174
|
+
#define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01
|
175
|
+
#define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02
|
176
|
+
|
177
|
+
/**
|
178
|
+
\brief Get the path used for internal storage for this application.
|
179
|
+
|
180
|
+
This path is unique to your application and cannot be written to
|
181
|
+
by other applications.
|
182
|
+
*/
|
183
|
+
extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
|
184
|
+
|
185
|
+
/**
|
186
|
+
\brief Get the current state of external storage, a bitmask of these values:
|
187
|
+
SDL_ANDROID_EXTERNAL_STORAGE_READ
|
188
|
+
SDL_ANDROID_EXTERNAL_STORAGE_WRITE
|
189
|
+
|
190
|
+
If external storage is currently unavailable, this will return 0.
|
191
|
+
*/
|
192
|
+
extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void);
|
193
|
+
|
194
|
+
/**
|
195
|
+
\brief Get the path used for external storage for this application.
|
196
|
+
|
197
|
+
This path is unique to your application, but is public and can be
|
198
|
+
written to by other applications.
|
199
|
+
*/
|
200
|
+
extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
|
201
|
+
|
202
|
+
/**
|
203
|
+
\brief Request permissions at runtime.
|
204
|
+
|
205
|
+
This blocks the calling thread until the permission is granted or
|
206
|
+
denied. Returns SDL_TRUE if the permission was granted.
|
207
|
+
*/
|
208
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission);
|
209
|
+
|
210
|
+
#endif /* __ANDROID__ */
|
211
|
+
|
212
|
+
/* Platform specific functions for WinRT */
|
213
|
+
#ifdef __WINRT__
|
214
|
+
|
215
|
+
/**
|
216
|
+
* \brief WinRT / Windows Phone path types
|
217
|
+
*/
|
218
|
+
typedef enum
|
219
|
+
{
|
220
|
+
/** \brief The installed app's root directory.
|
221
|
+
Files here are likely to be read-only. */
|
222
|
+
SDL_WINRT_PATH_INSTALLED_LOCATION,
|
223
|
+
|
224
|
+
/** \brief The app's local data store. Files may be written here */
|
225
|
+
SDL_WINRT_PATH_LOCAL_FOLDER,
|
226
|
+
|
227
|
+
/** \brief The app's roaming data store. Unsupported on Windows Phone.
|
228
|
+
Files written here may be copied to other machines via a network
|
229
|
+
connection.
|
230
|
+
*/
|
231
|
+
SDL_WINRT_PATH_ROAMING_FOLDER,
|
232
|
+
|
233
|
+
/** \brief The app's temporary data store. Unsupported on Windows Phone.
|
234
|
+
Files written here may be deleted at any time. */
|
235
|
+
SDL_WINRT_PATH_TEMP_FOLDER
|
236
|
+
} SDL_WinRT_Path;
|
237
|
+
|
238
|
+
|
239
|
+
/**
|
240
|
+
* \brief WinRT Device Family
|
241
|
+
*/
|
242
|
+
typedef enum
|
243
|
+
{
|
244
|
+
/** \brief Unknown family */
|
245
|
+
SDL_WINRT_DEVICEFAMILY_UNKNOWN,
|
246
|
+
|
247
|
+
/** \brief Desktop family*/
|
248
|
+
SDL_WINRT_DEVICEFAMILY_DESKTOP,
|
249
|
+
|
250
|
+
/** \brief Mobile family (for example smartphone) */
|
251
|
+
SDL_WINRT_DEVICEFAMILY_MOBILE,
|
252
|
+
|
253
|
+
/** \brief XBox family */
|
254
|
+
SDL_WINRT_DEVICEFAMILY_XBOX,
|
255
|
+
} SDL_WinRT_DeviceFamily;
|
256
|
+
|
257
|
+
|
258
|
+
/**
|
259
|
+
* \brief Retrieves a WinRT defined path on the local file system
|
260
|
+
*
|
261
|
+
* \note Documentation on most app-specific path types on WinRT
|
262
|
+
* can be found on MSDN, at the URL:
|
263
|
+
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
|
264
|
+
*
|
265
|
+
* \param pathType The type of path to retrieve.
|
266
|
+
* \return A UCS-2 string (16-bit, wide-char) containing the path, or NULL
|
267
|
+
* if the path is not available for any reason. Not all paths are
|
268
|
+
* available on all versions of Windows. This is especially true on
|
269
|
+
* Windows Phone. Check the documentation for the given
|
270
|
+
* SDL_WinRT_Path for more information on which path types are
|
271
|
+
* supported where.
|
272
|
+
*/
|
273
|
+
extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType);
|
274
|
+
|
275
|
+
/**
|
276
|
+
* \brief Retrieves a WinRT defined path on the local file system
|
277
|
+
*
|
278
|
+
* \note Documentation on most app-specific path types on WinRT
|
279
|
+
* can be found on MSDN, at the URL:
|
280
|
+
* http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
|
281
|
+
*
|
282
|
+
* \param pathType The type of path to retrieve.
|
283
|
+
* \return A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
|
284
|
+
* if the path is not available for any reason. Not all paths are
|
285
|
+
* available on all versions of Windows. This is especially true on
|
286
|
+
* Windows Phone. Check the documentation for the given
|
287
|
+
* SDL_WinRT_Path for more information on which path types are
|
288
|
+
* supported where.
|
289
|
+
*/
|
290
|
+
extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
|
291
|
+
|
292
|
+
/**
|
293
|
+
* \brief Detects the device family of WinRT plattform on runtime
|
294
|
+
*
|
295
|
+
* \return Device family
|
296
|
+
*/
|
297
|
+
extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
|
298
|
+
|
299
|
+
#endif /* __WINRT__ */
|
300
|
+
|
301
|
+
/**
|
302
|
+
\brief Return true if the current device is a tablet.
|
303
|
+
*/
|
304
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
|
305
|
+
|
306
|
+
/* Functions used by iOS application delegates to notify SDL about state changes */
|
307
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
|
308
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
|
309
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
|
310
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
|
311
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
|
312
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
|
313
|
+
#ifdef __IPHONEOS__
|
314
|
+
extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
|
315
|
+
#endif
|
316
|
+
|
317
|
+
/* Ends C function definitions when using C++ */
|
318
|
+
#ifdef __cplusplus
|
319
|
+
}
|
320
|
+
#endif
|
321
|
+
#include "close_code.h"
|
322
|
+
|
323
|
+
#endif /* SDL_system_h_ */
|
324
|
+
|
325
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,354 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
/**
|
23
|
+
* \file SDL_syswm.h
|
24
|
+
*
|
25
|
+
* Include file for SDL custom system window manager hooks.
|
26
|
+
*/
|
27
|
+
|
28
|
+
#ifndef SDL_syswm_h_
|
29
|
+
#define SDL_syswm_h_
|
30
|
+
|
31
|
+
#include "SDL_stdinc.h"
|
32
|
+
#include "SDL_error.h"
|
33
|
+
#include "SDL_video.h"
|
34
|
+
#include "SDL_version.h"
|
35
|
+
|
36
|
+
/**
|
37
|
+
* \brief SDL_syswm.h
|
38
|
+
*
|
39
|
+
* Your application has access to a special type of event ::SDL_SYSWMEVENT,
|
40
|
+
* which contains window-manager specific information and arrives whenever
|
41
|
+
* an unhandled window event occurs. This event is ignored by default, but
|
42
|
+
* you can enable it with SDL_EventState().
|
43
|
+
*/
|
44
|
+
struct SDL_SysWMinfo;
|
45
|
+
|
46
|
+
#if !defined(SDL_PROTOTYPES_ONLY)
|
47
|
+
|
48
|
+
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
49
|
+
#ifndef WIN32_LEAN_AND_MEAN
|
50
|
+
#define WIN32_LEAN_AND_MEAN
|
51
|
+
#endif
|
52
|
+
#ifndef NOMINMAX /* don't define min() and max(). */
|
53
|
+
#define NOMINMAX
|
54
|
+
#endif
|
55
|
+
#include <windows.h>
|
56
|
+
#endif
|
57
|
+
|
58
|
+
#if defined(SDL_VIDEO_DRIVER_WINRT)
|
59
|
+
#include <Inspectable.h>
|
60
|
+
#endif
|
61
|
+
|
62
|
+
/* This is the structure for custom window manager events */
|
63
|
+
#if defined(SDL_VIDEO_DRIVER_X11)
|
64
|
+
#if defined(__APPLE__) && defined(__MACH__)
|
65
|
+
/* conflicts with Quickdraw.h */
|
66
|
+
#define Cursor X11Cursor
|
67
|
+
#endif
|
68
|
+
|
69
|
+
#include <X11/Xlib.h>
|
70
|
+
#include <X11/Xatom.h>
|
71
|
+
|
72
|
+
#if defined(__APPLE__) && defined(__MACH__)
|
73
|
+
/* matches the re-define above */
|
74
|
+
#undef Cursor
|
75
|
+
#endif
|
76
|
+
|
77
|
+
#endif /* defined(SDL_VIDEO_DRIVER_X11) */
|
78
|
+
|
79
|
+
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
80
|
+
#include <directfb.h>
|
81
|
+
#endif
|
82
|
+
|
83
|
+
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
84
|
+
#ifdef __OBJC__
|
85
|
+
@class NSWindow;
|
86
|
+
#else
|
87
|
+
typedef struct _NSWindow NSWindow;
|
88
|
+
#endif
|
89
|
+
#endif
|
90
|
+
|
91
|
+
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
92
|
+
#ifdef __OBJC__
|
93
|
+
#include <UIKit/UIKit.h>
|
94
|
+
#else
|
95
|
+
typedef struct _UIWindow UIWindow;
|
96
|
+
typedef struct _UIViewController UIViewController;
|
97
|
+
#endif
|
98
|
+
typedef Uint32 GLuint;
|
99
|
+
#endif
|
100
|
+
|
101
|
+
#if defined(SDL_VIDEO_DRIVER_ANDROID)
|
102
|
+
typedef struct ANativeWindow ANativeWindow;
|
103
|
+
typedef void *EGLSurface;
|
104
|
+
#endif
|
105
|
+
|
106
|
+
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
107
|
+
#include "SDL_egl.h"
|
108
|
+
#endif
|
109
|
+
|
110
|
+
#if defined(SDL_VIDEO_DRIVER_OS2)
|
111
|
+
#define INCL_WIN
|
112
|
+
#include <os2.h>
|
113
|
+
#endif
|
114
|
+
#endif /* SDL_PROTOTYPES_ONLY */
|
115
|
+
|
116
|
+
|
117
|
+
#include "begin_code.h"
|
118
|
+
/* Set up for C function definitions, even when using C++ */
|
119
|
+
#ifdef __cplusplus
|
120
|
+
extern "C" {
|
121
|
+
#endif
|
122
|
+
|
123
|
+
#if !defined(SDL_PROTOTYPES_ONLY)
|
124
|
+
/**
|
125
|
+
* These are the various supported windowing subsystems
|
126
|
+
*/
|
127
|
+
typedef enum
|
128
|
+
{
|
129
|
+
SDL_SYSWM_UNKNOWN,
|
130
|
+
SDL_SYSWM_WINDOWS,
|
131
|
+
SDL_SYSWM_X11,
|
132
|
+
SDL_SYSWM_DIRECTFB,
|
133
|
+
SDL_SYSWM_COCOA,
|
134
|
+
SDL_SYSWM_UIKIT,
|
135
|
+
SDL_SYSWM_WAYLAND,
|
136
|
+
SDL_SYSWM_MIR, /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
137
|
+
SDL_SYSWM_WINRT,
|
138
|
+
SDL_SYSWM_ANDROID,
|
139
|
+
SDL_SYSWM_VIVANTE,
|
140
|
+
SDL_SYSWM_OS2,
|
141
|
+
SDL_SYSWM_HAIKU
|
142
|
+
} SDL_SYSWM_TYPE;
|
143
|
+
|
144
|
+
/**
|
145
|
+
* The custom event structure.
|
146
|
+
*/
|
147
|
+
struct SDL_SysWMmsg
|
148
|
+
{
|
149
|
+
SDL_version version;
|
150
|
+
SDL_SYSWM_TYPE subsystem;
|
151
|
+
union
|
152
|
+
{
|
153
|
+
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
154
|
+
struct {
|
155
|
+
HWND hwnd; /**< The window for the message */
|
156
|
+
UINT msg; /**< The type of message */
|
157
|
+
WPARAM wParam; /**< WORD message parameter */
|
158
|
+
LPARAM lParam; /**< LONG message parameter */
|
159
|
+
} win;
|
160
|
+
#endif
|
161
|
+
#if defined(SDL_VIDEO_DRIVER_X11)
|
162
|
+
struct {
|
163
|
+
XEvent event;
|
164
|
+
} x11;
|
165
|
+
#endif
|
166
|
+
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
167
|
+
struct {
|
168
|
+
DFBEvent event;
|
169
|
+
} dfb;
|
170
|
+
#endif
|
171
|
+
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
172
|
+
struct
|
173
|
+
{
|
174
|
+
/* Latest version of Xcode clang complains about empty structs in C v. C++:
|
175
|
+
error: empty struct has size 0 in C, size 1 in C++
|
176
|
+
*/
|
177
|
+
int dummy;
|
178
|
+
/* No Cocoa window events yet */
|
179
|
+
} cocoa;
|
180
|
+
#endif
|
181
|
+
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
182
|
+
struct
|
183
|
+
{
|
184
|
+
int dummy;
|
185
|
+
/* No UIKit window events yet */
|
186
|
+
} uikit;
|
187
|
+
#endif
|
188
|
+
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
189
|
+
struct
|
190
|
+
{
|
191
|
+
int dummy;
|
192
|
+
/* No Vivante window events yet */
|
193
|
+
} vivante;
|
194
|
+
#endif
|
195
|
+
#if defined(SDL_VIDEO_DRIVER_OS2)
|
196
|
+
struct
|
197
|
+
{
|
198
|
+
BOOL fFrame; /**< TRUE if hwnd is a frame window */
|
199
|
+
HWND hwnd; /**< The window receiving the message */
|
200
|
+
ULONG msg; /**< The message identifier */
|
201
|
+
MPARAM mp1; /**< The first first message parameter */
|
202
|
+
MPARAM mp2; /**< The second first message parameter */
|
203
|
+
} os2;
|
204
|
+
#endif
|
205
|
+
/* Can't have an empty union */
|
206
|
+
int dummy;
|
207
|
+
} msg;
|
208
|
+
};
|
209
|
+
|
210
|
+
/**
|
211
|
+
* The custom window manager information structure.
|
212
|
+
*
|
213
|
+
* When this structure is returned, it holds information about which
|
214
|
+
* low level system it is using, and will be one of SDL_SYSWM_TYPE.
|
215
|
+
*/
|
216
|
+
struct SDL_SysWMinfo
|
217
|
+
{
|
218
|
+
SDL_version version;
|
219
|
+
SDL_SYSWM_TYPE subsystem;
|
220
|
+
union
|
221
|
+
{
|
222
|
+
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
223
|
+
struct
|
224
|
+
{
|
225
|
+
HWND window; /**< The window handle */
|
226
|
+
HDC hdc; /**< The window device context */
|
227
|
+
HINSTANCE hinstance; /**< The instance handle */
|
228
|
+
} win;
|
229
|
+
#endif
|
230
|
+
#if defined(SDL_VIDEO_DRIVER_WINRT)
|
231
|
+
struct
|
232
|
+
{
|
233
|
+
IInspectable * window; /**< The WinRT CoreWindow */
|
234
|
+
} winrt;
|
235
|
+
#endif
|
236
|
+
#if defined(SDL_VIDEO_DRIVER_X11)
|
237
|
+
struct
|
238
|
+
{
|
239
|
+
Display *display; /**< The X11 display */
|
240
|
+
Window window; /**< The X11 window */
|
241
|
+
} x11;
|
242
|
+
#endif
|
243
|
+
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
|
244
|
+
struct
|
245
|
+
{
|
246
|
+
IDirectFB *dfb; /**< The directfb main interface */
|
247
|
+
IDirectFBWindow *window; /**< The directfb window handle */
|
248
|
+
IDirectFBSurface *surface; /**< The directfb client surface */
|
249
|
+
} dfb;
|
250
|
+
#endif
|
251
|
+
#if defined(SDL_VIDEO_DRIVER_COCOA)
|
252
|
+
struct
|
253
|
+
{
|
254
|
+
#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
|
255
|
+
NSWindow __unsafe_unretained *window; /**< The Cocoa window */
|
256
|
+
#else
|
257
|
+
NSWindow *window; /**< The Cocoa window */
|
258
|
+
#endif
|
259
|
+
} cocoa;
|
260
|
+
#endif
|
261
|
+
#if defined(SDL_VIDEO_DRIVER_UIKIT)
|
262
|
+
struct
|
263
|
+
{
|
264
|
+
#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
|
265
|
+
UIWindow __unsafe_unretained *window; /**< The UIKit window */
|
266
|
+
#else
|
267
|
+
UIWindow *window; /**< The UIKit window */
|
268
|
+
#endif
|
269
|
+
GLuint framebuffer; /**< The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
|
270
|
+
GLuint colorbuffer; /**< The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
|
271
|
+
GLuint resolveFramebuffer; /**< The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
|
272
|
+
} uikit;
|
273
|
+
#endif
|
274
|
+
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
|
275
|
+
struct
|
276
|
+
{
|
277
|
+
struct wl_display *display; /**< Wayland display */
|
278
|
+
struct wl_surface *surface; /**< Wayland surface */
|
279
|
+
struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
|
280
|
+
} wl;
|
281
|
+
#endif
|
282
|
+
#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
|
283
|
+
struct
|
284
|
+
{
|
285
|
+
void *connection; /**< Mir display server connection */
|
286
|
+
void *surface; /**< Mir surface */
|
287
|
+
} mir;
|
288
|
+
#endif
|
289
|
+
|
290
|
+
#if defined(SDL_VIDEO_DRIVER_ANDROID)
|
291
|
+
struct
|
292
|
+
{
|
293
|
+
ANativeWindow *window;
|
294
|
+
EGLSurface surface;
|
295
|
+
} android;
|
296
|
+
#endif
|
297
|
+
|
298
|
+
#if defined(SDL_VIDEO_DRIVER_OS2)
|
299
|
+
struct
|
300
|
+
{
|
301
|
+
HWND hwnd; /**< The window handle */
|
302
|
+
HWND hwndFrame; /**< The frame window handle */
|
303
|
+
} os2;
|
304
|
+
#endif
|
305
|
+
|
306
|
+
#if defined(SDL_VIDEO_DRIVER_VIVANTE)
|
307
|
+
struct
|
308
|
+
{
|
309
|
+
EGLNativeDisplayType display;
|
310
|
+
EGLNativeWindowType window;
|
311
|
+
} vivante;
|
312
|
+
#endif
|
313
|
+
|
314
|
+
/* Make sure this union is always 64 bytes (8 64-bit pointers). */
|
315
|
+
/* Be careful not to overflow this if you add a new target! */
|
316
|
+
Uint8 dummy[64];
|
317
|
+
} info;
|
318
|
+
};
|
319
|
+
|
320
|
+
#endif /* SDL_PROTOTYPES_ONLY */
|
321
|
+
|
322
|
+
typedef struct SDL_SysWMinfo SDL_SysWMinfo;
|
323
|
+
|
324
|
+
/* Function prototypes */
|
325
|
+
/**
|
326
|
+
* \brief This function allows access to driver-dependent window information.
|
327
|
+
*
|
328
|
+
* \param window The window about which information is being requested
|
329
|
+
* \param info This structure must be initialized with the SDL version, and is
|
330
|
+
* then filled in with information about the given window.
|
331
|
+
*
|
332
|
+
* \return SDL_TRUE if the function is implemented and the version member of
|
333
|
+
* the \c info struct is valid, SDL_FALSE otherwise.
|
334
|
+
*
|
335
|
+
* You typically use this function like this:
|
336
|
+
* \code
|
337
|
+
* SDL_SysWMinfo info;
|
338
|
+
* SDL_VERSION(&info.version);
|
339
|
+
* if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
|
340
|
+
* \endcode
|
341
|
+
*/
|
342
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
|
343
|
+
SDL_SysWMinfo * info);
|
344
|
+
|
345
|
+
|
346
|
+
/* Ends C function definitions when using C++ */
|
347
|
+
#ifdef __cplusplus
|
348
|
+
}
|
349
|
+
#endif
|
350
|
+
#include "close_code.h"
|
351
|
+
|
352
|
+
#endif /* SDL_syswm_h_ */
|
353
|
+
|
354
|
+
/* vi: set ts=4 sw=4 expandtab: */
|