gosu 0.15.2 → 1.1.0.pre2
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +330 -127
- data/{src → dependencies/stb}/stb_image_write.h +156 -85
- data/{src → dependencies/stb}/stb_truetype.h +192 -69
- data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
- data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
- data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
- data/ext/gosu/extconf.rb +53 -39
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/{Gosu → include/Gosu}/Font.hpp +1 -1
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +39 -51
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +15 -4
- data/{Gosu → include/Gosu}/Version.hpp +3 -3
- data/{Gosu → include/Gosu}/Window.hpp +46 -34
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -23
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +14 -12
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +112 -23
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +20 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/Font.cpp +3 -1
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/Input.cpp +412 -164
- data/src/LargeImageData.cpp +1 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +1017 -196
- data/src/RubyGosu.h +4 -2
- data/src/TexChunk.cpp +1 -1
- data/src/TextBuilder.cpp +3 -1
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +1 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +90 -62
- data/src/WindowUIKit.cpp +21 -9
- metadata +194 -65
- data/Gosu/AutoLink.hpp +0 -14
- data/Gosu/Bitmap.hpp +0 -113
- data/Gosu/Channel.h +0 -25
- data/Gosu/Color.h +0 -38
- data/Gosu/Font.h +0 -36
- data/Gosu/Gosu.h +0 -79
- data/Gosu/Image.h +0 -54
- data/Gosu/Sample.h +0 -19
- data/Gosu/Song.h +0 -24
- data/Gosu/TextInput.h +0 -30
- data/Gosu/Window.h +0 -61
- data/lib/gosu/zen.rb +0 -89
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/ChannelWrapper.cpp +0 -50
- data/src/ColorWrapper.cpp +0 -126
- data/src/Constants.cpp +0 -287
- data/src/FontWrapper.cpp +0 -74
- data/src/GosuWrapper.cpp +0 -232
- data/src/ImageWrapper.cpp +0 -168
- data/src/MPEGFile.hpp +0 -90
- data/src/OggFile.hpp +0 -92
- data/src/SampleWrapper.cpp +0 -30
- data/src/SndFile.hpp +0 -174
- data/src/SongWrapper.cpp +0 -52
- data/src/TextInputWrapper.cpp +0 -101
- data/src/WinMain.cpp +0 -64
- data/src/WindowWrapper.cpp +0 -289
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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*
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* Header file for ::SDL_Surface definition and management functions.
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*/
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#ifndef SDL_surface_h_
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#define SDL_surface_h_
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#include "SDL_stdinc.h"
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#include "SDL_pixels.h"
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#include "SDL_rect.h"
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#include "SDL_blendmode.h"
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#include "SDL_rwops.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \name Surface flags
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*
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* These are the currently supported flags for the ::SDL_Surface.
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*
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* \internal
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* Used internally (read-only).
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*/
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/* @{ */
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#define SDL_SWSURFACE 0 /**< Just here for compatibility */
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#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
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#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
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#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
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#define SDL_SIMD_ALIGNED 0x00000008 /**< Surface uses aligned memory */
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/* @} *//* Surface flags */
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/**
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* Evaluates to true if the surface needs to be locked before access.
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*/
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#define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
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/**
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*
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*/
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typedef struct SDL_Surface
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{
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Uint32 flags; /**< Read-only */
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SDL_PixelFormat *format; /**< Read-only */
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int w, h; /**< Read-only */
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int pitch; /**< Read-only */
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void *pixels; /**< Read-write */
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/** Application data associated with the surface */
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void *userdata; /**< Read-write */
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/** information needed for surfaces requiring locks */
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int locked; /**< Read-only */
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/** list of BlitMap that hold a reference to this surface */
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void *list_blitmap; /**< Private */
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/** clipping information */
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SDL_Rect clip_rect; /**< Read-only */
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/** info for fast blit mapping to other surfaces */
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struct SDL_BlitMap *map; /**< Private */
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/** Reference count -- used when freeing surface */
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int refcount; /**< Read-mostly */
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} SDL_Surface;
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/**
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* \brief The type of function used for surface blitting functions.
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*/
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typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
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struct SDL_Surface * dst, SDL_Rect * dstrect);
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/**
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* \brief The formula used for converting between YUV and RGB
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*/
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typedef enum
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{
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SDL_YUV_CONVERSION_JPEG, /**< Full range JPEG */
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SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */
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SDL_YUV_CONVERSION_BT709, /**< BT.709 */
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SDL_YUV_CONVERSION_AUTOMATIC /**< BT.601 for SD content, BT.709 for HD content */
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} SDL_YUV_CONVERSION_MODE;
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/**
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* Allocate and free an RGB surface.
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*
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* If the depth is 4 or 8 bits, an empty palette is allocated for the surface.
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* If the depth is greater than 8 bits, the pixel format is set using the
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* flags '[RGB]mask'.
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*
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* If the function runs out of memory, it will return NULL.
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*
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* \param flags The \c flags are obsolete and should be set to 0.
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* \param width The width in pixels of the surface to create.
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* \param height The height in pixels of the surface to create.
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* \param depth The depth in bits of the surface to create.
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* \param Rmask The red mask of the surface to create.
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* \param Gmask The green mask of the surface to create.
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* \param Bmask The blue mask of the surface to create.
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* \param Amask The alpha mask of the surface to create.
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
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(Uint32 flags, int width, int height, int depth,
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Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
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/* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */
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extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
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(Uint32 flags, int width, int height, int depth, Uint32 format);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
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int width,
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+
int height,
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+
int depth,
|
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+
int pitch,
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+
Uint32 Rmask,
|
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+
Uint32 Gmask,
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+
Uint32 Bmask,
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Uint32 Amask);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom
|
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+
(void *pixels, int width, int height, int depth, int pitch, Uint32 format);
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+
extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
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+
|
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/**
|
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* \brief Set the palette used by a surface.
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*
|
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* \return 0, or -1 if the surface format doesn't use a palette.
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*
|
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* \note A single palette can be shared with many surfaces.
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
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SDL_Palette * palette);
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+
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/**
|
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* \brief Sets up a surface for directly accessing the pixels.
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*
|
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* Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write
|
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* to and read from \c surface->pixels, using the pixel format stored in
|
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* \c surface->format. Once you are done accessing the surface, you should
|
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* use SDL_UnlockSurface() to release it.
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*
|
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* Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates
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* to 0, then you can read and write to the surface at any time, and the
|
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* pixel format of the surface will not change.
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*
|
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* No operating system or library calls should be made between lock/unlock
|
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* pairs, as critical system locks may be held during this time.
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*
|
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* SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked.
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*
|
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* \sa SDL_UnlockSurface()
|
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+
*/
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extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
|
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/** \sa SDL_LockSurface() */
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extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
|
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+
|
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/**
|
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* Load a surface from a seekable SDL data stream (memory or file).
|
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+
*
|
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* If \c freesrc is non-zero, the stream will be closed after being read.
|
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*
|
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* The new surface should be freed with SDL_FreeSurface().
|
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*
|
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* \return the new surface, or NULL if there was an error.
|
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+
*/
|
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extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
|
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|
+
int freesrc);
|
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+
|
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|
+
/**
|
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* Load a surface from a file.
|
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*
|
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* Convenience macro.
|
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+
*/
|
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|
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#define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
|
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+
|
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|
+
/**
|
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|
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* Save a surface to a seekable SDL data stream (memory or file).
|
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+
*
|
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|
+
* Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the
|
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|
+
* BMP directly. Other RGB formats with 8-bit or higher get converted to a
|
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|
+
* 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit
|
211
|
+
* surface before they are saved. YUV and paletted 1-bit and 4-bit formats are
|
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|
+
* not supported.
|
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|
+
*
|
214
|
+
* If \c freedst is non-zero, the stream will be closed after being written.
|
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|
+
*
|
216
|
+
* \return 0 if successful or -1 if there was an error.
|
217
|
+
*/
|
218
|
+
extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
219
|
+
(SDL_Surface * surface, SDL_RWops * dst, int freedst);
|
220
|
+
|
221
|
+
/**
|
222
|
+
* Save a surface to a file.
|
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|
+
*
|
224
|
+
* Convenience macro.
|
225
|
+
*/
|
226
|
+
#define SDL_SaveBMP(surface, file) \
|
227
|
+
SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
|
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|
+
|
229
|
+
/**
|
230
|
+
* \brief Sets the RLE acceleration hint for a surface.
|
231
|
+
*
|
232
|
+
* \return 0 on success, or -1 if the surface is not valid
|
233
|
+
*
|
234
|
+
* \note If RLE is enabled, colorkey and alpha blending blits are much faster,
|
235
|
+
* but the surface must be locked before directly accessing the pixels.
|
236
|
+
*/
|
237
|
+
extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
238
|
+
int flag);
|
239
|
+
|
240
|
+
/**
|
241
|
+
* \brief Returns whether the surface is RLE enabled
|
242
|
+
*
|
243
|
+
* \return SDL_TRUE if the surface is RLE enabled, or SDL_FALSE if the surface is NULL or not RLE enabled
|
244
|
+
*/
|
245
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
|
246
|
+
|
247
|
+
/**
|
248
|
+
* \brief Sets the color key (transparent pixel) in a blittable surface.
|
249
|
+
*
|
250
|
+
* \param surface The surface to update
|
251
|
+
* \param flag Non-zero to enable colorkey and 0 to disable colorkey
|
252
|
+
* \param key The transparent pixel in the native surface format
|
253
|
+
*
|
254
|
+
* \return 0 on success, or -1 if the surface is not valid
|
255
|
+
*
|
256
|
+
* You can pass SDL_RLEACCEL to enable RLE accelerated blits.
|
257
|
+
*/
|
258
|
+
extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
|
259
|
+
int flag, Uint32 key);
|
260
|
+
|
261
|
+
/**
|
262
|
+
* \brief Returns whether the surface has a color key
|
263
|
+
*
|
264
|
+
* \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key
|
265
|
+
*/
|
266
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
|
267
|
+
|
268
|
+
/**
|
269
|
+
* \brief Gets the color key (transparent pixel) in a blittable surface.
|
270
|
+
*
|
271
|
+
* \param surface The surface to update
|
272
|
+
* \param key A pointer filled in with the transparent pixel in the native
|
273
|
+
* surface format
|
274
|
+
*
|
275
|
+
* \return 0 on success, or -1 if the surface is not valid or colorkey is not
|
276
|
+
* enabled.
|
277
|
+
*/
|
278
|
+
extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
|
279
|
+
Uint32 * key);
|
280
|
+
|
281
|
+
/**
|
282
|
+
* \brief Set an additional color value used in blit operations.
|
283
|
+
*
|
284
|
+
* \param surface The surface to update.
|
285
|
+
* \param r The red color value multiplied into blit operations.
|
286
|
+
* \param g The green color value multiplied into blit operations.
|
287
|
+
* \param b The blue color value multiplied into blit operations.
|
288
|
+
*
|
289
|
+
* \return 0 on success, or -1 if the surface is not valid.
|
290
|
+
*
|
291
|
+
* \sa SDL_GetSurfaceColorMod()
|
292
|
+
*/
|
293
|
+
extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
|
294
|
+
Uint8 r, Uint8 g, Uint8 b);
|
295
|
+
|
296
|
+
|
297
|
+
/**
|
298
|
+
* \brief Get the additional color value used in blit operations.
|
299
|
+
*
|
300
|
+
* \param surface The surface to query.
|
301
|
+
* \param r A pointer filled in with the current red color value.
|
302
|
+
* \param g A pointer filled in with the current green color value.
|
303
|
+
* \param b A pointer filled in with the current blue color value.
|
304
|
+
*
|
305
|
+
* \return 0 on success, or -1 if the surface is not valid.
|
306
|
+
*
|
307
|
+
* \sa SDL_SetSurfaceColorMod()
|
308
|
+
*/
|
309
|
+
extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
|
310
|
+
Uint8 * r, Uint8 * g,
|
311
|
+
Uint8 * b);
|
312
|
+
|
313
|
+
/**
|
314
|
+
* \brief Set an additional alpha value used in blit operations.
|
315
|
+
*
|
316
|
+
* \param surface The surface to update.
|
317
|
+
* \param alpha The alpha value multiplied into blit operations.
|
318
|
+
*
|
319
|
+
* \return 0 on success, or -1 if the surface is not valid.
|
320
|
+
*
|
321
|
+
* \sa SDL_GetSurfaceAlphaMod()
|
322
|
+
*/
|
323
|
+
extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
|
324
|
+
Uint8 alpha);
|
325
|
+
|
326
|
+
/**
|
327
|
+
* \brief Get the additional alpha value used in blit operations.
|
328
|
+
*
|
329
|
+
* \param surface The surface to query.
|
330
|
+
* \param alpha A pointer filled in with the current alpha value.
|
331
|
+
*
|
332
|
+
* \return 0 on success, or -1 if the surface is not valid.
|
333
|
+
*
|
334
|
+
* \sa SDL_SetSurfaceAlphaMod()
|
335
|
+
*/
|
336
|
+
extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
|
337
|
+
Uint8 * alpha);
|
338
|
+
|
339
|
+
/**
|
340
|
+
* \brief Set the blend mode used for blit operations.
|
341
|
+
*
|
342
|
+
* \param surface The surface to update.
|
343
|
+
* \param blendMode ::SDL_BlendMode to use for blit blending.
|
344
|
+
*
|
345
|
+
* \return 0 on success, or -1 if the parameters are not valid.
|
346
|
+
*
|
347
|
+
* \sa SDL_GetSurfaceBlendMode()
|
348
|
+
*/
|
349
|
+
extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
|
350
|
+
SDL_BlendMode blendMode);
|
351
|
+
|
352
|
+
/**
|
353
|
+
* \brief Get the blend mode used for blit operations.
|
354
|
+
*
|
355
|
+
* \param surface The surface to query.
|
356
|
+
* \param blendMode A pointer filled in with the current blend mode.
|
357
|
+
*
|
358
|
+
* \return 0 on success, or -1 if the surface is not valid.
|
359
|
+
*
|
360
|
+
* \sa SDL_SetSurfaceBlendMode()
|
361
|
+
*/
|
362
|
+
extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
|
363
|
+
SDL_BlendMode *blendMode);
|
364
|
+
|
365
|
+
/**
|
366
|
+
* Sets the clipping rectangle for the destination surface in a blit.
|
367
|
+
*
|
368
|
+
* If the clip rectangle is NULL, clipping will be disabled.
|
369
|
+
*
|
370
|
+
* If the clip rectangle doesn't intersect the surface, the function will
|
371
|
+
* return SDL_FALSE and blits will be completely clipped. Otherwise the
|
372
|
+
* function returns SDL_TRUE and blits to the surface will be clipped to
|
373
|
+
* the intersection of the surface area and the clipping rectangle.
|
374
|
+
*
|
375
|
+
* Note that blits are automatically clipped to the edges of the source
|
376
|
+
* and destination surfaces.
|
377
|
+
*/
|
378
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
|
379
|
+
const SDL_Rect * rect);
|
380
|
+
|
381
|
+
/**
|
382
|
+
* Gets the clipping rectangle for the destination surface in a blit.
|
383
|
+
*
|
384
|
+
* \c rect must be a pointer to a valid rectangle which will be filled
|
385
|
+
* with the correct values.
|
386
|
+
*/
|
387
|
+
extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
|
388
|
+
SDL_Rect * rect);
|
389
|
+
|
390
|
+
/*
|
391
|
+
* Creates a new surface identical to the existing surface
|
392
|
+
*/
|
393
|
+
extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface);
|
394
|
+
|
395
|
+
/**
|
396
|
+
* Creates a new surface of the specified format, and then copies and maps
|
397
|
+
* the given surface to it so the blit of the converted surface will be as
|
398
|
+
* fast as possible. If this function fails, it returns NULL.
|
399
|
+
*
|
400
|
+
* The \c flags parameter is passed to SDL_CreateRGBSurface() and has those
|
401
|
+
* semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and
|
402
|
+
* SDL will try to RLE accelerate colorkey and alpha blits in the resulting
|
403
|
+
* surface.
|
404
|
+
*/
|
405
|
+
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
|
406
|
+
(SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
|
407
|
+
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
|
408
|
+
(SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
|
409
|
+
|
410
|
+
/**
|
411
|
+
* \brief Copy a block of pixels of one format to another format
|
412
|
+
*
|
413
|
+
* \return 0 on success, or -1 if there was an error
|
414
|
+
*/
|
415
|
+
extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
|
416
|
+
Uint32 src_format,
|
417
|
+
const void * src, int src_pitch,
|
418
|
+
Uint32 dst_format,
|
419
|
+
void * dst, int dst_pitch);
|
420
|
+
|
421
|
+
/**
|
422
|
+
* Performs a fast fill of the given rectangle with \c color.
|
423
|
+
*
|
424
|
+
* If \c rect is NULL, the whole surface will be filled with \c color.
|
425
|
+
*
|
426
|
+
* The color should be a pixel of the format used by the surface, and
|
427
|
+
* can be generated by the SDL_MapRGB() function.
|
428
|
+
*
|
429
|
+
* \return 0 on success, or -1 on error.
|
430
|
+
*/
|
431
|
+
extern DECLSPEC int SDLCALL SDL_FillRect
|
432
|
+
(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
|
433
|
+
extern DECLSPEC int SDLCALL SDL_FillRects
|
434
|
+
(SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
|
435
|
+
|
436
|
+
/**
|
437
|
+
* Performs a fast blit from the source surface to the destination surface.
|
438
|
+
*
|
439
|
+
* This assumes that the source and destination rectangles are
|
440
|
+
* the same size. If either \c srcrect or \c dstrect are NULL, the entire
|
441
|
+
* surface (\c src or \c dst) is copied. The final blit rectangles are saved
|
442
|
+
* in \c srcrect and \c dstrect after all clipping is performed.
|
443
|
+
*
|
444
|
+
* \return If the blit is successful, it returns 0, otherwise it returns -1.
|
445
|
+
*
|
446
|
+
* The blit function should not be called on a locked surface.
|
447
|
+
*
|
448
|
+
* The blit semantics for surfaces with and without blending and colorkey
|
449
|
+
* are defined as follows:
|
450
|
+
* \verbatim
|
451
|
+
RGBA->RGB:
|
452
|
+
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
453
|
+
alpha-blend (using the source alpha-channel and per-surface alpha)
|
454
|
+
SDL_SRCCOLORKEY ignored.
|
455
|
+
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
456
|
+
copy RGB.
|
457
|
+
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
458
|
+
RGB values of the source color key, ignoring alpha in the
|
459
|
+
comparison.
|
460
|
+
|
461
|
+
RGB->RGBA:
|
462
|
+
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
463
|
+
alpha-blend (using the source per-surface alpha)
|
464
|
+
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
465
|
+
copy RGB, set destination alpha to source per-surface alpha value.
|
466
|
+
both:
|
467
|
+
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
468
|
+
source color key.
|
469
|
+
|
470
|
+
RGBA->RGBA:
|
471
|
+
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
472
|
+
alpha-blend (using the source alpha-channel and per-surface alpha)
|
473
|
+
SDL_SRCCOLORKEY ignored.
|
474
|
+
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
475
|
+
copy all of RGBA to the destination.
|
476
|
+
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
477
|
+
RGB values of the source color key, ignoring alpha in the
|
478
|
+
comparison.
|
479
|
+
|
480
|
+
RGB->RGB:
|
481
|
+
Source surface blend mode set to SDL_BLENDMODE_BLEND:
|
482
|
+
alpha-blend (using the source per-surface alpha)
|
483
|
+
Source surface blend mode set to SDL_BLENDMODE_NONE:
|
484
|
+
copy RGB.
|
485
|
+
both:
|
486
|
+
if SDL_SRCCOLORKEY set, only copy the pixels matching the
|
487
|
+
source color key.
|
488
|
+
\endverbatim
|
489
|
+
*
|
490
|
+
* You should call SDL_BlitSurface() unless you know exactly how SDL
|
491
|
+
* blitting works internally and how to use the other blit functions.
|
492
|
+
*/
|
493
|
+
#define SDL_BlitSurface SDL_UpperBlit
|
494
|
+
|
495
|
+
/**
|
496
|
+
* This is the public blit function, SDL_BlitSurface(), and it performs
|
497
|
+
* rectangle validation and clipping before passing it to SDL_LowerBlit()
|
498
|
+
*/
|
499
|
+
extern DECLSPEC int SDLCALL SDL_UpperBlit
|
500
|
+
(SDL_Surface * src, const SDL_Rect * srcrect,
|
501
|
+
SDL_Surface * dst, SDL_Rect * dstrect);
|
502
|
+
|
503
|
+
/**
|
504
|
+
* This is a semi-private blit function and it performs low-level surface
|
505
|
+
* blitting only.
|
506
|
+
*/
|
507
|
+
extern DECLSPEC int SDLCALL SDL_LowerBlit
|
508
|
+
(SDL_Surface * src, SDL_Rect * srcrect,
|
509
|
+
SDL_Surface * dst, SDL_Rect * dstrect);
|
510
|
+
|
511
|
+
/**
|
512
|
+
* \brief Perform a fast, low quality, stretch blit between two surfaces of the
|
513
|
+
* same pixel format.
|
514
|
+
*
|
515
|
+
* \note This function uses a static buffer, and is not thread-safe.
|
516
|
+
*/
|
517
|
+
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
|
518
|
+
const SDL_Rect * srcrect,
|
519
|
+
SDL_Surface * dst,
|
520
|
+
const SDL_Rect * dstrect);
|
521
|
+
|
522
|
+
#define SDL_BlitScaled SDL_UpperBlitScaled
|
523
|
+
|
524
|
+
/**
|
525
|
+
* This is the public scaled blit function, SDL_BlitScaled(), and it performs
|
526
|
+
* rectangle validation and clipping before passing it to SDL_LowerBlitScaled()
|
527
|
+
*/
|
528
|
+
extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
|
529
|
+
(SDL_Surface * src, const SDL_Rect * srcrect,
|
530
|
+
SDL_Surface * dst, SDL_Rect * dstrect);
|
531
|
+
|
532
|
+
/**
|
533
|
+
* This is a semi-private blit function and it performs low-level surface
|
534
|
+
* scaled blitting only.
|
535
|
+
*/
|
536
|
+
extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
|
537
|
+
(SDL_Surface * src, SDL_Rect * srcrect,
|
538
|
+
SDL_Surface * dst, SDL_Rect * dstrect);
|
539
|
+
|
540
|
+
/**
|
541
|
+
* \brief Set the YUV conversion mode
|
542
|
+
*/
|
543
|
+
extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
|
544
|
+
|
545
|
+
/**
|
546
|
+
* \brief Get the YUV conversion mode
|
547
|
+
*/
|
548
|
+
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
|
549
|
+
|
550
|
+
/**
|
551
|
+
* \brief Get the YUV conversion mode, returning the correct mode for the resolution when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
|
552
|
+
*/
|
553
|
+
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);
|
554
|
+
|
555
|
+
/* Ends C function definitions when using C++ */
|
556
|
+
#ifdef __cplusplus
|
557
|
+
}
|
558
|
+
#endif
|
559
|
+
#include "close_code.h"
|
560
|
+
|
561
|
+
#endif /* SDL_surface_h_ */
|
562
|
+
|
563
|
+
/* vi: set ts=4 sw=4 expandtab: */
|