gosu 0.15.2 → 1.1.0.pre2
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +330 -127
- data/{src → dependencies/stb}/stb_image_write.h +156 -85
- data/{src → dependencies/stb}/stb_truetype.h +192 -69
- data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
- data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
- data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
- data/ext/gosu/extconf.rb +53 -39
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/{Gosu → include/Gosu}/Font.hpp +1 -1
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +39 -51
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +15 -4
- data/{Gosu → include/Gosu}/Version.hpp +3 -3
- data/{Gosu → include/Gosu}/Window.hpp +46 -34
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -23
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +14 -12
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +112 -23
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +20 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/Font.cpp +3 -1
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/Input.cpp +412 -164
- data/src/LargeImageData.cpp +1 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +1017 -196
- data/src/RubyGosu.h +4 -2
- data/src/TexChunk.cpp +1 -1
- data/src/TextBuilder.cpp +3 -1
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +1 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +90 -62
- data/src/WindowUIKit.cpp +21 -9
- metadata +194 -65
- data/Gosu/AutoLink.hpp +0 -14
- data/Gosu/Bitmap.hpp +0 -113
- data/Gosu/Channel.h +0 -25
- data/Gosu/Color.h +0 -38
- data/Gosu/Font.h +0 -36
- data/Gosu/Gosu.h +0 -79
- data/Gosu/Image.h +0 -54
- data/Gosu/Sample.h +0 -19
- data/Gosu/Song.h +0 -24
- data/Gosu/TextInput.h +0 -30
- data/Gosu/Window.h +0 -61
- data/lib/gosu/zen.rb +0 -89
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/ChannelWrapper.cpp +0 -50
- data/src/ColorWrapper.cpp +0 -126
- data/src/Constants.cpp +0 -287
- data/src/FontWrapper.cpp +0 -74
- data/src/GosuWrapper.cpp +0 -232
- data/src/ImageWrapper.cpp +0 -168
- data/src/MPEGFile.hpp +0 -90
- data/src/OggFile.hpp +0 -92
- data/src/SampleWrapper.cpp +0 -30
- data/src/SndFile.hpp +0 -174
- data/src/SongWrapper.cpp +0 -52
- data/src/TextInputWrapper.cpp +0 -101
- data/src/WinMain.cpp +0 -64
- data/src/WindowWrapper.cpp +0 -289
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_loadso.h
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*
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* System dependent library loading routines
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*
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* Some things to keep in mind:
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* \li These functions only work on C function names. Other languages may
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* have name mangling and intrinsic language support that varies from
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* compiler to compiler.
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* \li Make sure you declare your function pointers with the same calling
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* convention as the actual library function. Your code will crash
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* mysteriously if you do not do this.
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* \li Avoid namespace collisions. If you load a symbol from the library,
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* it is not defined whether or not it goes into the global symbol
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* namespace for the application. If it does and it conflicts with
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* symbols in your code or other shared libraries, you will not get
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* the results you expect. :)
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*/
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#ifndef SDL_loadso_h_
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#define SDL_loadso_h_
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* This function dynamically loads a shared object and returns a pointer
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* to the object handle (or NULL if there was an error).
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* The 'sofile' parameter is a system dependent name of the object file.
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*/
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extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
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/**
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* Given an object handle, this function looks up the address of the
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* named function in the shared object and returns it. This address
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* is no longer valid after calling SDL_UnloadObject().
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*/
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extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
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const char *name);
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/**
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* Unload a shared object from memory.
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*/
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extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* SDL_loadso_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_locale.h
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*
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* Include file for SDL locale services
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*/
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#ifndef _SDL_locale_h
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#define _SDL_locale_h
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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typedef struct SDL_Locale
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{
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const char *language; /**< A language name, like "en" for English. */
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const char *country; /**< A country, like "US" for America. Can be NULL. */
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} SDL_Locale;
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/**
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* \brief Report the user's preferred locale.
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*
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* This returns an array of SDL_Locale structs, the final item zeroed out.
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* When the caller is done with this array, it should call SDL_free() on
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* the returned value; all the memory involved is allocated in a single
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* block, so a single SDL_free() will suffice.
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*
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* Returned language strings are in the format xx, where 'xx' is an ISO-639
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* language specifier (such as "en" for English, "de" for German, etc).
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* Country strings are in the format YY, where "YY" is an ISO-3166 country
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* code (such as "US" for the United States, "CA" for Canada, etc). Country
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* might be NULL if there's no specific guidance on them (so you might get
|
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* { "en", "US" } for American English, but { "en", NULL } means "English
|
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* language, generically"). Language strings are never NULL, except to
|
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+
* terminate the array.
|
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*
|
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* Please note that not all of these strings are 2 characters; some are
|
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* three or more.
|
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*
|
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* The returned list of locales are in the order of the user's preference.
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* For example, a German citizen that is fluent in US English and knows
|
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* enough Japanese to navigate around Tokyo might have a list like:
|
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* { "de", "en_US", "jp", NULL }. Someone from England might prefer British
|
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* English (where "color" is spelled "colour", etc), but will settle for
|
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* anything like it: { "en_GB", "en", NULL }.
|
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*
|
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* This function returns NULL on error, including when the platform does not
|
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* supply this information at all.
|
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*
|
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* This might be a "slow" call that has to query the operating system. It's
|
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* best to ask for this once and save the results. However, this list can
|
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* change, usually because the user has changed a system preference outside
|
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* of your program; SDL will send an SDL_LOCALECHANGED event in this case,
|
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* if possible, and you can call this function again to get an updated copy
|
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* of preferred locales.
|
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+
*
|
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* \return array of locales, terminated with a locale with a NULL language
|
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* field. Will return NULL on error.
|
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+
*/
|
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+
extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void);
|
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+
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/* Ends C function definitions when using C++ */
|
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#ifdef __cplusplus
|
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/* *INDENT-OFF* */
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}
|
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/* *INDENT-ON* */
|
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#endif
|
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#include "close_code.h"
|
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+
|
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#endif /* _SDL_locale_h */
|
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+
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/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,211 @@
|
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1
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/*
|
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+
Simple DirectMedia Layer
|
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+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
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+
|
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+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
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|
+
arising from the use of this software.
|
8
|
+
|
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|
+
Permission is granted to anyone to use this software for any purpose,
|
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|
+
including commercial applications, and to alter it and redistribute it
|
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|
+
freely, subject to the following restrictions:
|
12
|
+
|
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|
+
1. The origin of this software must not be misrepresented; you must not
|
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|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
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|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
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|
+
*/
|
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|
+
|
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|
+
/**
|
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|
+
* \file SDL_log.h
|
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|
+
*
|
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|
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* Simple log messages with categories and priorities.
|
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|
+
*
|
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|
+
* By default logs are quiet, but if you're debugging SDL you might want:
|
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|
+
*
|
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|
+
* SDL_LogSetAllPriority(SDL_LOG_PRIORITY_WARN);
|
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|
+
*
|
31
|
+
* Here's where the messages go on different platforms:
|
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|
+
* Windows: debug output stream
|
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|
+
* Android: log output
|
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|
+
* Others: standard error output (stderr)
|
35
|
+
*/
|
36
|
+
|
37
|
+
#ifndef SDL_log_h_
|
38
|
+
#define SDL_log_h_
|
39
|
+
|
40
|
+
#include "SDL_stdinc.h"
|
41
|
+
|
42
|
+
#include "begin_code.h"
|
43
|
+
/* Set up for C function definitions, even when using C++ */
|
44
|
+
#ifdef __cplusplus
|
45
|
+
extern "C" {
|
46
|
+
#endif
|
47
|
+
|
48
|
+
|
49
|
+
/**
|
50
|
+
* \brief The maximum size of a log message
|
51
|
+
*
|
52
|
+
* Messages longer than the maximum size will be truncated
|
53
|
+
*/
|
54
|
+
#define SDL_MAX_LOG_MESSAGE 4096
|
55
|
+
|
56
|
+
/**
|
57
|
+
* \brief The predefined log categories
|
58
|
+
*
|
59
|
+
* By default the application category is enabled at the INFO level,
|
60
|
+
* the assert category is enabled at the WARN level, test is enabled
|
61
|
+
* at the VERBOSE level and all other categories are enabled at the
|
62
|
+
* CRITICAL level.
|
63
|
+
*/
|
64
|
+
typedef enum
|
65
|
+
{
|
66
|
+
SDL_LOG_CATEGORY_APPLICATION,
|
67
|
+
SDL_LOG_CATEGORY_ERROR,
|
68
|
+
SDL_LOG_CATEGORY_ASSERT,
|
69
|
+
SDL_LOG_CATEGORY_SYSTEM,
|
70
|
+
SDL_LOG_CATEGORY_AUDIO,
|
71
|
+
SDL_LOG_CATEGORY_VIDEO,
|
72
|
+
SDL_LOG_CATEGORY_RENDER,
|
73
|
+
SDL_LOG_CATEGORY_INPUT,
|
74
|
+
SDL_LOG_CATEGORY_TEST,
|
75
|
+
|
76
|
+
/* Reserved for future SDL library use */
|
77
|
+
SDL_LOG_CATEGORY_RESERVED1,
|
78
|
+
SDL_LOG_CATEGORY_RESERVED2,
|
79
|
+
SDL_LOG_CATEGORY_RESERVED3,
|
80
|
+
SDL_LOG_CATEGORY_RESERVED4,
|
81
|
+
SDL_LOG_CATEGORY_RESERVED5,
|
82
|
+
SDL_LOG_CATEGORY_RESERVED6,
|
83
|
+
SDL_LOG_CATEGORY_RESERVED7,
|
84
|
+
SDL_LOG_CATEGORY_RESERVED8,
|
85
|
+
SDL_LOG_CATEGORY_RESERVED9,
|
86
|
+
SDL_LOG_CATEGORY_RESERVED10,
|
87
|
+
|
88
|
+
/* Beyond this point is reserved for application use, e.g.
|
89
|
+
enum {
|
90
|
+
MYAPP_CATEGORY_AWESOME1 = SDL_LOG_CATEGORY_CUSTOM,
|
91
|
+
MYAPP_CATEGORY_AWESOME2,
|
92
|
+
MYAPP_CATEGORY_AWESOME3,
|
93
|
+
...
|
94
|
+
};
|
95
|
+
*/
|
96
|
+
SDL_LOG_CATEGORY_CUSTOM
|
97
|
+
} SDL_LogCategory;
|
98
|
+
|
99
|
+
/**
|
100
|
+
* \brief The predefined log priorities
|
101
|
+
*/
|
102
|
+
typedef enum
|
103
|
+
{
|
104
|
+
SDL_LOG_PRIORITY_VERBOSE = 1,
|
105
|
+
SDL_LOG_PRIORITY_DEBUG,
|
106
|
+
SDL_LOG_PRIORITY_INFO,
|
107
|
+
SDL_LOG_PRIORITY_WARN,
|
108
|
+
SDL_LOG_PRIORITY_ERROR,
|
109
|
+
SDL_LOG_PRIORITY_CRITICAL,
|
110
|
+
SDL_NUM_LOG_PRIORITIES
|
111
|
+
} SDL_LogPriority;
|
112
|
+
|
113
|
+
|
114
|
+
/**
|
115
|
+
* \brief Set the priority of all log categories
|
116
|
+
*/
|
117
|
+
extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
|
118
|
+
|
119
|
+
/**
|
120
|
+
* \brief Set the priority of a particular log category
|
121
|
+
*/
|
122
|
+
extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
|
123
|
+
SDL_LogPriority priority);
|
124
|
+
|
125
|
+
/**
|
126
|
+
* \brief Get the priority of a particular log category
|
127
|
+
*/
|
128
|
+
extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
|
129
|
+
|
130
|
+
/**
|
131
|
+
* \brief Reset all priorities to default.
|
132
|
+
*
|
133
|
+
* \note This is called in SDL_Quit().
|
134
|
+
*/
|
135
|
+
extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
|
136
|
+
|
137
|
+
/**
|
138
|
+
* \brief Log a message with SDL_LOG_CATEGORY_APPLICATION and SDL_LOG_PRIORITY_INFO
|
139
|
+
*/
|
140
|
+
extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
|
141
|
+
|
142
|
+
/**
|
143
|
+
* \brief Log a message with SDL_LOG_PRIORITY_VERBOSE
|
144
|
+
*/
|
145
|
+
extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
146
|
+
|
147
|
+
/**
|
148
|
+
* \brief Log a message with SDL_LOG_PRIORITY_DEBUG
|
149
|
+
*/
|
150
|
+
extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
151
|
+
|
152
|
+
/**
|
153
|
+
* \brief Log a message with SDL_LOG_PRIORITY_INFO
|
154
|
+
*/
|
155
|
+
extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
156
|
+
|
157
|
+
/**
|
158
|
+
* \brief Log a message with SDL_LOG_PRIORITY_WARN
|
159
|
+
*/
|
160
|
+
extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
161
|
+
|
162
|
+
/**
|
163
|
+
* \brief Log a message with SDL_LOG_PRIORITY_ERROR
|
164
|
+
*/
|
165
|
+
extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
166
|
+
|
167
|
+
/**
|
168
|
+
* \brief Log a message with SDL_LOG_PRIORITY_CRITICAL
|
169
|
+
*/
|
170
|
+
extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
|
171
|
+
|
172
|
+
/**
|
173
|
+
* \brief Log a message with the specified category and priority.
|
174
|
+
*/
|
175
|
+
extern DECLSPEC void SDLCALL SDL_LogMessage(int category,
|
176
|
+
SDL_LogPriority priority,
|
177
|
+
SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(3);
|
178
|
+
|
179
|
+
/**
|
180
|
+
* \brief Log a message with the specified category and priority.
|
181
|
+
*/
|
182
|
+
extern DECLSPEC void SDLCALL SDL_LogMessageV(int category,
|
183
|
+
SDL_LogPriority priority,
|
184
|
+
const char *fmt, va_list ap);
|
185
|
+
|
186
|
+
/**
|
187
|
+
* \brief The prototype for the log output function
|
188
|
+
*/
|
189
|
+
typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_LogPriority priority, const char *message);
|
190
|
+
|
191
|
+
/**
|
192
|
+
* \brief Get the current log output function.
|
193
|
+
*/
|
194
|
+
extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata);
|
195
|
+
|
196
|
+
/**
|
197
|
+
* \brief This function allows you to replace the default log output
|
198
|
+
* function with one of your own.
|
199
|
+
*/
|
200
|
+
extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata);
|
201
|
+
|
202
|
+
|
203
|
+
/* Ends C function definitions when using C++ */
|
204
|
+
#ifdef __cplusplus
|
205
|
+
}
|
206
|
+
#endif
|
207
|
+
#include "close_code.h"
|
208
|
+
|
209
|
+
#endif /* SDL_log_h_ */
|
210
|
+
|
211
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
@@ -0,0 +1,180 @@
|
|
1
|
+
/*
|
2
|
+
Simple DirectMedia Layer
|
3
|
+
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
7
|
+
arising from the use of this software.
|
8
|
+
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
11
|
+
freely, subject to the following restrictions:
|
12
|
+
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
14
|
+
claim that you wrote the original software. If you use this software
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
16
|
+
appreciated but is not required.
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
18
|
+
misrepresented as being the original software.
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
20
|
+
*/
|
21
|
+
|
22
|
+
#ifndef SDL_main_h_
|
23
|
+
#define SDL_main_h_
|
24
|
+
|
25
|
+
#include "SDL_stdinc.h"
|
26
|
+
|
27
|
+
/**
|
28
|
+
* \file SDL_main.h
|
29
|
+
*
|
30
|
+
* Redefine main() on some platforms so that it is called by SDL.
|
31
|
+
*/
|
32
|
+
|
33
|
+
#ifndef SDL_MAIN_HANDLED
|
34
|
+
#if defined(__WIN32__)
|
35
|
+
/* On Windows SDL provides WinMain(), which parses the command line and passes
|
36
|
+
the arguments to your main function.
|
37
|
+
|
38
|
+
If you provide your own WinMain(), you may define SDL_MAIN_HANDLED
|
39
|
+
*/
|
40
|
+
#define SDL_MAIN_AVAILABLE
|
41
|
+
|
42
|
+
#elif defined(__WINRT__)
|
43
|
+
/* On WinRT, SDL provides a main function that initializes CoreApplication,
|
44
|
+
creating an instance of IFrameworkView in the process.
|
45
|
+
|
46
|
+
Please note that #include'ing SDL_main.h is not enough to get a main()
|
47
|
+
function working. In non-XAML apps, the file,
|
48
|
+
src/main/winrt/SDL_WinRT_main_NonXAML.cpp, or a copy of it, must be compiled
|
49
|
+
into the app itself. In XAML apps, the function, SDL_WinRTRunApp must be
|
50
|
+
called, with a pointer to the Direct3D-hosted XAML control passed in.
|
51
|
+
*/
|
52
|
+
#define SDL_MAIN_NEEDED
|
53
|
+
|
54
|
+
#elif defined(__IPHONEOS__)
|
55
|
+
/* On iOS SDL provides a main function that creates an application delegate
|
56
|
+
and starts the iOS application run loop.
|
57
|
+
|
58
|
+
If you link with SDL dynamically on iOS, the main function can't be in a
|
59
|
+
shared library, so you need to link with libSDLmain.a, which includes a
|
60
|
+
stub main function that calls into the shared library to start execution.
|
61
|
+
|
62
|
+
See src/video/uikit/SDL_uikitappdelegate.m for more details.
|
63
|
+
*/
|
64
|
+
#define SDL_MAIN_NEEDED
|
65
|
+
|
66
|
+
#elif defined(__ANDROID__)
|
67
|
+
/* On Android SDL provides a Java class in SDLActivity.java that is the
|
68
|
+
main activity entry point.
|
69
|
+
|
70
|
+
See docs/README-android.md for more details on extending that class.
|
71
|
+
*/
|
72
|
+
#define SDL_MAIN_NEEDED
|
73
|
+
|
74
|
+
/* We need to export SDL_main so it can be launched from Java */
|
75
|
+
#define SDLMAIN_DECLSPEC DECLSPEC
|
76
|
+
|
77
|
+
#elif defined(__NACL__)
|
78
|
+
/* On NACL we use ppapi_simple to set up the application helper code,
|
79
|
+
then wait for the first PSE_INSTANCE_DIDCHANGEVIEW event before
|
80
|
+
starting the user main function.
|
81
|
+
All user code is run in a separate thread by ppapi_simple, thus
|
82
|
+
allowing for blocking io to take place via nacl_io
|
83
|
+
*/
|
84
|
+
#define SDL_MAIN_NEEDED
|
85
|
+
|
86
|
+
#endif
|
87
|
+
#endif /* SDL_MAIN_HANDLED */
|
88
|
+
|
89
|
+
#ifndef SDLMAIN_DECLSPEC
|
90
|
+
#define SDLMAIN_DECLSPEC
|
91
|
+
#endif
|
92
|
+
|
93
|
+
/**
|
94
|
+
* \file SDL_main.h
|
95
|
+
*
|
96
|
+
* The application's main() function must be called with C linkage,
|
97
|
+
* and should be declared like this:
|
98
|
+
* \code
|
99
|
+
* #ifdef __cplusplus
|
100
|
+
* extern "C"
|
101
|
+
* #endif
|
102
|
+
* int main(int argc, char *argv[])
|
103
|
+
* {
|
104
|
+
* }
|
105
|
+
* \endcode
|
106
|
+
*/
|
107
|
+
|
108
|
+
#if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE)
|
109
|
+
#define main SDL_main
|
110
|
+
#endif
|
111
|
+
|
112
|
+
#include "begin_code.h"
|
113
|
+
#ifdef __cplusplus
|
114
|
+
extern "C" {
|
115
|
+
#endif
|
116
|
+
|
117
|
+
/**
|
118
|
+
* The prototype for the application's main() function
|
119
|
+
*/
|
120
|
+
typedef int (*SDL_main_func)(int argc, char *argv[]);
|
121
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+
extern SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
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122
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+
|
123
|
+
|
124
|
+
/**
|
125
|
+
* This is called by the real SDL main function to let the rest of the
|
126
|
+
* library know that initialization was done properly.
|
127
|
+
*
|
128
|
+
* Calling this yourself without knowing what you're doing can cause
|
129
|
+
* crashes and hard to diagnose problems with your application.
|
130
|
+
*/
|
131
|
+
extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
|
132
|
+
|
133
|
+
#ifdef __WIN32__
|
134
|
+
|
135
|
+
/**
|
136
|
+
* This can be called to set the application class at startup
|
137
|
+
*/
|
138
|
+
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
139
|
+
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
140
|
+
|
141
|
+
#endif /* __WIN32__ */
|
142
|
+
|
143
|
+
|
144
|
+
#ifdef __WINRT__
|
145
|
+
|
146
|
+
/**
|
147
|
+
* \brief Initializes and launches an SDL/WinRT application.
|
148
|
+
*
|
149
|
+
* \param mainFunction The SDL app's C-style main().
|
150
|
+
* \param reserved Reserved for future use; should be NULL
|
151
|
+
* \return 0 on success, -1 on failure. On failure, use SDL_GetError to retrieve more
|
152
|
+
* information on the failure.
|
153
|
+
*/
|
154
|
+
extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved);
|
155
|
+
|
156
|
+
#endif /* __WINRT__ */
|
157
|
+
|
158
|
+
#if defined(__IPHONEOS__)
|
159
|
+
|
160
|
+
/**
|
161
|
+
* \brief Initializes and launches an SDL application.
|
162
|
+
*
|
163
|
+
* \param argc The argc parameter from the application's main() function
|
164
|
+
* \param argv The argv parameter from the application's main() function
|
165
|
+
* \param mainFunction The SDL app's C-style main().
|
166
|
+
* \return the return value from mainFunction
|
167
|
+
*/
|
168
|
+
extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction);
|
169
|
+
|
170
|
+
#endif /* __IPHONEOS__ */
|
171
|
+
|
172
|
+
|
173
|
+
#ifdef __cplusplus
|
174
|
+
}
|
175
|
+
#endif
|
176
|
+
#include "close_code.h"
|
177
|
+
|
178
|
+
#endif /* SDL_main_h_ */
|
179
|
+
|
180
|
+
/* vi: set ts=4 sw=4 expandtab: */
|