gosu 0.15.2 → 1.1.0.pre2

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Files changed (243) hide show
  1. checksums.yaml +4 -4
  2. data/dependencies/SDL/include/SDL.h +138 -0
  3. data/dependencies/SDL/include/SDL_assert.h +293 -0
  4. data/dependencies/SDL/include/SDL_atomic.h +295 -0
  5. data/dependencies/SDL/include/SDL_audio.h +859 -0
  6. data/dependencies/SDL/include/SDL_bits.h +121 -0
  7. data/dependencies/SDL/include/SDL_blendmode.h +123 -0
  8. data/dependencies/SDL/include/SDL_clipboard.h +71 -0
  9. data/dependencies/SDL/include/SDL_config.h +55 -0
  10. data/dependencies/SDL/include/SDL_config_android.h +182 -0
  11. data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
  12. data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
  13. data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
  14. data/dependencies/SDL/include/SDL_config_os2.h +188 -0
  15. data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
  16. data/dependencies/SDL/include/SDL_config_psp.h +165 -0
  17. data/dependencies/SDL/include/SDL_config_windows.h +288 -0
  18. data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
  19. data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
  20. data/dependencies/SDL/include/SDL_copying.h +20 -0
  21. data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
  22. data/dependencies/SDL/include/SDL_egl.h +1676 -0
  23. data/dependencies/SDL/include/SDL_endian.h +263 -0
  24. data/dependencies/SDL/include/SDL_error.h +112 -0
  25. data/dependencies/SDL/include/SDL_events.h +827 -0
  26. data/dependencies/SDL/include/SDL_filesystem.h +136 -0
  27. data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
  28. data/dependencies/SDL/include/SDL_gesture.h +87 -0
  29. data/dependencies/SDL/include/SDL_haptic.h +1247 -0
  30. data/dependencies/SDL/include/SDL_hints.h +1578 -0
  31. data/dependencies/SDL/include/SDL_joystick.h +499 -0
  32. data/dependencies/SDL/include/SDL_keyboard.h +217 -0
  33. data/dependencies/SDL/include/SDL_keycode.h +351 -0
  34. data/dependencies/SDL/include/SDL_loadso.h +81 -0
  35. data/dependencies/SDL/include/SDL_locale.h +101 -0
  36. data/dependencies/SDL/include/SDL_log.h +211 -0
  37. data/dependencies/SDL/include/SDL_main.h +180 -0
  38. data/dependencies/SDL/include/SDL_messagebox.h +146 -0
  39. data/dependencies/SDL/include/SDL_metal.h +117 -0
  40. data/dependencies/SDL/include/SDL_misc.h +75 -0
  41. data/dependencies/SDL/include/SDL_mouse.h +302 -0
  42. data/dependencies/SDL/include/SDL_mutex.h +251 -0
  43. data/dependencies/SDL/include/SDL_name.h +33 -0
  44. data/dependencies/SDL/include/SDL_opengl.h +2183 -0
  45. data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
  46. data/dependencies/SDL/include/SDL_opengles.h +39 -0
  47. data/dependencies/SDL/include/SDL_opengles2.h +52 -0
  48. data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
  49. data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
  50. data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
  51. data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
  52. data/dependencies/SDL/include/SDL_pixels.h +479 -0
  53. data/dependencies/SDL/include/SDL_platform.h +198 -0
  54. data/dependencies/SDL/include/SDL_power.h +75 -0
  55. data/dependencies/SDL/include/SDL_quit.h +58 -0
  56. data/dependencies/SDL/include/SDL_rect.h +174 -0
  57. data/dependencies/SDL/include/SDL_render.h +1158 -0
  58. data/dependencies/SDL/include/SDL_revision.h +2 -0
  59. data/dependencies/SDL/include/SDL_rwops.h +283 -0
  60. data/dependencies/SDL/include/SDL_scancode.h +413 -0
  61. data/dependencies/SDL/include/SDL_sensor.h +267 -0
  62. data/dependencies/SDL/include/SDL_shape.h +144 -0
  63. data/dependencies/SDL/include/SDL_stdinc.h +647 -0
  64. data/dependencies/SDL/include/SDL_surface.h +563 -0
  65. data/dependencies/SDL/include/SDL_system.h +325 -0
  66. data/dependencies/SDL/include/SDL_syswm.h +354 -0
  67. data/dependencies/SDL/include/SDL_test.h +69 -0
  68. data/dependencies/SDL/include/SDL_test_assert.h +105 -0
  69. data/dependencies/SDL/include/SDL_test_common.h +218 -0
  70. data/dependencies/SDL/include/SDL_test_compare.h +69 -0
  71. data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
  72. data/dependencies/SDL/include/SDL_test_font.h +81 -0
  73. data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
  74. data/dependencies/SDL/include/SDL_test_harness.h +134 -0
  75. data/dependencies/SDL/include/SDL_test_images.h +78 -0
  76. data/dependencies/SDL/include/SDL_test_log.h +67 -0
  77. data/dependencies/SDL/include/SDL_test_md5.h +129 -0
  78. data/dependencies/SDL/include/SDL_test_memory.h +63 -0
  79. data/dependencies/SDL/include/SDL_test_random.h +115 -0
  80. data/dependencies/SDL/include/SDL_thread.h +366 -0
  81. data/dependencies/SDL/include/SDL_timer.h +115 -0
  82. data/dependencies/SDL/include/SDL_touch.h +102 -0
  83. data/dependencies/SDL/include/SDL_types.h +29 -0
  84. data/dependencies/SDL/include/SDL_version.h +162 -0
  85. data/dependencies/SDL/include/SDL_video.h +1282 -0
  86. data/dependencies/SDL/include/SDL_vulkan.h +276 -0
  87. data/dependencies/SDL/include/begin_code.h +166 -0
  88. data/dependencies/SDL/include/close_code.h +40 -0
  89. data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
  90. data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
  91. data/dependencies/SDL_sound/SDL_sound.c +795 -0
  92. data/dependencies/SDL_sound/SDL_sound.h +725 -0
  93. data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
  94. data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
  95. data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
  96. data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
  97. data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
  98. data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
  99. data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
  100. data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
  101. data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
  102. data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
  103. data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
  104. data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
  105. data/dependencies/SDL_sound/dr_flac.h +5906 -0
  106. data/dependencies/SDL_sound/dr_mp3.h +2832 -0
  107. data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
  108. data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
  109. data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
  110. data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
  111. data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
  112. data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
  113. data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
  114. data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
  115. data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
  116. data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
  117. data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
  118. data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
  119. data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
  120. data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
  121. data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
  122. data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
  123. data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
  124. data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
  125. data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
  126. data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
  127. data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
  128. data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
  129. data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
  130. data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
  131. data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
  132. data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
  133. data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
  134. data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
  135. data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
  136. data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
  137. data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
  138. data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
  139. data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
  140. data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
  141. data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
  142. data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
  143. data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
  144. data/dependencies/al_soft/AL/al.h +655 -0
  145. data/dependencies/al_soft/AL/alc.h +270 -0
  146. data/dependencies/al_soft/AL/alext.h +585 -0
  147. data/dependencies/al_soft/AL/efx-creative.h +3 -0
  148. data/dependencies/al_soft/AL/efx-presets.h +402 -0
  149. data/dependencies/al_soft/AL/efx.h +762 -0
  150. data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
  151. data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
  152. data/{src → dependencies/stb}/stb_image.h +330 -127
  153. data/{src → dependencies/stb}/stb_image_write.h +156 -85
  154. data/{src → dependencies/stb}/stb_truetype.h +192 -69
  155. data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
  156. data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
  157. data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
  158. data/ext/gosu/extconf.rb +53 -39
  159. data/{Gosu → include/Gosu}/Audio.hpp +6 -8
  160. data/include/Gosu/Bitmap.hpp +100 -0
  161. data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
  162. data/{Gosu → include/Gosu}/Color.hpp +0 -0
  163. data/{Gosu → include/Gosu}/Directories.hpp +0 -0
  164. data/{Gosu → include/Gosu}/Font.hpp +1 -1
  165. data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
  166. data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
  167. data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
  168. data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
  169. data/{Gosu → include/Gosu}/IO.hpp +0 -0
  170. data/{Gosu → include/Gosu}/Image.hpp +7 -6
  171. data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
  172. data/{Gosu → include/Gosu}/Input.hpp +39 -51
  173. data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
  174. data/{Gosu → include/Gosu}/Math.hpp +0 -0
  175. data/{Gosu → include/Gosu}/Platform.hpp +0 -0
  176. data/{Gosu → include/Gosu}/Text.hpp +0 -0
  177. data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
  178. data/{Gosu → include/Gosu}/Timing.hpp +0 -0
  179. data/{Gosu → include/Gosu}/Utility.hpp +15 -4
  180. data/{Gosu → include/Gosu}/Version.hpp +3 -3
  181. data/{Gosu → include/Gosu}/Window.hpp +46 -34
  182. data/lib/OpenAL32.dll +0 -0
  183. data/lib/SDL2.dll +0 -0
  184. data/lib/gosu.rb +0 -3
  185. data/lib/gosu/patches.rb +0 -23
  186. data/lib/gosu/preview.rb +1 -3
  187. data/lib/gosu/swig_patches.rb +14 -12
  188. data/lib64/OpenAL32.dll +0 -0
  189. data/lib64/SDL2.dll +0 -0
  190. data/rdoc/gosu.rb +112 -23
  191. data/src/Audio.cpp +50 -224
  192. data/src/AudioFile.hpp +20 -37
  193. data/src/AudioFileAudioToolbox.cpp +237 -0
  194. data/src/AudioFileSDLSound.cpp +147 -0
  195. data/src/AudioImpl.cpp +3 -12
  196. data/src/AudioImpl.hpp +3 -1
  197. data/src/Bitmap.cpp +85 -83
  198. data/src/BitmapIO.cpp +52 -58
  199. data/src/Font.cpp +3 -1
  200. data/src/Graphics.cpp +7 -4
  201. data/src/Image.cpp +13 -16
  202. data/src/Input.cpp +412 -164
  203. data/src/LargeImageData.cpp +1 -1
  204. data/src/MarkupParser.cpp +2 -1
  205. data/src/Resolution.cpp +8 -8
  206. data/src/RubyGosu.cxx +1017 -196
  207. data/src/RubyGosu.h +4 -2
  208. data/src/TexChunk.cpp +1 -1
  209. data/src/TextBuilder.cpp +3 -1
  210. data/src/Texture.cpp +1 -1
  211. data/src/TrueTypeFont.cpp +1 -1
  212. data/src/TrueTypeFontWin.cpp +3 -3
  213. data/src/Utility.cpp +11 -7
  214. data/src/Window.cpp +90 -62
  215. data/src/WindowUIKit.cpp +21 -9
  216. metadata +194 -65
  217. data/Gosu/AutoLink.hpp +0 -14
  218. data/Gosu/Bitmap.hpp +0 -113
  219. data/Gosu/Channel.h +0 -25
  220. data/Gosu/Color.h +0 -38
  221. data/Gosu/Font.h +0 -36
  222. data/Gosu/Gosu.h +0 -79
  223. data/Gosu/Image.h +0 -54
  224. data/Gosu/Sample.h +0 -19
  225. data/Gosu/Song.h +0 -24
  226. data/Gosu/TextInput.h +0 -30
  227. data/Gosu/Window.h +0 -61
  228. data/lib/gosu/zen.rb +0 -89
  229. data/src/AudioToolboxFile.hpp +0 -210
  230. data/src/ChannelWrapper.cpp +0 -50
  231. data/src/ColorWrapper.cpp +0 -126
  232. data/src/Constants.cpp +0 -287
  233. data/src/FontWrapper.cpp +0 -74
  234. data/src/GosuWrapper.cpp +0 -232
  235. data/src/ImageWrapper.cpp +0 -168
  236. data/src/MPEGFile.hpp +0 -90
  237. data/src/OggFile.hpp +0 -92
  238. data/src/SampleWrapper.cpp +0 -30
  239. data/src/SndFile.hpp +0 -174
  240. data/src/SongWrapper.cpp +0 -52
  241. data/src/TextInputWrapper.cpp +0 -101
  242. data/src/WinMain.cpp +0 -64
  243. data/src/WindowWrapper.cpp +0 -289
@@ -0,0 +1,276 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 2017, Mark Callow
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_vulkan.h
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+ *
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+ * Header file for functions to creating Vulkan surfaces on SDL windows.
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+ */
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+
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+ #ifndef SDL_vulkan_h_
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+ #define SDL_vulkan_h_
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+
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+ #include "SDL_video.h"
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /* Avoid including vulkan.h, don't define VkInstance if it's already included */
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+ #ifdef VULKAN_H_
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+ #define NO_SDL_VULKAN_TYPEDEFS
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+ #endif
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+ #ifndef NO_SDL_VULKAN_TYPEDEFS
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+ #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
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+
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+ #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
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+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
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+ #else
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+ #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
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+ #endif
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+
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+ VK_DEFINE_HANDLE(VkInstance)
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+ VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
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+
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+ #endif /* !NO_SDL_VULKAN_TYPEDEFS */
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+
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+ typedef VkInstance SDL_vulkanInstance;
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+ typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
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+
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+ /**
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+ * \name Vulkan support functions
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+ *
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+ * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
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+ * is compatable with Tizen's implementation of Vulkan in SDL.
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+ */
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+ /* @{ */
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+
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+ /**
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+ * \brief Dynamically load a Vulkan loader library.
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+ *
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+ * \param [in] path The platform dependent Vulkan loader library name, or
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+ * \c NULL.
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+ *
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+ * \return \c 0 on success, or \c -1 if the library couldn't be loaded.
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+ *
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+ * If \a path is NULL SDL will use the value of the environment variable
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+ * \c SDL_VULKAN_LIBRARY, if set, otherwise it loads the default Vulkan
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+ * loader library.
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+ *
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+ * This should be called after initializing the video driver, but before
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+ * creating any Vulkan windows. If no Vulkan loader library is loaded, the
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+ * default library will be loaded upon creation of the first Vulkan window.
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+ *
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+ * \note It is fairly common for Vulkan applications to link with \a libvulkan
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+ * instead of explicitly loading it at run time. This will work with
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+ * SDL provided the application links to a dynamic library and both it
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+ * and SDL use the same search path.
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+ *
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+ * \note If you specify a non-NULL \c path, an application should retrieve all
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+ * of the Vulkan functions it uses from the dynamic library using
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+ * \c SDL_Vulkan_GetVkGetInstanceProcAddr() unless you can guarantee
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+ * \c path points to the same vulkan loader library the application
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+ * linked to.
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+ *
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+ * \note On Apple devices, if \a path is NULL, SDL will attempt to find
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+ * the vkGetInstanceProcAddr address within all the mach-o images of
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+ * the current process. This is because it is fairly common for Vulkan
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+ * applications to link with libvulkan (and historically MoltenVK was
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+ * provided as a static library). If it is not found then, on macOS, SDL
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+ * will attempt to load \c vulkan.framework/vulkan, \c libvulkan.1.dylib,
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+ * followed by \c libvulkan.dylib, in that order.
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+ * On iOS SDL will attempt to load \c libvulkan.dylib only. Applications
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+ * using a dynamic framework or .dylib must ensure it is included in its
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+ * application bundle.
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+ *
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+ * \note On non-Apple devices, application linking with a static libvulkan is
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+ * not supported. Either do not link to the Vulkan loader or link to a
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+ * dynamic library version.
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+ *
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+ * \note This function will fail if there are no working Vulkan drivers
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+ * installed.
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+ *
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+ * \sa SDL_Vulkan_GetVkGetInstanceProcAddr()
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+ * \sa SDL_Vulkan_UnloadLibrary()
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+ */
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+ extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
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+
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+ /**
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+ * \brief Get the address of the \c vkGetInstanceProcAddr function.
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+ *
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+ * \note This should be called after either calling SDL_Vulkan_LoadLibrary
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+ * or creating an SDL_Window with the SDL_WINDOW_VULKAN flag.
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+ */
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+ extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
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+
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+ /**
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+ * \brief Unload the Vulkan loader library previously loaded by
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+ * \c SDL_Vulkan_LoadLibrary().
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+ *
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+ * \sa SDL_Vulkan_LoadLibrary()
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+ */
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+ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
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+
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+ /**
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+ * \brief Get the names of the Vulkan instance extensions needed to create
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+ * a surface with \c SDL_Vulkan_CreateSurface().
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+ *
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+ * \param [in] \c NULL or window Window for which the required Vulkan instance
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+ * extensions should be retrieved
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+ * \param [in,out] pCount pointer to an \c unsigned related to the number of
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+ * required Vulkan instance extensions
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+ * \param [out] pNames \c NULL or a pointer to an array to be filled with the
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+ * required Vulkan instance extensions
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+ *
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+ * \return \c SDL_TRUE on success, \c SDL_FALSE on error.
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+ *
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+ * If \a pNames is \c NULL, then the number of required Vulkan instance
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+ * extensions is returned in pCount. Otherwise, \a pCount must point to a
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+ * variable set to the number of elements in the \a pNames array, and on
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+ * return the variable is overwritten with the number of names actually
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+ * written to \a pNames. If \a pCount is less than the number of required
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+ * extensions, at most \a pCount structures will be written. If \a pCount
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+ * is smaller than the number of required extensions, \c SDL_FALSE will be
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+ * returned instead of \c SDL_TRUE, to indicate that not all the required
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+ * extensions were returned.
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+ *
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+ * \note If \c window is not NULL, it will be checked against its creation
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+ * flags to ensure that the Vulkan flag is present. This parameter
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+ * will be removed in a future major release.
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+ *
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+ * \note The returned list of extensions will contain \c VK_KHR_surface
162
+ * and zero or more platform specific extensions
163
+ *
164
+ * \note The extension names queried here must be enabled when calling
165
+ * VkCreateInstance, otherwise surface creation will fail.
166
+ *
167
+ * \note \c window should have been created with the \c SDL_WINDOW_VULKAN flag
168
+ * or be \c NULL
169
+ *
170
+ * \code
171
+ * unsigned int count;
172
+ * // get count of required extensions
173
+ * if(!SDL_Vulkan_GetInstanceExtensions(NULL, &count, NULL))
174
+ * handle_error();
175
+ *
176
+ * static const char *const additionalExtensions[] =
177
+ * {
178
+ * VK_EXT_DEBUG_REPORT_EXTENSION_NAME, // example additional extension
179
+ * };
180
+ * size_t additionalExtensionsCount = sizeof(additionalExtensions) / sizeof(additionalExtensions[0]);
181
+ * size_t extensionCount = count + additionalExtensionsCount;
182
+ * const char **names = malloc(sizeof(const char *) * extensionCount);
183
+ * if(!names)
184
+ * handle_error();
185
+ *
186
+ * // get names of required extensions
187
+ * if(!SDL_Vulkan_GetInstanceExtensions(NULL, &count, names))
188
+ * handle_error();
189
+ *
190
+ * // copy additional extensions after required extensions
191
+ * for(size_t i = 0; i < additionalExtensionsCount; i++)
192
+ * names[i + count] = additionalExtensions[i];
193
+ *
194
+ * VkInstanceCreateInfo instanceCreateInfo = {};
195
+ * instanceCreateInfo.enabledExtensionCount = extensionCount;
196
+ * instanceCreateInfo.ppEnabledExtensionNames = names;
197
+ * // fill in rest of instanceCreateInfo
198
+ *
199
+ * VkInstance instance;
200
+ * // create the Vulkan instance
201
+ * VkResult result = vkCreateInstance(&instanceCreateInfo, NULL, &instance);
202
+ * free(names);
203
+ * \endcode
204
+ *
205
+ * \sa SDL_Vulkan_CreateSurface()
206
+ */
207
+ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *window,
208
+ unsigned int *pCount,
209
+ const char **pNames);
210
+
211
+ /**
212
+ * \brief Create a Vulkan rendering surface for a window.
213
+ *
214
+ * \param [in] window SDL_Window to which to attach the rendering surface.
215
+ * \param [in] instance handle to the Vulkan instance to use.
216
+ * \param [out] surface pointer to a VkSurfaceKHR handle to receive the
217
+ * handle of the newly created surface.
218
+ *
219
+ * \return \c SDL_TRUE on success, \c SDL_FALSE on error.
220
+ *
221
+ * \code
222
+ * VkInstance instance;
223
+ * SDL_Window *window;
224
+ *
225
+ * // create instance and window
226
+ *
227
+ * // create the Vulkan surface
228
+ * VkSurfaceKHR surface;
229
+ * if(!SDL_Vulkan_CreateSurface(window, instance, &surface))
230
+ * handle_error();
231
+ * \endcode
232
+ *
233
+ * \note \a window should have been created with the \c SDL_WINDOW_VULKAN flag.
234
+ *
235
+ * \note \a instance should have been created with the extensions returned
236
+ * by \c SDL_Vulkan_CreateSurface() enabled.
237
+ *
238
+ * \sa SDL_Vulkan_GetInstanceExtensions()
239
+ */
240
+ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
241
+ VkInstance instance,
242
+ VkSurfaceKHR* surface);
243
+
244
+ /**
245
+ * \brief Get the size of a window's underlying drawable in pixels (for use
246
+ * with setting viewport, scissor & etc).
247
+ *
248
+ * \param window SDL_Window from which the drawable size should be queried
249
+ * \param w Pointer to variable for storing the width in pixels,
250
+ * may be NULL
251
+ * \param h Pointer to variable for storing the height in pixels,
252
+ * may be NULL
253
+ *
254
+ * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
255
+ * drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
256
+ * platform with high-DPI support (Apple calls this "Retina"), and not disabled
257
+ * by the \c SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
258
+ *
259
+ * \note On macOS high-DPI support must be enabled for an application by
260
+ * setting NSHighResolutionCapable to true in its Info.plist.
261
+ *
262
+ * \sa SDL_GetWindowSize()
263
+ * \sa SDL_CreateWindow()
264
+ */
265
+ extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
266
+ int *w, int *h);
267
+
268
+ /* @} *//* Vulkan support functions */
269
+
270
+ /* Ends C function definitions when using C++ */
271
+ #ifdef __cplusplus
272
+ }
273
+ #endif
274
+ #include "close_code.h"
275
+
276
+ #endif /* SDL_vulkan_h_ */
@@ -0,0 +1,166 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file begin_code.h
24
+ *
25
+ * This file sets things up for C dynamic library function definitions,
26
+ * static inlined functions, and structures aligned at 4-byte alignment.
27
+ * If you don't like ugly C preprocessor code, don't look at this file. :)
28
+ */
29
+
30
+ /* This shouldn't be nested -- included it around code only. */
31
+ #ifdef _begin_code_h
32
+ #error Nested inclusion of begin_code.h
33
+ #endif
34
+ #define _begin_code_h
35
+
36
+ #ifndef SDL_DEPRECATED
37
+ # if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
38
+ # define SDL_DEPRECATED __attribute__((deprecated))
39
+ # else
40
+ # define SDL_DEPRECATED
41
+ # endif
42
+ #endif
43
+
44
+ #ifndef SDL_UNUSED
45
+ # ifdef __GNUC__
46
+ # define SDL_UNUSED __attribute__((unused))
47
+ # else
48
+ # define SDL_UNUSED
49
+ # endif
50
+ #endif
51
+
52
+ /* Some compilers use a special export keyword */
53
+ #ifndef DECLSPEC
54
+ # if defined(__WIN32__) || defined(__WINRT__) || defined(__CYGWIN__)
55
+ # ifdef DLL_EXPORT
56
+ # define DECLSPEC __declspec(dllexport)
57
+ # else
58
+ # define DECLSPEC
59
+ # endif
60
+ # elif defined(__OS2__)
61
+ # ifdef BUILD_SDL
62
+ # define DECLSPEC __declspec(dllexport)
63
+ # else
64
+ # define DECLSPEC
65
+ # endif
66
+ # else
67
+ # if defined(__GNUC__) && __GNUC__ >= 4
68
+ # define DECLSPEC __attribute__ ((visibility("default")))
69
+ # else
70
+ # define DECLSPEC
71
+ # endif
72
+ # endif
73
+ #endif
74
+
75
+ /* By default SDL uses the C calling convention */
76
+ #ifndef SDLCALL
77
+ #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__)
78
+ #define SDLCALL __cdecl
79
+ #elif defined(__OS2__) || defined(__EMX__)
80
+ #define SDLCALL _System
81
+ # if defined (__GNUC__) && !defined(_System)
82
+ # define _System /* for old EMX/GCC compat. */
83
+ # endif
84
+ #else
85
+ #define SDLCALL
86
+ #endif
87
+ #endif /* SDLCALL */
88
+
89
+ /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
90
+ #ifdef __SYMBIAN32__
91
+ #undef DECLSPEC
92
+ #define DECLSPEC
93
+ #endif /* __SYMBIAN32__ */
94
+
95
+ /* Force structure packing at 4 byte alignment.
96
+ This is necessary if the header is included in code which has structure
97
+ packing set to an alternate value, say for loading structures from disk.
98
+ The packing is reset to the previous value in close_code.h
99
+ */
100
+ #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
101
+ #ifdef _MSC_VER
102
+ #pragma warning(disable: 4103)
103
+ #endif
104
+ #ifdef __clang__
105
+ #pragma clang diagnostic ignored "-Wpragma-pack"
106
+ #endif
107
+ #ifdef __BORLANDC__
108
+ #pragma nopackwarning
109
+ #endif
110
+ #ifdef _M_X64
111
+ /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */
112
+ #pragma pack(push,8)
113
+ #else
114
+ #pragma pack(push,4)
115
+ #endif
116
+ #endif /* Compiler needs structure packing set */
117
+
118
+ #ifndef SDL_INLINE
119
+ #if defined(__GNUC__)
120
+ #define SDL_INLINE __inline__
121
+ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \
122
+ defined(__DMC__) || defined(__SC__) || \
123
+ defined(__WATCOMC__) || defined(__LCC__) || \
124
+ defined(__DECC) || defined(__CC_ARM)
125
+ #define SDL_INLINE __inline
126
+ #ifndef __inline__
127
+ #define __inline__ __inline
128
+ #endif
129
+ #else
130
+ #define SDL_INLINE inline
131
+ #ifndef __inline__
132
+ #define __inline__ inline
133
+ #endif
134
+ #endif
135
+ #endif /* SDL_INLINE not defined */
136
+
137
+ #ifndef SDL_FORCE_INLINE
138
+ #if defined(_MSC_VER)
139
+ #define SDL_FORCE_INLINE __forceinline
140
+ #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
141
+ #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
142
+ #else
143
+ #define SDL_FORCE_INLINE static SDL_INLINE
144
+ #endif
145
+ #endif /* SDL_FORCE_INLINE not defined */
146
+
147
+ #ifndef SDL_NORETURN
148
+ #if defined(__GNUC__)
149
+ #define SDL_NORETURN __attribute__((noreturn))
150
+ #elif defined(_MSC_VER)
151
+ #define SDL_NORETURN __declspec(noreturn)
152
+ #else
153
+ #define SDL_NORETURN
154
+ #endif
155
+ #endif /* SDL_NORETURN not defined */
156
+
157
+ /* Apparently this is needed by several Windows compilers */
158
+ #if !defined(__MACH__)
159
+ #ifndef NULL
160
+ #ifdef __cplusplus
161
+ #define NULL 0
162
+ #else
163
+ #define NULL ((void *)0)
164
+ #endif
165
+ #endif /* NULL */
166
+ #endif /* ! Mac OS X - breaks precompiled headers */
@@ -0,0 +1,40 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file close_code.h
24
+ *
25
+ * This file reverses the effects of begin_code.h and should be included
26
+ * after you finish any function and structure declarations in your headers
27
+ */
28
+
29
+ #ifndef _begin_code_h
30
+ #error close_code.h included without matching begin_code.h
31
+ #endif
32
+ #undef _begin_code_h
33
+
34
+ /* Reset structure packing at previous byte alignment */
35
+ #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
36
+ #ifdef __BORLANDC__
37
+ #pragma nopackwarning
38
+ #endif
39
+ #pragma pack(pop)
40
+ #endif /* Compiler needs structure packing set */