gosu 0.15.2 → 1.1.0.pre2
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- checksums.yaml +4 -4
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +330 -127
- data/{src → dependencies/stb}/stb_image_write.h +156 -85
- data/{src → dependencies/stb}/stb_truetype.h +192 -69
- data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
- data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
- data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
- data/ext/gosu/extconf.rb +53 -39
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/{Gosu → include/Gosu}/Font.hpp +1 -1
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +39 -51
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +15 -4
- data/{Gosu → include/Gosu}/Version.hpp +3 -3
- data/{Gosu → include/Gosu}/Window.hpp +46 -34
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -23
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +14 -12
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +112 -23
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +20 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/Font.cpp +3 -1
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/Input.cpp +412 -164
- data/src/LargeImageData.cpp +1 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +1017 -196
- data/src/RubyGosu.h +4 -2
- data/src/TexChunk.cpp +1 -1
- data/src/TextBuilder.cpp +3 -1
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +1 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +90 -62
- data/src/WindowUIKit.cpp +21 -9
- metadata +194 -65
- data/Gosu/AutoLink.hpp +0 -14
- data/Gosu/Bitmap.hpp +0 -113
- data/Gosu/Channel.h +0 -25
- data/Gosu/Color.h +0 -38
- data/Gosu/Font.h +0 -36
- data/Gosu/Gosu.h +0 -79
- data/Gosu/Image.h +0 -54
- data/Gosu/Sample.h +0 -19
- data/Gosu/Song.h +0 -24
- data/Gosu/TextInput.h +0 -30
- data/Gosu/Window.h +0 -61
- data/lib/gosu/zen.rb +0 -89
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/ChannelWrapper.cpp +0 -50
- data/src/ColorWrapper.cpp +0 -126
- data/src/Constants.cpp +0 -287
- data/src/FontWrapper.cpp +0 -74
- data/src/GosuWrapper.cpp +0 -232
- data/src/ImageWrapper.cpp +0 -168
- data/src/MPEGFile.hpp +0 -90
- data/src/OggFile.hpp +0 -92
- data/src/SampleWrapper.cpp +0 -30
- data/src/SndFile.hpp +0 -174
- data/src/SongWrapper.cpp +0 -52
- data/src/TextInputWrapper.cpp +0 -101
- data/src/WinMain.cpp +0 -64
- data/src/WindowWrapper.cpp +0 -289
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/**
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* SDL_sound; An abstract sound format decoding API.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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* This file written by Ryan C. Gordon.
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*/
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/**
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* This file implements the core API, which is relatively simple.
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* The real meat of SDL_sound is in the decoders.
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*
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* Documentation is in SDL_sound.h ... It's verbose, honest. :)
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*/
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#define __SDL_SOUND_INTERNAL__
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#include "SDL_sound_internal.h"
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/* The various decoder drivers... */
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/* All these externs may be missing; we check SOUND_SUPPORTS_xxx before use. */
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MODPLUG;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MP3;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_WAV;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AIFF;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AU;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_VORBIS;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_VOC;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_RAW;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_SHN;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_FLAC;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_QuickTime;
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extern const Sound_DecoderFunctions __Sound_DecoderFunctions_CoreAudio;
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typedef struct
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{
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int available;
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const Sound_DecoderFunctions *funcs;
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} decoder_element;
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static decoder_element decoders[] =
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{
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#if SOUND_SUPPORTS_MODPLUG
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{ 0, &__Sound_DecoderFunctions_MODPLUG },
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#endif
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#if SOUND_SUPPORTS_MP3
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{ 0, &__Sound_DecoderFunctions_MP3 },
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#endif
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#if SOUND_SUPPORTS_WAV
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{ 0, &__Sound_DecoderFunctions_WAV },
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#endif
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#if SOUND_SUPPORTS_AIFF
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{ 0, &__Sound_DecoderFunctions_AIFF },
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#endif
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#if SOUND_SUPPORTS_AU
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{ 0, &__Sound_DecoderFunctions_AU },
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#endif
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#if SOUND_SUPPORTS_VORBIS
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{ 0, &__Sound_DecoderFunctions_VORBIS },
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#endif
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#if SOUND_SUPPORTS_VOC
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{ 0, &__Sound_DecoderFunctions_VOC },
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#endif
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#if SOUND_SUPPORTS_RAW
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{ 0, &__Sound_DecoderFunctions_RAW },
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#endif
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#if SOUND_SUPPORTS_SHN
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{ 0, &__Sound_DecoderFunctions_SHN },
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#endif
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#if SOUND_SUPPORTS_FLAC
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{ 0, &__Sound_DecoderFunctions_FLAC },
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#endif
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#if SOUND_SUPPORTS_COREAUDIO
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{ 0, &__Sound_DecoderFunctions_CoreAudio },
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#endif
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{ 0, NULL }
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};
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/* General SDL_sound state ... */
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typedef struct __SOUND_ERRMSGTYPE__
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{
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Uint32 tid;
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int error_available;
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char error_string[128];
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struct __SOUND_ERRMSGTYPE__ *next;
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} ErrMsg;
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static ErrMsg *error_msgs = NULL;
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static SDL_mutex *errorlist_mutex = NULL;
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static Sound_Sample *sample_list = NULL; /* this is a linked list. */
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static SDL_mutex *samplelist_mutex = NULL;
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static const Sound_DecoderInfo **available_decoders = NULL;
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static int initialized = 0;
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/* functions ... */
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void Sound_GetLinkedVersion(Sound_Version *ver)
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{
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if (ver != NULL)
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{
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ver->major = SOUND_VER_MAJOR;
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ver->minor = SOUND_VER_MINOR;
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ver->patch = SOUND_VER_PATCH;
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} /* if */
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} /* Sound_GetLinkedVersion */
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int Sound_Init(void)
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{
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size_t i;
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size_t pos = 0;
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size_t total = sizeof (decoders) / sizeof (decoders[0]);
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BAIL_IF_MACRO(initialized, ERR_IS_INITIALIZED, 0);
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sample_list = NULL;
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error_msgs = NULL;
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available_decoders = (const Sound_DecoderInfo **)
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SDL_calloc(total, sizeof (Sound_DecoderInfo *));
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BAIL_IF_MACRO(available_decoders == NULL, ERR_OUT_OF_MEMORY, 0);
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SDL_InitSubSystem(SDL_INIT_AUDIO);
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errorlist_mutex = SDL_CreateMutex();
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samplelist_mutex = SDL_CreateMutex();
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for (i = 0; decoders[i].funcs != NULL; i++)
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{
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decoders[i].available = decoders[i].funcs->init();
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if (decoders[i].available)
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{
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available_decoders[pos] = &(decoders[i].funcs->info);
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pos++;
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} /* if */
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} /* for */
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initialized = 1;
|
145
|
+
return 1;
|
146
|
+
} /* Sound_Init */
|
147
|
+
|
148
|
+
|
149
|
+
int Sound_Quit(void)
|
150
|
+
{
|
151
|
+
ErrMsg *err;
|
152
|
+
ErrMsg *nexterr = NULL;
|
153
|
+
size_t i;
|
154
|
+
|
155
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
|
156
|
+
|
157
|
+
while (((volatile Sound_Sample *) sample_list) != NULL)
|
158
|
+
Sound_FreeSample(sample_list);
|
159
|
+
|
160
|
+
initialized = 0;
|
161
|
+
|
162
|
+
SDL_DestroyMutex(samplelist_mutex);
|
163
|
+
samplelist_mutex = NULL;
|
164
|
+
sample_list = NULL;
|
165
|
+
|
166
|
+
for (i = 0; decoders[i].funcs != NULL; i++)
|
167
|
+
{
|
168
|
+
if (decoders[i].available)
|
169
|
+
{
|
170
|
+
decoders[i].funcs->quit();
|
171
|
+
decoders[i].available = 0;
|
172
|
+
} /* if */
|
173
|
+
} /* for */
|
174
|
+
|
175
|
+
if (available_decoders != NULL)
|
176
|
+
SDL_free((void *) available_decoders);
|
177
|
+
available_decoders = NULL;
|
178
|
+
|
179
|
+
/* clean up error state for each thread... */
|
180
|
+
SDL_LockMutex(errorlist_mutex);
|
181
|
+
for (err = error_msgs; err != NULL; err = nexterr)
|
182
|
+
{
|
183
|
+
nexterr = err->next;
|
184
|
+
SDL_free(err);
|
185
|
+
} /* for */
|
186
|
+
error_msgs = NULL;
|
187
|
+
SDL_UnlockMutex(errorlist_mutex);
|
188
|
+
SDL_DestroyMutex(errorlist_mutex);
|
189
|
+
errorlist_mutex = NULL;
|
190
|
+
|
191
|
+
return 1;
|
192
|
+
} /* Sound_Quit */
|
193
|
+
|
194
|
+
|
195
|
+
const Sound_DecoderInfo **Sound_AvailableDecoders(void)
|
196
|
+
{
|
197
|
+
return available_decoders; /* READ. ONLY. */
|
198
|
+
} /* Sound_AvailableDecoders */
|
199
|
+
|
200
|
+
|
201
|
+
static ErrMsg *findErrorForCurrentThread(void)
|
202
|
+
{
|
203
|
+
ErrMsg *i;
|
204
|
+
Uint32 tid;
|
205
|
+
|
206
|
+
if (error_msgs != NULL)
|
207
|
+
{
|
208
|
+
tid = SDL_ThreadID();
|
209
|
+
|
210
|
+
SDL_LockMutex(errorlist_mutex);
|
211
|
+
for (i = error_msgs; i != NULL; i = i->next)
|
212
|
+
{
|
213
|
+
if (i->tid == tid)
|
214
|
+
{
|
215
|
+
SDL_UnlockMutex(errorlist_mutex);
|
216
|
+
return i;
|
217
|
+
} /* if */
|
218
|
+
} /* for */
|
219
|
+
SDL_UnlockMutex(errorlist_mutex);
|
220
|
+
} /* if */
|
221
|
+
|
222
|
+
return NULL; /* no error available. */
|
223
|
+
} /* findErrorForCurrentThread */
|
224
|
+
|
225
|
+
|
226
|
+
const char *Sound_GetError(void)
|
227
|
+
{
|
228
|
+
const char *retval = NULL;
|
229
|
+
ErrMsg *err;
|
230
|
+
|
231
|
+
if (!initialized)
|
232
|
+
return ERR_NOT_INITIALIZED;
|
233
|
+
|
234
|
+
err = findErrorForCurrentThread();
|
235
|
+
if ((err != NULL) && (err->error_available))
|
236
|
+
{
|
237
|
+
retval = err->error_string;
|
238
|
+
err->error_available = 0;
|
239
|
+
} /* if */
|
240
|
+
|
241
|
+
return retval;
|
242
|
+
} /* Sound_GetError */
|
243
|
+
|
244
|
+
|
245
|
+
void Sound_ClearError(void)
|
246
|
+
{
|
247
|
+
ErrMsg *err;
|
248
|
+
|
249
|
+
if (!initialized)
|
250
|
+
return;
|
251
|
+
|
252
|
+
err = findErrorForCurrentThread();
|
253
|
+
if (err != NULL)
|
254
|
+
err->error_available = 0;
|
255
|
+
} /* Sound_ClearError */
|
256
|
+
|
257
|
+
|
258
|
+
/*
|
259
|
+
* This is declared in the internal header.
|
260
|
+
*/
|
261
|
+
void __Sound_SetError(const char *str)
|
262
|
+
{
|
263
|
+
ErrMsg *err;
|
264
|
+
|
265
|
+
if (str == NULL)
|
266
|
+
return;
|
267
|
+
|
268
|
+
SNDDBG(("__Sound_SetError(\"%s\");%s\n", str,
|
269
|
+
(initialized) ? "" : " [NOT INITIALIZED!]"));
|
270
|
+
|
271
|
+
if (!initialized)
|
272
|
+
return;
|
273
|
+
|
274
|
+
err = findErrorForCurrentThread();
|
275
|
+
if (err == NULL)
|
276
|
+
{
|
277
|
+
err = (ErrMsg *) SDL_calloc(1, sizeof (ErrMsg));
|
278
|
+
if (err == NULL)
|
279
|
+
return; /* uhh...? */
|
280
|
+
|
281
|
+
err->tid = SDL_ThreadID();
|
282
|
+
|
283
|
+
SDL_LockMutex(errorlist_mutex);
|
284
|
+
err->next = error_msgs;
|
285
|
+
error_msgs = err;
|
286
|
+
SDL_UnlockMutex(errorlist_mutex);
|
287
|
+
} /* if */
|
288
|
+
|
289
|
+
err->error_available = 1;
|
290
|
+
SDL_strlcpy(err->error_string, str, sizeof (err->error_string));
|
291
|
+
} /* __Sound_SetError */
|
292
|
+
|
293
|
+
|
294
|
+
Uint32 __Sound_convertMsToBytePos(Sound_AudioInfo *info, Uint32 ms)
|
295
|
+
{
|
296
|
+
/* "frames" == "sample frames" */
|
297
|
+
float frames_per_ms = ((float) info->rate) / 1000.0f;
|
298
|
+
Uint32 frame_offset = (Uint32) (frames_per_ms * ((float) ms));
|
299
|
+
Uint32 frame_size = (Uint32) ((info->format & 0xFF) / 8) * info->channels;
|
300
|
+
return frame_offset * frame_size;
|
301
|
+
} /* __Sound_convertMsToBytePos */
|
302
|
+
|
303
|
+
|
304
|
+
/*
|
305
|
+
* Allocate a Sound_Sample, and fill in most of its fields. Those that need
|
306
|
+
* to be filled in later, by a decoder, will be initialized to zero.
|
307
|
+
*/
|
308
|
+
static Sound_Sample *alloc_sample(SDL_RWops *rw, Sound_AudioInfo *desired,
|
309
|
+
Uint32 bufferSize)
|
310
|
+
{
|
311
|
+
/*
|
312
|
+
* !!! FIXME: We're going to need to pool samples, since the mixer
|
313
|
+
* !!! FIXME: might be allocating tons of these on a regular basis.
|
314
|
+
*/
|
315
|
+
Sound_Sample *retval = SDL_calloc(1, sizeof (Sound_Sample));
|
316
|
+
Sound_SampleInternal *internal = SDL_calloc(1, sizeof (Sound_SampleInternal));
|
317
|
+
if ((retval == NULL) || (internal == NULL))
|
318
|
+
{
|
319
|
+
__Sound_SetError(ERR_OUT_OF_MEMORY);
|
320
|
+
if (retval)
|
321
|
+
SDL_free(retval);
|
322
|
+
if (internal)
|
323
|
+
SDL_free(internal);
|
324
|
+
|
325
|
+
return NULL;
|
326
|
+
} /* if */
|
327
|
+
|
328
|
+
SDL_assert(bufferSize > 0);
|
329
|
+
retval->buffer = SDL_calloc(1, bufferSize); /* pure ugly. */
|
330
|
+
if (!retval->buffer)
|
331
|
+
{
|
332
|
+
__Sound_SetError(ERR_OUT_OF_MEMORY);
|
333
|
+
SDL_free(internal);
|
334
|
+
SDL_free(retval);
|
335
|
+
return NULL;
|
336
|
+
} /* if */
|
337
|
+
retval->buffer_size = bufferSize;
|
338
|
+
|
339
|
+
if (desired != NULL)
|
340
|
+
SDL_memcpy(&retval->desired, desired, sizeof (Sound_AudioInfo));
|
341
|
+
|
342
|
+
internal->rw = rw;
|
343
|
+
retval->opaque = internal;
|
344
|
+
return retval;
|
345
|
+
} /* alloc_sample */
|
346
|
+
|
347
|
+
|
348
|
+
#if (defined DEBUG_CHATTER)
|
349
|
+
static SDL_INLINE const char *fmt_to_str(Uint16 fmt)
|
350
|
+
{
|
351
|
+
switch(fmt)
|
352
|
+
{
|
353
|
+
case AUDIO_U8:
|
354
|
+
return "U8";
|
355
|
+
case AUDIO_S8:
|
356
|
+
return "S8";
|
357
|
+
case AUDIO_U16LSB:
|
358
|
+
return "U16LSB";
|
359
|
+
case AUDIO_S16LSB:
|
360
|
+
return "S16LSB";
|
361
|
+
case AUDIO_S32LSB:
|
362
|
+
return "S32LSB";
|
363
|
+
case AUDIO_F32LSB:
|
364
|
+
return "F32LSB";
|
365
|
+
case AUDIO_U16MSB:
|
366
|
+
return "U16MSB";
|
367
|
+
case AUDIO_S16MSB:
|
368
|
+
return "S16MSB";
|
369
|
+
case AUDIO_S32MSB:
|
370
|
+
return "S32MSB";
|
371
|
+
case AUDIO_F32MSB:
|
372
|
+
return "F32MSB";
|
373
|
+
} /* switch */
|
374
|
+
|
375
|
+
return "Unknown";
|
376
|
+
} /* fmt_to_str */
|
377
|
+
#endif
|
378
|
+
|
379
|
+
|
380
|
+
/*
|
381
|
+
* The bulk of the Sound_NewSample() work is done here...
|
382
|
+
* Ask the specified decoder to handle the data in (rw), and if
|
383
|
+
* so, construct the Sound_Sample. Otherwise, try to wind (rw)'s stream
|
384
|
+
* back to where it was, and return false.
|
385
|
+
*/
|
386
|
+
static int init_sample(const Sound_DecoderFunctions *funcs,
|
387
|
+
Sound_Sample *sample, const char *ext,
|
388
|
+
Sound_AudioInfo *_desired)
|
389
|
+
{
|
390
|
+
Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
|
391
|
+
Sound_AudioInfo desired;
|
392
|
+
int pos = SDL_RWtell(internal->rw);
|
393
|
+
|
394
|
+
/* fill in the funcs for this decoder... */
|
395
|
+
sample->decoder = &funcs->info;
|
396
|
+
internal->funcs = funcs;
|
397
|
+
if (!funcs->open(sample, ext))
|
398
|
+
{
|
399
|
+
SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */
|
400
|
+
return 0;
|
401
|
+
} /* if */
|
402
|
+
|
403
|
+
/* success; we've got a decoder! */
|
404
|
+
|
405
|
+
/* Now we need to set up the conversion buffer... */
|
406
|
+
|
407
|
+
if (_desired == NULL)
|
408
|
+
SDL_memcpy(&desired, &sample->actual, sizeof (Sound_AudioInfo));
|
409
|
+
else
|
410
|
+
{
|
411
|
+
desired.format = _desired->format ? _desired->format : sample->actual.format;
|
412
|
+
desired.channels = _desired->channels ? _desired->channels : sample->actual.channels;
|
413
|
+
desired.rate = _desired->rate ? _desired->rate : sample->actual.rate;
|
414
|
+
} /* else */
|
415
|
+
|
416
|
+
if (SDL_BuildAudioCVT(&internal->sdlcvt,
|
417
|
+
sample->actual.format,
|
418
|
+
sample->actual.channels,
|
419
|
+
sample->actual.rate,
|
420
|
+
desired.format,
|
421
|
+
desired.channels,
|
422
|
+
desired.rate) == -1)
|
423
|
+
{
|
424
|
+
__Sound_SetError(SDL_GetError());
|
425
|
+
funcs->close(sample);
|
426
|
+
SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */
|
427
|
+
return 0;
|
428
|
+
} /* if */
|
429
|
+
|
430
|
+
if (internal->sdlcvt.len_mult > 1)
|
431
|
+
{
|
432
|
+
void *rc = SDL_realloc(sample->buffer, sample->buffer_size * internal->sdlcvt.len_mult);
|
433
|
+
if (rc == NULL)
|
434
|
+
{
|
435
|
+
funcs->close(sample);
|
436
|
+
SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */
|
437
|
+
return 0;
|
438
|
+
} /* if */
|
439
|
+
|
440
|
+
sample->buffer = rc;
|
441
|
+
} /* if */
|
442
|
+
|
443
|
+
/* these pointers are all one and the same. */
|
444
|
+
SDL_memcpy(&sample->desired, &desired, sizeof (Sound_AudioInfo));
|
445
|
+
internal->sdlcvt.buf = internal->buffer = sample->buffer;
|
446
|
+
internal->buffer_size = sample->buffer_size / internal->sdlcvt.len_mult;
|
447
|
+
internal->sdlcvt.len = internal->buffer_size;
|
448
|
+
|
449
|
+
/* Prepend our new Sound_Sample to the sample_list... */
|
450
|
+
SDL_LockMutex(samplelist_mutex);
|
451
|
+
internal->next = sample_list;
|
452
|
+
if (sample_list != NULL)
|
453
|
+
((Sound_SampleInternal *) sample_list->opaque)->prev = sample;
|
454
|
+
sample_list = sample;
|
455
|
+
SDL_UnlockMutex(samplelist_mutex);
|
456
|
+
|
457
|
+
SNDDBG(("New sample DESIRED format: %s format, %d rate, %d channels.\n",
|
458
|
+
fmt_to_str(sample->desired.format),
|
459
|
+
sample->desired.rate,
|
460
|
+
sample->desired.channels));
|
461
|
+
|
462
|
+
SNDDBG(("New sample ACTUAL format: %s format, %d rate, %d channels.\n",
|
463
|
+
fmt_to_str(sample->actual.format),
|
464
|
+
sample->actual.rate,
|
465
|
+
sample->actual.channels));
|
466
|
+
|
467
|
+
SNDDBG(("On-the-fly conversion: %s.\n",
|
468
|
+
internal->sdlcvt.needed ? "ENABLED" : "DISABLED"));
|
469
|
+
|
470
|
+
return 1;
|
471
|
+
} /* init_sample */
|
472
|
+
|
473
|
+
|
474
|
+
Sound_Sample *Sound_NewSample(SDL_RWops *rw, const char *ext,
|
475
|
+
Sound_AudioInfo *desired, Uint32 bSize)
|
476
|
+
{
|
477
|
+
Sound_Sample *retval;
|
478
|
+
decoder_element *decoder;
|
479
|
+
|
480
|
+
/* sanity checks. */
|
481
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL);
|
482
|
+
BAIL_IF_MACRO(rw == NULL, ERR_INVALID_ARGUMENT, NULL);
|
483
|
+
|
484
|
+
retval = alloc_sample(rw, desired, bSize);
|
485
|
+
if (!retval)
|
486
|
+
return NULL; /* alloc_sample() sets error message... */
|
487
|
+
|
488
|
+
if (ext != NULL)
|
489
|
+
{
|
490
|
+
for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++)
|
491
|
+
{
|
492
|
+
if (decoder->available)
|
493
|
+
{
|
494
|
+
const char **decoderExt = decoder->funcs->info.extensions;
|
495
|
+
while (*decoderExt)
|
496
|
+
{
|
497
|
+
if (SDL_strcasecmp(*decoderExt, ext) == 0)
|
498
|
+
{
|
499
|
+
if (init_sample(decoder->funcs, retval, ext, desired))
|
500
|
+
return retval;
|
501
|
+
break; /* done with this decoder either way. */
|
502
|
+
} /* if */
|
503
|
+
decoderExt++;
|
504
|
+
} /* while */
|
505
|
+
} /* if */
|
506
|
+
} /* for */
|
507
|
+
} /* if */
|
508
|
+
|
509
|
+
/* no direct extension match? Try everything we've got... */
|
510
|
+
for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++)
|
511
|
+
{
|
512
|
+
if (decoder->available)
|
513
|
+
{
|
514
|
+
int should_try = 1;
|
515
|
+
const char **decoderExt = decoder->funcs->info.extensions;
|
516
|
+
|
517
|
+
/* skip if we would have tried decoder above... */
|
518
|
+
while (*decoderExt)
|
519
|
+
{
|
520
|
+
if (SDL_strcasecmp(*decoderExt, ext) == 0)
|
521
|
+
{
|
522
|
+
should_try = 0;
|
523
|
+
break;
|
524
|
+
} /* if */
|
525
|
+
decoderExt++;
|
526
|
+
} /* while */
|
527
|
+
|
528
|
+
if (should_try)
|
529
|
+
{
|
530
|
+
if (init_sample(decoder->funcs, retval, ext, desired))
|
531
|
+
return retval;
|
532
|
+
} /* if */
|
533
|
+
} /* if */
|
534
|
+
} /* for */
|
535
|
+
|
536
|
+
/* nothing could handle the sound data... */
|
537
|
+
SDL_free(retval->opaque);
|
538
|
+
if (retval->buffer != NULL)
|
539
|
+
SDL_free(retval->buffer);
|
540
|
+
SDL_free(retval);
|
541
|
+
SDL_RWclose(rw);
|
542
|
+
__Sound_SetError(ERR_UNSUPPORTED_FORMAT);
|
543
|
+
return NULL;
|
544
|
+
} /* Sound_NewSample */
|
545
|
+
|
546
|
+
|
547
|
+
Sound_Sample *Sound_NewSampleFromFile(const char *filename,
|
548
|
+
Sound_AudioInfo *desired,
|
549
|
+
Uint32 bufferSize)
|
550
|
+
{
|
551
|
+
const char *ext;
|
552
|
+
SDL_RWops *rw;
|
553
|
+
|
554
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL);
|
555
|
+
BAIL_IF_MACRO(filename == NULL, ERR_INVALID_ARGUMENT, NULL);
|
556
|
+
|
557
|
+
ext = SDL_strrchr(filename, '.');
|
558
|
+
rw = SDL_RWFromFile(filename, "rb");
|
559
|
+
BAIL_IF_MACRO(rw == NULL, SDL_GetError(), NULL);
|
560
|
+
|
561
|
+
if (ext != NULL)
|
562
|
+
ext++;
|
563
|
+
|
564
|
+
return Sound_NewSample(rw, ext, desired, bufferSize);
|
565
|
+
} /* Sound_NewSampleFromFile */
|
566
|
+
|
567
|
+
|
568
|
+
Sound_Sample *Sound_NewSampleFromMem(const Uint8 *data,
|
569
|
+
Uint32 size,
|
570
|
+
const char *ext,
|
571
|
+
Sound_AudioInfo *desired,
|
572
|
+
Uint32 bufferSize)
|
573
|
+
{
|
574
|
+
SDL_RWops *rw;
|
575
|
+
|
576
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL);
|
577
|
+
BAIL_IF_MACRO(data == NULL, ERR_INVALID_ARGUMENT, NULL);
|
578
|
+
BAIL_IF_MACRO(size == 0, ERR_INVALID_ARGUMENT, NULL);
|
579
|
+
|
580
|
+
rw = SDL_RWFromConstMem(data, size);
|
581
|
+
BAIL_IF_MACRO(rw == NULL, SDL_GetError(), NULL);
|
582
|
+
|
583
|
+
return Sound_NewSample(rw, ext, desired, bufferSize);
|
584
|
+
} /* Sound_NewSampleFromMem */
|
585
|
+
|
586
|
+
|
587
|
+
void Sound_FreeSample(Sound_Sample *sample)
|
588
|
+
{
|
589
|
+
Sound_SampleInternal *internal;
|
590
|
+
|
591
|
+
if (!initialized)
|
592
|
+
{
|
593
|
+
__Sound_SetError(ERR_NOT_INITIALIZED);
|
594
|
+
return;
|
595
|
+
} /* if */
|
596
|
+
|
597
|
+
if (sample == NULL)
|
598
|
+
{
|
599
|
+
__Sound_SetError(ERR_INVALID_ARGUMENT);
|
600
|
+
return;
|
601
|
+
} /* if */
|
602
|
+
|
603
|
+
internal = (Sound_SampleInternal *) sample->opaque;
|
604
|
+
|
605
|
+
SDL_LockMutex(samplelist_mutex);
|
606
|
+
|
607
|
+
/* update the sample_list... */
|
608
|
+
if (internal->prev != NULL)
|
609
|
+
{
|
610
|
+
Sound_SampleInternal *prevInternal;
|
611
|
+
prevInternal = (Sound_SampleInternal *) internal->prev->opaque;
|
612
|
+
prevInternal->next = internal->next;
|
613
|
+
} /* if */
|
614
|
+
else
|
615
|
+
{
|
616
|
+
SDL_assert(sample_list == sample);
|
617
|
+
sample_list = internal->next;
|
618
|
+
} /* else */
|
619
|
+
|
620
|
+
if (internal->next != NULL)
|
621
|
+
{
|
622
|
+
Sound_SampleInternal *nextInternal;
|
623
|
+
nextInternal = (Sound_SampleInternal *) internal->next->opaque;
|
624
|
+
nextInternal->prev = internal->prev;
|
625
|
+
} /* if */
|
626
|
+
|
627
|
+
SDL_UnlockMutex(samplelist_mutex);
|
628
|
+
|
629
|
+
/* nuke it... */
|
630
|
+
internal->funcs->close(sample);
|
631
|
+
|
632
|
+
if (internal->rw != NULL) /* this condition is a "just in case" thing. */
|
633
|
+
SDL_RWclose(internal->rw);
|
634
|
+
|
635
|
+
if ((internal->buffer != NULL) && (internal->buffer != sample->buffer))
|
636
|
+
SDL_free(internal->buffer);
|
637
|
+
|
638
|
+
SDL_free(internal);
|
639
|
+
|
640
|
+
if (sample->buffer != NULL)
|
641
|
+
SDL_free(sample->buffer);
|
642
|
+
|
643
|
+
SDL_free(sample);
|
644
|
+
} /* Sound_FreeSample */
|
645
|
+
|
646
|
+
|
647
|
+
int Sound_SetBufferSize(Sound_Sample *sample, Uint32 newSize)
|
648
|
+
{
|
649
|
+
void *newBuf = NULL;
|
650
|
+
Sound_SampleInternal *internal = NULL;
|
651
|
+
|
652
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
|
653
|
+
BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0);
|
654
|
+
internal = ((Sound_SampleInternal *) sample->opaque);
|
655
|
+
newBuf = SDL_realloc(sample->buffer, newSize * internal->sdlcvt.len_mult);
|
656
|
+
BAIL_IF_MACRO(newBuf == NULL, ERR_OUT_OF_MEMORY, 0);
|
657
|
+
|
658
|
+
internal->sdlcvt.buf = internal->buffer = sample->buffer = newBuf;
|
659
|
+
sample->buffer_size = newSize;
|
660
|
+
internal->buffer_size = newSize / internal->sdlcvt.len_mult;
|
661
|
+
internal->sdlcvt.len = internal->buffer_size;
|
662
|
+
|
663
|
+
return 1;
|
664
|
+
} /* Sound_SetBufferSize */
|
665
|
+
|
666
|
+
|
667
|
+
Uint32 Sound_Decode(Sound_Sample *sample)
|
668
|
+
{
|
669
|
+
Sound_SampleInternal *internal = NULL;
|
670
|
+
Uint32 retval = 0;
|
671
|
+
|
672
|
+
/* a boatload of sanity checks... */
|
673
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
|
674
|
+
BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0);
|
675
|
+
BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0);
|
676
|
+
BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0);
|
677
|
+
|
678
|
+
internal = (Sound_SampleInternal *) sample->opaque;
|
679
|
+
|
680
|
+
SDL_assert(sample->buffer != NULL);
|
681
|
+
SDL_assert(sample->buffer_size > 0);
|
682
|
+
SDL_assert(internal->buffer != NULL);
|
683
|
+
SDL_assert(internal->buffer_size > 0);
|
684
|
+
|
685
|
+
/* reset EAGAIN. Decoder can flip it back on if it needs to. */
|
686
|
+
sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN;
|
687
|
+
retval = internal->funcs->read(sample);
|
688
|
+
|
689
|
+
if (retval > 0 && internal->sdlcvt.needed)
|
690
|
+
{
|
691
|
+
internal->sdlcvt.len = retval;
|
692
|
+
SDL_ConvertAudio(&internal->sdlcvt);
|
693
|
+
retval = internal->sdlcvt.len_cvt;
|
694
|
+
} /* if */
|
695
|
+
|
696
|
+
return retval;
|
697
|
+
} /* Sound_Decode */
|
698
|
+
|
699
|
+
|
700
|
+
Uint32 Sound_DecodeAll(Sound_Sample *sample)
|
701
|
+
{
|
702
|
+
Sound_SampleInternal *internal = NULL;
|
703
|
+
void *buf = NULL;
|
704
|
+
Uint32 newBufSize = 0;
|
705
|
+
|
706
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
|
707
|
+
BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0);
|
708
|
+
BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0);
|
709
|
+
|
710
|
+
internal = (Sound_SampleInternal *) sample->opaque;
|
711
|
+
|
712
|
+
while ( ((sample->flags & SOUND_SAMPLEFLAG_EOF) == 0) &&
|
713
|
+
((sample->flags & SOUND_SAMPLEFLAG_ERROR) == 0) )
|
714
|
+
{
|
715
|
+
Uint32 br = Sound_Decode(sample);
|
716
|
+
void *ptr = SDL_realloc(buf, newBufSize + br);
|
717
|
+
if (ptr == NULL)
|
718
|
+
{
|
719
|
+
sample->flags |= SOUND_SAMPLEFLAG_ERROR;
|
720
|
+
__Sound_SetError(ERR_OUT_OF_MEMORY);
|
721
|
+
} /* if */
|
722
|
+
else
|
723
|
+
{
|
724
|
+
buf = ptr;
|
725
|
+
SDL_memcpy( ((char *) buf) + newBufSize, sample->buffer, br );
|
726
|
+
newBufSize += br;
|
727
|
+
} /* else */
|
728
|
+
} /* while */
|
729
|
+
|
730
|
+
if (buf == NULL) /* ...in case first call to SDL_realloc() fails... */
|
731
|
+
return sample->buffer_size;
|
732
|
+
|
733
|
+
if (internal->buffer != sample->buffer)
|
734
|
+
SDL_free(internal->buffer);
|
735
|
+
|
736
|
+
SDL_free(sample->buffer);
|
737
|
+
|
738
|
+
internal->sdlcvt.buf = internal->buffer = sample->buffer = buf;
|
739
|
+
sample->buffer_size = newBufSize;
|
740
|
+
internal->buffer_size = newBufSize / internal->sdlcvt.len_mult;
|
741
|
+
internal->sdlcvt.len = internal->buffer_size;
|
742
|
+
|
743
|
+
return newBufSize;
|
744
|
+
} /* Sound_DecodeAll */
|
745
|
+
|
746
|
+
|
747
|
+
int Sound_Rewind(Sound_Sample *sample)
|
748
|
+
{
|
749
|
+
Sound_SampleInternal *internal;
|
750
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
|
751
|
+
|
752
|
+
internal = (Sound_SampleInternal *) sample->opaque;
|
753
|
+
if (!internal->funcs->rewind(sample))
|
754
|
+
{
|
755
|
+
sample->flags |= SOUND_SAMPLEFLAG_ERROR;
|
756
|
+
return 0;
|
757
|
+
} /* if */
|
758
|
+
|
759
|
+
sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN;
|
760
|
+
sample->flags &= ~SOUND_SAMPLEFLAG_ERROR;
|
761
|
+
sample->flags &= ~SOUND_SAMPLEFLAG_EOF;
|
762
|
+
|
763
|
+
return 1;
|
764
|
+
} /* Sound_Rewind */
|
765
|
+
|
766
|
+
|
767
|
+
int Sound_Seek(Sound_Sample *sample, Uint32 ms)
|
768
|
+
{
|
769
|
+
Sound_SampleInternal *internal;
|
770
|
+
|
771
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0);
|
772
|
+
if (!(sample->flags & SOUND_SAMPLEFLAG_CANSEEK))
|
773
|
+
BAIL_MACRO(ERR_CANNOT_SEEK, 0);
|
774
|
+
|
775
|
+
internal = (Sound_SampleInternal *) sample->opaque;
|
776
|
+
BAIL_IF_MACRO(!internal->funcs->seek(sample, ms), NULL, 0);
|
777
|
+
|
778
|
+
sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN;
|
779
|
+
sample->flags &= ~SOUND_SAMPLEFLAG_ERROR;
|
780
|
+
sample->flags &= ~SOUND_SAMPLEFLAG_EOF;
|
781
|
+
|
782
|
+
return 1;
|
783
|
+
} /* Sound_Rewind */
|
784
|
+
|
785
|
+
|
786
|
+
Sint32 Sound_GetDuration(Sound_Sample *sample)
|
787
|
+
{
|
788
|
+
Sound_SampleInternal *internal;
|
789
|
+
BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, -1);
|
790
|
+
internal = (Sound_SampleInternal *) sample->opaque;
|
791
|
+
return internal->total_time;
|
792
|
+
} /* Sound_GetDuration */
|
793
|
+
|
794
|
+
/* end of SDL_sound.c ... */
|
795
|
+
|