gosu 0.15.1 → 1.1.0.pre1
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- checksums.yaml +4 -4
- data/.yardopts +1 -0
- data/COPYING +1 -1
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +330 -127
- data/{src → dependencies/stb}/stb_image_write.h +156 -85
- data/{src → dependencies/stb}/stb_truetype.h +192 -69
- data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
- data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
- data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
- data/ext/gosu/extconf.rb +53 -39
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/{Gosu → include/Gosu}/Font.hpp +1 -1
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +39 -51
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +15 -4
- data/{Gosu → include/Gosu}/Version.hpp +3 -3
- data/{Gosu → include/Gosu}/Window.hpp +46 -34
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -23
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +6 -8
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +112 -23
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +20 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/Font.cpp +4 -1
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/Input.cpp +412 -164
- data/src/LargeImageData.cpp +2 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +1184 -352
- data/src/RubyGosu.h +3 -2
- data/src/TexChunk.cpp +1 -1
- data/src/Text.cpp +1 -0
- data/src/TextBuilder.cpp +3 -1
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +2 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +90 -62
- data/src/WindowUIKit.cpp +21 -9
- metadata +195 -46
- data/Gosu/AutoLink.hpp +0 -14
- data/Gosu/Bitmap.hpp +0 -113
- data/lib/gosu/zen.rb +0 -89
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/MPEGFile.hpp +0 -90
- data/src/OggFile.hpp +0 -92
- data/src/SndFile.hpp +0 -174
- data/src/WinMain.cpp +0 -64
@@ -0,0 +1,182 @@
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/**
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* SDL_sound; An abstract sound format decoding API.
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*
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* Please see the file LICENSE.txt in the source's root directory.
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*
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* This file written by Ryan C. Gordon.
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*/
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/*
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* FLAC decoder for SDL_sound.
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*
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* FLAC stands for Free Lossless Audio Codec. It's lossless and
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* high-resolution, so it's become popular with tapers and audiophiles, at
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* the cost of a much larger filesize than lossy things like Ogg, MP3, AAC,
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* etc. More details can be found at https://xiph.org/flac/ ...
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*
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* This doesn't use libFLAC from xiph.org, but rather dr_flac, a public
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* domain, single-header library, for decoding. It handles both FLAC and
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* "Ogg FLAC" (FLAC codec wrapped in an Ogg container) files.
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*
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* dr_flac is here: https://github.com/mackron/dr_libs/
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*/
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#define __SDL_SOUND_INTERNAL__
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#include "SDL_sound_internal.h"
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#if SOUND_SUPPORTS_FLAC
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#define DR_FLAC_IMPLEMENTATION
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#define DR_FLAC_NO_STDIO 1
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#define DR_FLAC_NO_WIN32_IO 1
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#define DR_FLAC_NO_CRC 1
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#define DRFLAC_ASSERT(x) SDL_assert((x))
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#define DRFLAC_MALLOC(sz) SDL_malloc((sz))
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#define DRFLAC_REALLOC(p, sz) SDL_realloc((p), (sz))
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#define DRFLAC_FREE(p) SDL_free((p))
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#define DRFLAC_COPY_MEMORY(dst, src, sz) SDL_memcpy((dst), (src), (sz))
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#define DRFLAC_ZERO_MEMORY(p, sz) SDL_memset((p), 0, (sz))
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#include "dr_flac.h"
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static size_t flac_read(void* pUserData, void* pBufferOut, size_t bytesToRead)
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{
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Uint8 *ptr = (Uint8 *) pBufferOut;
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Sound_Sample *sample = (Sound_Sample *) pUserData;
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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SDL_RWops *rwops = internal->rw;
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size_t retval = 0;
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/* !!! FIXME: dr_flac treats returning less than bytesToRead as EOF. So we can't EAGAIN. */
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while (retval < bytesToRead)
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{
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const size_t rc = SDL_RWread(rwops, ptr, 1, bytesToRead);
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if (rc == 0)
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{
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sample->flags |= SOUND_SAMPLEFLAG_EOF;
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break;
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} /* if */
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else if (retval == -1)
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{
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sample->flags |= SOUND_SAMPLEFLAG_ERROR;
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break;
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} /* else if */
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else
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{
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retval += rc;
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ptr += rc;
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} /* else */
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} /* while */
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return retval;
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} /* flac_read */
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static drflac_bool32 flac_seek(void* pUserData, int offset, drflac_seek_origin origin)
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{
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const int whence = (origin == drflac_seek_origin_start) ? RW_SEEK_SET : RW_SEEK_CUR;
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Sound_Sample *sample = (Sound_Sample *) pUserData;
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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return (SDL_RWseek(internal->rw, offset, whence) != -1) ? DRFLAC_TRUE : DRFLAC_FALSE;
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} /* flac_seek */
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static int FLAC_init(void)
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{
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return 1; /* always succeeds. */
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} /* FLAC_init */
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static void FLAC_quit(void)
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{
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/* it's a no-op. */
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} /* FLAC_quit */
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static int FLAC_open(Sound_Sample *sample, const char *ext)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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drflac *dr = drflac_open(flac_read, flac_seek, sample);
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if (!dr)
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{
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BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_IO_ERROR, 0);
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BAIL_MACRO("FLAC: Not a FLAC stream.", 0);
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} /* if */
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SNDDBG(("FLAC: Accepting data stream.\n"));
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sample->flags = SOUND_SAMPLEFLAG_CANSEEK;
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sample->actual.channels = dr->channels;
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sample->actual.rate = dr->sampleRate;
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sample->actual.format = AUDIO_S32SYS; /* dr_flac only does Sint32. */
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if (dr->totalSampleCount == 0)
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internal->total_time = -1;
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else
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{
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const Uint32 rate = (Uint32) dr->sampleRate;
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const Uint64 frames = (Uint64) (dr->totalSampleCount / dr->channels);
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internal->total_time = (frames / rate) * 1000;
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internal->total_time += ((dr->totalSampleCount % dr->sampleRate) * 1000) / dr->sampleRate;
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} /* else */
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internal->decoder_private = dr;
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return 1;
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} /* FLAC_open */
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static void FLAC_close(Sound_Sample *sample)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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drflac *dr = (drflac *) internal->decoder_private;
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drflac_close(dr);
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} /* FLAC_close */
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static Uint32 FLAC_read(Sound_Sample *sample)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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drflac *dr = (drflac *) internal->decoder_private;
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const drflac_uint64 rc = drflac_read_s32(dr, internal->buffer_size / sizeof (drflac_int32), (drflac_int32 *) internal->buffer);
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/* !!! FIXME: the flac_read callback sets ERROR and EOF flags, but this only tells you about i/o errors, not corruption. */
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return rc * sizeof (drflac_int32);
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} /* FLAC_read */
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static int FLAC_rewind(Sound_Sample *sample)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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drflac *dr = (drflac *) internal->decoder_private;
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return (drflac_seek_to_sample(dr, 0) == DRFLAC_TRUE);
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} /* FLAC_rewind */
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+
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static int FLAC_seek(Sound_Sample *sample, Uint32 ms)
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{
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Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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drflac *dr = (drflac *) internal->decoder_private;
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const float frames_per_ms = ((float) sample->actual.rate) / 1000.0f;
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const drflac_uint64 frame_offset = (drflac_uint64) (frames_per_ms * ((float) ms));
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const drflac_uint64 sampnum = frame_offset * sample->actual.channels;
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return (drflac_seek_to_sample(dr, sampnum) == DRFLAC_TRUE);
|
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} /* FLAC_seek */
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+
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static const char *extensions_flac[] = { "FLAC", "FLA", NULL };
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const Sound_DecoderFunctions __Sound_DecoderFunctions_FLAC =
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{
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{
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extensions_flac,
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"Free Lossless Audio Codec",
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"Ryan C. Gordon <icculus@icculus.org>",
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"https://icculus.org/SDL_sound/"
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},
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+
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FLAC_init, /* init() method */
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FLAC_quit, /* quit() method */
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FLAC_open, /* open() method */
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FLAC_close, /* close() method */
|
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FLAC_read, /* read() method */
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FLAC_rewind, /* rewind() method */
|
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FLAC_seek /* seek() method */
|
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};
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+
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#endif /* SOUND_SUPPORTS_FLAC */
|
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+
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+
/* end of SDL_sound_flac.c ... */
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+
|
@@ -0,0 +1,304 @@
|
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/**
|
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* SDL_sound; An abstract sound format decoding API.
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*
|
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* Please see the file LICENSE.txt in the source's root directory.
|
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*
|
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* This file written by Ryan C. Gordon.
|
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+
*/
|
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+
|
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/*
|
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* Internal function/structure declaration. Do NOT include in your
|
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* application.
|
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+
*/
|
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+
|
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#ifndef _INCLUDE_SDL_SOUND_INTERNAL_H_
|
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#define _INCLUDE_SDL_SOUND_INTERNAL_H_
|
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+
|
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#ifndef __SDL_SOUND_INTERNAL__
|
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#error Do not include this header from your applications.
|
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+
#endif
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+
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#include <stdio.h>
|
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#include <stdlib.h>
|
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#include <string.h>
|
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+
#include <math.h>
|
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+
|
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#include "SDL_sound.h"
|
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+
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#if (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__)
|
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+
#define SOUND_HAVE_PRAGMA_VISIBILITY 1
|
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+
#endif
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+
|
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#if SOUND_HAVE_PRAGMA_VISIBILITY
|
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#pragma GCC visibility push(hidden)
|
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+
#endif
|
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+
|
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#if (defined DEBUG_CHATTER)
|
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+
#define SNDDBG(x) SDL_LogDebug x
|
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+
#else
|
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|
+
#define SNDDBG(x)
|
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|
+
#endif
|
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|
+
|
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|
+
#ifndef SOUND_SUPPORTS_MP3
|
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|
+
#define SOUND_SUPPORTS_MP3 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_MODPLUG
|
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|
+
#define SOUND_SUPPORTS_MODPLUG 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_WAV
|
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|
+
#define SOUND_SUPPORTS_WAV 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_AIFF
|
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|
+
#define SOUND_SUPPORTS_AIFF 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_AU
|
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|
+
#define SOUND_SUPPORTS_AU 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_VORBIS
|
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|
+
#define SOUND_SUPPORTS_VORBIS 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_VOC
|
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|
+
#define SOUND_SUPPORTS_VOC 1
|
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+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_RAW
|
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|
+
#define SOUND_SUPPORTS_RAW 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_SHN
|
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|
+
#define SOUND_SUPPORTS_SHN 1
|
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+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_FLAC
|
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|
+
#define SOUND_SUPPORTS_FLAC 1
|
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|
+
#endif
|
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|
+
#ifndef SOUND_SUPPORTS_COREAUDIO
|
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|
+
#define SOUND_SUPPORTS_COREAUDIO 1
|
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|
+
#endif
|
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|
+
|
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|
+
/* only build CoreAudio support if on an Apple platform. */
|
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|
+
#if SOUND_SUPPORTS_COREAUDIO && !defined(__APPLE__)
|
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|
+
#undef SOUND_SUPPORTS_COREAUDIO
|
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|
+
#define SOUND_SUPPORTS_COREAUDIO 0
|
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|
+
#endif
|
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|
+
|
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|
+
|
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|
+
/*
|
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|
+
* SDL itself only supports mono and stereo output, but hopefully we can
|
85
|
+
* raise this value someday...there's probably a lot of assumptions in
|
86
|
+
* SDL_sound that rely on it, though.
|
87
|
+
* !!! FIXME: SDL2 supports more channels.
|
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|
+
*/
|
89
|
+
#define MAX_CHANNELS 2
|
90
|
+
|
91
|
+
|
92
|
+
typedef struct __SOUND_DECODERFUNCTIONS__
|
93
|
+
{
|
94
|
+
/* This is a block of info about your decoder. See SDL_sound.h. */
|
95
|
+
const Sound_DecoderInfo info;
|
96
|
+
|
97
|
+
/*
|
98
|
+
* This is called during the Sound_Init() function. Use this to
|
99
|
+
* set up any global state that your decoder needs, such as
|
100
|
+
* initializing an external library, etc.
|
101
|
+
*
|
102
|
+
* Return non-zero if initialization is successful, zero if there's
|
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|
+
* a fatal error. If this method fails, then this decoder is
|
104
|
+
* flagged as unavailable until SDL_sound() is shut down and
|
105
|
+
* reinitialized, in which case this method will be tried again.
|
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+
*
|
107
|
+
* Note that the decoders quit() method won't be called if this
|
108
|
+
* method fails, so if you can't intialize, you'll have to clean
|
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|
+
* up the half-initialized state in this method.
|
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|
+
*/
|
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|
+
int (*init)(void);
|
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|
+
|
113
|
+
/*
|
114
|
+
* This is called during the Sound_Quit() function. Use this to
|
115
|
+
* clean up any global state that your decoder has used during its
|
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|
+
* lifespan.
|
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|
+
*/
|
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|
+
void (*quit)(void);
|
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|
+
|
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|
+
/*
|
121
|
+
* Returns non-zero if (sample) has a valid fileformat that this
|
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|
+
* driver can handle. Zero if this driver can NOT handle the data.
|
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|
+
*
|
124
|
+
* Extension, which may be NULL, is just a hint as to the form of
|
125
|
+
* data that is being passed in. Most decoders should determine if
|
126
|
+
* they can handle the data by the data itself, but others, like
|
127
|
+
* the raw data handler, need this hint to know if they should
|
128
|
+
* accept the data in the first place.
|
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|
+
*
|
130
|
+
* (sample)'s (opaque) field should be cast to a Sound_SampleInternal
|
131
|
+
* pointer:
|
132
|
+
*
|
133
|
+
* Sound_SampleInternal *internal;
|
134
|
+
* internal = (Sound_SampleInternal *) sample->opaque;
|
135
|
+
*
|
136
|
+
* Certain fields of sample will be filled in for the decoder before
|
137
|
+
* this call, and others should be filled in by the decoder. Some
|
138
|
+
* fields are offlimits, and should NOT be modified. The list:
|
139
|
+
*
|
140
|
+
* in Sound_SampleInternal section:
|
141
|
+
* Sound_Sample *next; (offlimits)
|
142
|
+
* Sound_Sample *prev; (offlimits)
|
143
|
+
* SDL_RWops *rw; (can use, but do NOT close it)
|
144
|
+
* const Sound_DecoderFunctions *funcs; (that's this structure)
|
145
|
+
* SDL_AudioCVT sdlcvt; (offlimits)
|
146
|
+
* void *buffer; (offlimits until read() method)
|
147
|
+
* Uint32 buffer_size; (offlimits until read() method)
|
148
|
+
* void *decoder_private; (read and write access)
|
149
|
+
*
|
150
|
+
* in rest of Sound_Sample:
|
151
|
+
* void *opaque; (this was internal section, above)
|
152
|
+
* const Sound_DecoderInfo *decoder; (read only)
|
153
|
+
* Sound_AudioInfo desired; (read only, usually not needed here)
|
154
|
+
* Sound_AudioInfo actual; (please fill this in)
|
155
|
+
* void *buffer; (offlimits)
|
156
|
+
* Uint32 buffer_size; (offlimits)
|
157
|
+
* Sound_SampleFlags flags; (set appropriately)
|
158
|
+
*/
|
159
|
+
int (*open)(Sound_Sample *sample, const char *ext);
|
160
|
+
|
161
|
+
/*
|
162
|
+
* Clean up. SDL_sound is done with this sample, so the decoder should
|
163
|
+
* clean up any resources it allocated. Anything that wasn't
|
164
|
+
* explicitly allocated by the decoder should be LEFT ALONE, since
|
165
|
+
* the higher-level SDL_sound layer will clean up its own mess.
|
166
|
+
*/
|
167
|
+
void (*close)(Sound_Sample *sample);
|
168
|
+
|
169
|
+
/*
|
170
|
+
* Get more data from (sample). The decoder should get a pointer to
|
171
|
+
* the internal structure...
|
172
|
+
*
|
173
|
+
* Sound_SampleInternal *internal;
|
174
|
+
* internal = (Sound_SampleInternal *) sample->opaque;
|
175
|
+
*
|
176
|
+
* ...and then start decoding. Fill in up to internal->buffer_size
|
177
|
+
* bytes of decoded sound in the space pointed to by
|
178
|
+
* internal->buffer. The encoded data is read in from internal->rw.
|
179
|
+
* Data should be decoded in the format specified during the
|
180
|
+
* decoder's open() method in the sample->actual field. The
|
181
|
+
* conversion to the desired format is done at a higher level.
|
182
|
+
*
|
183
|
+
* The return value is the number of bytes decoded into
|
184
|
+
* internal->buffer, which can be no more than internal->buffer_size,
|
185
|
+
* but can be less. If it is less, you should set a state flag:
|
186
|
+
*
|
187
|
+
* If there's just no more data (end of file, etc), then do:
|
188
|
+
* sample->flags |= SOUND_SAMPLEFLAG_EOF;
|
189
|
+
*
|
190
|
+
* If there's an unrecoverable error, then do:
|
191
|
+
* __Sound_SetError(ERR_EXPLAIN_WHAT_WENT_WRONG);
|
192
|
+
* sample->flags |= SOUND_SAMPLEFLAG_ERROR;
|
193
|
+
*
|
194
|
+
* If there's more data, but you'd have to block for considerable
|
195
|
+
* amounts of time to get at it, or there's a recoverable error,
|
196
|
+
* then do:
|
197
|
+
* __Sound_SetError(ERR_EXPLAIN_WHAT_WENT_WRONG);
|
198
|
+
* sample->flags |= SOUND_SAMPLEFLAG_EAGAIN;
|
199
|
+
*
|
200
|
+
* SDL_sound will not call your read() method for any samples with
|
201
|
+
* SOUND_SAMPLEFLAG_EOF or SOUND_SAMPLEFLAG_ERROR set. The
|
202
|
+
* SOUND_SAMPLEFLAG_EAGAIN flag is reset before each call to this
|
203
|
+
* method.
|
204
|
+
*/
|
205
|
+
Uint32 (*read)(Sound_Sample *sample);
|
206
|
+
|
207
|
+
/*
|
208
|
+
* Reset the decoding to the beginning of the stream. Nonzero on
|
209
|
+
* success, zero on failure.
|
210
|
+
*
|
211
|
+
* The purpose of this method is to allow for higher efficiency than
|
212
|
+
* an application could get by just recreating the sample externally;
|
213
|
+
* not only do they not have to reopen the RWops, reallocate buffers,
|
214
|
+
* and potentially pass the data through several rejecting decoders,
|
215
|
+
* but certain decoders will not have to recreate their existing
|
216
|
+
* state (search for metadata, etc) since they already know they
|
217
|
+
* have a valid audio stream with a given set of characteristics.
|
218
|
+
*
|
219
|
+
* The decoder is responsible for calling seek() on the associated
|
220
|
+
* SDL_RWops. A failing call to seek() should be the ONLY reason that
|
221
|
+
* this method should ever fail!
|
222
|
+
*/
|
223
|
+
int (*rewind)(Sound_Sample *sample);
|
224
|
+
|
225
|
+
/*
|
226
|
+
* Reposition the decoding to an arbitrary point. Nonzero on
|
227
|
+
* success, zero on failure.
|
228
|
+
*
|
229
|
+
* The purpose of this method is to allow for higher efficiency than
|
230
|
+
* an application could get by just rewinding the sample and
|
231
|
+
* decoding to a given point.
|
232
|
+
*
|
233
|
+
* The decoder is responsible for calling seek() on the associated
|
234
|
+
* SDL_RWops.
|
235
|
+
*
|
236
|
+
* If there is an error, try to recover so that the next read will
|
237
|
+
* continue as if nothing happened.
|
238
|
+
*/
|
239
|
+
int (*seek)(Sound_Sample *sample, Uint32 ms);
|
240
|
+
} Sound_DecoderFunctions;
|
241
|
+
|
242
|
+
|
243
|
+
typedef void (*MixFunc)(float *dst, void *src, Uint32 frames, float *gains);
|
244
|
+
|
245
|
+
typedef struct __SOUND_SAMPLEINTERNAL__
|
246
|
+
{
|
247
|
+
Sound_Sample *next;
|
248
|
+
Sound_Sample *prev;
|
249
|
+
SDL_RWops *rw;
|
250
|
+
const Sound_DecoderFunctions *funcs;
|
251
|
+
SDL_AudioCVT sdlcvt;
|
252
|
+
void *buffer;
|
253
|
+
Uint32 buffer_size;
|
254
|
+
void *decoder_private;
|
255
|
+
Sint32 total_time;
|
256
|
+
Uint32 mix_position;
|
257
|
+
MixFunc mix;
|
258
|
+
} Sound_SampleInternal;
|
259
|
+
|
260
|
+
|
261
|
+
/* error messages... */
|
262
|
+
#define ERR_IS_INITIALIZED "Already initialized"
|
263
|
+
#define ERR_NOT_INITIALIZED "Not initialized"
|
264
|
+
#define ERR_INVALID_ARGUMENT "Invalid argument"
|
265
|
+
#define ERR_OUT_OF_MEMORY "Out of memory"
|
266
|
+
#define ERR_NOT_SUPPORTED "Operation not supported"
|
267
|
+
#define ERR_UNSUPPORTED_FORMAT "Sound format unsupported"
|
268
|
+
#define ERR_NOT_A_HANDLE "Not a file handle"
|
269
|
+
#define ERR_NO_SUCH_FILE "No such file"
|
270
|
+
#define ERR_PAST_EOF "Past end of file"
|
271
|
+
#define ERR_IO_ERROR "I/O error"
|
272
|
+
#define ERR_COMPRESSION "(De)compression error"
|
273
|
+
#define ERR_PREV_ERROR "Previous decoding already caused an error"
|
274
|
+
#define ERR_PREV_EOF "Previous decoding already triggered EOF"
|
275
|
+
#define ERR_CANNOT_SEEK "Sample is not seekable"
|
276
|
+
|
277
|
+
/*
|
278
|
+
* Call this to set the message returned by Sound_GetError().
|
279
|
+
* Please only use the ERR_* constants above, or add new constants to the
|
280
|
+
* above group, but I want these all in one place.
|
281
|
+
*
|
282
|
+
* Calling this with a NULL argument is a safe no-op.
|
283
|
+
*/
|
284
|
+
void __Sound_SetError(const char *err);
|
285
|
+
|
286
|
+
/*
|
287
|
+
* Call this to convert milliseconds to an actual byte position, based on
|
288
|
+
* audio data characteristics.
|
289
|
+
*/
|
290
|
+
Uint32 __Sound_convertMsToBytePos(Sound_AudioInfo *info, Uint32 ms);
|
291
|
+
|
292
|
+
|
293
|
+
/* These get used all over for lessening code clutter. */
|
294
|
+
#define BAIL_MACRO(e, r) { __Sound_SetError(e); return r; }
|
295
|
+
#define BAIL_IF_MACRO(c, e, r) if (c) { __Sound_SetError(e); return r; }
|
296
|
+
|
297
|
+
#ifdef __cplusplus
|
298
|
+
extern "C" {
|
299
|
+
#endif
|
300
|
+
|
301
|
+
#endif /* defined _INCLUDE_SDL_SOUND_INTERNAL_H_ */
|
302
|
+
|
303
|
+
/* end of SDL_sound_internal.h ... */
|
304
|
+
|