gosu 0.15.1 → 1.1.0.pre1

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Files changed (227) hide show
  1. checksums.yaml +4 -4
  2. data/.yardopts +1 -0
  3. data/COPYING +1 -1
  4. data/dependencies/SDL/include/SDL.h +138 -0
  5. data/dependencies/SDL/include/SDL_assert.h +293 -0
  6. data/dependencies/SDL/include/SDL_atomic.h +295 -0
  7. data/dependencies/SDL/include/SDL_audio.h +859 -0
  8. data/dependencies/SDL/include/SDL_bits.h +121 -0
  9. data/dependencies/SDL/include/SDL_blendmode.h +123 -0
  10. data/dependencies/SDL/include/SDL_clipboard.h +71 -0
  11. data/dependencies/SDL/include/SDL_config.h +55 -0
  12. data/dependencies/SDL/include/SDL_config_android.h +182 -0
  13. data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
  14. data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
  15. data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
  16. data/dependencies/SDL/include/SDL_config_os2.h +188 -0
  17. data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
  18. data/dependencies/SDL/include/SDL_config_psp.h +165 -0
  19. data/dependencies/SDL/include/SDL_config_windows.h +288 -0
  20. data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
  21. data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
  22. data/dependencies/SDL/include/SDL_copying.h +20 -0
  23. data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
  24. data/dependencies/SDL/include/SDL_egl.h +1676 -0
  25. data/dependencies/SDL/include/SDL_endian.h +263 -0
  26. data/dependencies/SDL/include/SDL_error.h +112 -0
  27. data/dependencies/SDL/include/SDL_events.h +827 -0
  28. data/dependencies/SDL/include/SDL_filesystem.h +136 -0
  29. data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
  30. data/dependencies/SDL/include/SDL_gesture.h +87 -0
  31. data/dependencies/SDL/include/SDL_haptic.h +1247 -0
  32. data/dependencies/SDL/include/SDL_hints.h +1578 -0
  33. data/dependencies/SDL/include/SDL_joystick.h +499 -0
  34. data/dependencies/SDL/include/SDL_keyboard.h +217 -0
  35. data/dependencies/SDL/include/SDL_keycode.h +351 -0
  36. data/dependencies/SDL/include/SDL_loadso.h +81 -0
  37. data/dependencies/SDL/include/SDL_locale.h +101 -0
  38. data/dependencies/SDL/include/SDL_log.h +211 -0
  39. data/dependencies/SDL/include/SDL_main.h +180 -0
  40. data/dependencies/SDL/include/SDL_messagebox.h +146 -0
  41. data/dependencies/SDL/include/SDL_metal.h +117 -0
  42. data/dependencies/SDL/include/SDL_misc.h +75 -0
  43. data/dependencies/SDL/include/SDL_mouse.h +302 -0
  44. data/dependencies/SDL/include/SDL_mutex.h +251 -0
  45. data/dependencies/SDL/include/SDL_name.h +33 -0
  46. data/dependencies/SDL/include/SDL_opengl.h +2183 -0
  47. data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
  48. data/dependencies/SDL/include/SDL_opengles.h +39 -0
  49. data/dependencies/SDL/include/SDL_opengles2.h +52 -0
  50. data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
  51. data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
  52. data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
  53. data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
  54. data/dependencies/SDL/include/SDL_pixels.h +479 -0
  55. data/dependencies/SDL/include/SDL_platform.h +198 -0
  56. data/dependencies/SDL/include/SDL_power.h +75 -0
  57. data/dependencies/SDL/include/SDL_quit.h +58 -0
  58. data/dependencies/SDL/include/SDL_rect.h +174 -0
  59. data/dependencies/SDL/include/SDL_render.h +1158 -0
  60. data/dependencies/SDL/include/SDL_revision.h +2 -0
  61. data/dependencies/SDL/include/SDL_rwops.h +283 -0
  62. data/dependencies/SDL/include/SDL_scancode.h +413 -0
  63. data/dependencies/SDL/include/SDL_sensor.h +267 -0
  64. data/dependencies/SDL/include/SDL_shape.h +144 -0
  65. data/dependencies/SDL/include/SDL_stdinc.h +647 -0
  66. data/dependencies/SDL/include/SDL_surface.h +563 -0
  67. data/dependencies/SDL/include/SDL_system.h +325 -0
  68. data/dependencies/SDL/include/SDL_syswm.h +354 -0
  69. data/dependencies/SDL/include/SDL_test.h +69 -0
  70. data/dependencies/SDL/include/SDL_test_assert.h +105 -0
  71. data/dependencies/SDL/include/SDL_test_common.h +218 -0
  72. data/dependencies/SDL/include/SDL_test_compare.h +69 -0
  73. data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
  74. data/dependencies/SDL/include/SDL_test_font.h +81 -0
  75. data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
  76. data/dependencies/SDL/include/SDL_test_harness.h +134 -0
  77. data/dependencies/SDL/include/SDL_test_images.h +78 -0
  78. data/dependencies/SDL/include/SDL_test_log.h +67 -0
  79. data/dependencies/SDL/include/SDL_test_md5.h +129 -0
  80. data/dependencies/SDL/include/SDL_test_memory.h +63 -0
  81. data/dependencies/SDL/include/SDL_test_random.h +115 -0
  82. data/dependencies/SDL/include/SDL_thread.h +366 -0
  83. data/dependencies/SDL/include/SDL_timer.h +115 -0
  84. data/dependencies/SDL/include/SDL_touch.h +102 -0
  85. data/dependencies/SDL/include/SDL_types.h +29 -0
  86. data/dependencies/SDL/include/SDL_version.h +162 -0
  87. data/dependencies/SDL/include/SDL_video.h +1282 -0
  88. data/dependencies/SDL/include/SDL_vulkan.h +276 -0
  89. data/dependencies/SDL/include/begin_code.h +166 -0
  90. data/dependencies/SDL/include/close_code.h +40 -0
  91. data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
  92. data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
  93. data/dependencies/SDL_sound/SDL_sound.c +795 -0
  94. data/dependencies/SDL_sound/SDL_sound.h +725 -0
  95. data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
  96. data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
  97. data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
  98. data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
  99. data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
  100. data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
  101. data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
  102. data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
  103. data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
  104. data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
  105. data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
  106. data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
  107. data/dependencies/SDL_sound/dr_flac.h +5906 -0
  108. data/dependencies/SDL_sound/dr_mp3.h +2832 -0
  109. data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
  110. data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
  111. data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
  112. data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
  113. data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
  114. data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
  115. data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
  116. data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
  117. data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
  118. data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
  119. data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
  120. data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
  121. data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
  122. data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
  123. data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
  124. data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
  125. data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
  126. data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
  127. data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
  128. data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
  129. data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
  130. data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
  131. data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
  132. data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
  133. data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
  134. data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
  135. data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
  136. data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
  137. data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
  138. data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
  139. data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
  140. data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
  141. data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
  142. data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
  143. data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
  144. data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
  145. data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
  146. data/dependencies/al_soft/AL/al.h +655 -0
  147. data/dependencies/al_soft/AL/alc.h +270 -0
  148. data/dependencies/al_soft/AL/alext.h +585 -0
  149. data/dependencies/al_soft/AL/efx-creative.h +3 -0
  150. data/dependencies/al_soft/AL/efx-presets.h +402 -0
  151. data/dependencies/al_soft/AL/efx.h +762 -0
  152. data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
  153. data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
  154. data/{src → dependencies/stb}/stb_image.h +330 -127
  155. data/{src → dependencies/stb}/stb_image_write.h +156 -85
  156. data/{src → dependencies/stb}/stb_truetype.h +192 -69
  157. data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
  158. data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
  159. data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
  160. data/ext/gosu/extconf.rb +53 -39
  161. data/{Gosu → include/Gosu}/Audio.hpp +6 -8
  162. data/include/Gosu/Bitmap.hpp +100 -0
  163. data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
  164. data/{Gosu → include/Gosu}/Color.hpp +0 -0
  165. data/{Gosu → include/Gosu}/Directories.hpp +0 -0
  166. data/{Gosu → include/Gosu}/Font.hpp +1 -1
  167. data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
  168. data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
  169. data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
  170. data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
  171. data/{Gosu → include/Gosu}/IO.hpp +0 -0
  172. data/{Gosu → include/Gosu}/Image.hpp +7 -6
  173. data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
  174. data/{Gosu → include/Gosu}/Input.hpp +39 -51
  175. data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
  176. data/{Gosu → include/Gosu}/Math.hpp +0 -0
  177. data/{Gosu → include/Gosu}/Platform.hpp +0 -0
  178. data/{Gosu → include/Gosu}/Text.hpp +0 -0
  179. data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
  180. data/{Gosu → include/Gosu}/Timing.hpp +0 -0
  181. data/{Gosu → include/Gosu}/Utility.hpp +15 -4
  182. data/{Gosu → include/Gosu}/Version.hpp +3 -3
  183. data/{Gosu → include/Gosu}/Window.hpp +46 -34
  184. data/lib/OpenAL32.dll +0 -0
  185. data/lib/SDL2.dll +0 -0
  186. data/lib/gosu.rb +0 -3
  187. data/lib/gosu/patches.rb +0 -23
  188. data/lib/gosu/preview.rb +1 -3
  189. data/lib/gosu/swig_patches.rb +6 -8
  190. data/lib64/OpenAL32.dll +0 -0
  191. data/lib64/SDL2.dll +0 -0
  192. data/rdoc/gosu.rb +112 -23
  193. data/src/Audio.cpp +50 -224
  194. data/src/AudioFile.hpp +20 -37
  195. data/src/AudioFileAudioToolbox.cpp +237 -0
  196. data/src/AudioFileSDLSound.cpp +147 -0
  197. data/src/AudioImpl.cpp +3 -12
  198. data/src/AudioImpl.hpp +3 -1
  199. data/src/Bitmap.cpp +85 -83
  200. data/src/BitmapIO.cpp +52 -58
  201. data/src/Font.cpp +4 -1
  202. data/src/Graphics.cpp +7 -4
  203. data/src/Image.cpp +13 -16
  204. data/src/Input.cpp +412 -164
  205. data/src/LargeImageData.cpp +2 -1
  206. data/src/MarkupParser.cpp +2 -1
  207. data/src/Resolution.cpp +8 -8
  208. data/src/RubyGosu.cxx +1184 -352
  209. data/src/RubyGosu.h +3 -2
  210. data/src/TexChunk.cpp +1 -1
  211. data/src/Text.cpp +1 -0
  212. data/src/TextBuilder.cpp +3 -1
  213. data/src/Texture.cpp +1 -1
  214. data/src/TrueTypeFont.cpp +2 -1
  215. data/src/TrueTypeFontWin.cpp +3 -3
  216. data/src/Utility.cpp +11 -7
  217. data/src/Window.cpp +90 -62
  218. data/src/WindowUIKit.cpp +21 -9
  219. metadata +195 -46
  220. data/Gosu/AutoLink.hpp +0 -14
  221. data/Gosu/Bitmap.hpp +0 -113
  222. data/lib/gosu/zen.rb +0 -89
  223. data/src/AudioToolboxFile.hpp +0 -210
  224. data/src/MPEGFile.hpp +0 -90
  225. data/src/OggFile.hpp +0 -92
  226. data/src/SndFile.hpp +0 -174
  227. data/src/WinMain.cpp +0 -64
@@ -0,0 +1,198 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ /**
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+ * \file SDL_platform.h
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+ *
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+ * Try to get a standard set of platform defines.
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+ */
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+
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+ #ifndef SDL_platform_h_
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+ #define SDL_platform_h_
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+
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+ #if defined(_AIX)
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+ #undef __AIX__
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+ #define __AIX__ 1
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+ #endif
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+ #if defined(__HAIKU__)
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+ #undef __HAIKU__
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+ #define __HAIKU__ 1
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+ #endif
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+ #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
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+ #undef __BSDI__
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+ #define __BSDI__ 1
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+ #endif
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+ #if defined(_arch_dreamcast)
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+ #undef __DREAMCAST__
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+ #define __DREAMCAST__ 1
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+ #endif
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+ #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
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+ #undef __FREEBSD__
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+ #define __FREEBSD__ 1
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+ #endif
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+ #if defined(hpux) || defined(__hpux) || defined(__hpux__)
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+ #undef __HPUX__
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+ #define __HPUX__ 1
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+ #endif
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+ #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
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+ #undef __IRIX__
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+ #define __IRIX__ 1
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+ #endif
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+ #if (defined(linux) || defined(__linux) || defined(__linux__))
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+ #undef __LINUX__
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+ #define __LINUX__ 1
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+ #endif
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+ #if defined(ANDROID) || defined(__ANDROID__)
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+ #undef __ANDROID__
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+ #undef __LINUX__ /* do we need to do this? */
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+ #define __ANDROID__ 1
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+ #endif
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+
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+ #if defined(__APPLE__)
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+ /* lets us know what version of Mac OS X we're compiling on */
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+ #include "AvailabilityMacros.h"
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+ #include "TargetConditionals.h"
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+ #if TARGET_OS_TV
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+ #undef __TVOS__
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+ #define __TVOS__ 1
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+ #endif
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+ #if TARGET_OS_IPHONE
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+ /* if compiling for iOS */
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+ #undef __IPHONEOS__
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+ #define __IPHONEOS__ 1
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+ #undef __MACOSX__
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+ #else
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+ /* if not compiling for iOS */
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+ #undef __MACOSX__
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+ #define __MACOSX__ 1
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+ #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
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+ # error SDL for Mac OS X only supports deploying on 10.6 and above.
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+ #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1060 */
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+ #endif /* TARGET_OS_IPHONE */
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+ #endif /* defined(__APPLE__) */
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+
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+ #if defined(__NetBSD__)
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+ #undef __NETBSD__
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+ #define __NETBSD__ 1
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+ #endif
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+ #if defined(__OpenBSD__)
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+ #undef __OPENBSD__
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+ #define __OPENBSD__ 1
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+ #endif
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+ #if defined(__OS2__) || defined(__EMX__)
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+ #undef __OS2__
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+ #define __OS2__ 1
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+ #endif
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+ #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
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+ #undef __OSF__
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+ #define __OSF__ 1
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+ #endif
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+ #if defined(__QNXNTO__)
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+ #undef __QNXNTO__
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+ #define __QNXNTO__ 1
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+ #endif
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+ #if defined(riscos) || defined(__riscos) || defined(__riscos__)
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+ #undef __RISCOS__
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+ #define __RISCOS__ 1
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+ #endif
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+ #if defined(__sun) && defined(__SVR4)
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+ #undef __SOLARIS__
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+ #define __SOLARIS__ 1
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+ #endif
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+
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+ #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
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+ /* Try to find out if we're compiling for WinRT or non-WinRT */
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+ #if defined(_MSC_VER) && defined(__has_include)
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+ #if __has_include(<winapifamily.h>)
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+ #define HAVE_WINAPIFAMILY_H 1
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+ #else
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+ #define HAVE_WINAPIFAMILY_H 0
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+ #endif
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+
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+ /* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
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+ #elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
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+ #define HAVE_WINAPIFAMILY_H 1
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+ #else
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+ #define HAVE_WINAPIFAMILY_H 0
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+ #endif
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+
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+ #if HAVE_WINAPIFAMILY_H
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+ #include <winapifamily.h>
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+ #define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
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+ #else
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+ #define WINAPI_FAMILY_WINRT 0
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+ #endif /* HAVE_WINAPIFAMILY_H */
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+
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+ #if WINAPI_FAMILY_WINRT
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+ #undef __WINRT__
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+ #define __WINRT__ 1
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+ #else
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+ #undef __WINDOWS__
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+ #define __WINDOWS__ 1
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+ #endif
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+ #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
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+
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+ #if defined(__WINDOWS__)
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+ #undef __WIN32__
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+ #define __WIN32__ 1
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+ #endif
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+ #if defined(__PSP__)
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+ #undef __PSP__
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+ #define __PSP__ 1
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+ #endif
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+
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+ /* The NACL compiler defines __native_client__ and __pnacl__
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+ * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
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+ */
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+ #if defined(__native_client__)
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+ #undef __LINUX__
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+ #undef __NACL__
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+ #define __NACL__ 1
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+ #endif
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+ #if defined(__pnacl__)
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+ #undef __LINUX__
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+ #undef __PNACL__
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+ #define __PNACL__ 1
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+ /* PNACL with newlib supports static linking only */
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+ #define __SDL_NOGETPROCADDR__
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+ #endif
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+
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+
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+ #include "begin_code.h"
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+ /* Set up for C function definitions, even when using C++ */
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+ #ifdef __cplusplus
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+ extern "C" {
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+ #endif
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+
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+ /**
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+ * \brief Gets the name of the platform.
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+ */
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+ extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
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+
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+ /* Ends C function definitions when using C++ */
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+ #ifdef __cplusplus
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+ }
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+ #endif
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+ #include "close_code.h"
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+
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+ #endif /* SDL_platform_h_ */
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+
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+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,75 @@
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+ /*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ #ifndef SDL_power_h_
23
+ #define SDL_power_h_
24
+
25
+ /**
26
+ * \file SDL_power.h
27
+ *
28
+ * Header for the SDL power management routines.
29
+ */
30
+
31
+ #include "SDL_stdinc.h"
32
+
33
+ #include "begin_code.h"
34
+ /* Set up for C function definitions, even when using C++ */
35
+ #ifdef __cplusplus
36
+ extern "C" {
37
+ #endif
38
+
39
+ /**
40
+ * \brief The basic state for the system's power supply.
41
+ */
42
+ typedef enum
43
+ {
44
+ SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */
45
+ SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
46
+ SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
47
+ SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */
48
+ SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */
49
+ } SDL_PowerState;
50
+
51
+
52
+ /**
53
+ * \brief Get the current power supply details.
54
+ *
55
+ * \param secs Seconds of battery life left. You can pass a NULL here if
56
+ * you don't care. Will return -1 if we can't determine a
57
+ * value, or we're not running on a battery.
58
+ *
59
+ * \param pct Percentage of battery life left, between 0 and 100. You can
60
+ * pass a NULL here if you don't care. Will return -1 if we
61
+ * can't determine a value, or we're not running on a battery.
62
+ *
63
+ * \return The state of the battery (if any).
64
+ */
65
+ extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
66
+
67
+ /* Ends C function definitions when using C++ */
68
+ #ifdef __cplusplus
69
+ }
70
+ #endif
71
+ #include "close_code.h"
72
+
73
+ #endif /* SDL_power_h_ */
74
+
75
+ /* vi: set ts=4 sw=4 expandtab: */
@@ -0,0 +1,58 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_quit.h
24
+ *
25
+ * Include file for SDL quit event handling.
26
+ */
27
+
28
+ #ifndef SDL_quit_h_
29
+ #define SDL_quit_h_
30
+
31
+ #include "SDL_stdinc.h"
32
+ #include "SDL_error.h"
33
+
34
+ /**
35
+ * \file SDL_quit.h
36
+ *
37
+ * An ::SDL_QUIT event is generated when the user tries to close the application
38
+ * window. If it is ignored or filtered out, the window will remain open.
39
+ * If it is not ignored or filtered, it is queued normally and the window
40
+ * is allowed to close. When the window is closed, screen updates will
41
+ * complete, but have no effect.
42
+ *
43
+ * SDL_Init() installs signal handlers for SIGINT (keyboard interrupt)
44
+ * and SIGTERM (system termination request), if handlers do not already
45
+ * exist, that generate ::SDL_QUIT events as well. There is no way
46
+ * to determine the cause of an ::SDL_QUIT event, but setting a signal
47
+ * handler in your application will override the default generation of
48
+ * quit events for that signal.
49
+ *
50
+ * \sa SDL_Quit()
51
+ */
52
+
53
+ /* There are no functions directly affecting the quit event */
54
+
55
+ #define SDL_QuitRequested() \
56
+ (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
57
+
58
+ #endif /* SDL_quit_h_ */
@@ -0,0 +1,174 @@
1
+ /*
2
+ Simple DirectMedia Layer
3
+ Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
+
5
+ This software is provided 'as-is', without any express or implied
6
+ warranty. In no event will the authors be held liable for any damages
7
+ arising from the use of this software.
8
+
9
+ Permission is granted to anyone to use this software for any purpose,
10
+ including commercial applications, and to alter it and redistribute it
11
+ freely, subject to the following restrictions:
12
+
13
+ 1. The origin of this software must not be misrepresented; you must not
14
+ claim that you wrote the original software. If you use this software
15
+ in a product, an acknowledgment in the product documentation would be
16
+ appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be
18
+ misrepresented as being the original software.
19
+ 3. This notice may not be removed or altered from any source distribution.
20
+ */
21
+
22
+ /**
23
+ * \file SDL_rect.h
24
+ *
25
+ * Header file for SDL_rect definition and management functions.
26
+ */
27
+
28
+ #ifndef SDL_rect_h_
29
+ #define SDL_rect_h_
30
+
31
+ #include "SDL_stdinc.h"
32
+ #include "SDL_error.h"
33
+ #include "SDL_pixels.h"
34
+ #include "SDL_rwops.h"
35
+
36
+ #include "begin_code.h"
37
+ /* Set up for C function definitions, even when using C++ */
38
+ #ifdef __cplusplus
39
+ extern "C" {
40
+ #endif
41
+
42
+ /**
43
+ * \brief The structure that defines a point (integer)
44
+ *
45
+ * \sa SDL_EnclosePoints
46
+ * \sa SDL_PointInRect
47
+ */
48
+ typedef struct SDL_Point
49
+ {
50
+ int x;
51
+ int y;
52
+ } SDL_Point;
53
+
54
+ /**
55
+ * \brief The structure that defines a point (floating point)
56
+ *
57
+ * \sa SDL_EnclosePoints
58
+ * \sa SDL_PointInRect
59
+ */
60
+ typedef struct SDL_FPoint
61
+ {
62
+ float x;
63
+ float y;
64
+ } SDL_FPoint;
65
+
66
+
67
+ /**
68
+ * \brief A rectangle, with the origin at the upper left (integer).
69
+ *
70
+ * \sa SDL_RectEmpty
71
+ * \sa SDL_RectEquals
72
+ * \sa SDL_HasIntersection
73
+ * \sa SDL_IntersectRect
74
+ * \sa SDL_UnionRect
75
+ * \sa SDL_EnclosePoints
76
+ */
77
+ typedef struct SDL_Rect
78
+ {
79
+ int x, y;
80
+ int w, h;
81
+ } SDL_Rect;
82
+
83
+
84
+ /**
85
+ * \brief A rectangle, with the origin at the upper left (floating point).
86
+ */
87
+ typedef struct SDL_FRect
88
+ {
89
+ float x;
90
+ float y;
91
+ float w;
92
+ float h;
93
+ } SDL_FRect;
94
+
95
+
96
+ /**
97
+ * \brief Returns true if point resides inside a rectangle.
98
+ */
99
+ SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
100
+ {
101
+ return ( (p->x >= r->x) && (p->x < (r->x + r->w)) &&
102
+ (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE;
103
+ }
104
+
105
+ /**
106
+ * \brief Returns true if the rectangle has no area.
107
+ */
108
+ SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
109
+ {
110
+ return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE;
111
+ }
112
+
113
+ /**
114
+ * \brief Returns true if the two rectangles are equal.
115
+ */
116
+ SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
117
+ {
118
+ return (a && b && (a->x == b->x) && (a->y == b->y) &&
119
+ (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE;
120
+ }
121
+
122
+ /**
123
+ * \brief Determine whether two rectangles intersect.
124
+ *
125
+ * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
126
+ */
127
+ extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
128
+ const SDL_Rect * B);
129
+
130
+ /**
131
+ * \brief Calculate the intersection of two rectangles.
132
+ *
133
+ * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
134
+ */
135
+ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
136
+ const SDL_Rect * B,
137
+ SDL_Rect * result);
138
+
139
+ /**
140
+ * \brief Calculate the union of two rectangles.
141
+ */
142
+ extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
143
+ const SDL_Rect * B,
144
+ SDL_Rect * result);
145
+
146
+ /**
147
+ * \brief Calculate a minimal rectangle enclosing a set of points
148
+ *
149
+ * \return SDL_TRUE if any points were within the clipping rect
150
+ */
151
+ extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
152
+ int count,
153
+ const SDL_Rect * clip,
154
+ SDL_Rect * result);
155
+
156
+ /**
157
+ * \brief Calculate the intersection of a rectangle and line segment.
158
+ *
159
+ * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
160
+ */
161
+ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
162
+ rect, int *X1,
163
+ int *Y1, int *X2,
164
+ int *Y2);
165
+
166
+ /* Ends C function definitions when using C++ */
167
+ #ifdef __cplusplus
168
+ }
169
+ #endif
170
+ #include "close_code.h"
171
+
172
+ #endif /* SDL_rect_h_ */
173
+
174
+ /* vi: set ts=4 sw=4 expandtab: */