gosu 0.15.1 → 1.1.0.pre1
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- checksums.yaml +4 -4
- data/.yardopts +1 -0
- data/COPYING +1 -1
- data/dependencies/SDL/include/SDL.h +138 -0
- data/dependencies/SDL/include/SDL_assert.h +293 -0
- data/dependencies/SDL/include/SDL_atomic.h +295 -0
- data/dependencies/SDL/include/SDL_audio.h +859 -0
- data/dependencies/SDL/include/SDL_bits.h +121 -0
- data/dependencies/SDL/include/SDL_blendmode.h +123 -0
- data/dependencies/SDL/include/SDL_clipboard.h +71 -0
- data/dependencies/SDL/include/SDL_config.h +55 -0
- data/dependencies/SDL/include/SDL_config_android.h +182 -0
- data/dependencies/SDL/include/SDL_config_iphoneos.h +207 -0
- data/dependencies/SDL/include/SDL_config_macosx.h +266 -0
- data/dependencies/SDL/include/SDL_config_minimal.h +85 -0
- data/dependencies/SDL/include/SDL_config_os2.h +188 -0
- data/dependencies/SDL/include/SDL_config_pandora.h +135 -0
- data/dependencies/SDL/include/SDL_config_psp.h +165 -0
- data/dependencies/SDL/include/SDL_config_windows.h +288 -0
- data/dependencies/SDL/include/SDL_config_winrt.h +243 -0
- data/dependencies/SDL/include/SDL_config_wiz.h +149 -0
- data/dependencies/SDL/include/SDL_copying.h +20 -0
- data/dependencies/SDL/include/SDL_cpuinfo.h +299 -0
- data/dependencies/SDL/include/SDL_egl.h +1676 -0
- data/dependencies/SDL/include/SDL_endian.h +263 -0
- data/dependencies/SDL/include/SDL_error.h +112 -0
- data/dependencies/SDL/include/SDL_events.h +827 -0
- data/dependencies/SDL/include/SDL_filesystem.h +136 -0
- data/dependencies/SDL/include/SDL_gamecontroller.h +541 -0
- data/dependencies/SDL/include/SDL_gesture.h +87 -0
- data/dependencies/SDL/include/SDL_haptic.h +1247 -0
- data/dependencies/SDL/include/SDL_hints.h +1578 -0
- data/dependencies/SDL/include/SDL_joystick.h +499 -0
- data/dependencies/SDL/include/SDL_keyboard.h +217 -0
- data/dependencies/SDL/include/SDL_keycode.h +351 -0
- data/dependencies/SDL/include/SDL_loadso.h +81 -0
- data/dependencies/SDL/include/SDL_locale.h +101 -0
- data/dependencies/SDL/include/SDL_log.h +211 -0
- data/dependencies/SDL/include/SDL_main.h +180 -0
- data/dependencies/SDL/include/SDL_messagebox.h +146 -0
- data/dependencies/SDL/include/SDL_metal.h +117 -0
- data/dependencies/SDL/include/SDL_misc.h +75 -0
- data/dependencies/SDL/include/SDL_mouse.h +302 -0
- data/dependencies/SDL/include/SDL_mutex.h +251 -0
- data/dependencies/SDL/include/SDL_name.h +33 -0
- data/dependencies/SDL/include/SDL_opengl.h +2183 -0
- data/dependencies/SDL/include/SDL_opengl_glext.h +11180 -0
- data/dependencies/SDL/include/SDL_opengles.h +39 -0
- data/dependencies/SDL/include/SDL_opengles2.h +52 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2.h +621 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2ext.h +2050 -0
- data/dependencies/SDL/include/SDL_opengles2_gl2platform.h +30 -0
- data/dependencies/SDL/include/SDL_opengles2_khrplatform.h +282 -0
- data/dependencies/SDL/include/SDL_pixels.h +479 -0
- data/dependencies/SDL/include/SDL_platform.h +198 -0
- data/dependencies/SDL/include/SDL_power.h +75 -0
- data/dependencies/SDL/include/SDL_quit.h +58 -0
- data/dependencies/SDL/include/SDL_rect.h +174 -0
- data/dependencies/SDL/include/SDL_render.h +1158 -0
- data/dependencies/SDL/include/SDL_revision.h +2 -0
- data/dependencies/SDL/include/SDL_rwops.h +283 -0
- data/dependencies/SDL/include/SDL_scancode.h +413 -0
- data/dependencies/SDL/include/SDL_sensor.h +267 -0
- data/dependencies/SDL/include/SDL_shape.h +144 -0
- data/dependencies/SDL/include/SDL_stdinc.h +647 -0
- data/dependencies/SDL/include/SDL_surface.h +563 -0
- data/dependencies/SDL/include/SDL_system.h +325 -0
- data/dependencies/SDL/include/SDL_syswm.h +354 -0
- data/dependencies/SDL/include/SDL_test.h +69 -0
- data/dependencies/SDL/include/SDL_test_assert.h +105 -0
- data/dependencies/SDL/include/SDL_test_common.h +218 -0
- data/dependencies/SDL/include/SDL_test_compare.h +69 -0
- data/dependencies/SDL/include/SDL_test_crc32.h +124 -0
- data/dependencies/SDL/include/SDL_test_font.h +81 -0
- data/dependencies/SDL/include/SDL_test_fuzzer.h +384 -0
- data/dependencies/SDL/include/SDL_test_harness.h +134 -0
- data/dependencies/SDL/include/SDL_test_images.h +78 -0
- data/dependencies/SDL/include/SDL_test_log.h +67 -0
- data/dependencies/SDL/include/SDL_test_md5.h +129 -0
- data/dependencies/SDL/include/SDL_test_memory.h +63 -0
- data/dependencies/SDL/include/SDL_test_random.h +115 -0
- data/dependencies/SDL/include/SDL_thread.h +366 -0
- data/dependencies/SDL/include/SDL_timer.h +115 -0
- data/dependencies/SDL/include/SDL_touch.h +102 -0
- data/dependencies/SDL/include/SDL_types.h +29 -0
- data/dependencies/SDL/include/SDL_version.h +162 -0
- data/dependencies/SDL/include/SDL_video.h +1282 -0
- data/dependencies/SDL/include/SDL_vulkan.h +276 -0
- data/dependencies/SDL/include/begin_code.h +166 -0
- data/dependencies/SDL/include/close_code.h +40 -0
- data/dependencies/SDL/lib/x64/libSDL2.dll.a +0 -0
- data/dependencies/SDL/lib/x86/libSDL2.dll.a +0 -0
- data/dependencies/SDL_sound/SDL_sound.c +795 -0
- data/dependencies/SDL_sound/SDL_sound.h +725 -0
- data/dependencies/SDL_sound/SDL_sound_aiff.c +537 -0
- data/dependencies/SDL_sound/SDL_sound_au.c +352 -0
- data/dependencies/SDL_sound/SDL_sound_coreaudio.c +747 -0
- data/dependencies/SDL_sound/SDL_sound_flac.c +182 -0
- data/dependencies/SDL_sound/SDL_sound_internal.h +304 -0
- data/dependencies/SDL_sound/SDL_sound_modplug.c +228 -0
- data/dependencies/SDL_sound/SDL_sound_mp3.c +184 -0
- data/dependencies/SDL_sound/SDL_sound_raw.c +164 -0
- data/dependencies/SDL_sound/SDL_sound_shn.c +1309 -0
- data/dependencies/SDL_sound/SDL_sound_voc.c +550 -0
- data/dependencies/SDL_sound/SDL_sound_vorbis.c +223 -0
- data/dependencies/SDL_sound/SDL_sound_wav.c +783 -0
- data/dependencies/SDL_sound/dr_flac.h +5906 -0
- data/dependencies/SDL_sound/dr_mp3.h +2832 -0
- data/dependencies/SDL_sound/libmodplug/fastmix.c +1748 -0
- data/dependencies/SDL_sound/libmodplug/libmodplug.h +1001 -0
- data/dependencies/SDL_sound/libmodplug/load_669.c +188 -0
- data/dependencies/SDL_sound/libmodplug/load_abc.c +4725 -0
- data/dependencies/SDL_sound/libmodplug/load_amf.c +403 -0
- data/dependencies/SDL_sound/libmodplug/load_ams.c +587 -0
- data/dependencies/SDL_sound/libmodplug/load_dbm.c +357 -0
- data/dependencies/SDL_sound/libmodplug/load_dmf.c +531 -0
- data/dependencies/SDL_sound/libmodplug/load_dsm.c +232 -0
- data/dependencies/SDL_sound/libmodplug/load_far.c +253 -0
- data/dependencies/SDL_sound/libmodplug/load_it.c +796 -0
- data/dependencies/SDL_sound/libmodplug/load_mdl.c +488 -0
- data/dependencies/SDL_sound/libmodplug/load_med.c +757 -0
- data/dependencies/SDL_sound/libmodplug/load_mid.c +1405 -0
- data/dependencies/SDL_sound/libmodplug/load_mod.c +269 -0
- data/dependencies/SDL_sound/libmodplug/load_mt2.c +546 -0
- data/dependencies/SDL_sound/libmodplug/load_mtm.c +142 -0
- data/dependencies/SDL_sound/libmodplug/load_okt.c +192 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.c +1143 -0
- data/dependencies/SDL_sound/libmodplug/load_pat.h +25 -0
- data/dependencies/SDL_sound/libmodplug/load_psm.c +350 -0
- data/dependencies/SDL_sound/libmodplug/load_ptm.c +204 -0
- data/dependencies/SDL_sound/libmodplug/load_s3m.c +325 -0
- data/dependencies/SDL_sound/libmodplug/load_stm.c +180 -0
- data/dependencies/SDL_sound/libmodplug/load_ult.c +206 -0
- data/dependencies/SDL_sound/libmodplug/load_umx.c +51 -0
- data/dependencies/SDL_sound/libmodplug/load_xm.c +554 -0
- data/dependencies/SDL_sound/libmodplug/mmcmp.c +382 -0
- data/dependencies/SDL_sound/libmodplug/modplug.c +170 -0
- data/dependencies/SDL_sound/libmodplug/modplug.h +90 -0
- data/dependencies/SDL_sound/libmodplug/snd_dsp.c +301 -0
- data/dependencies/SDL_sound/libmodplug/snd_flt.c +63 -0
- data/dependencies/SDL_sound/libmodplug/snd_fx.c +2350 -0
- data/dependencies/SDL_sound/libmodplug/sndfile.c +1169 -0
- data/dependencies/SDL_sound/libmodplug/sndmix.c +1034 -0
- data/dependencies/SDL_sound/libmodplug/tables.h +371 -0
- data/{src/stb_vorbis.c → dependencies/SDL_sound/stb_vorbis.h} +143 -78
- data/dependencies/al_soft/AL/al.h +655 -0
- data/dependencies/al_soft/AL/alc.h +270 -0
- data/dependencies/al_soft/AL/alext.h +585 -0
- data/dependencies/al_soft/AL/efx-creative.h +3 -0
- data/dependencies/al_soft/AL/efx-presets.h +402 -0
- data/dependencies/al_soft/AL/efx.h +762 -0
- data/dependencies/al_soft/x64/libOpenAL32.dll.a +0 -0
- data/dependencies/al_soft/x86/libOpenAL32.dll.a +0 -0
- data/{src → dependencies/stb}/stb_image.h +330 -127
- data/{src → dependencies/stb}/stb_image_write.h +156 -85
- data/{src → dependencies/stb}/stb_truetype.h +192 -69
- data/{src → dependencies/utf8proc}/utf8proc.c +0 -0
- data/{src → dependencies/utf8proc}/utf8proc.h +0 -0
- data/{src → dependencies/utf8proc}/utf8proc_data.h +0 -0
- data/ext/gosu/extconf.rb +53 -39
- data/{Gosu → include/Gosu}/Audio.hpp +6 -8
- data/include/Gosu/Bitmap.hpp +100 -0
- data/{Gosu → include/Gosu}/Buttons.hpp +104 -44
- data/{Gosu → include/Gosu}/Color.hpp +0 -0
- data/{Gosu → include/Gosu}/Directories.hpp +0 -0
- data/{Gosu → include/Gosu}/Font.hpp +1 -1
- data/{Gosu → include/Gosu}/Fwd.hpp +0 -5
- data/{Gosu → include/Gosu}/Gosu.hpp +0 -0
- data/{Gosu → include/Gosu}/Graphics.hpp +0 -0
- data/{Gosu → include/Gosu}/GraphicsBase.hpp +0 -0
- data/{Gosu → include/Gosu}/IO.hpp +0 -0
- data/{Gosu → include/Gosu}/Image.hpp +7 -6
- data/{Gosu → include/Gosu}/ImageData.hpp +0 -0
- data/{Gosu → include/Gosu}/Input.hpp +39 -51
- data/{Gosu → include/Gosu}/Inspection.hpp +0 -0
- data/{Gosu → include/Gosu}/Math.hpp +0 -0
- data/{Gosu → include/Gosu}/Platform.hpp +0 -0
- data/{Gosu → include/Gosu}/Text.hpp +0 -0
- data/{Gosu → include/Gosu}/TextInput.hpp +0 -0
- data/{Gosu → include/Gosu}/Timing.hpp +0 -0
- data/{Gosu → include/Gosu}/Utility.hpp +15 -4
- data/{Gosu → include/Gosu}/Version.hpp +3 -3
- data/{Gosu → include/Gosu}/Window.hpp +46 -34
- data/lib/OpenAL32.dll +0 -0
- data/lib/SDL2.dll +0 -0
- data/lib/gosu.rb +0 -3
- data/lib/gosu/patches.rb +0 -23
- data/lib/gosu/preview.rb +1 -3
- data/lib/gosu/swig_patches.rb +6 -8
- data/lib64/OpenAL32.dll +0 -0
- data/lib64/SDL2.dll +0 -0
- data/rdoc/gosu.rb +112 -23
- data/src/Audio.cpp +50 -224
- data/src/AudioFile.hpp +20 -37
- data/src/AudioFileAudioToolbox.cpp +237 -0
- data/src/AudioFileSDLSound.cpp +147 -0
- data/src/AudioImpl.cpp +3 -12
- data/src/AudioImpl.hpp +3 -1
- data/src/Bitmap.cpp +85 -83
- data/src/BitmapIO.cpp +52 -58
- data/src/Font.cpp +4 -1
- data/src/Graphics.cpp +7 -4
- data/src/Image.cpp +13 -16
- data/src/Input.cpp +412 -164
- data/src/LargeImageData.cpp +2 -1
- data/src/MarkupParser.cpp +2 -1
- data/src/Resolution.cpp +8 -8
- data/src/RubyGosu.cxx +1184 -352
- data/src/RubyGosu.h +3 -2
- data/src/TexChunk.cpp +1 -1
- data/src/Text.cpp +1 -0
- data/src/TextBuilder.cpp +3 -1
- data/src/Texture.cpp +1 -1
- data/src/TrueTypeFont.cpp +2 -1
- data/src/TrueTypeFontWin.cpp +3 -3
- data/src/Utility.cpp +11 -7
- data/src/Window.cpp +90 -62
- data/src/WindowUIKit.cpp +21 -9
- metadata +195 -46
- data/Gosu/AutoLink.hpp +0 -14
- data/Gosu/Bitmap.hpp +0 -113
- data/lib/gosu/zen.rb +0 -89
- data/src/AudioToolboxFile.hpp +0 -210
- data/src/MPEGFile.hpp +0 -90
- data/src/OggFile.hpp +0 -92
- data/src/SndFile.hpp +0 -174
- data/src/WinMain.cpp +0 -64
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_joystick.h
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*
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* Include file for SDL joystick event handling
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*
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* The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick
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* behind a device_index changing as joysticks are plugged and unplugged.
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*
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* The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
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* then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
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*
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* The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of
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* the device (a X360 wired controller for example). This identifier is platform dependent.
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*
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*
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*/
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#ifndef SDL_joystick_h_
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#define SDL_joystick_h_
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* \file SDL_joystick.h
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*
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* In order to use these functions, SDL_Init() must have been called
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* with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
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* for joysticks, and load appropriate drivers.
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*
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* If you would like to receive joystick updates while the application
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* is in the background, you should set the following hint before calling
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* SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS
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*/
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/**
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* The joystick structure used to identify an SDL joystick
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*/
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struct _SDL_Joystick;
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typedef struct _SDL_Joystick SDL_Joystick;
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/* A structure that encodes the stable unique id for a joystick device */
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typedef struct {
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Uint8 data[16];
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} SDL_JoystickGUID;
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/**
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* This is a unique ID for a joystick for the time it is connected to the system,
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* and is never reused for the lifetime of the application. If the joystick is
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* disconnected and reconnected, it will get a new ID.
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*
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*/
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typedef Sint32 SDL_JoystickID;
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typedef enum
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{
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SDL_JOYSTICK_TYPE_UNKNOWN,
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SDL_JOYSTICK_TYPE_GAMECONTROLLER,
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SDL_JOYSTICK_TYPE_WHEEL,
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SDL_JOYSTICK_TYPE_ARCADE_STICK,
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SDL_JOYSTICK_TYPE_FLIGHT_STICK,
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SDL_JOYSTICK_TYPE_DANCE_PAD,
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SDL_JOYSTICK_TYPE_GUITAR,
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SDL_JOYSTICK_TYPE_DRUM_KIT,
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SDL_JOYSTICK_TYPE_ARCADE_PAD,
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SDL_JOYSTICK_TYPE_THROTTLE
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} SDL_JoystickType;
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typedef enum
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{
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SDL_JOYSTICK_POWER_UNKNOWN = -1,
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SDL_JOYSTICK_POWER_EMPTY, /* <= 5% */
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SDL_JOYSTICK_POWER_LOW, /* <= 20% */
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SDL_JOYSTICK_POWER_MEDIUM, /* <= 70% */
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SDL_JOYSTICK_POWER_FULL, /* <= 100% */
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SDL_JOYSTICK_POWER_WIRED,
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SDL_JOYSTICK_POWER_MAX
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} SDL_JoystickPowerLevel;
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/* Set max recognized G-force from accelerometer
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See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
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*/
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#define SDL_IPHONE_MAX_GFORCE 5.0
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/* Function prototypes */
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/**
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* Locking for multi-threaded access to the joystick API
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*
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* If you are using the joystick API or handling events from multiple threads
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* you should use these locking functions to protect access to the joysticks.
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*
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* In particular, you are guaranteed that the joystick list won't change, so
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* the API functions that take a joystick index will be valid, and joystick
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* and game controller events will not be delivered.
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*/
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extern DECLSPEC void SDLCALL SDL_LockJoysticks(void);
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extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
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/**
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* Count the number of joysticks attached to the system right now
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*/
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extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
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/**
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* Get the implementation dependent name of a joystick.
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* This can be called before any joysticks are opened.
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* If no name can be found, this function returns NULL.
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*/
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extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
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/**
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* Get the player index of a joystick, or -1 if it's not available
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* This can be called before any joysticks are opened.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
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/**
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* Return the GUID for the joystick at this index
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+
* This can be called before any joysticks are opened.
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+
*/
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151
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+
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index);
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152
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+
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153
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+
/**
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154
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+
* Get the USB vendor ID of a joystick, if available.
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+
* This can be called before any joysticks are opened.
|
156
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+
* If the vendor ID isn't available this function returns 0.
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157
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+
*/
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158
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+
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
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159
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+
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160
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+
/**
|
161
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+
* Get the USB product ID of a joystick, if available.
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+
* This can be called before any joysticks are opened.
|
163
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+
* If the product ID isn't available this function returns 0.
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164
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+
*/
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165
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+
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
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166
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+
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167
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+
/**
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168
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+
* Get the product version of a joystick, if available.
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+
* This can be called before any joysticks are opened.
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+
* If the product version isn't available this function returns 0.
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171
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+
*/
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172
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+
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
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173
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+
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174
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+
/**
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175
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+
* Get the type of a joystick, if available.
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176
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+
* This can be called before any joysticks are opened.
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177
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+
*/
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178
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+
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index);
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179
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+
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180
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+
/**
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181
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+
* Get the instance ID of a joystick.
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182
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+
* This can be called before any joysticks are opened.
|
183
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+
* If the index is out of range, this function will return -1.
|
184
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+
*/
|
185
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+
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index);
|
186
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+
|
187
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+
/**
|
188
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+
* Open a joystick for use.
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189
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+
* The index passed as an argument refers to the N'th joystick on the system.
|
190
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+
* This index is not the value which will identify this joystick in future
|
191
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+
* joystick events. The joystick's instance id (::SDL_JoystickID) will be used
|
192
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+
* there instead.
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+
*
|
194
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+
* \return A joystick identifier, or NULL if an error occurred.
|
195
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+
*/
|
196
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+
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
|
197
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+
|
198
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+
/**
|
199
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+
* Return the SDL_Joystick associated with an instance id.
|
200
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+
*/
|
201
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+
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID instance_id);
|
202
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+
|
203
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+
/**
|
204
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+
* Return the SDL_Joystick associated with a player index.
|
205
|
+
*/
|
206
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+
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index);
|
207
|
+
|
208
|
+
/**
|
209
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+
* Attaches a new virtual joystick.
|
210
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+
* Returns the joystick's device index, or -1 if an error occurred.
|
211
|
+
*/
|
212
|
+
extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtual(SDL_JoystickType type,
|
213
|
+
int naxes,
|
214
|
+
int nbuttons,
|
215
|
+
int nhats);
|
216
|
+
|
217
|
+
/**
|
218
|
+
* Detaches a virtual joystick
|
219
|
+
* Returns 0 on success, or -1 if an error occurred.
|
220
|
+
*/
|
221
|
+
extern DECLSPEC int SDLCALL SDL_JoystickDetachVirtual(int device_index);
|
222
|
+
|
223
|
+
/**
|
224
|
+
* Indicates whether or not a virtual-joystick is at a given device index.
|
225
|
+
*/
|
226
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index);
|
227
|
+
|
228
|
+
/**
|
229
|
+
* Set values on an opened, virtual-joystick's controls.
|
230
|
+
* Please note that values set here will not be applied until the next
|
231
|
+
* call to SDL_JoystickUpdate, which can either be called directly,
|
232
|
+
* or can be called indirectly through various other SDL APIS,
|
233
|
+
* including, but not limited to the following: SDL_PollEvent,
|
234
|
+
* SDL_PumpEvents, SDL_WaitEventTimeout, SDL_WaitEvent.
|
235
|
+
*
|
236
|
+
* Returns 0 on success, -1 on error.
|
237
|
+
*/
|
238
|
+
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value);
|
239
|
+
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value);
|
240
|
+
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value);
|
241
|
+
|
242
|
+
/**
|
243
|
+
* Return the name for this currently opened joystick.
|
244
|
+
* If no name can be found, this function returns NULL.
|
245
|
+
*/
|
246
|
+
extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick);
|
247
|
+
|
248
|
+
/**
|
249
|
+
* Get the player index of an opened joystick, or -1 if it's not available
|
250
|
+
*
|
251
|
+
* For XInput controllers this returns the XInput user index.
|
252
|
+
*/
|
253
|
+
extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
|
254
|
+
|
255
|
+
/**
|
256
|
+
* Set the player index of an opened joystick
|
257
|
+
*/
|
258
|
+
extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index);
|
259
|
+
|
260
|
+
/**
|
261
|
+
* Return the GUID for this opened joystick
|
262
|
+
*/
|
263
|
+
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick *joystick);
|
264
|
+
|
265
|
+
/**
|
266
|
+
* Get the USB vendor ID of an opened joystick, if available.
|
267
|
+
* If the vendor ID isn't available this function returns 0.
|
268
|
+
*/
|
269
|
+
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
|
270
|
+
|
271
|
+
/**
|
272
|
+
* Get the USB product ID of an opened joystick, if available.
|
273
|
+
* If the product ID isn't available this function returns 0.
|
274
|
+
*/
|
275
|
+
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
|
276
|
+
|
277
|
+
/**
|
278
|
+
* Get the product version of an opened joystick, if available.
|
279
|
+
* If the product version isn't available this function returns 0.
|
280
|
+
*/
|
281
|
+
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joystick);
|
282
|
+
|
283
|
+
/**
|
284
|
+
* Get the serial number of an opened joystick, if available.
|
285
|
+
*
|
286
|
+
* Returns the serial number of the joystick, or NULL if it is not available.
|
287
|
+
*/
|
288
|
+
extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystick);
|
289
|
+
|
290
|
+
/**
|
291
|
+
* Get the type of an opened joystick.
|
292
|
+
*/
|
293
|
+
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joystick);
|
294
|
+
|
295
|
+
/**
|
296
|
+
* Return a string representation for this guid. pszGUID must point to at least 33 bytes
|
297
|
+
* (32 for the string plus a NULL terminator).
|
298
|
+
*/
|
299
|
+
extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);
|
300
|
+
|
301
|
+
/**
|
302
|
+
* Convert a string into a joystick guid
|
303
|
+
*/
|
304
|
+
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID);
|
305
|
+
|
306
|
+
/**
|
307
|
+
* Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
|
308
|
+
*/
|
309
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick);
|
310
|
+
|
311
|
+
/**
|
312
|
+
* Get the instance ID of an opened joystick or -1 if the joystick is invalid.
|
313
|
+
*/
|
314
|
+
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joystick);
|
315
|
+
|
316
|
+
/**
|
317
|
+
* Get the number of general axis controls on a joystick.
|
318
|
+
*/
|
319
|
+
extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
320
|
+
|
321
|
+
/**
|
322
|
+
* Get the number of trackballs on a joystick.
|
323
|
+
*
|
324
|
+
* Joystick trackballs have only relative motion events associated
|
325
|
+
* with them and their state cannot be polled.
|
326
|
+
*/
|
327
|
+
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
328
|
+
|
329
|
+
/**
|
330
|
+
* Get the number of POV hats on a joystick.
|
331
|
+
*/
|
332
|
+
extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
|
333
|
+
|
334
|
+
/**
|
335
|
+
* Get the number of buttons on a joystick.
|
336
|
+
*/
|
337
|
+
extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
|
338
|
+
|
339
|
+
/**
|
340
|
+
* Update the current state of the open joysticks.
|
341
|
+
*
|
342
|
+
* This is called automatically by the event loop if any joystick
|
343
|
+
* events are enabled.
|
344
|
+
*/
|
345
|
+
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
346
|
+
|
347
|
+
/**
|
348
|
+
* Enable/disable joystick event polling.
|
349
|
+
*
|
350
|
+
* If joystick events are disabled, you must call SDL_JoystickUpdate()
|
351
|
+
* yourself and check the state of the joystick when you want joystick
|
352
|
+
* information.
|
353
|
+
*
|
354
|
+
* The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE.
|
355
|
+
*/
|
356
|
+
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
357
|
+
|
358
|
+
#define SDL_JOYSTICK_AXIS_MAX 32767
|
359
|
+
#define SDL_JOYSTICK_AXIS_MIN -32768
|
360
|
+
/**
|
361
|
+
* Get the current state of an axis control on a joystick.
|
362
|
+
*
|
363
|
+
* The state is a value ranging from -32768 to 32767.
|
364
|
+
*
|
365
|
+
* The axis indices start at index 0.
|
366
|
+
*/
|
367
|
+
extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick,
|
368
|
+
int axis);
|
369
|
+
|
370
|
+
/**
|
371
|
+
* Get the initial state of an axis control on a joystick.
|
372
|
+
*
|
373
|
+
* The state is a value ranging from -32768 to 32767.
|
374
|
+
*
|
375
|
+
* The axis indices start at index 0.
|
376
|
+
*
|
377
|
+
* \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
|
378
|
+
*/
|
379
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick,
|
380
|
+
int axis, Sint16 *state);
|
381
|
+
|
382
|
+
/**
|
383
|
+
* \name Hat positions
|
384
|
+
*/
|
385
|
+
/* @{ */
|
386
|
+
#define SDL_HAT_CENTERED 0x00
|
387
|
+
#define SDL_HAT_UP 0x01
|
388
|
+
#define SDL_HAT_RIGHT 0x02
|
389
|
+
#define SDL_HAT_DOWN 0x04
|
390
|
+
#define SDL_HAT_LEFT 0x08
|
391
|
+
#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
|
392
|
+
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
393
|
+
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
394
|
+
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
395
|
+
/* @} */
|
396
|
+
|
397
|
+
/**
|
398
|
+
* Get the current state of a POV hat on a joystick.
|
399
|
+
*
|
400
|
+
* The hat indices start at index 0.
|
401
|
+
*
|
402
|
+
* \return The return value is one of the following positions:
|
403
|
+
* - ::SDL_HAT_CENTERED
|
404
|
+
* - ::SDL_HAT_UP
|
405
|
+
* - ::SDL_HAT_RIGHT
|
406
|
+
* - ::SDL_HAT_DOWN
|
407
|
+
* - ::SDL_HAT_LEFT
|
408
|
+
* - ::SDL_HAT_RIGHTUP
|
409
|
+
* - ::SDL_HAT_RIGHTDOWN
|
410
|
+
* - ::SDL_HAT_LEFTUP
|
411
|
+
* - ::SDL_HAT_LEFTDOWN
|
412
|
+
*/
|
413
|
+
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick,
|
414
|
+
int hat);
|
415
|
+
|
416
|
+
/**
|
417
|
+
* Get the ball axis change since the last poll.
|
418
|
+
*
|
419
|
+
* \return 0, or -1 if you passed it invalid parameters.
|
420
|
+
*
|
421
|
+
* The ball indices start at index 0.
|
422
|
+
*/
|
423
|
+
extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick,
|
424
|
+
int ball, int *dx, int *dy);
|
425
|
+
|
426
|
+
/**
|
427
|
+
* Get the current state of a button on a joystick.
|
428
|
+
*
|
429
|
+
* The button indices start at index 0.
|
430
|
+
*/
|
431
|
+
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick,
|
432
|
+
int button);
|
433
|
+
|
434
|
+
/**
|
435
|
+
* Start a rumble effect
|
436
|
+
* Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
|
437
|
+
*
|
438
|
+
* \param joystick The joystick to vibrate
|
439
|
+
* \param low_frequency_rumble The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFF
|
440
|
+
* \param high_frequency_rumble The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFF
|
441
|
+
* \param duration_ms The duration of the rumble effect, in milliseconds
|
442
|
+
*
|
443
|
+
* \return 0, or -1 if rumble isn't supported on this joystick
|
444
|
+
*/
|
445
|
+
extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
446
|
+
|
447
|
+
/**
|
448
|
+
* Start a rumble effect in the joystick's triggers
|
449
|
+
* Each call to this function cancels any previous trigger rumble effect, and calling it with 0 intensity stops any rumbling.
|
450
|
+
*
|
451
|
+
* \param joystick The joystick to vibrate
|
452
|
+
* \param left_rumble The intensity of the left trigger rumble motor, from 0 to 0xFFFF
|
453
|
+
* \param right_rumble The intensity of the right trigger rumble motor, from 0 to 0xFFFF
|
454
|
+
* \param duration_ms The duration of the rumble effect, in milliseconds
|
455
|
+
*
|
456
|
+
* \return 0, or -1 if trigger rumble isn't supported on this joystick
|
457
|
+
*/
|
458
|
+
extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms);
|
459
|
+
|
460
|
+
/**
|
461
|
+
* Return whether a joystick has an LED
|
462
|
+
*
|
463
|
+
* \param joystick The joystick to query
|
464
|
+
*
|
465
|
+
* \return SDL_TRUE, or SDL_FALSE if this joystick does not have a modifiable LED
|
466
|
+
*/
|
467
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
|
468
|
+
|
469
|
+
/**
|
470
|
+
* Update a joystick's LED color.
|
471
|
+
*
|
472
|
+
* \param joystick The joystick to update
|
473
|
+
* \param red The intensity of the red LED
|
474
|
+
* \param green The intensity of the green LED
|
475
|
+
* \param blue The intensity of the blue LED
|
476
|
+
*
|
477
|
+
* \return 0, or -1 if this joystick does not have a modifiable LED
|
478
|
+
*/
|
479
|
+
extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
|
480
|
+
|
481
|
+
/**
|
482
|
+
* Close a joystick previously opened with SDL_JoystickOpen().
|
483
|
+
*/
|
484
|
+
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
|
485
|
+
|
486
|
+
/**
|
487
|
+
* Return the battery level of this joystick
|
488
|
+
*/
|
489
|
+
extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick *joystick);
|
490
|
+
|
491
|
+
/* Ends C function definitions when using C++ */
|
492
|
+
#ifdef __cplusplus
|
493
|
+
}
|
494
|
+
#endif
|
495
|
+
#include "close_code.h"
|
496
|
+
|
497
|
+
#endif /* SDL_joystick_h_ */
|
498
|
+
|
499
|
+
/* vi: set ts=4 sw=4 expandtab: */
|