gamebox 0.3.4 → 0.4.0.rc1
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- data/README.rdoc +38 -0
- data/Rakefile +1 -10
- data/TODO.txt +6 -6
- data/app_generators/gamebox_generator.rb +95 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/.gitignore +0 -0
- data/app_generators/templates/Gemfile +7 -0
- data/app_generators/templates/NEXT_STEPS.txt +1 -0
- data/{lib/gamebox/templates/template_app/README → app_generators/templates/README.rdoc} +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/Rakefile +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/boot.rb +0 -0
- data/app_generators/templates/config/environment.rb +30 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/game.yml +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/fonts/FONTS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/graphics/GRAPHICS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/music/MUSIC_GOES_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/sounds/SOUND_FX_GO_HERE +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_spec.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view_spec.erb +0 -0
- data/app_generators/templates/script/generate +12 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/spec/helper.rb +0 -0
- data/app_generators/templates/src/actors/player.rb +8 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/src/app.rb +0 -0
- data/app_generators/templates/src/demo_stage.rb +7 -0
- data/bin/gamebox +8 -70
- data/component_generators/actor_generator.rb +17 -0
- data/docs/CODE_REVIEW +1 -1
- data/docs/REFACTOR_NOTES.txt +25 -0
- data/docs/getting_started.rdoc +1 -1
- data/gamebox.gemspec +7 -4
- data/lib/gamebox.rb +6 -3
- data/lib/gamebox/actors/collidable_debugger.rb +13 -15
- data/lib/gamebox/actors/curtain.rb +44 -43
- data/lib/gamebox/actors/emitter.rb +3 -42
- data/lib/gamebox/actors/fps.rb +13 -6
- data/lib/gamebox/actors/label.rb +42 -34
- data/lib/gamebox/actors/logo.rb +2 -4
- data/lib/gamebox/actors/score.rb +37 -27
- data/lib/gamebox/actors/svg_actor.rb +45 -32
- data/lib/gamebox/behaviors/animated.rb +39 -59
- data/lib/gamebox/behaviors/audible.rb +14 -14
- data/lib/gamebox/behaviors/collidable.rb +65 -36
- data/lib/gamebox/behaviors/collidable/aabb_collidable.rb +2 -3
- data/lib/gamebox/behaviors/collidable/collidable_shape.rb +6 -4
- data/lib/gamebox/behaviors/collidable/polygon_collidable.rb +1 -1
- data/lib/gamebox/behaviors/emitting.rb +48 -0
- data/lib/gamebox/behaviors/graphical.rb +22 -56
- data/lib/gamebox/behaviors/layered.rb +8 -21
- data/lib/gamebox/behaviors/physical.rb +202 -213
- data/lib/gamebox/behaviors/positioned.rb +16 -0
- data/lib/gamebox/behaviors/projectile.rb +15 -0
- data/lib/gamebox/behaviors/visible.rb +16 -0
- data/lib/gamebox/core/aabb_helpers.rb +61 -0
- data/lib/gamebox/core/aabb_node.rb +118 -0
- data/lib/gamebox/core/aabb_tree.rb +137 -0
- data/lib/gamebox/core/actor.rb +102 -0
- data/lib/gamebox/core/actor_factory.rb +56 -0
- data/lib/gamebox/core/actor_view.rb +63 -0
- data/lib/gamebox/core/actor_view_factory.rb +40 -0
- data/lib/gamebox/{arbiter.rb → core/arbiter.rb} +31 -34
- data/lib/gamebox/{backstage.rb → core/backstage.rb} +0 -0
- data/lib/gamebox/core/behavior.rb +64 -0
- data/lib/gamebox/core/behavior_factory.rb +56 -0
- data/lib/gamebox/{class_finder.rb → core/class_finder.rb} +0 -0
- data/lib/gamebox/{config_manager.rb → core/config_manager.rb} +1 -1
- data/lib/gamebox/core/configuration.rb +39 -0
- data/lib/gamebox/core/core.rb +30 -0
- data/lib/gamebox/core/deprecated.rb +15 -0
- data/lib/gamebox/{director.rb → core/director.rb} +6 -11
- data/lib/gamebox/core/font_style.rb +26 -0
- data/lib/gamebox/core/font_style_factory.rb +11 -0
- data/lib/gamebox/core/game.rb +19 -0
- data/lib/gamebox/{hooked_gosu_window.rb → core/hooked_gosu_window.rb} +12 -6
- data/lib/gamebox/{input_manager.rb → core/input_manager.rb} +106 -99
- data/lib/gamebox/core/physics.rb +22 -0
- data/lib/gamebox/{physical_stage.rb → core/physics_manager.rb} +36 -30
- data/lib/gamebox/{resource_manager.rb → core/resource_manager.rb} +19 -18
- data/lib/gamebox/{sound_manager.rb → core/sound_manager.rb} +9 -7
- data/lib/gamebox/{stage.rb → core/stage.rb} +42 -80
- data/lib/gamebox/{stage_manager.rb → core/stage_manager.rb} +46 -53
- data/lib/gamebox/{stagehand.rb → core/stagehand.rb} +0 -0
- data/lib/gamebox/{svg_document.rb → core/svg_document.rb} +0 -0
- data/lib/gamebox/core/timer_manager.rb +50 -0
- data/lib/gamebox/{viewport.rb → core/viewport.rb} +2 -3
- data/lib/gamebox/{wrapped_screen.rb → core/wrapped_screen.rb} +12 -19
- data/lib/gamebox/gamebox_application.rb +7 -15
- data/lib/gamebox/lib/evented_attributes.rb +51 -0
- data/lib/gamebox/{ftor.rb → lib/ftor.rb} +0 -0
- data/lib/gamebox/lib/min_max_helpers.rb +10 -0
- data/lib/gamebox/lib/rect.rb +112 -54
- data/lib/gamebox/lib/yoda.rb +46 -0
- data/lib/gamebox/spec/helper.rb +317 -12
- data/lib/gamebox/stagehands/spatial_tree_stagehand.rb +61 -0
- data/lib/gamebox/version.rb +8 -3
- data/lib/gamebox/views/graphical_actor_view.rb +22 -29
- data/script/perf_aabb.rb +56 -0
- data/script/perf_array_access.rb +16 -0
- data/script/perf_collisions.rb +37 -18
- data/script/perf_struct_vs_array.rb +7 -7
- data/spec/acceptance/animation_spec.rb +65 -0
- data/spec/acceptance/basic_actor_lifecycle_spec.rb +92 -0
- data/spec/acceptance/built_in_collision_handling_spec.rb +55 -0
- data/spec/acceptance/chipmunk_collision_handling_spec.rb +83 -0
- data/spec/acceptance/fps_actor_spec.rb +40 -0
- data/spec/acceptance/pausing_spec.rb +61 -0
- data/spec/acceptance/timer_usage_spec.rb +53 -0
- data/spec/actors/emitter_spec.rb +5 -0
- data/spec/{label_spec.rb → actors/label_spec.rb} +1 -1
- data/spec/behaviors/animated_spec.rb +85 -0
- data/spec/behaviors/collidable_spec.rb +134 -0
- data/spec/{physical_spec.rb → behaviors/physical_spec.rb} +2 -1
- data/spec/behaviors/positioned_spec.rb +6 -0
- data/spec/behaviors/projectile_spec.rb +6 -0
- data/spec/core/aabb_tree_spec.rb +109 -0
- data/spec/core/actor_factory_spec.rb +44 -0
- data/spec/core/actor_spec.rb +78 -0
- data/spec/core/actor_view_spec.rb +53 -0
- data/spec/{arbiter_spec.rb → core/arbiter_spec.rb} +29 -30
- data/spec/core/backstage_spec.rb +37 -0
- data/spec/core/behavior_factory_spec.rb +50 -0
- data/spec/core/behavior_spec.rb +8 -0
- data/spec/core/configuration_spec.rb +8 -0
- data/spec/core/core_spec.rb +13 -0
- data/spec/core/font_style_factory_spec.rb +17 -0
- data/spec/core/font_style_spec.rb +41 -0
- data/spec/core/hooked_gosu_window_spec.rb +75 -0
- data/spec/core/input_manager_spec.rb +285 -0
- data/spec/core/physics_manager_spec.rb +11 -0
- data/spec/core/resource_manager_spec.rb +12 -0
- data/spec/core/stage_manager_spec.rb +140 -0
- data/spec/core/stage_spec.rb +73 -0
- data/spec/core/timer_manager_spec.rb +89 -0
- data/spec/{viewport_spec.rb → core/viewport_spec.rb} +6 -3
- data/spec/core/wrapped_screen_spec.rb +26 -0
- data/spec/fixtures/game.yml +7 -0
- data/spec/fixtures/snelpling/idle/1.png +0 -0
- data/spec/fixtures/snelpling/jump/1.png +0 -0
- data/spec/fixtures/snelpling/jump/2.png +0 -0
- data/spec/fixtures/snelpling/jump/3.png +0 -0
- data/spec/helper.rb +8 -0
- data/spec/{class_finder_spec.rb → lib/class_finder_spec.rb} +2 -1
- data/spec/stagehands/spatial_tree_stagehand_spec.rb +19 -0
- data/spec/views/graphical_actor_view_spec.rb +116 -0
- metadata +343 -144
- data/README.txt +0 -34
- data/lib/gamebox/actor.rb +0 -179
- data/lib/gamebox/actor_factory.rb +0 -57
- data/lib/gamebox/actor_view.rb +0 -44
- data/lib/gamebox/actors/spatial_debugger.rb +0 -62
- data/lib/gamebox/behavior.rb +0 -70
- data/lib/gamebox/behaviors/timed.rb +0 -33
- data/lib/gamebox/behaviors/updatable.rb +0 -12
- data/lib/gamebox/console_app.rb +0 -41
- data/lib/gamebox/gamebox_generator.rb +0 -32
- data/lib/gamebox/generators/actor_generator.rb +0 -43
- data/lib/gamebox/generators/view_generator.rb +0 -42
- data/lib/gamebox/physical_director.rb +0 -17
- data/lib/gamebox/physics.rb +0 -32
- data/lib/gamebox/spatial_bucket.rb +0 -9
- data/lib/gamebox/spatial_hash.rb +0 -194
- data/lib/gamebox/spatial_stagehand.rb +0 -80
- data/lib/gamebox/templates/template_app/Gemfile +0 -6
- data/lib/gamebox/templates/template_app/config/environment.rb +0 -23
- data/lib/gamebox/templates/template_app/config/stage_config.yml +0 -2
- data/lib/gamebox/templates/template_app/script/generate +0 -7
- data/lib/gamebox/templates/template_app/src/demo_stage.rb +0 -11
- data/lib/gamebox/templates/template_app/src/game.rb +0 -19
- data/lib/gamebox/templates/template_app/src/my_actor.rb +0 -14
- data/script/perf_spatial_hash.rb +0 -64
- data/spec/actor_factory_spec.rb +0 -61
- data/spec/actor_spec.rb +0 -71
- data/spec/actor_view_spec.rb +0 -61
- data/spec/animated_spec.rb +0 -83
- data/spec/backstage_spec.rb +0 -45
- data/spec/behavior_spec.rb +0 -28
- data/spec/collidable_spec.rb +0 -135
- data/spec/emitter_spec.rb +0 -20
- data/spec/input_manager_spec.rb +0 -134
- data/spec/resource_manager_spec.rb +0 -13
- data/spec/spatial_hash_spec.rb +0 -119
- data/spec/spatial_stagehand_spec.rb +0 -93
- data/spec/stage_manager_spec.rb +0 -25
- data/spec/stage_spec.rb +0 -65
@@ -1,80 +0,0 @@
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class SpatialStagehand < Stagehand
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DEFAULT_PARAMS = {
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:cell_size => 50
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}
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def setup
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merged_opts = DEFAULT_PARAMS.merge opts
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@spatial_actors = SpatialHash.new merged_opts[:cell_size]
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# TODO
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# delegate :items, :cell_size, :to => @spatial_actors
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end
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def cell_size
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@spatial_actors.cell_size
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end
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def cell_size=(new_size)
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end
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def auto_resize=(val)
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@spatial_actors.auto_resize = val
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end
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def auto_resize
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@spatial_actors.auto_resize
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end
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def moved_items
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@spatial_actors.moved_items.values
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end
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def items
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@spatial_actors.items.values
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end
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def buckets
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@spatial_actors.buckets
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end
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def add(actor)
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# TODO change these to one event? position_changed?
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# item.when :width_changed do |old_w, new_w|
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# item.when :height_changed do |old_h, new_h|
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actor.when :x_changed do |old_x, new_x|
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move actor
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end
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actor.when :y_changed do |old_y, new_y|
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move actor
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end
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actor.when :remove_me do
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remove actor
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end
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@spatial_actors.add actor
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end
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def remove(actor)
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@spatial_actors.remove actor
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end
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def move(actor)
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@spatial_actors.move actor
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end
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def items_at(x,y)
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@spatial_actors.items_at x, y
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end
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def items_in(x,y,w,h)
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@spatial_actors.items_in x, y, w, h
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end
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def neighbors_of(item, dist=1)
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@spatial_actors.neighbors_of item, dist
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end
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end
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APP_ROOT = "#{File.join(File.dirname(__FILE__),"..")}/"
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CONFIG_PATH = APP_ROOT + "config/"
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DATA_PATH = APP_ROOT + "data/"
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SOUND_PATH = APP_ROOT + "data/sounds/"
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MUSIC_PATH = APP_ROOT + "data/music/"
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GFX_PATH = APP_ROOT + "data/graphics/"
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FONTS_PATH = APP_ROOT + "data/fonts/"
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require 'gamebox'
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[GAMEBOX_PATH, APP_ROOT, File.join(APP_ROOT,'src')].each{|path| $: << path }
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require "gamebox_application"
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require_all Dir.glob("**/*.rb").reject{ |f| f.match("spec") || f.match("src/app.rb")}
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GAMEBOX_DATA_PATH = GAMEBOX_PATH + "data/"
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GAMEBOX_SOUND_PATH = GAMEBOX_PATH + "data/sounds/"
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GAMEBOX_MUSIC_PATH = GAMEBOX_PATH + "data/music/"
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GAMEBOX_GFX_PATH = GAMEBOX_PATH + "data/graphics/"
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GAMEBOX_FONTS_PATH = GAMEBOX_PATH + "data/fonts/"
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GAME_NAME = "UntitledGame"
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class Game
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constructor :wrapped_screen, :input_manager, :sound_manager,
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:stage_manager
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def setup
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@stage_manager.change_stage_to :demo
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end
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def update(time)
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@stage_manager.update time
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draw
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end
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def draw
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@stage_manager.draw @wrapped_screen
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end
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end
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@@ -1,14 +0,0 @@
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class MyActorView < ActorView
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def draw(target, x_off, y_off, z)
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target.draw_box @actor.x,@actor.y, 20, 20, [240,45,45,255], 1
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end
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end
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class MyActor < Actor
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def setup
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# TODO setup stuff here
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# subscribe for an event or something?
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end
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end
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data/script/perf_spatial_hash.rb
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@@ -1,64 +0,0 @@
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require 'bundler'
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Bundler.setup
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require 'constructor'
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require 'publisher'
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require 'gamebox'
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require 'benchmark'
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class Arb
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include Arbiter
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extend Publisher
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can_fire_anything
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def initialize(spatial)
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@spatial = spatial
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on_collision_of :otherthingy, :thingy do |f,b|
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puts "collide"
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end
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end
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def stagehand(name)
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@spatial
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end
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end
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class Shape
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extend Publisher
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can_fire_anything
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attr_accessor :x,:y,:width,:height,:collidable_shape,:radius
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def initialize(*args)
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@x,@y,@width,@height,@collidable_shape,@radius = *args
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end
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def center_x;self.x;end
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def center_y;self.y;end
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def actor_type;:thingy;end
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end
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actor_count = 100
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loop_count = 100
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obj_size = 40
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cell_size = 80
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hash = SpatialHash.new cell_size#, true
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arb = Arb.new hash
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actor_count.times do |i|
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shape = Shape.new(i*20, i*20, obj_size,obj_size,:circle,obj_size)
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arb.register_collidable shape
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end
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Benchmark.bm(60) do|b|
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#30.times do |i|
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hash_cell_size = cell_size #+ 5*i
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hash.cell_size = hash_cell_size
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b.report("#{actor_count} actors w/ size #{obj_size} cell size #{hash_cell_size} for #{loop_count} update loops") do
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loop_count.times do
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hash.rehash
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arb.find_collisions
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end
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end
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end
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#end
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puts "hash auto-size:#{hash.cell_size}"
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data/spec/actor_factory_spec.rb
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require File.join(File.dirname(__FILE__),'helper')
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describe ActorFactory do
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before do
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@input_manager = mock
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@screen = mock
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@stage = mock
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@resource_manager = mock
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@stage = mock
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@stage.stubs(:resource_manager).returns(@resource_manager)
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@director = mock
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params = {:input_manager => @input_manager, :wrapped_screen => @screen}
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@target = ActorFactory.new params
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@target.director = @director
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@opts = Actor::DEFAULT_PARAMS.merge({:foo => :bar})
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@basic_opts = {
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:stage => @stage,
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:input => @input_manager,
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:director => @director,
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:resources => @resource_manager,
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:wrapped_screen => @screen,
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}
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@merged_opts = @basic_opts.merge(@opts)
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end
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describe "#build" do
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it "creates an Actor instance and registers the view" do
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view_actor = nil
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@stage.expects(:register_drawable).with() do |view|
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view.class.should == ActorView
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view.stage.should == @stage
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view.wrapped_screen.should == @screen
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view.actor.class.should == Actor
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view_actor = view.actor
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end
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@merged_opts[:actor_type] = :actor
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act = @target.build :actor, @stage, @opts
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act.opts.should == @merged_opts
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act.class.should == Actor
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act.should == view_actor
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end
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it "creates an Actor instance with no view" do
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@merged_opts[:actor_type] = :no_view_actor
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act = @target.build :no_view_actor, @stage, @opts
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act.opts.should == @merged_opts
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act.class.should == NoViewActor
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end
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it "nil on actor not found" do
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lambda{ @target.build :no_actor, @stage, @opts }.should raise_error("no_actor not found")
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end
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end
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class NoViewActor < Actor
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end
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end
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data/spec/actor_spec.rb
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require File.join(File.dirname(__FILE__),'helper')
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describe 'A new actor' do
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let(:stage) { mock }
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subject {
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opts = {:stage=>stage, :input=>"input",
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:resources=>"resource", :actor_type => :actor}
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Actor.new opts
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}
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it 'should be alive' do
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subject.alive?.should be_true
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end
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it 'should be the correct type' do
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subject.actor_type.should == :actor
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end
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it 'should be at (0,0)' do
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subject.x.should equal(0)
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subject.y.should equal(0)
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end
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it 'should have access to backstage' do
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subject.stage = mock(:backstage => :stuff)
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subject.backstage.should == :stuff
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end
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it 'should have atts set' do
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subject.stage.should == stage
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subject.input_manager.should == "input"
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subject.resource_manager.should == "resource"
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subject.behaviors.size.should equal(0)
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end
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it 'should fire anything' do
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Proc.new {
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subject.when :foofoo_bar do
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"blah"
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end
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}.should_not raise_error
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end
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it 'should inherit parents behaviors' do
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@shawn = Shawn.new {}
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@shawn.is?(:smart).should be_true
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end
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it 'should be able to override parents behaviors' do
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@james = JamesKilton.new {}
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@james.is?(:smart).should be_true
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@james.instance_variable_get('@behaviors')[:smart].instance_variable_get('@opts').should == {:really=>true}
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end
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describe '#viewport' do
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it 'should return the stages viewport' do
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stage.stubs(:viewport).returns(:da_viewport)
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subject.viewport.should == :da_viewport
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end
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end
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end
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class Cool < Behavior; end
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class Smart < Behavior; end
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class Coder < Actor
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has_behavior :smart, :cool
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end
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class Shawn < Coder; end
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class JamesKilton < Coder
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has_behavior :smart => {:really => true}
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end
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data/spec/actor_view_spec.rb
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require File.join(File.dirname(__FILE__),'helper')
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describe 'A new actor view' do
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before do
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@actor = mock
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@stage = mock
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@actor.stubs :when
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end
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it 'should be layered 0/1 by default' do
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@actor.expects(:is?).with(:layered).returns(false)
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@test_me = ActorView.new @stage, @actor, :wrapped_screen
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@test_me.layer.should == 0
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@test_me.parallax.should == 1
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end
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it 'should call setup on creation' do
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ActorView.any_instance.expects :setup
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@actor.expects(:is?).with(:layered).returns(false)
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@test_me = ActorView.new @stage, @actor, :wrapped_screen
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end
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it 'should accept layered behavior params from actor' do
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@actor.stubs(:layer => 6, :parallax => 3)
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@actor.expects(:is?).with(:layered).returns(true)
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@test_me = ActorView.new @stage, @actor, :wrapped_screen
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@test_me.layer.should == 6
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@test_me.parallax.should == 3
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end
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it 'should register for show events' do
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@actor = Actor.new({})
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@test_me = ActorView.new @stage, @actor, :wrapped_screen
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@stage.expects(:register_drawable).with(@test_me)
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@actor.send :fire, :show_me
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end
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it 'should register for hide events' do
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@actor = Actor.new({})
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@test_me = ActorView.new @stage, @actor, :wrapped_screen
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@stage.expects(:unregister_drawable).with(@test_me)
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@actor.send :fire, :hide_me
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end
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it 'should register for remove events' do
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@actor = Actor.new({})
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@test_me = ActorView.new @stage, @actor, :wrapped_screen
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@stage.expects(:unregister_drawable).with(@test_me)
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@actor.send :fire, :remove_me
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end
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it 'should manage a cached surface for drawing (possibly use record{})'
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end
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data/spec/animated_spec.rb
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require File.join(File.dirname(__FILE__),'helper')
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describe 'A new animated behavior' do
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before do
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@rm = stub(:load_animation_set => ['1.png_img_obj','2.png_img_obj'])
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@actor = Actor.new({})
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@actor.expects(:is?).with(:updatable).returns(true)
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@actor.stubs(:resource_manager).returns(@rm)
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@animated = Animated.new @actor
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end
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it 'should define methods on actor' do
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@actor.respond_to?(:image).should be(true)
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@actor.respond_to?(:start_animating).should be(true)
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@actor.respond_to?(:stop_animating).should be(true)
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@actor.respond_to?(:action=).should be(true)
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@actor.respond_to?(:animated).should be(true)
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end
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it 'shouldn\'t update frame for non-animating' do
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@animated.stop_animating
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@animated.update @animated.frame_update_time+1
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@animated.frame_time.should equal(0)
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@animated.frame_num.should equal(0)
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end
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it 'should update frame for animating' do
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time_passed = @animated.frame_update_time-1
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@animated.update time_passed
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@animated.frame_time.should equal(time_passed)
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@animated.frame_num.should equal(0)
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time_passed_again = 2
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@animated.update time_passed_again
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# we rolled over the time
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@animated.frame_time.should equal(1)
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@animated.frame_num.should equal(1)
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time_passed_again = @animated.frame_update_time
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@animated.update time_passed_again
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# we rolled over the time
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@animated.frame_time.should equal(1)
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@animated.frame_num.should equal(0)
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end
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it 'should stop animating' do
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@animated.stop_animating
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@animated.animating.should equal(false)
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end
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it 'should start animating' do
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@animated.start_animating
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@animated.animating.should equal(true)
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end
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it 'should return itself for animated' do
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@animated.animated.should == @animated
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end
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it 'should set the action and animate accordingly for single frame' do
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@animated.animating = true
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@rm.expects(:load_animation_set).with(@actor, :foo).returns([:frame_one])
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@animated.action = :foo
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@animated.animating.should be_false
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@animated.frame_num.should == 0
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@animated.action.should == :foo
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end
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it 'should set the action and animate accordingly for many frames' do
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@animated.animating = false
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@rm.expects(:load_animation_set).with(@actor, :foo).returns([:frame_one, :frame_two])
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@animated.action = :foo
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@animated.animating.should be_true
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@animated.frame_num.should == 0
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@animated.action.should == :foo
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end
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end
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