gamebox 0.3.4 → 0.4.0.rc1
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- data/README.rdoc +38 -0
- data/Rakefile +1 -10
- data/TODO.txt +6 -6
- data/app_generators/gamebox_generator.rb +95 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/.gitignore +0 -0
- data/app_generators/templates/Gemfile +7 -0
- data/app_generators/templates/NEXT_STEPS.txt +1 -0
- data/{lib/gamebox/templates/template_app/README → app_generators/templates/README.rdoc} +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/Rakefile +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/boot.rb +0 -0
- data/app_generators/templates/config/environment.rb +30 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/game.yml +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/fonts/FONTS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/graphics/GRAPHICS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/music/MUSIC_GOES_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/sounds/SOUND_FX_GO_HERE +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_spec.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view_spec.erb +0 -0
- data/app_generators/templates/script/generate +12 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/spec/helper.rb +0 -0
- data/app_generators/templates/src/actors/player.rb +8 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/src/app.rb +0 -0
- data/app_generators/templates/src/demo_stage.rb +7 -0
- data/bin/gamebox +8 -70
- data/component_generators/actor_generator.rb +17 -0
- data/docs/CODE_REVIEW +1 -1
- data/docs/REFACTOR_NOTES.txt +25 -0
- data/docs/getting_started.rdoc +1 -1
- data/gamebox.gemspec +7 -4
- data/lib/gamebox.rb +6 -3
- data/lib/gamebox/actors/collidable_debugger.rb +13 -15
- data/lib/gamebox/actors/curtain.rb +44 -43
- data/lib/gamebox/actors/emitter.rb +3 -42
- data/lib/gamebox/actors/fps.rb +13 -6
- data/lib/gamebox/actors/label.rb +42 -34
- data/lib/gamebox/actors/logo.rb +2 -4
- data/lib/gamebox/actors/score.rb +37 -27
- data/lib/gamebox/actors/svg_actor.rb +45 -32
- data/lib/gamebox/behaviors/animated.rb +39 -59
- data/lib/gamebox/behaviors/audible.rb +14 -14
- data/lib/gamebox/behaviors/collidable.rb +65 -36
- data/lib/gamebox/behaviors/collidable/aabb_collidable.rb +2 -3
- data/lib/gamebox/behaviors/collidable/collidable_shape.rb +6 -4
- data/lib/gamebox/behaviors/collidable/polygon_collidable.rb +1 -1
- data/lib/gamebox/behaviors/emitting.rb +48 -0
- data/lib/gamebox/behaviors/graphical.rb +22 -56
- data/lib/gamebox/behaviors/layered.rb +8 -21
- data/lib/gamebox/behaviors/physical.rb +202 -213
- data/lib/gamebox/behaviors/positioned.rb +16 -0
- data/lib/gamebox/behaviors/projectile.rb +15 -0
- data/lib/gamebox/behaviors/visible.rb +16 -0
- data/lib/gamebox/core/aabb_helpers.rb +61 -0
- data/lib/gamebox/core/aabb_node.rb +118 -0
- data/lib/gamebox/core/aabb_tree.rb +137 -0
- data/lib/gamebox/core/actor.rb +102 -0
- data/lib/gamebox/core/actor_factory.rb +56 -0
- data/lib/gamebox/core/actor_view.rb +63 -0
- data/lib/gamebox/core/actor_view_factory.rb +40 -0
- data/lib/gamebox/{arbiter.rb → core/arbiter.rb} +31 -34
- data/lib/gamebox/{backstage.rb → core/backstage.rb} +0 -0
- data/lib/gamebox/core/behavior.rb +64 -0
- data/lib/gamebox/core/behavior_factory.rb +56 -0
- data/lib/gamebox/{class_finder.rb → core/class_finder.rb} +0 -0
- data/lib/gamebox/{config_manager.rb → core/config_manager.rb} +1 -1
- data/lib/gamebox/core/configuration.rb +39 -0
- data/lib/gamebox/core/core.rb +30 -0
- data/lib/gamebox/core/deprecated.rb +15 -0
- data/lib/gamebox/{director.rb → core/director.rb} +6 -11
- data/lib/gamebox/core/font_style.rb +26 -0
- data/lib/gamebox/core/font_style_factory.rb +11 -0
- data/lib/gamebox/core/game.rb +19 -0
- data/lib/gamebox/{hooked_gosu_window.rb → core/hooked_gosu_window.rb} +12 -6
- data/lib/gamebox/{input_manager.rb → core/input_manager.rb} +106 -99
- data/lib/gamebox/core/physics.rb +22 -0
- data/lib/gamebox/{physical_stage.rb → core/physics_manager.rb} +36 -30
- data/lib/gamebox/{resource_manager.rb → core/resource_manager.rb} +19 -18
- data/lib/gamebox/{sound_manager.rb → core/sound_manager.rb} +9 -7
- data/lib/gamebox/{stage.rb → core/stage.rb} +42 -80
- data/lib/gamebox/{stage_manager.rb → core/stage_manager.rb} +46 -53
- data/lib/gamebox/{stagehand.rb → core/stagehand.rb} +0 -0
- data/lib/gamebox/{svg_document.rb → core/svg_document.rb} +0 -0
- data/lib/gamebox/core/timer_manager.rb +50 -0
- data/lib/gamebox/{viewport.rb → core/viewport.rb} +2 -3
- data/lib/gamebox/{wrapped_screen.rb → core/wrapped_screen.rb} +12 -19
- data/lib/gamebox/gamebox_application.rb +7 -15
- data/lib/gamebox/lib/evented_attributes.rb +51 -0
- data/lib/gamebox/{ftor.rb → lib/ftor.rb} +0 -0
- data/lib/gamebox/lib/min_max_helpers.rb +10 -0
- data/lib/gamebox/lib/rect.rb +112 -54
- data/lib/gamebox/lib/yoda.rb +46 -0
- data/lib/gamebox/spec/helper.rb +317 -12
- data/lib/gamebox/stagehands/spatial_tree_stagehand.rb +61 -0
- data/lib/gamebox/version.rb +8 -3
- data/lib/gamebox/views/graphical_actor_view.rb +22 -29
- data/script/perf_aabb.rb +56 -0
- data/script/perf_array_access.rb +16 -0
- data/script/perf_collisions.rb +37 -18
- data/script/perf_struct_vs_array.rb +7 -7
- data/spec/acceptance/animation_spec.rb +65 -0
- data/spec/acceptance/basic_actor_lifecycle_spec.rb +92 -0
- data/spec/acceptance/built_in_collision_handling_spec.rb +55 -0
- data/spec/acceptance/chipmunk_collision_handling_spec.rb +83 -0
- data/spec/acceptance/fps_actor_spec.rb +40 -0
- data/spec/acceptance/pausing_spec.rb +61 -0
- data/spec/acceptance/timer_usage_spec.rb +53 -0
- data/spec/actors/emitter_spec.rb +5 -0
- data/spec/{label_spec.rb → actors/label_spec.rb} +1 -1
- data/spec/behaviors/animated_spec.rb +85 -0
- data/spec/behaviors/collidable_spec.rb +134 -0
- data/spec/{physical_spec.rb → behaviors/physical_spec.rb} +2 -1
- data/spec/behaviors/positioned_spec.rb +6 -0
- data/spec/behaviors/projectile_spec.rb +6 -0
- data/spec/core/aabb_tree_spec.rb +109 -0
- data/spec/core/actor_factory_spec.rb +44 -0
- data/spec/core/actor_spec.rb +78 -0
- data/spec/core/actor_view_spec.rb +53 -0
- data/spec/{arbiter_spec.rb → core/arbiter_spec.rb} +29 -30
- data/spec/core/backstage_spec.rb +37 -0
- data/spec/core/behavior_factory_spec.rb +50 -0
- data/spec/core/behavior_spec.rb +8 -0
- data/spec/core/configuration_spec.rb +8 -0
- data/spec/core/core_spec.rb +13 -0
- data/spec/core/font_style_factory_spec.rb +17 -0
- data/spec/core/font_style_spec.rb +41 -0
- data/spec/core/hooked_gosu_window_spec.rb +75 -0
- data/spec/core/input_manager_spec.rb +285 -0
- data/spec/core/physics_manager_spec.rb +11 -0
- data/spec/core/resource_manager_spec.rb +12 -0
- data/spec/core/stage_manager_spec.rb +140 -0
- data/spec/core/stage_spec.rb +73 -0
- data/spec/core/timer_manager_spec.rb +89 -0
- data/spec/{viewport_spec.rb → core/viewport_spec.rb} +6 -3
- data/spec/core/wrapped_screen_spec.rb +26 -0
- data/spec/fixtures/game.yml +7 -0
- data/spec/fixtures/snelpling/idle/1.png +0 -0
- data/spec/fixtures/snelpling/jump/1.png +0 -0
- data/spec/fixtures/snelpling/jump/2.png +0 -0
- data/spec/fixtures/snelpling/jump/3.png +0 -0
- data/spec/helper.rb +8 -0
- data/spec/{class_finder_spec.rb → lib/class_finder_spec.rb} +2 -1
- data/spec/stagehands/spatial_tree_stagehand_spec.rb +19 -0
- data/spec/views/graphical_actor_view_spec.rb +116 -0
- metadata +343 -144
- data/README.txt +0 -34
- data/lib/gamebox/actor.rb +0 -179
- data/lib/gamebox/actor_factory.rb +0 -57
- data/lib/gamebox/actor_view.rb +0 -44
- data/lib/gamebox/actors/spatial_debugger.rb +0 -62
- data/lib/gamebox/behavior.rb +0 -70
- data/lib/gamebox/behaviors/timed.rb +0 -33
- data/lib/gamebox/behaviors/updatable.rb +0 -12
- data/lib/gamebox/console_app.rb +0 -41
- data/lib/gamebox/gamebox_generator.rb +0 -32
- data/lib/gamebox/generators/actor_generator.rb +0 -43
- data/lib/gamebox/generators/view_generator.rb +0 -42
- data/lib/gamebox/physical_director.rb +0 -17
- data/lib/gamebox/physics.rb +0 -32
- data/lib/gamebox/spatial_bucket.rb +0 -9
- data/lib/gamebox/spatial_hash.rb +0 -194
- data/lib/gamebox/spatial_stagehand.rb +0 -80
- data/lib/gamebox/templates/template_app/Gemfile +0 -6
- data/lib/gamebox/templates/template_app/config/environment.rb +0 -23
- data/lib/gamebox/templates/template_app/config/stage_config.yml +0 -2
- data/lib/gamebox/templates/template_app/script/generate +0 -7
- data/lib/gamebox/templates/template_app/src/demo_stage.rb +0 -11
- data/lib/gamebox/templates/template_app/src/game.rb +0 -19
- data/lib/gamebox/templates/template_app/src/my_actor.rb +0 -14
- data/script/perf_spatial_hash.rb +0 -64
- data/spec/actor_factory_spec.rb +0 -61
- data/spec/actor_spec.rb +0 -71
- data/spec/actor_view_spec.rb +0 -61
- data/spec/animated_spec.rb +0 -83
- data/spec/backstage_spec.rb +0 -45
- data/spec/behavior_spec.rb +0 -28
- data/spec/collidable_spec.rb +0 -135
- data/spec/emitter_spec.rb +0 -20
- data/spec/input_manager_spec.rb +0 -134
- data/spec/resource_manager_spec.rb +0 -13
- data/spec/spatial_hash_spec.rb +0 -119
- data/spec/spatial_stagehand_spec.rb +0 -93
- data/spec/stage_manager_spec.rb +0 -25
- data/spec/stage_spec.rb +0 -65
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require 'helper'
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describe Backstage do
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it 'should construct' do
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subject.should_not be_nil
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end
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it 'should return nil if not found' do
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subject.get(:foo).should be_nil
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end
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it 'should return the value if found' do
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subject.set(:foo,:foo_val).should == :foo_val
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subject.get(:foo).should == :foo_val
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end
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it 'should replace with new values' do
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subject.set(:foo,:foo_val).should == :foo_val
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subject.get(:foo).should == :foo_val
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subject.set(:foo,:other_val).should == :other_val
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subject.get(:foo).should == :other_val
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end
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it 'should properly offer bracket notation' do
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subject[:foo] = :val
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subject[:foo].should == :val
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end
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it 'should raise if an Actor strolls off backstage' do
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foo = create_actor
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lambda{ subject[:foo] = foo }.should raise_error
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end
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end
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require 'helper'
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describe BehaviorFactory do
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let(:some_behavior) { stub('some behavior', required_behaviors: []) }
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let(:object_context) { mock('object context') }
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let(:some_actor) { stub('some actor', add_behavior: nil, this_object_context: object_context) }
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before do
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Behavior.define :shootable
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object_context.stubs(:[]).with(:behavior).returns(some_behavior)
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object_context.stubs(:in_subcontext).yields(object_context)
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some_behavior.stubs(:configure)
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end
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describe "#add_behavior" do
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it 'creates the behavior based on the actor and symbol behavior_def' do
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some_behavior.expects(:configure).with({})
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subject.add_behavior some_actor, :shootable
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end
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it 'adds the behavior to the actor' do
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some_actor.expects(:add_behavior).with(:shootable, some_behavior)
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subject.add_behavior some_actor, :shootable
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end
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it 'configures the behavior with the given opts' do
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opts = {some: 'opts'}
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some_behavior.expects(:configure).with(opts)
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subject.add_behavior some_actor, :shootable, opts
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end
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it 'raises on nil actor' do
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lambda { subject.add_behavior nil, {} }.should raise_exception(/nil actor/)
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end
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it 'raises on nil behavior def' do
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lambda { subject.add_behavior some_actor, nil }.should raise_exception(/nil behavior definition/)
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end
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it 'raises for missing behavior' do
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lambda { subject.add_behavior actor, :do_not_exist }.should raise_exception
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end
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it 'creates all required behaviors'
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it 'mixes in helpers'
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end
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end
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require 'helper'
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describe Gamebox do
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describe '.configure' do
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it 'yields the configuration object to the given block'
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it 'raises if no block is given'
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end
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describe '.configuration' do
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it 'returns a new configuration object on first call'
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it 'returns the same configuration object on subsequent calls'
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end
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end
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require 'helper'
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describe FontStyleFactory do
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describe "#build" do
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inject_mocks :this_object_context
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let(:style) { stub }
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before do
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@this_object_context.stubs(:in_subcontext).yields(@this_object_context)
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@this_object_context.stubs(:[]).with('font_style').returns style
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end
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it 'pulls the font style from the context and configures it' do
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style.expects(:configure).with('arial', 22, :purple, 2, 0.5)
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subject.build 'arial', 22, :purple, 2, 0.5
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end
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end
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end
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require 'helper'
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describe FontStyle do
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inject_mocks :resource_manager
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let(:font) { mock }
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before do
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@resource_manager.expects(:load_font).with("FooFace", 24).returns font
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subject.configure "FooFace", 24, :aquamarine, 1, 1
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end
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it 'constructs a font from style specifications' do
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subject.name.should == "FooFace"
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subject.size.should == 24
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subject.color.should == :aquamarine
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subject.x_scale.should == 1
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subject.y_scale.should == 1
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end
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it 'calculates the width of the given text' do
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font.expects(:text_width).with("Blah").returns 56
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subject.calc_width("Blah").should == 56
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end
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it 'has a height' do
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font.expects(:height).returns 42
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subject.height.should == 42
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end
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it 'updates the font when the face or size change' do
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subject.name = "Bob"
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subject.size = 21
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@resource_manager.expects(:load_font).with("Bob", 21).returns :newfont
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subject.reload
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subject.font.should == :newfont
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end
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end
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require 'helper'
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describe HookedGosuWindow do
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class Gosu::Window
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def initialize(*args)
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# TODO not sure how to handle this for travis-ci breakage..
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# hopefully travis ci starts working again some day...
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# sometimes causes seg faults if running bundle exec rake
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# autorelease garbage in output if I don't do this
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end
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end
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subject { HookedGosuWindow.new 2, 3, false }
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it 'should inherit from Gosu::Window' do
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described_class.is_a? Gosu::Window
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end
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describe "#needs_cursor?" do
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it 'defaults to nil' do
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subject.needs_cursor.should be_nil
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end
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it 'returns the instance variable' do
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subject.needs_cursor = :foopy
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subject.needs_cursor.should == :foopy
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subject.needs_cursor?.should == :foopy
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end
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end
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describe "#update" do
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it 'fires initial update with full millis' do
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Gosu.stubs(:milliseconds).returns 58
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expects_event subject, :update, [[58]] do
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subject.update
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end
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end
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it 'fires initial update with deltas' do
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subject.instance_variable_set('@last_millis', 30)
|
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Gosu.stubs(:milliseconds).returns 58
|
43
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+
|
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+
expects_event subject, :update, [[28]] do
|
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subject.update
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+
end
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+
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end
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end
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describe "#draw" do
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it 'fires the draw event' do
|
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expects_event subject, :draw, [[]] do
|
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subject.draw
|
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end
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end
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end
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59
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describe "#button_down" do
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it 'fires the button_down event' do
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expects_event subject, :button_down, [[44]] do
|
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subject.button_down 44
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end
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+
end
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+
end
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66
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+
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67
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describe "#button_up" do
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it 'fires the button_up event' do
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expects_event subject, :button_up, [[44]] do
|
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subject.button_up 44
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end
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end
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end
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+
|
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+
end
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@@ -0,0 +1,285 @@
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1
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require 'helper'
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2
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+
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3
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describe InputManager do
|
4
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inject_mocks :config_manager, :wrapped_screen
|
5
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before do
|
6
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@config_manager.stubs(:[] => nil)
|
7
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@window = evented_stub(stub('window', mouse_x: 43, mouse_y: 12))
|
8
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+
@wrapped_screen.stubs(screen: @window)
|
9
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subject.register game
|
10
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+
end
|
11
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let(:game) { stub('game') }
|
12
|
+
|
13
|
+
describe "mouse drag event" do
|
14
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+
it "fires after a mouse down, mouse motion, mouse up" do
|
15
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+
from_x = 40
|
16
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+
from_y = 20
|
17
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+
to_x = 140
|
18
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+
to_y = 120
|
19
|
+
@window.stubs(:mouse_x).returns(from_x)
|
20
|
+
@window.stubs(:mouse_y).returns(from_y)
|
21
|
+
|
22
|
+
event_data = {:from => [from_x, from_y],:to => [to_x, to_y]}
|
23
|
+
exp_event = {
|
24
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+
:type => :mouse,
|
25
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+
:id => MsLeft,
|
26
|
+
:action => :up,
|
27
|
+
:callback_key => :mouse_drag,
|
28
|
+
:data => event_data
|
29
|
+
}
|
30
|
+
|
31
|
+
subject.stubs(:fire).with(:event_received, any_parameters)
|
32
|
+
|
33
|
+
subject.expects(:fire).with(:event_received, exp_event)
|
34
|
+
|
35
|
+
fire_event(subject, MsLeft, :down)
|
36
|
+
pretend_event(subject, nil, :motion)
|
37
|
+
@window.stubs(:mouse_x).returns(to_x)
|
38
|
+
@window.stubs(:mouse_y).returns(to_y)
|
39
|
+
fire_event(subject, MsLeft, :up)
|
40
|
+
|
41
|
+
end
|
42
|
+
end
|
43
|
+
|
44
|
+
describe "non-id specific events" do
|
45
|
+
it 'calls callback for all keyboard events' do
|
46
|
+
key_pressed = 0
|
47
|
+
subject.reg :keyboard_down do
|
48
|
+
key_pressed += 1
|
49
|
+
end
|
50
|
+
|
51
|
+
fire_event(subject, KbT, :up)
|
52
|
+
key_pressed.should == 0
|
53
|
+
|
54
|
+
# fire_event(subject, MsLeft, :down)
|
55
|
+
# key_pressed.should == 0
|
56
|
+
|
57
|
+
fire_event(subject, KbT, :down)
|
58
|
+
key_pressed.should == 1
|
59
|
+
end
|
60
|
+
|
61
|
+
it 'calls callback for all mouse events' do
|
62
|
+
mouse_pressed = 0
|
63
|
+
subject.reg :mouse_down do
|
64
|
+
mouse_pressed += 1
|
65
|
+
end
|
66
|
+
|
67
|
+
fire_event(subject, MsLeft, :up)
|
68
|
+
mouse_pressed.should == 0
|
69
|
+
|
70
|
+
# fire_event(subject, KbT, :down)
|
71
|
+
# mouse_pressed.should == 0
|
72
|
+
|
73
|
+
fire_event(subject, MsLeft, :down)
|
74
|
+
mouse_pressed.should == 1
|
75
|
+
end
|
76
|
+
end
|
77
|
+
|
78
|
+
describe "standard keyboard events" do
|
79
|
+
it 'calls the callbacks for the correct events' do
|
80
|
+
r_pressed = 0
|
81
|
+
y_pressed = 0
|
82
|
+
subject.reg :keyboard_down, KbR do
|
83
|
+
r_pressed += 1
|
84
|
+
end
|
85
|
+
subject.reg :keyboard_down, KbY do
|
86
|
+
y_pressed += 1
|
87
|
+
end
|
88
|
+
|
89
|
+
fire_event(subject, KbT, :down)
|
90
|
+
r_pressed.should == 0
|
91
|
+
y_pressed.should == 0
|
92
|
+
|
93
|
+
fire_event(subject, KbR, :up)
|
94
|
+
r_pressed.should == 0
|
95
|
+
y_pressed.should == 0
|
96
|
+
|
97
|
+
fire_event(subject, KbR, :down)
|
98
|
+
r_pressed.should == 1
|
99
|
+
y_pressed.should == 0
|
100
|
+
|
101
|
+
fire_event(subject, KbY, :down)
|
102
|
+
r_pressed.should == 1
|
103
|
+
y_pressed.should == 1
|
104
|
+
|
105
|
+
subject.clear_hooks self
|
106
|
+
|
107
|
+
# has now been unregistered
|
108
|
+
fire_event(subject, KbR, :down)
|
109
|
+
r_pressed.should == 1
|
110
|
+
|
111
|
+
fire_event(subject, KbY, :down)
|
112
|
+
y_pressed.should == 1
|
113
|
+
end
|
114
|
+
|
115
|
+
it 'passes along args'
|
116
|
+
end
|
117
|
+
|
118
|
+
describe "mapping an event id to a boolean" do
|
119
|
+
it "sets an ivar to true as long as the event id is down" do
|
120
|
+
listener = Struct.new(:left).new
|
121
|
+
subject.while_pressed KbLeft, listener, :left
|
122
|
+
|
123
|
+
listener.left.should be_false
|
124
|
+
|
125
|
+
fire_event(subject, KbLeft, :down)
|
126
|
+
listener.left.should be_true
|
127
|
+
|
128
|
+
fire_event(subject, GpLeft, :down)
|
129
|
+
listener.left.should be_true
|
130
|
+
|
131
|
+
fire_event(subject, GpLeft, :up)
|
132
|
+
listener.left.should be_true
|
133
|
+
|
134
|
+
fire_event(subject, KbT, :up)
|
135
|
+
listener.left.should be_true
|
136
|
+
|
137
|
+
fire_event(subject, KbLeft, :up)
|
138
|
+
listener.left.should be_false
|
139
|
+
end
|
140
|
+
end
|
141
|
+
|
142
|
+
describe "mapping multiple keys to a boolean" do
|
143
|
+
it "sets an ivar to true as long as ANY of the keys are down" do
|
144
|
+
listener = Struct.new(:left).new
|
145
|
+
subject.while_pressed [KbLeft, GpLeft], listener, :left
|
146
|
+
|
147
|
+
listener.left.should be_false
|
148
|
+
|
149
|
+
fire_event(subject, KbLeft, :down)
|
150
|
+
listener.left.should be_true
|
151
|
+
|
152
|
+
fire_event(subject, GpLeft, :down)
|
153
|
+
listener.left.should be_true
|
154
|
+
|
155
|
+
fire_event(subject, KbT, :up)
|
156
|
+
listener.left.should be_true
|
157
|
+
|
158
|
+
fire_event(subject, KbP, :down)
|
159
|
+
listener.left.should be_true
|
160
|
+
|
161
|
+
fire_event(subject, GpLeft, :up)
|
162
|
+
listener.left.should be_true
|
163
|
+
|
164
|
+
fire_event(subject, KbLeft, :up)
|
165
|
+
listener.left.should be_false
|
166
|
+
end
|
167
|
+
end
|
168
|
+
|
169
|
+
describe 'clearing events' do
|
170
|
+
it 'clears an event by listener when registered by button id' do
|
171
|
+
pressed = false
|
172
|
+
subject.reg :keyboard_down, KbLeft do
|
173
|
+
pressed = true
|
174
|
+
end
|
175
|
+
|
176
|
+
subject.clear_hooks self
|
177
|
+
fire_event(subject, KbLeft, :down)
|
178
|
+
pressed.should == false
|
179
|
+
end
|
180
|
+
|
181
|
+
it 'clears an event by listener when registered without button id' do
|
182
|
+
pressed = false
|
183
|
+
subject.reg :keyboard_down do
|
184
|
+
pressed = true
|
185
|
+
end
|
186
|
+
|
187
|
+
subject.clear_hooks self
|
188
|
+
fire_event(subject, KbLeft, :down)
|
189
|
+
pressed.should == false
|
190
|
+
end
|
191
|
+
|
192
|
+
it 'clears all events if no listener is provided' do
|
193
|
+
pressed = false
|
194
|
+
subject.reg :keyboard_down do
|
195
|
+
pressed = true
|
196
|
+
end
|
197
|
+
|
198
|
+
subject.clear_hooks
|
199
|
+
fire_event(subject, KbLeft, :down)
|
200
|
+
pressed.should == false
|
201
|
+
end
|
202
|
+
|
203
|
+
end
|
204
|
+
|
205
|
+
describe "#show" do
|
206
|
+
before do
|
207
|
+
@window.stubs(:show)
|
208
|
+
@wrapped_screen.stubs(screen: @window)
|
209
|
+
end
|
210
|
+
|
211
|
+
it 'shows the window' do
|
212
|
+
@window.expects(:show)
|
213
|
+
subject.show
|
214
|
+
end
|
215
|
+
end
|
216
|
+
|
217
|
+
describe "#register" do
|
218
|
+
it 'handles an update event' do
|
219
|
+
game.expects(:update).with(:millis)
|
220
|
+
@window.fire :update, :millis
|
221
|
+
end
|
222
|
+
|
223
|
+
it 'handles a draw event' do
|
224
|
+
game.expects(:draw)
|
225
|
+
@window.fire :draw
|
226
|
+
end
|
227
|
+
end
|
228
|
+
|
229
|
+
describe 'registering actors' do
|
230
|
+
it 'unregisters actors on death' do
|
231
|
+
subject
|
232
|
+
tom_cruise = create_actor :actor
|
233
|
+
called = false
|
234
|
+
subject.send :_register_hook, tom_cruise, :down, KbSpace do
|
235
|
+
called = true
|
236
|
+
end
|
237
|
+
|
238
|
+
tom_cruise.send :fire, :remove_me, tom_cruise
|
239
|
+
fire_event(subject, KbSpace, :down)
|
240
|
+
called.should be_false
|
241
|
+
end
|
242
|
+
end
|
243
|
+
|
244
|
+
it 'tracks the mouse motion events'
|
245
|
+
it 'cleanly removes handlers not using ids'
|
246
|
+
describe 'pausing' do
|
247
|
+
it 'pause/unpause' do
|
248
|
+
key_pressed = 0
|
249
|
+
subject.reg :keyboard_down do
|
250
|
+
key_pressed += 1
|
251
|
+
end
|
252
|
+
|
253
|
+
fire_event(subject, KbT, :down)
|
254
|
+
key_pressed.should == 1
|
255
|
+
|
256
|
+
subject.pause
|
257
|
+
|
258
|
+
fire_event(subject, KbT, :down)
|
259
|
+
key_pressed.should == 1
|
260
|
+
|
261
|
+
paused_pressed = 0
|
262
|
+
subject.reg :keyboard_down do
|
263
|
+
paused_pressed += 1
|
264
|
+
end
|
265
|
+
|
266
|
+
fire_event(subject, KbT, :down)
|
267
|
+
paused_pressed.should == 1
|
268
|
+
|
269
|
+
subject.unpause
|
270
|
+
fire_event(subject, KbT, :down)
|
271
|
+
paused_pressed.should == 1
|
272
|
+
key_pressed.should == 2
|
273
|
+
end
|
274
|
+
end
|
275
|
+
|
276
|
+
private
|
277
|
+
def fire_event(target, id, direction)
|
278
|
+
@window.fire "button_#{direction}".to_sym, id
|
279
|
+
end
|
280
|
+
|
281
|
+
def pretend_event(target, id, direction)
|
282
|
+
target.send :handle_event, id, direction
|
283
|
+
end
|
284
|
+
|
285
|
+
end
|