gamebox 0.3.4 → 0.4.0.rc1
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- data/README.rdoc +38 -0
- data/Rakefile +1 -10
- data/TODO.txt +6 -6
- data/app_generators/gamebox_generator.rb +95 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/.gitignore +0 -0
- data/app_generators/templates/Gemfile +7 -0
- data/app_generators/templates/NEXT_STEPS.txt +1 -0
- data/{lib/gamebox/templates/template_app/README → app_generators/templates/README.rdoc} +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/Rakefile +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/boot.rb +0 -0
- data/app_generators/templates/config/environment.rb +30 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/game.yml +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/fonts/FONTS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/graphics/GRAPHICS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/music/MUSIC_GOES_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/sounds/SOUND_FX_GO_HERE +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_spec.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view_spec.erb +0 -0
- data/app_generators/templates/script/generate +12 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/spec/helper.rb +0 -0
- data/app_generators/templates/src/actors/player.rb +8 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/src/app.rb +0 -0
- data/app_generators/templates/src/demo_stage.rb +7 -0
- data/bin/gamebox +8 -70
- data/component_generators/actor_generator.rb +17 -0
- data/docs/CODE_REVIEW +1 -1
- data/docs/REFACTOR_NOTES.txt +25 -0
- data/docs/getting_started.rdoc +1 -1
- data/gamebox.gemspec +7 -4
- data/lib/gamebox.rb +6 -3
- data/lib/gamebox/actors/collidable_debugger.rb +13 -15
- data/lib/gamebox/actors/curtain.rb +44 -43
- data/lib/gamebox/actors/emitter.rb +3 -42
- data/lib/gamebox/actors/fps.rb +13 -6
- data/lib/gamebox/actors/label.rb +42 -34
- data/lib/gamebox/actors/logo.rb +2 -4
- data/lib/gamebox/actors/score.rb +37 -27
- data/lib/gamebox/actors/svg_actor.rb +45 -32
- data/lib/gamebox/behaviors/animated.rb +39 -59
- data/lib/gamebox/behaviors/audible.rb +14 -14
- data/lib/gamebox/behaviors/collidable.rb +65 -36
- data/lib/gamebox/behaviors/collidable/aabb_collidable.rb +2 -3
- data/lib/gamebox/behaviors/collidable/collidable_shape.rb +6 -4
- data/lib/gamebox/behaviors/collidable/polygon_collidable.rb +1 -1
- data/lib/gamebox/behaviors/emitting.rb +48 -0
- data/lib/gamebox/behaviors/graphical.rb +22 -56
- data/lib/gamebox/behaviors/layered.rb +8 -21
- data/lib/gamebox/behaviors/physical.rb +202 -213
- data/lib/gamebox/behaviors/positioned.rb +16 -0
- data/lib/gamebox/behaviors/projectile.rb +15 -0
- data/lib/gamebox/behaviors/visible.rb +16 -0
- data/lib/gamebox/core/aabb_helpers.rb +61 -0
- data/lib/gamebox/core/aabb_node.rb +118 -0
- data/lib/gamebox/core/aabb_tree.rb +137 -0
- data/lib/gamebox/core/actor.rb +102 -0
- data/lib/gamebox/core/actor_factory.rb +56 -0
- data/lib/gamebox/core/actor_view.rb +63 -0
- data/lib/gamebox/core/actor_view_factory.rb +40 -0
- data/lib/gamebox/{arbiter.rb → core/arbiter.rb} +31 -34
- data/lib/gamebox/{backstage.rb → core/backstage.rb} +0 -0
- data/lib/gamebox/core/behavior.rb +64 -0
- data/lib/gamebox/core/behavior_factory.rb +56 -0
- data/lib/gamebox/{class_finder.rb → core/class_finder.rb} +0 -0
- data/lib/gamebox/{config_manager.rb → core/config_manager.rb} +1 -1
- data/lib/gamebox/core/configuration.rb +39 -0
- data/lib/gamebox/core/core.rb +30 -0
- data/lib/gamebox/core/deprecated.rb +15 -0
- data/lib/gamebox/{director.rb → core/director.rb} +6 -11
- data/lib/gamebox/core/font_style.rb +26 -0
- data/lib/gamebox/core/font_style_factory.rb +11 -0
- data/lib/gamebox/core/game.rb +19 -0
- data/lib/gamebox/{hooked_gosu_window.rb → core/hooked_gosu_window.rb} +12 -6
- data/lib/gamebox/{input_manager.rb → core/input_manager.rb} +106 -99
- data/lib/gamebox/core/physics.rb +22 -0
- data/lib/gamebox/{physical_stage.rb → core/physics_manager.rb} +36 -30
- data/lib/gamebox/{resource_manager.rb → core/resource_manager.rb} +19 -18
- data/lib/gamebox/{sound_manager.rb → core/sound_manager.rb} +9 -7
- data/lib/gamebox/{stage.rb → core/stage.rb} +42 -80
- data/lib/gamebox/{stage_manager.rb → core/stage_manager.rb} +46 -53
- data/lib/gamebox/{stagehand.rb → core/stagehand.rb} +0 -0
- data/lib/gamebox/{svg_document.rb → core/svg_document.rb} +0 -0
- data/lib/gamebox/core/timer_manager.rb +50 -0
- data/lib/gamebox/{viewport.rb → core/viewport.rb} +2 -3
- data/lib/gamebox/{wrapped_screen.rb → core/wrapped_screen.rb} +12 -19
- data/lib/gamebox/gamebox_application.rb +7 -15
- data/lib/gamebox/lib/evented_attributes.rb +51 -0
- data/lib/gamebox/{ftor.rb → lib/ftor.rb} +0 -0
- data/lib/gamebox/lib/min_max_helpers.rb +10 -0
- data/lib/gamebox/lib/rect.rb +112 -54
- data/lib/gamebox/lib/yoda.rb +46 -0
- data/lib/gamebox/spec/helper.rb +317 -12
- data/lib/gamebox/stagehands/spatial_tree_stagehand.rb +61 -0
- data/lib/gamebox/version.rb +8 -3
- data/lib/gamebox/views/graphical_actor_view.rb +22 -29
- data/script/perf_aabb.rb +56 -0
- data/script/perf_array_access.rb +16 -0
- data/script/perf_collisions.rb +37 -18
- data/script/perf_struct_vs_array.rb +7 -7
- data/spec/acceptance/animation_spec.rb +65 -0
- data/spec/acceptance/basic_actor_lifecycle_spec.rb +92 -0
- data/spec/acceptance/built_in_collision_handling_spec.rb +55 -0
- data/spec/acceptance/chipmunk_collision_handling_spec.rb +83 -0
- data/spec/acceptance/fps_actor_spec.rb +40 -0
- data/spec/acceptance/pausing_spec.rb +61 -0
- data/spec/acceptance/timer_usage_spec.rb +53 -0
- data/spec/actors/emitter_spec.rb +5 -0
- data/spec/{label_spec.rb → actors/label_spec.rb} +1 -1
- data/spec/behaviors/animated_spec.rb +85 -0
- data/spec/behaviors/collidable_spec.rb +134 -0
- data/spec/{physical_spec.rb → behaviors/physical_spec.rb} +2 -1
- data/spec/behaviors/positioned_spec.rb +6 -0
- data/spec/behaviors/projectile_spec.rb +6 -0
- data/spec/core/aabb_tree_spec.rb +109 -0
- data/spec/core/actor_factory_spec.rb +44 -0
- data/spec/core/actor_spec.rb +78 -0
- data/spec/core/actor_view_spec.rb +53 -0
- data/spec/{arbiter_spec.rb → core/arbiter_spec.rb} +29 -30
- data/spec/core/backstage_spec.rb +37 -0
- data/spec/core/behavior_factory_spec.rb +50 -0
- data/spec/core/behavior_spec.rb +8 -0
- data/spec/core/configuration_spec.rb +8 -0
- data/spec/core/core_spec.rb +13 -0
- data/spec/core/font_style_factory_spec.rb +17 -0
- data/spec/core/font_style_spec.rb +41 -0
- data/spec/core/hooked_gosu_window_spec.rb +75 -0
- data/spec/core/input_manager_spec.rb +285 -0
- data/spec/core/physics_manager_spec.rb +11 -0
- data/spec/core/resource_manager_spec.rb +12 -0
- data/spec/core/stage_manager_spec.rb +140 -0
- data/spec/core/stage_spec.rb +73 -0
- data/spec/core/timer_manager_spec.rb +89 -0
- data/spec/{viewport_spec.rb → core/viewport_spec.rb} +6 -3
- data/spec/core/wrapped_screen_spec.rb +26 -0
- data/spec/fixtures/game.yml +7 -0
- data/spec/fixtures/snelpling/idle/1.png +0 -0
- data/spec/fixtures/snelpling/jump/1.png +0 -0
- data/spec/fixtures/snelpling/jump/2.png +0 -0
- data/spec/fixtures/snelpling/jump/3.png +0 -0
- data/spec/helper.rb +8 -0
- data/spec/{class_finder_spec.rb → lib/class_finder_spec.rb} +2 -1
- data/spec/stagehands/spatial_tree_stagehand_spec.rb +19 -0
- data/spec/views/graphical_actor_view_spec.rb +116 -0
- metadata +343 -144
- data/README.txt +0 -34
- data/lib/gamebox/actor.rb +0 -179
- data/lib/gamebox/actor_factory.rb +0 -57
- data/lib/gamebox/actor_view.rb +0 -44
- data/lib/gamebox/actors/spatial_debugger.rb +0 -62
- data/lib/gamebox/behavior.rb +0 -70
- data/lib/gamebox/behaviors/timed.rb +0 -33
- data/lib/gamebox/behaviors/updatable.rb +0 -12
- data/lib/gamebox/console_app.rb +0 -41
- data/lib/gamebox/gamebox_generator.rb +0 -32
- data/lib/gamebox/generators/actor_generator.rb +0 -43
- data/lib/gamebox/generators/view_generator.rb +0 -42
- data/lib/gamebox/physical_director.rb +0 -17
- data/lib/gamebox/physics.rb +0 -32
- data/lib/gamebox/spatial_bucket.rb +0 -9
- data/lib/gamebox/spatial_hash.rb +0 -194
- data/lib/gamebox/spatial_stagehand.rb +0 -80
- data/lib/gamebox/templates/template_app/Gemfile +0 -6
- data/lib/gamebox/templates/template_app/config/environment.rb +0 -23
- data/lib/gamebox/templates/template_app/config/stage_config.yml +0 -2
- data/lib/gamebox/templates/template_app/script/generate +0 -7
- data/lib/gamebox/templates/template_app/src/demo_stage.rb +0 -11
- data/lib/gamebox/templates/template_app/src/game.rb +0 -19
- data/lib/gamebox/templates/template_app/src/my_actor.rb +0 -14
- data/script/perf_spatial_hash.rb +0 -64
- data/spec/actor_factory_spec.rb +0 -61
- data/spec/actor_spec.rb +0 -71
- data/spec/actor_view_spec.rb +0 -61
- data/spec/animated_spec.rb +0 -83
- data/spec/backstage_spec.rb +0 -45
- data/spec/behavior_spec.rb +0 -28
- data/spec/collidable_spec.rb +0 -135
- data/spec/emitter_spec.rb +0 -20
- data/spec/input_manager_spec.rb +0 -134
- data/spec/resource_manager_spec.rb +0 -13
- data/spec/spatial_hash_spec.rb +0 -119
- data/spec/spatial_stagehand_spec.rb +0 -93
- data/spec/stage_manager_spec.rb +0 -25
- data/spec/stage_spec.rb +0 -65
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require 'helper'
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describe AABBTree do
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let(:one) { bb('one', 0,0,1,1) }
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let(:two) { bb('two', 5,9,1,1) }
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let(:three) { bb('three', 7,10,5,1) }
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let(:four) { bb('four', -10,-50,20,5) }
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describe '#insert' do
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it 'adds a single item' do
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subject.insert one
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subject.should be_valid
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subject.should include(one)
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root = root(subject)
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root.object.should == one
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root.bb.should == Rect.new(0,0,2,2)
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root.a.should be_nil
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root.b.should be_nil
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end
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end
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describe "the whole tree" do
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it 'works' do
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# NOTE: its 3am, I'm bastardizing this test case
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subject.insert one
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subject.insert two
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subject.insert three
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subject.size.should == 3
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subject.valid?.should be_true
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# puts subject.to_s
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subject.remove one
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subject.size.should == 2
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# puts subject.to_s
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subject.query one.bb do |node|
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fail "should not have found one since we removed it"
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end
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found_items = []
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subject.query two.bb do |item|
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found_items << item
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end
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found_items.should == [two, three]
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found_items = []
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subject.update two
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subject.update three
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subject.insert four
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subject.query [1,1,10,10] do |item|
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found_items << item
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end
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found_items.should == [two, three]
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subject.valid?.should be_true
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subject.valid?.should be_true
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two.bb = Rect.new -10, -10, 1, 1
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subject.update two
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subject.valid?.should be_true
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found_items = []
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subject.query [1,1,10, 10] do |item|
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found_items << item
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end
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found_items.should == [three]
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them = []
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subject.each do |item|
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them << item
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end
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them.map(&:object_id).size.should == 3
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subject.valid?.should be_true
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them = []
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two.bb = Rect.new 5, 8, 6, 10
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subject.update two
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found_items = []
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subject.collisions two do |item|
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found_items << item
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end
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found_items.should =~ [three]
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subject.valid?.should be_true
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end
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end
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private
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def bb(*args)
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BBItem.new *args
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end
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def root(tree)
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tree.instance_variable_get('@root')
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end
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class BBItem
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extend Publisher
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can_fire :moved, :remove_me
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attr_accessor :name, :bb
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def initialize(name, x,y,w,h)
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@name = name
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@bb = Rect.new x, y, w, h
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end
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def to_s
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"#{name} : #{bb}"
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end
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end
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end
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require 'helper'
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describe ActorFactory do
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inject_mocks :input_manager, :wrapped_screen, :this_object_context,
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:resource_manager, :behavior_factory, :actor_view_factory
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before do
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@opts = {:foo => :bar}
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@merged_opts = @opts.merge(actor_type: :some_actor)
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end
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describe "#build" do
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# Actor.definitions.clear
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# ActorView.definitions.clear
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Actor.define :some_actor
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ActorView.define :some_actor_view
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let(:actor) { create_actor }
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let(:actor_view) { create_actor_view :actor_view, {}, false }
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before do
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@actor = actor
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@subcontext = stub('subcontext')
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@subcontext.stubs(:[]).with(:actor).returns(actor)
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@this_object_context.stubs(:in_subcontext).yields(@subcontext)
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@actor_view_factory.stubs(:build)
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end
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it 'configures the actor correctly' do
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subject.build(:some_actor, @opts).should == actor
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actor.foo.should == :bar
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actor.actor_type.should == :some_actor
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end
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it 'creates the associated view class' do
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@actor_view_factory.expects(:build).with(actor, @opts)
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subject.build(:some_actor, @opts).should == actor
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end
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it "raises on actor not found" do
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lambda{ subject.build :no_actor, @opts }.should raise_error(/no_actor not found/)
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end
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end
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end
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require 'helper'
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describe Actor do
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subject { create_actor :actor }
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it 'should be alive' do
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subject.alive.should be_true
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end
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it 'should be the correct type' do
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subject.actor_type.should == :actor
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end
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it 'should fire anything' do
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Proc.new {
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subject.when :foofoo_bar do
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"blah"
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end
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}.should_not raise_error
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end
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# it 'should inherit parents behaviors' do
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# @shawn = create_actor :shawn
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# @shawn.is?(:smart).should be_true
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# end
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# it 'should be able to override parents behaviors' do
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# @james = create_actor :james_kilton
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# @james.is?(:smart).should be_true
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# @james.instance_variable_get('@behaviors')[:smart].instance_variable_get('@opts').should == {:really=>true}
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# end
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describe "#add_behavior" do
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it 'can add a behavior to the actors list of behaviors'
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end
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describe "#has_attribute" do
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it 'adds an evented attribute'
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end
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describe "#has_attribute?" do
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it 'returns true if the actor has the attribute'
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it 'returns false if the actor does not have the attribute'
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end
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describe "#has_behavior?" do
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it 'returns true if the actor has the behavior'
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it 'returns false if the actor does not have the behavior'
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end
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50
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+
|
51
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+
describe "#emit" do
|
52
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+
it 'allows firing of events w/ the actor as the source'
|
53
|
+
end
|
54
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+
|
55
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+
describe ".define" do
|
56
|
+
it 'adds an actor definition' do
|
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+
Actor.define :mc_bane do |act|
|
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+
act.has_behavior shooty: { bullets: 50 }
|
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+
act.has_behavior :death_on_d
|
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+
end
|
61
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+
|
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+
definition = Actor.definitions[:mc_bane]
|
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+
definition.should be
|
64
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+
definition.behaviors.should == [{shooty: {bullets:50}}, :death_on_d]
|
65
|
+
end
|
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|
+
end
|
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|
+
|
68
|
+
end
|
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+
#
|
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+
# class Cool < Behavior; end
|
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+
# class Smart < Behavior; end
|
72
|
+
# class Coder < Actor
|
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+
# has_behavior :smart, :cool
|
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|
+
# end
|
75
|
+
# class Shawn < Coder; end
|
76
|
+
# class JamesKilton < Coder
|
77
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+
# has_behavior :smart => {:really => true}
|
78
|
+
# end
|
@@ -0,0 +1,53 @@
|
|
1
|
+
require 'helper'
|
2
|
+
|
3
|
+
describe ActorView do
|
4
|
+
|
5
|
+
let!(:subcontext) do
|
6
|
+
it = nil
|
7
|
+
Conject.default_object_context.in_subcontext{|ctx|it = ctx};
|
8
|
+
_mocks = create_mocks *(Actor.object_definition.component_names + ActorView.object_definition.component_names - [:actor])
|
9
|
+
_mocks.each do |k,v|
|
10
|
+
it[k] = v
|
11
|
+
end
|
12
|
+
it
|
13
|
+
end
|
14
|
+
subject { subcontext[:actor_view] }
|
15
|
+
let!(:actor) { subcontext[:actor] }
|
16
|
+
|
17
|
+
it 'should be layered 0/1 by default' do
|
18
|
+
subject.layer.should == 0
|
19
|
+
subject.parallax.should == 1
|
20
|
+
end
|
21
|
+
|
22
|
+
it 'should accept layered behavior params from actor' do
|
23
|
+
actor.has_attribute :layer, 6
|
24
|
+
actor.has_attribute :parallax, 3
|
25
|
+
|
26
|
+
subject.layer.should == 6
|
27
|
+
subject.parallax.should == 3
|
28
|
+
end
|
29
|
+
|
30
|
+
# TODO move these to visible behavior spec
|
31
|
+
# it 'should register for show events' do
|
32
|
+
# @stage.expects(:register_drawable).with(subject)
|
33
|
+
# actor.react_to :show
|
34
|
+
# end
|
35
|
+
|
36
|
+
# it 'should register for hide events' do
|
37
|
+
# @stage.expects(:unregister_drawable).with(subject)
|
38
|
+
# actor.react_to :hide
|
39
|
+
# end
|
40
|
+
|
41
|
+
# it 'should register for remove events' do
|
42
|
+
# @stage.expects(:unregister_drawable).with(subject)
|
43
|
+
# actor.react_to :remove
|
44
|
+
# end
|
45
|
+
|
46
|
+
describe ".define" do
|
47
|
+
it 'should call setup on creation'
|
48
|
+
# ActorView.any_instance.expects :configure
|
49
|
+
end
|
50
|
+
|
51
|
+
|
52
|
+
it 'should manage a cached surface for drawing (possibly use record{})'
|
53
|
+
end
|
@@ -1,5 +1,4 @@
|
|
1
|
-
require
|
2
|
-
|
1
|
+
require 'helper'
|
3
2
|
|
4
3
|
class Arb
|
5
4
|
include Arbiter
|
@@ -17,24 +16,24 @@ describe 'Arbiter' do
|
|
17
16
|
|
18
17
|
describe '#collide?' do
|
19
18
|
it 'should call the correct circle circle collision method' do
|
20
|
-
a = stub(:
|
21
|
-
b = stub(:
|
19
|
+
a = stub(:shape_type => :circle)
|
20
|
+
b = stub(:shape_type => :circle)
|
22
21
|
@arbiter.expects(:collide_circle_circle?).with(a,b).returns(true)
|
23
22
|
|
24
23
|
@arbiter.collide?(a,b).should be_true
|
25
24
|
end
|
26
25
|
|
27
|
-
it 'should call the correct circle polygon
|
28
|
-
a = stub(:
|
29
|
-
b = stub(:
|
26
|
+
it 'should call the correct circle polygon collision method' do
|
27
|
+
a = stub(:shape_type => :circle)
|
28
|
+
b = stub(:shape_type => :polygon)
|
30
29
|
@arbiter.expects(:collide_circle_polygon?).with(a,b).returns(true)
|
31
30
|
|
32
31
|
@arbiter.collide?(a,b).should be_true
|
33
32
|
end
|
34
33
|
|
35
|
-
it 'should call the correct polygon circle
|
36
|
-
a = stub(:
|
37
|
-
b = stub(:
|
34
|
+
it 'should call the correct polygon circle collision method' do
|
35
|
+
a = stub(:shape_type => :polygon)
|
36
|
+
b = stub(:shape_type => :circle)
|
38
37
|
@arbiter.expects(:collide_circle_polygon?).with(b,a).returns(true)
|
39
38
|
|
40
39
|
@arbiter.collide?(a,b).should be_true
|
@@ -43,33 +42,33 @@ describe 'Arbiter' do
|
|
43
42
|
|
44
43
|
describe '#collide_circle_circle?' do
|
45
44
|
it 'should collide overlapping circles' do
|
46
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
47
|
-
b = stub(:center_x => 0, :center_y => 10, :radius => 3, :
|
45
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :circle)
|
46
|
+
b = stub(:center_x => 0, :center_y => 10, :radius => 3, :shape_type => :circle)
|
48
47
|
@arbiter.collide_circle_circle?(a, b).should be_true
|
49
48
|
end
|
50
49
|
|
51
50
|
it 'should collide a circle in a circle' do
|
52
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
53
|
-
b = stub(:center_x => 10, :center_y => 10, :radius => 30, :
|
51
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :circle)
|
52
|
+
b = stub(:center_x => 10, :center_y => 10, :radius => 30, :shape_type => :circle)
|
54
53
|
@arbiter.collide_circle_circle?(a, b).should be_true
|
55
54
|
end
|
56
55
|
|
57
56
|
it 'should not collide non-overlapping circles' do
|
58
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
59
|
-
b = stub(:center_x => 100, :center_y => 100, :radius => 30, :
|
57
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :circle)
|
58
|
+
b = stub(:center_x => 100, :center_y => 100, :radius => 30, :shape_type => :circle)
|
60
59
|
@arbiter.collide_circle_circle?(a, b).should be_false
|
61
60
|
end
|
62
61
|
end
|
63
62
|
|
64
63
|
describe '#collide_polygon_polygon?' do
|
65
64
|
it 'should not collide non-overlapping polys based on radius' do
|
66
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
67
|
-
b = stub(:center_x => 61, :center_y => 0, :radius => 30, :
|
65
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :polygon)
|
66
|
+
b = stub(:center_x => 61, :center_y => 0, :radius => 30, :shape_type => :polygon)
|
68
67
|
@arbiter.collide_polygon_polygon?(a,b).should be_false
|
69
68
|
end
|
70
69
|
|
71
70
|
it 'should not collide non-overlapping polys based on points' do
|
72
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
71
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :polygon,
|
73
72
|
:cw_world_points => [
|
74
73
|
[0,0],[0,30], [0,30]
|
75
74
|
],
|
@@ -85,7 +84,7 @@ describe 'Arbiter' do
|
|
85
84
|
]
|
86
85
|
|
87
86
|
)
|
88
|
-
b = stub(:center_x => 60, :center_y => 0, :radius => 30, :
|
87
|
+
b = stub(:center_x => 60, :center_y => 0, :radius => 30, :shape_type => :polygon,
|
89
88
|
:cw_world_points => [
|
90
89
|
[60,0],[60,30], [90,0]
|
91
90
|
],
|
@@ -104,7 +103,7 @@ describe 'Arbiter' do
|
|
104
103
|
end
|
105
104
|
|
106
105
|
it 'should collide non-overlapping polys based on points' do
|
107
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
106
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :polygon,
|
108
107
|
:cw_world_points => [
|
109
108
|
[0,0],[0,30],[30,0]
|
110
109
|
],
|
@@ -119,7 +118,7 @@ describe 'Arbiter' do
|
|
119
118
|
[0,-30]
|
120
119
|
]
|
121
120
|
)
|
122
|
-
b = stub(:center_x => 29, :center_y => 0, :radius => 30, :
|
121
|
+
b = stub(:center_x => 29, :center_y => 0, :radius => 30, :shape_type => :polygon,
|
123
122
|
:cw_world_points => [
|
124
123
|
[29,0],[29,30],[59,0]
|
125
124
|
],
|
@@ -138,7 +137,7 @@ describe 'Arbiter' do
|
|
138
137
|
end
|
139
138
|
|
140
139
|
it 'should collide completely overlapping polys based on points' do
|
141
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
140
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :polygon,
|
142
141
|
:cw_world_points => [
|
143
142
|
[0,0],[0,30],[30,0]
|
144
143
|
],
|
@@ -153,7 +152,7 @@ describe 'Arbiter' do
|
|
153
152
|
[0,-30]
|
154
153
|
]
|
155
154
|
)
|
156
|
-
b = stub(:center_x => 2, :center_y => 0, :radius => 10, :
|
155
|
+
b = stub(:center_x => 2, :center_y => 0, :radius => 10, :shape_type => :polygon,
|
157
156
|
:cw_world_points => [[10,0],[10,20],[20,0]],
|
158
157
|
:cw_world_lines => [
|
159
158
|
[10,0],[10,20],
|
@@ -172,8 +171,8 @@ describe 'Arbiter' do
|
|
172
171
|
|
173
172
|
describe '#collide_circle_polygon?' do
|
174
173
|
it 'should collide overlapping circle and polygon' do
|
175
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
176
|
-
b = stub(:center_x => 2, :center_y => 0, :radius => 10, :
|
174
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :circle)
|
175
|
+
b = stub(:center_x => 2, :center_y => 0, :radius => 10, :shape_type => :polygon,
|
177
176
|
:cw_world_points => [[10,0],[10,20],[20,0]],
|
178
177
|
:cw_world_lines => [
|
179
178
|
[10,0],[10,20],
|
@@ -190,8 +189,8 @@ describe 'Arbiter' do
|
|
190
189
|
end
|
191
190
|
|
192
191
|
it 'should not collide overlapping circle and polygon' do
|
193
|
-
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :
|
194
|
-
b = stub(:center_x => 200, :center_y => 0, :radius => 10, :
|
192
|
+
a = stub(:center_x => 0, :center_y => 0, :radius => 30, :shape_type => :circle)
|
193
|
+
b = stub(:center_x => 200, :center_y => 0, :radius => 10, :shape_type => :polygon,
|
195
194
|
:cw_world_points => [[10,0],[10,20],[20,0]],
|
196
195
|
:cw_world_lines => [
|
197
196
|
[208,0],[208,20],
|
@@ -211,7 +210,7 @@ describe 'Arbiter' do
|
|
211
210
|
describe '#collide_aabb_aabb' do
|
212
211
|
it 'should collide overlapping boxes' do
|
213
212
|
a = stub(:center_x => 0, :center_y => 0, :width => 30, :height => 20,
|
214
|
-
:
|
213
|
+
:shape_type => :aabb, :radius => 10,
|
215
214
|
:cw_world_points => [
|
216
215
|
[-15,10],[15,10],
|
217
216
|
[15,-10], [-15,10]
|
@@ -224,7 +223,7 @@ describe 'Arbiter' do
|
|
224
223
|
],
|
225
224
|
:cw_world_edge_normals => [[1,0],[0,1]])
|
226
225
|
b = stub(:center_x => 5, :center_y => 5, :width => 10, :height => 2,
|
227
|
-
:
|
226
|
+
:shape_type => :aabb, :radius => 10,
|
228
227
|
:cw_world_points => [
|
229
228
|
[0,6],[10,6],
|
230
229
|
[10,4], [0,6]
|