gamebox 0.3.4 → 0.4.0.rc1
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- data/README.rdoc +38 -0
- data/Rakefile +1 -10
- data/TODO.txt +6 -6
- data/app_generators/gamebox_generator.rb +95 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/.gitignore +0 -0
- data/app_generators/templates/Gemfile +7 -0
- data/app_generators/templates/NEXT_STEPS.txt +1 -0
- data/{lib/gamebox/templates/template_app/README → app_generators/templates/README.rdoc} +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/Rakefile +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/boot.rb +0 -0
- data/app_generators/templates/config/environment.rb +30 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/config/game.yml +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/fonts/FONTS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/graphics/GRAPHICS_GO_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/music/MUSIC_GOES_HERE +0 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/data/sounds/SOUND_FX_GO_HERE +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_spec.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view.erb +0 -0
- data/{lib/gamebox/templates → app_generators/templates/script}/actor_view_spec.erb +0 -0
- data/app_generators/templates/script/generate +12 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/spec/helper.rb +0 -0
- data/app_generators/templates/src/actors/player.rb +8 -0
- data/{lib/gamebox/templates/template_app → app_generators/templates}/src/app.rb +0 -0
- data/app_generators/templates/src/demo_stage.rb +7 -0
- data/bin/gamebox +8 -70
- data/component_generators/actor_generator.rb +17 -0
- data/docs/CODE_REVIEW +1 -1
- data/docs/REFACTOR_NOTES.txt +25 -0
- data/docs/getting_started.rdoc +1 -1
- data/gamebox.gemspec +7 -4
- data/lib/gamebox.rb +6 -3
- data/lib/gamebox/actors/collidable_debugger.rb +13 -15
- data/lib/gamebox/actors/curtain.rb +44 -43
- data/lib/gamebox/actors/emitter.rb +3 -42
- data/lib/gamebox/actors/fps.rb +13 -6
- data/lib/gamebox/actors/label.rb +42 -34
- data/lib/gamebox/actors/logo.rb +2 -4
- data/lib/gamebox/actors/score.rb +37 -27
- data/lib/gamebox/actors/svg_actor.rb +45 -32
- data/lib/gamebox/behaviors/animated.rb +39 -59
- data/lib/gamebox/behaviors/audible.rb +14 -14
- data/lib/gamebox/behaviors/collidable.rb +65 -36
- data/lib/gamebox/behaviors/collidable/aabb_collidable.rb +2 -3
- data/lib/gamebox/behaviors/collidable/collidable_shape.rb +6 -4
- data/lib/gamebox/behaviors/collidable/polygon_collidable.rb +1 -1
- data/lib/gamebox/behaviors/emitting.rb +48 -0
- data/lib/gamebox/behaviors/graphical.rb +22 -56
- data/lib/gamebox/behaviors/layered.rb +8 -21
- data/lib/gamebox/behaviors/physical.rb +202 -213
- data/lib/gamebox/behaviors/positioned.rb +16 -0
- data/lib/gamebox/behaviors/projectile.rb +15 -0
- data/lib/gamebox/behaviors/visible.rb +16 -0
- data/lib/gamebox/core/aabb_helpers.rb +61 -0
- data/lib/gamebox/core/aabb_node.rb +118 -0
- data/lib/gamebox/core/aabb_tree.rb +137 -0
- data/lib/gamebox/core/actor.rb +102 -0
- data/lib/gamebox/core/actor_factory.rb +56 -0
- data/lib/gamebox/core/actor_view.rb +63 -0
- data/lib/gamebox/core/actor_view_factory.rb +40 -0
- data/lib/gamebox/{arbiter.rb → core/arbiter.rb} +31 -34
- data/lib/gamebox/{backstage.rb → core/backstage.rb} +0 -0
- data/lib/gamebox/core/behavior.rb +64 -0
- data/lib/gamebox/core/behavior_factory.rb +56 -0
- data/lib/gamebox/{class_finder.rb → core/class_finder.rb} +0 -0
- data/lib/gamebox/{config_manager.rb → core/config_manager.rb} +1 -1
- data/lib/gamebox/core/configuration.rb +39 -0
- data/lib/gamebox/core/core.rb +30 -0
- data/lib/gamebox/core/deprecated.rb +15 -0
- data/lib/gamebox/{director.rb → core/director.rb} +6 -11
- data/lib/gamebox/core/font_style.rb +26 -0
- data/lib/gamebox/core/font_style_factory.rb +11 -0
- data/lib/gamebox/core/game.rb +19 -0
- data/lib/gamebox/{hooked_gosu_window.rb → core/hooked_gosu_window.rb} +12 -6
- data/lib/gamebox/{input_manager.rb → core/input_manager.rb} +106 -99
- data/lib/gamebox/core/physics.rb +22 -0
- data/lib/gamebox/{physical_stage.rb → core/physics_manager.rb} +36 -30
- data/lib/gamebox/{resource_manager.rb → core/resource_manager.rb} +19 -18
- data/lib/gamebox/{sound_manager.rb → core/sound_manager.rb} +9 -7
- data/lib/gamebox/{stage.rb → core/stage.rb} +42 -80
- data/lib/gamebox/{stage_manager.rb → core/stage_manager.rb} +46 -53
- data/lib/gamebox/{stagehand.rb → core/stagehand.rb} +0 -0
- data/lib/gamebox/{svg_document.rb → core/svg_document.rb} +0 -0
- data/lib/gamebox/core/timer_manager.rb +50 -0
- data/lib/gamebox/{viewport.rb → core/viewport.rb} +2 -3
- data/lib/gamebox/{wrapped_screen.rb → core/wrapped_screen.rb} +12 -19
- data/lib/gamebox/gamebox_application.rb +7 -15
- data/lib/gamebox/lib/evented_attributes.rb +51 -0
- data/lib/gamebox/{ftor.rb → lib/ftor.rb} +0 -0
- data/lib/gamebox/lib/min_max_helpers.rb +10 -0
- data/lib/gamebox/lib/rect.rb +112 -54
- data/lib/gamebox/lib/yoda.rb +46 -0
- data/lib/gamebox/spec/helper.rb +317 -12
- data/lib/gamebox/stagehands/spatial_tree_stagehand.rb +61 -0
- data/lib/gamebox/version.rb +8 -3
- data/lib/gamebox/views/graphical_actor_view.rb +22 -29
- data/script/perf_aabb.rb +56 -0
- data/script/perf_array_access.rb +16 -0
- data/script/perf_collisions.rb +37 -18
- data/script/perf_struct_vs_array.rb +7 -7
- data/spec/acceptance/animation_spec.rb +65 -0
- data/spec/acceptance/basic_actor_lifecycle_spec.rb +92 -0
- data/spec/acceptance/built_in_collision_handling_spec.rb +55 -0
- data/spec/acceptance/chipmunk_collision_handling_spec.rb +83 -0
- data/spec/acceptance/fps_actor_spec.rb +40 -0
- data/spec/acceptance/pausing_spec.rb +61 -0
- data/spec/acceptance/timer_usage_spec.rb +53 -0
- data/spec/actors/emitter_spec.rb +5 -0
- data/spec/{label_spec.rb → actors/label_spec.rb} +1 -1
- data/spec/behaviors/animated_spec.rb +85 -0
- data/spec/behaviors/collidable_spec.rb +134 -0
- data/spec/{physical_spec.rb → behaviors/physical_spec.rb} +2 -1
- data/spec/behaviors/positioned_spec.rb +6 -0
- data/spec/behaviors/projectile_spec.rb +6 -0
- data/spec/core/aabb_tree_spec.rb +109 -0
- data/spec/core/actor_factory_spec.rb +44 -0
- data/spec/core/actor_spec.rb +78 -0
- data/spec/core/actor_view_spec.rb +53 -0
- data/spec/{arbiter_spec.rb → core/arbiter_spec.rb} +29 -30
- data/spec/core/backstage_spec.rb +37 -0
- data/spec/core/behavior_factory_spec.rb +50 -0
- data/spec/core/behavior_spec.rb +8 -0
- data/spec/core/configuration_spec.rb +8 -0
- data/spec/core/core_spec.rb +13 -0
- data/spec/core/font_style_factory_spec.rb +17 -0
- data/spec/core/font_style_spec.rb +41 -0
- data/spec/core/hooked_gosu_window_spec.rb +75 -0
- data/spec/core/input_manager_spec.rb +285 -0
- data/spec/core/physics_manager_spec.rb +11 -0
- data/spec/core/resource_manager_spec.rb +12 -0
- data/spec/core/stage_manager_spec.rb +140 -0
- data/spec/core/stage_spec.rb +73 -0
- data/spec/core/timer_manager_spec.rb +89 -0
- data/spec/{viewport_spec.rb → core/viewport_spec.rb} +6 -3
- data/spec/core/wrapped_screen_spec.rb +26 -0
- data/spec/fixtures/game.yml +7 -0
- data/spec/fixtures/snelpling/idle/1.png +0 -0
- data/spec/fixtures/snelpling/jump/1.png +0 -0
- data/spec/fixtures/snelpling/jump/2.png +0 -0
- data/spec/fixtures/snelpling/jump/3.png +0 -0
- data/spec/helper.rb +8 -0
- data/spec/{class_finder_spec.rb → lib/class_finder_spec.rb} +2 -1
- data/spec/stagehands/spatial_tree_stagehand_spec.rb +19 -0
- data/spec/views/graphical_actor_view_spec.rb +116 -0
- metadata +343 -144
- data/README.txt +0 -34
- data/lib/gamebox/actor.rb +0 -179
- data/lib/gamebox/actor_factory.rb +0 -57
- data/lib/gamebox/actor_view.rb +0 -44
- data/lib/gamebox/actors/spatial_debugger.rb +0 -62
- data/lib/gamebox/behavior.rb +0 -70
- data/lib/gamebox/behaviors/timed.rb +0 -33
- data/lib/gamebox/behaviors/updatable.rb +0 -12
- data/lib/gamebox/console_app.rb +0 -41
- data/lib/gamebox/gamebox_generator.rb +0 -32
- data/lib/gamebox/generators/actor_generator.rb +0 -43
- data/lib/gamebox/generators/view_generator.rb +0 -42
- data/lib/gamebox/physical_director.rb +0 -17
- data/lib/gamebox/physics.rb +0 -32
- data/lib/gamebox/spatial_bucket.rb +0 -9
- data/lib/gamebox/spatial_hash.rb +0 -194
- data/lib/gamebox/spatial_stagehand.rb +0 -80
- data/lib/gamebox/templates/template_app/Gemfile +0 -6
- data/lib/gamebox/templates/template_app/config/environment.rb +0 -23
- data/lib/gamebox/templates/template_app/config/stage_config.yml +0 -2
- data/lib/gamebox/templates/template_app/script/generate +0 -7
- data/lib/gamebox/templates/template_app/src/demo_stage.rb +0 -11
- data/lib/gamebox/templates/template_app/src/game.rb +0 -19
- data/lib/gamebox/templates/template_app/src/my_actor.rb +0 -14
- data/script/perf_spatial_hash.rb +0 -64
- data/spec/actor_factory_spec.rb +0 -61
- data/spec/actor_spec.rb +0 -71
- data/spec/actor_view_spec.rb +0 -61
- data/spec/animated_spec.rb +0 -83
- data/spec/backstage_spec.rb +0 -45
- data/spec/behavior_spec.rb +0 -28
- data/spec/collidable_spec.rb +0 -135
- data/spec/emitter_spec.rb +0 -20
- data/spec/input_manager_spec.rb +0 -134
- data/spec/resource_manager_spec.rb +0 -13
- data/spec/spatial_hash_spec.rb +0 -119
- data/spec/spatial_stagehand_spec.rb +0 -93
- data/spec/stage_manager_spec.rb +0 -25
- data/spec/stage_spec.rb +0 -65
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require 'helper'
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describe PhysicsManager do
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it 'needs tests'
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describe "#add_collision_func" do
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it 'pulls actors out of the collision shapes and yields them to the block'
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it 'accepts two arrays of types and builds chipmunk handlers accordingly (see arbiter)'
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end
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end
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require 'helper'
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describe 'A new resource manager' do
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let(:actor) { stub 'actor', actor_type: 'string' }
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subject { ResourceManager.new :wrapped_screen => stub(:screen => :fake_gosu) }
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it 'should load an actor image' do
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subject.expects(:load_image).with("string.png").returns(:surf)
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subject.load_actor_image(actor).should == :surf
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end
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end
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require 'helper'
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describe StageManager do
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inject_mocks :input_manager, :config_manager, :backstage,
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:this_object_context
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class FooStage; end
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class BarStage; end
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let(:foo_stage) { stub('foo stage', when: nil, curtain_raising: nil, curtain_dropping: nil) }
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let(:bar_stage) { stub('bar stage', when: nil, curtain_raising: nil, curtain_dropping: nil) }
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let(:foo_stage_config) { {foo: {thing:1} } }
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let(:bar_stage_config) { {bar: {thing:2} } }
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let(:stages) { [foo_stage_config, bar_stage_config] }
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let(:subcontext) { stub 'subcontext' }
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before do
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Gamebox.configuration.stages = stages
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@input_manager.stubs(:clear_hooks)
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# TODO sub context helper
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subcontext.stubs(:[]).with('foo_stage').returns(foo_stage)
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subcontext.stubs(:[]).with('bar_stage').returns(bar_stage)
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subcontext.stubs(:[]=)
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foo_stage.stubs(:configure).with(@backstage, {thing:1})
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bar_stage.stubs(:configure).with(@backstage, {thing:2})
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@this_object_context.stubs(:in_subcontext).yields(subcontext)
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end
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describe '#setup' do
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it 'constructs' do
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subject.should be
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end
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it 'sets up the stage config' do
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subject.stage_names.should == [:foo, :bar]
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subject.stage_opts.should == [{thing:1}, {thing:2}]
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end
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end
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describe "#default_stage" do
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it 'returns the first stage in the stage_config' do
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subject.default_stage.should == :foo
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end
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end
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describe "#switch_to_stage" do
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it 'activates the new stage' do
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subject.switch_to_stage :foo, :args
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subject.current_stage.should == foo_stage
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end
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it 'raises the curtain on the new stage' do
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foo_stage.expects(:curtain_raising).with(:args)
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subject.switch_to_stage :foo, :args
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end
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it 'shuts down the current stage' do
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foo_stage.expects(:curtain_dropping).with(:other_args)
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@input_manager.expects(:clear_hooks).with(foo_stage)
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subject.switch_to_stage :foo, :args
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subject.switch_to_stage :bar, :other_args
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end
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end
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describe '#prev_stage' do
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it 'goes to prev stage' do
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subject.switch_to_stage :bar
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foo_stage.expects(:curtain_raising).with(:args)
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subject.prev_stage :args
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subject.current_stage.should == foo_stage
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end
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it 'exits on prev_stage of first stage' do
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subject.switch_to_stage :foo
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lambda { subject.prev_stage :args }.should raise_exception(SystemExit)
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end
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end
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describe '#next_stage' do
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it 'goes to next stage' do
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subject.switch_to_stage :foo
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bar_stage.expects(:curtain_raising).with(:args)
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subject.next_stage :args
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subject.current_stage.should == bar_stage
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end
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it 'exits on next_stage of last stage' do
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subject.switch_to_stage :bar
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lambda { subject.next_stage :args }.should raise_exception(SystemExit)
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end
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end
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describe '#restart_stage' do
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it 'restarts the current stage' do
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subject.switch_to_stage :foo, :args
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foo_stage.expects(:curtain_raising).with(:other_args)
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subject.restart_stage :other_args
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end
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end
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describe "#update" do
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it 'can be called on nil stage' do
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subject.update :target
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end
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it 'updates the current stage' do
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subject.switch_to_stage :foo, :args
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foo_stage.expects(:update).with(44)
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subject.update 44
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end
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end
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describe "#draw" do
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it 'can be called on nil stage' do
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subject.draw :target
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end
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it 'draws the current stage' do
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subcontext.expects(:[]=).with(:stage, foo_stage)
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subject.switch_to_stage :foo, :args
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foo_stage.expects(:draw).with(:target)
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subject.draw :target
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end
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end
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describe 'callbacks' do
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it 'registers next_stage'
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it 'registers prev_stage'
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it 'registers restart_stage'
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it 'registers change_stage'
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end
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end
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require 'helper'
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describe Stage do
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inject_mocks :input_manager, :actor_factory, :resource_manager,
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:sound_manager, :config_manager, :director, :this_object_context,
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:timer_manager
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FakeDrawable = Struct.new :layer, :parallax
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before do
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@config_manager.stubs(:[]).with(:screen_resolution).returns([800,600])
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@actor_factory.stubs(:director=)
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@viewport = stub
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Viewport.stubs(:new).with(800, 600).returns(@viewport)
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@this_object_context.expects(:[]=).with(:viewport, @viewport)
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subject.configure(:backstage, {})
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end
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it 'should construct' do
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subject.should_not be_nil
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end
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it 'should have access to backstage' do
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subject.backstage.should == :backstage
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end
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it 'should register drawables by parallax and layer'
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it 'should unregister drawables by parallax and layer'
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it 'should draw drawables by parallax and layers' do
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+
a = FakeDrawable.new
|
30
|
+
b = FakeDrawable.new
|
31
|
+
c = FakeDrawable.new
|
32
|
+
d = FakeDrawable.new
|
33
|
+
e = FakeDrawable.new
|
34
|
+
f = FakeDrawable.new
|
35
|
+
x = FakeDrawable.new
|
36
|
+
y = FakeDrawable.new
|
37
|
+
z = FakeDrawable.new
|
38
|
+
subject.drawables = {
|
39
|
+
2 => {3=> [a,b,c]},
|
40
|
+
6 => {7=> [d,e,f]},
|
41
|
+
9 => {13=> [x,y,z]},
|
42
|
+
}
|
43
|
+
subject.move_layer(2, 3, 6, 7).should == [d,e,f]
|
44
|
+
subject.drawables[6][7].should_not be_nil
|
45
|
+
subject.drawables[6][7].should == [a,b,c]
|
46
|
+
subject.drawables[2][3].should be_nil
|
47
|
+
end
|
48
|
+
it 'should move drawables layers' do
|
49
|
+
|
50
|
+
a = FakeDrawable.new
|
51
|
+
b = FakeDrawable.new
|
52
|
+
c = FakeDrawable.new
|
53
|
+
d = FakeDrawable.new
|
54
|
+
e = FakeDrawable.new
|
55
|
+
f = FakeDrawable.new
|
56
|
+
x = FakeDrawable.new
|
57
|
+
y = FakeDrawable.new
|
58
|
+
z = FakeDrawable.new
|
59
|
+
subject.drawables = {
|
60
|
+
2 => {3=> [a,b,c]},
|
61
|
+
6 => {7=> [d,e,f]},
|
62
|
+
9 => {13=> [x,y,z]},
|
63
|
+
}
|
64
|
+
subject.move_layer(2, 3, 6, 7).should == [d,e,f]
|
65
|
+
subject.drawables[6][7].should_not be_nil
|
66
|
+
subject.drawables[6][7].should == [a,b,c]
|
67
|
+
subject.drawables[2][3].should be_nil
|
68
|
+
end
|
69
|
+
|
70
|
+
describe "#modal_actor" do
|
71
|
+
it 'pauses, shows actor, unpauses when that actor dies; ug, how to test this?'
|
72
|
+
end
|
73
|
+
end
|
@@ -0,0 +1,89 @@
|
|
1
|
+
require 'helper'
|
2
|
+
|
3
|
+
describe TimerManager do
|
4
|
+
describe "#add_timer" do
|
5
|
+
let(:block) { Proc.new do end }
|
6
|
+
it 'adds a timer by name' do
|
7
|
+
subject.add_timer 'foo', 45, &block
|
8
|
+
subject.timer('foo').should == {
|
9
|
+
count: 0, recurring: true,
|
10
|
+
interval_ms: 45, callback: block
|
11
|
+
}
|
12
|
+
end
|
13
|
+
|
14
|
+
it 'raises if a timer already exists by that name' do
|
15
|
+
subject.add_timer 'foo', 45, &block
|
16
|
+
lambda { subject.add_timer 'foo', 45, &block }.should raise_exception
|
17
|
+
end
|
18
|
+
end
|
19
|
+
|
20
|
+
describe "#remove_timer" do
|
21
|
+
let(:block) { Proc.new do end }
|
22
|
+
it 'removes a timer by name' do
|
23
|
+
subject.add_timer 'foo', 45, &block
|
24
|
+
subject.remove_timer 'foo'
|
25
|
+
|
26
|
+
subject.timer('foo').should_not be
|
27
|
+
end
|
28
|
+
end
|
29
|
+
|
30
|
+
describe "#update" do
|
31
|
+
it 'fires timers that need to be fired and roles up counts if not yet met' do
|
32
|
+
calls = 0
|
33
|
+
block = Proc.new do calls += 1 end
|
34
|
+
subject.add_timer 'foo', 45, &block
|
35
|
+
|
36
|
+
subject.update 45
|
37
|
+
calls.should == 0
|
38
|
+
|
39
|
+
subject.update 1
|
40
|
+
calls.should == 1
|
41
|
+
|
42
|
+
subject.update 90
|
43
|
+
calls.should == 2
|
44
|
+
|
45
|
+
subject.update 1
|
46
|
+
calls.should == 3
|
47
|
+
end
|
48
|
+
|
49
|
+
it 'removes fired non-recurring timmers' do
|
50
|
+
calls = 0
|
51
|
+
block = Proc.new do calls += 1 end
|
52
|
+
subject.add_timer 'foo', 45, false, &block
|
53
|
+
|
54
|
+
subject.update 46
|
55
|
+
calls.should == 1
|
56
|
+
|
57
|
+
subject.timer('foo').should_not be
|
58
|
+
end
|
59
|
+
end
|
60
|
+
|
61
|
+
describe "#pause" do
|
62
|
+
it 'pauses current timers' do
|
63
|
+
calls = 0
|
64
|
+
block = Proc.new do calls += 1 end
|
65
|
+
subject.add_timer 'foo', 45, false, &block
|
66
|
+
|
67
|
+
subject.pause
|
68
|
+
subject.update 50
|
69
|
+
calls.should == 0
|
70
|
+
end
|
71
|
+
end
|
72
|
+
|
73
|
+
describe "#unpause" do
|
74
|
+
it 'unpauses current timers' do
|
75
|
+
calls = 0
|
76
|
+
block = Proc.new do calls += 1 end
|
77
|
+
subject.add_timer 'foo', 45, false, &block
|
78
|
+
|
79
|
+
subject.pause
|
80
|
+
subject.update 50
|
81
|
+
calls.should == 0
|
82
|
+
|
83
|
+
subject.unpause
|
84
|
+
subject.update 50
|
85
|
+
calls.should == 1
|
86
|
+
end
|
87
|
+
end
|
88
|
+
|
89
|
+
end
|
@@ -1,5 +1,4 @@
|
|
1
|
-
require
|
2
|
-
|
1
|
+
require 'helper'
|
3
2
|
|
4
3
|
class Vec
|
5
4
|
attr_accessor :x, :y
|
@@ -152,7 +151,11 @@ describe 'A new viewport' do
|
|
152
151
|
subject.x_offset = -10
|
153
152
|
subject.y_offset = -100
|
154
153
|
|
155
|
-
subject.bounds
|
154
|
+
bounds = subject.bounds
|
155
|
+
bounds.left.should == 10
|
156
|
+
bounds.top.should == 100
|
157
|
+
bounds.width.should == 810
|
158
|
+
bounds.height.should == 700
|
156
159
|
end
|
157
160
|
end
|
158
161
|
|
@@ -0,0 +1,26 @@
|
|
1
|
+
require 'helper'
|
2
|
+
|
3
|
+
describe WrappedScreen do
|
4
|
+
inject_mocks :config_manager
|
5
|
+
|
6
|
+
describe "#setup" do
|
7
|
+
before do
|
8
|
+
@config_manager.stubs(:[]).with(:screen_resolution).returns [800,555]
|
9
|
+
@config_manager.stubs(:[]).with(:fullscreen).returns false
|
10
|
+
@config_manager.stubs(:[]).with(:title).returns "Some Title!"
|
11
|
+
@config_manager.stubs(:[]).with(:needs_cursor).returns nil
|
12
|
+
|
13
|
+
@gosu_window = stub('gosu window')
|
14
|
+
HookedGosuWindow.stubs(:new).with(800, 555, false).returns @gosu_window
|
15
|
+
end
|
16
|
+
|
17
|
+
it 'creates a new Gosu Window with opts from config manager' do
|
18
|
+
|
19
|
+
@gosu_window.expects(:caption=).with("Some Title!")
|
20
|
+
@gosu_window.expects(:needs_cursor=).with(nil)
|
21
|
+
|
22
|
+
subject.screen.should == @gosu_window
|
23
|
+
end
|
24
|
+
end
|
25
|
+
end
|
26
|
+
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|
data/spec/helper.rb
CHANGED
@@ -0,0 +1,19 @@
|
|
1
|
+
require 'helper'
|
2
|
+
|
3
|
+
describe SpatialTreeStagehand do
|
4
|
+
subject { SpatialTreeStagehand.new :stage, {} }
|
5
|
+
let(:tree) { stub('tree') }
|
6
|
+
|
7
|
+
before do
|
8
|
+
AABBTree.stubs(:new).returns tree
|
9
|
+
end
|
10
|
+
|
11
|
+
describe "#items" do
|
12
|
+
it "returns all the items" do
|
13
|
+
tree.stubs(:items).returns(key: :value)
|
14
|
+
subject.items.should == [:key]
|
15
|
+
end
|
16
|
+
end
|
17
|
+
|
18
|
+
|
19
|
+
end
|
@@ -0,0 +1,116 @@
|
|
1
|
+
require 'helper'
|
2
|
+
|
3
|
+
describe :graphical_actor_view do
|
4
|
+
# TODO this subjet construction is WAY off now
|
5
|
+
let!(:subcontext) do
|
6
|
+
it = nil
|
7
|
+
Conject.default_object_context.in_subcontext{|ctx|it = ctx};
|
8
|
+
_mocks = create_mocks *(Actor.object_definition.component_names + ActorView.object_definition.component_names - [:actor])
|
9
|
+
_mocks[:this_object_context] = it
|
10
|
+
_mocks.each do |k,v|
|
11
|
+
it[k] = v
|
12
|
+
end
|
13
|
+
it
|
14
|
+
end
|
15
|
+
subject { subcontext[:actor_view_factory].build actor, {} }
|
16
|
+
let(:actor) do
|
17
|
+
subcontext[:actor].tap do |a|
|
18
|
+
a.has_attribute :view, :graphical_actor_view
|
19
|
+
a.has_attribute :x, 2
|
20
|
+
a.has_attribute :y, 3
|
21
|
+
a.has_attribute :image, image
|
22
|
+
a.has_attribute :tiled
|
23
|
+
a.has_attribute :num_x_tiles
|
24
|
+
a.has_attribute :num_y_tiles
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
let(:image) { stub('image', width: 10, height: 20, draw:nil) }
|
29
|
+
|
30
|
+
before do
|
31
|
+
# inject mocks hack
|
32
|
+
@actor = actor
|
33
|
+
@stage.stub_everything
|
34
|
+
end
|
35
|
+
|
36
|
+
describe "#draw" do
|
37
|
+
context "no image" do
|
38
|
+
it 'does nothing if actor has no image' do
|
39
|
+
subject.draw(:target, 0, 0, 0)
|
40
|
+
end
|
41
|
+
end
|
42
|
+
|
43
|
+
context "with image" do
|
44
|
+
before do
|
45
|
+
Color.stubs(:new).returns :color
|
46
|
+
actor.stubs(:image).returns(image)
|
47
|
+
end
|
48
|
+
|
49
|
+
it 'creates the color with the correct alpha' do
|
50
|
+
Color.expects(:new).with(0xFF, 0xFF, 0xFF, 0xFF).returns(:full_color)
|
51
|
+
subject.draw(:target, 0, 0, 0)
|
52
|
+
end
|
53
|
+
|
54
|
+
it 'handles rotation correctly for physical actors' do
|
55
|
+
actor.stubs(:is?).with(:physical).returns(true)
|
56
|
+
actor.stubs(:rotation).returns(1.3)
|
57
|
+
|
58
|
+
image.expects(:draw_rot).with(2, 3, 1, 1.3, 0.5, 0.5, 1, 1, :color)
|
59
|
+
subject.draw(:target, 0, 0, 1)
|
60
|
+
end
|
61
|
+
|
62
|
+
it 'translates using the offsets passed in' do
|
63
|
+
actor.stubs(:is?).with(:physical).returns(true)
|
64
|
+
actor.stubs(:rotation).returns(1.3)
|
65
|
+
|
66
|
+
image.expects(:draw_rot).with(4, 6, 1, 1.3, 0.5, 0.5, 1, 1, :color)
|
67
|
+
subject.draw(:target, 2, 3, 1)
|
68
|
+
end
|
69
|
+
|
70
|
+
it 'handles draw correctly for plain actors w/o rotation' do
|
71
|
+
image.expects(:draw).with(2, 3, 1, 1, 1, :color)
|
72
|
+
subject.draw(:target, 0, 0, 1)
|
73
|
+
end
|
74
|
+
|
75
|
+
it 'handles rotation correctly for plain actors w/ rotation' do
|
76
|
+
actor.stubs(:rotation).returns(1.3)
|
77
|
+
image.expects(:draw_rot).with(2, 3, 1, 1.3, 0.5, 0.5, 1, 1, :color)
|
78
|
+
subject.draw(:target, 0, 0, 1)
|
79
|
+
end
|
80
|
+
|
81
|
+
it 'handles nil rotation' do
|
82
|
+
actor.stubs(:rotation).returns(nil)
|
83
|
+
image.expects(:draw_rot).with(2, 3, 1, 0.0, 0.5, 0.5, 1, 1, :color)
|
84
|
+
subject.draw(:target, 0, 0, 1)
|
85
|
+
end
|
86
|
+
|
87
|
+
it 'scales the image correctly' do
|
88
|
+
actor.stubs(:rotation).returns(nil)
|
89
|
+
actor.stubs(:x_scale).returns(2)
|
90
|
+
actor.stubs(:y_scale).returns(3)
|
91
|
+
|
92
|
+
image.expects(:draw_rot).with(2, 3, 1, 0.0, 0.5, 0.5, 2, 3, :color)
|
93
|
+
subject.draw(:target, 0, 0, 1)
|
94
|
+
end
|
95
|
+
|
96
|
+
it 'draws correctly for tiled graphical actors' do
|
97
|
+
actor.stubs(:rotation).returns(0.0)
|
98
|
+
actor.stubs(:is?).with(:graphical).returns(true)
|
99
|
+
actor.stubs(:tiled).returns(true)
|
100
|
+
actor.stubs(:num_x_tiles).returns(2)
|
101
|
+
actor.stubs(:num_y_tiles).returns(3)
|
102
|
+
|
103
|
+
image.expects(:draw_rot).with(2, 3, 1, 0.0, 1, 1)
|
104
|
+
image.expects(:draw_rot).with(2, 23, 1, 0.0, 1, 1)
|
105
|
+
image.expects(:draw_rot).with(2, 43, 1, 0.0, 1, 1)
|
106
|
+
image.expects(:draw_rot).with(12, 3, 1, 0.0, 1, 1)
|
107
|
+
image.expects(:draw_rot).with(12, 23, 1, 0.0, 1, 1)
|
108
|
+
image.expects(:draw_rot).with(12, 43, 1, 0.0, 1, 1)
|
109
|
+
|
110
|
+
subject.draw(:target, 0, 0, 1)
|
111
|
+
end
|
112
|
+
|
113
|
+
end
|
114
|
+
|
115
|
+
end
|
116
|
+
end
|